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40 Commits

Author SHA1 Message Date
JPikachu
aa93e0cbb1 [video_core] Bypass mip level assertion to ASSERT_MSG (#2914)
This will bypass the check and continue execution,
preventing crashes in cases where games (like CTGP-DX) may request
more mip levels than supported. This is a temporary solution to bypass
instead of ending the crashing when asserts fail.

Co-authored-by: MaranBr <maranbr@outlook.com>

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2914
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-11-01 01:36:03 +01:00
JPikachu
ead5978b34 [kernel] Implement code address offset for Skyline compatibility (#2858)
- Add debug logging for 32-bit syscall argument tracking.

- Add CodeStartOffset constant (0x500000) applied to only 32-bit code address space
  types in KProcess::LoadFromMetadata.

- Replace CheckMemoryStateContiguous with two-stage CheckMemoryState
  in KPageTableBase::UnmapCodeMemory to discover and verify memory
  state more accurately.

Based on similar fixes in Ryujinx (commit 5e9678c8fe)
Fixes compatibility with:
- Skyline 32-bit modding framework
- CTGP-DX (Mario Kart 8 Deluxe mod)
- Other homebrew using 32bit Skyline

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2858
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: JPikachu <jpikachu@eden-emu.dev>
Co-committed-by: JPikachu <jpikachu@eden-emu.dev>
2025-10-31 19:49:37 +01:00
lizzie
bfb112dad1 [core/hle/kernel] fix scoped JIT remnants (#2912)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2912
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 19:22:51 +01:00
MaranBr
2d3ba3e5dd [audio_core] Remove unused files and make audio rendering more safe (#2903)
This removes unused files left over in the project and makes audio rendering more safe to avoid any kind of desynchronization or muting.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2903
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-31 18:00:35 +01:00
lizzie
36b736482a [network] Fix potential infinite hang when generating fake IPs (#2898)
ALWAYS bound your loops :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2898
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 17:38:04 +01:00
lizzie
dbc98f758e [core/memory] Remove defered heap allocation on Linux. (#2587)
Authored-by: weakboson <weakboson@eden-emu.dev>
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2587
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 17:37:21 +01:00
kleidis
84db3351ab [android] Various UX fixups / Improvements (#2870)
- Swap import / export icons on InstallablesFragment and GamePropertiesFragment
- Redesign AddonFragment
- Fix up colors for multiplayer bottom sheets
- Fix up padding in multiplayer lobby browser

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2870
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: kleidis <kleidis1@protonmail.com>
Co-committed-by: kleidis <kleidis1@protonmail.com>
2025-10-31 17:23:15 +01:00
lizzie
3a54d322ab [common] Common::Size -> std::size (#2910)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2910
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 17:22:44 +01:00
lizzie
f9773fa908 [dynarmic] simplify assert macro usage (Only ASSERT/DEBUG_ASSERT are needed) (#2890)
- replace instances of ASSERT() with those where UNREACHABLE() should be used instead
- debuggers exist for a reason, you can't just debug an issue in dynarmic with just printing fancy text... you need to inspect values and alldat - while yes the asserts are "useful"; there is this beautiful thing called backtraces
- this will indirectly speedup the main decoder loop because of the added UNREACHABLE()
- this also removes a bunch of macros that were redundant
- the weird trick of [&](){}() is really funky, just do what everyone has done for the past 30 years and use a `do { <thing> } while(0)` :)

I may or may not have missed one assert or messed up my regex substitutions...

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2890
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 17:22:06 +01:00
lizzie
2dc6d773ee [common, hle/kernel] Remove LTO_NOINLINE (#2908)
- Dont just tell the compiler what to inline/what not to inline; the compiler will be pissed off and make bad codegen
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2908
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 15:13:31 +01:00
lizzie
402d8e833d [dynarmic/tests] fix dynarmic_test_generator link error (#2906)
Missed the A32 interface impl of Disasemble() in x86_64
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2906
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-31 13:22:38 +01:00
lizzie
d498db1106 [dynarmic] nuke zydis/zycore out of orbit forever (#2893)
LLVM does what Zydisn't
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2893
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-30 15:00:14 +01:00
crueter
e93159b047 [qt] clean up some orphaned_profiles bugs; add help (#2894)
Some weird edge cases of "phantom" profiles that are actually needed
for... reasons I guess

Also, fixed some of the logic w.r.t empty checking, plus added a help
page

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2894
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-30 11:03:08 +01:00
lizzie
d989166044 Revert "[docs] Add @Ribbit to video_core/ and shader_recompiler/ CODEOWNERS (#2892)" (#2896)
This reverts commit 206e7af162.

?ploo

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2896
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-30 04:47:32 +01:00
lizzie
c96defb80d Reapply PRs #2778 and #2812 (#2867) (#2868)
Reverts the "problematic" part of the pr (swap of s64/F16x2FTZRN) + leaves a very visible comment for newcomers (since yes, disas says it should be like that but oh well)
 Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2868
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-30 03:47:56 +01:00
MaranBr
06275885f1 [video_core] Remove redundant check on image_view and image_view_info (#2891)
This removes a redundant check on image_view and image_view_info. This check is not needed here.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2891
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-30 03:45:43 +01:00
lizzie
206e7af162 [docs] Add @Ribbit to video_core/ and shader_recompiler/ CODEOWNERS (#2892)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2892
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 19:38:24 +01:00
lizzie
cdf4ce07bc [dist] Halloween icons (#2886)
Graphic design is my passion?
eden_named.ico wasn't used by anything
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2886
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 13:17:50 +01:00
Caio Oliveira
2f591d33d3 [meta] Add option to FORCE X11 as Graphics Backend (#2820)
* save the option on a external file because settings
  are loaded AFTER Qt window is created and then
  the graphics backend is already applied

Signed-off-by: Caio Oliveira <caiooliveirafarias0@gmail.com>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2820
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-10-29 13:16:57 +01:00
lizzie
e4b0c03a22 [dynarmic] use (v)pshufb (SSSE3+) for VREV32/64 emits (#2851)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2851
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 13:12:39 +01:00
lizzie
9582dfffee [core/hle/service] use single lambda dispatcher as opposed to spamming 48+6 tiny cold cloned capturing lambdas (#2880)
Cold clones suck

This is a very insignificant change that shouldn't even affect anything except the removal of some cold clones (also it will make your backtraces a bit nicer)

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2880
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 13:12:07 +01:00
DraVee
cf9f78636a [cmake] if CCACHE is set but not found, make it fatal (#2885)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2885
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: DraVee <caiooliveirafarias0@gmail.com>
Co-committed-by: DraVee <caiooliveirafarias0@gmail.com>
2025-10-29 13:09:40 +01:00
lizzie
ae46778cc3 [qt, discord-rpc] Don't use named variant for icon (#2888)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2888
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 13:09:25 +01:00
lizzie
c31761ab75 [tools] fix optimize-assets not being multithreaded due to -print0 (#2887)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2887
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 13:09:05 +01:00
lizzie
b50f8c620b [dynarmic] replace mcl::bit_cast with std one (#2866)
Don't merge till it works on steamdeck :)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2866
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 04:10:02 +01:00
lizzie
fa718acfbe [tools, android/res] Remove unused strings, update unused-strings.sh to work on POSIX shells (#2879)
I had this pending but oh well, the double sed is fine for sh I believe
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2879
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:26:09 +01:00
lizzie
ce0a299bdb [qt] do not fatally error out immediately if OpenGL is missing some extensions (#2876)
It may be possible to run without the extensions, with decreased stability of course (or partial implementation thereof)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2876
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:25:22 +01:00
crueter
d3dbabcfc7 [docs] debug log/gfx debug info (#2871)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2871
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
2025-10-29 03:24:20 +01:00
lizzie
effe8109a7 [frontend] fix Simpleini warnings SI_NO_CONVERSION macro being redefined when provided by cmdline (freebsd, linux, etc) (#2877)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2877
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:23:46 +01:00
lizzie
2924297790 [qt] move Discord/revolt/X links to the about section (#2883)
highly subjective change
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2883
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:23:25 +01:00
lizzie
5c6aaa7eb1 [video_core/vic] remove handrolled vector implementation that also uses software prefetching(!!!!); don't try to outsmart compiler - also remove template spam (#2856)
Also removes sse2neon :)
Software prefetching SUCKS and it's evil don't do it
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2856
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-29 03:13:24 +01:00
MaranBr
83c162d80d [video_core] Fix regression on image_view and image_view_info (#2873)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2873
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-29 00:07:13 +01:00
lizzie
1a2d1821b5 [meta] add missing license headers for some .cmake/.sh (#2878)
Mainly so doing `UPDATE=1 .ci/license-header.sh` doesnt just spam them everytime (I have like a copy of them on almost every stash ever since haha)
Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2878
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-28 23:54:45 +01:00
lizzie
a9b87077f8 [cmake] add native build preset in aarch64 (#2874)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2874
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-28 23:52:49 +01:00
lizzie
2e092d5f5d [cmake] remove unused YUZU_UNIX define (#2875)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2875
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-28 23:52:38 +01:00
lizzie
a5996c7511 [dynarmic] Refactoring to reduce latency hit from recompilation (#358)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/358
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-28 23:42:31 +01:00
lizzie
1c57172524 [cmake] fix cpp-jwt build fail even if ENABLE_UPDATE_CHECKER is defined but NOT ENABLE_WEB_SERVICE (#2881)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2881
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-28 23:33:30 +01:00
crueter
d34b44ce39 [desktop] move "Link to Ryujinx" (#2869)
Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2869
2025-10-28 22:05:23 +01:00
MaranBr
ecf7af0cde Revert PRs #2778 and #2812 (#2867)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2867
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-10-28 18:56:03 +01:00
unknown
6b01c13975 Revert "[dynarmic] replace mcl::bit_cast with std::bit_cast; fix IR_emit codepath warnings for UNREACHABLE(); remove type trait mcl::integer_of_size dependency (#2775)" (#2863)
This reverts commit 61ab1be0e7.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2863
Co-authored-by: unknown <sahyno1996@gmail.com>
Co-committed-by: unknown <sahyno1996@gmail.com>
2025-10-28 14:14:42 +01:00
231 changed files with 2526 additions and 3792 deletions

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@@ -4,7 +4,7 @@
# SPDX-License-Identifier: GPL-3.0-or-later
# specify full path if dupes may exist
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake sse2neon.h renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder"
EXCLUDE_FILES="CPM.cmake CPMUtil.cmake GetSCMRev.cmake renderdoc_app.h tools/cpm tools/shellcheck.sh tools/update-cpm.sh externals/stb externals/glad externals/getopt externals/gamemode externals/FidelityFX-FSR externals/demangle externals/bc_decoder"
# license header constants, please change when needed :))))
YEAR=2025

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@@ -1,129 +0,0 @@
From d765ebed3598ddfd7167fc546474626ac5ef9498 Mon Sep 17 00:00:00 2001
From: Anthony Roberts <anthony.roberts@linaro.org>
Date: Fri, 2 Aug 2024 16:55:57 +0100
Subject: [PATCH] Add support for clang-cl on Windows (#633)
This commit adds support for clang-cl (clang, pretending to be MSVC) to
SSE2NEON on Windows ARM64 platforms. This change is part of some Blender
work, as using clang-cl provides a ~20-40% speedup compared to MSVC.
Compiled with the following command line (via a VS2022 Native ARM64 Tools
CMD window):
msbuild sse2neon.vcxproj /p:Configuration=Release /p:CLToolExe=clang-cl.exe
/p:CLToolPath="C:\Program Files\LLVM\bin\"
Known failures in test suite:
Test mm_cvttpd_epi32
Test rdtsc
Co-authored-by: Anthony Roberts <anthony.roberts@linaro.org>
---
sse2neon.h | 22 +++++++++++-----------
1 file changed, 11 insertions(+), 11 deletions(-)
diff --git a/sse2neon.h b/sse2neon.h
index 56254b5..76cf8e3 100644
--- a/sse2neon.h
+++ b/sse2neon.h
@@ -180,7 +180,7 @@
}
/* Compiler barrier */
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
#define SSE2NEON_BARRIER() _ReadWriteBarrier()
#else
#define SSE2NEON_BARRIER() \
@@ -856,7 +856,7 @@ FORCE_INLINE uint64x2_t _sse2neon_vmull_p64(uint64x1_t _a, uint64x1_t _b)
{
poly64_t a = vget_lane_p64(vreinterpret_p64_u64(_a), 0);
poly64_t b = vget_lane_p64(vreinterpret_p64_u64(_b), 0);
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
__n64 a1 = {a}, b1 = {b};
return vreinterpretq_u64_p128(vmull_p64(a1, b1));
#else
@@ -1767,7 +1767,7 @@ FORCE_INLINE void _mm_free(void *addr)
FORCE_INLINE uint64_t _sse2neon_get_fpcr(void)
{
uint64_t value;
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
value = _ReadStatusReg(ARM64_FPCR);
#else
__asm__ __volatile__("mrs %0, FPCR" : "=r"(value)); /* read */
@@ -1777,7 +1777,7 @@ FORCE_INLINE uint64_t _sse2neon_get_fpcr(void)
FORCE_INLINE void _sse2neon_set_fpcr(uint64_t value)
{
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
_WriteStatusReg(ARM64_FPCR, value);
#else
__asm__ __volatile__("msr FPCR, %0" ::"r"(value)); /* write */
@@ -2246,7 +2246,7 @@ FORCE_INLINE __m128 _mm_or_ps(__m128 a, __m128 b)
FORCE_INLINE void _mm_prefetch(char const *p, int i)
{
(void) i;
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
switch (i) {
case _MM_HINT_NTA:
__prefetch2(p, 1);
@@ -4817,7 +4817,7 @@ FORCE_INLINE __m128i _mm_packus_epi16(const __m128i a, const __m128i b)
// https://www.intel.com/content/www/us/en/docs/intrinsics-guide/index.html#text=_mm_pause
FORCE_INLINE void _mm_pause(void)
{
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
__isb(_ARM64_BARRIER_SY);
#else
__asm__ __volatile__("isb\n");
@@ -5713,7 +5713,7 @@ FORCE_INLINE __m128d _mm_undefined_pd(void)
#pragma GCC diagnostic ignored "-Wuninitialized"
#endif
__m128d a;
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
a = _mm_setzero_pd();
#endif
return a;
@@ -8127,7 +8127,7 @@ FORCE_INLINE int _sse2neon_sido_negative(int res, int lb, int imm8, int bound)
FORCE_INLINE int _sse2neon_clz(unsigned int x)
{
-#ifdef _MSC_VER
+#if defined(_MSC_VER) && !defined(__clang__)
unsigned long cnt = 0;
if (_BitScanReverse(&cnt, x))
return 31 - cnt;
@@ -8139,7 +8139,7 @@ FORCE_INLINE int _sse2neon_clz(unsigned int x)
FORCE_INLINE int _sse2neon_ctz(unsigned int x)
{
-#ifdef _MSC_VER
+#if defined(_MSC_VER) && !defined(__clang__)
unsigned long cnt = 0;
if (_BitScanForward(&cnt, x))
return cnt;
@@ -9055,7 +9055,7 @@ FORCE_INLINE __m128i _mm_aeskeygenassist_si128(__m128i a, const int rcon)
// AESE does ShiftRows and SubBytes on A
uint8x16_t u8 = vaeseq_u8(vreinterpretq_u8_m128i(a), vdupq_n_u8(0));
-#ifndef _MSC_VER
+#if !defined(_MSC_VER) || defined(__clang__)
uint8x16_t dest = {
// Undo ShiftRows step from AESE and extract X1 and X3
u8[0x4], u8[0x1], u8[0xE], u8[0xB], // SubBytes(X1)
@@ -9242,7 +9242,7 @@ FORCE_INLINE uint64_t _rdtsc(void)
* bits wide and it is attributed with the flag 'cap_user_time_short'
* is true.
*/
-#if defined(_MSC_VER)
+#if defined(_MSC_VER) && !defined(__clang__)
val = _ReadStatusReg(ARM64_SYSREG(3, 3, 14, 0, 2));
#else
__asm__ __volatile__("mrs %0, cntvct_el0" : "=r"(val));
--
2.48.1

View File

@@ -231,7 +231,7 @@ if(USE_CCACHE)
set(CMAKE_C_COMPILER_LAUNCHER ${CCACHE_BINARY})
set(CMAKE_CXX_COMPILER_LAUNCHER ${CCACHE_BINARY})
else()
message(WARNING "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
message(FATAL_ERROR "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
endif()
endif()
@@ -344,10 +344,6 @@ if (NOT EXISTS ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.
file(WRITE ${PROJECT_BINARY_DIR}/dist/compatibility_list/compatibility_list.json "")
endif()
if (UNIX)
add_compile_definitions(YUZU_UNIX=1)
endif()
if (YUZU_LEGACY)
message(WARNING "Making legacy build. Performance may suffer.")
add_compile_definitions(YUZU_LEGACY)
@@ -377,6 +373,8 @@ endif()
# Build/optimization presets
if (PLATFORM_LINUX OR CXX_CLANG)
if (ARCHITECTURE_x86_64)
# See https://gcc.gnu.org/onlinedocs/gcc/x86-Options.html
# Generic supports Pentium Pro instruction set and above
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of: custom, generic, v3, zen2, zen4, native")
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=x86-64 -mtune=generic")
@@ -395,13 +393,17 @@ if (PLATFORM_LINUX OR CXX_CLANG)
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native -mtune=native")
endif()
elseif(ARCHITECTURE_arm64)
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of: custom, generic, armv9")
# See https://gcc.gnu.org/onlinedocs/gcc/AArch64-Options.html
set(YUZU_BUILD_PRESET "custom" CACHE STRING "Build preset to use. One of: custom, generic, armv9, native")
if (${YUZU_BUILD_PRESET} STREQUAL "generic")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv8-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv8-a -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "armv9")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=armv9-a -mtune=generic")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=armv9-a -mtune=generic")
elseif (${YUZU_BUILD_PRESET} STREQUAL "native")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -march=native -mtune=native")
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -march=native -mtune=native")
endif()
endif()
endif()
@@ -611,9 +613,6 @@ find_package(VulkanUtilityLibraries)
find_package(SimpleIni)
find_package(SPIRV-Tools)
find_package(sirit)
if (ARCHITECTURE_arm64)
find_package(sse2neon)
endif()
if (ARCHITECTURE_x86 OR ARCHITECTURE_x86_64)
find_package(xbyak)

View File

@@ -1,3 +1,6 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later

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@@ -0,0 +1,106 @@
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inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
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inkscape:deskcolor="#d1d1d1"
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@@ -1,5 +1,23 @@
# Debug Guidelines
## Issue reports
When reporting issues or finding bugs, we often need backtraces, debug logs, or both in order to track down the issue.
### Graphics Debugging
If your bug is related to a graphical issue--e.g. mismatched colors, vertex explosions, flickering, etc.--then you are required to include graphical debugging logs in your issue reports.
Graphics Debugging is found in General -> Debug on desktop, and Advanced Settings -> Debug on Android. Android users are all set; however, desktop users may need to install the Vulkan Validation Layers:
- Windows: Install the [Vulkan SDK](https://vulkan.lunarg.com/sdk/home)
- Linux, BSD, etc: Install `vulkan-validation-layers`, `vulkan-layers`, or similar from your package manager. It should be located in e.g. `/usr/lib64/libVkLayer_khronos_validation.so`
Once Graphics Debugging is enabled, run the problematic game again and continue. Note that the game may run extremely slow on weak hardware.
### Debug Logs
Debug logs can be found in General -> Debug -> Open Log Location on desktop, and Share Debug Logs on Android. This MUST be included in all bug reports, except for certain UI bugs--but we still highly recommend them even for UI bugs.
## Debugging (host code)
Ignoring SIGSEGV when debugging in host:
@@ -47,10 +65,10 @@ Renderdoc is a free, cross platform, multi-graphics API debugger. It is an inval
Before using renderdoc to diagnose issues, it is always good to make sure there are no validation errors. Any errors means the behavior of the application is undefined. That said, renderdoc can help debug validation errors if you do have them.
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
When debugging a black screen, there are many ways the application could have setup Vulkan wrong.
Here is a short checklist of items to look at to make sure are appropriate:
* Draw call counts are correct (aka not zero, or if rendering many triangles, not 3)
* Vertex buffers are bound
* Vertex buffers are bound
* vertex attributes are correct - Make sure the size & offset of each attribute matches what should it should be
* Any bound push constants and descriptors have the right data - including:
* Matrices have correct values - double check the model, view, & projection matrices are uploaded correctly
@@ -63,6 +81,6 @@ Here is a short checklist of items to look at to make sure are appropriate:
* Blend state is correct
* Depth state is correct - typically enabled with Function set to Less than or Equal
* Swapchain images are bound when rendering to the swapchain
* Image being rendered to is the same as the one being presented when rendering to the swapchain
* Image being rendered to is the same as the one being presented when rendering to the swapchain
Alternatively, a [RenderDoc Extension](https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw) ([Archive](https://web.archive.org/web/20250000000000*/https://github.com/baldurk/renderdoc-contrib/tree/main/baldurk/whereismydraw)) exists which automates doing a lot of these manual steps.

