Compare commits

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3 Commits

Author SHA1 Message Date
lizzie
4da9c6303b better script opts
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
lizzie
5478ddde87 better
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
lizzie
8f1d895932 [cpm]: Ability to override and set custom hosts (like a self hosted instance or whatever)
Signed-off-by: lizzie <lizzie@eden-emu.dev>
2025-11-10 01:31:01 +01:00
114 changed files with 1496 additions and 2168 deletions

View File

@@ -1,19 +0,0 @@
name: tx-src
on:
push:
branches: [ master ]
jobs:
sources:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Push New Sources
run: |
export PATH=/usr/lib/qt6/bin:$PATH
./tools/translations/qt-source.sh
tx-cli push -s

View File

@@ -1,61 +0,0 @@
name: tx-pull
on:
# monday, wednesday, saturday at 2pm
schedule:
cron:
- '0 14 * * 1,3,6'
jobs:
tx-update:
runs-on: source
steps:
- uses: actions/checkout@v4
with:
fetch-depth: 0
- name: Get New Translations
run: tx-cli pull -t -f
- name: Push branch
run: |
git config --local user.name "Eden CI"
git config --local user.email "ci@eden-emu.dev"
git config --local user.signingkey "D57652791BB25D2A"
git config --local push.autoSetupRemote true
git remote set-url origin ci:eden-emu/eden.git
TIMESTAMP=$(date +"%s")
echo "TIMESTAMP=$TIMESTAMP" >> "$GITHUB_ENV"
git switch -c update-translations-$TIMESTAMP
git add dist src/android/app/src/main/res
git commit -sS -m "[dist, android] Update translations from Transifex"
git push
- name: Create PR
run: |
DATE=$(date +"%b %d")
TITLE="[dist, android] Update translations from Transifex for $DATE"
BODY="Automatic translation update for $DATE"
BASE=master
HEAD=update-translations-$TIMESTAMP
cat << EOF > data.json
{
"base": "$BASE",
"body": "$BODY",
"head": "$HEAD",
"title": "$TITLE"
}
EOF
curl -X 'POST' \
'https://git.eden-emu.dev/api/v1/repos/eden-emu/eden/pulls' \
-H 'accept: application/json' \
-H 'Authorization: Bearer ${{ secrets.CI_FJ_TOKEN }}' \
-H 'Content-Type: application/json' \
-d "@data.json" --fail

