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42 Commits

Author SHA1 Message Date
lizzie
4da9c6303b better script opts
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
lizzie
5478ddde87 better
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
lizzie
8f1d895932 [cpm]: Ability to override and set custom hosts (like a self hosted instance or whatever)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
PavelBARABANOV
42863027e2 Revert "[core/memory] Remove defered heap allocation on Linux." (#2974)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2974
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
Co-committed-by: PavelBARABANOV <pavelbarabanov94@gmail.com>
2025-11-09 22:42:09 +01:00
crueter
08f3639c80 [desktop, fs] main_window separation; fix Ryujinx save data link issues (#2929)
Some genius decided to put the entire MainWindow class into main.h and
main.cpp, which is not only horrific practice but also completely
destroys clangd beyond repair. Please, just don't do this.

(this will probably merge conflict to hell and back)

Also, fixes a bunch of issues with Ryujinx save data link:
- Paths with spaces would cause mklink to fail
- Add support for portable directories
- Symlink detection was incorrect sometimes(????)
- Some other stuff I'm forgetting

Furthermore, when selecting "From Eden" and attempting to save in Ryujinx, Ryujinx would destroy the link for... some reason? So to get around this we just copy the Eden data to Ryujinx then treat it like a "From Ryujinx" op

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2929
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
2025-11-09 18:07:38 +01:00
Bix
e13c7ef3f8 [dist] Switch back to default Eden logo (#2990)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2990
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Bix <bix@bixed.xyz>
Co-committed-by: Bix <bix@bixed.xyz>
2025-11-08 23:16:50 +01:00
unknown
89dd133a2f [frontend] Remove QDockWidget Wait Tree (#2949)
No one uses it and knows how to use it. So, remove it and replace it later with something more useful :)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2949
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-11-08 22:16:30 +01:00
John
86e9c32800 [desktop] Save option location in the Data Manager tool fix (#2986)
The first attempt missed a few files and did not move it properly.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2986
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2025-11-08 19:41:35 +01:00
lizzie
f1cf30bc2a [dynarmic] fix build error for dynarmic_tests_generator on aarch64 (#2978)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2978
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-08 18:47:55 +01:00
John
5af5214451 [desktop] Move save option location in the Data Manager tool. (#2985)
Move the save option further away from the shader option to help alleviate users accidents when deleting data.

(I slipped and I accidentally deleted all my saves instead of shaders when testing so many builds)

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2985
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: John <john@eden-emu.dev>
Co-committed-by: John <john@eden-emu.dev>
2025-11-08 18:46:30 +01:00
lizzie
312c1cc0f6 [shader_recompiler] Simplify translate loop and directly call (the now uniform functions); remove repetitive declarations on impl.h (#2972)
Function polymorphism where it wasn't needed? especially on tight code loops like translating code and whatnot?
You may think the compiler was fine with this but nah, it just made codegen for all those paths; I didn't check LTO but I'd assume it behaves the same (since the "black box" from most walkers suck) - basically bunch of code that isn't longer used
Also uniformly declaring all functions (i.e same args, return value) makes the entire switch statment way nicer

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2972
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-08 04:55:03 +01:00
MaranBr
576c4e5f77 [audio_core] Fix audio reverb effect acording to specs (#2976)
This fixes the audio reverb issue acording to specs. Known for affecting The Legend of Zelda: Echoes of Wisdom.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2976
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-08 03:50:51 +01:00
lizzie
84cf3e8c84 [nce] remove software prefetching instances (#2857)
May be a complete hit or miss on performance with NCE
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2857
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-08 00:42:10 +01:00
lizzie
45a2008aa6 [common] replace Common::(DerivedFrom, IsArithmetic, Size, ConvertibleTo, IsIntegral) with libstdc++ equivalents (#290)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/290
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-07 17:03:01 +01:00
lizzie
8f6e0aa2cb [tools, hle/kernel] generate condensed version of svc.cpp; move svc_generator.py and generate_converters.py to tools (#2791)
Eventually we'd want cmake to do the build for us (as a build step) instead of having git be polluted with commits to update the autogenerated file...

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2791
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-07 17:00:53 +01:00
lizzie
ca0bc65531 [cmake] fix compilation for Intel Atom N455 (#2872)
Patience is key when building from source on an Intel Atom N455.

Of course, no SSE4.1 is in an atom... which is so unfortunate :(
We only get SSSE3 - but CI handles for building better codegen doesn't it?

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2872
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-07 16:58:41 +01:00
lizzie
a1930d1063 [dynarmic] remove MCL_ARCHITECTURE macros; fix unreachable macro builtin (#2889)
Eventually we shall use std::unreachable() ONCE all platforms support it :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2889
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-07 16:50:14 +01:00
lizzie
48843306e2 [compat] Fix other DragonFlyBSD/NixOS issues (#2860)
Uh - the other pr that had "Fix dragonfly" got commits lost and I didn't notice... oops; cherry picked them back through :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2860
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-07 16:50:03 +01:00
Caio Oliveira
159482a7a9 Revert "[vk] Clean up Extended Dynamic State code" (#2970)
* this PR need more work (as it break Eden on Windows+AMD)

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

---

Revert "[vk] Add back VIDS but disable on EDS0 (#2957)"

This reverts commit 1c4dae066b.

Revert "[vk] disable VK_EXT_vertex_input_dynamic_state again (#2954)"

This reverts commit 9406438d51.

Revert "[vk] Clean up Extended Dynamic State code (#2947)"

This reverts commit 612da00d1b.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2970
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-07 14:01:28 +01:00
MaranBr
0510f0bdbc [audio_core] Increase RingBuffer and SinkBuffer size a bit more (#2964)
This helps weaker CPUs maintain consistent audio playback while keeping latency low.

Complement to #2944.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2964
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-07 01:42:57 +01:00
MaranBr
569dbfe8c0 [video_core] Increase MAX_MIP_LEVELS to 16 according to specs (#2965)
This increases MAX_MIP_LEVELS from 14 to 16, according to specs.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2965
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-07 01:42:52 +01:00
lizzie
8412e64bb0 [dynarmic] fix qlaunch (#2967)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2967
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-06 22:37:52 +01:00
JPikachu
1c4dae066b [vk] Add back VIDS but disable on EDS0 (#2957)
Should fix regressions from removing it while also fixing black screen with it enabled

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2957
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-11-05 21:25:23 +01:00
crueter
9406438d51 [vk] disable VK_EXT_vertex_input_dynamic_state again (#2954)
DO NOT REMOVE THIS! EVER! EVEN IF MESA CLAIMS TO FIX IT!

A few months ago, Aleksandr and I did extensive testing on a 6600 and
6950XT and were able to confirm that VK_EXT_vertex_input_dynamic_state
is indeed broken beyond repair on RADV. MESA has claimed multiple times
to fix this, yet it's never budged once (average GitLab users)

Most games literally do not work without this. DO. NOT. REMOVE.
EVER!

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2954
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-05 05:46:23 +01:00
JPikachu
612da00d1b [vk] Clean up Extended Dynamic State code (#2947)
- Removed forced dynamic state 0 logic
- Restore and update the removal of broken states on certain drivers
- Inside 'vk_rasterizer.cpp' make 'UpdateDynamicStates' only check device
   capabilities directly instead of relying on user settings.
- Add a 'Force Unsupported Extensions' toggle that:
   "Bypasses all driver workarounds and safety checks.
     May cause crashes, graphical glitches, or instability.
     Only enable for testing purposes."

Cleans up EDS logic and adds new 'Force Unsupported Extensions' toggle,
Fixes vertex explosions in 'Pokemon: Legends ZA' when EDS is set to 0.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2947
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-11-05 02:20:09 +01:00
JPikachu
4b34a5c9fa [am] Stub ReleaseSleepLock and ReleaseSleepLockTransiently (#2902)
Should fix some things in Super Mario Odyssey
Co-authored-by: lizzie <lizzie@eden-emu.dev>

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2902
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-11-04 22:36:51 +01:00
lizzie
504df4856d [core/loader] Implement a bit improper ASLR (#2945)
A bit improper of an ASLR - it does something but something good? Who knows...
All I know is that there is a non-uniform distrobution for rand() and that rng_seed is likely a better solution?
I don't know

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2945
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-04 22:35:34 +01:00
xbzk
6abaee94a6 fix for the rotate -> unpause bug (#2938)
Some lore:
On Android, whenever you pause emulation, next you will a lot likely move your phone, and then proly cause a rotation.
Unpause upon rotation makes me unpause my games accidentally very often.
I acknowledge that as a bug, and believe most will agree.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2938
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-11-04 16:59:06 +01:00
crueter
4bf2e0a7aa [dynarmic] Add a formatter for Dynarmic::IR::Opcode (#2948)
fa6dcae702/games-emulation/eden/files/eden-0.0.4_rc1-add-a-formatter-for-Dynarmic-IR-Opcode.patch

Co-authored-by: Pavel Sobolev <contact@paveloom.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2948
2025-11-04 08:42:35 +01:00
crueter
82a476d458 [cmake] ffmpeg: use static on MSVC (#2946)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2946
2025-11-04 07:05:52 +01:00
MaranBr
ac2287f261 [audio_core] Slightly increase audio latency (#2944)
This slightly increases audio latency to prevent audio skipping in some games, such as Super Mario Odyssey when playing videos.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2944
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-04 00:23:03 +01:00
lizzie
dd24ef244d [dynarmic] fix assert for referencing a non-initialized part of the boost::stable_vector container (#2940)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2940
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 21:09:14 +01:00
lizzie
5cc218084b [cmake] account for sysroot when cross compiling for SunOS/FBSD/etc; dynarmic now uses ARCHITECTURE_* from global defs (#2928)
fixes when cross compiling for fbsd/openbsd

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2928
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 21:08:48 +01:00
lizzie
c0663ccd6b [core/arm] more verbose backtrace showing ALL of the thread's context state (#2924)
Should make backtraces infinitely better :)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2924
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 21:08:02 +01:00
lizzie
8a7fe32a2c [common] Do not expose platform specific Crash() macro that is only used ever once (#2909)
thing is only ever used once and its also platform specific... uh

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2909
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 21:07:30 +01:00
lizzie
4b0bcfb0f7 [compat] Windows 8.1 support (#2772)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2772
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 21:06:51 +01:00
lizzie
82eb5a03f4 [core/arm] introduce vtable bouncing (#2943)
Basically this just makes functions that go into zero-page or invalid addresses "bounce" back (with a return err of 0) such that it emulates a subroutine returning appropriatedly... this is mainly inspired by [this particular commit](fbb4f5c015); with the key difference of accounting for the scheduler fucking up some random bs.

I don't like this hack but anyways maybe it fixes something?

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2943
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 20:36:38 +01:00
lizzie
0e6ea2d9d6 [shader_recompiler] Add IAbs64 to prevent errors when using I2F with a 64-bit packed CBUF variant (#2918)
- Using I2F cbuf variant (packed 32x2 aka. U64)
- Code will call IAbs() if some conditions are met (signed + abs bit)
- Uh oh we don't have a variant for 64 bits!
- Fuck now we just made BAD ir code :(

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2918
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-03 20:20:19 +01:00
crueter
6a9ad5e1ea [docs] full Gentoo caveats/deps (#2939)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2939
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-02 23:56:25 +01:00
Caio Oliveira
903106c9b2 [audio_core] Decrease wait_for a little bit (#2937)
This fixes an audio problem on Steam Deck.

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2937
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-02 22:44:17 +01:00
crueter
c70abc8e43 [cmake, docs] msys: allow bundled FFmpeg, update dep/caveat docs, faster linking on Release mode (#2921)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2921
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
2025-11-02 08:15:48 +01:00
crueter
8ae7974092 [ssl] fix bundled OpenSSL ca cert issue (#2932)
I believe this is the final battle with OpenSSL

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2932
Reviewed-by: Maufeat <sahyno1996@gmail.com>
2025-11-02 04:01:48 +01:00
164 changed files with 7667 additions and 10120 deletions