View File

@@ -72,9 +72,6 @@ Certain other dependencies will be fetched by CPM regardless. System packages *c
On amd64:
* [xbyak](https://github.com/herumi/xbyak) - 7.22 or earlier is recommended
* [zycore](https://github.com/zyantific/zycore-c)
* [zydis](https://github.com/zyantific/zydis) 4+
* Note: zydis and zycore-c MUST match. Using one as a system dependency and the other as a bundled dependency WILL break things
On aarch64 OR if `DYNARMIC_TESTS` is on:
* [oaknut](https://github.com/merryhime/oaknut) 2.0.1+
@@ -94,7 +91,7 @@ Click on the arrows to expand.
<summary>Arch Linux</summary>
```sh
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip zydis zycore vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glslang libzip lz4 mbedtls ninja nlohmann-json openssl opus qt6-base qt6-multimedia sdl2 zlib zstd zip unzip vulkan-headers vulkan-utility-libraries libusb spirv-tools spirv-headers
```
* Building with QT Web Engine requires `qt6-webengine` as well.
@@ -106,7 +103,7 @@ sudo pacman -Syu --needed base-devel boost catch2 cmake enet ffmpeg fmt git glsl
<summary>Ubuntu, Debian, Mint Linux</summary>
```sh
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev libzydis-dev zydis-tools libzycore-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
sudo apt-get install autoconf cmake g++ gcc git glslang-tools libglu1-mesa-dev libhidapi-dev libpulse-dev libtool libudev-dev libxcb-icccm4 libxcb-image0 libxcb-keysyms1 libxcb-render-util0 libxcb-xinerama0 libxcb-xkb1 libxext-dev libxkbcommon-x11-0 mesa-common-dev nasm ninja-build qt6-base-private-dev libmbedtls-dev catch2 libfmt-dev liblz4-dev nlohmann-json3-dev libzstd-dev libssl-dev libavfilter-dev libavcodec-dev libswscale-dev pkg-config zlib1g-dev libva-dev libvdpau-dev qt6-tools-dev libvulkan-dev spirv-tools spirv-headers libusb-1.0-0-dev libxbyak-dev libboost-dev libboost-fiber-dev libboost-context-dev libsdl2-dev libopus-dev libasound2t64 vulkan-utility-libraries-dev
```
* Ubuntu 22.04, Linux Mint 20, or Debian 12 or later is required.
@@ -189,7 +186,7 @@ brew install molten-vk vulkan-loader
<details>
<summary>FreeBSD</summary>
As root run: `pkg install devel/cmake devel/sdl20 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/jwt-cpp devel/unordered-dense devel/zydis`
As root run: `pkg install devel/cmake devel/sdl20 devel/boost-libs devel/catch2 devel/libfmt devel/nlohmann-json devel/ninja devel/nasm devel/autoconf devel/pkgconf devel/qt6-base devel/simpleini net/enet multimedia/ffnvcodec-headers multimedia/ffmpeg audio/opus archivers/liblz4 lang/gcc12 graphics/glslang graphics/vulkan-utility-libraries graphics/spirv-tools www/cpp-httplib devel/jwt-cpp devel/unordered-dense`
If using FreeBSD 12 or prior, use `devel/pkg-config` instead.
@@ -237,7 +234,7 @@ Then install the libraries: `sudo pkg install qt6 boost glslang libzip library/l
* Download and install all dependencies:
```
BASE="git make autoconf libtool automake-wrapper jq patch"
MINGW="SDL2 cmake python-pip qt6-base toolchain ffmpeg boost catch fmt lz4 nlohmann-json openssl zlib zstd enet opus mbedtls vulkan-devel libusb vulkan-memory-allocator unordered_dense zydis clang ccache"
MINGW="SDL2 cmake python-pip qt6-base toolchain ffmpeg boost catch fmt lz4 nlohmann-json openssl zlib zstd enet opus mbedtls vulkan-devel libusb vulkan-memory-allocator unordered_dense clang ccache"
packages="$BASE"
for pkg in $MINGW; do
@@ -260,7 +257,7 @@ pacman -Syu --needed --noconfirm $packages
<summary>HaikuOS</summary>
```sh
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.89_devel vulkan_devel qt6_base_devel libsdl2_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt6_devel qt6_5compat_devel zydis_devel libusb1_devel libz_devel glslang mbedtls3
pkgman install git cmake patch libfmt_devel nlohmann_json lz4_devel opus_devel boost1.89_devel vulkan_devel qt6_base_devel libsdl2_devel ffmpeg7_devel libx11_devel enet_devel catch2_devel quazip1_qt6_devel qt6_5compat_devel libusb1_devel libz_devel mbedtls3_devel glslang
```
[Caveats](./Caveats.md#haikuos).

View File

@@ -10,4 +10,4 @@ This contains documentation created by developers. This contains build instructi
- **[Debug Guidelines](./Debug.md)**
- **[CPM - CMake Package Manager](CPMUtil.md)**
- **[Platform-Specific Caveats](Caveats.md)**
- **[User Handbook](User.md)**
- **[User Handbook](./user)**

View File

@@ -1,12 +0,0 @@
# User Handbook
The "FAQ".
This handbook is primarily aimed at the end-user - baking useful knowledge for enhancing their emulation experience.
- **[The Basics](user/Basics.md)**
- **[Audio](user/Audio.md)**
- **[Graphics](user/Graphics.md)**
- **[Platforms and Architectures](user/Architectures.md)**
- **[Testing](user/Testing.md)**
- **[Data, savefiles and storage](user/Storage.md)**

31
docs/user/Orphaned.md Normal file
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@@ -0,0 +1,31 @@
# Orphaned Profiles
A bug present in earlier versions of Eden and Yuzu caused some profiles to be read from the incorrect location if your NAND directory was set to anything other than the default. This bug was fixed in Eden v0.0.4-rc1, but it can be destructive if you're not careful.
## What are they?
Orphaned profiles refer to emulated user profiles that may or may not contain valid save data, but are not referenced by the internal profile map. This means the save data is effectively inaccessible, and should be fixed in order to access your save data.
## How do I fix it?
There are lots of different cases of varying complexity.
Remember to ALWAYS back up your saves!
### Simple Copy
Sometimes, a simple copying is all you need. For example, if the orphaned profile folder contains game saves, BUT the good profile is completely empty, then you can simply remove the empty folder and rename the orphaned profile to the same name as the good one.
### Combination
In more extreme cases, game saves can be strewn all throughout different profiles. In this case, you must look at each profile individually.
Typically, one folder will clearly have more recent/numerous save data, in which case you can remove all the other profile folders and follow the same procedure as the simple copy.
If multiple profile folders contain valid data, the recommended approach is to copy the contents of one folder into the other. There are likely to be file conflicts, the resolution of which is up to you.
An alternate method for dealing with multiple valid profiles is to go into System -> Profiles, and create a new profile. From there, you can copy the contents of each previously-orphaned profile into a new profile.
### Edge Cases
There are way too many edge cases to cover here, but in general, make backups! You can never go wrong if you always have a backup of your saves.

13
docs/user/README.md Normal file
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@@ -0,0 +1,13 @@
# User Handbook
The "FAQ".
This handbook is primarily aimed at the end-user - baking useful knowledge for enhancing their emulation experience.
- **[The Basics](Basics.md)**
- **[Audio](Audio.md)**
- **[Graphics](Graphics.md)**
- **[Platforms and Architectures](Architectures.md)**
- **[Testing](Testing.md)**
- **[Data, savefiles and storage](Storage.md)**
- **[Orphaned Profiles](Orphaned.md)**

View File

@@ -27,6 +27,8 @@ When you report your results:
2. "Tested on based master — issue already present. Good result for PR, not a regression."
```
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently. If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
This approach helps maintain clarity and accountability in the testing process and ensures regressions are caught and addressed efficiently. If the behavior seems normal for a certain game/feature then it may not be always required to check against the based master.
If a master build for the PR' based master does not exist. It will be helpful to just test past and future builds nearby. That would help with gathering more information about the problem.
**Always include [debugging info](../Debug.md) as needed**.

View File

@@ -219,7 +219,7 @@ if (ENABLE_WEB_SERVICE OR ENABLE_UPDATE_CHECKER)
endif()
# cpp-jwt
if (ENABLE_WEB_SERVICE)
if (ENABLE_WEB_SERVICE OR ENABLE_UPDATE_CHECKER)
AddJsonPackage(cpp-jwt)
endif()
@@ -399,10 +399,3 @@ if (ANDROID)
add_library(oboe::oboe ALIAS oboe)
endif()
# sse2neon
if (ARCHITECTURE_arm64 AND NOT TARGET sse2neon)
AddJsonPackage(sse2neon)
add_library(sse2neon INTERFACE)
target_include_directories(sse2neon INTERFACE ${sse2neon_SOURCE_DIR})
endif()

View File

@@ -213,14 +213,5 @@
"key": "steamdeck",
"bundled": true,
"skip_updates": "true"
},
"sse2neon": {
"repo": "DLTcollab/sse2neon",
"sha": "66267b52fd",
"hash": "3aed8676e1b8c428acb076464663e3968a721457b08710a7c5f8df2fbdaa5601053c1606169a55e987e7a58dd17e3cc3b7fbf953aa891c5ac5f8ce2941862e4b",
"download_only": "true",
"patches": [
"0001-Add-support-for-clang-cl-on-Windows-633.patch"
]
}
}

View File

@@ -10,7 +10,7 @@ pkgs.mkShellNoCC {
openssl boost fmt nlohmann_json lz4 zlib zstd
enet libopus vulkan-headers vulkan-utility-libraries
spirv-tools spirv-headers simpleini vulkan-memory-allocator
vulkan-loader unzip mbedtls zydis glslang python3 httplib
vulkan-loader unzip mbedtls glslang python3 httplib
cpp-jwt ffmpeg-headless libusb1 cubeb
qt6.full # eden
SDL2 # eden-cli

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,18 +23,22 @@ class AddonAdapter(val addonViewModel: AddonViewModel) :
inner class AddonViewHolder(val binding: ListItemAddonBinding) :
AbstractViewHolder<Patch>(binding) {
override fun bind(model: Patch) {
binding.root.setOnClickListener {
binding.addonCheckbox.isChecked = !binding.addonCheckbox.isChecked
binding.addonCard.setOnClickListener {
binding.addonSwitch.performClick()
}
binding.title.text = model.name
binding.version.text = model.version
binding.addonCheckbox.setOnCheckedChangeListener { _, checked ->
binding.addonSwitch.isChecked = model.enabled
binding.addonSwitch.setOnCheckedChangeListener { _, checked ->
model.enabled = checked
}
binding.addonCheckbox.isChecked = model.enabled
binding.buttonDelete.setOnClickListener {
val deleteAction = {
addonViewModel.setAddonToDelete(model)
}
binding.deleteCard.setOnClickListener { deleteAction() }
binding.buttonDelete.setOnClickListener { deleteAction() }
}
}
}

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@@ -4,7 +4,8 @@
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:padding="16dp">
android:padding="16dp"
android:background="?attr/colorSurface">
<TextView
android:id="@+id/text_title"
@@ -13,7 +14,8 @@
android:text="@string/chat"
android:textAppearance="?attr/textAppearanceHeadline6"
android:gravity="center"
android:layout_marginBottom="16dp" />
android:layout_marginBottom="16dp"
android:textColor="?attr/colorOnSurface" />
<androidx.recyclerview.widget.RecyclerView
android:id="@+id/chat_recycler_view"
@@ -39,7 +41,9 @@
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:inputType="text"
android:imeOptions="actionSend" />
android:imeOptions="actionSend"
android:textColor="?attr/colorOnSurface"
android:textColorHint="?attr/colorOnSurfaceVariant" />
</com.google.android.material.textfield.TextInputLayout>
@@ -50,6 +54,7 @@
android:layout_gravity="bottom"
android:background="?attr/selectableItemBackgroundBorderless"
android:src="@drawable/ic_send"
android:contentDescription="@string/send_message" />
android:contentDescription="@string/send_message"
app:tint="?attr/colorPrimary" />
</LinearLayout>
</LinearLayout>

View File

@@ -3,13 +3,14 @@
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent">
android:layout_height="match_parent"
android:background="?attr/colorSurface">
<com.google.android.material.appbar.AppBarLayout
android:id="@+id/appbar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="@android:color/transparent"
android:background="?attr/colorSurface"
android:elevation="0dp">
<LinearLayout
@@ -37,7 +38,8 @@
android:layout_weight="1"
android:gravity="center"
android:text="@string/multiplayer_room_browser"
android:textAppearance="@style/TextAppearance.Material3.TitleLarge" />
android:textAppearance="@style/TextAppearance.Material3.TitleLarge"
android:textColor="?attr/colorOnSurface" />
<FrameLayout
android:layout_width="48dp"
@@ -75,7 +77,8 @@
android:layout_marginStart="16dp"
android:layout_marginEnd="16dp"
android:layout_marginTop="12dp"
app:cardCornerRadius="24dp">
app:cardCornerRadius="24dp"
app:cardBackgroundColor="?attr/colorSurfaceVariant">
<LinearLayout
android:id="@+id/search_container"
@@ -91,6 +94,7 @@
android:layout_gravity="center_vertical"
android:layout_marginEnd="16dp"
android:src="@drawable/ic_search"
android:contentDescription="@string/home_search"
app:tint="?attr/colorOnSurfaceVariant" />
<EditText
@@ -101,7 +105,9 @@
android:hint="@string/multiplayer_search_public_lobbies"
android:imeOptions="flagNoFullscreen"
android:inputType="text"
android:maxLines="1" />
android:maxLines="1"
android:textColor="?attr/colorOnSurface"
android:autofillHints="" />
</LinearLayout>
@@ -113,6 +119,7 @@
android:layout_marginEnd="48dp"
android:background="?attr/selectableItemBackground"
android:src="@drawable/ic_clear"
android:contentDescription="@string/clear"
android:visibility="invisible"
app:tint="?attr/colorOnSurfaceVariant"
tools:visibility="visible" />
@@ -154,19 +161,33 @@
android:id="@+id/chip_hide_empty"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginEnd="8dp"
android:checkable="true"
android:checked="false"
android:text="@string/multiplayer_hide_empty_rooms"
app:chipCornerRadius="16dp" />
app:chipCornerRadius="16dp"
app:chipIconTint="?attr/colorOnSurface"
app:chipIconSize="18dp"
android:paddingStart="8dp"
android:paddingEnd="8dp"
android:paddingTop="6dp"
android:paddingBottom="6dp" />
<com.google.android.material.chip.Chip
android:id="@+id/chip_hide_full"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="8dp"
android:checkable="true"
android:checked="false"
android:text="@string/multiplayer_hide_full_rooms"
app:chipCornerRadius="16dp" />
app:chipCornerRadius="16dp"
app:chipIconTint="?attr/colorOnSurface"
app:chipIconSize="18dp"
android:paddingStart="8dp"
android:paddingEnd="8dp"
android:paddingTop="6dp"
android:paddingBottom="6dp" />
</LinearLayout>
</HorizontalScrollView>
@@ -198,6 +219,7 @@
android:layout_height="72dp"
android:layout_marginBottom="16dp"
android:src="@drawable/ic_refresh"
android:contentDescription="@string/refresh"
android:alpha="0.5"
app:tint="?attr/colorOnSurface" />
@@ -205,14 +227,16 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/multiplayer_no_rooms_found"
android:textAppearance="@style/TextAppearance.Material3.TitleMedium" />
android:textAppearance="@style/TextAppearance.Material3.TitleMedium"
android:textColor="?attr/colorOnSurface" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="8dp"
android:text="@string/multiplayer_tap_refresh_to_check_again"
android:textAppearance="@style/TextAppearance.Material3.BodyMedium" />
android:textAppearance="@style/TextAppearance.Material3.BodyMedium"
android:textColor="?attr/colorOnSurface" />
<com.google.android.material.button.MaterialButton
android:id="@+id/empty_refresh_button"
@@ -220,7 +244,8 @@
android:layout_height="wrap_content"
android:layout_marginTop="16dp"
android:text="@string/refresh"
app:icon="@drawable/ic_refresh" />
app:icon="@drawable/ic_refresh"
style="@style/Widget.Material3.Button.ElevatedButton" />
</LinearLayout>
</androidx.coordinatorlayout.widget.CoordinatorLayout>

