Zephyron 5cb3153f15 video_core: Add sRGB to D24S8 depth-stencil conversion support
Implements conversion from sRGB color formats to D24S8 depth-stencil format
in the Vulkan renderer. This change includes:

- New fragment shader convert_abgr8_srgb_to_d24s8.frag that handles proper
  sRGB to linear conversion before depth calculation
- Added shader to CMake build system
- Extended BlitImageHelper with new conversion pipeline and methods
- Updated texture cache to handle sRGB to D24S8 format conversion paths

The conversion properly handles sRGB color space by first converting to
linear space before calculating luminance values for the depth component,
while preserving alpha channel data for the stencil component.
2025-04-11 17:05:20 -03:00
2025-04-04 03:23:31 +02:00
2025-04-10 02:38:34 +02:00
2025-04-04 03:40:48 +02:00
2022-07-27 12:53:49 +02:00
2024-01-08 09:34:32 -05:00
2023-11-04 18:26:49 +00:00
2025-04-04 03:40:49 +02:00
2025-04-10 01:11:22 +02:00
2022-07-27 12:53:49 +02:00
2022-07-27 12:53:49 +02:00
2023-08-04 17:58:49 +02:00
2025-04-10 01:11:22 +02:00


yuzu
yuzu

yuzu is the world's most popular, open-source, Nintendo Switch emulator — started by the creators of Citra.
It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

Azure Mainline CI Build Status Discord

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

For a full list of games yuzu supports, please visit our Compatibility page.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on GitHub. It's also where our central repository is hosted. For development discussion, please join us on Discord.

If you want to contribute, please take a look at the Contributor's Guide and Developer Information. You can also contact any of the developers on Discord in order to know about the current state of the emulator.

If you want to contribute to the user interface translation project, please check out the yuzu project on transifex. We centralize translation work there, and periodically upstream translations.

Building

Download

You can download the latest releases automatically via the installer on our downloads page.

Support

If you enjoy the project and want to support us financially, check out our Patreon!

Any donations received will go towards things like:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Software licenses (e.g. Visual Studio, IDA Pro, etc.)
  • Additional hardware (e.g. GPUs as-needed to improve rendering support, other peripherals to add support for, etc.)

If you wish to support us a different way, please join our Discord and talk to bunnei. You may also contact: donations@yuzu-emu.org.

License

yuzu is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.

Description
A fork of Eden Emulator that works best for Legacy Online - Original code at https://git.eden-emu.dev/eden-emu/eden
https://eden-emu.dev
Readme 154 MiB
jdlo-eden-v3 Latest
2026-01-15 02:26:30 -03:00
Languages
C++ 63.7%
cpp 26.4%
POV-Ray SDL 4.6%
Kotlin 3.1%
CMake 0.9%
Other 1.2%