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jdlo-eden-
...
macroify-s
| Author | SHA1 | Date | |
|---|---|---|---|
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c303e8a1d1 |
@@ -17,6 +17,8 @@ add_library(core STATIC
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constants.h
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core.cpp
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core.h
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game_settings.cpp
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game_settings.h
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core_timing.cpp
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core_timing.h
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cpu_manager.cpp
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@@ -43,11 +45,7 @@ add_library(core STATIC
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device_memory.cpp
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device_memory.h
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device_memory_manager.h
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device_memory.h
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device_memory_manager.h
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device_memory_manager.inc
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internal_network/legacy_online.cpp
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internal_network/legacy_online.h
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file_sys/bis_factory.cpp
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file_sys/bis_factory.h
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file_sys/card_image.cpp
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@@ -49,7 +49,6 @@
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#include "core/hle/service/services.h"
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#include "core/hle/service/set/system_settings_server.h"
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#include "core/hle/service/sm/sm.h"
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#include "core/internal_network/legacy_online.h"
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#include "core/internal_network/network.h"
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#include "core/loader/loader.h"
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#include "core/memory.h"
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@@ -138,13 +137,6 @@ struct System::Impl {
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kernel.SetMulticore(is_multicore);
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cpu_manager.SetMulticore(is_multicore);
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cpu_manager.SetAsyncGpu(is_async_gpu);
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cpu_manager.SetMulticore(is_multicore);
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cpu_manager.SetAsyncGpu(is_async_gpu);
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if (!legacy_online) {
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legacy_online = std::make_unique<Network::LegacyOnlineService>();
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legacy_online->Start();
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}
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}
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void ReinitializeIfNecessary(System& system) {
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@@ -301,48 +293,6 @@ struct System::Impl {
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return SystemResultStatus::Success;
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}
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void LoadOverrides(u64 programId) const {
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std::string vendor = gpu_core->Renderer().GetDeviceVendor();
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LOG_INFO(Core, "GPU Vendor: {}", vendor);
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// Reset all per-game flags
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Settings::values.use_squashed_iterated_blend = false;
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// Insert PC overrides here
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#ifdef ANDROID
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// Example on how to set a setting based on the program ID and vendor
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if (programId == 0x010028600EBDA000 && vendor == "Mali") { // Mario 3d World
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// Settings::values.example = true;
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}
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// Example array of program IDs
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const std::array<u64, 10> example_array = {
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//0xprogramId
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0x0004000000033400, // Game 1
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0x0004000000033500 // Game 2
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// And so on
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};
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for (auto id : example_array) {
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if (programId == id) {
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// Settings::values.example = true;
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break;
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}
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}
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#endif
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// Ninja Gaiden Ragebound
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constexpr u64 ngr = 0x0100781020710000ULL;
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if (programId == ngr) {
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LOG_INFO(Core, "Enabling game specifc override: use_squashed_iterated_blend");
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Settings::values.use_squashed_iterated_blend = true;
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}
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}
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SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
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const std::string& filepath,
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Service::AM::FrontendAppletParameters& params) {
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@@ -428,7 +378,8 @@ struct System::Impl {
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LOG_ERROR(Core, "Failed to find program id for ROM");
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}
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LoadOverrides(program_id);
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GameSettings::LoadOverrides(program_id, gpu_core->Renderer());
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if (auto room_member = Network::GetRoomMember().lock()) {
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Network::GameInfo game_info;
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game_info.name = name;
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@@ -477,11 +428,6 @@ struct System::Impl {
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stop_event = {};
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Network::RestartSocketOperations();
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if (legacy_online) {
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legacy_online->Stop();
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legacy_online.reset();
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}
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if (auto room_member = Network::GetRoomMember().lock()) {
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Network::GameInfo game_info{};
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room_member->SendGameInfo(game_info);
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@@ -570,9 +516,6 @@ struct System::Impl {
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/// Network instance
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Network::NetworkInstance network_instance;
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/// Legacy Online Service
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std::unique_ptr<Network::LegacyOnlineService> legacy_online;
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/// Debugger
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std::unique_ptr<Core::Debugger> debugger;
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@@ -11,8 +11,6 @@
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#include "core/core.h"
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#include "core/file_sys/savedata_factory.h"
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#include "core/file_sys/vfs/vfs.h"
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#include "core/file_sys/sdmc_factory.h"
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#include "core/hle/service/filesystem/filesystem.h"
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namespace FileSys {
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@@ -76,97 +74,20 @@ VirtualDir SaveDataFactory::Create(SaveDataSpaceId space, const SaveDataAttribut
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VirtualDir SaveDataFactory::Open(SaveDataSpaceId space, const SaveDataAttribute& meta) const {
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u64 target_program_id = meta.program_id;
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// CRITICAL FIX: If the game requests Cache/Temp with ProgramID 0 (generic),
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// we MUST redirect it to the actual running TitleID, otherwise it looks in '.../0000000000000000'.
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if ((meta.type == SaveDataType::Cache || meta.type == SaveDataType::Temporary) && target_program_id == 0) {
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target_program_id = system.GetApplicationProcessProgramID();
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LOG_INFO(Service_FS, "Redirecting generic Cache request (ID 0) to active TitleID: {:016X}", target_program_id);
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}
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const auto save_directory = GetFullPath(program_id, dir, space, meta.type, target_program_id,
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const auto save_directory = GetFullPath(program_id, dir, space, meta.type, meta.program_id,
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meta.user_id, meta.system_save_data_id);
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auto out = dir->GetDirectoryRelative(save_directory);
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// Fallback for Ryujinx-style cache paths: sdcard/Nintendo/save/{TitleID} (No /cache/ subdir)
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// Also include Temporary, as games like Just Dance use Temporary storage for cache-like data (MapBaseCache),
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// and Ryujinx stores this in the same simple 'save/{ID}' structure.
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// Fallback logic removed. We now enforce standard paths.
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// User instructions will direct them to the correct folder.
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if (out == nullptr) {
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LOG_WARNING(Service_FS, "Cache/Save path NOT FOUND: '{}'. Auto-create={}", save_directory, auto_create);
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} else {
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LOG_INFO(Service_FS, "Cache/Save path FOUND: '{}'", save_directory);
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}
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if (out == nullptr && (ShouldSaveDataBeAutomaticallyCreated(space, meta) && auto_create)) {
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LOG_INFO(Service_FS, "Auto-creating save directory...");
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return Create(space, meta);
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}
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if (out != nullptr) {
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// Some emulators (Ryujinx) or even different firmware versions may rely on the commit
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// directories /0 or /1 being present for cache or save data.
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// We prioritizing /1 as it usually implies a newer commit if both exist,
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// but /0 is what's commonly used by Ryujinx for cache.
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// Ryujinx behavior: If 0 exists and 1 does not, copy 0 to 1.
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auto dir_0 = out->GetSubdirectory("0");
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auto dir_1 = out->GetSubdirectory("1");
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if (dir_0) LOG_INFO(Service_FS, "Found subdirectory '0' in save path.");
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if (dir_1) LOG_INFO(Service_FS, "Found subdirectory '1' in save path.");
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if (dir_0 != nullptr && dir_1 == nullptr) {
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LOG_INFO(Service_FS, "Ryujinx structure detected: '0' exists, '1' missing. Copying 0->1 for compatibility.");
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dir_1 = out->CreateSubdirectory("1");
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if (dir_1 != nullptr) {
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// Copy contents from 0 to 1
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VfsRawCopyD(dir_0, dir_1);
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}
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}
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// Check for 'Addressables' and 'Addressables2' and delete 'json.cache' if present.
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// This is a specific workaround for games (e.g. Just Dance) that freeze if they find old cache metadata.
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// We force them to regenerate it.
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const auto CleanCache = [](VirtualDir root) {
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if (root == nullptr) return;
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const char* subdirs[] = {"Addressables", "Addressables2"};
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for (const char* subdir_name : subdirs) {
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auto subdir = root->GetSubdirectory(subdir_name);
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if (subdir != nullptr) {
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if (subdir->DeleteFile("json.cache")) {
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LOG_INFO(Service_FS, "Deleted stale 'json.cache' in '{}'", subdir_name);
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}
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}
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}
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};
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if (dir_1 != nullptr) {
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LOG_INFO(Service_FS, "Returning subdirectory '1' as Save Root.");
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CleanCache(dir_1);
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return dir_1;
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}
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if (dir_0 != nullptr) {
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LOG_INFO(Service_FS, "Returning subdirectory '0' as Save Root.");
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CleanCache(dir_0);
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return dir_0;
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}
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LOG_INFO(Service_FS, "No '0' or '1' subdirectories found. Returning parent folder as Save Root.");
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CleanCache(out);
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}
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return out;
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}
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VirtualDir SaveDataFactory::GetSaveDataSpaceDirectory(SaveDataSpaceId space) const {
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const auto path = GetSaveDataSpaceIdPath(space);
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// Ensure the directory exists, otherwise FindAllSaves fails.
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return GetOrCreateDirectoryRelative(dir, path);
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// return dir->GetDirectoryRelative(GetSaveDataSpaceIdPath(space));
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return dir->GetDirectoryRelative(GetSaveDataSpaceIdPath(space));
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}
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std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
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@@ -175,12 +96,12 @@ std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
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return "/system/";
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case SaveDataSpaceId::User:
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case SaveDataSpaceId::SdUser:
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case SaveDataSpaceId::Temporary: // Map into User so we can find the save/ folder
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return "/user/";
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case SaveDataSpaceId::Temporary:
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return "/temp/";
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default:
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// ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
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LOG_WARNING(Service_FS, "Unrecognized SaveDataSpaceId: {:02X}, defaulting to /user/", static_cast<u8>(space));
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return "/user/";
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ASSERT_MSG(false, "Unrecognized SaveDataSpaceId: {:02X}", static_cast<u8>(space));
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return "/unrecognized/"; ///< To prevent corruption when ignoring asserts.
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}
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}
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@@ -216,9 +137,8 @@ std::string SaveDataFactory::GetFullPath(ProgramId program_id, VirtualDir dir,
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return fmt::format("{}save/{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
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title_id);
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case SaveDataType::Temporary:
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// Unified Cache/Temporary Path: Always use save/cache/{TitleID}
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// This simplifies user instructions and avoids UUID/Permission issues.
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return fmt::format("{}save/cache/{:016X}", out, title_id);
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return fmt::format("{}{:016X}/{:016X}{:016X}/{:016X}", out, 0, user_id[1], user_id[0],
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title_id);
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case SaveDataType::Cache:
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return fmt::format("{}save/cache/{:016X}", out, title_id);
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default:
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@@ -686,154 +686,6 @@ void FileSystemController::CreateFactories(FileSys::VfsFilesystem& vfs, bool ove
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using EdenPath = Common::FS::EdenPath;
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const auto sdmc_dir_path = Common::FS::GetEdenPath(EdenPath::SDMCDir);
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const auto sdmc_load_dir_path = sdmc_dir_path / "atmosphere/contents";
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// If the NAND user save location doesn't exist but the SDMC contains
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// Nintendo/save (common portable save structure), create a host-side
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// symlink so the emulator will see those saves under the expected NAND path.