View File

@@ -3,7 +3,8 @@
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="wrap_content">
android:layout_height="wrap_content"
android:background="@drawable/theme_dialog_background">
<com.google.android.material.bottomsheet.BottomSheetDragHandleView
android:id="@+id/drag_handle"
@@ -33,6 +34,7 @@
android:layout_marginTop="16dp"
android:layout_marginBottom="24dp"
android:src="@drawable/ic_network"
android:contentDescription="@string/multiplayer"
app:tint="?attr/colorPrimary" />
<LinearLayout
@@ -47,13 +49,18 @@
<com.google.android.material.button.MaterialButton
android:id="@+id/btn_lobby_browser"
style="@style/Widget.Material3.Button.ElevatedButton"
style="@style/Widget.Material3.Button.TonalButton"
android:layout_width="175dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:layout_marginBottom="16dp"
android:text="@string/multiplayer_public_room"
app:cornerRadius="16dp"
app:icon="@drawable/ic_search" />
app:icon="@drawable/ic_search"
app:iconPadding="12dp" />
<Space
android:layout_width="20dp"
@@ -74,12 +81,16 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:text="@string/multiplayer_join_room"
app:cornerRadius="16dp"
app:icon="@drawable/ic_install" />
app:icon="@drawable/ic_install"
app:iconPadding="12dp" />
<Space
android:layout_width="16dp"
android:layout_width="24dp"
android:layout_height="match_parent" />
<com.google.android.material.button.MaterialButton
@@ -88,9 +99,13 @@
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight="1"
android:minHeight="56dp"
android:paddingTop="12dp"
android:paddingBottom="12dp"
android:text="@string/multiplayer_create_room"
app:cornerRadius="16dp"
app:icon="@drawable/ic_add" />
app:icon="@drawable/ic_add"
app:iconPadding="12dp" />
</LinearLayout>

View File

@@ -1,7 +1,8 @@
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="match_parent">
android:layout_height="match_parent"
android:background="@drawable/theme_dialog_background">
<LinearLayout
android:orientation="vertical"

View File

@@ -1,6 +1,7 @@
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
android:layout_height="match_parent"
android:background="@drawable/theme_dialog_background">
<LinearLayout
android:orientation="vertical"
@@ -149,6 +150,7 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@android:string/ok"
android:layout_gravity="center" />
android:layout_gravity="center"
style="@style/Widget.Material3.Button.ElevatedButton" />
</LinearLayout>
</ScrollView>

View File

@@ -8,7 +8,7 @@
android:layout_marginBottom="24dp"
android:layout_marginHorizontal="12dp"
android:background="?attr/selectableItemBackground"
android:backgroundTint="?attr/colorSurfaceVariant"
app:cardBackgroundColor="?attr/colorSurfaceVariant"
android:clickable="true"
android:focusable="true">
@@ -46,6 +46,7 @@
android:textAlignment="viewStart"
android:textSize="16sp"
android:textStyle="bold"
android:textColor="?attr/colorOnSurface"
tools:text="Room Name" />
<com.google.android.material.textview.MaterialTextView
@@ -56,6 +57,7 @@
android:layout_marginTop="5dp"
android:textAlignment="viewStart"
android:textSize="14sp"
android:textColor="?attr/colorOnSurfaceVariant"
tools:text="Hosted by: Owner" />
<LinearLayout
@@ -70,7 +72,8 @@
android:layout_height="16dp"
android:layout_gravity="center_vertical"
android:contentDescription="@string/multiplayer_game"
android:src="@drawable/ic_controller" />
android:src="@drawable/ic_controller"
app:tint="?attr/colorOnSurfaceVariant" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/game_name"
@@ -81,6 +84,7 @@
android:ellipsize="end"
android:singleLine="true"
android:textStyle="bold"
android:textColor="?attr/colorOnSurface"
tools:text="Game Name" />
</LinearLayout>
</LinearLayout>
@@ -98,7 +102,7 @@
android:layout_height="16dp"
android:src="@drawable/ic_user"
android:contentDescription="@string/multiplayer_player_count"
app:tint="?attr/colorAccent" />
app:tint="?attr/colorPrimary" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/player_count"
@@ -106,7 +110,7 @@
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginStart="4dp"
android:textColor="?attr/colorAccent"
android:textColor="?attr/colorPrimary"
tools:text="2/4" />
</LinearLayout>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -2,68 +2,109 @@
<androidx.constraintlayout.widget.ConstraintLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="@+id/addon_container"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="?attr/selectableItemBackground"
android:focusable="false"
android:paddingHorizontal="20dp"
android:paddingVertical="16dp">
android:padding="8dp">
<LinearLayout
android:id="@+id/text_container"
<com.google.android.material.card.MaterialCardView
android:id="@+id/addon_card"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:orientation="vertical"
android:layout_marginEnd="16dp"
app:layout_constraintEnd_toStartOf="@+id/addon_checkbox"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.HeadlineMedium"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
android:textSize="17sp"
app:lineHeight="28dp"
tools:text="1440p Resolution" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/version"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_marginTop="@dimen/spacing_small"
android:textAlignment="viewStart"
tools:text="1.0.0" />
</LinearLayout>
<com.google.android.material.checkbox.MaterialCheckBox
android:id="@+id/addon_checkbox"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
app:cardCornerRadius="12dp"
app:cardElevation="2dp"
android:clickable="true"
android:focusable="true"
android:gravity="center"
android:layout_marginEnd="8dp"
app:layout_constraintTop_toTopOf="@+id/text_container"
app:layout_constraintBottom_toBottomOf="@+id/text_container"
app:layout_constraintEnd_toStartOf="@+id/button_delete" />
android:foreground="?attr/selectableItemBackground"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintEnd_toStartOf="@+id/delete_card"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent">
<Button
android:id="@+id/button_delete"
style="@style/Widget.Material3.Button.IconButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center_vertical"
android:contentDescription="@string/delete"
android:tooltipText="@string/delete"
app:icon="@drawable/ic_delete"
app:iconTint="?attr/colorControlNormal"
<androidx.constraintlayout.widget.ConstraintLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:paddingStart="16dp"
android:paddingEnd="12dp"
android:paddingTop="12dp"
android:paddingBottom="12dp">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/title"
style="@style/TextAppearance.Material3.HeadlineSmall"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:textAlignment="viewStart"
android:textSize="16sp"
android:ellipsize="end"
android:maxLines="1"
app:lineHeight="20dp"
tools:text="1440p Resolution"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintEnd_toStartOf="@+id/addon_switch"
android:layout_marginEnd="8dp" />
<com.google.android.material.textview.MaterialTextView
android:id="@+id/version"
style="@style/TextAppearance.Material3.BodySmall"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_marginTop="6dp"
android:textAlignment="viewStart"
android:ellipsize="end"
android:maxLines="1"
tools:text="1.0.0"
app:layout_constraintStart_toStartOf="parent"
app:layout_constraintTop_toBottomOf="@id/title"
app:layout_constraintEnd_toStartOf="@+id/addon_switch" />
<com.google.android.material.materialswitch.MaterialSwitch
android:id="@+id/addon_switch"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:focusable="true"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent"
android:layout_marginEnd="4dp" />
</androidx.constraintlayout.widget.ConstraintLayout>
</com.google.android.material.card.MaterialCardView>
<com.google.android.material.card.MaterialCardView
android:id="@+id/delete_card"
android:layout_width="48dp"
android:layout_height="0dp"
android:layout_marginEnd="8dp"
app:cardCornerRadius="10dp"
app:cardElevation="2dp"
android:clickable="true"
android:focusable="true"
android:foreground="?attr/selectableItemBackgroundBorderless"
app:layout_constraintStart_toEndOf="@id/addon_card"
app:layout_constraintEnd_toEndOf="parent"
app:layout_constraintTop_toTopOf="@+id/addon_checkbox"
app:layout_constraintBottom_toBottomOf="@+id/addon_checkbox" />
app:layout_constraintTop_toTopOf="parent"
app:layout_constraintBottom_toBottomOf="parent">
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:foregroundGravity="center">
<ImageButton
android:id="@+id/button_delete"
android:layout_width="24dp"
android:layout_height="24dp"
android:layout_gravity="center"
android:background="@null"
android:src="@drawable/ic_delete"
app:tint="@color/eden_border_gradient_end"
android:contentDescription="@string/delete" />
</FrameLayout>
</com.google.android.material.card.MaterialCardView>
</androidx.constraintlayout.widget.ConstraintLayout>

View File

@@ -374,9 +374,6 @@
<string name="firmware_uninstalling">إلغاء تثبيت الفريموير</string>
<string name="firmware_uninstalled_success">تم إزالة الفريموير بنجاح</string>
<string name="error_firmware_missing">الفريموير مطلوب لتشغيل بعض الألعاب واستخدام التطبيقات. يعمل عدن فقط مع الفريموير 19.0.1 أو الأقدم.</string>
<string name="error_firmware_corrupted">الفريموير موجود ولكن لا يمكن قراءته. تحقق من مفاتيح التشفير وأعد نسخ الفريموير إذا لزم الأمر.</string>
<string name="error_firmware_too_new">الفريموير جديد جداً أو لا يمكن قراءته. يعمل عدن فقط مع الفريموير 19.0.1 أو الأقدم.</string>
<string name="keys_failed">فشل تثبيت المفاتيح</string>
<string name="keys_install_success">تم تثبيت المفاتيح بنجاح</string>

View File

@@ -322,9 +322,6 @@
<string name="firmware_uninstalling">جاري إزالة البرنامج الثابت</string>
<string name="firmware_uninstalled_success">تم إزالة البرنامج الثابت بنجاح</string>
<string name="error_firmware_missing">فریموێر پێویستە بۆ کارپێکردنی هەندێک یاری و بەکارهێنانی بەرنامەکان. ئێدین تەنها لەگەڵ فریموێری 19.0.1 یان کۆنتر کار دەکات.</string>
<string name="error_firmware_corrupted">فریموێر هەیە بەڵام ناتوانرێت بخوێنرێتەوە. پشکنین بکە بۆ کلیلی شیکردنەوە و دووبارە فریموێرەکە دامپ بکە ئەگەر پێویست بوو.</string>
<string name="error_firmware_too_new">فریموێر زۆر نوێ یان ناتوانرێت بخوێنرێتەوە. ئێدین تەنها لەگەڵ فریموێری 19.0.1 یان کۆنتر کار دەکات.</string>
<string name="keys_failed">سەرکەوتوو نەبوو لە ناساندنی کلیلی</string>
<string name="keys_install_success">کلیلەکان بە سەرکەوتوویی ناسێندران</string>

View File

@@ -301,9 +301,6 @@
<string name="firmware_uninstalling">Odstraňování firmwaru</string>
<string name="firmware_uninstalled_success">Firmware byl úspěšně odinstalován</string>
<string name="error_firmware_missing">Firmware je vyžadován pro spuštění některých her a aplikací. Eden funguje pouze s firmwarem 19.0.1 nebo starším.</string>
<string name="error_firmware_corrupted">Firmware byl nahlášen jako přítomný, ale nelze jej přečíst. Zkontrolujte šifrovací klíče a v případě potřeby firmware převezměte znovu.</string>
<string name="error_firmware_too_new">Firmware je příliš nový nebo nelze přečíst. Eden funguje pouze s firmwarem 19.0.1 nebo starším.</string>
<string name="keys_failed">Selhání instalace klíčů</string>
<string name="keys_install_success">Klíče úspěšně nainstalovány</string>

View File

@@ -353,9 +353,6 @@ Wirklich fortfahren?</string>
<string name="firmware_uninstalling">Firmware wird deinstalliert...</string>
<string name="firmware_uninstalled_success">Firmware erfolgreich deinstalliert</string>
<string name="error_firmware_missing">Firmware wird benötigt, um bestimmte Spiele und Applikationen zu nutzen. Eden funktioniert nur mit Firmware 19.0.1 oder älter.</string>
<string name="error_firmware_corrupted">Firmware wurde als vorhanden gemeldet, konnte aber nicht gelesen werden. Überprüfen Sie die Entschlüsselungsschlüssel und dumpen Sie die Firmware bei Bedarf neu.</string>
<string name="error_firmware_too_new">Firmware ist zu neu oder konnte nicht gelesen werden. Eden funktioniert nur mit Firmware 19.0.1 oder älter.</string>
<string name="keys_failed">Schlüsselinstallation fehlgeschlagen</string>
<string name="keys_install_success">Schlüssel erfolgreich installiert</string>

View File

@@ -368,9 +368,6 @@
<string name="firmware_uninstalling">Desinstalando firmware...</string>
<string name="firmware_uninstalled_success">Firmware desinstalado correctamente</string>
<string name="error_firmware_missing">Se requiere firmware para ejecutar ciertos juegos y aplicaciones. Eden solo funciona con firmware 19.0.1 o anterior.</string>
<string name="error_firmware_corrupted">El firmware está presente pero no se pudo leer. Verifique las claves de descifrado y vuelva a volcar el firmware si es necesario.</string>
<string name="error_firmware_too_new">El firmware es demasiado nuevo o no se pudo leer. Eden solo funciona con firmware 19.0.1 o anterior.</string>
<string name="keys_failed">Error al instalar claves</string>
<string name="keys_install_success">Claves instaladas correctamente</string>

View File

@@ -387,9 +387,6 @@
<string name="verify_installed_content_description">تمام محتوای نصب شده را از نظر خرابی بررسی می‌کند</string>
<string name="keys_missing">کلیدهای رمزگذاری وجود ندارند</string>
<string name="keys_missing_description">ثابت‌افزار و بازی‌های فروشگاهی قابل رمزگشایی نیستند</string>
<string name="error_firmware_missing">برای اجرای برخی بازی‌ها و برنامه‌ها نیاز به فیرمور است. ادن فقط با فیرمور 19.0.1 یا قدیمی‌تر کار می‌کند.</string>
<string name="error_firmware_corrupted">فیرمور موجود است اما قابل خواندن نیست. کلیدهای رمزگشایی را بررسی کنید و در صورت نیاز فیرمور را دوباره دامپ کنید.</string>
<string name="error_firmware_too_new">فیرمور خیلی جدید است یا قابل خواندن نیست. ادن فقط با فیرمور 19.0.1 یا قدیمی‌تر کار می‌کند.</string>
<string name="keys_failed">خطا در نصب کلیدها</string>
<string name="keys_install_success">کلیدها با موفقیت نصب شدند</string>
<string name="error_keys_copy_failed">یک یا چند کلید با خطا در کپی مواجه شد.</string>

View File

@@ -368,9 +368,6 @@
<string name="firmware_uninstalling">Désinstallation du firmware...</string>
<string name="firmware_uninstalled_success">Firmware désinstallé avec succès</string>
<string name="error_firmware_missing">Le firmware est requis pour exécuter certains jeux et applications. Eden ne fonctionne qu\'avec le firmware 19.0.1 ou antérieur.</string>
<string name="error_firmware_corrupted">Firmware présent mais illisible. Vérifiez les clés de décryptage et redumpz le firmware si nécessaire.</string>
<string name="error_firmware_too_new">Firmware trop récent ou illisible. Eden ne supporte que le firmware 19.0.1 ou antérieur.</string>
<string name="keys_failed">Échec de l\'installation des clés</string>
<string name="keys_install_success">Clés installées avec succès</string>

View File

@@ -334,9 +334,6 @@
<string name="firmware_uninstalling">מסיר קושחה...</string>
<string name="firmware_uninstalled_success">הקושחה הוסרה בהצלחה</string>
<string name="error_firmware_missing">נדרש קושחה להפעלת משחקים ויישומים מסוימים. עדן עובד רק עם קושחה 19.0.1 או ישנה יותר.</string>
<string name="error_firmware_corrupted">קושחה קיימת אך לא ניתנת לקריאה. בדוק מפתחות פענוח ושמור קושחה מחדש אם needed.</string>
<string name="error_firmware_too_new">קושחה חדשה מדי או לא ניתנת לקריאה. עדן תומך רק בקושחה 19.0.1 או ישנה יותר.</string>
<string name="keys_failed">התקנת מפתחות נכשלה</string>
<string name="keys_install_success">מפתחות הותקנו בהצלחה</string>

View File

@@ -331,9 +331,6 @@
<string name="firmware_uninstalling">Firmware eltávolítása...</string>
<string name="firmware_uninstalled_success">A firmware sikeresen eltávolítva</string>
<string name="error_firmware_missing">A firmware szükséges egyes játékok és alkalmazások futtatásához. Az Eden csak 19.0.1 vagy régebbi firmware-ekkel működik.</string>
<string name="error_firmware_corrupted">A firmware jelen van, de nem olvasható. Ellenőrizze a visszafejtési kulcsokat és szükség esetén dumpolja újra a firmware-t.</string>
<string name="error_firmware_too_new">A firmware túl új vagy nem olvasható. Az Eden csak a 19.0.1 vagy régebbi firmware-ekkel működik.</string>
<string name="keys_failed">A kulcsok telepítése sikertelen</string>
<string name="keys_install_success">A kulcsok sikeresen telepítve</string>

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@@ -364,9 +364,6 @@
<string name="firmware_uninstalling">Mencopot firmware...</string>
<string name="firmware_uninstalled_success">Firmware berhasil dicopot</string>
<string name="error_firmware_missing">Firmware diperlukan untuk menjalankan game dan aplikasi tertentu. Eden hanya bekerja dengan firmware 19.0.1 atau lebih lama.</string>
<string name="error_firmware_corrupted">Firmware dilaporkan ada tetapi tidak dapat dibaca. Periksa kunci dekripsi dan dump ulang firmware jika diperlukan.</string>
<string name="error_firmware_too_new">Firmware terlalu baru atau tidak dapat dibaca. Eden hanya bekerja dengan firmware 19.0.1 atau lebih lama.</string>
<string name="keys_failed">Gagal menginstal kunci</string>
<string name="keys_install_success">Kunci berhasil diinstal</string>

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@@ -360,9 +360,6 @@
<string name="firmware_uninstalling">Disinstallazione firmware...</string>
<string name="firmware_uninstalled_success">Firmware disinstallato con successo</string>
<string name="error_firmware_missing">Il firmware è richiesto per eseguire alcuni giochi e applicazioni. Eden funziona solo con firmware 19.0.1 o precedente.</string>
<string name="error_firmware_corrupted">Il firmware è presente ma non può essere letto. Controlla le chiavi di decrittazione e ridumpa il firmware se necessario.</string>
<string name="error_firmware_too_new">Il firmware è troppo recente o illeggibile. Eden supporta solo firmware 19.0.1 o precedenti.</string>
<string name="keys_failed">Installazione chiavi fallita</string>
<string name="keys_install_success">Chiavi installate con successo</string>