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@@ -13,6 +13,8 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")
set(PLATFORM_OPENBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "NetBSD")
set(PLATFORM_NETBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "DragonFly")
set(PLATFORM_DRAGONFLYBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Haiku")
set(PLATFORM_HAIKU ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
@@ -37,17 +39,23 @@ endif()
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/CMakeModules")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/externals/cmake-modules")
# https://gitlab.kitware.com/cmake/cmake/-/merge_requests/11112
# This works totally fine on MinGW64, but not CLANG{,ARM}64
if(MINGW AND CXX_CLANG)
set(CMAKE_SYSTEM_VERSION 10.0.0)
endif()
# NB: this does not account for SPARC
# If you get Eden working on SPARC, please shoot crueter@crueter.xyz multiple emails
# and you will be hailed for eternity
if (PLATFORM_SUN)
# Terrific Solaris pkg shenanigans
list(APPEND CMAKE_PREFIX_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SYSROOT}/usr/lib/qt/6.6/lib/amd64/cmake")
# Amazing - absolutely incredible
list(APPEND CMAKE_PREFIX_PATH "/usr/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "/usr/lib/amd64/cmake")
list(APPEND CMAKE_PREFIX_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
list(APPEND CMAKE_MODULE_PATH "${CMAKE_SYSROOT}/usr/lib/amd64/cmake")
# For some mighty reason, doing a normal release build sometimes may not trigger
# the proper -O3 switch to materialize
@@ -63,18 +71,18 @@ endif()
# Needed for FFmpeg w/ VAAPI and DRM
if (PLATFORM_OPENBSD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I/usr/X11R6/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I/usr/X11R6/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/X11R6/lib")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R6/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R6/lib")
elseif (PLATFORM_NETBSD)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I/usr/X11R7/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I/usr/X11R7/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/X11R7/lib")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -I${CMAKE_SYSROOT}/usr/X11R7/include")
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/X11R7/lib")
endif()
# NetBSD: Fun for the whole family!
if (PLATFORM_NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:/usr/pkg/lib/ffmpeg7/pkgconfig")
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
# Detect current compilation architecture and create standard definitions
@@ -92,12 +100,14 @@ function(detect_architecture symbol arch)
if (ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
set(ARCHITECTURE_${arch} 1 PARENT_SCOPE)
add_definitions(-DARCHITECTURE_${arch}=1)
add_definitions("-DARCHITECTURE_${arch}=1")
endif()
endif()
endfunction()
if (NOT ENABLE_GENERIC)
# https://sourceforge.net/p/predef/wiki/Architectures/
# TODO: THIS IS FUCKING FLAWED ONLY THE FIRST SYMBOL THAT APPEARS WILL BE CONSIDERED :(
if (MSVC)
detect_architecture("_M_AMD64" x86_64)
detect_architecture("_M_IX86" x86)
@@ -109,6 +119,48 @@ if (NOT ENABLE_GENERIC)
detect_architecture("__arm__" arm)
detect_architecture("__aarch64__" arm64)
endif()
detect_architecture("__ARM64__" arm64)
detect_architecture("__aarch64__" arm64)
detect_architecture("_M_ARM64" arm64)
detect_architecture("__arm__" arm)
detect_architecture("__TARGET_ARCH_ARM" arm)
detect_architecture("_M_ARM" arm)
detect_architecture("__x86_64" x86_64)
detect_architecture("__x86_64__" x86_64)
detect_architecture("__amd64" x86_64)
detect_architecture("_M_X64" x86_64)
detect_architecture("__i386" x86)
detect_architecture("__i386__" x86)
detect_architecture("_M_IX86" x86)
detect_architecture("__ia64" ia64)
detect_architecture("__ia64__" ia64)
detect_architecture("_M_IA64" ia64)
detect_architecture("__mips" mips)
detect_architecture("__mips__" mips)
detect_architecture("_M_MRX000" mips)
detect_architecture("__powerpc64__" ppc64)
detect_architecture("__ppc64__" ppc64)
detect_architecture("__PPC64__" ppc64)
detect_architecture("_ARCH_PPC64" ppc64)
detect_architecture("__ppc__" ppc)
detect_architecture("__ppc" ppc)
detect_architecture("__powerpc__" ppc)
detect_architecture("_ARCH_COM" ppc)
detect_architecture("_ARCH_PWR" ppc)
detect_architecture("_ARCH_PPC" ppc)
detect_architecture("_M_MPPC" ppc)
detect_architecture("_M_PPC" ppc)
detect_architecture("__riscv" riscv)
detect_architecture("__EMSCRIPTEN__" wasm)
endif()
if (NOT DEFINED ARCHITECTURE)
@@ -139,9 +191,9 @@ if (CXX_CLANG_CL)
$<$<COMPILE_LANGUAGE:C,CXX>:/EHsc> # thanks microsoft
)
# REQUIRED CPU features IN Windows-amd64
if (ARCHITECTURE_x86_64)
add_compile_options(
# Required CPU features for amd64
$<$<COMPILE_LANGUAGE:C,CXX>:-msse4.1>
$<$<COMPILE_LANGUAGE:C,CXX>:-mcx16>
)
@@ -159,9 +211,8 @@ if (MSVC AND NOT CXX_CLANG)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /W3 /WX-")
endif()
if (PLATFORM_FREEBSD)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L/usr/local/lib")
if (PLATFORM_FREEBSD OR PLATFORM_DRAGONFLYBSD)
set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -L${CMAKE_SYSROOT}/usr/local/lib")
endif()
# Set bundled sdl2/qt as dependent options.
@@ -221,6 +272,7 @@ if(YUZU_ENABLE_LTO)
set(CMAKE_POLICY_DEFAULT_CMP0069 NEW)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ${COMPILER_SUPPORTS_LTO})
endif()
option(USE_CCACHE "Use ccache for compilation" OFF)
set(CCACHE_PATH "ccache" CACHE STRING "Path to ccache binary")
if(USE_CCACHE)
@@ -265,9 +317,11 @@ if (ANDROID OR WIN32 OR APPLE OR PLATFORM_SUN)
# your own copy of it.
set(DEFAULT_ENABLE_OPENSSL OFF)
endif()
if (ENABLE_WEB_SERVICE)
set(DEFAULT_ENABLE_OPENSSL ON)
endif()
option(ENABLE_OPENSSL "Enable OpenSSL backend for ISslConnection" ${DEFAULT_ENABLE_OPENSSL})
if (ENABLE_OPENSSL)
set(DEFAULT_YUZU_USE_BUNDLED_OPENSSL OFF)
@@ -532,7 +586,7 @@ else()
find_package(zstd 1.5 REQUIRED MODULE)
# wow
find_package(Boost 1.57.0 CONFIG REQUIRED OPTIONAL_COMPONENTS headers context system fiber)
find_package(Boost 1.57.0 CONFIG REQUIRED OPTIONAL_COMPONENTS headers context system fiber filesystem)
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID)
find_package(gamemode 1.7 MODULE)
@@ -894,6 +948,14 @@ if(MSVC)
)
endif()
if (MINGW)
# This saves a truly ridiculous amount of time during linking
# In my tests, without this it takes 2 mins, with it takes 3-5 seconds
# or on GitHub Actions, 10 minutes -> 3 seconds
set(MINGW_FLAGS "-Wl,--strip-all -Wl,--gc-sections")
set(CMAKE_EXE_LINKER_FLAGS_RELEASE "${CMAKE_EXE_LINKER_FLAGS_RELEASE} ${MINGW_FLAGS}")
endif()
add_subdirectory(src)
# Set yuzu project or yuzu-cmd project as default StartUp Project in Visual Studio depending on whether QT is enabled or not

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@@ -13,6 +13,11 @@ option(CPMUTIL_FORCE_BUNDLED
option(CPMUTIL_FORCE_SYSTEM
"Force system packages for all CPM dependencies (NOT RECOMMENDED)" OFF)
set(CPMUTIL_DEFAULT_HOST github.com CACHE STRING "Sets the default host when 'git_host' isn't defined")
option(CPMUTIL_FORCE_HOST
"Force host CPMUTIL_DEFAULT_HOST to be used for all CPM dependencies even when 'git_host' is defined" OFF)
cmake_minimum_required(VERSION 3.22)
include(CPM)
@@ -293,8 +298,8 @@ function(AddPackage)
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
if (NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host github.com)
if (CPMUTIL_FORCE_HOST OR NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host ${CPMUTIL_DEFAULT_HOST})
else()
set(git_host ${PKG_ARGS_GIT_HOST})
endif()
@@ -594,6 +599,14 @@ function(AddCIPackage)
add_ci_package(windows-arm64)
endif()
if ((MINGW AND ARCHITECTURE_x86_64) AND NOT "mingw-amd64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(mingw-amd64)
endif()
if ((MINGW AND ARCHITECTURE_arm64) AND NOT "mingw-arm64" IN_LIST DISABLED_PLATFORMS)
add_ci_package(mingw-arm64)
endif()
if (ANDROID AND NOT "android" IN_LIST DISABLED_PLATFORMS)
add_ci_package(android)
endif()

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@@ -1,10 +0,0 @@
# SPDX-FileCopyrightText: 2020 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
function(copy_yuzu_FFmpeg_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
file(READ "${FFmpeg_PATH}/requirements.txt" FFmpeg_REQUIRED_DLLS)
string(STRIP "${FFmpeg_REQUIRED_DLLS}" FFmpeg_REQUIRED_DLLS)
windows_copy_files(${target_dir} ${FFmpeg_LIBRARY_DIR} ${DLL_DEST} ${FFmpeg_REQUIRED_DLLS})
endfunction(copy_yuzu_FFmpeg_deps)

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@@ -1,8 +0,0 @@
# SPDX-FileCopyrightText: 2016 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
function(copy_yuzu_SDL_deps target_dir)
include(WindowsCopyFiles)
set(DLL_DEST "$<TARGET_FILE_DIR:${target_dir}>/")
windows_copy_files(${target_dir} ${SDL2_DLL_DIR} ${DLL_DEST} SDL2.dll)
endfunction(copy_yuzu_SDL_deps)

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@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2019 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -75,16 +78,16 @@ function(find_ffmpeg LIBNAME)
)
else()
list(APPEND INCLUDE_PATHS
/usr/local/include/ffmpeg
/usr/local/include/lib${LIBNAME}
/usr/include/ffmpeg
/usr/include/lib${LIBNAME}
/usr/include/ffmpeg/lib${LIBNAME}
${CMAKE_SYSROOT}/usr/local/include/ffmpeg
${CMAKE_SYSROOT}/usr/local/include/lib${LIBNAME}
${CMAKE_SYSROOT}/usr/include/ffmpeg
${CMAKE_SYSROOT}/usr/include/lib${LIBNAME}
${CMAKE_SYSROOT}/usr/include/ffmpeg/lib${LIBNAME}
)
list(APPEND LIB_PATHS
/usr/local/lib
/usr/lib
${CMAKE_SYSROOT}/usr/local/lib
${CMAKE_SYSROOT}/usr/lib
)
endif()

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@@ -7,7 +7,9 @@
"version": "3.6.0",
"min_version": "1.1.1",
"disabled_platforms": [
"macos-universal"
"macos-universal",
"mingw-amd64",
"mingw-arm64"
]
},
"boost": {
@@ -18,7 +20,7 @@
"hash": "4fb7f6fde92762305aad8754d7643cd918dd1f3f67e104e9ab385b18c73178d72a17321354eb203b790b6702f2cf6d725a5d6e2dfbc63b1e35f9eb59fb42ece9",
"git_version": "1.89.0",
"version": "1.57",
"find_args": "CONFIG",
"find_args": "CONFIG OPTIONAL_COMPONENTS headers context system fiber filesystem",
"patches": [
"0001-clang-cl.patch",
"0002-use-marmasm.patch",

0
dist/dev.eden_emu.eden.desktop vendored Normal file → Executable file
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@@ -821,31 +821,6 @@ QTabBar QToolButton::left-arrow:disabled {
image: url(:/qss_icons/rc/left_arrow_disabled.png);
}
QDockWidget {
background: #31363b;
border: 1px solid #403F3F;
titlebar-close-icon: url(:/qss_icons/rc/close.png);
titlebar-normal-icon: url(:/qss_icons/rc/undock.png);
}
QDockWidget::close-button,
QDockWidget::float-button {
border: 1px solid transparent;
border-radius: 2px;
background: transparent;
}
QDockWidget::close-button:hover,
QDockWidget::float-button:hover {
background: rgba(255, 255, 255, 10);
}
QDockWidget::close-button:pressed,
QDockWidget::float-button:pressed {
padding: 1px -1px -1px 1px;
background: rgba(255, 255, 255, 10);
}
QTreeView,
QListView {
border: 1px solid #54575B;

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@@ -1685,54 +1685,6 @@ QTabBar QToolButton::right-arrow:disabled {
image: url(":/qss_icons/rc/arrow_right_disabled.png");
}
/* QDockWiget -------------------------------------------------------------
--------------------------------------------------------------------------- */
QDockWidget {
outline: 1px solid #32414B;
background-color: #19232D;
border: 1px solid #32414B;
border-radius: 4px;
titlebar-close-icon: url(":/qss_icons/rc/window_close.png");
titlebar-normal-icon: url(":/qss_icons/rc/window_undock.png");
}
QDockWidget::title {
/* Better size for title bar */
padding: 6px;
spacing: 4px;
border: none;
background-color: #32414B;
}
QDockWidget::close-button {
background-color: #32414B;
border-radius: 4px;
border: none;
}
QDockWidget::close-button:hover {
image: url(":/qss_icons/rc/window_close_focus.png");
}
QDockWidget::close-button:pressed {
image: url(":/qss_icons/rc/window_close_pressed.png");
}
QDockWidget::float-button {
background-color: #32414B;
border-radius: 4px;
border: none;
}
QDockWidget::float-button:hover {
image: url(":/qss_icons/rc/window_undock_focus.png");
}
QDockWidget::float-button:pressed {
image: url(":/qss_icons/rc/window_undock_pressed.png");
}
/* QTreeView QListView QTableView -----------------------------------------
https://doc.qt.io/qt-5/stylesheet-examples.html#customizing-qtreeview

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@@ -9,6 +9,8 @@
- `DISABLED_PLATFORMS`: List of platforms that lack artifacts for this package. Options:
* `windows-amd64`
* `windows-arm64`
* `mingw-amd64`
* `mingw-arm64`
* `android`
* `solaris-amd64`
* `freebsd-amd64`

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@@ -7,6 +7,8 @@ Global Options:
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
* You may optionally override this (section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
- `CPMUTIL_DEFAULT_HOST`: (default `github.com`): Sets the default `git_host`.
- `CPMUTIL_FORCE_HOST`: (default `OFF`): Forces all CPM packages to use `CPMUTIL_DEFAULT_HOST` instead, even if they have `git_host` defined.
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.