View File

@@ -21,11 +21,6 @@ elseif (${CMAKE_SYSTEM_NAME} STREQUAL "Linux")
set(PLATFORM_LINUX ON)
endif()
# dumb heuristic to detect msys2
if (CMAKE_COMMAND MATCHES "msys64")
set(PLATFORM_MSYS ON)
endif()
if (CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
set(CXX_CLANG ON)
if (MSVC)
@@ -90,89 +85,6 @@ if (PLATFORM_NETBSD)
set(ENV{PKG_CONFIG_PATH} "${PKG_CONFIG_PATH}:${CMAKE_SYSROOT}/usr/pkg/lib/ffmpeg7/pkgconfig")
endif()
# MSYS2 utilities
if (PLATFORM_MSYS)
include(FixMsysPaths)
# really, really dumb heuristic to detect what environment we are in
macro(system var)
if (CMAKE_COMMAND MATCHES ${var})
set(MSYSTEM ${var})
endif()
endmacro()
system(mingw64)
system(clang64)
system(clangarm64)
system(ucrt64)
if (NOT DEFINED MSYSTEM)
set(MSYSTEM msys2)
endif()
# we (generally) want to prioritize environment-specific binaries if possible
# some, like autoconf, are not present on environments besides msys2 though
set(CMAKE_PROGRAM_PATH C:/msys64/${MSYSTEM}/bin C:/msys64/usr/bin)
set(ENV{PKG_CONFIG_PATH} C:/msys64/${MSYSTEM}/lib/pkgconfig)
endif()
# static stuff
option(YUZU_STATIC_BUILD "Use static libraries and executables if available" OFF)
if (YUZU_STATIC_BUILD)
# lol
set(Boost_USE_STATIC_LIBS ON)
set(BUILD_SHARED_LIBS OFF)
## find .a libs first (static, usually)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
## some libraries define a Library::Name_static alternative ##
set(YUZU_STATIC_SUFFIX _static)
## some libraries use CMAKE_IMPORT_LIBRARY_SUFFIX e.g. Harfbuzz ##
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".a")
if (MINGW)
# simple hook to reject dynamic libs
function(find_library var)
# also skip previously-found libraries cuz... yaknow
if (${var})
return()
endif()
_find_library(${var} ${ARGN})
if (${var})
get_filename_component(lib_name "${${var}}" NAME)
if (lib_name MATCHES "dll\\.a$")
unset(${var} CACHE)
set(${var} "${var}-NOTFOUND" CACHE INTERNAL "" FORCE)
endif()
endif()
endfunction()
# msys2 quazip does not build a static lib
set(QuaZip-Qt6_FORCE_BUNDLED ON)
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_BUNDLED_SDL2 ON)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
elseif(APPLE)
# these libs do not properly provide static libs/let you do it with cmake
set(YUZU_USE_CPM ON)
# IMPORTED_IMPLIB not set for imported target
# TODO(crueter): wtf
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_EXTERNAL_SDL2 ON)
set(fmt_FORCE_BUNDLED ON)
set(SPIRV-Tools_FORCE_BUNDLED ON)
set(SPIRV-Headers_FORCE_BUNDLED ON)
set(zstd_FORCE_BUNDLED ON)
endif()
endif()
# Detect current compilation architecture and create standard definitions
# =======================================================================
@@ -307,9 +219,11 @@ endif()
# On Linux system SDL2 is likely to be lacking HIDAPI support which have drawbacks but is needed for SDL motion
cmake_dependent_option(ENABLE_SDL2 "Enable the SDL2 frontend" ON "NOT ANDROID" OFF)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Build SDL2 from external source" OFF "ENABLE_SDL2;NOT MSVC" OFF)
cmake_dependent_option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}" "ENABLE_SDL2" OFF)
if (ENABLE_SDL2)
# TODO(crueter): Cleanup, each dep that has a bundled option should allow to choose between bundled, external, system
cmake_dependent_option(YUZU_USE_EXTERNAL_SDL2 "Compile external SDL2" OFF "NOT MSVC" OFF)
option(YUZU_USE_BUNDLED_SDL2 "Download bundled SDL2 build" "${MSVC}")
endif()
# qt stuff
option(ENABLE_QT "Enable the Qt frontend" ON)
@@ -330,14 +244,10 @@ option(YUZU_USE_CPM "Use CPM to fetch system dependencies (fmt, boost, etc) if n
# ffmpeg
option(YUZU_USE_BUNDLED_FFMPEG "Download bundled FFmpeg" ${EXT_DEFAULT})
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from external source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
cmake_dependent_option(YUZU_USE_EXTERNAL_FFMPEG "Build FFmpeg from source" "${PLATFORM_SUN}" "NOT WIN32 AND NOT ANDROID" OFF)
# sirit
set(BUNDLED_SIRIT_DEFAULT OFF)
if ((MSVC AND NOT (CMAKE_BUILD_TYPE MATCHES "Debug|RelWithDebInfo") OR ANDROID))
set(BUNDLED_SIRIT_DEFAULT ON)
endif()
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${BUNDLED_SIRIT_DEFAULT})
option(YUZU_USE_BUNDLED_SIRIT "Download bundled sirit" ${EXT_DEFAULT})
# Re-allow on FreeBSD once its on mainline ports
cmake_dependent_option(ENABLE_LIBUSB "Enable the use of LibUSB" ON "WIN32 OR PLATFORM_LINUX OR APPLE" OFF)
@@ -374,17 +284,6 @@ if(USE_CCACHE)
else()
message(FATAL_ERROR "USE_CCACHE enabled, but no executable found at: ${CCACHE_PATH}")
endif()
# Follow SCCache recommendations:
# <https://github.com/mozilla/sccache/blob/main/README.md?plain=1#L144>
if(WIN32)
if(CMAKE_BUILD_TYPE STREQUAL "Debug")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_DEBUG "${CMAKE_C_FLAGS_DEBUG}")
elseif(CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_C_FLAGS_RELWITHDEBINFO "${CMAKE_C_FLAGS_RELWITHDEBINFO}")
endif()
endif()
endif()
# TODO(crueter): CI this?
@@ -456,6 +355,13 @@ if (ANDROID)
set(CMAKE_POLICY_VERSION_MINIMUM 3.5) # Workaround for Oboe
endif()
# We need to downgrade debug info (/Zi -> /Z7) to use an older but more cacheable format
# See https://github.com/nanoant/CMakePCHCompiler/issues/21
if(WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
# Default to a Release build
get_property(IS_MULTI_CONFIG GLOBAL PROPERTY GENERATOR_IS_MULTI_CONFIG)
if (NOT IS_MULTI_CONFIG AND NOT CMAKE_BUILD_TYPE)
@@ -676,7 +582,6 @@ else()
find_package(stb MODULE)
find_package(Opus 1.3 MODULE REQUIRED)
find_package(ZLIB 1.2 REQUIRED)
find_package(zstd 1.5 REQUIRED MODULE)
@@ -729,15 +634,15 @@ if (APPLE)
# Umbrella framework for everything GUI-related
find_library(COCOA_LIBRARY Cocoa)
set(PLATFORM_LIBRARIES ${COCOA_LIBRARY} ${IOKIT_LIBRARY} ${COREVIDEO_LIBRARY})
# find_library(ICONV_LIBRARY iconv REQUIRED)
# list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
find_library(ICONV_LIBRARY iconv REQUIRED)
list(APPEND PLATFORM_LIBRARIES ${ICONV_LIBRARY})
elseif (WIN32)
# Target Windows 10
add_compile_definitions(_WIN32_WINNT=0x0A00 WINVER=0x0A00)
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} winmm iphlpapi ws2_32 wlanapi)
set(PLATFORM_LIBRARIES winmm ws2_32 iphlpapi)
if (MINGW)
# PSAPI is the Process Status API
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version crypt32 rpcrt4 gdi32 wldap32 mswsock)
set(PLATFORM_LIBRARIES ${PLATFORM_LIBRARIES} psapi imm32 version)
endif()
elseif (PLATFORM_HAIKU)
# Haiku is so special :)
@@ -750,8 +655,6 @@ elseif (CMAKE_SYSTEM_NAME MATCHES "^(Linux|kFreeBSD|GNU|SunOS)$")
set(PLATFORM_LIBRARIES rt)
endif()
message(STATUS "Platform Libraries: ${PLATFORM_LIBRARIES}")
add_subdirectory(externals)
# pass targets from externals