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@@ -333,9 +333,6 @@
<string name="firmware_uninstalling">ファームウェアをアンインストール中...</string>
<string name="firmware_uninstalled_success">ファームウェアのアンインストールが成功しました</string>
<string name="error_firmware_missing">一部のゲームとアプリケーションを実行するにはファームウェアが必要です。Edenは19.0.1以前のファームウェアでのみ動作します。</string>
<string name="error_firmware_corrupted">ファームウェアは存在しますが読み取れません。復号キーを確認し、必要に応じてファームウェアを再ダンプしてください。</string>
<string name="error_firmware_too_new">ファームウェアが新しすぎるか読み取れません。Edenは19.0.1以前のファームウェアのみに対応しています。</string>
<string name="keys_failed">キーのインストールに失敗</string>
<string name="keys_install_success">キーが正常にインストールされました</string>

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@@ -330,9 +330,6 @@
<string name="firmware_uninstalling">펌웨어 제거 중...</string>
<string name="firmware_uninstalled_success">펌웨어가 성공적으로 제거되었습니다</string>
<string name="error_firmware_missing">일부 게임 및 애플리케이션 실행을 위해 펌웨어가 필요합니다. Eden은 19.0.1 이하 버전의 펌웨어에서만 작동합니다.</string>
<string name="error_firmware_corrupted">펌웨어가 존재하지만 읽을 수 없습니다. 복호화 키를 확인하고 필요한 경우 펌웨어를 다시 덤프하세요.</string>
<string name="error_firmware_too_new">펌웨어가 너무 최신이거나 읽을 수 없습니다. Eden은 19.0.1 이전 버전의 펌웨어에서만 작동합니다.</string>
<string name="keys_failed">키 설치 실패</string>
<string name="keys_install_success">키가 성공적으로 설치됨</string>

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@@ -322,9 +322,6 @@
<string name="firmware_uninstalling">Avinstallerer firmware...</string>
<string name="firmware_uninstalled_success">Firmware avinstallert</string>
<string name="error_firmware_missing">Fastvare kreves for å kjøre enkelte spill og applikasjoner. Eden fungerer bare med fastvare 19.0.1 eller eldre.</string>
<string name="error_firmware_corrupted">Fastvare er til stede, men kan ikke leses. Sjekk dekrypteringsnøklene og dump fastvaren på nytt om nødvendig.</string>
<string name="error_firmware_too_new">Fastvaren er for ny eller kan ikke leses. Eden fungerer bare med fastvare 19.0.1 eller eldre.</string>
<string name="keys_failed">Kunne ikke installere nøkler</string>
<string name="keys_install_success">Nøklene ble installert</string>

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@@ -370,9 +370,6 @@
<string name="firmware_uninstalling">Odinstalowywanie firmware...</string>
<string name="firmware_uninstalled_success">Firmware odinstalowany pomyślnie</string>
<string name="error_firmware_missing">Firmware jest wymagany do uruchamiania niektórych gier i aplikacji. Eden działa tylko z firmwarem 19.0.1 lub starszym.</string>
<string name="error_firmware_corrupted">Oprogramowanie sprzętowe jest obecne, ale nie można go odczytać. Sprawdź klucze deszyfrujące i w razie potrzeby zrzuć oprogramowanie ponownie.</string>
<string name="error_firmware_too_new">Oprogramowanie sprzętowe jest zbyt nowe lub nie można go odczytać. Eden działa tylko z oprogramowaniem sprzętowym w wersji 19.0.1 lub starszej.</string>
<string name="keys_failed">Nie udało się zainstalować kluczy</string>
<string name="keys_install_success">Pomyślnie zainstalowano klucze</string>

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@@ -368,9 +368,6 @@
<string name="firmware_uninstalling">Desinstalando firmware</string>
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
<string name="error_firmware_missing">Firmware é necessário para executar certos jogos e aplicativos. Eden só funciona com firmware 19.0.1 ou anterior.</string>
<string name="error_firmware_corrupted">Firmware está presente mas não pode ser lido. Verifique as chaves de descriptografia e refaça o dump do firmware se necessário.</string>
<string name="error_firmware_too_new">Firmware é muito novo ou não pode ser lido. Eden só funciona com firmware 19.0.1 ou anterior.</string>
<string name="keys_failed">Falha ao instalar chaves (keys)</string>
<string name="keys_install_success">Chaves (keys) instaladas com sucesso</string>

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@@ -334,9 +334,6 @@
<string name="firmware_uninstalling">A desinstalar firmware...</string>
<string name="firmware_uninstalled_success">Firmware desinstalado com sucesso</string>
<string name="error_firmware_missing">É necessário firmware para executar alguns jogos e aplicações. O Eden só funciona com firmware 19.0.1 ou anterior.</string>
<string name="error_firmware_corrupted">Firmware está presente mas não pode ser lido. Verifique chaves de descriptografia e volte a fazer dump do firmware se necessário.</string>
<string name="error_firmware_too_new">Firmware é demasiado recente ou ilegível. O Eden só funciona com firmware 19.0.1 ou anterior.</string>
<string name="keys_failed">Falha ao instalar chaves</string>
<string name="keys_install_success">Chaves instaladas com sucesso</string>

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@@ -370,9 +370,6 @@
<string name="firmware_uninstalling">Удаление прошивки...</string>
<string name="firmware_uninstalled_success">Прошивка успешно удалена</string>
<string name="error_firmware_missing">Для запуска некоторых игр и системных апплетов требуется прошивка. Eden работает только с прошивкой версии 19.0.1 и ниже.</string>
<string name="error_firmware_corrupted">Прошивка обнаружена, но не может быть прочитана. Проверьте наличие ключей дешифрования и при необходимости пересохраните прошивку.</string>
<string name="error_firmware_too_new">Прошивка слишком новая или не может быть прочитана. Eden работает только с прошивкой версии 19.0.1 и ниже.</string>
<string name="keys_failed">Ошибка установки ключей</string>
<string name="keys_install_success">Ключи успешно установлены</string>

View File

@@ -334,9 +334,6 @@
<string name="firmware_uninstalling">Деинсталирање фирмвера</string>
<string name="firmware_uninstalled_success">Фирмваре је успешно деинсталирано</string>
<string name="error_firmware_missing">Firmware је потребан за покретање одређених игара и апликација. Eden ради само са firmware-ом 19.0.1 или старијим.</string>
<string name="error_firmware_corrupted">Firmware је присутан али се не може прочитати. Проверите кључеве за дешифровање и поново направите firmware дамп ако је потребно.</string>
<string name="error_firmware_too_new">Firmware је превише нов или се не може прочитати. Eden ради само са firmware-ом 19.0.1 или старијим.</string>
<string name="keys_failed">Неуспела инсталација кључева</string>
<string name="keys_install_success">Кључеви успешно инсталирани</string>

View File

@@ -370,9 +370,6 @@
<string name="firmware_uninstalling">Видалення прошивки...</string>
<string name="firmware_uninstalled_success">Прошивку успішно видалено</string>
<string name="error_firmware_missing">Для запуску деяких ігор та системних аплетів потрібна прошивка. Eden працює лише з прошивкою 19.0.1 або старішою.</string>
<string name="error_firmware_corrupted">Прошивка є, але не може бути прочитана. Перевірте ключі дешифрування та повторно зробіть дамп прошивки за необхідності.</string>
<string name="error_firmware_too_new">Прошивка занадто нова або нечитабельна. Eden працює лише з прошивкою 19.0.1 або старішою.</string>
<string name="keys_failed">Не вдалося встановити ключі</string>
<string name="keys_install_success">Ключі успішно встановлено</string>

View File

@@ -320,9 +320,6 @@
<string name="firmware_uninstalling">Đang gỡ cài đặt firmware...</string>
<string name="firmware_uninstalled_success">Gỡ cài đặt firmware thành công</string>
<string name="error_firmware_missing">Firmware là cần thiết để chạy một số trò chơi và ứng dụng. Eden chỉ hoạt động với firmware 19.0.1 trở về trước.</string>
<string name="error_firmware_corrupted">Firmware được báo cáo là có nhưng không thể đọc được. Kiểm tra khóa giải mã và dump lại firmware nếu cần.</string>
<string name="error_firmware_too_new">Firmware quá mới hoặc không thể đọc. Eden chỉ hoạt động với firmware 19.0.1 trở về trước.</string>
<string name="keys_failed">Không thể cài đặt khóa</string>
<string name="keys_install_success">Đã cài đặt khóa thành công</string>

View File

@@ -335,9 +335,6 @@
<string name="firmware_uninstalling">正在卸载固件...</string>
<string name="firmware_uninstalled_success">固件卸载成功</string>
<string name="error_firmware_missing">运行某些游戏和系统应用需要固件。Eden仅支持19.0.1及更早版本的固件。</string>
<string name="error_firmware_corrupted">检测到固件存在但无法读取。请检查解密密钥并在必要时重新转储固件。</string>
<string name="error_firmware_too_new">固件过新或无法读取。Eden仅支持19.0.1及更早版本的固件。</string>
<string name="keys_failed">密钥安装失败</string>
<string name="keys_install_success">密钥安装成功</string>

View File

@@ -364,9 +364,6 @@
<string name="firmware_uninstalling">正在解除安裝韌體...</string>
<string name="firmware_uninstalled_success">韌體解除安裝成功</string>
<string name="error_firmware_missing">執行某些遊戲和系統應用程式需要韌體。Eden僅支援19.0.1及更早版本的韌體。</string>
<string name="error_firmware_corrupted">檢測到韌體存在但無法讀取。請檢查解密金鑰並在必要時重新轉儲韌體。</string>
<string name="error_firmware_too_new">韌體過新或無法讀取。Eden僅支援19.0.1及更早版本的韌體。</string>
<string name="keys_failed">金鑰安裝失敗</string>
<string name="keys_install_success">金鑰安裝成功</string>

View File

@@ -200,6 +200,7 @@
<string name="multiplayer_chat">Chat</string>
<string name="multiplayer_more_options">More Options</string>
<string name="chat">Chat</string>
<string name="clear">Clear</string>
<string name="type_message">Type message…</string>
<string name="send_message">Send Message</string>
<string name="multiplayer_moderation">Moderation</string>
@@ -376,9 +377,6 @@
<string name="firmware_uninstalling">Uninstalling firmware</string>
<string name="firmware_uninstalled_success">Firmware uninstalled successfully</string>
<string name="error_firmware_missing">Firmware is required to run certain games and use system applications. Eden only works with firmware 19.0.1 and earlier.</string>
<string name="error_firmware_corrupted">Firmware reported as present, but was unable to be read. Check for decryption keys and redump firmware if necessary.</string>
<string name="error_firmware_too_new">Firmware is too new or could not be read. Eden only works with firmware 19.0.1 and earlier.</string>
<string name="keys_failed">Failed to Install Keys</string>
<string name="keys_install_success">Keys successfully installed</string>
@@ -689,7 +687,7 @@
<string name="copy_details">Copy details</string>
<string name="add_ons">Add-ons</string>
<string name="add_ons_description">Toggle mods, updates and DLC</string>
<string name="playtime">Playtime:</string>
<string name="playtime">Playtime: </string>
<string name="reset_playtime">Clear Playtime</string>
<string name="reset_playtime_description">Reset the current game\'s playtime back to 0 seconds</string>
<string name="reset_playtime_warning_description">This will clear the current game\'s playtime data. Are you sure?</string>

View File

@@ -1,5 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -27,19 +28,20 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
constexpr s32 min = (std::numeric_limits<s16>::min)();
constexpr s32 max = (std::numeric_limits<s16>::max)();
auto yuzu_volume = Settings::Volume();
if (yuzu_volume > 1.0f)
yuzu_volume = 0.6f + 20.0f * std::log10(yuzu_volume);
yuzu_volume = std::max(yuzu_volume, 0.001f);
auto const volume = system_volume * device_volume * yuzu_volume;
if (system_channels > device_channels) {
// "Topological" coefficients, basically makes back sounds be less noisy :)
// Front = 1.0; Center = 0.596; LFE = 0.354; Back = 0.707
static constexpr std::array<f32, 4> tcoeff{1.0f, 0.596f, 0.354f, 0.707f};
// We're given 6 channels, but our device only outputs 2, so downmix.
for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); r_offs += system_channels, w_offs += device_channels) {
std::array<f32, 6> ccoeff{0.f};
for (u32 i = 0; i < system_channels; ++i)
ccoeff[i] = f32(samples[r_offs + i]);
std::array<f32, 6> rcoeff{
ccoeff[u32(Channels::FrontLeft)],
ccoeff[u32(Channels::BackLeft)],
@@ -48,31 +50,34 @@ void SinkStream::AppendBuffer(SinkBuffer& buffer, std::span<s16> samples) {
ccoeff[u32(Channels::BackRight)],
ccoeff[u32(Channels::FrontRight)],
};
std::array<f32, 6> scoeff{
rcoeff[0] * tcoeff[0] + rcoeff[2] * tcoeff[1] + rcoeff[3] * tcoeff[2] + rcoeff[1] * tcoeff[3],
rcoeff[5] * tcoeff[0] + rcoeff[2] * tcoeff[1] + rcoeff[3] * tcoeff[2] + rcoeff[4] * tcoeff[3],
rcoeff[4] * tcoeff[0] + rcoeff[3] * tcoeff[1] + rcoeff[2] * tcoeff[2] + rcoeff[2] * tcoeff[3],
rcoeff[3] * tcoeff[0] + rcoeff[3] * tcoeff[1] + rcoeff[2] * tcoeff[2] + rcoeff[3] * tcoeff[3],
rcoeff[2] * tcoeff[0] + rcoeff[4] * tcoeff[1] + rcoeff[1] * tcoeff[2] + rcoeff[0] * tcoeff[3],
rcoeff[1] * tcoeff[0] + rcoeff[4] * tcoeff[1] + rcoeff[1] * tcoeff[2] + rcoeff[5] * tcoeff[3]
};
for (u32 i = 0; i < system_channels; ++i)
samples[w_offs + i] = s16(std::clamp(s32(scoeff[i] * volume), min, max));
const f32 left = rcoeff[0] * tcoeff[0] + rcoeff[2] * tcoeff[1] + rcoeff[3] * tcoeff[2] + rcoeff[1] * tcoeff[3];
const f32 right = rcoeff[5] * tcoeff[0] + rcoeff[2] * tcoeff[1] + rcoeff[3] * tcoeff[2] + rcoeff[4] * tcoeff[3];
samples[w_offs + 0] = s16(std::clamp(s32(left * volume), min, max));
samples[w_offs + 1] = s16(std::clamp(s32(right * volume), min, max));
}
queue.EmplaceWait(buffer);
samples_buffer.Push(samples.subspan(0, samples.size() / system_channels * device_channels));
} else if (system_channels < device_channels) {
// We need moar samples! Not all games will provide 6 channel audio.
std::vector<s16> new_samples(samples.size() / system_channels * device_channels);
for (u32 r_offs = 0, w_offs = 0; r_offs < samples.size(); r_offs += system_channels, w_offs += device_channels)
for (u32 channel = 0; channel < system_channels; ++channel)
new_samples[w_offs + channel] = s16(std::clamp(s32(f32(samples[r_offs + channel]) * volume), min, max));
queue.EmplaceWait(buffer);
samples_buffer.Push(new_samples);
} else {
for (u32 i = 0; i < samples.size() && volume != 1.0f; ++i)
samples[i] = s16(std::clamp(s32(f32(samples[i]) * volume), min, max));
if (volume != 1.0f) {
for (u32 i = 0; i < samples.size(); ++i)
samples[i] = s16(std::clamp(s32(f32(samples[i]) * volume), min, max));
}
queue.EmplaceWait(buffer);
samples_buffer.Push(samples);
}
queue.EmplaceWait(buffer);
++queued_buffers;
}
@@ -96,10 +101,12 @@ std::vector<s16> SinkStream::ReleaseBuffer(u64 num_samples) {
}
void SinkStream::ClearQueue() {
std::scoped_lock lk{release_mutex};
samples_buffer.Pop();
SinkBuffer tmp;
while (queue.TryPop(tmp))
;
while (queue.TryPop(tmp));
queued_buffers = 0;
playing_buffer = {};
playing_buffer.consumed = true;
@@ -122,8 +129,7 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
if (!queue.TryPop(playing_buffer)) {
// If no buffer was available we've underrun, just push the samples and
// continue.
samples_buffer.Push(&input_buffer[frames_written * frame_size],
(num_frames - frames_written) * frame_size);
samples_buffer.Push(&input_buffer[frames_written * frame_size], (num_frames - frames_written) * frame_size);
frames_written = num_frames;
continue;
}
@@ -133,11 +139,9 @@ void SinkStream::ProcessAudioIn(std::span<const s16> input_buffer, std::size_t n
// Get the minimum frames available between the currently playing buffer, and the
// amount we have left to fill
size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, num_frames - frames_written)};
samples_buffer.Push(&input_buffer[frames_written * frame_size],
frames_available * frame_size);
samples_buffer.Push(&input_buffer[frames_written * frame_size], frames_available * frame_size);
frames_written += frames_available;
playing_buffer.frames_played += frames_available;
@@ -158,63 +162,49 @@ void SinkStream::ProcessAudioOutAndRender(std::span<s16> output_buffer, std::siz
size_t frames_written{0};
size_t actual_frames_written{0};
// If we're paused or going to shut down, we don't want to consume buffers as coretiming is
// paused and we'll desync, so just play silence.
if (system.IsPaused() || system.IsShuttingDown()) {
if (system.IsShuttingDown()) {
{
std::scoped_lock lk{release_mutex};
queued_buffers.store(0);
}
std::scoped_lock lk{release_mutex};
queued_buffers.store(0);
release_cv.notify_one();
}
static constexpr std::array<s16, 6> silence{};
for (size_t i = frames_written; i < num_frames; i++)
std::memcpy(&output_buffer[i * frame_size], &silence[0], frame_size_bytes);
for (size_t i = 0; i < num_frames; i++)
std::memcpy(&output_buffer[i * frame_size], silence.data(), frame_size_bytes);
return;
}
while (frames_written < num_frames) {
// If the playing buffer has been consumed or has no frames, we need a new one
if (playing_buffer.consumed || playing_buffer.frames == 0) {
std::unique_lock lk{release_mutex};
if (!queue.TryPop(playing_buffer)) {
// If no buffer was available we've underrun, fill the remaining buffer with
// the last written frame and continue.
lk.unlock();
for (size_t i = frames_written; i < num_frames; i++)
std::memcpy(&output_buffer[i * frame_size], &last_frame[0], frame_size_bytes);
std::memcpy(&output_buffer[i * frame_size], last_frame.data(), frame_size_bytes);
frames_written = num_frames;
continue;
}
// Successfully dequeued a new buffer.
{
std::unique_lock lk{release_mutex};
queued_buffers--;
}
--queued_buffers;
lk.unlock();
release_cv.notify_one();
}
// Get the minimum frames available between the currently playing buffer, and the
// amount we have left to fill
size_t frames_available{std::min<u64>(playing_buffer.frames - playing_buffer.frames_played,
num_frames - frames_written)};
const size_t frames_available = std::min<u64>(playing_buffer.frames - playing_buffer.frames_played, num_frames - frames_written);
samples_buffer.Pop(&output_buffer[frames_written * frame_size],
frames_available * frame_size);
samples_buffer.Pop(&output_buffer[frames_written * frame_size], frames_available * frame_size);
frames_written += frames_available;
actual_frames_written += frames_available;
playing_buffer.frames_played += frames_available;
// If that's all the frames in the current buffer, add its samples and mark it as
// consumed
if (playing_buffer.frames_played >= playing_buffer.frames) {
if (playing_buffer.frames_played >= playing_buffer.frames)
playing_buffer.consumed = true;
}
}
std::memcpy(&last_frame[0], &output_buffer[(frames_written - 1) * frame_size],
frame_size_bytes);
std::memcpy(last_frame.data(), &output_buffer[(frames_written - 1) * frame_size], frame_size_bytes);
{
std::scoped_lock lk{sample_count_lock};
@@ -228,8 +218,7 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
std::scoped_lock lk{sample_count_lock};
auto cur_time{system.CoreTiming().GetGlobalTimeNs()};
auto time_delta{cur_time - last_sample_count_update_time};
auto exp_played_sample_count{min_played_sample_count +
(TargetSampleRate * time_delta) / std::chrono::seconds{1}};
auto exp_played_sample_count{min_played_sample_count + (TargetSampleRate * time_delta) / std::chrono::seconds{1}};
// Add 15ms of latency in sample reporting to allow for some leeway in scheduler timings
return std::min<u64>(exp_played_sample_count, max_played_sample_count) + TargetSampleCount * 3;
@@ -238,14 +227,14 @@ u64 SinkStream::GetExpectedPlayedSampleCount() {
void SinkStream::WaitFreeSpace(std::stop_token stop_token) {
std::unique_lock lk{release_mutex};
const auto has_space = [this]() {
const u32 current_size = queued_buffers.load(std::memory_order_relaxed);
return paused || max_queue_size == 0 || current_size < max_queue_size;
auto can_continue = [this]() {
return paused || queued_buffers < max_queue_size;
};
if (!has_space()) {
// Wait until the queue falls below the configured limit or the stream is paused/stopped.
release_cv.wait(lk, stop_token, has_space);
release_cv.wait_for(lk, std::chrono::milliseconds(10), can_continue);
if (queued_buffers > max_queue_size + 10) {
release_cv.wait(lk, stop_token, can_continue);
}
}