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// This helps users who placed saves under `<eden>/user/sdmc/Nintendo/save/...`.
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try {
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const auto nand_fs_path = Common::FS::GetEdenPath(EdenPath::NANDDir);
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const auto sdmc_fs_path = sdmc_dir_path;
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const auto nand_user_save_path = nand_fs_path / "user" / "save";
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const auto sdmc_nintendo_save_path = sdmc_fs_path / "Nintendo" / "save";
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std::error_code ec;
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if (!std::filesystem::exists(nand_user_save_path) &&
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std::filesystem::exists(sdmc_nintendo_save_path)) {
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std::filesystem::create_directory_symlink(sdmc_nintendo_save_path, nand_user_save_path, ec);
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if (ec) {
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LOG_WARNING(Service_FS, "Could not create symlink {} -> {}: {}",
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Common::FS::PathToUTF8String(nand_user_save_path),
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Common::FS::PathToUTF8String(sdmc_nintendo_save_path), ec.message());
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// Fallback: copy the SDMC saves into the NAND save folder so the emulator can see them
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try {
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if (!std::filesystem::exists(nand_user_save_path)) {
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std::filesystem::create_directories(nand_user_save_path);
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}
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std::filesystem::copy(sdmc_nintendo_save_path, nand_user_save_path,
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std::filesystem::copy_options::recursive |
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std::filesystem::copy_options::skip_existing,
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ec);
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if (ec) {
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LOG_WARNING(Service_FS, "Failed to copy SDMC saves to {}: {}",
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Common::FS::PathToUTF8String(nand_user_save_path), ec.message());
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} else {
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LOG_INFO(Service_FS, "Copied SDMC saves to NAND save path: {} -> {}",
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Common::FS::PathToUTF8String(sdmc_nintendo_save_path),
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Common::FS::PathToUTF8String(nand_user_save_path));
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}
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} catch (const std::exception& ex) {
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LOG_WARNING(Service_FS, "Exception while copying SDMC saves: {}", ex.what());
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}
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} else {
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LOG_INFO(Service_FS, "Linked NAND save path to SDMC saves: {} -> {}",
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Common::FS::PathToUTF8String(nand_user_save_path),
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Common::FS::PathToUTF8String(sdmc_nintendo_save_path));
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}
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}
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// Also support official-style SD cache directory name used by some Switch setups.
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// If users placed saves or cache under `<eden>/user/sdmc/Nintendo/SD_Cache.0000`,
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// expose it to the NAND user save path as well so the emulator can find them.
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const auto sdmc_nintendo_cache_path = sdmc_fs_path / "Nintendo" / "SD_Cache.0000";
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if (!std::filesystem::exists(nand_user_save_path) &&
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std::filesystem::exists(sdmc_nintendo_cache_path)) {
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std::error_code ec2;
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std::filesystem::create_directory_symlink(sdmc_nintendo_cache_path, nand_user_save_path,
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ec2);
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if (ec2) {
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LOG_WARNING(Service_FS,
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"Could not create symlink {} -> {}: {}",
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Common::FS::PathToUTF8String(nand_user_save_path),
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Common::FS::PathToUTF8String(sdmc_nintendo_cache_path), ec2.message());
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// Fallback: copy the SDMC cache into the NAND save folder so the emulator can see them
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try {
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if (!std::filesystem::exists(nand_user_save_path)) {
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std::filesystem::create_directories(nand_user_save_path);
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}
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std::filesystem::copy(sdmc_nintendo_cache_path, nand_user_save_path,
|
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std::filesystem::copy_options::recursive |
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std::filesystem::copy_options::skip_existing,
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ec2);
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if (ec2) {
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LOG_WARNING(Service_FS, "Failed to copy SDMC cache to {}: {}",
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Common::FS::PathToUTF8String(nand_user_save_path), ec2.message());
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} else {
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LOG_INFO(Service_FS, "Copied SDMC cache to NAND save path: {} -> {}",
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Common::FS::PathToUTF8String(sdmc_nintendo_cache_path),
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Common::FS::PathToUTF8String(nand_user_save_path));
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}
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} catch (const std::exception& ex) {
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LOG_WARNING(Service_FS, "Exception while copying SDMC cache: {}", ex.what());
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}
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} else {
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LOG_INFO(Service_FS, "Linked NAND save path to SDMC cache: {} -> {}",
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Common::FS::PathToUTF8String(nand_user_save_path),
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Common::FS::PathToUTF8String(sdmc_nintendo_cache_path));
|
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}
|
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}
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// If the NAND save folder already exists, ensure individual entries from
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// SDMC (both `Nintendo/save` and `Nintendo/SD_Cache.0000`) are visible
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// inside it: create per-entry symlinks (with copy fallback) for missing
|
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// title/account directories so saves placed in SDMC are reachable.
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auto try_merge_sdmc_entries = [&](const std::filesystem::path& sdmc_src) {
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try {
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if (!std::filesystem::exists(sdmc_src))
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return;
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std::error_code ec;
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if (!std::filesystem::exists(nand_user_save_path))
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std::filesystem::create_directories(nand_user_save_path, ec);
|
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for (auto& ent : std::filesystem::directory_iterator(sdmc_src)) {
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const auto name = ent.path().filename();
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const auto target = nand_user_save_path / name;
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if (std::filesystem::exists(target))
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continue;
|
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std::error_code ec2;
|
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std::filesystem::create_directory_symlink(ent.path(), target, ec2);
|
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if (ec2) {
|
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LOG_WARNING(Service_FS, "Could not create symlink {} -> {}: {}",
|
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Common::FS::PathToUTF8String(target),
|
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Common::FS::PathToUTF8String(ent.path()), ec2.message());
|
||||
try {
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std::filesystem::copy(ent.path(), target,
|
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std::filesystem::copy_options::recursive |
|
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std::filesystem::copy_options::skip_existing,
|
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ec2);
|
||||
if (ec2) {
|
||||
LOG_WARNING(Service_FS, "Failed to copy {} -> {}: {}",
|
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Common::FS::PathToUTF8String(ent.path()),
|
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Common::FS::PathToUTF8String(target), ec2.message());
|
||||
} else {
|
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LOG_INFO(Service_FS, "Copied SDMC entry to NAND: {} -> {}",
|
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Common::FS::PathToUTF8String(ent.path()),
