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eden/docs/user/InstallingAtmosphereMods.md
lizzie 1e06c6f752 [docs] troubleshoot section, release policies, gpu documentation (#3078)
- gpu docs
- user guide stuff
- removed unused named.svg
- added link to ES-DE frontend stuff from 3rdparty
 Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3078
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-12 18:36:19 +01:00

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# User Handbook - Installing Atmosphere Mods
Use this guide for when you want to install an Atmosphere-based mod for use in Eden.
**Click [Here](https://evilperson1337.notion.site/Installing-Atmosphere-Mods-2b057c2edaf681fe8d39cbfc2d0cc799) for a version of this guide with images & visual elements.**
---
### Pre-Requisites
- Eden already set up and functioning with keys and firmware
- The mod you want to install
---
## Steps
1. Right-Click the game you want to apply the mod to and select **Open Mod Data Location.**
2. Create new folder inside the mod directory with the name of the mod.
3. Extract the downloaded mod (if applicable) to a temporary directory.
4. Locate the ***exefs*** and ***romfs*** folders inside the extracted mod - usually *atmosphere/contents/<TITLE_ID>*.
5. Copy the ***exefs*** and ***romfs*** folders into the mod folder you created earlier.
6. Restart Eden.
7. Right-Click the game you installed the mod to and hit *Configure Game*.
8. Look in the **Add-Ons** tab and observe that the Mod Name (or whatever you named the folder to earlier) now appears on the list and is selected.
9. Hit **OK** and launch the game. Your mod should now be active.
<aside>
***NOTE:*** Your mod may not show up on the home screen initially, if it does not. Hit the refresh button in the bottom-left of the window or go back into *Configure Game* and disable the mod by unchecking it, and clicking **OK**. It should now appear on the home screen in the Add-Ons column correctly. Just go back into the *Configure Game* and enable it again if you use this method.
</aside>
10. Your mod is now ready to play.