View File

@@ -15,10 +15,10 @@
#include <vector>
#include "audio_core/common/common.h"
#include "common/bounded_threadsafe_queue.h"
#include "common/common_types.h"
#include "common/polyfill_thread.h"
#include "common/ring_buffer.h"
#include "common/bounded_threadsafe_queue.h"
#include "common/thread.h"
namespace Core {

View File

@@ -28,7 +28,6 @@ add_library(
announce_multiplayer_room.h
assert.cpp
assert.h
atomic_helpers.h
atomic_ops.h
bit_field.h
bit_util.h

View File

@@ -1,776 +0,0 @@
// SPDX-FileCopyrightText: 2013-2016 Cameron Desrochers
// SPDX-FileCopyrightText: 2015 Jeff Preshing
// SPDX-License-Identifier: BSD-2-Clause AND Zlib
// Distributed under the simplified BSD license (see the license file that
// should have come with this header).
// Uses Jeff Preshing's semaphore implementation (under the terms of its
// separate zlib license, embedded below).
#pragma once
// Provides portable (VC++2010+, Intel ICC 13, GCC 4.7+, and anything C++11 compliant)
// implementation of low-level memory barriers, plus a few semi-portable utility macros (for
// inlining and alignment). Also has a basic atomic type (limited to hardware-supported atomics with
// no memory ordering guarantees). Uses the AE_* prefix for macros (historical reasons), and the
// "moodycamel" namespace for symbols.
#include <cassert>
#include <cerrno>
#include <cstdint>
#include <ctime>
#include <type_traits>
// Platform detection
#if defined(__INTEL_COMPILER)
#define AE_ICC
#elif defined(_MSC_VER)
#define AE_VCPP
#elif defined(__GNUC__)
#define AE_GCC
#endif
#if defined(_M_IA64) || defined(__ia64__)
#define AE_ARCH_IA64
#elif defined(_WIN64) || defined(__amd64__) || defined(_M_X64) || defined(__x86_64__)
#define AE_ARCH_X64
#elif defined(_M_IX86) || defined(__i386__)
#define AE_ARCH_X86
#elif defined(_M_PPC) || defined(__powerpc__)
#define AE_ARCH_PPC
#else
#define AE_ARCH_UNKNOWN
#endif
// AE_UNUSED
#define AE_UNUSED(x) ((void)x)
// AE_NO_TSAN/AE_TSAN_ANNOTATE_*
#if defined(__has_feature)
#if __has_feature(thread_sanitizer)
#if __cplusplus >= 201703L // inline variables require C++17
namespace Common {
inline int ae_tsan_global;
}
#define AE_TSAN_ANNOTATE_RELEASE() \
AnnotateHappensBefore(__FILE__, __LINE__, (void*)(&::moodycamel::ae_tsan_global))
#define AE_TSAN_ANNOTATE_ACQUIRE() \
AnnotateHappensAfter(__FILE__, __LINE__, (void*)(&::moodycamel::ae_tsan_global))
extern "C" void AnnotateHappensBefore(const char*, int, void*);
extern "C" void AnnotateHappensAfter(const char*, int, void*);
#else // when we can't work with tsan, attempt to disable its warnings
#define AE_NO_TSAN __attribute__((no_sanitize("thread")))
#endif
#endif
#endif
#ifndef AE_NO_TSAN
#define AE_NO_TSAN
#endif
#ifndef AE_TSAN_ANNOTATE_RELEASE
#define AE_TSAN_ANNOTATE_RELEASE()
#define AE_TSAN_ANNOTATE_ACQUIRE()
#endif
// AE_FORCEINLINE
#if defined(AE_VCPP) || defined(AE_ICC)
#define AE_FORCEINLINE __forceinline
#elif defined(AE_GCC)
// #define AE_FORCEINLINE __attribute__((always_inline))
#define AE_FORCEINLINE inline
#else
#define AE_FORCEINLINE inline
#endif
// AE_ALIGN
#if defined(AE_VCPP) || defined(AE_ICC)
#define AE_ALIGN(x) __declspec(align(x))
#elif defined(AE_GCC)
#define AE_ALIGN(x) __attribute__((aligned(x)))
#else
// Assume GCC compliant syntax...
#define AE_ALIGN(x) __attribute__((aligned(x)))
#endif
// Portable atomic fences implemented below:
namespace Common {
enum memory_order {
memory_order_relaxed,
memory_order_acquire,
memory_order_release,
memory_order_acq_rel,
memory_order_seq_cst,
// memory_order_sync: Forces a full sync:
// #LoadLoad, #LoadStore, #StoreStore, and most significantly, #StoreLoad
memory_order_sync = memory_order_seq_cst
};
} // namespace Common
#if (defined(AE_VCPP) && (_MSC_VER < 1700 || defined(__cplusplus_cli))) || \
(defined(AE_ICC) && __INTEL_COMPILER < 1600)
// VS2010 and ICC13 don't support std::atomic_*_fence, implement our own fences
#include <intrin.h>
#if defined(AE_ARCH_X64) || defined(AE_ARCH_X86)
#define AeFullSync _mm_mfence
#define AeLiteSync _mm_mfence
#elif defined(AE_ARCH_IA64)
#define AeFullSync __mf
#define AeLiteSync __mf
#elif defined(AE_ARCH_PPC)
#include <ppcintrinsics.h>
#define AeFullSync __sync
#define AeLiteSync __lwsync
#endif
#ifdef AE_VCPP
#pragma warning(push)
#pragma warning(disable : 4365) // Disable erroneous 'conversion from long to unsigned int,
// signed/unsigned mismatch' error when using `assert`
#ifdef __cplusplus_cli
#pragma managed(push, off)
#endif
#endif
namespace Common {
AE_FORCEINLINE void compiler_fence(memory_order order) AE_NO_TSAN {
switch (order) {
case memory_order_relaxed:
break;
case memory_order_acquire:
_ReadBarrier();
break;
case memory_order_release:
_WriteBarrier();
break;
case memory_order_acq_rel:
_ReadWriteBarrier();
break;
case memory_order_seq_cst:
_ReadWriteBarrier();
break;
default:
assert(false);
break;
}
}
// x86/x64 have a strong memory model -- all loads and stores have
// acquire and release semantics automatically (so only need compiler
// barriers for those).
#if defined(AE_ARCH_X86) || defined(AE_ARCH_X64)
AE_FORCEINLINE void fence(memory_order order) AE_NO_TSAN {
switch (order) {
case memory_order_relaxed:
break;
case memory_order_acquire:
_ReadBarrier();
break;
case memory_order_release:
_WriteBarrier();
break;
case memory_order_acq_rel:
_ReadWriteBarrier();
break;
case memory_order_seq_cst:
_ReadWriteBarrier();
AeFullSync();
_ReadWriteBarrier();
break;
default:
assert(false);
}
}
#else
AE_FORCEINLINE void fence(memory_order order) AE_NO_TSAN {
// Non-specialized arch, use heavier memory barriers everywhere just in case :-(
switch (order) {
case memory_order_relaxed:
break;
case memory_order_acquire:
_ReadBarrier();
AeLiteSync();
_ReadBarrier();
break;
case memory_order_release:
_WriteBarrier();
AeLiteSync();
_WriteBarrier();
break;
case memory_order_acq_rel:
_ReadWriteBarrier();
AeLiteSync();
_ReadWriteBarrier();
break;
case memory_order_seq_cst:
_ReadWriteBarrier();
AeFullSync();
_ReadWriteBarrier();
break;
default:
assert(false);
}
}
#endif
} // namespace Common
#else
// Use standard library of atomics
#include <atomic>
namespace Common {
AE_FORCEINLINE void compiler_fence(memory_order order) AE_NO_TSAN {
switch (order) {
case memory_order_relaxed:
break;
case memory_order_acquire:
std::atomic_signal_fence(std::memory_order_acquire);
break;
case memory_order_release:
std::atomic_signal_fence(std::memory_order_release);
break;
case memory_order_acq_rel:
std::atomic_signal_fence(std::memory_order_acq_rel);
break;
case memory_order_seq_cst:
std::atomic_signal_fence(std::memory_order_seq_cst);
break;
default:
assert(false);
}
}
AE_FORCEINLINE void fence(memory_order order) AE_NO_TSAN {
switch (order) {
case memory_order_relaxed:
break;
case memory_order_acquire:
AE_TSAN_ANNOTATE_ACQUIRE();
std::atomic_thread_fence(std::memory_order_acquire);
break;
case memory_order_release:
AE_TSAN_ANNOTATE_RELEASE();
std::atomic_thread_fence(std::memory_order_release);
break;
case memory_order_acq_rel:
AE_TSAN_ANNOTATE_ACQUIRE();
AE_TSAN_ANNOTATE_RELEASE();
std::atomic_thread_fence(std::memory_order_acq_rel);
break;
case memory_order_seq_cst:
AE_TSAN_ANNOTATE_ACQUIRE();
AE_TSAN_ANNOTATE_RELEASE();
std::atomic_thread_fence(std::memory_order_seq_cst);
break;
default:
assert(false);
}
}
} // namespace Common
#endif
#if !defined(AE_VCPP) || (_MSC_VER >= 1700 && !defined(__cplusplus_cli))
#define AE_USE_STD_ATOMIC_FOR_WEAK_ATOMIC
#endif
#ifdef AE_USE_STD_ATOMIC_FOR_WEAK_ATOMIC
#include <atomic>
#endif
#include <utility>
// WARNING: *NOT* A REPLACEMENT FOR std::atomic. READ CAREFULLY:
// Provides basic support for atomic variables -- no memory ordering guarantees are provided.
// The guarantee of atomicity is only made for types that already have atomic load and store
// guarantees at the hardware level -- on most platforms this generally means aligned pointers and
// integers (only).
namespace Common {
template <typename T>
class weak_atomic {
public:
AE_NO_TSAN weak_atomic() : value() {}
#ifdef AE_VCPP
#pragma warning(push)
#pragma warning(disable : 4100) // Get rid of (erroneous) 'unreferenced formal parameter' warning
#endif
template <typename U>
AE_NO_TSAN weak_atomic(U&& x) : value(std::forward<U>(x)) {}
#ifdef __cplusplus_cli
// Work around bug with universal reference/nullptr combination that only appears when /clr is
// on
AE_NO_TSAN weak_atomic(nullptr_t) : value(nullptr) {}
#endif
AE_NO_TSAN weak_atomic(weak_atomic const& other) : value(other.load()) {}
AE_NO_TSAN weak_atomic(weak_atomic&& other) : value(std::move(other.load())) {}
#ifdef AE_VCPP
#pragma warning(pop)
#endif
AE_FORCEINLINE operator T() const AE_NO_TSAN {
return load();
}
#ifndef AE_USE_STD_ATOMIC_FOR_WEAK_ATOMIC
template <typename U>
AE_FORCEINLINE weak_atomic const& operator=(U&& x) AE_NO_TSAN {
value = std::forward<U>(x);
return *this;
}
AE_FORCEINLINE weak_atomic const& operator=(weak_atomic const& other) AE_NO_TSAN {
value = other.value;
return *this;
}
AE_FORCEINLINE T load() const AE_NO_TSAN {
return value;
}
AE_FORCEINLINE T fetch_add_acquire(T increment) AE_NO_TSAN {
#if defined(AE_ARCH_X64) || defined(AE_ARCH_X86)
if (sizeof(T) == 4)
return _InterlockedExchangeAdd((long volatile*)&value, (long)increment);
#if defined(_M_AMD64)
else if (sizeof(T) == 8)
return _InterlockedExchangeAdd64((long long volatile*)&value, (long long)increment);
#endif
#else
#error Unsupported platform
#endif
assert(false && "T must be either a 32 or 64 bit type");
return value;
}
AE_FORCEINLINE T fetch_add_release(T increment) AE_NO_TSAN {
#if defined(AE_ARCH_X64) || defined(AE_ARCH_X86)
if (sizeof(T) == 4)
return _InterlockedExchangeAdd((long volatile*)&value, (long)increment);
#if defined(_M_AMD64)
else if (sizeof(T) == 8)
return _InterlockedExchangeAdd64((long long volatile*)&value, (long long)increment);
#endif
#else
#error Unsupported platform
#endif
assert(false && "T must be either a 32 or 64 bit type");
return value;
}
#else
template <typename U>
AE_FORCEINLINE weak_atomic const& operator=(U&& x) AE_NO_TSAN {
value.store(std::forward<U>(x), std::memory_order_relaxed);
return *this;
}
AE_FORCEINLINE weak_atomic const& operator=(weak_atomic const& other) AE_NO_TSAN {
value.store(other.value.load(std::memory_order_relaxed), std::memory_order_relaxed);
return *this;
}
AE_FORCEINLINE T load() const AE_NO_TSAN {
return value.load(std::memory_order_relaxed);
}
AE_FORCEINLINE T fetch_add_acquire(T increment) AE_NO_TSAN {
return value.fetch_add(increment, std::memory_order_acquire);
}
AE_FORCEINLINE T fetch_add_release(T increment) AE_NO_TSAN {
return value.fetch_add(increment, std::memory_order_release);
}
#endif
private:
#ifndef AE_USE_STD_ATOMIC_FOR_WEAK_ATOMIC
// No std::atomic support, but still need to circumvent compiler optimizations.
// `volatile` will make memory access slow, but is guaranteed to be reliable.
volatile T value;
#else
std::atomic<T> value;
#endif
};
} // namespace Common
// Portable single-producer, single-consumer semaphore below:
#if defined(_WIN32)
// Avoid including windows.h in a header; we only need a handful of
// items, so we'll redeclare them here (this is relatively safe since
// the API generally has to remain stable between Windows versions).
// I know this is an ugly hack but it still beats polluting the global
// namespace with thousands of generic names or adding a .cpp for nothing.
extern "C" {
struct _SECURITY_ATTRIBUTES;
__declspec(dllimport) void* __stdcall CreateSemaphoreW(_SECURITY_ATTRIBUTES* lpSemaphoreAttributes,
long lInitialCount, long lMaximumCount,
const wchar_t* lpName);
__declspec(dllimport) int __stdcall CloseHandle(void* hObject);
__declspec(dllimport) unsigned long __stdcall WaitForSingleObject(void* hHandle,
unsigned long dwMilliseconds);
__declspec(dllimport) int __stdcall ReleaseSemaphore(void* hSemaphore, long lReleaseCount,
long* lpPreviousCount);
}
#elif defined(__MACH__)
#include <mach/mach.h>
#elif defined(__unix__)
#include <semaphore.h>
#elif defined(FREERTOS)
#include <FreeRTOS.h>
#include <semphr.h>
#include <task.h>
#endif
namespace Common {
// Code in the spsc_sema namespace below is an adaptation of Jeff Preshing's
// portable + lightweight semaphore implementations, originally from
// https://github.com/preshing/cpp11-on-multicore/blob/master/common/sema.h
// LICENSE:
// Copyright (c) 2015 Jeff Preshing
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgement in the product documentation would be
// appreciated but is not required.
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
// 3. This notice may not be removed or altered from any source distribution.
namespace spsc_sema {
#if defined(_WIN32)
class Semaphore {
private:
void* m_hSema;
Semaphore(const Semaphore& other);
Semaphore& operator=(const Semaphore& other);
public:
AE_NO_TSAN Semaphore(int initialCount = 0) : m_hSema() {
assert(initialCount >= 0);
const long maxLong = 0x7fffffff;
m_hSema = CreateSemaphoreW(nullptr, initialCount, maxLong, nullptr);
assert(m_hSema);
}
AE_NO_TSAN ~Semaphore() {
CloseHandle(m_hSema);
}
bool wait() AE_NO_TSAN {
const unsigned long infinite = 0xffffffff;
return WaitForSingleObject(m_hSema, infinite) == 0;
}
bool try_wait() AE_NO_TSAN {
return WaitForSingleObject(m_hSema, 0) == 0;
}
bool timed_wait(std::uint64_t usecs) AE_NO_TSAN {
return WaitForSingleObject(m_hSema, (unsigned long)(usecs / 1000)) == 0;
}
void signal(int count = 1) AE_NO_TSAN {
while (!ReleaseSemaphore(m_hSema, count, nullptr))
;
}
};
#elif defined(__MACH__)
//---------------------------------------------------------
// Semaphore (Apple iOS and OSX)
// Can't use POSIX semaphores due to
// http://lists.apple.com/archives/darwin-kernel/2009/Apr/msg00010.html
//---------------------------------------------------------
class Semaphore {
private:
semaphore_t m_sema;
Semaphore(const Semaphore& other);
Semaphore& operator=(const Semaphore& other);
public:
AE_NO_TSAN Semaphore(int initialCount = 0) : m_sema() {
assert(initialCount >= 0);
kern_return_t rc =
semaphore_create(mach_task_self(), &m_sema, SYNC_POLICY_FIFO, initialCount);
assert(rc == KERN_SUCCESS);
AE_UNUSED(rc);
}
AE_NO_TSAN ~Semaphore() {
semaphore_destroy(mach_task_self(), m_sema);
}
bool wait() AE_NO_TSAN {
return semaphore_wait(m_sema) == KERN_SUCCESS;
}
bool try_wait() AE_NO_TSAN {
return timed_wait(0);
}
bool timed_wait(std::uint64_t timeout_usecs) AE_NO_TSAN {
mach_timespec_t ts;
ts.tv_sec = static_cast<unsigned int>(timeout_usecs / 1000000);
ts.tv_nsec = static_cast<int>((timeout_usecs % 1000000) * 1000);
// added in OSX 10.10:
// https://developer.apple.com/library/prerelease/mac/documentation/General/Reference/APIDiffsMacOSX10_10SeedDiff/modules/Darwin.html
kern_return_t rc = semaphore_timedwait(m_sema, ts);
return rc == KERN_SUCCESS;
}
void signal() AE_NO_TSAN {
while (semaphore_signal(m_sema) != KERN_SUCCESS)
;
}
void signal(int count) AE_NO_TSAN {
while (count-- > 0) {
while (semaphore_signal(m_sema) != KERN_SUCCESS)
;
}
}
};
#elif defined(__unix__)
//---------------------------------------------------------
// Semaphore (POSIX, Linux)
//---------------------------------------------------------
class Semaphore {
private:
sem_t m_sema;
Semaphore(const Semaphore& other);
Semaphore& operator=(const Semaphore& other);
public:
AE_NO_TSAN Semaphore(int initialCount = 0) : m_sema() {
assert(initialCount >= 0);
int rc = sem_init(&m_sema, 0, static_cast<unsigned int>(initialCount));
assert(rc == 0);
AE_UNUSED(rc);
}
AE_NO_TSAN ~Semaphore() {
sem_destroy(&m_sema);
}
bool wait() AE_NO_TSAN {
// http://stackoverflow.com/questions/2013181/gdb-causes-sem-wait-to-fail-with-eintr-error
int rc;
do {
rc = sem_wait(&m_sema);
} while (rc == -1 && errno == EINTR);
return rc == 0;
}
bool try_wait() AE_NO_TSAN {
int rc;
do {
rc = sem_trywait(&m_sema);
} while (rc == -1 && errno == EINTR);
return rc == 0;
}
bool timed_wait(std::uint64_t usecs) AE_NO_TSAN {
struct timespec ts;
const int usecs_in_1_sec = 1000000;
const int nsecs_in_1_sec = 1000000000;
clock_gettime(CLOCK_REALTIME, &ts);
ts.tv_sec += static_cast<time_t>(usecs / usecs_in_1_sec);
ts.tv_nsec += static_cast<long>(usecs % usecs_in_1_sec) * 1000;
// sem_timedwait bombs if you have more than 1e9 in tv_nsec
// so we have to clean things up before passing it in
if (ts.tv_nsec >= nsecs_in_1_sec) {
ts.tv_nsec -= nsecs_in_1_sec;
++ts.tv_sec;
}
int rc;
do {
rc = sem_timedwait(&m_sema, &ts);
} while (rc == -1 && errno == EINTR);
return rc == 0;
}
void signal() AE_NO_TSAN {
while (sem_post(&m_sema) == -1)
;
}
void signal(int count) AE_NO_TSAN {
while (count-- > 0) {
while (sem_post(&m_sema) == -1)
;
}
}
};
#elif defined(FREERTOS)
//---------------------------------------------------------
// Semaphore (FreeRTOS)
//---------------------------------------------------------
class Semaphore {
private:
SemaphoreHandle_t m_sema;
Semaphore(const Semaphore& other);
Semaphore& operator=(const Semaphore& other);
public:
AE_NO_TSAN Semaphore(int initialCount = 0) : m_sema() {
assert(initialCount >= 0);
m_sema = xSemaphoreCreateCounting(static_cast<UBaseType_t>(~0ull),
static_cast<UBaseType_t>(initialCount));
assert(m_sema);
}
AE_NO_TSAN ~Semaphore() {
vSemaphoreDelete(m_sema);
}
bool wait() AE_NO_TSAN {
return xSemaphoreTake(m_sema, portMAX_DELAY) == pdTRUE;
}
bool try_wait() AE_NO_TSAN {
// Note: In an ISR context, if this causes a task to unblock,
// the caller won't know about it
if (xPortIsInsideInterrupt())
return xSemaphoreTakeFromISR(m_sema, NULL) == pdTRUE;
return xSemaphoreTake(m_sema, 0) == pdTRUE;
}
bool timed_wait(std::uint64_t usecs) AE_NO_TSAN {
std::uint64_t msecs = usecs / 1000;
TickType_t ticks = static_cast<TickType_t>(msecs / portTICK_PERIOD_MS);
if (ticks == 0)
return try_wait();
return xSemaphoreTake(m_sema, ticks) == pdTRUE;
}
void signal() AE_NO_TSAN {
// Note: In an ISR context, if this causes a task to unblock,
// the caller won't know about it
BaseType_t rc;
if (xPortIsInsideInterrupt())
rc = xSemaphoreGiveFromISR(m_sema, NULL);
else
rc = xSemaphoreGive(m_sema);
assert(rc == pdTRUE);
AE_UNUSED(rc);
}
void signal(int count) AE_NO_TSAN {
while (count-- > 0)
signal();
}
};
#else
#error Unsupported platform! (No semaphore wrapper available)
#endif
//---------------------------------------------------------
// LightweightSemaphore
//---------------------------------------------------------
class LightweightSemaphore {
public:
typedef std::make_signed<std::size_t>::type ssize_t;
private:
weak_atomic<ssize_t> m_count;
Semaphore m_sema;
bool waitWithPartialSpinning(std::int64_t timeout_usecs = -1) AE_NO_TSAN {
ssize_t oldCount;
// Is there a better way to set the initial spin count?
// If we lower it to 1000, testBenaphore becomes 15x slower on my Core i7-5930K Windows PC,
// as threads start hitting the kernel semaphore.
int spin = 1024;
while (--spin >= 0) {
if (m_count.load() > 0) {
m_count.fetch_add_acquire(-1);
return true;
}
compiler_fence(memory_order_acquire); // Prevent the compiler from collapsing the loop.
}
oldCount = m_count.fetch_add_acquire(-1);
if (oldCount > 0)
return true;
if (timeout_usecs < 0) {
if (m_sema.wait())
return true;
}
if (timeout_usecs > 0 && m_sema.timed_wait(static_cast<uint64_t>(timeout_usecs)))
return true;
// At this point, we've timed out waiting for the semaphore, but the
// count is still decremented indicating we may still be waiting on
// it. So we have to re-adjust the count, but only if the semaphore
// wasn't signaled enough times for us too since then. If it was, we
// need to release the semaphore too.
while (true) {
oldCount = m_count.fetch_add_release(1);
if (oldCount < 0)
return false; // successfully restored things to the way they were
// Oh, the producer thread just signaled the semaphore after all. Try again:
oldCount = m_count.fetch_add_acquire(-1);
if (oldCount > 0 && m_sema.try_wait())
return true;
}
}
public:
AE_NO_TSAN LightweightSemaphore(ssize_t initialCount = 0) : m_count(initialCount), m_sema() {
assert(initialCount >= 0);
}
bool tryWait() AE_NO_TSAN {
if (m_count.load() > 0) {
m_count.fetch_add_acquire(-1);
return true;
}
return false;
}
bool wait() AE_NO_TSAN {
return tryWait() || waitWithPartialSpinning();
}
bool wait(std::int64_t timeout_usecs) AE_NO_TSAN {
return tryWait() || waitWithPartialSpinning(timeout_usecs);
}
void signal(ssize_t count = 1) AE_NO_TSAN {
assert(count >= 0);
ssize_t oldCount = m_count.fetch_add_release(count);
assert(oldCount >= -1);
if (oldCount < 0) {
m_sema.signal(1);
}
}
std::size_t availableApprox() const AE_NO_TSAN {
ssize_t count = m_count.load();
return count > 0 ? static_cast<std::size_t>(count) : 0;
}
};
} // namespace spsc_sema
} // namespace Common
#if defined(AE_VCPP) && (_MSC_VER < 1700 || defined(__cplusplus_cli))
#pragma warning(pop)
#ifdef __cplusplus_cli
#pragma managed(pop)
#endif
#endif