|
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Common::FS::PathToUTF8String(target));
|
||||
}
|
||||
} catch (const std::exception& ex) {
|
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LOG_WARNING(Service_FS, "Exception while copying SDMC entry: {}",
|
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ex.what());
|
||||
}
|
||||
} else {
|
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LOG_INFO(Service_FS, "Linked NAND entry to SDMC: {} -> {}",
|
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Common::FS::PathToUTF8String(target),
|
||||
Common::FS::PathToUTF8String(ent.path()));
|
||||
}
|
||||
}
|
||||
} catch (const std::exception& ex) {
|
||||
LOG_WARNING(Service_FS, "Exception while merging SDMC entries: {}", ex.what());
|
||||
}
|
||||
};
|
||||
|
||||
try_merge_sdmc_entries(sdmc_nintendo_save_path);
|
||||
try_merge_sdmc_entries(sdmc_nintendo_cache_path);
|
||||
} catch (const std::exception& e) {
|
||||
LOG_WARNING(Service_FS, "Exception while linking SDMC saves: {}", e.what());
|
||||
}
|
||||
const auto rw_mode = FileSys::OpenMode::ReadWrite;
|
||||
|
||||
auto nand_directory =
|
||||
|
||||
@@ -1,164 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#include "core/internal_network/legacy_online.h"
|
||||
|
||||
#include <cstring>
|
||||
#include <iostream>
|
||||
|
||||
#ifdef _WIN32
|
||||
#include <winsock2.h>
|
||||
#else
|
||||
#include <arpa/inet.h>
|
||||
#include <netinet/in.h>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
#endif
|
||||
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Network {
|
||||
|
||||
LegacyOnlineService::LegacyOnlineService() = default;
|
||||
|
||||
LegacyOnlineService::~LegacyOnlineService() {
|
||||
Stop();
|
||||
}
|
||||
|
||||
void LegacyOnlineService::Start() {
|
||||
if (is_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_running = true;
|
||||
worker_thread = std::thread(&LegacyOnlineService::ServerLoop, this);
|
||||
}
|
||||
|
||||
void LegacyOnlineService::Stop() {
|
||||
if (!is_running) {
|
||||
return;
|
||||
}
|
||||
|
||||
is_running = false;
|
||||
|
||||
// Close socket to wake up the thread if it's blocked on recvfrom
|
||||
if (socket_fd != ~0ULL) {
|
||||
#ifdef _WIN32
|
||||
closesocket(static_cast<SOCKET>(socket_fd));
|
||||
#else
|
||||
close(static_cast<int>(socket_fd));
|
||||
#endif
|
||||
socket_fd = ~0ULL;
|
||||
}
|
||||
|
||||
if (worker_thread.joinable()) {
|
||||
worker_thread.join();
|
||||
}
|
||||
}
|
||||
|
||||
void LegacyOnlineService::ServerLoop() {
|
||||
LOG_INFO(Network, "Starting Legacy Online UDP Server on port {}", PORT);
|
||||
|
||||
#ifdef _WIN32
|
||||
WSADATA wsa_data;
|
||||
if (WSAStartup(MAKEWORD(2, 2), &wsa_data) != 0) {
|
||||
LOG_ERROR(Network, "WSAStartup failed");
|
||||
is_running = false;
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
|
||||
auto s = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
#ifdef _WIN32
|
||||
if (s == INVALID_SOCKET) {
|
||||
#else
|
||||
if (s == -1) {
|
||||
#endif
|
||||
LOG_ERROR(Network, "Failed to create socket");
|
||||
is_running = false;
|
||||
return;
|
||||
}
|
||||
socket_fd = static_cast<uintptr_t>(s);
|
||||
|
||||
int opt = 1;
|
||||
#ifdef _WIN32
|
||||
setsockopt(static_cast<SOCKET>(socket_fd), SOL_SOCKET, SO_REUSEADDR, (const char*)&opt, sizeof(opt));
|
||||
#else
|
||||
setsockopt(static_cast<int>(socket_fd), SOL_SOCKET, SO_REUSEADDR, &opt, sizeof(opt));
|
||||
#endif
|
||||
|
||||
sockaddr_in server_addr{};
|
||||
server_addr.sin_family = AF_INET;
|
||||
server_addr.sin_addr.s_addr = INADDR_ANY;
|
||||
server_addr.sin_port = htons(PORT);
|
||||
|
||||
int res = -1;
|
||||
#ifdef _WIN32
|
||||
res = bind(static_cast<SOCKET>(socket_fd), (sockaddr*)&server_addr, sizeof(server_addr));
|
||||
#else
|
||||
res = bind(static_cast<int>(socket_fd), (sockaddr*)&server_addr, sizeof(server_addr));
|
||||
#endif
|
||||
|
||||
if (res < 0) {
|
||||
LOG_ERROR(Network, "Failed to bind to port {}", PORT);
|
||||
#ifdef _WIN32
|
||||
closesocket(static_cast<SOCKET>(socket_fd));
|
||||
#else
|
||||
close(static_cast<int>(socket_fd));
|
||||
#endif
|
||||
socket_fd = ~0ULL;
|
||||
is_running = false;
|
||||
return;
|
||||
}
|
||||
|
||||
LOG_INFO(Network, "Legacy Online Server waiting for messages...");
|
||||
|
||||
// Set a timeout for recvfrom so check is_running periodically if not closed via socket
|
||||
// Alternatively, closing the socket (as done in Stop) will cause recvfrom to return error
|
||||
|
||||
char buffer[2048];
|
||||
while (is_running) {
|
||||
sockaddr_in client_addr{};
|
||||
#ifdef _WIN32
|
||||
int client_len = sizeof(client_addr);
|
||||
#else
|
||||
socklen_t client_len = sizeof(client_addr);
|
||||
#endif
|
||||
|
||||
int len = -1;
|
||||
#ifdef _WIN32
|
||||
len = recvfrom(static_cast<SOCKET>(socket_fd), buffer, sizeof(buffer), 0, (sockaddr*)&client_addr, &client_len);
|
||||
#else
|
||||
len = recvfrom(static_cast<int>(socket_fd), buffer, sizeof(buffer), 0, (sockaddr*)&client_addr, &client_len);
|
||||
#endif
|
||||
|
||||
if (!is_running) break;
|
||||
|
||||
if (len > 0) {
|
||||
// Send ACK
|
||||
const char* ack_msg = "ACK";
|
||||
#ifdef _WIN32
|
||||
sendto(static_cast<SOCKET>(socket_fd), ack_msg, static_cast<int>(strlen(ack_msg)), 0, (sockaddr*)&client_addr, client_len);
|
||||
#else
|
||||
sendto(static_cast<int>(socket_fd), ack_msg, strlen(ack_msg), 0, (sockaddr*)&client_addr, client_len);
|
||||
#endif
|
||||
} else {
|
||||
// Error or closed
|
||||
// If we closed the socket in Stop(), this will likely trigger.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef _WIN32
|
||||
if (socket_fd != ~0ULL) closesocket(static_cast<SOCKET>(socket_fd));
|
||||
WSACleanup();
|
||||
#else
|
||||
if (socket_fd != ~0ULL) close(static_cast<int>(socket_fd));
|
||||
#endif
|
||||
socket_fd = ~0ULL;
|
||||
LOG_INFO(Network, "Legacy Online Server stopped");
|
||||
}
|
||||
|
||||
} // namespace Network
|
||||
@@ -1,30 +0,0 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <atomic>
|
||||
#include <cstdint>
|
||||
#include <memory>
|
||||
#include <thread>
|
||||
|
||||
namespace Network {
|
||||
|
||||
class LegacyOnlineService {
|
||||
public:
|
||||
LegacyOnlineService();
|
||||
~LegacyOnlineService();
|
||||
|
||||
void Start();
|
||||
void Stop();
|
||||
|
||||
private:
|
||||
void ServerLoop();
|
||||
|
||||
std::atomic_bool is_running{false};
|
||||
std::thread worker_thread;
|
||||
uintptr_t socket_fd{~0ULL}; // ~0ULL is approx -1 equivalent for unsigned
|
||||
static constexpr int PORT = 6000;
|
||||
};
|
||||
|
||||
} // namespace Network
|
||||
@@ -107,19 +107,9 @@ void Vic::Execute() {
|
||||
auto output_height{config.output_surface_config.out_surface_height + 1};
|
||||
output_surface.resize_destructive(output_width * output_height);
|
||||
|
||||
// Initialize the surface with the appropriate black pixel
|
||||
Pixel black_pixel{};
|
||||
if (config.output_surface_config.out_pixel_format == VideoPixelFormat::Y8__V8U8_N420) {
|
||||
// Y=0, U=512, V=512 (10-bit), A=0
|
||||
black_pixel = {0, 512, 512, 0};
|
||||
} else {
|
||||
// R=0, G=0, B=0, A=0
|
||||
black_pixel = {0, 0, 0, 0};
|
||||
}
|
||||
std::fill(output_surface.begin(), output_surface.end(), black_pixel);
|
||||
|
||||
if (Settings::values.nvdec_emulation.GetValue() == Settings::NvdecEmulation::Off) [[unlikely]] {
|
||||
|
||||
// Fill the frame with black, as otherwise they can have random data and be very glitchy.
|
||||
std::fill(output_surface.begin(), output_surface.end(), Pixel{});
|
||||
} else {
|
||||
for (size_t i = 0; i < config.slot_structs.size(); i++) {
|
||||
auto& slot_config{config.slot_structs[i]};
|
||||
@@ -132,18 +122,7 @@ void Vic::Execute() {
|
||||
nvdec_id = frame_queue.VicFindNvdecFdFromOffset(luma_offset);
|
||||
}
|
||||
|
||||
auto frame = frame_queue.GetFrame(nvdec_id, luma_offset);
|
||||
if (!frame) {
|
||||
// We might've failed to find the frame, or the nvdec id is stale/wrong.
|
||||
// Try to find the nvdec id again.
|
||||
const s32 new_id = frame_queue.VicFindNvdecFdFromOffset(luma_offset);
|
||||
if (new_id != -1) {
|
||||
nvdec_id = new_id;
|
||||
frame = frame_queue.GetFrame(nvdec_id, luma_offset);
|
||||
}
|
||||
}
|
||||
|
||||
if (frame) {
|
||||
if (auto frame = frame_queue.GetFrame(nvdec_id, luma_offset); frame) {
|
||||
if (frame.get()) {
|
||||
switch (frame->GetPixelFormat()) {
|
||||
case AV_PIX_FMT_YUV420P:
|
||||
@@ -191,7 +170,6 @@ void Vic::ReadProgressiveY8__V8U8_N420(const SlotStruct& slot, std::span<const P
|
||||
}
|
||||
|
||||
slot_surface.resize_destructive(out_luma_width * out_luma_height);
|
||||
std::fill(slot_surface.begin(), slot_surface.end(), Pixel{0, 512, 512, 0});
|
||||
|
||||
const auto in_luma_width{(std::min)(frame->GetWidth(), s32(out_luma_width))};
|
||||
const auto in_luma_height{(std::min)(frame->GetHeight(), s32(out_luma_height))};
|
||||
@@ -241,7 +219,6 @@ void Vic::ReadInterlacedY8__V8U8_N420(const SlotStruct& slot, std::span<const Pl
|
||||
const auto out_luma_stride{out_luma_width};
|
||||
|
||||
slot_surface.resize_destructive(out_luma_width * out_luma_height);
|
||||
std::fill(slot_surface.begin(), slot_surface.end(), Pixel{0, 512, 512, 0});
|
||||
|
||||
const auto in_luma_width{(std::min)(frame->GetWidth(), s32(out_luma_width))};
|
||||
[[maybe_unused]] const auto in_luma_height{
|
||||
|
||||
@@ -20,116 +20,122 @@ struct FormatTuple {
|
||||
GLenum format = GL_NONE;
|
||||
GLenum type = GL_NONE;
|
||||
};
|
||||
|
||||