View File

@@ -13,6 +13,11 @@ option(CPMUTIL_FORCE_BUNDLED
option(CPMUTIL_FORCE_SYSTEM
"Force system packages for all CPM dependencies (NOT RECOMMENDED)" OFF)
set(CPMUTIL_DEFAULT_HOST github.com CACHE STRING "Sets the default host when 'git_host' isn't defined")
option(CPMUTIL_FORCE_HOST
"Force host CPMUTIL_DEFAULT_HOST to be used for all CPM dependencies even when 'git_host' is defined" OFF)
cmake_minimum_required(VERSION 3.22)
include(CPM)
@@ -293,8 +298,8 @@ function(AddPackage)
option(${PKG_ARGS_NAME}_FORCE_SYSTEM "Force the system package for ${PKG_ARGS_NAME}")
option(${PKG_ARGS_NAME}_FORCE_BUNDLED "Force the bundled package for ${PKG_ARGS_NAME}")
if (NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host github.com)
if (CPMUTIL_FORCE_HOST OR NOT DEFINED PKG_ARGS_GIT_HOST)
set(git_host ${CPMUTIL_DEFAULT_HOST})
else()
set(git_host ${PKG_ARGS_GIT_HOST})
endif()
@@ -542,11 +547,10 @@ function(AddCIPackage)
PACKAGE
EXTENSION
MIN_VERSION
DISABLED_PLATFORMS
)
set(multiValueArgs DISABLED_PLATFORMS)
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "${multiValueArgs}" ${ARGN})
cmake_parse_arguments(PKG_ARGS "" "${oneValueArgs}" "" ${ARGN})
if(NOT DEFINED PKG_ARGS_VERSION)
message(FATAL_ERROR "[CPMUtil] VERSION is required")

View File

@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,10 +10,6 @@ find_package_handle_standard_args(Opus
VERSION_VAR OPUS_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::OPUS)
endif()
if (Opus_FOUND AND NOT TARGET Opus::opus)
add_library(Opus::opus ALIAS PkgConfig::OPUS)
endif()

View File

@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,10 +10,6 @@ find_package_handle_standard_args(SPIRV-Tools
VERSION_VAR SPIRV-Tools_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::SPIRV-Tools)
endif()
if (SPIRV-Tools_FOUND AND NOT TARGET SPIRV-Tools::SPIRV-Tools)
if (TARGET SPIRV-Tools)
add_library(SPIRV-Tools::SPIRV-Tools ALIAS SPIRV-Tools)