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -39,12 +42,8 @@
#define Crash() exit(1)
#endif
#define LTO_NOINLINE __attribute__((noinline))
#else // _MSC_VER
#define LTO_NOINLINE
// Locale Cross-Compatibility
#define locale_t _locale_t
@@ -129,19 +128,4 @@ namespace Common {
u64(g) << 48 | u64(h) << 56;
}
// std::size() does not support zero-size C arrays. We're fixing that.
template <class C>
constexpr auto Size(const C& c) -> decltype(c.size()) {
return std::size(c);
}
template <class C>
constexpr std::size_t Size(const C& c) {
if constexpr (sizeof(C) == 0) {
return 0;
} else {
return std::size(c);
}
}
} // namespace Common

View File

@@ -1,10 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fstream>
#include <vector>
#include "common/heap_tracker.h"
#include "common/logging/log.h"
#include "common/assert.h"
@@ -36,6 +37,8 @@ HeapTracker::~HeapTracker() = default;
void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
MemoryPermission perm, bool is_separate_heap) {
bool rebuild_required = false;
// When mapping other memory, map pages immediately.
if (!is_separate_heap) {
m_buffer.Map(virtual_offset, host_offset, length, perm, false);
@@ -57,11 +60,29 @@ void HeapTracker::Map(size_t virtual_offset, size_t host_offset, size_t length,
// Insert into mappings.
m_map_count++;
m_mappings.insert(*map);
const auto it = m_mappings.insert(*map);
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count >= m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
// Finally, map.
this->DeferredMapSeparateHeap(virtual_offset);
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
}
void HeapTracker::Unmap(size_t virtual_offset, size_t size, bool is_separate_heap) {
@@ -148,6 +169,7 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
// Clamp to end.
next = (std::min)(next, end);
// Reprotect, if we need to.
if (should_protect) {
m_buffer.Protect(cur, next - cur, perm);
@@ -158,51 +180,6 @@ void HeapTracker::Protect(size_t virtual_offset, size_t size, MemoryPermission p
}
}
bool HeapTracker::DeferredMapSeparateHeap(u8* fault_address) {
if (m_buffer.IsInVirtualRange(fault_address)) {
return this->DeferredMapSeparateHeap(fault_address - m_buffer.VirtualBasePointer());
}
return false;
}
bool HeapTracker::DeferredMapSeparateHeap(size_t virtual_offset) {
bool rebuild_required = false;
{
std::scoped_lock lk{m_lock};
// Check to ensure this was a non-resident separate heap mapping.
const auto it = this->GetNearestHeapMapLocked(virtual_offset);
if (it == m_mappings.end() || it->is_resident) {
return false;
}
// Update tick before possible rebuild.
it->tick = m_tick++;
// Check if we need to rebuild.
if (m_resident_map_count > m_max_resident_map_count) {
rebuild_required = true;
}
// Map the area.
m_buffer.Map(it->vaddr, it->paddr, it->size, it->perm, false);
// This map is now resident.
it->is_resident = true;
m_resident_map_count++;
m_resident_mappings.insert(*it);
}
if (rebuild_required) {
// A rebuild was required, so perform it now.
this->RebuildSeparateHeapAddressSpace();
}
return true;
}
void HeapTracker::RebuildSeparateHeapAddressSpace() {
std::scoped_lock lk{m_rebuild_lock, m_lock};
@@ -213,8 +190,8 @@ void HeapTracker::RebuildSeparateHeapAddressSpace() {
// Despite being worse in theory, this has proven to be better in practice than more
// regularly dumping a smaller amount, because it significantly reduces average case
// lock contention.
std::size_t const desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
std::size_t const evict_count = m_resident_map_count - desired_count;
const size_t desired_count = (std::min)(m_resident_map_count, m_max_resident_map_count) / 2;
const size_t evict_count = m_resident_map_count - desired_count;
auto it = m_resident_mappings.begin();
for (size_t i = 0; i < evict_count && it != m_resident_mappings.end(); i++) {

View File

@@ -622,6 +622,10 @@ struct Values {
// Linux
SwitchableSetting<bool> enable_gamemode{linkage, true, "enable_gamemode", Category::Linux};
#ifdef __unix__
SwitchableSetting<bool> gui_force_x11{linkage, false, "gui_force_x11", Category::Linux};
Setting<bool> gui_hide_backend_warning{linkage, false, "gui_hide_backend_warning", Category::Linux};
#endif
// Controls
InputSetting<std::array<PlayerInput, 10>> players;

View File

@@ -1231,7 +1231,6 @@ endif()
if (ARCHITECTURE_x86_64 OR ARCHITECTURE_arm64)
target_sources(core PRIVATE
arm/dynarmic/arm_dynarmic.cpp
arm/dynarmic/arm_dynarmic.h
arm/dynarmic/arm_dynarmic_64.cpp
arm/dynarmic/arm_dynarmic_64.h

View File

@@ -1,49 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#ifdef __linux__
#include "common/signal_chain.h"
#include "core/arm/dynarmic/arm_dynarmic.h"
#include "core/hle/kernel/k_process.h"
#include "core/memory.h"
namespace Core {
namespace {
thread_local Core::Memory::Memory* g_current_memory{};
std::once_flag g_registered{};
struct sigaction g_old_segv {};
void HandleSigSegv(int sig, siginfo_t* info, void* ctx) {
if (g_current_memory && g_current_memory->InvalidateSeparateHeap(info->si_addr)) {
return;
}
return g_old_segv.sa_sigaction(sig, info, ctx);
}
} // namespace
ScopedJitExecution::ScopedJitExecution(Kernel::KProcess* process) {
g_current_memory = std::addressof(process->GetMemory());
}
ScopedJitExecution::~ScopedJitExecution() {
g_current_memory = nullptr;
}
void ScopedJitExecution::RegisterHandler() {
std::call_once(g_registered, [] {
struct sigaction sa {};
sa.sa_sigaction = &HandleSigSegv;
sa.sa_flags = SA_SIGINFO | SA_ONSTACK;
Common::SigAction(SIGSEGV, std::addressof(sa), std::addressof(g_old_segv));
});
}
} // namespace Core
#endif

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -26,24 +29,4 @@ constexpr HaltReason TranslateHaltReason(Dynarmic::HaltReason hr) {
return static_cast<HaltReason>(hr);
}
#ifdef __linux__
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process);
~ScopedJitExecution();
static void RegisterHandler();
};
#else
class ScopedJitExecution {
public:
explicit ScopedJitExecution(Kernel::KProcess* process) {}
~ScopedJitExecution() {}
static void RegisterHandler() {}
};
#endif
} // namespace Core

View File

@@ -210,12 +210,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* pa
config.wall_clock_cntpct = m_uses_wall_clock;
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#ifdef ARCHITECTURE_arm64
// Code cache size - max in ARM is 128MiB, max in x86_64 is 2GiB
// Solaris doesn't support kPageSize >= 512MiB
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
#endif
// Allow memory fault handling to work
if (m_system.DebuggerEnabled()) {
@@ -344,15 +341,11 @@ bool ArmDynarmic32::IsInThumbMode() const {
}
HaltReason ArmDynarmic32::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic32::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -394,7 +387,6 @@ ArmDynarmic32::ArmDynarmic32(System& system, bool uses_wall_clock, Kernel::KProc
m_cp15(std::make_shared<DynarmicCP15>(*this)), m_core_index{core_index} {
auto& page_table_impl = process->GetPageTable().GetBasePageTable().GetImpl();
m_jit = MakeJit(&page_table_impl);
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic32::~ArmDynarmic32() = default;

View File

@@ -269,12 +269,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
config.wall_clock_cntpct = m_uses_wall_clock;
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#ifdef ARCHITECTURE_arm64
// Code cache size - max in ARM is 128MiB, max in x86_64 is 2GiB
// Solaris doesn't support kPageSize >= 512MiB
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
#endif
// Allow memory fault handling to work
if (m_system.DebuggerEnabled()) {
@@ -375,15 +372,11 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
}
HaltReason ArmDynarmic64::RunThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Run());
}
HaltReason ArmDynarmic64::StepThread(Kernel::KThread* thread) {
ScopedJitExecution sj(thread->GetOwnerProcess());
m_jit->ClearExclusiveState();
return TranslateHaltReason(m_jit->Step());
}
@@ -423,7 +416,6 @@ ArmDynarmic64::ArmDynarmic64(System& system, bool uses_wall_clock, Kernel::KProc
auto& page_table = process->GetPageTable().GetBasePageTable();
auto& page_table_impl = page_table.GetImpl();
m_jit = MakeJit(&page_table_impl, page_table.GetAddressSpaceWidth());
ScopedJitExecution::RegisterHandler();
}
ArmDynarmic64::~ArmDynarmic64() = default;

View File

@@ -60,15 +60,15 @@ constexpr bool IsInvalidCharacterImpl(char c) {
} // namespace impl
constexpr bool IsInvalidCharacter(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharacters, Common::Size(InvalidCharacters)>(c);
return impl::IsInvalidCharacterImpl<InvalidCharacters, std::size(InvalidCharacters)>(c);
}
constexpr bool IsInvalidCharacterForHostName(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharactersForHostName,
Common::Size(InvalidCharactersForHostName)>(c);
std::size(InvalidCharactersForHostName)>(c);
}
constexpr bool IsInvalidCharacterForMountName(char c) {
return impl::IsInvalidCharacterImpl<InvalidCharactersForMountName,
Common::Size(InvalidCharactersForMountName)>(c);
std::size(InvalidCharactersForMountName)>(c);
}
} // namespace StringTraits