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@@ -1,24 +1,28 @@
# Caveats
<!-- TOC -->
- [Arch Linux](#arch-linux)
- [Gentoo Linux](#gentoo-linux)
- [macOS](#macos)
- [Solaris](#solaris)
- [HaikuOS](#haikuos)
- [OpenBSD](#openbsd)
- [FreeBSD](#freebsd)
- [NetBSD](#netbsd)
- [Caveats](#caveats)
- [Arch Linux](#arch-linux)
- [Gentoo Linux](#gentoo-linux)
- [macOS](#macos)
- [Solaris](#solaris)
- [HaikuOS](#haikuos)
- [OpenBSD](#openbsd)
- [FreeBSD](#freebsd)
- [NetBSD](#netbsd)
- [MSYS2](#msys2)
- [Windows 8.1 and below](#windows-81-and-below)
<!-- /TOC -->
## Arch Linux
- httplib AUR package is broken. Set `httplib_FORCE_BUNDLED=ON` if you have it installed.
- Eden is also available as an [AUR package](https://aur.archlinux.org/packages/eden-git). If you are unable to build, either use that or compare your process to the PKGBUILD.
Eden is also available as an [AUR package](https://aur.archlinux.org/packages/eden-git). If you are unable to build, either use that or compare your process to the PKGBUILD.
## Gentoo Linux
Do not use the system sirit or xbyak packages.
[`games-emulation/eden`](https://gitweb.gentoo.org/repo/proj/guru.git/tree/games-emulation/eden) is available in the GURU. This repository also contains some additional dependencies, such as mcl, sirit, oaknut, etc.
If you're having issues with building, always consult that ebuild.
## macOS
@@ -26,6 +30,13 @@ macOS is largely untested. Expect crashes, significant Vulkan issues, and other
## Solaris
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
- **gcc**: `sudo pkg install developer/gcc-14`.
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
Qt Widgets appears to be broken. For now, add `-DENABLE_QT=OFF` to your configure command. In the meantime, a Qt Quick frontend is in the works--check back later!
This is needed for some dependencies that call cc directly (tz):
@@ -70,7 +81,7 @@ Still will not run flawlessly until `mesa-24` is available. Modify CMakeCache.tx
After configuration, you may need to modify `externals/ffmpeg/CMakeFiles/ffmpeg-build/build.make` to use `-j$(nproc)` instead of just `-j`.
`-lc++-experimental` doesn't exist in OpenBSD but the LLVM driver still tries to link against it, to solve just symlink `ln -s /usr/lib/libc++.a /usr/lib/libc++experimental.a`.
`-lc++-experimental` doesn't exist in OpenBSD but the LLVM driver still tries to link against it, to solve just symlink `ln -s /usr/lib/libc++.a /usr/lib/libc++experimental.a`. Builds are currently not working due to lack of `std::jthread` and such, either compile libc++ manually or wait for ports to catch up.
If clang has errors, try using `g++-11`.
@@ -102,3 +113,87 @@ cmake -B build -DCMAKE_BUILD_TYPE=Release
cmake --build build -- -j`nproc`
cmake --install build
```
# DragonFlyBSD
If `libstdc++.so.6` is not found (`GLIBCXX_3.4.30`) then attempt:
```sh
rm /usr/local/lib/gcc11/libstdc++.so.6
ln -s /usr/local/lib/gcc14/libstdc++.so /usr/local/lib/gcc11/libstdc++.so.6
```
This may have unforeseen consequences of which we don't need to worry about for now.
Default `g++` (and the libstdc++) is too outdated - so install `gcc14` and redirect CMake to the new compiler toolchain `-DCMAKE_CXX_COMPILER=gcc14 -DCMAKE_C_COMPILER=g++14`.
There is also `llvm18` and use `-DCMAKE_CXX_COMPILER=clang++18 -DCMAKE_C_COMPILER=clang18` (note the `18` suffix at the end). NOTE: It doesn't have an updated libcxx so `<span>` will be missing, either build it manually or use gcc.
If build hangs, use `hammer2 bulkfree`.
## MSYS2
`qt6-static` isn't supported yet.
Only the `MINGW64` environment is tested; however, all of the others should work (in theory) sans `MINGW32`.
Currently, only FFmpeg can be used as a system dependency; the others will result in linker errors.
When packaging an MSYS2 build, you will need to copy all dependent DLLs recursively alongside the `windeployqt6`; for example:
```sh
# MSYS_TOOLCHAIN is typically just mingw64
# since Windows is case-insensitive, you can set this to $MSYSTEM
# or, if cross-compiling from Linux, set it to usr/x86_64-w64-mingw32
export PATH="/${MSYS_TOOLCHAIN}/bin:$PATH"
# grab deps of a dll or exe and place them in the current dir
deps() {
# string parsing is fun
objdump -p "$1" | awk '/DLL Name:/ {print $3}' | while read -r dll; do
[ -z "$dll" ] && continue
# bin directory is used for DLLs, so we can do a quick "hack"
# and use command to find the path of the DLL
dllpath=$(command -v "$dll" 2>/dev/null || true)
[ -z "$dllpath" ] && continue
# explicitly exclude system32/syswow64 deps
# these aren't needed to be bundled, as all systems already have them
case "$dllpath" in
*System32* | *SysWOW64*) continue ;;
esac
# avoid copying deps multiple times
if [ ! -f "$dll" ]; then
echo "$dllpath"
cp "$dllpath" "$dll"
# also grab the dependencies of the dependent DLL; e.g.
# double-conversion is a dep of Qt6Core.dll but NOT eden.exe
deps "$dllpath"
fi
done
}
# NB: must be done in a directory containing eden.exe
deps eden.exe
# deploy Qt plugins and such
windeployqt6 --no-compiler-runtime --no-opengl-sw --no-system-dxc-compiler \
--no-system-d3d-compiler eden.exe
# grab deps for Qt plugins
find ./*/ -name "*.dll" | while read -r dll; do deps "$dll"; done
```
## Windows 8.1 and below
DirectX 12 is not available - simply copy and paste a random DLL and name it `d3d12.dll`.
Install [Qt6 compatibility libraries](github.com/ANightly/qt6windows7) specifically Qt 6.9.5.
## RedoxOS
The package install may randomly hang at times, in which case it has to be restarted. ALWAYS do a `sudo pkg update` or the chances of it hanging will be close to 90%. If "multiple" installs fail at once, try installing 1 by 1 the packages.
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.

View File

@@ -8,6 +8,8 @@ But for new developers you may find that following these guidelines will make ev
Simply put, types/classes are named as `PascalCase`, same for methods and functions like `AddElement`. Variables are named `like_this_snake_case` and constants are `IN_SCREAMING_CASE`.
Except for Qt MOC where `functionName` is preferred.
Template typenames prefer short names like `T`, `I`, `U`, if a longer name is required either `Iterator` or `perform_action` are fine as well.
Macros must always be in `SCREAMING_CASE`. Do not use short letter macros as systems like Solaris will conflict with them; a good rule of thumb is >5 characters per macro - i.e `THIS_MACRO_IS_GOOD`, `AND_ALSO_THIS_ONE`.

View File

@@ -87,6 +87,53 @@ Notes for writers: Include build tools as well, assume user has NOTHING installe
Click on the arrows to expand.
<details>
<summary>Gentoo Linux</summary>
GURU must be enabled:
```
sudo emerge -a app-eselect/eselect-repository
sudo eselect repository enable guru
sudo emaint sync -r guru
```
Now, install all deps:
```sh
sudo emerge -a \
app-arch/lz4 app-arch/zstd app-arch/unzip \
dev-libs/libfmt dev-libs/libusb dev-libs/mcl dev-libs/sirit \
dev-libs/unordered_dense dev-libs/boost dev-libs/openssl dev-libs/discord-rpc \
dev-util/spirv-tools dev-util/spirv-headers dev-util/vulkan-headers \
dev-util/vulkan-utility-libraries dev-util/glslang \
media-gfx/renderdoc media-libs/libva media-libs/opus media-video/ffmpeg \
media-libs/VulkanMemoryAllocator media-libs/libsdl2 media-libs/cubeb \
net-libs/enet net-libs/mbedtls \
sys-libs/zlib \
dev-cpp/nlohmann_json dev-cpp/simpleini dev-cpp/cpp-httplib dev-cpp/cpp-jwt \
games-util/gamemode \
net-wireless/wireless-tools \
dev-qt/qtbase:6 dev-libs/quazip \
virtual/pkgconfig
```
- On `amd64`, also add `dev-libs/xbyak`
- On `riscv64`, also add `dev-libs/biscuit` (currently unavailable)
- On `aarch64`, also add `dev-libs/oaknut`
- If tests are enabled, also add `dev-libs/oaknut` and `dev-cpp/catch`
Required USE flags:
- `dev-qt/qtbase network concurrent dbus gui widgets`
- `dev-libs/quazip qt6`
- `net-libs/mbedtls cmac`
- `media-libs/libsdl2 haptic joystick sound video`
- `dev-cpp/cpp-httplib ssl`
[Caveats](./Caveats.md#gentoo-linux)
</details>
<details>
<summary>Arch Linux</summary>
@@ -149,6 +196,7 @@ apk add g++ git cmake make mbedtls-dev mbedtls-static mesa-dev qt6-qtbase-dev qt
`mbedtls-static` has to be specified otherwise `libeverest.a` and `libp256m.a` will fail to be found.
</details>
<details>
<summary>Void Linux</summary>
```sh
@@ -158,6 +206,7 @@ xbps-install -Su git make cmake clang pkg-config patch mbedtls-devel SPIRV-Tools
Yes, `nlohmann-json` is just named `json-c++`. Why?
</details>
<details>
<summary>NixOS</summary>
@@ -186,7 +235,7 @@ brew install molten-vk vulkan-loader
<details>
<summary>FreeBSD</summary>
As root run: `pkg install devel/cmake devel/sdl20 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/jwt-cpp devel/unordered-dense`
As root run: `pkg install devel/cmake devel/sdl20 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/jwt-cpp devel/unordered-dense mbedtls3 vulkan-headers quazip-qt6`
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
@@ -211,18 +260,23 @@ pkg_add cmake nasm git boost unzip--iconv autoconf-2.72p0 bash ffmpeg glslang gm
[Caveats](./Caveats.md#openbsd).
</details>
<details>
<summary>DragonFlyBSD</summary>
```sh
pkg install gcc14 git cmake unzip nasm autoconf bash pkgconf ffmpeg glslang gmake jq nlohmann-json enet spirv-tools sdl2 vulkan-utility-libraries vulkan-headers catch2 libfmt openssl liblz4 boost-libs cpp-httplib qt6-base quazip-qt6 unordered-dense libva-vdpau-driver libva-utils libva-intel-driver
```
[Caveats](./Caveats.md#dragonflybsd).
</details>
<details>
<summary>Solaris / OpenIndiana</summary>
Always consult [the OpenIndiana package list](https://pkg.openindiana.org/hipster/en/index.shtml) to cross-verify availability.
Run the usual update + install of essential toolings: `sudo pkg update && sudo pkg install git cmake`.
- **gcc**: `sudo pkg install developer/gcc-14`.
- **clang**: Version 20 is broken, use `sudo pkg install developer/clang-19`.
Then install the libraries: `sudo pkg install qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt`.
```sh
sudo pkg install qt6 boost glslang libzip library/lz4 libusb-1 nlohmann-json openssl opus sdl2 zlib compress/zstd unzip pkg-config nasm autoconf mesa library/libdrm header-drm developer/fmt
```
[Caveats](./Caveats.md#solaris).
@@ -234,24 +288,27 @@ Then install the libraries: `sudo pkg install qt6 boost glslang libzip library/l
* Download and install all dependencies:
```
BASE="git make autoconf libtool automake-wrapper jq patch"
MINGW="SDL2 cmake python-pip qt6-base toolchain ffmpeg boost catch fmt lz4 nlohmann-json openssl zlib zstd enet opus mbedtls vulkan-devel libusb vulkan-memory-allocator unordered_dense clang ccache"
MINGW="qt6-base qt6-tools qt6-translations qt6-svg cmake toolchain clang python-pip openssl vulkan-memory-allocator vulkan-devel glslang boost fmt lz4 nlohmann-json zlib zstd enet opus mbedtls libusb unordered_dense"
packages="$BASE"
for pkg in $MINGW; do
packages="$packages mingw-w64-x86_64-$pkg"
done
pacman -Syu --needed --noconfirm $packages
pacman -Syuu --needed --noconfirm $packages
```
* Notes:
- Using `qt6-static` is possible but currently untested.
- Other environments are entirely untested, but should theoretically work provided you install all the necessary packages.
- Clang is installed as it generally works better here. You can compile with GCC just fine, however.
- GCC is proven to work better with the MinGW environment. If you choose to use Clang, you *may* be better off using the clang64 environment.
- Add `qt-creator` to the `MINGW` variable to install Qt Creator. You can then create a Start Menu shortcut to the MinGW Qt Creator by running `powershell "\$s=(New-Object -COM WScript.Shell).CreateShortcut('C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\Qt Creator.lnk');\$s.TargetPath='C:\\msys64\\mingw64\\bin\\qtcreator.exe';\$s.Save()"` in Git Bash or MSYS2.
* Add MinGW binaries to the PATH if they aren't already:
* `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
* or `echo 'PATH=/mingw64/bin:$PATH' >> ~/.zshrc`
[Caveats](./Caveats.md#msys2).
</details>
<details>
<summary>HaikuOS</summary>
@@ -263,14 +320,16 @@ pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel b
[Caveats](./Caveats.md#haikuos).
</details>
<details>
<summary>RedoxOS</summary>
TODO: Fix syscall crashes (heavy IO stalls and hangup due to net mutexes?)
```sh
sudo pkg update && sudo pkg install git cmake
sudo pkg install ffmpeg6 sdl2 zlib llvm18
sudo pkg update
sudo pkg install git cmake ffmpeg6 sdl2 zlib llvm18
```
[Caveats](./Caveats.md#redoxos).
</details>
## All Done

View File

@@ -23,7 +23,11 @@
"package": "sirit",
"name": "sirit",
"repo": "eden-emulator/sirit",
"version": "1.0.2"
"version": "1.0.2",
"disabled_platforms": [
"mingw-amd64",
"mingw-arm64"
]
},
"httplib": {
"repo": "yhirose/cpp-httplib",

View File

@@ -107,9 +107,10 @@ endif()
if (YUZU_USE_BUNDLED_FFMPEG)
# MSVC conflicts with ksuser otherwise
# MinGW has the funny quirk of requiring avutil after avcodec
# Android needs some deps to be compiled with PIC (TODO)
# TODO(crueter) fix
if (MSVC OR ANDROID)
if (ANDROID)
set(BUILD_SHARED_LIBS ON)
else()
set(BUILD_SHARED_LIBS OFF)

View File

@@ -15,6 +15,7 @@
"disabled_platforms": [
"freebsd-amd64",
"solaris-amd64",
"openbsd-amd64",
"macos-universal"
]
}

View File

@@ -9,11 +9,15 @@ pkgs.mkShellNoCC {
# libraries
openssl boost fmt nlohmann_json lz4 zlib zstd
enet libopus vulkan-headers vulkan-utility-libraries
spirv-tools spirv-headers simpleini vulkan-memory-allocator
vulkan-loader unzip mbedtls glslang python3 httplib
cpp-jwt ffmpeg-headless libusb1 cubeb
qt6.full # eden
SDL2 # eden-cli
discord-rpc gamemode # optional components
spirv-tools spirv-headers vulkan-loader unzip mbedtls
glslang python3 httplib cpp-jwt ffmpeg-headless
libusb1 cubeb
# eden
qt6.qtbase qt6.qtmultimedia qt6.qtwayland qt6.qttools
qt6.qtwebengine qt6.qt5compat
# eden-cli
SDL2
# optional components
discord-rpc gamemode
];
}

View File

@@ -178,8 +178,10 @@ else()
if (MINGW)
add_compile_definitions(MINGW_HAS_SECURE_API)
add_compile_options("-msse4.1")
# Only windows has this requirement, thanks windows
if (WIN32)
add_compile_options("-msse4.1")
endif()
if (MINGW_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
add_compile_options("-static")

View File

@@ -1511,7 +1511,9 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
emulationState.newSurface(holder.surface)
} else {
emulationState.newSurface(holder.surface)
// Surface changed due to rotation/config change
// Only update surface reference, don't trigger state changes
emulationState.updateSurfaceReference(holder.surface)
}
}
@@ -1842,6 +1844,14 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
}
}
@Synchronized
fun updateSurfaceReference(surface: Surface?) {
this.surface = surface
if (this.surface != null && state == State.RUNNING) {
NativeLibrary.surfaceChanged(this.surface)
}
}
@Synchronized
fun clearSurface() {
if (surface == null) {