#define SURFACE_FORMAT_LIST \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, A8B8G8R8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, A8B8G8R8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, A8B8G8R8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, A8B8G8R8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, R5G6B5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, B5G6R5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, A1R5G5B5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, A2B10G10R10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, A2B10G10R10_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, A2R10G10B10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, A1B5G5R5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, A5B5G5R1_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R8, GL_RED, GL_UNSIGNED_BYTE, R8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R8_SNORM, GL_RED, GL_BYTE, R8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R8I, GL_RED_INTEGER, GL_BYTE, R8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, R8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, R16G16B16A16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, R16G16B16A16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, R16G16B16A16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, R16G16B16A16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, R16G16B16A16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, B10G11R11_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, R32G32B32A32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_NONE, GL_NONE, BC1_RGBA_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_NONE, GL_NONE, BC2_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_NONE, GL_NONE, BC3_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RED_RGTC1, GL_NONE, GL_NONE, BC4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SIGNED_RED_RGTC1, GL_NONE, GL_NONE, BC4_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RG_RGTC2, GL_NONE, GL_NONE, BC5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SIGNED_RG_RGTC2, GL_NONE, GL_NONE, BC5_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_BPTC_UNORM, GL_NONE, GL_NONE, BC7_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_NONE, GL_NONE, BC6H_UFLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_NONE, GL_NONE, BC6H_SFLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_NONE, GL_NONE, ASTC_2D_4X4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, B8G8R8A8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA32F, GL_RGBA, GL_FLOAT, R32G32B32A32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, R32G32B32A32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG32F, GL_RG, GL_FLOAT, R32G32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG32I, GL_RG_INTEGER, GL_INT, R32G32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R32F, GL_RED, GL_FLOAT, R32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R16F, GL_RED, GL_HALF_FLOAT, R16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R16, GL_RED, GL_UNSIGNED_SHORT, R16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R16_SNORM, GL_RED, GL_SHORT, R16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, R16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R16I, GL_RED_INTEGER, GL_SHORT, R16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG16, GL_RG, GL_UNSIGNED_SHORT, R16G16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG16F, GL_RG, GL_HALF_FLOAT, R16G16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, R16G16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG16I, GL_RG_INTEGER, GL_SHORT, R16G16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG16_SNORM, GL_RG, GL_SHORT, R16G16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB32F, GL_RGB, GL_FLOAT, R32G32B32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, A8B8G8R8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG8, GL_RG, GL_UNSIGNED_BYTE, R8G8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG8_SNORM, GL_RG, GL_BYTE, R8G8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG8I, GL_RG_INTEGER, GL_BYTE, R8G8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, R8G8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, R32G32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, R16G16B16X16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, R32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_R32I, GL_RED_INTEGER, GL_INT, R32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_NONE, GL_NONE, ASTC_2D_8X8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_NONE, GL_NONE, ASTC_2D_8X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_NONE, GL_NONE, ASTC_2D_5X4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, B8G8R8A8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_NONE, GL_NONE, BC1_RGBA_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_NONE, GL_NONE, BC2_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_NONE, GL_NONE, BC3_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_NONE, GL_NONE, BC7_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, A4B4G4R4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_R8, GL_RED, GL_UNSIGNED_BYTE, G4R4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_NONE, GL_NONE, ASTC_2D_4X4_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_NONE, GL_NONE, ASTC_2D_8X8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_NONE, GL_NONE, ASTC_2D_8X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_NONE, GL_NONE, ASTC_2D_5X4_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_NONE, GL_NONE, ASTC_2D_5X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_NONE, GL_NONE, ASTC_2D_5X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_NONE, GL_NONE, ASTC_2D_10X8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_NONE, GL_NONE, ASTC_2D_10X8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_NONE, GL_NONE, ASTC_2D_6X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_NONE, GL_NONE, ASTC_2D_6X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_NONE, GL_NONE, ASTC_2D_10X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_NONE, GL_NONE, ASTC_2D_10X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_NONE, GL_NONE, ASTC_2D_10X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_NONE, GL_NONE, ASTC_2D_10X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_NONE, GL_NONE, ASTC_2D_10X10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_NONE, GL_NONE, ASTC_2D_10X10_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_NONE, GL_NONE, ASTC_2D_12X10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_NONE, GL_NONE, ASTC_2D_12X10_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_NONE, GL_NONE, ASTC_2D_12X12_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_NONE, GL_NONE, ASTC_2D_12X12_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_NONE, GL_NONE, ASTC_2D_8X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_NONE, GL_NONE, ASTC_2D_8X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_NONE, GL_NONE, ASTC_2D_6X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_NONE, GL_NONE, ASTC_2D_6X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, E5B9G9R9_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, D32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, D16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, X8_D24_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE, S8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, D24_UNORM_S8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, S8_UINT_D24_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, D32_FLOAT_S8_UINT)
|
||||
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TABLE = {{
|
||||
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
|
||||
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
|
||||
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
|
||||
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // A8B8G8R8_UINT
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // R5G6B5_UNORM
|
||||
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5_UNORM
|
||||
{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1R5G5B5_UNORM
|
||||
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
|
||||
{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
|
||||
{GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2R10G10B10_UNORM
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
|
||||
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // A5B5G5R1_UNORM
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
|
||||
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
|
||||
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
|
||||
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8_UINT
|
||||
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16A16_FLOAT
|
||||
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // R16G16B16A16_UNORM
|
||||
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // R16G16B16A16_SNORM
|
||||
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // R16G16B16A16_SINT
|
||||
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // R16G16B16A16_UINT
|
||||
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // B10G11R11_FLOAT
|
||||
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // R32G32B32A32_UINT
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // BC1_RGBA_UNORM
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // BC2_UNORM
|
||||
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // BC3_UNORM
|
||||
{GL_COMPRESSED_RED_RGTC1}, // BC4_UNORM
|
||||
{GL_COMPRESSED_SIGNED_RED_RGTC1}, // BC4_SNORM
|
||||
{GL_COMPRESSED_RG_RGTC2}, // BC5_UNORM
|
||||
{GL_COMPRESSED_SIGNED_RG_RGTC2}, // BC5_SNORM
|
||||
{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7_UNORM
|
||||
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
|
||||
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
|
||||
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
|
||||
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
|
||||
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
|
||||
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
|
||||
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
|
||||
{GL_RG32I, GL_RG_INTEGER, GL_INT}, // R32G32_SINT
|
||||
{GL_R32F, GL_RED, GL_FLOAT}, // R32_FLOAT
|
||||
{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16_FLOAT
|
||||
{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16_UNORM
|
||||
{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16_SNORM
|
||||
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16_UINT
|
||||
{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16_SINT
|
||||
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // R16G16_UNORM
|
||||
{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // R16G16_FLOAT
|
||||
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // R16G16_UINT
|
||||
{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // R16G16_SINT
|
||||
{GL_RG16_SNORM, GL_RG, GL_SHORT}, // R16G16_SNORM
|
||||
{GL_RGB32F, GL_RGB, GL_FLOAT}, // R32G32B32_FLOAT
|
||||
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_SRGB
|
||||
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // R8G8_UNORM
|
||||
{GL_RG8_SNORM, GL_RG, GL_BYTE}, // R8G8_SNORM
|
||||
{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // R8G8_SINT
|
||||
{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // R8G8_UINT
|
||||
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // R32G32_UINT
|
||||
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16X16_FLOAT
|
||||
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32_UINT
|
||||
{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32_SINT
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
|
||||
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
|
||||
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
|
||||
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
|
||||
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
|
||||