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -25,6 +28,9 @@ namespace Kernel {
namespace {
// TODO: Remove this workaround when proper ASLR is implemented for all address spaces.
constexpr u64 CodeStartOffset = 0x500000UL;
Result TerminateChildren(KernelCore& kernel, KProcess* process,
const KThread* thread_to_not_terminate) {
// Request that all children threads terminate.
@@ -1195,11 +1201,11 @@ Result KProcess::LoadFromMetadata(const FileSys::ProgramMetadata& metadata, std:
break;
case FileSys::ProgramAddressSpaceType::Is32Bit:
flag |= Svc::CreateProcessFlag::AddressSpace32Bit;
code_address = 0x20'0000;
code_address = 0x20'0000 + CodeStartOffset;
break;
case FileSys::ProgramAddressSpaceType::Is32BitNoMap:
flag |= Svc::CreateProcessFlag::AddressSpace32BitWithoutAlias;
code_address = 0x20'0000;
code_address = 0x20'0000 + CodeStartOffset;
break;
}
@@ -1266,13 +1272,8 @@ void KProcess::InitializeInterfaces() {
#ifdef HAS_NCE
if (this->IsApplication() && Settings::IsNceEnabled()) {
// Register the scoped JIT handler before creating any NCE instances
// so that its signal handler will appear first in the signal chain.
Core::ScopedJitExecution::RegisterHandler();
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++) {
for (size_t i = 0; i < Core::Hardware::NUM_CPU_CORES; i++)
m_arm_interfaces[i] = std::make_unique<Core::ArmNce>(m_kernel.System(), true, i);
}
} else
#endif
if (this->Is64Bit()) {

View File

@@ -359,7 +359,7 @@ struct KernelCore::Impl {
static inline thread_local u8 host_thread_id = UINT8_MAX;
/// Sets the host thread ID for the caller.
LTO_NOINLINE u32 SetHostThreadId(std::size_t core_id) {
u32 SetHostThreadId(std::size_t core_id) {
// This should only be called during core init.
ASSERT(host_thread_id == UINT8_MAX);
@@ -370,17 +370,16 @@ struct KernelCore::Impl {
}
/// Gets the host thread ID for the caller
LTO_NOINLINE u32 GetHostThreadId() const {
u32 GetHostThreadId() const {
return host_thread_id;
}
// Gets the dummy KThread for the caller, allocating a new one if this is the first time
LTO_NOINLINE KThread* GetHostDummyThread(KThread* existing_thread) {
const auto initialize{[](KThread* thread) LTO_NOINLINE {
KThread* GetHostDummyThread(KThread* existing_thread) {
const auto initialize{[](KThread* thread) {
ASSERT(KThread::InitializeDummyThread(thread, nullptr).IsSuccess());
return thread;
}};
thread_local KThread raw_thread{system.Kernel()};
thread_local KThread* thread = existing_thread ? existing_thread : initialize(&raw_thread);
return thread;
@@ -410,11 +409,11 @@ struct KernelCore::Impl {
static inline thread_local bool is_phantom_mode_for_singlecore{false};
LTO_NOINLINE bool IsPhantomModeForSingleCore() const {
bool IsPhantomModeForSingleCore() const {
return is_phantom_mode_for_singlecore;
}
LTO_NOINLINE void SetIsPhantomModeForSingleCore(bool value) {
void SetIsPhantomModeForSingleCore(bool value) {
ASSERT(!is_multicore);
is_phantom_mode_for_singlecore = value;
}
@@ -425,14 +424,14 @@ struct KernelCore::Impl {
static inline thread_local KThread* current_thread{nullptr};
LTO_NOINLINE KThread* GetCurrentEmuThread() {
KThread* GetCurrentEmuThread() {
if (!current_thread) {
current_thread = GetHostDummyThread(nullptr);
}
return current_thread;
}
LTO_NOINLINE void SetCurrentEmuThread(KThread* thread) {
void SetCurrentEmuThread(KThread* thread) {
current_thread = thread;
}

View File

@@ -1828,6 +1828,10 @@ static void SvcWrap_SetProcessMemoryPermission64From32(Core::System& system, std
uint64_t size{};
MemoryPermission perm{};
LOG_DEBUG(Kernel_SVC, "Raw args, [0]={:#x} [1]={:#x} [2]={:#x} [3]={:#x} [4]={:#x} [5]={:#x}",
GetArg32(args, 0), GetArg32(args, 1), GetArg32(args, 2),
GetArg32(args, 3), GetArg32(args, 4), GetArg32(args, 5));
process_handle = Convert<Handle>(GetArg32(args, 0));
std::array<uint32_t, 2> address_gather{};
address_gather[0] = GetArg32(args, 2);
@@ -1915,6 +1919,10 @@ static void SvcWrap_MapProcessCodeMemory64From32(Core::System& system, std::span
uint64_t src_address{};
uint64_t size{};
LOG_DEBUG(Kernel_SVC, "Raw args, [0]={:#x} [1]={:#x} [2]={:#x} [3]={:#x} [4]={:#x} [5]={:#x} [6]={:#x}",
GetArg32(args, 0), GetArg32(args, 1), GetArg32(args, 2),
GetArg32(args, 3), GetArg32(args, 4), GetArg32(args, 5), GetArg32(args, 6));
process_handle = Convert<Handle>(GetArg32(args, 0));
std::array<uint32_t, 2> dst_address_gather{};
dst_address_gather[0] = GetArg32(args, 2);
@@ -1942,6 +1950,10 @@ static void SvcWrap_UnmapProcessCodeMemory64From32(Core::System& system, std::sp
uint64_t src_address{};
uint64_t size{};
LOG_DEBUG(Kernel_SVC, "Raw args, [0]={:#x} [1]={:#x} [2]={:#x} [3]={:#x} [4]={:#x} [5]={:#x} [6]={:#x}",
GetArg32(args, 0), GetArg32(args, 1), GetArg32(args, 2),
GetArg32(args, 3), GetArg32(args, 4), GetArg32(args, 5), GetArg32(args, 6));
process_handle = Convert<Handle>(GetArg32(args, 0));
std::array<uint32_t, 2> dst_address_gather{};
dst_address_gather[0] = GetArg32(args, 2);
@@ -1956,6 +1968,9 @@ static void SvcWrap_UnmapProcessCodeMemory64From32(Core::System& system, std::sp
size_gather[1] = GetArg32(args, 6);
size = Convert<uint64_t>(size_gather);
LOG_DEBUG(Kernel_SVC, "Reconstructed, handle={:#x} dst={:#x} src={:#x} size={:#x}",
process_handle, dst_address, src_address, size);
ret = UnmapProcessCodeMemory64From32(system, process_handle, dst_address, src_address, size);
SetArg32(args, 0, Convert<uint32_t>(ret));

View File

@@ -10,16 +10,19 @@
#include <iostream>
#include <random>
#include <boost/algorithm/string/case_conv.hpp>
#include <boost/algorithm/string/find.hpp>
#include <fmt/ranges.h>
#include "common/fs/file.h"
#include "common/fs/fs.h"
#include "common/fs/fs_types.h"
#include "common/fs/path_util.h"
#include <ranges>
#include "common/settings.h"
#include "common/string_util.h"
#include "core/file_sys/savedata_factory.h"
#include "core/hle/service/acc/profile_manager.h"
#include <ranges>
namespace Service::Account {
@@ -39,6 +42,7 @@ struct ProfileDataRaw {
INSERT_PADDING_BYTES(0x10);
std::array<UserRaw, MAX_USERS> users{};
};
static_assert(sizeof(ProfileDataRaw) == 0x650, "ProfileDataRaw has incorrect size.");
// TODO(ogniK): Get actual error codes
@@ -490,8 +494,22 @@ void ProfileManager::ResetUserSaveFile()
std::vector<std::string> ProfileManager::FindGoodProfiles()
{
namespace fs = std::filesystem;
std::vector<std::string> good_uuids;
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
/ "user/save/0000000000000000";
// some exceptions because certain games just LOVE TO CAUSE ISSUES
static constexpr const std::array<const char* const, 2> EXCEPTION_UUIDS
= {"5755CC2A545A87128500000000000000", "00000000000000000000000000000000"};
for (const char *const uuid : EXCEPTION_UUIDS) {
if (fs::exists(path / uuid))
good_uuids.emplace_back(uuid);
}
for (const ProfileInfo& p : profiles) {
std::string uuid_string = [p]() -> std::string {
auto uuid = p.user_uuid;
@@ -506,12 +524,9 @@ std::vector<std::string> ProfileManager::FindGoodProfiles()
return fmt::format("{:016X}{:016X}", user_id[1], user_id[0]);
}();
good_uuids.emplace_back(uuid_string);
if (uuid_string != "0") good_uuids.emplace_back(uuid_string);
}
// used for acnh, etc
good_uuids.emplace_back("00000000000000000000000000000000");
return good_uuids;
}
@@ -519,6 +534,8 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
{
std::vector<std::string> good_uuids = FindGoodProfiles();
namespace fs = std::filesystem;
// TODO: fetch save_id programmatically
const auto path = Common::FS::GetEdenPath(Common::FS::EdenPath::NANDDir)
/ "user/save/0000000000000000";
@@ -530,32 +547,47 @@ std::vector<std::string> ProfileManager::FindOrphanedProfiles()
[&good_uuids, &orphaned_profiles](const std::filesystem::directory_entry& entry) -> bool {
const std::string uuid = entry.path().stem().string();
bool override = false;
// first off, we should always clear empty profiles
// 99% of the time these are useless. If not, they are recreated anyways...
namespace fs = std::filesystem;
const auto is_empty = [&entry]() -> bool {
const auto is_empty = [&entry, &override]() -> bool {
try {
for (const auto& file : fs::recursive_directory_iterator(entry.path())) {
if (file.is_regular_file()) {
return true;
}
// TODO: .yuzu_save_size is a weird file that gets created by certain games
// I have no idea what its purpose is, but TEMPORARY SOLUTION: just mark the profile as valid if
// this file exists (???) e.g. for SSBU
// In short: if .yuzu_save_size is the ONLY file in a profile it's probably fine to keep
if (file.path().filename().string() == FileSys::GetSaveDataSizeFileName())
override = true;
// if there are any regular files (NOT directories) there, do NOT delete it :p
if (file.is_regular_file())
return false;
}
} catch (const fs::filesystem_error& e) {
// if we get an error--no worries, just pretend it's not empty
return false;
return true;
}
return false;
return true;
}();
if (!is_empty) {
if (is_empty) {
fs::remove_all(entry);
return true;
}
// edge-case: some filesystems forcefully change filenames to lowercase
// so we can just ignore any differences
// looking at you microsoft... ;)
std::string upper_uuid = uuid;
boost::to_upper(upper_uuid);
// if profiles.dat contains the UUID--all good
// if not--it's an orphaned profile and should be resolved by the user
if (std::find(good_uuids.begin(), good_uuids.end(), uuid) == good_uuids.end()) {
if (!override
&& std::find(good_uuids.begin(), good_uuids.end(), upper_uuid) == good_uuids.end()) {
orphaned_profiles.emplace_back(uuid);
}
return true;

View File

@@ -69,7 +69,7 @@ enum class FatalType : u32 {
static void GenerateErrorReport(Core::System& system, Result error_code, const FatalInfo& info) {
const auto title_id = system.GetApplicationProcessProgramID();
std::string crash_report = fmt::format(
"Yuzu {}-{} crash report\n"
"Eden {}-{} crash report\n"
"Title ID: {:016x}\n"
"Result: {:#X} ({:04}-{:04d})\n"
"Set flags: 0x{:16X}\n"

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -70,67 +73,80 @@ Services::Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system
system.GetFileSystemController().CreateFactories(*system.GetFilesystem(), false);
// clang-format off
kernel.RunOnHostCoreProcess("audio", [&] { Audio::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("FS", [&] { FileSystem::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("jit", [&] { JIT::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("ldn", [&] { LDN::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("Loader", [&] { LDR::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("nvservices", [&] { Nvidia::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("bsdsocket", [&] { Sockets::LoopProcess(system); }).detach();
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
// Just a quick C++ lesson
// Capturing lambdas will silently create new variables for the objects referenced via <ident> = <expr>
// and create a `auto&` sorts of for `&`; with all your usual reference shenanigans.
// Do not be confused, `std::function<>` will allocate into the heap and will do so most of the time
// The heap is where we'd expect our "stored" values to be placed at.
//
// Eventually we'd need a "heapless" solution so the overhead is nil - but again a good starting point
// is removing all the cold clones ;)
kernel.RunOnGuestCoreProcess("sm", [&] { SM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("account", [&] { Account::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("am", [&] { AM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("aoc", [&] { AOC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("apm", [&] { APM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("bcat", [&] { BCAT::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("bpc", [&] { BPC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("btdrv", [&] { BtDrv::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("btm", [&] { BTM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("capsrv", [&] { Capture::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("erpt", [&] { ERPT::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("es", [&] { ES::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("eupld", [&] { EUPLD::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("fatal", [&] { Fatal::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("fgm", [&] { FGM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("friends", [&] { Friend::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("settings", [&] { Set::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("psc", [&] { PSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("glue", [&] { Glue::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("grc", [&] { GRC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("hid", [&] { HID::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("lbl", [&] { LBL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("LogManager.Prod", [&] { LM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mig", [&] { Migration::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mii", [&] { Mii::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mm", [&] { MM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("mnpp", [&] { MNPP::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nvnflinger", [&] { Nvnflinger::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("NCM", [&] { NCM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nfc", [&] { NFC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nfp", [&] { NFP::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ngc", [&] { NGC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nifm", [&] { NIFM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("nim", [&] { NIM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("npns", [&] { NPNS::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ns", [&] { NS::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("olsc", [&] { OLSC::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("omm", [&] { OMM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pcie", [&] { PCIe::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pctl", [&] { PCTL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("pcv", [&] { PCV::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("prepo", [&] { PlayReport::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ProcessManager", [&] { PM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ptm", [&] { PTM::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ro", [&] { RO::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("spl", [&] { SPL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("ssl", [&] { SSL::LoopProcess(system); });
kernel.RunOnGuestCoreProcess("usb", [&] { USB::LoopProcess(system); });
// clang-format on
// BEGONE cold clones of lambdas, for I have merged you all into a SINGLE lambda instead of
// spamming lambdas like it's some kind of lambda calculus class
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
{"audio", &Audio::LoopProcess},
{"FS", &FileSystem::LoopProcess},
{"jit", &JIT::LoopProcess},
{"ldn", &LDN::LoopProcess},
{"Loader", &LDR::LoopProcess},
{"nvservices", &Nvidia::LoopProcess},
{"bsdsocket", &Sockets::LoopProcess},
})
kernel.RunOnHostCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); }).detach();
kernel.RunOnHostCoreProcess("vi", [&, token] { VI::LoopProcess(system, token); }).detach();
// Avoid cold clones of lambdas -- succintly
for (auto const& e : std::vector<std::pair<std::string_view, void (*)(Core::System&)>>{
{"sm", &SM::LoopProcess},
{"account", &Account::LoopProcess},
{"am", &AM::LoopProcess},
{"aoc", &AOC::LoopProcess},
{"apm", &APM::LoopProcess},
{"bcat", &BCAT::LoopProcess},
{"bpc", &BPC::LoopProcess},
{"btdrv", &BtDrv::LoopProcess},
{"btm", &BTM::LoopProcess},
{"capsrv", &Capture::LoopProcess},
{"erpt", &ERPT::LoopProcess},
{"es", &ES::LoopProcess},
{"eupld", &EUPLD::LoopProcess},
{"fatal", &Fatal::LoopProcess},
{"fgm", &FGM::LoopProcess},
{"friends", &Friend::LoopProcess},
{"settings", &Set::LoopProcess},
{"psc", &PSC::LoopProcess},
{"glue", &Glue::LoopProcess},
{"grc", &GRC::LoopProcess},
{"hid", &HID::LoopProcess},
{"lbl", &LBL::LoopProcess},
{"LogManager.Prod", &LM::LoopProcess},
{"mig", &Migration::LoopProcess},
{"mii", &Mii::LoopProcess},
{"mm", &MM::LoopProcess},
{"mnpp", &MNPP::LoopProcess},
{"nvnflinger", &Nvnflinger::LoopProcess},
{"NCM", &NCM::LoopProcess},
{"nfc", &NFC::LoopProcess},
{"nfp", &NFP::LoopProcess},
{"ngc", &NGC::LoopProcess},
{"nifm", &NIFM::LoopProcess},
{"nim", &NIM::LoopProcess},
{"npns", &NPNS::LoopProcess},
{"ns", &NS::LoopProcess},
{"olsc", &OLSC::LoopProcess},
{"omm", &OMM::LoopProcess},
{"pcie", &PCIe::LoopProcess},
{"pctl", &PCTL::LoopProcess},
{"pcv", &PCV::LoopProcess},
{"prepo", &PlayReport::LoopProcess},
{"ProcessManager", &PM::LoopProcess},
{"ptm", &PTM::LoopProcess},
{"ro", &RO::LoopProcess},
{"spl", &SPL::LoopProcess},
{"ssl", &SSL::LoopProcess},
{"usb", &USB::LoopProcess}
})
kernel.RunOnGuestCoreProcess(std::string(e.first), [&system, f = e.second] { f(system); });
}
Services::~Services() = default;
} // namespace Service

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,15 +11,13 @@
namespace Service {
/**
* The purpose of this class is to own any objects that need to be shared across the other service
* implementations. Will be torn down when the global system instance is shutdown.
*/
/// @brief The purpose of this class is to own any objects that need to be shared across the other service
/// implementations. Will be torn down when the global system instance is shutdown.
class Services final {
public:
explicit Services(std::shared_ptr<SM::ServiceManager>& sm, Core::System& system,
std::stop_token token);
~Services();
~Services() = default;
};
} // namespace Service

View File

@@ -1230,22 +1230,7 @@ bool Memory::InvalidateNCE(Common::ProcessAddress vaddr, size_t size) {
if (rasterizer) {
impl->InvalidateGPUMemory(ptr, size);
}
#ifdef __linux__
if (!rasterizer && mapped) {
impl->buffer->DeferredMapSeparateHeap(GetInteger(vaddr));
}
#endif
return mapped && ptr != nullptr;
}
bool Memory::InvalidateSeparateHeap(void* fault_address) {
#ifdef __linux__
return impl->buffer->DeferredMapSeparateHeap(static_cast<u8*>(fault_address));
#else
return false;
#endif
}
} // namespace Core::Memory

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -492,8 +495,6 @@ public:
bool InvalidateNCE(Common::ProcessAddress vaddr, size_t size);
bool InvalidateSeparateHeap(void* fault_address);
private:
Core::System& system;

View File

@@ -137,8 +137,6 @@ endif()
if ("x86_64" IN_LIST ARCHITECTURE)
find_package(xbyak 7 CONFIG)
find_package(zycore REQUIRED)
find_package(zydis 4 REQUIRED)
endif()
if (DYNARMIC_USE_LLVM)

View File

@@ -20,7 +20,6 @@ if (NOT @BUILD_SHARED_LIBS@)
if ("x86_64" IN_LIST ARCHITECTURE)
find_dependency(xbyak 7)
find_dependency(Zydis 4)
endif()
if (@DYNARMIC_USE_LLVM@)