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@@ -84,6 +84,7 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
const auto pow_10 = [](f32 val) -> f32 {
return (val >= 0.0f) ? 1.0f : (val <= -5.3f) ? 0.0f : std::pow(10.0f, val);
};
const auto cos = [](f32 degrees) -> f32 {
return std::cos(degrees * std::numbers::pi_v<f32> / 180.0f);
};
@@ -91,26 +92,39 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
static bool unk_initialized{false};
static Common::FixedPoint<50, 14> unk_value{};
const auto sample_rate{Common::FixedPoint<50, 14>::from_base(params.sample_rate)};
const auto pre_delay_time{Common::FixedPoint<50, 14>::from_base(params.pre_delay)};
auto sample_rate = Common::FixedPoint<50, 14>::from_base(params.sample_rate);
if (sample_rate.to_float() < 1.0f) sample_rate = Common::FixedPoint<50, 14>(1.0f);
auto pre_delay_time = Common::FixedPoint<50, 14>::from_base(params.pre_delay);
if (pre_delay_time.to_float() < 0.0f) pre_delay_time = Common::FixedPoint<50, 14>(0.0f);
for (u32 i = 0; i < ReverbInfo::MaxDelayTaps; i++) {
auto early_delay{
((pre_delay_time + EarlyDelayTimes[params.early_mode][i]) * sample_rate).to_int()};
early_delay = (std::min)(early_delay, state.pre_delay_line.sample_count_max);
state.early_delay_times[i] = early_delay + 1;
state.early_gains[i] = Common::FixedPoint<50, 14>::from_base(params.early_gain) *
EarlyDelayGains[params.early_mode][i];
int target_delay = ((pre_delay_time + EarlyDelayTimes[params.early_mode][i]) * sample_rate).to_int();
if (target_delay < 0) target_delay = 0;
if (target_delay > state.pre_delay_line.sample_count_max) target_delay = state.pre_delay_line.sample_count_max;
int old_delay = state.early_delay_times[i] - 1;
int smooth_delay = old_delay + (target_delay - old_delay) / 4;
state.early_delay_times[i] = smooth_delay + 1;
auto target_gain = Common::FixedPoint<50, 14>::from_base(params.early_gain) * EarlyDelayGains[params.early_mode][i];
if (target_gain.to_float() < 0.0f) target_gain = Common::FixedPoint<50, 14>(0.0f);
if (target_gain.to_float() > 1.0f) target_gain = Common::FixedPoint<50, 14>(1.0f);
state.early_gains[i] = state.early_gains[i] + (target_gain - state.early_gains[i]) / 4;
}
if (params.channel_count == 2) {
state.early_gains[4] * 0.5f;
state.early_gains[5] * 0.5f;
state.early_gains[4] *= Common::FixedPoint<50, 14>(0.5f);
state.early_gains[5] *= Common::FixedPoint<50, 14>(0.5f);
}
auto pre_time{
((pre_delay_time + EarlyDelayTimes[params.early_mode][10]) * sample_rate).to_int()};
state.pre_delay_time = (std::min)(pre_time, state.pre_delay_line.sample_count_max);
int target_pre_time = ((pre_delay_time + EarlyDelayTimes[params.early_mode][10]) * sample_rate).to_int();
if (target_pre_time < 0) target_pre_time = 0;
if (target_pre_time > state.pre_delay_line.sample_count_max) target_pre_time = state.pre_delay_line.sample_count_max;
int old_pre_time = state.pre_delay_time;
state.pre_delay_time = old_pre_time + (target_pre_time - old_pre_time) / 4;
if (!unk_initialized) {
unk_value = cos((1280.0f / sample_rate).to_float());
@@ -118,45 +132,64 @@ static void UpdateReverbEffectParameter(const ReverbInfo::ParameterVersion2& par
}
for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
const auto fdn_delay{(FdnDelayTimes[params.late_mode][i] * sample_rate).to_int()};
state.fdn_delay_lines[i].sample_count =
(std::min)(fdn_delay, state.fdn_delay_lines[i].sample_count_max);
state.fdn_delay_lines[i].buffer_end =
&state.fdn_delay_lines[i].buffer[state.fdn_delay_lines[i].sample_count - 1];
int target_fdn_delay = (FdnDelayTimes[params.late_mode][i] * sample_rate).to_int();
if (target_fdn_delay < 0) target_fdn_delay = 0;
if (target_fdn_delay > state.fdn_delay_lines[i].sample_count_max) target_fdn_delay = state.fdn_delay_lines[i].sample_count_max;
const auto decay_delay{(DecayDelayTimes[params.late_mode][i] * sample_rate).to_int()};
state.decay_delay_lines[i].sample_count =
(std::min)(decay_delay, state.decay_delay_lines[i].sample_count_max);
state.decay_delay_lines[i].buffer_end =
&state.decay_delay_lines[i].buffer[state.decay_delay_lines[i].sample_count - 1];
int old_fdn = state.fdn_delay_lines[i].sample_count;
state.fdn_delay_lines[i].sample_count = old_fdn + (target_fdn_delay - old_fdn) / 4;
state.fdn_delay_lines[i].buffer_end = &state.fdn_delay_lines[i].buffer[state.fdn_delay_lines[i].sample_count - 1];
state.decay_delay_lines[i].decay =
0.5999755859375f * (1.0f - Common::FixedPoint<50, 14>::from_base(params.colouration));
int target_decay_delay = (DecayDelayTimes[params.late_mode][i] * sample_rate).to_int();
if (target_decay_delay < 0) target_decay_delay = 0;
if (target_decay_delay > state.decay_delay_lines[i].sample_count_max) target_decay_delay = state.decay_delay_lines[i].sample_count_max;
auto a{(Common::FixedPoint<50, 14>(state.fdn_delay_lines[i].sample_count_max) +
state.decay_delay_lines[i].sample_count_max) *
-3};
auto b{a / (Common::FixedPoint<50, 14>::from_base(params.decay_time) * sample_rate)};
Common::FixedPoint<50, 14> c{0.0f};
Common::FixedPoint<50, 14> d{0.0f};
auto hf_decay_ratio{Common::FixedPoint<50, 14>::from_base(params.high_freq_decay_ratio)};
int old_decay = state.decay_delay_lines[i].sample_count;
state.decay_delay_lines[i].sample_count = old_decay + (target_decay_delay - old_decay) / 4;
state.decay_delay_lines[i].buffer_end = &state.decay_delay_lines[i].buffer[state.decay_delay_lines[i].sample_count - 1];
if (hf_decay_ratio > 0.99493408203125f) {
auto colouration = Common::FixedPoint<50, 14>::from_base(params.colouration);
if (colouration.to_float() < 0.0f) colouration = Common::FixedPoint<50, 14>(0.0f);
if (colouration.to_float() > 1.0f) colouration = Common::FixedPoint<50, 14>(1.0f);
state.decay_delay_lines[i].decay = state.decay_delay_lines[i].decay + (0.5999755859375f * (1.0f - colouration) - state.decay_delay_lines[i].decay) / 4;
auto decay_time_fp = Common::FixedPoint<50, 14>::from_base(params.decay_time);
if (decay_time_fp.to_float() <= 0.0f) decay_time_fp = Common::FixedPoint<50, 14>(0.0001f);
auto a = (Common::FixedPoint<50, 14>(state.fdn_delay_lines[i].sample_count_max) + state.decay_delay_lines[i].sample_count_max) * -3;
auto b = a / (decay_time_fp * sample_rate);
auto hf_decay_ratio = Common::FixedPoint<50, 14>::from_base(params.high_freq_decay_ratio);
if (hf_decay_ratio.to_float() < 0.001f) hf_decay_ratio = Common::FixedPoint<50, 14>(0.001f);
if (hf_decay_ratio.to_float() > 0.999f) hf_decay_ratio = Common::FixedPoint<50, 14>(0.999f);
Common::FixedPoint<50, 14> c{0.0f}, d{0.0f};
if (hf_decay_ratio.to_float() > 0.9949f) {
c = 0.0f;
d = 1.0f;
} else {
const auto e{
pow_10(((((1.0f / hf_decay_ratio) - 1.0f) * 2) / 100 * (b / 10)).to_float())};
const auto f{1.0f - e};
const auto g{2.0f - (unk_value * e * 2)};
const auto h{std::sqrt(std::pow(g.to_float(), 2.0f) - (std::pow(f, 2.0f) * 4))};
auto e = pow_10(((((1.0f / hf_decay_ratio.to_float()) - 1.0f) * 2) / 100 * (b / 10)).to_float());
if (e < 0.0001f) e = 0.0001f;
if (e > 1.0f) e = 1.0f;
auto f = 1.0f - e;
if (f < 0.0001f) f = 0.0001f;
auto g = 2.0f - (unk_value.to_float() * e * 2);
auto h_sq = g * g - f * f * 4;
if (h_sq < 0.0f) h_sq = 0.0f;
auto h = std::sqrt(h_sq);
c = (g - h) / (f * 2.0f);
d = 1.0f - c;
}
state.hf_decay_prev_gain[i] = c;
state.hf_decay_gain[i] = pow_10((b / 1000).to_float()) * d * 0.70709228515625f;
state.hf_decay_prev_gain[i] = state.hf_decay_prev_gain[i] + (c - state.hf_decay_prev_gain[i]) / 4;
state.hf_decay_gain[i] = state.hf_decay_gain[i] + (pow_10((b / 1000).to_float()) * d * 0.70709228515625f - state.hf_decay_gain[i]) / 4;
state.prev_feedback_output[i] = 0;
}
}
@@ -191,6 +224,8 @@ static void InitializeReverbEffect(const ReverbInfo::ParameterVersion2& params,
const auto center_delay_time{(5 * delay).to_uint_floor()};
state.center_delay_line.Initialize(center_delay_time, 1.0f);
UpdateReverbEffectParameter(params, state);
for (u32 i = 0; i < ReverbInfo::MaxDelayLines; i++) {
std::ranges::fill(state.fdn_delay_lines[i].buffer, 0);
std::ranges::fill(state.decay_delay_lines[i].buffer, 0);

View File

@@ -220,8 +220,8 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
auto time_delta{cur_time - last_sample_count_update_time};
auto exp_played_sample_count{min_played_sample_count + (TargetSampleRate * time_delta) / std::chrono::seconds{1}};
// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
// Add 25ms of latency in sample reporting to allow for some leeway in scheduler timings
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 5;
}
void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
@@ -231,9 +231,9 @@ void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
return paused || queued_buffers < max_queue_size;
};
release_cv.wait_for(lk, std::chrono::milliseconds(10), can_continue);
release_cv.wait_for(lk, std::chrono::milliseconds(7), can_continue);
if (queued_buffers > max_queue_size + 10) {
if (queued_buffers > max_queue_size + 3) {
release_cv.wait(lk, stop_token, can_continue);
}
}

View File

@@ -252,11 +252,13 @@ if(CXX_CLANG)
endif()
if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool)
target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool Boost::filesystem)
else()
target_link_libraries(common PUBLIC Boost::headers)
endif()
target_link_libraries(common PUBLIC Boost::filesystem)
if (lz4_ADDED)
target_include_directories(common PRIVATE ${lz4_SOURCE_DIR}/lib)
endif()

View File

@@ -1,21 +1,35 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include "common/common_funcs.h"
#include "common/logging/backend.h"
#include "common/settings.h"
void assert_fail_impl() {
#ifdef _MSC_VER
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#endif
void AssertFailSoftImpl() {
if (Settings::values.use_debug_asserts) {
Common::Log::Stop();
Crash();
#ifndef _MSC_VER
# if defined(ARCHITECTURE_x86_64)
__asm__ __volatile__("int $3");
# elif defined(ARCHITECTURE_arm64)
__asm__ __volatile__("brk #0");
# else
exit(1);
# endif
#else // POSIX ^^^ _MSC_VER vvv
DebugBreak();
#endif
}
}
[[noreturn]] void unreachable_impl() {
void AssertFatalImpl() {
Common::Log::Stop();
Crash();
throw std::runtime_error("Unreachable code");
std::abort();
}

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2013 Dolphin Emulator Project
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,8 +13,8 @@
// However touching this file yields a global recompilation as this header is included almost
// everywhere. So let's just move the handling of the failed assert to a single cpp file.
void assert_fail_impl();
[[noreturn]] void unreachable_impl();
void AssertFailSoftImpl();
[[noreturn]] void AssertFatalImpl();
#ifdef _MSC_VER
#define YUZU_NO_INLINE __declspec(noinline)
@@ -22,29 +25,29 @@ void assert_fail_impl();
#define ASSERT(_a_) \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
LOG_CRITICAL(Debug, "Assertion Failed!"); \
assert_fail_impl(); \
LOG_CRITICAL(Debug, "Assert"); \
AssertFailSoftImpl(); \
} \
}())
#define ASSERT_MSG(_a_, ...) \
([&]() YUZU_NO_INLINE { \
if (!(_a_)) [[unlikely]] { \
LOG_CRITICAL(Debug, "Assertion Failed!\n" __VA_ARGS__); \
assert_fail_impl(); \
LOG_CRITICAL(Debug, "Assert\n" __VA_ARGS__); \
AssertFailSoftImpl(); \
} \
}())
#define UNREACHABLE() \
do { \
LOG_CRITICAL(Debug, "Unreachable code!"); \
unreachable_impl(); \
LOG_CRITICAL(Debug, "Unreachable"); \
AssertFatalImpl(); \
} while (0)
#define UNREACHABLE_MSG(...) \
do { \
LOG_CRITICAL(Debug, "Unreachable code!\n" __VA_ARGS__); \
unreachable_impl(); \
LOG_CRITICAL(Debug, "Unreachable\n" __VA_ARGS__); \
AssertFatalImpl(); \
} while (0)
#ifdef _DEBUG

View File

@@ -32,27 +32,9 @@
#define INSERT_PADDING_WORDS_NOINIT(num_words) \
[[maybe_unused]] std::array<u32, num_words> CONCAT2(pad, __LINE__)
#ifndef _MSC_VER
#if defined(ARCHITECTURE_x86_64)
#define Crash() __asm__ __volatile__("int $3")
#elif defined(ARCHITECTURE_arm64)
#define Crash() __asm__ __volatile__("brk #0")
#else
#define Crash() exit(1)
#endif
#else // _MSC_VER
// Locale Cross-Compatibility
#define locale_t _locale_t
extern "C" {
__declspec(dllimport) void __stdcall DebugBreak(void);
}
#define Crash() DebugBreak()
#endif // _MSC_VER ndef
#ifdef _MSC_VER
# define locale_t _locale_t // Locale Cross-Compatibility
#endif // _MSC_VER
#define DECLARE_ENUM_FLAG_OPERATORS(type) \
[[nodiscard]] constexpr type operator|(type a, type b) noexcept { \

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,24 +15,4 @@ namespace Common {
template <typename T>
concept IsContiguousContainer = std::contiguous_iterator<typename T::iterator>;
// TODO: Replace with std::derived_from when the <concepts> header
// is available on all supported platforms.
template <typename Derived, typename Base>
concept DerivedFrom = requires {
std::is_base_of_v<Base, Derived>;
std::is_convertible_v<const volatile Derived*, const volatile Base*>;
};
// TODO: Replace with std::convertible_to when libc++ implements it.
template <typename From, typename To>
concept ConvertibleTo = std::is_convertible_v<From, To>;
// No equivalents in the stdlib
template <typename T>
concept IsArithmetic = std::is_arithmetic_v<T>;
template <typename T>
concept IsIntegral = std::is_integral_v<T>;
} // namespace Common

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2015 Evan Teran
// SPDX-License-Identifier: MIT
@@ -16,6 +19,10 @@
namespace Common {
// No equivalent for "std::arithmetic" in the stdlib
template <typename T>
concept IsArithmetic = std::is_arithmetic_v<T>;
template <size_t I, size_t F>
class FixedPoint;
@@ -392,13 +399,13 @@ public: // binary math operators, effects underlying bit pattern since these
return *this;
}
template <IsIntegral Integer>
template <std::integral Integer>
constexpr FixedPoint& operator>>=(Integer n) {
data_ >>= n;
return *this;
}
template <IsIntegral Integer>
template <std::integral Integer>
constexpr FixedPoint& operator<<=(Integer n) {
data_ <<= n;
return *this;
@@ -587,12 +594,12 @@ constexpr FixedPoint<I, F> operator/(Number lhs, FixedPoint<I, F> rhs) {
}
// shift operators
template <size_t I, size_t F, IsIntegral Integer>
template <size_t I, size_t F, std::integral Integer>
constexpr FixedPoint<I, F> operator<<(FixedPoint<I, F> lhs, Integer rhs) {
lhs <<= rhs;
return lhs;
}
template <size_t I, size_t F, IsIntegral Integer>
template <size_t I, size_t F, std::integral Integer>
constexpr FixedPoint<I, F> operator>>(FixedPoint<I, F> lhs, Integer rhs) {
lhs >>= rhs;
return lhs;

View File

@@ -14,16 +14,29 @@ namespace fs = std::filesystem;
fs::path GetKvdbPath()
{
return GetLegacyPath(EmuPath::RyujinxDir) / "bis" / "system" / "save" / "8000000000000000" / "0"
return GetKvdbPath(GetLegacyPath(EmuPath::RyujinxDir));
}
fs::path GetKvdbPath(const fs::path& path) {
return path / "bis" / "system" / "save" / "8000000000000000" / "0"
/ "imkvdb.arc";
}
fs::path GetRyuPathFromSavePath(const fs::path& path) {
// This is a horrible hack, but I cba to find something better
return path.parent_path().parent_path().parent_path().parent_path().parent_path();
}
fs::path GetRyuSavePath(const u64 &save_id)
{
return GetRyuSavePath(GetLegacyPath(EmuPath::RyujinxDir), save_id);
}
std::filesystem::path GetRyuSavePath(const std::filesystem::path& path, const u64& save_id) {
std::string hex = fmt::format("{:016x}", save_id);
// TODO: what's the difference between 0 and 1?
return GetLegacyPath(EmuPath::RyujinxDir) / "bis" / "user" / "save" / hex / "0";
// TODO: what's the difference between 0 and 1?
return path / "bis" / "user" / "save" / hex / "0";
}
IMENReadResult ReadKvdb(const fs::path &path, std::vector<IMEN> &imens)