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // G4R4_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
|
||||
{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
|
||||
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
|
||||
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
|
||||
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
|
||||
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
|
||||
{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM
|
||||
{GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
|
||||
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
|
||||
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
|
||||
GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // D32_FLOAT_S8_UINT
|
||||
#define SURFACE_FORMAT_ELEM(a1, a2, a3, name) {a1, a2, a3},
|
||||
SURFACE_FORMAT_LIST
|
||||
#undef SURFACE_FORMAT_ELEM
|
||||
}};
|
||||
|
||||
inline const FormatTuple& GetFormatTuple(VideoCore::Surface::PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
|
||||
return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
|
||||
constexpr FormatTuple GetFormatTuple(VideoCore::Surface::PixelFormat pixel_format) noexcept {
|
||||
switch (pixel_format) {
|
||||
#define SURFACE_FORMAT_ELEM(a1, a2, a3, name) case VideoCore::Surface::PixelFormat::name: return {a1, a2, a3};
|
||||
SURFACE_FORMAT_LIST
|
||||
#undef SURFACE_FORMAT_ELEM
|
||||
#undef SURFACE_FORMAT_LIST
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {
|
||||
|
||||
@@ -105,148 +105,141 @@ VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_
|
||||
}
|
||||
|
||||
} // namespace Sampler
|
||||
|
||||
namespace {
|
||||
constexpr u32 Attachable = 1 << 0;
|
||||
constexpr u32 Storage = 1 << 1;
|
||||
|
||||
struct FormatTuple {
|
||||
VkFormat format; ///< Vulkan format
|
||||
int usage = 0; ///< Describes image format usage
|
||||
} constexpr tex_format_tuples[] = {
|
||||
{VK_FORMAT_A8B8G8R8_UNORM_PACK32, Attachable | Storage}, // A8B8G8R8_UNORM
|
||||
{VK_FORMAT_A8B8G8R8_SNORM_PACK32, Attachable | Storage}, // A8B8G8R8_SNORM
|
||||
{VK_FORMAT_A8B8G8R8_SINT_PACK32, Attachable | Storage}, // A8B8G8R8_SINT
|
||||
{VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // A8B8G8R8_UINT
|
||||
{VK_FORMAT_R5G6B5_UNORM_PACK16, Attachable}, // R5G6B5_UNORM
|
||||
{VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5_UNORM
|
||||
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1R5G5B5_UNORM
|
||||
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM
|
||||
{VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT
|
||||
{VK_FORMAT_A2R10G10B10_UNORM_PACK32, Attachable}, // A2R10G10B10_UNORM
|
||||
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5_UNORM (flipped with swizzle)
|
||||
{VK_FORMAT_R5G5B5A1_UNORM_PACK16}, // A5B5G5R1_UNORM (specially swizzled)
|
||||
{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8_UNORM
|
||||
{VK_FORMAT_R8_SNORM, Attachable | Storage}, // R8_SNORM
|
||||
{VK_FORMAT_R8_SINT, Attachable | Storage}, // R8_SINT
|
||||
{VK_FORMAT_R8_UINT, Attachable | Storage}, // R8_UINT
|
||||
{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // R16G16B16A16_FLOAT
|
||||
{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // R16G16B16A16_UNORM
|
||||
{VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // R16G16B16A16_SNORM
|
||||
{VK_FORMAT_R16G16B16A16_SINT, Attachable | Storage}, // R16G16B16A16_SINT
|
||||
{VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // R16G16B16A16_UINT
|
||||
{VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // B10G11R11_FLOAT
|
||||
{VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // R32G32B32A32_UINT
|
||||
{VK_FORMAT_BC1_RGBA_UNORM_BLOCK}, // BC1_RGBA_UNORM
|
||||
{VK_FORMAT_BC2_UNORM_BLOCK}, // BC2_UNORM
|
||||
{VK_FORMAT_BC3_UNORM_BLOCK}, // BC3_UNORM
|
||||
{VK_FORMAT_BC4_UNORM_BLOCK}, // BC4_UNORM
|
||||
{VK_FORMAT_BC4_SNORM_BLOCK}, // BC4_SNORM
|
||||
{VK_FORMAT_BC5_UNORM_BLOCK}, // BC5_UNORM
|
||||
{VK_FORMAT_BC5_SNORM_BLOCK}, // BC5_SNORM
|
||||
{VK_FORMAT_BC7_UNORM_BLOCK}, // BC7_UNORM
|
||||
{VK_FORMAT_BC6H_UFLOAT_BLOCK}, // BC6H_UFLOAT
|
||||
{VK_FORMAT_BC6H_SFLOAT_BLOCK}, // BC6H_SFLOAT
|
||||
{VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4_UNORM
|
||||
{VK_FORMAT_B8G8R8A8_UNORM, Attachable | Storage}, // B8G8R8A8_UNORM
|
||||
{VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // R32G32B32A32_FLOAT
|
||||
{VK_FORMAT_R32G32B32A32_SINT, Attachable | Storage}, // R32G32B32A32_SINT
|
||||
{VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // R32G32_FLOAT
|
||||
{VK_FORMAT_R32G32_SINT, Attachable | Storage}, // R32G32_SINT
|
||||
{VK_FORMAT_R32_SFLOAT, Attachable | Storage}, // R32_FLOAT
|
||||
{VK_FORMAT_R16_SFLOAT, Attachable | Storage}, // R16_FLOAT
|
||||
{VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16_UNORM
|
||||
{VK_FORMAT_R16_SNORM, Attachable | Storage}, // R16_SNORM
|
||||
{VK_FORMAT_R16_UINT, Attachable | Storage}, // R16_UINT
|
||||
{VK_FORMAT_R16_SINT, Attachable | Storage}, // R16_SINT
|
||||
{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM
|
||||
{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT
|
||||
{VK_FORMAT_R16G16_UINT, Attachable | Storage}, // R16G16_UINT
|
||||
{VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT
|
||||
{VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM
|
||||
{VK_FORMAT_R32G32B32_SFLOAT}, // R32G32B32_FLOAT
|
||||
{VK_FORMAT_A8B8G8R8_SRGB_PACK32, Attachable}, // A8B8G8R8_SRGB
|
||||
{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // R8G8_UNORM
|
||||
{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // R8G8_SNORM
|
||||
{VK_FORMAT_R8G8_SINT, Attachable | Storage}, // R8G8_SINT
|
||||
{VK_FORMAT_R8G8_UINT, Attachable | Storage}, // R8G8_UINT
|
||||
{VK_FORMAT_R32G32_UINT, Attachable | Storage}, // R32G32_UINT
|
||||
{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // R16G16B16X16_FLOAT
|
||||
{VK_FORMAT_R32_UINT, Attachable | Storage}, // R32_UINT
|
||||
{VK_FORMAT_R32_SINT, Attachable | Storage}, // R32_SINT
|
||||
{VK_FORMAT_ASTC_8x8_UNORM_BLOCK}, // ASTC_2D_8X8_UNORM
|
||||
{VK_FORMAT_ASTC_8x5_UNORM_BLOCK}, // ASTC_2D_8X5_UNORM
|
||||
{VK_FORMAT_ASTC_5x4_UNORM_BLOCK}, // ASTC_2D_5X4_UNORM
|
||||
{VK_FORMAT_B8G8R8A8_SRGB, Attachable}, // B8G8R8A8_SRGB
|
||||
{VK_FORMAT_BC1_RGBA_SRGB_BLOCK}, // BC1_RGBA_SRGB
|
||||
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
|
||||
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
|
||||
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
|
||||
{VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT}, // A4B4G4R4_UNORM
|
||||
{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
|
||||
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
|
||||
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
|
||||
{VK_FORMAT_ASTC_8x5_SRGB_BLOCK}, // ASTC_2D_8X5_SRGB
|
||||
{VK_FORMAT_ASTC_5x4_SRGB_BLOCK}, // ASTC_2D_5X4_SRGB
|
||||
{VK_FORMAT_ASTC_5x5_UNORM_BLOCK}, // ASTC_2D_5X5_UNORM
|
||||
{VK_FORMAT_ASTC_5x5_SRGB_BLOCK}, // ASTC_2D_5X5_SRGB
|
||||
{VK_FORMAT_ASTC_10x8_UNORM_BLOCK}, // ASTC_2D_10X8_UNORM
|
||||
{VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
|
||||
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
|
||||
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
|
||||
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
|
||||
{VK_FORMAT_ASTC_10x6_SRGB_BLOCK}, // ASTC_2D_10X6_SRGB
|
||||
{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
|
||||
{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
|
||||
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
|
||||
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
|
||||
{VK_FORMAT_ASTC_12x10_UNORM_BLOCK}, // ASTC_2D_12X10_UNORM
|
||||
{VK_FORMAT_ASTC_12x10_SRGB_BLOCK}, // ASTC_2D_12X10_SRGB
|
||||
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
|
||||
{VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
|
||||
{VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6_UNORM
|
||||
{VK_FORMAT_ASTC_8x6_SRGB_BLOCK}, // ASTC_2D_8X6_SRGB
|
||||
{VK_FORMAT_ASTC_6x5_UNORM_BLOCK}, // ASTC_2D_6X5_UNORM
|
||||
{VK_FORMAT_ASTC_6x5_SRGB_BLOCK}, // ASTC_2D_6X5_SRGB
|
||||
{VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9_FLOAT
|
||||
|
||||
// Depth formats
|
||||
{VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
|
||||
{VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
|
||||
{VK_FORMAT_X8_D24_UNORM_PACK32, Attachable}, // X8_D24_UNORM
|
||||
|
||||
// Stencil formats
|
||||
{VK_FORMAT_S8_UINT, Attachable}, // S8_UINT
|
||||
|
||||
// DepthStencil formats
|
||||
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // D24_UNORM_S8_UINT
|
||||
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // S8_UINT_D24_UNORM (emulated)
|
||||
{VK_FORMAT_D32_SFLOAT_S8_UINT, Attachable}, // D32_FLOAT_S8_UINT
|
||||
VkFormat format{}; ///< Vulkan format
|
||||
s32 usage = 0; ///< Describes image format usage
|
||||
};
|
||||
static_assert(std::size(tex_format_tuples) == VideoCore::Surface::MaxPixelFormat);
|
||||
|
||||
constexpr bool IsZetaFormat(PixelFormat pixel_format) {
|
||||
return pixel_format >= PixelFormat::MaxColorFormat &&
|
||||
pixel_format < PixelFormat::MaxDepthStencilFormat;
|
||||
return pixel_format >= PixelFormat::MaxColorFormat && pixel_format < PixelFormat::MaxDepthStencilFormat;
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb,
|
||||
PixelFormat pixel_format) {
|
||||
ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples));
|
||||
FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)];
|
||||
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb, PixelFormat pixel_format) {
|
||||
u32 const usage_attachable = 1 << 0;
|
||||
u32 const usage_storage = 1 << 1;
|
||||
FormatTuple tuple;
|
||||
switch (pixel_format) {
|
||||