View File

@@ -389,30 +389,3 @@ THE POSSIBILITY OF SUCH DAMAGE.
損害、間接損害、偶発的な損害、特別損害、懲罰的損害、または結果損害について、
一切責任を負わないものとします。
```
### zydis
```
The MIT License (MIT)
Copyright (c) 2014-2020 Florian Bernd
Copyright (c) 2014-2020 Joel Höner
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.
```

View File

@@ -32,17 +32,3 @@ AddJsonPackage(
NAME mcl
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
# TODO(crueter): maybe it's just Gentoo but zydis system package really sucks
if ("x86_64" IN_LIST ARCHITECTURE)
set(CMAKE_DISABLE_FIND_PACKAGE_Doxygen ON)
AddJsonPackage(
NAME zycore
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
AddJsonPackage(
NAME zydis
BUNDLED_PACKAGE ${DYNARMIC_USE_BUNDLED_EXTERNALS}
)
endif()

View File

@@ -17,24 +17,5 @@
"patches": [
"0001-assert-macro.patch"
]
},
"zycore": {
"package": "zycore",
"repo": "zyantific/zycore-c",
"sha": "75a36c45ae",
"hash": "e1cf9bdd3163b6429eba94d0f9f82e343de33b77a838748f598c719913c9f91c502b818e37b716e174b55a3a26cdf39d665c4b50a548255973ac287c0e554fb6"
},
"zydis": {
"package": "zydis",
"version": "4",
"repo": "zyantific/zydis",
"sha": "c2d2bab025",
"hash": "3808773593536f78d3ddaf4cf712101d3fb6d981c6cc55555ad686a9adbe3397a727f62f561e8d8755bdcd88a763777da30281cc2924fc160b0386c3f99f5bd9",
"options": [
"ZYDIS_BUILD_TOOLS OFF",
"ZYDIS_BUILD_EXAMPLES OFF",
"ZYDIS_BUILD_DOXYGEN OFF",
"ZYAN_SYSTEM_ZYCORE ON"
]
}
}

View File

@@ -6,9 +6,10 @@ add_library(dynarmic STATIC
backend/block_range_information.cpp
backend/block_range_information.h
backend/exception_handler.h
common/always_false.h
common/assert.cpp
common/assert.h
common/type_util.h
common/cast_util.h
common/common_types.h
common/crypto/aes.cpp
common/crypto/aes.h
@@ -57,14 +58,11 @@ add_library(dynarmic STATIC
common/lut_from_list.h
common/math_util.cpp
common/math_util.h
common/memory_pool.cpp
common/memory_pool.h
common/safe_ops.h
common/spin_lock.h
common/string_util.h
common/u128.cpp
common/u128.h
common/variant_util.h
frontend/A32/a32_types.cpp
frontend/A32/a32_types.h
frontend/A64/a64_types.cpp
@@ -79,7 +77,6 @@ add_library(dynarmic STATIC
ir/basic_block.cpp
ir/basic_block.h
ir/cond.h
ir/ir_emitter.cpp
ir/ir_emitter.h
ir/location_descriptor.cpp
ir/location_descriptor.h
@@ -147,11 +144,7 @@ if ("x86_64" IN_LIST ARCHITECTURE)
target_compile_definitions(dynarmic PRIVATE XBYAK_STRICT_CHECK_MEM_REG_SIZE=0)
target_compile_definitions(dynarmic PRIVATE XBYAK_OLD_DISP_CHECK=1)
target_link_libraries(dynarmic
PRIVATE
xbyak::xbyak
Zydis::Zydis
)
target_link_libraries(dynarmic PRIVATE xbyak::xbyak)
target_architecture_specific_sources(dynarmic "x86_64"
backend/x64/abi.cpp
@@ -195,8 +188,6 @@ if ("x86_64" IN_LIST ARCHITECTURE)
backend/x64/verbose_debugging_output.h
common/spin_lock_x64.cpp
common/spin_lock_x64.h
common/x64_disassemble.cpp
common/x64_disassemble.h
# A32
backend/x64/a32_emit_x64.cpp
backend/x64/a32_emit_x64.h

View File

@@ -13,7 +13,7 @@
#include "dynarmic/backend/arm64/devirtualize.h"
#include "dynarmic/backend/arm64/emit_arm64.h"
#include "dynarmic/backend/arm64/stack_layout.h"
#include "dynarmic/common/type_util.h"
#include "dynarmic/common/cast_util.h"
#include "dynarmic/common/fp/fpcr.h"
#include "dynarmic/frontend/A32/a32_location_descriptor.h"
#include "dynarmic/frontend/A32/translate/a32_translate.h"

View File

@@ -125,10 +125,6 @@ struct Jit::Impl final {
current_state.exclusive_state = false;
}
void DumpDisassembly() const {
ASSERT_FALSE("Unimplemented");
}
private:
void PerformRequestedCacheInvalidation(HaltReason hr) {
if (Has(hr, HaltReason::CacheInvalidation)) {
@@ -235,8 +231,4 @@ void Jit::ClearExclusiveState() {
impl->ClearExclusiveState();
}
void Jit::DumpDisassembly() const {
impl->DumpDisassembly();
}
} // namespace Dynarmic::A32

View File

@@ -13,7 +13,7 @@
#include "dynarmic/backend/arm64/devirtualize.h"
#include "dynarmic/backend/arm64/emit_arm64.h"
#include "dynarmic/backend/arm64/stack_layout.h"
#include "dynarmic/common/type_util.h"
#include "dynarmic/common/cast_util.h"
#include "dynarmic/frontend/A64/a64_location_descriptor.h"
#include "dynarmic/frontend/A64/translate/a64_translate.h"
#include "dynarmic/interface/A64/config.h"

View File

@@ -151,12 +151,8 @@ struct Jit::Impl final {
return is_executing;
}
void DumpDisassembly() const {
current_address_space.DumpDisassembly();
}
std::vector<std::string> Disassemble() const {
ASSERT_FALSE("Unimplemented");
std::string Disassemble() const {
UNREACHABLE();
}
private:
@@ -315,11 +311,7 @@ bool Jit::IsExecuting() const {
return impl->IsExecuting();
}
void Jit::DumpDisassembly() const {
impl->DumpDisassembly();
}
std::vector<std::string> Jit::Disassemble() const {
std::string Jit::Disassemble() const {
return impl->Disassemble();
}

View File

@@ -17,6 +17,7 @@
#include "dynarmic/common/assert.h"
#include <oaknut/oaknut.hpp>
#include "dynarmic/common/always_false.h"
namespace Dynarmic::Backend::Arm64 {
@@ -36,8 +37,7 @@ constexpr auto Rscratch0() {
} else if constexpr (bitsize == 64) {
return Xscratch0;
} else {
// TODO: This codepath is regarded as "takeable" on gcc12
return Xscratch0; //static_assert(false);
static_assert(Common::always_false_v<mcl::mp::lift_value<bitsize>>);
}
}
@@ -48,8 +48,7 @@ constexpr auto Rscratch1() {
} else if constexpr (bitsize == 64) {
return Xscratch1;
} else {
// TODO: This codepath is regarded as "takeable" on gcc12
return Xscratch1; //static_assert(false);
static_assert(Common::always_false_v<mcl::mp::lift_value<bitsize>>);
}
}
@@ -62,11 +61,7 @@ constexpr RegisterList ToRegList(oaknut::Reg reg) {
if (reg.is_vector()) {
return RegisterList{1} << (reg.index() + 32);
}
if (reg.index() == 31) {
ASSERT_FALSE("ZR not allowed in reg list");
}
ASSERT(reg.index() != 31 && "ZR not allowed in reg list");
if (reg.index() == -1) {
return RegisterList{1} << 31;
}

View File

@@ -7,8 +7,8 @@
*/
#include <cstdio>
#include <bit>
#include <numeric>
#include "dynarmic/backend/arm64/a64_address_space.h"
#include "dynarmic/backend/arm64/a64_jitstate.h"
@@ -16,7 +16,7 @@
#include "dynarmic/backend/arm64/devirtualize.h"
#include "dynarmic/backend/arm64/emit_arm64.h"
#include "dynarmic/backend/arm64/stack_layout.h"
#include "dynarmic/common/type_util.h"
#include "dynarmic/common/cast_util.h"
#include "dynarmic/common/fp/fpcr.h"
#include "dynarmic/common/llvm_disassemble.h"
#include "dynarmic/interface/exclusive_monitor.h"
@@ -28,7 +28,7 @@ AddressSpace::AddressSpace(size_t code_cache_size)
, mem(code_cache_size)
, code(mem.ptr(), mem.ptr())
, fastmem_manager(exception_handler) {
ASSERT_MSG(code_cache_size <= 128 * 1024 * 1024, "code_cache_size > 128 MiB not currently supported");
ASSERT(code_cache_size <= 128 * 1024 * 1024 && "code_cache_size > 128 MiB not currently supported");
exception_handler.Register(mem, code_cache_size);
exception_handler.SetFastmemCallback([this](u64 host_pc) {
@@ -100,12 +100,6 @@ void AddressSpace::ClearCache() {
code.set_offset(prelude_info.end_of_prelude);
}
void AddressSpace::DumpDisassembly() const {
for (u32* ptr = mem.ptr(); ptr < code.xptr<u32*>(); ptr++) {
std::printf("%s", Common::DisassembleAArch64(*ptr, std::bit_cast<u64>(ptr)).c_str());
}
}
size_t AddressSpace::GetRemainingSize() {
return code_cache_size - static_cast<size_t>(code.offset());
}
@@ -264,7 +258,7 @@ void AddressSpace::Link(EmittedBlockInfo& block_info) {
c.BL(prelude_info.get_ticks_remaining);
break;
default:
ASSERT_FALSE("Invalid relocation target");
UNREACHABLE();
}
}
@@ -298,7 +292,7 @@ void AddressSpace::LinkBlockLinks(const CodePtr entry_point, const CodePtr targe
}
break;
default:
ASSERT_FALSE("Invalid BlockRelocationType");
UNREACHABLE();
}
}
}
@@ -348,9 +342,9 @@ FakeCall AddressSpace::FastmemCallback(u64 host_pc) {
}
fail:
fmt::print("dynarmic: Segfault happened within JITted code at host_pc = {:016x}\n", host_pc);
fmt::print("Segfault wasn't at a fastmem patch location!\n");
ASSERT_FALSE("segfault");
fmt::print("dynarmic: Segfault happened within JITted code at host_pc = {:016x}\n"
"Segfault wasn't at a fastmem patch location!\n", host_pc);
UNREACHABLE();
}
} // namespace Dynarmic::Backend::Arm64

View File

@@ -44,9 +44,6 @@ public:
void InvalidateBasicBlocks(const ankerl::unordered_dense::set<IR::LocationDescriptor>& descriptors);
void ClearCache();
void DumpDisassembly() const;
protected:
virtual EmitConfig GetEmitConfig() = 0;
virtual void RegisterNewBasicBlock(const IR::Block& block, const EmittedBlockInfo& block_info) = 0;

View File

@@ -9,12 +9,19 @@
#pragma once
#include <bit>
#include <numeric>
#include "dynarmic/common/common_types.h"
#include <mcl/type_traits/function_info.hpp>
namespace Dynarmic::Backend::Arm64 {
namespace impl {
template<typename T, typename P> inline T bit_cast_pointee(const P source_ptr) noexcept {
std::aligned_storage_t<sizeof(T), alignof(T)> dest;
std::memcpy(&dest, std::bit_cast<void*>(source_ptr), sizeof(T));
return reinterpret_cast<T&>(dest);
}
};
struct DevirtualizedCall {
u64 fn_ptr;
u64 this_ptr;
@@ -43,8 +50,8 @@ DevirtualizedCall DevirtualizeDefault(mcl::class_type<decltype(mfp)>* this_) {
u64 fn_ptr = mfp_struct.ptr;
u64 this_ptr = std::bit_cast<u64>(this_) + (mfp_struct.adj >> 1);
if (mfp_struct.adj & 1) {
u64 vtable = std::bit_cast<u64>(this_ptr);
fn_ptr = std::bit_cast<u64>(vtable + fn_ptr);
u64 vtable = impl::bit_cast_pointee<u64>(this_ptr);
fn_ptr = impl::bit_cast_pointee<u64>(vtable + fn_ptr);
}
return DevirtualizedCall{fn_ptr, this_ptr};
}

View File

@@ -112,8 +112,7 @@ void EmitIR<IR::Opcode::GetNZCVFromOp>(oaknut::CodeGenerator& code, EmitContext&
break;
}
default:
ASSERT_FALSE("Invalid type for GetNZCVFromOp");
break;
UNREACHABLE();
}
}
@@ -143,8 +142,7 @@ void EmitIR<IR::Opcode::GetNZFromOp>(oaknut::CodeGenerator& code, EmitContext& c
break;
}
default:
ASSERT_FALSE("Invalid type for GetNZFromOp");
break;
UNREACHABLE();
}
}
@@ -241,8 +239,7 @@ EmittedBlockInfo EmitArm64(oaknut::CodeGenerator& code, IR::Block block, const E
#undef A32OPC
#undef A64OPC
default:
ASSERT_FALSE("Invalid opcode: {:x}", std::size_t(inst->GetOpcode()));
break;
UNREACHABLE();
}
reg_alloc.UpdateAllUses();

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -34,7 +37,7 @@ oaknut::Label EmitA32Cond(oaknut::CodeGenerator& code, EmitContext&, IR::Cond co
void EmitA32Terminal(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Term::Terminal terminal, IR::LocationDescriptor initial_location, bool is_single_step);
void EmitA32Terminal(oaknut::CodeGenerator&, EmitContext&, IR::Term::Interpret, IR::LocationDescriptor, bool) {
ASSERT_FALSE("Interpret should never be emitted.");
UNREACHABLE();
}
void EmitA32Terminal(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Term::ReturnToDispatch, IR::LocationDescriptor, bool) {

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -20,7 +23,8 @@ namespace Dynarmic::Backend::Arm64 {
using namespace oaknut::util;
static void EmitCoprocessorException() {
ASSERT_FALSE("Should raise coproc exception here");
// TODO: Raise coproc except
UNREACHABLE();
}
static void CallCoprocCallback(oaknut::CodeGenerator& code, EmitContext& ctx, A32::Coprocessor::Callback callback, IR::Inst* inst = nullptr, std::optional<Argument::copyable_reference> arg0 = {}, std::optional<Argument::copyable_reference> arg1 = {}) {

View File

@@ -7,7 +7,6 @@
*/
#include <bit>
#include <numeric>
#include <oaknut/oaknut.hpp>
#include "dynarmic/backend/arm64/a64_jitstate.h"
@@ -37,7 +36,7 @@ oaknut::Label EmitA64Cond(oaknut::CodeGenerator& code, EmitContext&, IR::Cond co
void EmitA64Terminal(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Term::Terminal terminal, IR::LocationDescriptor initial_location, bool is_single_step);
void EmitA64Terminal(oaknut::CodeGenerator&, EmitContext&, IR::Term::Interpret, IR::LocationDescriptor, bool) {
ASSERT_FALSE("Interpret should never be emitted.");
UNREACHABLE();
}
void EmitA64Terminal(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Term::ReturnToDispatch, IR::LocationDescriptor, bool) {

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -117,7 +120,7 @@ void EmitIR<IR::Opcode::SM4AccessSubstitutionBox>(oaknut::CodeGenerator& code, E
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
/* This file is part of the dynarmic project.
* Copyright (c) 2022 MerryMage
* SPDX-License-Identifier: 0BSD
@@ -123,11 +126,10 @@ static void EmitToFixed(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst*
code.FCVTAS(Rto, Vfrom);
break;
case FP::RoundingMode::ToOdd:
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
break;
default:
ASSERT_FALSE("Invalid RoundingMode");
break;
UNREACHABLE();
}
} else {
switch (rounding_mode) {
@@ -147,11 +149,10 @@ static void EmitToFixed(oaknut::CodeGenerator& code, EmitContext& ctx, IR::Inst*
code.FCVTAU(Rto, Vfrom);
break;
case FP::RoundingMode::ToOdd:
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
break;
default:
ASSERT_FALSE("Invalid RoundingMode");
break;
UNREACHABLE();
}
}
}
@@ -188,7 +189,7 @@ void EmitIR<IR::Opcode::FPAbs16>(oaknut::CodeGenerator& code, EmitContext& ctx,
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -315,7 +316,7 @@ void EmitIR<IR::Opcode::FPMulAdd16>(oaknut::CodeGenerator& code, EmitContext& ct
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -333,7 +334,7 @@ void EmitIR<IR::Opcode::FPMulSub16>(oaknut::CodeGenerator& code, EmitContext& ct
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -361,7 +362,7 @@ void EmitIR<IR::Opcode::FPNeg16>(oaknut::CodeGenerator& code, EmitContext& ctx,
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -379,7 +380,7 @@ void EmitIR<IR::Opcode::FPRecipEstimate16>(oaknut::CodeGenerator& code, EmitCont
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -397,7 +398,7 @@ void EmitIR<IR::Opcode::FPRecipExponent16>(oaknut::CodeGenerator& code, EmitCont
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -415,7 +416,7 @@ void EmitIR<IR::Opcode::FPRecipStepFused16>(oaknut::CodeGenerator& code, EmitCon
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -433,7 +434,7 @@ void EmitIR<IR::Opcode::FPRoundInt16>(oaknut::CodeGenerator& code, EmitContext&
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -467,9 +468,8 @@ void EmitIR<IR::Opcode::FPRoundInt32>(oaknut::CodeGenerator& code, EmitContext&
case FP::RoundingMode::ToNearest_TieAwayFromZero:
code.FRINTA(Sresult, Soperand);
break;
default:
ASSERT_FALSE("Invalid RoundingMode");
}
UNREACHABLE();
}
}
@@ -505,7 +505,7 @@ void EmitIR<IR::Opcode::FPRoundInt64>(oaknut::CodeGenerator& code, EmitContext&
code.FRINTA(Dresult, Doperand);
break;
default:
ASSERT_FALSE("Invalid RoundingMode");
UNREACHABLE();
}
}
}
@@ -515,7 +515,7 @@ void EmitIR<IR::Opcode::FPRSqrtEstimate16>(oaknut::CodeGenerator& code, EmitCont
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -533,7 +533,7 @@ void EmitIR<IR::Opcode::FPRSqrtStepFused16>(oaknut::CodeGenerator& code, EmitCon
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -647,7 +647,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedS16>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -655,7 +655,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedS32>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -663,7 +663,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedS64>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -671,7 +671,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedU16>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -679,7 +679,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedU32>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>
@@ -687,7 +687,7 @@ void EmitIR<IR::Opcode::FPHalfToFixedU64>(oaknut::CodeGenerator& code, EmitConte
(void)code;
(void)ctx;
(void)inst;
ASSERT_FALSE("Unimplemented");
UNREACHABLE();
}
template<>

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