View File

@@ -7,16 +7,17 @@
#include <filesystem>
#include <vector>
namespace fs = std::filesystem;
namespace Common::FS {
constexpr const char IMEN_MAGIC[4] = {0x49, 0x4d, 0x45, 0x4e};
constexpr const char IMKV_MAGIC[4] = {0x49, 0x4d, 0x4b, 0x56};
constexpr const u8 IMEN_SIZE = 0x8c;
fs::path GetKvdbPath();
fs::path GetRyuSavePath(const u64 &program_id);
std::filesystem::path GetKvdbPath();
std::filesystem::path GetKvdbPath(const std::filesystem::path &path);
std::filesystem::path GetRyuPathFromSavePath(const std::filesystem::path &path);
std::filesystem::path GetRyuSavePath(const u64 &save_id);
std::filesystem::path GetRyuSavePath(const std::filesystem::path &path, const u64 &save_id);
enum class IMENReadResult {
Nonexistent, // ryujinx not found
@@ -35,6 +36,6 @@ struct IMEN
static_assert(sizeof(IMEN) == 0x10, "IMEN has incorrect size.");
IMENReadResult ReadKvdb(const fs::path &path, std::vector<IMEN> &imens);
IMENReadResult ReadKvdb(const std::filesystem::path &path, std::vector<IMEN> &imens);
} // namespace Common::FS

View File

@@ -4,10 +4,12 @@
#include "symlink.h"
#ifdef _WIN32
#include <windows.h>
#include <fmt/format.h>
#include <windows.h>
#endif
#include <boost/filesystem.hpp>
namespace fs = std::filesystem;
// The sole purpose of this file is to treat symlinks like symlinks on POSIX,
@@ -15,29 +17,40 @@ namespace fs = std::filesystem;
// This is because, for some inexplicable reason, Microsoft has locked symbolic
// links behind a "security policy", whereas directory junctions--functionally identical
// for directories, by the way--are not. Why? I don't know.
// And no, they do NOT provide a standard API for this (at least to my knowledge).
// CreateSymbolicLink, even when EXPLICITLY TOLD to create a junction, still fails
// because of their security policy.
// I don't know what kind of drugs the Windows developers have been on since NT started.
// Microsoft still has not implemented any of this in their std::filesystem implemenation,
// which ALSO means that it DOES NOT FOLLOW ANY DIRECTORY JUNCTIONS... AT ALL.
// Nor does any of their command line utilities or APIs. So you're quite literally
// on your own.
namespace Common::FS {
bool CreateSymlink(const fs::path &from, const fs::path &to)
bool CreateSymlink(fs::path from, fs::path to)
{
#ifdef _WIN32
const std::string command = fmt::format("mklink /J {} {}", to.string(), from.string());
return system(command.c_str()) == 0;
#else
from.make_preferred();
to.make_preferred();
std::error_code ec;
fs::create_directory_symlink(from, to, ec);
return !ec;
#ifdef _WIN32
if (ec) {
const std::string command = fmt::format("mklink /J \"{}\" \"{}\"",
to.string(),
from.string());
return system(command.c_str()) == 0;
}
#endif
return !ec;
}
bool IsSymlink(const fs::path &path)
{
#ifdef _WIN32
auto attributes = GetFileAttributesW(path.wstring().c_str());
return attributes & FILE_ATTRIBUTE_REPARSE_POINT;
#else
return fs::is_symlink(path);
#endif
return boost::filesystem::is_symlink(boost::filesystem::path{path});
}
} // namespace Common::FS

View File

@@ -6,7 +6,7 @@
#include <filesystem>
namespace Common::FS {
bool CreateSymlink(const std::filesystem::path &from, const std::filesystem::path &to);
bool CreateSymlink(std::filesystem::path from, std::filesystem::path to);
bool IsSymlink(const std::filesystem::path &path);
} // namespace Common::FS

View File

@@ -1,11 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
#include "common/assert.h"
@@ -37,8 +36,6 @@ HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
bool rebuild_required = false;
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
@@ -60,29 +57,11 @@ void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
// Insert into mappings.
m_map_count++;
const auto it = m_mappings.insert(*map);
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count >= m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
m_mappings.insert(*map);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
@@ -169,7 +148,6 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
// Clamp to end.
next = (std::min)(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
@@ -180,6 +158,51 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
@@ -190,8 +213,8 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
const size_t desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
const size_t evict_count = m_resident_map_count - desired_count;
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {

View File

@@ -521,14 +521,29 @@ public:
#else
fd = memfd_create("HostMemory", 0);
#endif
ASSERT_MSG(fd >= 0, "memfd_create failed: {}", strerror(errno));
// Defined to extend the file with zeros
int ret = ftruncate(fd, backing_size);
ASSERT_MSG(ret == 0, "ftruncate failed with {}, are you out-of-memory?", strerror(errno));
backing_base = static_cast<u8*>(
mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
bool use_anon = false;
if (fd <= 0) {
LOG_WARNING(Common_Memory, "memfd_create: {}", strerror(errno));
use_anon = true;
}
if (!use_anon) {
// Defined to extend the file with zeros
int ret = ftruncate(fd, backing_size);
if (ret != 0) {
LOG_WARNING(Common_Memory, "ftruncate: {} (likely out-of-emory)", strerror(errno));
use_anon = true;
}
}
if (use_anon) {
LOG_WARNING(Common_Memory, "Using private mappings instead of shared ones");
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_ANONYMOUS | MAP_PRIVATE, -1, 0));
if (fd > 0) {
fd = -1;
close(fd);
}
} else {
backing_base = static_cast<u8*>(mmap(nullptr, backing_size, PROT_READ | PROT_WRITE, MAP_SHARED, fd, 0));
}
ASSERT_MSG(backing_base != MAP_FAILED, "mmap failed: {}", strerror(errno));
// Virtual memory initialization
@@ -552,22 +567,18 @@ public:
free_manager.AllocateBlock(virtual_base + virtual_offset, length);
// Deduce mapping protection flags.
int flags = PROT_NONE;
if (True(perms & MemoryPermission::Read)) {
flags |= PROT_READ;
}
if (True(perms & MemoryPermission::Write)) {
flags |= PROT_WRITE;
}
int prot_flags = PROT_NONE;
if (True(perms & MemoryPermission::Read))
prot_flags |= PROT_READ;
if (True(perms & MemoryPermission::Write))
prot_flags |= PROT_WRITE;
#ifdef ARCHITECTURE_arm64
if (True(perms & MemoryPermission::Execute)) {
flags |= PROT_EXEC;
}
if (True(perms & MemoryPermission::Execute))
prot_flags |= PROT_EXEC;
#endif
void* ret = mmap(virtual_base + virtual_offset, length, flags, MAP_SHARED | MAP_FIXED, fd,
host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap failed: {}", strerror(errno));
int flags = (fd > 0 ? MAP_SHARED : MAP_PRIVATE) | MAP_FIXED;
void* ret = mmap(virtual_base + virtual_offset, length, prot_flags, flags, fd, host_offset);
ASSERT_MSG(ret != MAP_FAILED, "mmap: {}", strerror(errno));
}
void Unmap(size_t virtual_offset, size_t length) {

View File

@@ -169,7 +169,7 @@ bool IsFastmemEnabled() {
if (values.cpu_accuracy.GetValue() == CpuAccuracy::Unsafe) {
return bool(values.cpuopt_unsafe_host_mmu);
}
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__)
#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
return false;
#else
return true;

View File

@@ -240,7 +240,7 @@ struct Values {
Category::Cpu};
SwitchableSetting<CpuAccuracy, true> cpu_accuracy{linkage, CpuAccuracy::Auto,
"cpu_accuracy", Category::Cpu};
SwitchableSetting<bool> vtable_bouncing{linkage, true, "vtable_bouncing", Category::Cpu};
SwitchableSetting<bool> use_fast_cpu_time{linkage,
false,
"use_fast_cpu_time",
@@ -296,7 +296,7 @@ struct Values {
Category::CpuDebug};
SwitchableSetting<bool> cpuopt_unsafe_host_mmu{linkage,
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__)
#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
false,
#else
true,

View File

@@ -81,7 +81,10 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
// Sets the debugger-visible name of the current thread.
void SetCurrentThreadName(const char* name) {
SetThreadDescription(GetCurrentThread(), UTF8ToUTF16W(name).data());
if (auto pf = (decltype(&SetThreadDescription))(void*)GetProcAddress(GetModuleHandle(TEXT("KernelBase.dll")), "SetThreadDescription"); pf)
pf(GetCurrentThread(), UTF8ToUTF16W(name).data()); // Windows 10+
else
; // No-op
}
#else // !MSVC_VER, so must be POSIX threads
@@ -109,7 +112,7 @@ void SetCurrentThreadName(const char* name) {
buf[len] = '\0';
pthread_setname_np(pthread_self(), buf);
}
#elif !defined(_WIN32) || defined(_MSC_VER)
#elif defined(_WIN32)
// mingw stub
(void)name;
#else

View File

@@ -1231,6 +1231,7 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h

View File

@@ -14,11 +14,33 @@ namespace Core {
void ArmInterface::LogBacktrace(Kernel::KProcess* process) const {
Kernel::Svc::ThreadContext ctx;
this->GetContext(ctx);
LOG_ERROR(Core_ARM, "Backtrace, sp={:016X}, pc={:016X}", ctx.sp, ctx.pc);
LOG_ERROR(Core_ARM, "{:20}{:20}{:20}{:20}{}", "Module Name", "Address", "Original Address", "Offset", "Symbol");
std::array<u64, 32> xreg{
ctx.r[0], ctx.r[1], ctx.r[2], ctx.r[3],
ctx.r[4], ctx.r[5], ctx.r[6], ctx.r[7],
ctx.r[8], ctx.r[9], ctx.r[10], ctx.r[11],
ctx.r[12], ctx.r[13], ctx.r[14], ctx.r[15],
ctx.r[16], ctx.r[17], ctx.r[18], ctx.r[19],
ctx.r[20], ctx.r[21], ctx.r[22], ctx.r[23],
ctx.r[24], ctx.r[25], ctx.r[26], ctx.r[27],
ctx.r[28], ctx.fp, ctx.lr, ctx.sp,
};
std::string msg = fmt::format("Backtrace @ PC={:016X}\n", ctx.pc);
for (size_t i = 0; i < 32; i += 4)
msg += fmt::format("R{:02}={:016X} R{:02}={:016X} R{:02}={:016X} R{:02}={:016X}\n",
i + 0, xreg[i + 0], i + 1, xreg[i + 1],
i + 2, xreg[i + 2], i + 3, xreg[i + 3]);
for (size_t i = 0; i < 32; i += 2)
msg += fmt::format("V{:02}={:016X}_{:016X} V{:02}={:016X}_{:016X}\n",
i + 0, ctx.v[i + 0][0], ctx.v[i + 0][1],
i + 1, ctx.v[i + 1][0], ctx.v[i + 1][1]);
msg += fmt::format("PSTATE={:08X} FPCR={:08X} FPSR={:08X} TPIDR={:016X}\n", ctx.pstate, ctx.fpcr, ctx.fpsr, ctx.tpidr);
msg += fmt::format("{:20}{:20}{:20}{:20}{}\n", "Module", "Address", "Original Address", "Offset", "Symbol");
auto const backtrace = GetBacktraceFromContext(process, ctx);
for (auto const& entry : backtrace)
LOG_ERROR(Core_ARM, "{:20}{:016X} {:016X} {:016X} {}", entry.module, entry.address, entry.original_address, entry.offset, entry.name);
msg += fmt::format("{:20}{:016X} {:016X} {:016X} {}\n", entry.module, entry.address, entry.original_address, entry.offset, entry.name);
LOG_ERROR(Core_ARM, "{}", msg);
}
const Kernel::DebugWatchpoint* ArmInterface::MatchingWatchpoint(

View File

@@ -0,0 +1,52 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef __linux__
#include "common/signal_chain.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
namespace Core {
namespace {
thread_local Core::Memory::Memory* g_current_memory{};
std::once_flag g_registered{};
struct sigaction g_old_segv {};
void HandleSigSegv(int sig, siginfo_t* info, void* ctx) {
if (g_current_memory && g_current_memory->InvalidateSeparateHeap(info->si_addr)) {
return;
}
return g_old_segv.sa_sigaction(sig, info, ctx);
}
} // namespace
ScopedJitExecution::ScopedJitExecution(Kernel::KProcess* process) {
g_current_memory = std::addressof(process->GetMemory());
}
ScopedJitExecution::~ScopedJitExecution() {
g_current_memory = nullptr;
}
void ScopedJitExecution::RegisterHandler() {
std::call_once(g_registered, [] {
struct sigaction sa {};
sa.sa_sigaction = &HandleSigSegv;
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
Common::SigAction(SIGSEGV, std::addressof(sa), std::addressof(g_old_segv));
});
}
} // namespace Core
#endif

View File

@@ -29,4 +29,24 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
return static_cast<HaltReason>(hr);
}
#ifdef __linux__
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process);
~ScopedJitExecution();
static void RegisterHandler();
};
#else
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process) {}
~ScopedJitExecution() {}
static void RegisterHandler() {}
};
#endif
} // namespace Core

View File

@@ -292,7 +292,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* pa
// Curated optimizations
case Settings::CpuAccuracy::Auto:
config.unsafe_optimizations = true;
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__)
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__DragonFly__)
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
#endif
@@ -341,11 +341,15 @@ bool ArmDynarmic32::IsInThumbMode() const {
}
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -387,6 +391,7 @@ ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProc
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
m_jit = MakeJit(&page_table_impl);
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic32::~ArmDynarmic32() = default;

View File

@@ -351,7 +351,7 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
// Safe optimisations
case Settings::CpuAccuracy::Auto:
config.unsafe_optimizations = true;
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__)
#if !defined(__APPLE__) && !defined(__linux__) && !defined(__ANDROID__) && !defined(_WIN32)
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
#endif
@@ -372,11 +372,15 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
}
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -416,6 +420,7 @@ ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProc
auto& page_table = process->GetPageTable().GetBasePageTable();
auto& page_table_impl = page_table.GetImpl();
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic64::~ArmDynarmic64() = default;

View File

@@ -388,14 +388,6 @@ void ArmNce::SignalInterrupt(Kernel::KThread* thread) {
const std::size_t CACHE_PAGE_SIZE = 4096;
void ArmNce::ClearInstructionCache() {
#if defined(__GNUC__) || defined(__clang__)
void* start = (void*)((uintptr_t)__builtin_return_address(0) & ~(CACHE_PAGE_SIZE - 1));
void* end =
(void*)((uintptr_t)start + CACHE_PAGE_SIZE * 2); // Clear two pages for better coverage
// Prefetch next likely pages
__builtin_prefetch((void*)((uintptr_t)end), 1, 3);
__builtin___clear_cache(static_cast<char*>(start), static_cast<char*>(end));
#endif
#ifdef __aarch64__
// Ensure all previous memory operations complete
asm volatile("dmb ish" ::: "memory");
@@ -405,20 +397,6 @@ void ArmNce::ClearInstructionCache() {
}
void ArmNce::InvalidateCacheRange(u64 addr, std::size_t size) {
#if defined(__GNUC__) || defined(__clang__)
// Align the start address to cache line boundary for better performance
const size_t CACHE_LINE_SIZE = 64;
addr &= ~(CACHE_LINE_SIZE - 1);
// Round up size to nearest cache line
size = (size + CACHE_LINE_SIZE - 1) & ~(CACHE_LINE_SIZE - 1);
// Prefetch the range to be invalidated
for (size_t offset = 0; offset < size; offset += CACHE_LINE_SIZE) {
__builtin_prefetch((void*)(addr + offset), 1, 3);
}
#endif
this->ClearInstructionCache();
}