#define SURFACE_FORMAT_LIST \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_UNORM_PACK32, usage_attachable | usage_storage, A8B8G8R8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SNORM_PACK32, usage_attachable | usage_storage, A8B8G8R8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SINT_PACK32, usage_attachable | usage_storage, A8B8G8R8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_UINT_PACK32, usage_attachable | usage_storage, A8B8G8R8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R5G6B5_UNORM_PACK16, usage_attachable, R5G6B5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_B5G6R5_UNORM_PACK16, 0, B5G6R5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A1R5G5B5_UNORM_PACK16, usage_attachable, A1R5G5B5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A2B10G10R10_UNORM_PACK32, usage_attachable | usage_storage, A2B10G10R10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A2B10G10R10_UINT_PACK32, usage_attachable | usage_storage, A2B10G10R10_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A2R10G10B10_UNORM_PACK32, usage_attachable, A2R10G10B10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A1R5G5B5_UNORM_PACK16, usage_attachable, A1B5G5R5_UNORM) /*flipped with swizzle*/ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R5G5B5A1_UNORM_PACK16, 0, A5B5G5R1_UNORM) /*specially swizzled*/ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_UNORM, usage_attachable | usage_storage, R8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_SNORM, usage_attachable | usage_storage, R8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_SINT, usage_attachable | usage_storage, R8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_UINT, usage_attachable | usage_storage, R8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SFLOAT, usage_attachable | usage_storage, R16G16B16A16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_UNORM, usage_attachable | usage_storage, R16G16B16A16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SNORM, usage_attachable | usage_storage, R16G16B16A16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SINT, usage_attachable | usage_storage, R16G16B16A16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_UINT, usage_attachable | usage_storage, R16G16B16A16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_B10G11R11_UFLOAT_PACK32, usage_attachable | usage_storage, B10G11R11_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_UINT, usage_attachable | usage_storage, R32G32B32A32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC1_RGBA_UNORM_BLOCK, 0, BC1_RGBA_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC2_UNORM_BLOCK, 0, BC2_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC3_UNORM_BLOCK, 0, BC3_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC4_UNORM_BLOCK, 0, BC4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC4_SNORM_BLOCK, 0, BC4_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC5_UNORM_BLOCK, 0, BC5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC5_SNORM_BLOCK, 0, BC5_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC7_UNORM_BLOCK, 0, BC7_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC6H_UFLOAT_BLOCK, 0, BC6H_UFLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC6H_SFLOAT_BLOCK, 0, BC6H_SFLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_4x4_UNORM_BLOCK, 0, ASTC_2D_4X4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_B8G8R8A8_UNORM, usage_attachable | usage_storage, B8G8R8A8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_SFLOAT, usage_attachable | usage_storage, R32G32B32A32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_SINT, usage_attachable | usage_storage, R32G32B32A32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_SFLOAT, usage_attachable | usage_storage, R32G32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_SINT, usage_attachable | usage_storage, R32G32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_SFLOAT, usage_attachable | usage_storage, R32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SFLOAT, usage_attachable | usage_storage, R16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_UNORM, usage_attachable | usage_storage, R16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SNORM, usage_attachable | usage_storage, R16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_UINT, usage_attachable | usage_storage, R16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SINT, usage_attachable | usage_storage, R16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_UNORM, usage_attachable | usage_storage, R16G16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SFLOAT, usage_attachable | usage_storage, R16G16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_UINT, usage_attachable | usage_storage, R16G16_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SINT, usage_attachable | usage_storage, R16G16_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SNORM, usage_attachable | usage_storage, R16G16_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32_SFLOAT, 0, R32G32B32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SRGB_PACK32, usage_attachable, A8B8G8R8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_UNORM, usage_attachable | usage_storage, R8G8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_SNORM, usage_attachable | usage_storage, R8G8_SNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_SINT, usage_attachable | usage_storage, R8G8_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_UINT, usage_attachable | usage_storage, R8G8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_UINT, usage_attachable | usage_storage, R32G32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SFLOAT, usage_attachable | usage_storage, R16G16B16X16_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_UINT, usage_attachable | usage_storage, R32_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_SINT, usage_attachable | usage_storage, R32_SINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x8_UNORM_BLOCK, 0, ASTC_2D_8X8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x5_UNORM_BLOCK, 0, ASTC_2D_8X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x4_UNORM_BLOCK, 0, ASTC_2D_5X4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_B8G8R8A8_SRGB, usage_attachable, B8G8R8A8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC1_RGBA_SRGB_BLOCK, 0, BC1_RGBA_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC2_SRGB_BLOCK, 0, BC2_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC3_SRGB_BLOCK, 0, BC3_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_BC7_SRGB_BLOCK, 0, BC7_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT, 0, A4B4G4R4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_R4G4_UNORM_PACK8, 0, G4R4_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_4x4_SRGB_BLOCK, 0, ASTC_2D_4X4_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x8_SRGB_BLOCK, 0, ASTC_2D_8X8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x5_SRGB_BLOCK, 0, ASTC_2D_8X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x4_SRGB_BLOCK, 0, ASTC_2D_5X4_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x5_UNORM_BLOCK, 0, ASTC_2D_5X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x5_SRGB_BLOCK, 0, ASTC_2D_5X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x8_UNORM_BLOCK, 0, ASTC_2D_10X8_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x8_SRGB_BLOCK, 0, ASTC_2D_10X8_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x6_UNORM_BLOCK, 0, ASTC_2D_6X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x6_SRGB_BLOCK, 0, ASTC_2D_6X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x6_UNORM_BLOCK, 0, ASTC_2D_10X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x6_SRGB_BLOCK, 0, ASTC_2D_10X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x5_UNORM_BLOCK, 0, ASTC_2D_10X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x5_SRGB_BLOCK, 0, ASTC_2D_10X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x10_UNORM_BLOCK, 0, ASTC_2D_10X10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x10_SRGB_BLOCK, 0, ASTC_2D_10X10_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x10_UNORM_BLOCK, 0, ASTC_2D_12X10_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x10_SRGB_BLOCK, 0, ASTC_2D_12X10_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x12_UNORM_BLOCK, 0, ASTC_2D_12X12_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x12_SRGB_BLOCK, 0, ASTC_2D_12X12_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x6_UNORM_BLOCK, 0, ASTC_2D_8X6_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x6_SRGB_BLOCK, 0, ASTC_2D_8X6_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x5_UNORM_BLOCK, 0, ASTC_2D_6X5_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x5_SRGB_BLOCK, 0, ASTC_2D_6X5_SRGB) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, 0, E5B9G9R9_FLOAT) \
|
||||
/* Depth formats */ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_D32_SFLOAT, usage_attachable, D32_FLOAT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_D16_UNORM, usage_attachable, D16_UNORM) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_X8_D24_UNORM_PACK32, usage_attachable, X8_D24_UNORM) \
|
||||
/* Stencil formats */ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_S8_UINT, usage_attachable, S8_UINT) \
|
||||
/* DepthStencil formats */ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_D24_UNORM_S8_UINT, usage_attachable, D24_UNORM_S8_UINT) \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_D24_UNORM_S8_UINT, usage_attachable, S8_UINT_D24_UNORM) /* emulated */ \
|
||||
SURFACE_FORMAT_ELEM(VK_FORMAT_D32_SFLOAT_S8_UINT, usage_attachable, D32_FLOAT_S8_UINT)
|
||||
#define SURFACE_FORMAT_ELEM(res, usage, pixel) case PixelFormat::pixel: tuple = {res, usage}; break;
|
||||
SURFACE_FORMAT_LIST
|
||||
default: UNREACHABLE_MSG("unknown format {}", pixel_format);
|
||||
#undef SURFACE_FORMAT_ELEM
|
||||
#undef SURFACE_FORMAT_LIST
|
||||
}
|
||||
bool const is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
|
||||
// Transcode on hardware that doesn't support ASTC natively
|
||||
if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) {
|
||||
const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
|
||||
|
||||
switch (Settings::values.astc_recompression.GetValue()) {
|
||||
case Settings::AstcRecompression::Uncompressed:
|
||||
if (is_srgb) {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
|
||||
} else {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
tuple.usage |= Storage;
|
||||
tuple.usage |= usage_storage;
|
||||
}
|
||||
break;
|
||||
case Settings::AstcRecompression::Bc1:
|
||||
@@ -259,7 +252,6 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
|
||||
}
|
||||
// Transcode on hardware that doesn't support BCn natively
|
||||
if (!device.IsOptimalBcnSupported() && VideoCore::Surface::IsPixelFormatBCn(pixel_format)) {
|
||||
const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
|
||||
if (pixel_format == PixelFormat::BC4_SNORM) {
|
||||
tuple.format = VK_FORMAT_R8_SNORM;
|
||||
} else if (pixel_format == PixelFormat::BC4_UNORM) {
|
||||
@@ -268,8 +260,7 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
|
||||
tuple.format = VK_FORMAT_R8G8_SNORM;
|
||||
} else if (pixel_format == PixelFormat::BC5_UNORM) {
|
||||
tuple.format = VK_FORMAT_R8G8_UNORM;
|
||||
} else if (pixel_format == PixelFormat::BC6H_SFLOAT ||
|
||||
pixel_format == PixelFormat::BC6H_UFLOAT) {
|
||||
} else if (pixel_format == PixelFormat::BC6H_SFLOAT || pixel_format == PixelFormat::BC6H_UFLOAT) {
|
||||
tuple.format = VK_FORMAT_R16G16B16A16_SFLOAT;
|
||||
} else if (is_srgb) {
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
|
||||
@@ -277,9 +268,8 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
|
||||
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
|
||||
}
|
||||
}
|
||||
const bool attachable = (tuple.usage & Attachable) != 0;