View File

@@ -181,14 +181,6 @@ bool InterpreterVisitor::Ordered(size_t size, bool L, bool o0, Reg Rn, Reg Rt) {
const size_t dbytes = datasize / 8;
u64 address = (Rn == Reg::SP) ? this->GetSp() : this->GetReg(Rn);
// Conservative prefetch for atomic ops
if (memop == MemOp::Load) {
__builtin_prefetch(reinterpret_cast<const void*>(address), 0, 1);
} else {
__builtin_prefetch(reinterpret_cast<const void*>(address), 1, 1);
}
switch (memop) {
case MemOp::Store: {
std::atomic_thread_fence(std::memory_order_seq_cst);
@@ -435,21 +427,6 @@ bool InterpreterVisitor::RegisterImmediate(bool wback, bool postindex, size_t sc
if (!postindex)
address += offset;
// Optimized prefetch for loads
if (memop == MemOp::Load) {
const size_t access_size = datasize / 8;
const bool is_aligned = (address % access_size) == 0;
if (is_aligned) {
__builtin_prefetch(reinterpret_cast<const void*>(address), 0, 3);
if (access_size >= 8 && access_size <= 32) {
__builtin_prefetch(reinterpret_cast<const void*>(address + PREFETCH_STRIDE), 0, 3);
}
} else {
__builtin_prefetch(reinterpret_cast<const void*>(address), 0, 1);
}
}
switch (memop) {
case MemOp::Store: {
u64 data = this->GetReg(Rt);
@@ -516,15 +493,6 @@ bool InterpreterVisitor::SIMDImmediate(bool wback, bool postindex, size_t scale,
if (!postindex)
address += offset;
// Aggressive prefetch for SIMD
if (memop == MemOp::Load) {
__builtin_prefetch(reinterpret_cast<const void*>(address), 0, 3);
__builtin_prefetch(reinterpret_cast<const void*>(address + CACHE_LINE_SIZE), 0, 3);
if (datasize >= SIMD_PREFETCH_THRESHOLD) {
__builtin_prefetch(reinterpret_cast<const void*>(address + PREFETCH_STRIDE), 0, 3);
}
}
switch (memop) {
case MemOp::Store: {
u128 data = VectorGetElement(this->GetVec(Vt), datasize);

View File

@@ -63,12 +63,10 @@ constexpr bool IsInvalidCharacter(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharacters, std::size(InvalidCharacters)>(c);
}
constexpr bool IsInvalidCharacterForHostName(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharactersForHostName,
std::size(InvalidCharactersForHostName)>(c);
return impl::IsInvalidCharacterImpl<InvalidCharactersForHostName, std::size(InvalidCharactersForHostName)>(c);
}
constexpr bool IsInvalidCharacterForMountName(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharactersForMountName,
std::size(InvalidCharactersForMountName)>(c);
return impl::IsInvalidCharacterImpl<InvalidCharactersForMountName, std::size(InvalidCharactersForMountName)>(c);
}
} // namespace StringTraits

View File

@@ -15,7 +15,6 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
#include "common/concepts.h"
namespace Kernel {
@@ -24,7 +23,7 @@ class KThread;
template <typename T>
concept KPriorityQueueAffinityMask = !
std::is_reference_v<T>&& requires(T& t) {
{ t.GetAffinityMask() } -> Common::ConvertibleTo<u64>;
{ t.GetAffinityMask() } -> std::convertible_to<u64>;
{ t.SetAffinityMask(0) };
{ t.GetAffinity(0) } -> std::same_as<bool>;
@@ -50,9 +49,9 @@ std::is_reference_v<T>&& requires(T& t) {
std::remove_cvref_t<decltype(t.GetAffinityMask())>()
} -> KPriorityQueueAffinityMask;
{ t.GetActiveCore() } -> Common::ConvertibleTo<s32>;
{ t.GetPriority() } -> Common::ConvertibleTo<s32>;
{ t.IsDummyThread() } -> Common::ConvertibleTo<bool>;
{ t.GetActiveCore() } -> std::convertible_to<s32>;
{ t.GetPriority() } -> std::convertible_to<s32>;
{ t.IsDummyThread() } -> std::convertible_to<bool>;
};
template <typename Member, size_t NumCores_, int LowestPriority, int HighestPriority>

View File

@@ -28,9 +28,6 @@ namespace Kernel {
namespace {
// TODO: Remove this workaround when proper ASLR is implemented for all address spaces.
constexpr u64 CodeStartOffset = 0x500000UL;
Result TerminateChildren(KernelCore& kernel, KProcess* process,
const KThread* thread_to_not_terminate) {
// Request that all children threads terminate.
@@ -1157,7 +1154,7 @@ KProcess::KProcess(KernelCore& kernel)
KProcess::~KProcess() = default;
Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
KProcessAddress aslr_space_start, bool is_hbl) {
KProcessAddress aslr_space_start, size_t aslr_space_offset, bool is_hbl) {
// Create a resource limit for the process.
const auto pool = static_cast<KMemoryManager::Pool>(metadata.GetPoolPartition());
const auto physical_memory_size = m_kernel.MemoryManager().GetSize(pool);
@@ -1187,25 +1184,24 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
// Set the address space type and code address.
switch (metadata.GetAddressSpaceType()) {
case FileSys::ProgramAddressSpaceType::Is39Bit:
flag |= Svc::CreateProcessFlag::AddressSpace64Bit;
// For 39-bit processes, the ASLR region starts at 0x800'0000 and is ~512GiB large.
// However, some (buggy) programs/libraries like skyline incorrectly depend on the
// existence of ASLR pages before the entry point, so we will adjust the load address
// to point to about 2GiB into the ASLR region.
code_address = 0x8000'0000;
flag |= Svc::CreateProcessFlag::AddressSpace64Bit;
code_address = 0x8000'0000 + aslr_space_offset;
break;
case FileSys::ProgramAddressSpaceType::Is36Bit:
flag |= Svc::CreateProcessFlag::AddressSpace64BitDeprecated;
code_address = 0x800'0000;
code_address = 0x800'0000 + aslr_space_offset;
break;
case FileSys::ProgramAddressSpaceType::Is32Bit:
flag |= Svc::CreateProcessFlag::AddressSpace32Bit;
code_address = 0x20'0000 + CodeStartOffset;
code_address = 0x20'0000 + aslr_space_offset;
break;
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
flag |= Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias;
code_address = 0x20'0000 + CodeStartOffset;
code_address = 0x20'0000 + aslr_space_offset;
break;
}

View File

@@ -511,7 +511,7 @@ public:
public:
Result LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std::size_t code_size,
KProcessAddress aslr_space_start, bool is_hbl);
KProcessAddress aslr_space_start, size_t aslr_space_offset, bool is_hbl);
void LoadModule(CodeSet code_set, KProcessAddress base_addr);

View File

@@ -103,12 +103,26 @@ void PhysicalCore::RunThread(Kernel::KThread* thread) {
const bool data_abort = True(hr & Core::HaltReason::DataAbort);
const bool interrupt = True(hr & Core::HaltReason::BreakLoop);
bool may_abort = true; // Ignore aborting virtual functions (for debugging)
if (prefetch_abort && ::Settings::values.vtable_bouncing) {
auto& lock = m_kernel.GlobalSchedulerContext().SchedulerLock();
lock.Lock();
Kernel::Svc::ThreadContext ctx;
interface->GetContext(ctx);
LOG_WARNING(Core_ARM, "vtable bouncing {:016X}", ctx.lr);
ctx.pc = ctx.lr;
ctx.r[0] = 0;
interface->SetContext(ctx);
lock.Unlock();
may_abort = false;
}
// Since scheduling may occur here, we cannot use any cached
// state after returning from calls we make.
// Notify the debugger and go to sleep if a breakpoint was hit,
// or if the thread is unable to continue for any reason.
if (breakpoint || prefetch_abort) {
if (breakpoint || (prefetch_abort && may_abort)) {
if (breakpoint) {
interface->RewindBreakpointInstruction();
}

File diff suppressed because it is too large Load Diff

View File

@@ -1,7 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
// SPDX-License-Identifier: GPL-2.0-or-late
// This file is automatically generated using svc_generator.py.
// DO NOT MODIFY IT MANUALLY
#pragma once
@@ -16,8 +19,6 @@ class System;
#include "core/hle/result.h"
namespace Kernel::Svc {
// clang-format off
Result SetHeapSize(Core::System& system, uint64_t* out_address, uint64_t size);
Result SetMemoryPermission(Core::System& system, uint64_t address, uint64_t size, MemoryPermission perm);
Result SetMemoryAttribute(Core::System& system, uint64_t address, uint64_t size, uint32_t mask, uint32_t attr);
@@ -506,8 +507,6 @@ enum class SvcId : u32 {
MapInsecureMemory = 0x90,
UnmapInsecureMemory = 0x91,
};
// clang-format on
// Custom ABI.
Result ReplyAndReceiveLight(Core::System& system, Handle handle, uint32_t* args);
Result ReplyAndReceiveLight64From32(Core::System& system, Handle handle, uint32_t* args);

View File

@@ -7,8 +7,6 @@
#include <algorithm>
#include <cstring>
#include <filesystem>
#include <iostream>
#include <random>
#include <boost/algorithm/string/case_conv.hpp>
#include <boost/algorithm/string/find.hpp>
@@ -18,11 +16,11 @@
#include "common/fs/fs.h"
#include "common/fs/fs_types.h"
#include "common/fs/path_util.h"
#include "common/fs/symlink.h"
#include "common/settings.h"
#include "common/string_util.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/service/acc/profile_manager.h"
#include <ranges>
namespace Service::Account {
@@ -492,6 +490,32 @@ void ProfileManager::ResetUserSaveFile()
ParseUserSaveFile();
}
std::vector<UUID> ProfileManager::FindExistingProfileUUIDs()
{
std::vector<UUID> uuids;
for (const ProfileInfo& p : profiles) {
auto uuid = p.user_uuid;
if (!uuid.IsInvalid()) {
uuids.emplace_back(uuid);
}
}
return uuids;
}
std::vector<std::string> ProfileManager::FindExistingProfileStrings()
{
std::vector<UUID> uuids = FindExistingProfileUUIDs();
std::vector<std::string> uuid_strings;
for (const UUID &uuid : uuids) {
auto user_id = uuid.AsU128();
uuid_strings.emplace_back(fmt::format("{:016X}{:016X}", user_id[1], user_id[0]));
}
return uuid_strings;
}
std::vector<std::string> ProfileManager::FindGoodProfiles()
{
namespace fs = std::filesystem;
@@ -501,31 +525,17 @@ std::vector<std::string> ProfileManager::FindGoodProfiles()
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
/ "user/save/0000000000000000";
// some exceptions because certain games just LOVE TO CAUSE ISSUES
static constexpr const std::array<const char* const, 2> EXCEPTION_UUIDS
= {"5755CC2A545A87128500000000000000", "00000000000000000000000000000000"};
// some exceptions, e.g. the "system" profile
static constexpr const std::array<const char* const, 1> EXCEPTION_UUIDS
= {"00000000000000000000000000000000"};
for (const char *const uuid : EXCEPTION_UUIDS) {
if (fs::exists(path / uuid))
good_uuids.emplace_back(uuid);
}
for (const ProfileInfo& p : profiles) {
std::string uuid_string = [p]() -> std::string {
auto uuid = p.user_uuid;
// "ignore" invalid uuids
if (uuid.IsInvalid()) {
return "0";
}
auto user_id = uuid.AsU128();
return fmt::format("{:016X}{:016X}", user_id[1], user_id[0]);
}();
if (uuid_string != "0") good_uuids.emplace_back(uuid_string);
}
auto existing = FindExistingProfileStrings();
good_uuids.insert(good_uuids.end(), existing.begin(), existing.end());
return good_uuids;
}
@@ -562,7 +572,8 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
override = true;
// if there are any regular files (NOT directories) there, do NOT delete it :p
if (file.is_regular_file())
// Also: check for symlinks
if (file.is_regular_file() || Common::FS::IsSymlink(file.path()))
return false;
}
} catch (const fs::filesystem_error& e) {

View File

@@ -105,6 +105,8 @@ public:
void ResetUserSaveFile();
std::vector<Common::UUID> FindExistingProfileUUIDs();
std::vector<std::string> FindExistingProfileStrings();
std::vector<std::string> FindGoodProfiles();
std::vector<std::string> FindOrphanedProfiles();

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -30,8 +33,8 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{8, D<&ICommonStateGetter::GetBootMode>, "GetBootMode"},
{9, D<&ICommonStateGetter::GetCurrentFocusState>, "GetCurrentFocusState"},
{10, D<&ICommonStateGetter::RequestToAcquireSleepLock>, "RequestToAcquireSleepLock"},
{11, nullptr, "ReleaseSleepLock"},
{12, nullptr, "ReleaseSleepLockTransiently"},
{11, D<&ICommonStateGetter::ReleaseSleepLock>, "ReleaseSleepLock"},
{12, D<&ICommonStateGetter::ReleaseSleepLockTransiently>, "ReleaseSleepLockTransiently"},
{13, D<&ICommonStateGetter::GetAcquiredSleepLockEvent>, "GetAcquiredSleepLockEvent"},
{14, nullptr, "GetWakeupCount"},
{20, nullptr, "PushToGeneralChannel"},
@@ -112,6 +115,20 @@ Result ICommonStateGetter::RequestToAcquireSleepLock() {
R_SUCCEED();
}
Result ICommonStateGetter::ReleaseSleepLock() {
LOG_WARNING(Service_AM, "(STUBBED) called");
m_applet->sleep_lock_event.Clear();
R_SUCCEED();
}
Result ICommonStateGetter::ReleaseSleepLockTransiently() {
LOG_WARNING(Service_AM, "(STUBBED) called");
m_applet->sleep_lock_event.Clear();
R_SUCCEED();
}
Result ICommonStateGetter::GetAcquiredSleepLockEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_AM, "called");

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,6 +32,8 @@ private:
Result ReceiveMessage(Out<AppletMessage> out_applet_message);
Result GetCurrentFocusState(Out<FocusState> out_focus_state);
Result RequestToAcquireSleepLock();
Result ReleaseSleepLock();
Result ReleaseSleepLockTransiently();
Result GetAcquiredSleepLockEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result GetReaderLockAccessorEx(Out<SharedPointer<ILockAccessor>> out_lock_accessor,
u32 button_type);

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,8 +11,8 @@
#include <mutex>
#include <string>
#include <unordered_map>
#include <concepts>
#include "common/concepts.h"
#include "core/hle/kernel/k_port.h"
#include "core/hle/kernel/svc.h"
#include "core/hle/result.h"
@@ -63,7 +66,7 @@ public:
Result UnregisterService(const std::string& name);
Result GetServicePort(Kernel::KClientPort** out_client_port, const std::string& name);
template <Common::DerivedFrom<SessionRequestHandler> T>
template <std::derived_from<SessionRequestHandler> T>
std::shared_ptr<T> GetService(const std::string& service_name, bool block = false) const {
auto service = registered_services.find(service_name);
if (service == registered_services.end() && !block) {

View File

@@ -19,6 +19,10 @@
#include "core/internal_network/network.h"
#include "core/internal_network/sockets.h"
#ifdef YUZU_BUNDLED_OPENSSL
#include <openssl/cert.h>
#endif
using namespace Common::FS;
namespace Service::SSL {
@@ -41,11 +45,85 @@ void OneTimeInit();
void OneTimeInitLogFile();
bool OneTimeInitBIO();
#ifdef YUZU_BUNDLED_OPENSSL
// This is ported from httplib
struct scope_exit {
explicit scope_exit(std::function<void(void)> &&f)
: exit_function(std::move(f)), execute_on_destruction{true} {}
scope_exit(scope_exit &&rhs) noexcept
: exit_function(std::move(rhs.exit_function)),
execute_on_destruction{rhs.execute_on_destruction} {
rhs.release();
}
~scope_exit() {
if (execute_on_destruction) { this->exit_function(); }
}
void release() { this->execute_on_destruction = false; }
private:
scope_exit(const scope_exit &) = delete;
void operator=(const scope_exit &) = delete;
scope_exit &operator=(scope_exit &&) = delete;
std::function<void(void)> exit_function;
bool execute_on_destruction;
};
inline X509_STORE *CreateCaCertStore(const char *ca_cert,
std::size_t size) {
auto mem = BIO_new_mem_buf(ca_cert, static_cast<int>(size));
auto se = scope_exit([&] { BIO_free_all(mem); });
if (!mem) { return nullptr; }
auto inf = PEM_X509_INFO_read_bio(mem, nullptr, nullptr, nullptr);
if (!inf) { return nullptr; }
auto cts = X509_STORE_new();
if (cts) {
for (auto i = 0; i < static_cast<int>(sk_X509_INFO_num(inf)); i++) {
auto itmp = sk_X509_INFO_value(inf, i);
if (!itmp) { continue; }
if (itmp->x509) { X509_STORE_add_cert(cts, itmp->x509); }
if (itmp->crl) { X509_STORE_add_crl(cts, itmp->crl); }
}
}
sk_X509_INFO_pop_free(inf, X509_INFO_free);
return cts;
}
inline void SetCaCertStore(SSL_CTX *ctx, X509_STORE *ca_cert_store) {
if (ca_cert_store) {
if (ctx) {
if (SSL_CTX_get_cert_store(ctx) != ca_cert_store) {
// Free memory allocated for old cert and use new store `ca_cert_store`
SSL_CTX_set_cert_store(ctx, ca_cert_store);
}
} else {
X509_STORE_free(ca_cert_store);
}
}
}
inline void LoadCaCertStore(SSL_CTX* ctx, const char* ca_cert, std::size_t size)
{
SetCaCertStore(ctx, CreateCaCertStore(ca_cert, size));
}
#endif
} // namespace
class SSLConnectionBackendOpenSSL final : public SSLConnectionBackend {
public:
Result Init() {
// on bundled OpenSSL, load ca cert store
#ifdef YUZU_BUNDLED_OPENSSL
LoadCaCertStore(ssl_ctx, kCert, sizeof(kCert));
#endif
std::call_once(one_time_init_flag, OneTimeInit);
if (!one_time_init_success) {

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -223,8 +226,13 @@ AppLoader_DeconstructedRomDirectory::LoadResult AppLoader_DeconstructedRomDirect
// Add patch size to the total module size
code_size += patch_ctx.GetTotalPatchSize();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, is_hbl).IsError()) {
if (process.LoadFromMetadata(metadata, code_size, fastmem_base, aslr_offset, is_hbl).IsError()) {
return {ResultStatus::ErrorUnableToParseKernelMetadata, {}};
}

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@@ -5,6 +5,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstring>
#include "common/settings.h"
#include "core/file_sys/kernel_executable.h"
#include "core/file_sys/program_metadata.h"
#include "core/hle/kernel/code_set.h"
@@ -76,11 +77,10 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
Kernel::CodeSet codeset;
Kernel::PhysicalMemory program_image;
const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment,
const std::vector<u8>& data, u32 offset) {
const auto load_segment = [&program_image](Kernel::CodeSet::Segment& segment, const std::vector<u8>& data, u32 offset) {
segment.addr = offset;
segment.offset = offset;
segment.size = PageAlignSize(static_cast<u32>(data.size()));
segment.size = PageAlignSize(u32(data.size()));
program_image.resize(offset + data.size());
std::memcpy(program_image.data() + offset, data.data(), data.size());
};
@@ -92,10 +92,14 @@ AppLoader::LoadResult AppLoader_KIP::Load(Kernel::KProcess& process,
program_image.resize(PageAlignSize(kip->GetBSSOffset()) + kip->GetBSSSize());
codeset.DataSegment().size += kip->GetBSSSize();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout
if (process
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), 0,
false)
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), program_image.size(), 0, aslr_offset, false)
.IsError()) {
return {ResultStatus::ErrorNotInitialized, {}};
}

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@@ -8,6 +8,7 @@
#include <optional>
#include <ostream>
#include <string>
#include <concepts>
#include "common/concepts.h"
#include "common/fs/path_util.h"
#include "common/logging/log.h"
@@ -27,7 +28,7 @@ namespace Loader {
namespace {
template <Common::DerivedFrom<AppLoader> T>
template <std::derived_from<AppLoader> T>
std::optional<FileType> IdentifyFileLoader(FileSys::VirtualFile file) {
const auto file_type = T::IdentifyType(file);
if (file_type != FileType::Error) {

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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -237,10 +240,14 @@ static bool LoadNroImpl(Core::System& system, Kernel::KProcess& process,
return 0;
}();
// TODO: this is bad form of ASLR, it sucks
size_t aslr_offset = ((::Settings::values.rng_seed_enabled.GetValue()
? ::Settings::values.rng_seed.GetValue()
: std::rand()) * 0x734287f27) & 0xfff000;
// Setup the process code layout
if (process
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), image_size, fastmem_base,
false)
.LoadFromMetadata(FileSys::ProgramMetadata::GetDefault(), image_size, fastmem_base, aslr_offset, false)
.IsError()) {
return false;
}

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@@ -1230,7 +1230,22 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
if (rasterizer) {
impl->InvalidateGPUMemory(ptr, size);
}
#ifdef __linux__
if (!rasterizer && mapped) {
impl->buffer->DeferredMapSeparateHeap(GetInteger(vaddr));
}
#endif
return mapped && ptr != nullptr;
}
bool Memory::InvalidateSeparateHeap(void* fault_address) {
#ifdef __linux__
return impl->buffer->DeferredMapSeparateHeap(static_cast<u8*>(fault_address));
#else
return false;
#endif
}
} // namespace Core::Memory

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@@ -495,6 +495,8 @@ public:
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
bool InvalidateSeparateHeap(void* fault_address);
private:
Core::System& system;

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@@ -50,7 +50,6 @@ endif()
list(APPEND CMAKE_MODULE_PATH "${PROJECT_SOURCE_DIR}/CMakeModules")
# Arch detection
include(DetectArchitecture)
if (NOT DEFINED ARCHITECTURE)
message(FATAL_ERROR "Unsupported architecture encountered. Ending CMake generation.")
endif()

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@@ -1,62 +0,0 @@
include(CheckSymbolExists)
if (CMAKE_OSX_ARCHITECTURES)
set(DYNARMIC_MULTIARCH_BUILD 1)
set(ARCHITECTURE "${CMAKE_OSX_ARCHITECTURES}")
return()
endif()
function(detect_architecture symbol arch)
if (NOT DEFINED ARCHITECTURE)
set(CMAKE_REQUIRED_QUIET YES)
check_symbol_exists("${symbol}" "" DETECT_ARCHITECTURE_${arch})
unset(CMAKE_REQUIRED_QUIET)
if (DETECT_ARCHITECTURE_${arch})
set(ARCHITECTURE "${arch}" PARENT_SCOPE)
endif()
unset(DETECT_ARCHITECTURE_${arch} CACHE)
endif()
endfunction()
detect_architecture("__ARM64__" arm64)
detect_architecture("__aarch64__" arm64)
detect_architecture("_M_ARM64" arm64)
detect_architecture("__arm__" arm)
detect_architecture("__TARGET_ARCH_ARM" arm)
detect_architecture("_M_ARM" arm)
detect_architecture("__x86_64" x86_64)
detect_architecture("__x86_64__" x86_64)
detect_architecture("__amd64" x86_64)
detect_architecture("_M_X64" x86_64)
detect_architecture("__i386" x86)
detect_architecture("__i386__" x86)
detect_architecture("_M_IX86" x86)
detect_architecture("__ia64" ia64)
detect_architecture("__ia64__" ia64)
detect_architecture("_M_IA64" ia64)
detect_architecture("__mips" mips)
detect_architecture("__mips__" mips)
detect_architecture("_M_MRX000" mips)
detect_architecture("__ppc64__" ppc64)
detect_architecture("__powerpc64__" ppc64)
detect_architecture("__ppc__" ppc)
detect_architecture("__ppc" ppc)
detect_architecture("__powerpc__" ppc)
detect_architecture("_ARCH_COM" ppc)
detect_architecture("_ARCH_PWR" ppc)
detect_architecture("_ARCH_PPC" ppc)
detect_architecture("_M_MPPC" ppc)
detect_architecture("_M_PPC" ppc)
detect_architecture("__riscv" riscv)
detect_architecture("__EMSCRIPTEN__" wasm)

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@@ -125,6 +125,10 @@ struct Jit::Impl final {
current_state.exclusive_state = false;
}
std::string Disassemble() const {
return {};
}
private:
void PerformRequestedCacheInvalidation(HaltReason hr) {
if (Has(hr, HaltReason::CacheInvalidation)) {
@@ -231,4 +235,8 @@ void Jit::ClearExclusiveState() {
impl->ClearExclusiveState();
}
std::string Jit::Disassemble() const {
return impl->Disassemble();
}
} // namespace Dynarmic::A32

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@@ -152,7 +152,7 @@ struct Jit::Impl final {
}
std::string Disassemble() const {
UNREACHABLE();
return {};
}
private:

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@@ -468,8 +468,9 @@ void EmitIR<IR::Opcode::FPRoundInt32>(oaknut::CodeGenerator& code, EmitContext&
case FP::RoundingMode::ToNearest_TieAwayFromZero:
code.FRINTA(Sresult, Soperand);
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
}

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@@ -1668,8 +1668,9 @@ void EmitIR<IR::Opcode::VectorTableLookup64>(oaknut::CodeGenerator& code, EmitCo
code.TBX(Dresult->B8(), oaknut::List{V0.B16(), V1.B16()}, Dindices->B8());
}
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
template<>
@@ -1731,8 +1732,9 @@ void EmitIR<IR::Opcode::VectorTableLookup128>(oaknut::CodeGenerator& code, EmitC
code.TBX(Qresult->B16(), oaknut::List{V0.B16(), V1.B16(), V2.B16(), V3.B16()}, Qindices->B16());
}
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
template<>

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@@ -645,8 +645,9 @@ void EmitIR<IR::Opcode::FPVectorRoundInt32>(oaknut::CodeGenerator& code, EmitCon
case FP::RoundingMode::ToNearest_TieAwayFromZero:
code.FRINTA(Qresult->S4(), Qoperand->S4());
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
});
}
@@ -684,8 +685,9 @@ void EmitIR<IR::Opcode::FPVectorRoundInt64>(oaknut::CodeGenerator& code, EmitCon
case FP::RoundingMode::ToNearest_TieAwayFromZero:
code.FRINTA(Qresult->D2(), Qoperand->D2());
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
});
}

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@@ -371,8 +371,9 @@ void RAReg<T>::Realize() {
case RWType::ReadWrite:
reg = T{reg_alloc.RealizeReadWriteImpl<kind>(read_value, write_value)};
break;
default:
UNREACHABLE();
}
UNREACHABLE();
}
} // namespace Dynarmic::Backend::Arm64

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@@ -188,15 +188,15 @@ private:
ExceptionHandler::ExceptionHandler() = default;
ExceptionHandler::~ExceptionHandler() = default;
#if defined(MCL_ARCHITECTURE_X86_64)
#if defined(ARCHITECTURE_x86_64)
void ExceptionHandler::Register(X64::BlockOfCode& code) {
impl = std::make_unique<Impl>(std::bit_cast<u64>(code.getCode()), code.GetTotalCodeSize());
}
#elif defined(MCL_ARCHITECTURE_ARM64)
#elif defined(ARCHITECTURE_arm64)
void ExceptionHandler::Register(oaknut::CodeBlock& mem, std::size_t size) {
impl = std::make_unique<Impl>(std::bit_cast<u64>(mem.ptr()), size);
}
#elif defined(MCL_ARCHITECTURE_RISCV)
#elif defined(ARCHITECTURE_riscv64)
void ExceptionHandler::Register(RV64::CodeBlock& mem, std::size_t size) {
impl = std::make_unique<Impl>(std::bit_cast<u64>(mem.ptr<u64>()), size);
}

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@@ -36,22 +36,8 @@
#include "dynarmic/ir/basic_block.h"
#include "dynarmic/ir/microinstruction.h"
#define FCODE(NAME) \
[&code](auto... args) { \
if constexpr (fsize == 32) { \
code.NAME##s(args...); \
} else { \
code.NAME##d(args...); \
} \
}
#define ICODE(NAME) \
[&code](auto... args) { \
if constexpr (fsize == 32) { \
code.NAME##d(args...); \
} else { \
code.NAME##q(args...); \
} \
}
#define FCODE(NAME) [&](auto... args) { if (fsize == 32) code.NAME##s(args...); else code.NAME##d(args...); }
#define ICODE(NAME) [&](auto... args) { if (fsize == 32) code.NAME##d(args...); else code.NAME##q(args...); }
namespace Dynarmic::Backend::X64 {

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@@ -36,22 +36,8 @@
#include "dynarmic/ir/basic_block.h"
#include "dynarmic/ir/microinstruction.h"
#define FCODE(NAME) \
[&code](auto... args) { \
if constexpr (fsize == 32) { \
code.NAME##s(args...); \
} else { \
code.NAME##d(args...); \
} \
}
#define ICODE(NAME) \
[&code](auto... args) { \
if constexpr (fsize == 32) { \
code.NAME##d(args...); \
} else { \
code.NAME##q(args...); \
} \
}
#define FCODE(NAME) [&](auto... args) { if (fsize == 32) code.NAME##s(args...); else code.NAME##d(args...); }
#define ICODE(NAME) [&](auto... args) { if (fsize == 32) code.NAME##d(args...); else code.NAME##q(args...); }
namespace Dynarmic::Backend::X64 {

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@@ -14,23 +14,8 @@
#include "dynarmic/ir/microinstruction.h"
#include "dynarmic/ir/opcodes.h"
#define FCODE(NAME) \
[&code](auto... args) { \
if constexpr (esize == 32) { \
code.NAME##s(args...); \
} else { \
code.NAME##d(args...); \
} \
}
#define ICODE(NAME) \
[&code](auto... args) { \
if constexpr (esize == 32) { \
code.NAME##d(args...); \
} else { \
code.NAME##q(args...); \
} \
}
#define FCODE(NAME) [&](auto... args) { if (esize == 32) code.NAME##s(args...); else code.NAME##d(args...); }
#define ICODE(NAME) [&](auto... args) { if (esize == 32) code.NAME##d(args...); else code.NAME##q(args...); }
namespace Dynarmic::Backend::X64 {