|
||||
const bool storage = (tuple.usage & Storage) != 0;
|
||||
|
||||
bool const attachable = (tuple.usage & usage_attachable) != 0;
|
||||
bool const storage = (tuple.usage & usage_storage) != 0;
|
||||
VkFormatFeatureFlags usage{};
|
||||
switch (format_type) {
|
||||
case FormatType::Buffer:
|
||||
|
||||
@@ -1,3 +1,5 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -13,127 +15,125 @@
|
||||
|
||||
namespace VideoCore::Surface {
|
||||
|
||||
#define PIXEL_FORMAT_LIST \
|
||||
PIXEL_FORMAT_ELEM(A8B8G8R8_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A8B8G8R8_SNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A8B8G8R8_SINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A8B8G8R8_UINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R5G6B5_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(B5G6R5_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(A1R5G5B5_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(A2B10G10R10_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A2B10G10R10_UINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A2R10G10B10_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(A1B5G5R5_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(A5B5G5R1_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R8_UNORM, 1, 1, 8) \
|
||||
PIXEL_FORMAT_ELEM(R8_SNORM, 1, 1, 8) \
|
||||
PIXEL_FORMAT_ELEM(R8_SINT, 1, 1, 8) \
|
||||
PIXEL_FORMAT_ELEM(R8_UINT, 1, 1, 8) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16A16_FLOAT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16A16_UNORM, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16A16_SNORM, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16A16_SINT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16A16_UINT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(B10G11R11_FLOAT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R32G32B32A32_UINT, 1, 1, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC1_RGBA_UNORM, 4, 4, 64) \
|
||||
PIXEL_FORMAT_ELEM(BC2_UNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC3_UNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC4_UNORM, 4, 4, 64) \
|
||||
PIXEL_FORMAT_ELEM(BC4_SNORM, 4, 4, 64) \
|
||||
PIXEL_FORMAT_ELEM(BC5_UNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC5_SNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC7_UNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC6H_UFLOAT, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC6H_SFLOAT, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_4X4_UNORM, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(B8G8R8A8_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R32G32B32A32_FLOAT, 1, 1, 128) \
|
||||
PIXEL_FORMAT_ELEM(R32G32B32A32_SINT, 1, 1, 128) \
|
||||
PIXEL_FORMAT_ELEM(R32G32_FLOAT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R32G32_SINT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R32_FLOAT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R16_FLOAT, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R16_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R16_SNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R16_UINT, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R16_SINT, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R16G16_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R16G16_FLOAT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R16G16_UINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R16G16_SINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R16G16_SNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R32G32B32_FLOAT, 1, 1, 96) \
|
||||
PIXEL_FORMAT_ELEM(A8B8G8R8_SRGB, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R8G8_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R8G8_SNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R8G8_SINT, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R8G8_UINT, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(R32G32_UINT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R16G16B16X16_FLOAT, 1, 1, 64) \
|
||||
PIXEL_FORMAT_ELEM(R32_UINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(R32_SINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X8_UNORM, 8, 8, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X5_UNORM, 8, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_5X4_UNORM, 5, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(B8G8R8A8_SRGB, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(BC1_RGBA_SRGB, 4, 4, 64) \
|
||||
PIXEL_FORMAT_ELEM(BC2_SRGB, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC3_SRGB, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(BC7_SRGB, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(A4B4G4R4_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(G4R4_UNORM, 1, 1, 8) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_4X4_SRGB, 4, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X8_SRGB, 8, 8, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X5_SRGB, 8, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_5X4_SRGB, 5, 4, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_5X5_UNORM, 5, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_5X5_SRGB, 5, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X8_UNORM, 10, 8, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X8_SRGB, 10, 8, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_6X6_UNORM, 6, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_6X6_SRGB, 6, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X6_UNORM, 10, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X6_SRGB, 10, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X5_UNORM, 10, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X5_SRGB, 10, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X10_UNORM, 10, 10, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_10X10_SRGB, 10, 10, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_12X10_UNORM, 12, 10, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_12X10_SRGB, 12, 10, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_12X12_UNORM, 12, 12, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_12X12_SRGB, 12, 12, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X6_UNORM, 8, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_8X6_SRGB, 8, 6, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_6X5_UNORM, 6, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(ASTC_2D_6X5_SRGB, 6, 5, 128) \
|
||||
PIXEL_FORMAT_ELEM(E5B9G9R9_FLOAT, 1, 1, 32) \
|
||||
/* Depth formats */ \
|
||||
PIXEL_FORMAT_ELEM(D32_FLOAT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(D16_UNORM, 1, 1, 16) \
|
||||
PIXEL_FORMAT_ELEM(X8_D24_UNORM, 1, 1, 32) \
|
||||
/* Stencil formats */ \
|
||||
PIXEL_FORMAT_ELEM(S8_UINT, 1, 1, 8) \
|
||||
/* DepthStencil formats */ \
|
||||
PIXEL_FORMAT_ELEM(D24_UNORM_S8_UINT, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(S8_UINT_D24_UNORM, 1, 1, 32) \
|
||||
PIXEL_FORMAT_ELEM(D32_FLOAT_S8_UINT, 1, 1, 64)
|
||||
|
||||
enum class PixelFormat {
|
||||
A8B8G8R8_UNORM,
|
||||
A8B8G8R8_SNORM,
|
||||
A8B8G8R8_SINT,
|
||||
A8B8G8R8_UINT,
|
||||
R5G6B5_UNORM,
|
||||
B5G6R5_UNORM,
|
||||
A1R5G5B5_UNORM,
|
||||
A2B10G10R10_UNORM,
|
||||
A2B10G10R10_UINT,
|
||||
A2R10G10B10_UNORM,
|
||||
A1B5G5R5_UNORM,
|
||||
A5B5G5R1_UNORM,
|
||||
R8_UNORM,
|
||||
R8_SNORM,
|
||||
R8_SINT,
|
||||
R8_UINT,
|
||||
R16G16B16A16_FLOAT,
|
||||
R16G16B16A16_UNORM,
|
||||
R16G16B16A16_SNORM,
|
||||
R16G16B16A16_SINT,
|
||||
R16G16B16A16_UINT,
|
||||
B10G11R11_FLOAT,
|
||||
R32G32B32A32_UINT,
|
||||
BC1_RGBA_UNORM,
|
||||
BC2_UNORM,
|
||||
BC3_UNORM,
|
||||
BC4_UNORM,
|
||||
BC4_SNORM,
|
||||
BC5_UNORM,
|
||||
BC5_SNORM,
|
||||
BC7_UNORM,
|
||||
BC6H_UFLOAT,
|
||||
BC6H_SFLOAT,
|
||||
ASTC_2D_4X4_UNORM,
|
||||
B8G8R8A8_UNORM,
|
||||
R32G32B32A32_FLOAT,
|
||||
R32G32B32A32_SINT,
|
||||
R32G32_FLOAT,
|
||||
R32G32_SINT,
|
||||
R32_FLOAT,
|
||||
R16_FLOAT,
|
||||
R16_UNORM,
|
||||
R16_SNORM,
|
||||
R16_UINT,
|
||||
R16_SINT,
|
||||
R16G16_UNORM,
|
||||
R16G16_FLOAT,
|
||||
R16G16_UINT,
|
||||
R16G16_SINT,
|
||||
R16G16_SNORM,
|
||||
R32G32B32_FLOAT,
|
||||
A8B8G8R8_SRGB,
|
||||
R8G8_UNORM,
|
||||
R8G8_SNORM,
|
||||
R8G8_SINT,
|
||||
R8G8_UINT,
|
||||
R32G32_UINT,
|
||||
R16G16B16X16_FLOAT,
|
||||
R32_UINT,
|
||||
R32_SINT,
|
||||
ASTC_2D_8X8_UNORM,
|
||||
ASTC_2D_8X5_UNORM,
|
||||
ASTC_2D_5X4_UNORM,
|
||||
B8G8R8A8_SRGB,
|
||||
BC1_RGBA_SRGB,
|
||||
BC2_SRGB,
|
||||
BC3_SRGB,
|
||||
BC7_SRGB,
|
||||
A4B4G4R4_UNORM,
|
||||
G4R4_UNORM,
|
||||
ASTC_2D_4X4_SRGB,
|
||||
ASTC_2D_8X8_SRGB,
|
||||
ASTC_2D_8X5_SRGB,
|
||||
ASTC_2D_5X4_SRGB,
|
||||
ASTC_2D_5X5_UNORM,
|
||||
ASTC_2D_5X5_SRGB,
|
||||
ASTC_2D_10X8_UNORM,
|
||||
ASTC_2D_10X8_SRGB,
|
||||
ASTC_2D_6X6_UNORM,
|
||||
ASTC_2D_6X6_SRGB,
|
||||
ASTC_2D_10X6_UNORM,
|
||||
ASTC_2D_10X6_SRGB,
|
||||
ASTC_2D_10X5_UNORM,
|
||||
ASTC_2D_10X5_SRGB,
|
||||
ASTC_2D_10X10_UNORM,
|
||||
ASTC_2D_10X10_SRGB,
|
||||
ASTC_2D_12X10_UNORM,
|
||||
ASTC_2D_12X10_SRGB,
|
||||
ASTC_2D_12X12_UNORM,
|
||||
ASTC_2D_12X12_SRGB,
|
||||
ASTC_2D_8X6_UNORM,
|
||||
ASTC_2D_8X6_SRGB,
|
||||
ASTC_2D_6X5_UNORM,
|
||||
ASTC_2D_6X5_SRGB,
|
||||
E5B9G9R9_FLOAT,
|
||||
|
||||
MaxColorFormat,
|
||||
|
||||
// Depth formats
|
||||
D32_FLOAT = MaxColorFormat,
|
||||
D16_UNORM,
|
||||
X8_D24_UNORM,
|
||||
|
||||
MaxDepthFormat,
|
||||
|
||||
// Stencil formats
|
||||
S8_UINT = MaxDepthFormat,
|
||||
MaxStencilFormat,
|
||||
|
||||
// DepthStencil formats
|
||||
D24_UNORM_S8_UINT = MaxStencilFormat,
|
||||
S8_UINT_D24_UNORM,
|
||||
D32_FLOAT_S8_UINT,
|
||||
|
||||
MaxDepthStencilFormat,
|
||||
|
||||
#define PIXEL_FORMAT_ELEM(name, ...) name,
|
||||
PIXEL_FORMAT_LIST
|
||||
#undef PIXEL_FORMAT_ELEM
|
||||
MaxColorFormat = D32_FLOAT,
|
||||
MaxDepthFormat = S8_UINT,
|
||||
MaxStencilFormat = D24_UNORM_S8_UINT,
|
||||
MaxDepthStencilFormat = u8(D32_FLOAT_S8_UINT) + 1,
|
||||
Max = MaxDepthStencilFormat,
|
||||
Invalid = 255,
|
||||
};
|
||||
constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
|
||||
constexpr std::size_t MaxPixelFormat = std::size_t(PixelFormat::Max);
|
||||
|
||||
enum class SurfaceType {
|
||||
ColorTexture = 0,
|
||||
@@ -154,371 +154,55 @@ enum class SurfaceTarget {
|
||||
TextureCubeArray,
|
||||
};
|
||||
|
||||
constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
|
||||
1, // A8B8G8R8_UNORM
|
||||
1, // A8B8G8R8_SNORM
|
||||
1, // A8B8G8R8_SINT
|
||||
1, // A8B8G8R8_UINT
|
||||
1, // R5G6B5_UNORM
|
||||
1, // B5G6R5_UNORM
|
||||
1, // A1R5G5B5_UNORM
|
||||
1, // A2B10G10R10_UNORM
|
||||
1, // A2B10G10R10_UINT
|
||||
1, // A2R10G10B10_UNORM
|
||||
1, // A1B5G5R5_UNORM
|
||||
1, // A5B5G5R1_UNORM
|
||||
1, // R8_UNORM
|
||||
1, // R8_SNORM
|
||||
1, // R8_SINT
|
||||
1, // R8_UINT
|
||||
1, // R16G16B16A16_FLOAT
|
||||
1, // R16G16B16A16_UNORM
|
||||
1, // R16G16B16A16_SNORM