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@@ -72,6 +72,9 @@
# elif defined(__sun__)
# define CTX_RIP (mctx.gregs[REG_RIP])
# define CTX_RSP (mctx.gregs[REG_RSP])
# elif defined(__DragonFly__)
# define CTX_RIP (mctx.mc_rip)
# define CTX_RSP (mctx.mc_rsp)
# else
# error "Unknown platform"
# endif

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@@ -44,13 +44,13 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode opcode, s
// hugely benefit from the coherency of faster allocations...
IR::Inst* inst;
if (inlined_inst.size() < inlined_inst.max_size()) {
inst = &inlined_inst[inlined_inst.size()];
inlined_inst.emplace_back(opcode);
inst = &inlined_inst[inlined_inst.size() - 1];
} else {
if (pooled_inst.empty() || pooled_inst.back().size() == pooled_inst.back().max_size())
pooled_inst.emplace_back();
inst = &pooled_inst.back()[pooled_inst.back().size()];
pooled_inst.back().emplace_back(opcode);
inst = &pooled_inst.back()[pooled_inst.back().size() - 1];
}
DEBUG_ASSERT(args.size() == inst->NumArgs());
std::for_each(args.begin(), args.end(), [&inst, index = size_t(0)](const auto& arg) mutable {

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@@ -654,3 +654,11 @@ constexpr bool MayGetNZCVFromOp(const Opcode op) noexcept {
}
} // namespace Dynarmic::IR
template<>
struct fmt::formatter<Dynarmic::IR::Opcode> : fmt::formatter<std::string_view> {
template<typename FormatContext>
auto format(Dynarmic::IR::Opcode op, FormatContext& ctx) const {
return formatter<std::string_view>::format(GetNameOf(op), ctx);
}
};

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@@ -29,7 +29,6 @@ target_link_libraries(dynarmic_tests PRIVATE merry::oaknut)
if (DYNARMIC_TESTS_USE_UNICORN)
target_link_libraries(dynarmic_tests PRIVATE Unicorn::Unicorn)
target_sources(dynarmic_tests PRIVATE
fuzz_util.cpp
fuzz_util.h

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@@ -28,7 +28,7 @@ const QString GetOpenFileName(const QString &title,
Options options)
{
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getOpenFileName((QWidget *) rootObject, title, dir, filter, selectedFilter, options);
return QFileDialog::getOpenFileName(rootObject, title, dir, filter, selectedFilter, options);
#endif
}
@@ -39,7 +39,14 @@ const QString GetSaveFileName(const QString &title,
Options options)
{
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getSaveFileName((QWidget *) rootObject, title, dir, filter, selectedFilter, options);
return QFileDialog::getSaveFileName(rootObject, title, dir, filter, selectedFilter, options);
#endif
}
const QString GetExistingDirectory(const QString& caption, const QString& dir,
Options options) {
#ifdef YUZU_QT_WIDGETS
return QFileDialog::getExistingDirectory(rootObject, caption, dir, options);
#endif
}

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@@ -135,5 +135,9 @@ const QString GetSaveFileName(const QString &title,
QString *selectedFilter = nullptr,
Options options = Options());
const QString GetExistingDirectory(const QString &caption = QString(),
const QString &dir = QString(),
Options options = Option::ShowDirsOnly);
} // namespace QtCommon::Frontend
#endif // FRONTEND_H

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@@ -294,6 +294,17 @@ void QtConfig::ReadUIGamelistValues() {
}
EndArray();
const int linked_size = BeginArray("ryujinx_linked");
for (int i = 0; i < linked_size; ++i) {
SetArrayIndex(i);
QDir ryu_dir = QString::fromStdString(ReadStringSetting("ryujinx_path"));
u64 program_id = ReadUnsignedIntegerSetting("program_id");
UISettings::values.ryujinx_link_paths.insert(program_id, ryu_dir);
}
EndArray();
EndGroup();
}
@@ -499,6 +510,21 @@ void QtConfig::SaveUIGamelistValues() {
}
EndArray(); // favorites
BeginArray(std::string("ryujinx_linked"));
int i = 0;
QMapIterator iter(UISettings::values.ryujinx_link_paths);
while (iter.hasNext()) {
iter.next();
SetArrayIndex(i);
WriteIntegerSetting("program_id", iter.key());
WriteStringSetting("ryujinx_path", iter.value().absolutePath().toStdString());
++i;
}
EndArray(); // ryujinx
EndGroup();
}

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@@ -109,6 +109,10 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
"cause deadlocks. A range of 77-21000 is recommended."));
INSERT(Settings, cpu_backend, tr("Backend:"), QString());
INSERT(Settings, vtable_bouncing,
tr("Virtual Table Bouncing"),
tr("Bounces (by emulating a 0-valued return) any functions that triggers a prefetch abort"));
// Cpu Debug
// Cpu Unsafe

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@@ -28,54 +28,54 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject *parent);
std::unique_ptr<ComboboxTranslationMap> ComboboxEnumeration(QObject* parent);
static const std::map<Settings::AntiAliasing, QString> anti_aliasing_texts_map = {
{Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "None"))},
{Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FXAA"))},
{Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SMAA"))},
{Settings::AntiAliasing::None, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "None"))},
{Settings::AntiAliasing::Fxaa, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "FXAA"))},
{Settings::AntiAliasing::Smaa, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SMAA"))},
};
static const std::map<Settings::ScalingFilter, QString> scaling_filter_texts_map = {
{Settings::ScalingFilter::NearestNeighbor,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Nearest"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Nearest"))},
{Settings::ScalingFilter::Bilinear,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bilinear"))},
{Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Bicubic"))},
{Settings::ScalingFilter::ZeroTangent, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Zero-Tangent"))},
{Settings::ScalingFilter::BSpline, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "B-Spline"))},
{Settings::ScalingFilter::Mitchell, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Mitchell"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Bilinear"))},
{Settings::ScalingFilter::Bicubic, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Bicubic"))},
{Settings::ScalingFilter::ZeroTangent, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Zero-Tangent"))},
{Settings::ScalingFilter::BSpline, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "B-Spline"))},
{Settings::ScalingFilter::Mitchell, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Mitchell"))},
{Settings::ScalingFilter::Spline1,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Spline-1"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Spline-1"))},
{Settings::ScalingFilter::Gaussian,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Gaussian"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Gaussian"))},
{Settings::ScalingFilter::Lanczos,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Lanczos"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Lanczos"))},
{Settings::ScalingFilter::ScaleForce,
QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "ScaleForce"))},
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "FSR"))},
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Area"))},
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "MMPX"))},
QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "ScaleForce"))},
{Settings::ScalingFilter::Fsr, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "FSR"))},
{Settings::ScalingFilter::Area, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Area"))},
{Settings::ScalingFilter::Mmpx, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "MMPX"))},
};
static const std::map<Settings::ConsoleMode, QString> use_docked_mode_texts_map = {
{Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Docked"))},
{Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Handheld"))},
{Settings::ConsoleMode::Docked, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Docked"))},
{Settings::ConsoleMode::Handheld, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Handheld"))},
};
static const std::map<Settings::GpuAccuracy, QString> gpu_accuracy_texts_map = {
{Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Normal"))},
{Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "High"))},
{Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Extreme"))},
{Settings::GpuAccuracy::Normal, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Normal"))},
{Settings::GpuAccuracy::High, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "High"))},
{Settings::GpuAccuracy::Extreme, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Extreme"))},
};
static const std::map<Settings::RendererBackend, QString> renderer_backend_texts_map = {
{Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Vulkan"))},
{Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "OpenGL"))},
{Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "Null"))},
{Settings::RendererBackend::Vulkan, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Vulkan"))},
{Settings::RendererBackend::OpenGL, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "OpenGL"))},
{Settings::RendererBackend::Null, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "Null"))},
};
static const std::map<Settings::ShaderBackend, QString> shader_backend_texts_map = {
{Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLSL"))},
{Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "GLASM"))},
{Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("GMainWindow", "SPIRV"))},
{Settings::ShaderBackend::Glsl, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "GLSL"))},
{Settings::ShaderBackend::Glasm, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "GLASM"))},
{Settings::ShaderBackend::SpirV, QStringLiteral(QT_TRANSLATE_NOOP("MainWindow", "SPIRV"))},
};
} // namespace ConfigurationShared

View File

@@ -14,6 +14,7 @@
#include <QString>
#include <QStringList>
#include <QVector>
#include <qdir.h>
#include "common/common_types.h"
#include "common/settings.h"
#include "common/settings_enums.h"
@@ -201,6 +202,7 @@ struct Values {
Setting<bool> cache_game_list{linkage, true, "cache_game_list", Category::UiGameList};
Setting<bool> favorites_expanded{linkage, true, "favorites_expanded", Category::UiGameList};
QVector<u64> favorited_ids;
QMap<u64, QDir> ryujinx_link_paths;
// Compatibility List
Setting<bool> show_compat{linkage, true, "show_compat", Category::UiGameList};

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@@ -8,6 +8,12 @@
#include "frozen/map.h"
#include "frozen/string.h"
/// Small helper to look up enums.
/// res = the result code
/// base = the base matching value in the StringKey table
#define LOOKUP_ENUM(res, base) StringLookup::Lookup( \
static_cast<StringLookup::StringKey>((int) res + (int) StringLookup::base))
namespace QtCommon::StringLookup {
Q_NAMESPACE

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@@ -25,8 +25,7 @@ enum class FirmwareInstallResult {
inline const QString GetFirmwareInstallResultString(FirmwareInstallResult result)
{
return QtCommon::StringLookup::Lookup(static_cast<StringLookup::StringKey>(
(int) result + (int) QtCommon::StringLookup::FwInstallSuccess));
return LOOKUP_ENUM(result, FwInstallSuccess);
}
/**
@@ -36,9 +35,7 @@ inline const QString GetFirmwareInstallResultString(FirmwareInstallResult result
*/
inline const QString GetKeyInstallResultString(FirmwareManager::KeyInstallResult result)
{
// this can probably be made into a common function of sorts
return QtCommon::StringLookup::Lookup(static_cast<StringLookup::StringKey>(
(int) result + (int) QtCommon::StringLookup::KeyInstallSuccess));
return LOOKUP_ENUM(result, KeyInstallSuccess);
}
void InstallFirmware(const QString &location, bool recursive);

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@@ -1,11 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include <algorithm>
#include <filesystem>
#include "fs.h"
#include "common/fs/ryujinx_compat.h"
#include "common/fs/symlink.h"
#include "frontend_common/data_manager.h"
#include "fs.h"
#include "qt_common/abstract/frontend.h"
#include "qt_common/qt_string_lookup.h"
@@ -56,6 +56,9 @@ bool CheckUnlink(const fs::path &eden_dir, const fs::path &ryu_dir)
orig = eden_dir;
}
linked.make_preferred();
orig.make_preferred();
// first cleanup the symlink/junction,
try {
// NB: do NOT use remove_all, as Windows treats this as a remove_all to the target,
@@ -84,47 +87,64 @@ bool CheckUnlink(const fs::path &eden_dir, const fs::path &ryu_dir)
return true;
}
u64 GetRyujinxSaveID(const u64 &program_id)
const fs::path GetRyujinxSavePath(const fs::path &path_hint, const u64 &program_id)
{
auto path = Common::FS::GetKvdbPath();
auto ryu_path = path_hint;
auto kvdb_path = Common::FS::GetKvdbPath(ryu_path);
if (!fs::exists(kvdb_path)) {
using namespace QtCommon::Frontend;
auto res = Warning(
tr("Could not find Ryujinx installation"),
tr("Could not find a valid Ryujinx installation. This may typically occur if you are "
"using Ryujinx in portable mode.\n\nWould you like to manually select a portable "
"folder to use?"), StandardButton::Yes | StandardButton::No);
if (res == StandardButton::Yes) {
auto selected_path = GetExistingDirectory(tr("Ryujinx Portable Location"), QDir::homePath()).toStdString();
if (selected_path.empty())
return fs::path{};
ryu_path = selected_path;
// In case the user selects the actual ryujinx installation dir INSTEAD OF
// the portable dir
if (fs::exists(ryu_path / "portable")) {
ryu_path = ryu_path / "portable";
}
kvdb_path = Common::FS::GetKvdbPath(ryu_path);
if (!fs::exists(kvdb_path)) {
QtCommon::Frontend::Critical(
tr("Not a valid Ryujinx directory"),
tr("The specified directory does not contain valid Ryujinx data."));
return fs::path{};
}
} else {
return fs::path{};
}
}
std::vector<Common::FS::IMEN> imens;
Common::FS::IMENReadResult res = Common::FS::ReadKvdb(path, imens);
Common::FS::IMENReadResult res = Common::FS::ReadKvdb(kvdb_path, imens);
if (res == Common::FS::IMENReadResult::Success) {
// TODO: this can probably be done with std::find_if but I'm lazy
for (const Common::FS::IMEN &imen : imens) {
if (imen.title_id == program_id)
return imen.save_id;
return Common::FS::GetRyuSavePath(ryu_path, imen.save_id);
}
QtCommon::Frontend::Critical(
tr("Could not find Ryujinx save data"),
StringLookup::Lookup(StringLookup::RyujinxNoSaveId).arg(program_id, 0, 16));
} else {
// TODO: make this long thing a function or something
QString caption = StringLookup::Lookup(
static_cast<StringLookup::StringKey>((int) res + (int) StringLookup::KvdbNonexistent));
QString caption = LOOKUP_ENUM(res, KvdbNonexistent);
QtCommon::Frontend::Critical(tr("Could not find Ryujinx save data"), caption);
}
return -1;
}
std::optional<std::pair<fs::path, fs::path> > GetEmuPaths(
const u64 program_id, const u64 save_id, const std::string &user_id)
{
fs::path ryu_dir = Common::FS::GetRyuSavePath(save_id);
if (user_id.empty())
return std::nullopt;
std::string hex_program = fmt::format("{:016X}", program_id);
fs::path eden_dir
= FrontendCommon::DataManager::GetDataDir(FrontendCommon::DataManager::DataDir::Saves,
user_id)
/ hex_program;
return std::make_pair(eden_dir, ryu_dir);
return fs::path{};
}
} // namespace QtCommon::FS

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@@ -10,13 +10,10 @@
namespace QtCommon::FS {
void LinkRyujinx(std::filesystem::path &from, std::filesystem::path &to);
u64 GetRyujinxSaveID(const u64 &program_id);
/// @brief {eden, ryu}
std::optional<std::pair<std::filesystem::path, std::filesystem::path>> GetEmuPaths(
const u64 program_id, const u64 save_id, const std::string &user_id);
const std::filesystem::path GetRyujinxSavePath(const std::filesystem::path &path_hint, const u64 &program_id);
/// returns FALSE if the dirs are NOT linked
bool CheckUnlink(const std::filesystem::path &eden_dir, const std::filesystem::path &ryu_dir);
bool CheckUnlink(const std::filesystem::path& eden_dir,
const std::filesystem::path& ryu_dir);
} // namespace QtCommon::FS

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@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -313,6 +316,7 @@ void EmitUDiv32(EmitContext& ctx, IR::Inst& inst, ScalarU32 a, ScalarU32 b);
void EmitINeg32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
void EmitINeg64(EmitContext& ctx, IR::Inst& inst, Register value);
void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
void EmitIAbs64(EmitContext& ctx, IR::Inst& inst, ScalarS32 value);
void EmitShiftLeftLogical32(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 shift);
void EmitShiftLeftLogical64(EmitContext& ctx, IR::Inst& inst, ScalarRegister base, ScalarU32 shift);
void EmitShiftRightLogical32(EmitContext& ctx, IR::Inst& inst, ScalarU32 base, ScalarU32 shift);

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