|
||||
1, // R16G16B16A16_SINT
|
||||
1, // R16G16B16A16_UINT
|
||||
1, // B10G11R11_FLOAT
|
||||
1, // R32G32B32A32_UINT
|
||||
4, // BC1_RGBA_UNORM
|
||||
4, // BC2_UNORM
|
||||
4, // BC3_UNORM
|
||||
4, // BC4_UNORM
|
||||
4, // BC4_SNORM
|
||||
4, // BC5_UNORM
|
||||
4, // BC5_SNORM
|
||||
4, // BC7_UNORM
|
||||
4, // BC6H_UFLOAT
|
||||
4, // BC6H_SFLOAT
|
||||
4, // ASTC_2D_4X4_UNORM
|
||||
1, // B8G8R8A8_UNORM
|
||||
1, // R32G32B32A32_FLOAT
|
||||
1, // R32G32B32A32_SINT
|
||||
1, // R32G32_FLOAT
|
||||
1, // R32G32_SINT
|
||||
1, // R32_FLOAT
|
||||
1, // R16_FLOAT
|
||||
1, // R16_UNORM
|
||||
1, // R16_SNORM
|
||||
1, // R16_UINT
|
||||
1, // R16_SINT
|
||||
1, // R16G16_UNORM
|
||||
1, // R16G16_FLOAT
|
||||
1, // R16G16_UINT
|
||||
1, // R16G16_SINT
|
||||
1, // R16G16_SNORM
|
||||
1, // R32G32B32_FLOAT
|
||||
1, // A8B8G8R8_SRGB
|
||||
1, // R8G8_UNORM
|
||||
1, // R8G8_SNORM
|
||||
1, // R8G8_SINT
|
||||
1, // R8G8_UINT
|
||||
1, // R32G32_UINT
|
||||
1, // R16G16B16X16_FLOAT
|
||||
1, // R32_UINT
|
||||
1, // R32_SINT
|
||||
8, // ASTC_2D_8X8_UNORM
|
||||
8, // ASTC_2D_8X5_UNORM
|
||||
5, // ASTC_2D_5X4_UNORM
|
||||
1, // B8G8R8A8_SRGB
|
||||
4, // BC1_RGBA_SRGB
|
||||
4, // BC2_SRGB
|
||||
4, // BC3_SRGB
|
||||
4, // BC7_SRGB
|
||||
1, // A4B4G4R4_UNORM
|
||||
1, // G4R4_UNORM
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
8, // ASTC_2D_8X5_SRGB
|
||||
5, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5_UNORM
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
10, // ASTC_2D_10X8_UNORM
|
||||
10, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
10, // ASTC_2D_10X6_UNORM
|
||||
10, // ASTC_2D_10X6_SRGB
|
||||
10, // ASTC_2D_10X5_UNORM
|
||||
10, // ASTC_2D_10X5_SRGB
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
12, // ASTC_2D_12X10_UNORM
|
||||
12, // ASTC_2D_12X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
12, // ASTC_2D_12X12_SRGB
|
||||
8, // ASTC_2D_8X6_UNORM
|
||||
8, // ASTC_2D_8X6_SRGB
|
||||
6, // ASTC_2D_6X5_UNORM
|
||||
6, // ASTC_2D_6X5_SRGB
|
||||
1, // E5B9G9R9_FLOAT
|
||||
1, // D32_FLOAT
|
||||
1, // D16_UNORM
|
||||
1, // X8_D24_UNORM
|
||||
1, // S8_UINT
|
||||
1, // D24_UNORM_S8_UINT
|
||||
1, // S8_UINT_D24_UNORM
|
||||
1, // D32_FLOAT_S8_UINT
|
||||
}};
|
||||
|
||||
constexpr u32 DefaultBlockWidth(PixelFormat format) {
|
||||
ASSERT(static_cast<std::size_t>(format) < BLOCK_WIDTH_TABLE.size());
|
||||
return BLOCK_WIDTH_TABLE[static_cast<std::size_t>(format)];
|
||||
constexpr u32 DefaultBlockWidth(PixelFormat format) noexcept {
|
||||
switch (format) {
|
||||
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return width;
|
||||
PIXEL_FORMAT_LIST
|
||||
#undef PIXEL_FORMAT_ELEM
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
|
||||
1, // A8B8G8R8_UNORM
|
||||
1, // A8B8G8R8_SNORM
|
||||
1, // A8B8G8R8_SINT
|
||||
1, // A8B8G8R8_UINT
|
||||
1, // R5G6B5_UNORM
|
||||
1, // B5G6R5_UNORM
|
||||
1, // A1R5G5B5_UNORM
|
||||
1, // A2B10G10R10_UNORM
|
||||
1, // A2B10G10R10_UINT
|
||||
1, // A2R10G10B10_UNORM
|
||||
1, // A1B5G5R5_UNORM
|
||||
1, // A5B5G5R1_UNORM
|
||||
1, // R8_UNORM
|
||||
1, // R8_SNORM
|
||||
1, // R8_SINT
|
||||
1, // R8_UINT
|
||||
1, // R16G16B16A16_FLOAT
|
||||
1, // R16G16B16A16_UNORM
|
||||
1, // R16G16B16A16_SNORM
|
||||
1, // R16G16B16A16_SINT
|
||||
1, // R16G16B16A16_UINT
|
||||
1, // B10G11R11_FLOAT
|
||||
1, // R32G32B32A32_UINT
|
||||
4, // BC1_RGBA_UNORM
|
||||
4, // BC2_UNORM
|
||||
4, // BC3_UNORM
|
||||
4, // BC4_UNORM
|
||||
4, // BC4_SNORM
|
||||
4, // BC5_UNORM
|
||||
4, // BC5_SNORM
|
||||
4, // BC7_UNORM
|
||||
4, // BC6H_UFLOAT
|
||||
4, // BC6H_SFLOAT
|
||||
4, // ASTC_2D_4X4_UNORM
|
||||
1, // B8G8R8A8_UNORM
|
||||
1, // R32G32B32A32_FLOAT
|
||||
1, // R32G32B32A32_SINT
|
||||
1, // R32G32_FLOAT
|
||||
1, // R32G32_SINT
|
||||
1, // R32_FLOAT
|
||||
1, // R16_FLOAT
|
||||
1, // R16_UNORM
|
||||
1, // R16_SNORM
|
||||
1, // R16_UINT
|
||||
1, // R16_SINT
|
||||
1, // R16G16_UNORM
|
||||
1, // R16G16_FLOAT
|
||||
1, // R16G16_UINT
|
||||
1, // R16G16_SINT
|
||||
1, // R16G16_SNORM
|
||||
1, // R32G32B32_FLOAT
|
||||
1, // A8B8G8R8_SRGB
|
||||
1, // R8G8_UNORM
|
||||
1, // R8G8_SNORM
|
||||
1, // R8G8_SINT
|
||||
1, // R8G8_UINT
|
||||
1, // R32G32_UINT
|
||||
1, // R16G16B16X16_FLOAT
|
||||
1, // R32_UINT
|
||||
1, // R32_SINT
|
||||
8, // ASTC_2D_8X8_UNORM
|
||||
5, // ASTC_2D_8X5_UNORM
|
||||
4, // ASTC_2D_5X4_UNORM
|
||||
1, // B8G8R8A8_SRGB
|
||||
4, // BC1_RGBA_SRGB
|
||||
4, // BC2_SRGB
|
||||
4, // BC3_SRGB
|
||||
4, // BC7_SRGB
|
||||
1, // A4B4G4R4_UNORM
|
||||
1, // G4R4_UNORM
|
||||
4, // ASTC_2D_4X4_SRGB
|
||||
8, // ASTC_2D_8X8_SRGB
|
||||
5, // ASTC_2D_8X5_SRGB
|
||||
4, // ASTC_2D_5X4_SRGB
|
||||
5, // ASTC_2D_5X5_UNORM
|
||||
5, // ASTC_2D_5X5_SRGB
|
||||
8, // ASTC_2D_10X8_UNORM
|
||||
8, // ASTC_2D_10X8_SRGB
|
||||
6, // ASTC_2D_6X6_UNORM
|
||||
6, // ASTC_2D_6X6_SRGB
|
||||
6, // ASTC_2D_10X6_UNORM
|
||||
6, // ASTC_2D_10X6_SRGB
|
||||
5, // ASTC_2D_10X5_UNORM
|
||||
5, // ASTC_2D_10X5_SRGB
|
||||
10, // ASTC_2D_10X10_UNORM
|
||||
10, // ASTC_2D_10X10_SRGB
|
||||
10, // ASTC_2D_12X10_UNORM
|
||||
10, // ASTC_2D_12X10_SRGB
|
||||
12, // ASTC_2D_12X12_UNORM
|
||||
12, // ASTC_2D_12X12_SRGB
|
||||
6, // ASTC_2D_8X6_UNORM
|
||||
6, // ASTC_2D_8X6_SRGB
|
||||
5, // ASTC_2D_6X5_UNORM
|
||||
5, // ASTC_2D_6X5_SRGB
|
||||
1, // E5B9G9R9_FLOAT
|
||||
1, // D32_FLOAT
|
||||
1, // D16_UNORM
|
||||
1, // X8_D24_UNORM
|
||||
1, // S8_UINT
|
||||
1, // D24_UNORM_S8_UINT
|
||||
1, // S8_UINT_D24_UNORM
|
||||
1, // D32_FLOAT_S8_UINT
|
||||
}};
|
||||
|
||||
constexpr u32 DefaultBlockHeight(PixelFormat format) {
|
||||
ASSERT(static_cast<std::size_t>(format) < BLOCK_HEIGHT_TABLE.size());
|
||||
return BLOCK_HEIGHT_TABLE[static_cast<std::size_t>(format)];
|
||||
constexpr u32 DefaultBlockHeight(PixelFormat format) noexcept {
|
||||
switch (format) {
|
||||
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return height;
|
||||
PIXEL_FORMAT_LIST
|
||||
#undef PIXEL_FORMAT_ELEM
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
|
||||
32, // A8B8G8R8_UNORM
|
||||
32, // A8B8G8R8_SNORM
|
||||
32, // A8B8G8R8_SINT
|
||||
32, // A8B8G8R8_UINT
|
||||
16, // R5G6B5_UNORM
|
||||
16, // B5G6R5_UNORM
|
||||
16, // A1R5G5B5_UNORM
|
||||
32, // A2B10G10R10_UNORM
|
||||
32, // A2B10G10R10_UINT
|
||||
32, // A2R10G10B10_UNORM
|
||||
16, // A1B5G5R5_UNORM
|
||||
16, // A5B5G5R1_UNORM
|
||||
8, // R8_UNORM
|
||||
8, // R8_SNORM
|
||||
8, // R8_SINT
|
||||
8, // R8_UINT
|
||||
64, // R16G16B16A16_FLOAT
|
||||
64, // R16G16B16A16_UNORM
|
||||
64, // R16G16B16A16_SNORM
|
||||
64, // R16G16B16A16_SINT
|
||||
64, // R16G16B16A16_UINT
|
||||
32, // B10G11R11_FLOAT
|
||||
128, // R32G32B32A32_UINT
|
||||
64, // BC1_RGBA_UNORM
|
||||
128, // BC2_UNORM
|
||||
128, // BC3_UNORM
|
||||
64, // BC4_UNORM
|
||||
64, // BC4_SNORM
|
||||
128, // BC5_UNORM
|
||||
128, // BC5_SNORM
|
||||
128, // BC7_UNORM
|
||||
128, // BC6H_UFLOAT
|
||||
128, // BC6H_SFLOAT
|
||||
128, // ASTC_2D_4X4_UNORM
|
||||
32, // B8G8R8A8_UNORM
|
||||
128, // R32G32B32A32_FLOAT
|
||||
128, // R32G32B32A32_SINT
|
||||
64, // R32G32_FLOAT
|
||||
64, // R32G32_SINT
|
||||
32, // R32_FLOAT
|
||||
16, // R16_FLOAT
|
||||
16, // R16_UNORM
|
||||
16, // R16_SNORM
|
||||
16, // R16_UINT
|
||||
16, // R16_SINT
|
||||
32, // R16G16_UNORM
|
||||
32, // R16G16_FLOAT
|
||||
32, // R16G16_UINT
|
||||
32, // R16G16_SINT
|
||||
32, // R16G16_SNORM
|
||||
96, // R32G32B32_FLOAT
|
||||
32, // A8B8G8R8_SRGB
|
||||
16, // R8G8_UNORM
|
||||
16, // R8G8_SNORM
|
||||
16, // R8G8_SINT
|
||||
16, // R8G8_UINT
|
||||
64, // R32G32_UINT
|
||||
64, // R16G16B16X16_FLOAT
|
||||
32, // R32_UINT
|
||||
32, // R32_SINT
|
||||
128, // ASTC_2D_8X8_UNORM
|
||||
128, // ASTC_2D_8X5_UNORM
|
||||
128, // ASTC_2D_5X4_UNORM
|
||||
32, // B8G8R8A8_SRGB
|
||||
64, // BC1_RGBA_SRGB
|
||||
128, // BC2_SRGB
|
||||
128, // BC3_SRGB
|
||||
128, // BC7_UNORM
|
||||
16, // A4B4G4R4_UNORM
|
||||
8, // G4R4_UNORM
|
||||
128, // ASTC_2D_4X4_SRGB
|
||||
128, // ASTC_2D_8X8_SRGB
|
||||
128, // ASTC_2D_8X5_SRGB
|
||||
128, // ASTC_2D_5X4_SRGB
|
||||
128, // ASTC_2D_5X5_UNORM
|
||||
128, // ASTC_2D_5X5_SRGB
|
||||
128, // ASTC_2D_10X8_UNORM
|
||||
128, // ASTC_2D_10X8_SRGB
|
||||
128, // ASTC_2D_6X6_UNORM
|
||||
128, // ASTC_2D_6X6_SRGB
|
||||
128, // ASTC_2D_10X6_UNORM
|
||||
128, // ASTC_2D_10X6_SRGB
|
||||
128, // ASTC_2D_10X5_UNORM
|
||||
128, // ASTC_2D_10X5_SRGB
|
||||
128, // ASTC_2D_10X10_UNORM
|
||||
128, // ASTC_2D_10X10_SRGB
|
||||
128, // ASTC_2D_12X10_UNORM
|
||||
128, // ASTC_2D_12X10_SRGB
|
||||
128, // ASTC_2D_12X12_UNORM
|
||||
128, // ASTC_2D_12X12_SRGB
|
||||
128, // ASTC_2D_8X6_UNORM
|
||||
128, // ASTC_2D_8X6_SRGB
|
||||
128, // ASTC_2D_6X5_UNORM
|
||||
128, // ASTC_2D_6X5_SRGB
|
||||
32, // E5B9G9R9_FLOAT
|
||||
32, // D32_FLOAT
|
||||
16, // D16_UNORM
|
||||
32, // X8_D24_UNORM
|
||||
8, // S8_UINT
|
||||
32, // D24_UNORM_S8_UINT
|
||||
32, // S8_UINT_D24_UNORM
|
||||
64, // D32_FLOAT_S8_UINT
|
||||
}};
|
||||
|
||||
constexpr u32 BitsPerBlock(PixelFormat format) {
|
||||
ASSERT(static_cast<std::size_t>(format) < BITS_PER_BLOCK_TABLE.size());
|
||||
return BITS_PER_BLOCK_TABLE[static_cast<std::size_t>(format)];
|
||||
constexpr u32 BitsPerBlock(PixelFormat format) noexcept {
|
||||
switch (format) {
|
||||
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return bits;
|
||||
PIXEL_FORMAT_LIST
|
||||
#undef PIXEL_FORMAT_ELEM
|
||||
default: UNREACHABLE();
|
||||
}
|
||||
}
|
||||
|
||||
#undef PIXEL_FORMAT_LIST
|
||||
|
||||
/// Returns the sizer in bytes of the specified pixel format
|
||||
constexpr u32 BytesPerBlock(PixelFormat pixel_format) {
|
||||
return BitsPerBlock(pixel_format) / CHAR_BIT;
|
||||
}
|
||||
|
||||
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
|
||||
|
||||
bool SurfaceTargetIsLayered(SurfaceTarget target);
|
||||
|
||||
bool SurfaceTargetIsArray(SurfaceTarget target);
|
||||
|
||||
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
|
||||
|
||||
PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format);
|
||||
|
||||
SurfaceType GetFormatType(PixelFormat pixel_format);
|
||||
|
||||
bool HasAlpha(PixelFormat pixel_format);
|
||||
|
||||
bool IsPixelFormatASTC(PixelFormat format);
|
||||
|
||||
bool IsPixelFormatBCn(PixelFormat format);
|
||||
|
||||
bool IsPixelFormatSRGB(PixelFormat format);
|
||||
|
||||
bool IsPixelFormatInteger(PixelFormat format);
|
||||
|
||||
bool IsPixelFormatSignedInteger(PixelFormat format);
|
||||
|
||||
size_t PixelComponentSizeBitsInteger(PixelFormat format);
|
||||
|
||||
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
|
||||
|
||||
u64 TranscodedAstcSize(u64 base_size, PixelFormat format);
|
||||
|
||||
} // namespace VideoCore::Surface
|
||||
|
||||
Reference in New Issue
Block a user