View File

@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -14,10 +11,6 @@ find_package_handle_standard_args(enet
VERSION_VAR ENET_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::ENET)
endif()
if (enet_FOUND AND NOT TARGET enet::enet)
add_library(enet::enet ALIAS PkgConfig::ENET)
endif()

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@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 Alexandre Bouvier <contact@amb.tf>
#
# SPDX-License-Identifier: GPL-3.0-or-later
@@ -14,10 +11,6 @@ find_package_handle_standard_args(libusb
VERSION_VAR LIBUSB_VERSION
)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LIBUSB)
endif()
if (libusb_FOUND AND NOT TARGET libusb::usb)
add_library(libusb::usb ALIAS PkgConfig::LIBUSB)
endif()

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@@ -1,6 +1,3 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,11 +9,6 @@ if (lz4_CONSIDERED_CONFIGS)
else()
find_package(PkgConfig QUIET)
pkg_search_module(LZ4 QUIET IMPORTED_TARGET liblz4)
if (PLATFORM_MSYS)
FixMsysPath(PkgConfig::LZ4)
endif()
find_package_handle_standard_args(lz4
REQUIRED_VARS LZ4_LINK_LIBRARIES
VERSION_VAR LZ4_VERSION

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@@ -6,34 +6,22 @@
include(FindPackageHandleStandardArgs)
find_package(zstd QUIET CONFIG)
if (zstd_CONSIDERED_CONFIGS)
find_package_handle_standard_args(zstd CONFIG_MODE)
else()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
endif()
find_package(PkgConfig QUIET)
pkg_search_module(ZSTD QUIET IMPORTED_TARGET libzstd)
find_package_handle_standard_args(zstd
REQUIRED_VARS ZSTD_LINK_LIBRARIES
VERSION_VAR ZSTD_VERSION
)
if (zstd_FOUND AND NOT TARGET zstd::zstd)
if (TARGET zstd::libzstd_shared AND NOT YUZU_STATIC_BUILD)
if (TARGET zstd::libzstd_shared)
add_library(zstd::zstd ALIAS zstd::libzstd_shared)
add_library(zstd::libzstd ALIAS zstd::libzstd_shared)
elseif (TARGET zstd::libzstd_static)
add_library(zstd::zstd ALIAS zstd::libzstd_static)
add_library(zstd::libzstd ALIAS zstd::libzstd_static)
else()
add_library(zstd::zstd ALIAS PkgConfig::ZSTD)
endif()
endif()
get_target_property(ZSTD_TARGET zstd::zstd ALIASED_TARGET)
if (NOT TARGET zstd::libzstd)
if (ZSTD_TARGET)
add_library(zstd::libzstd ALIAS ${ZSTD_TARGET})
else()
add_library(zstd::libzstd ALIAS zstd::zstd)
add_library(zstd::libzstd ALIAS PkgConfig::ZSTD)
endif()
endif()

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@@ -1,21 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(FixMsysPath target)
get_target_property(include_dir ${target} INTERFACE_INCLUDE_DIRECTORIES)
if (NOT (include_dir MATCHES "^/"))
return()
endif()
set(root_default $ENV{MSYS2_LOCATION})
if (root_default STREQUAL "")
set(root_default "C:/msys64")
endif()
set(MSYS_ROOT_PATH ${root_default} CACHE STRING "Location of the MSYS2 root")
set(include_dir "C:/msys64${include_dir}")
set_target_properties(${target} PROPERTIES
INTERFACE_INCLUDE_DIRECTORIES ${include_dir})
endfunction()

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@@ -0,0 +1,58 @@
# SPDX-FileCopyrightText: 2022 yuzu Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}clang)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}clang++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
set(CMAKE_C_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_CXX_COMPILER_AR ${MINGW_TOOL_PREFIX}ar)
set(CMAKE_C_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
set(CMAKE_CXX_COMPILER_RANLIB ${MINGW_TOOL_PREFIX}ranlib)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()

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@@ -0,0 +1,57 @@
# SPDX-FileCopyrightText: 2018 tech4me <guiwanglong@gmail.com>
# SPDX-License-Identifier: GPL-2.0-or-later
set(MINGW_PREFIX /usr/x86_64-w64-mingw32/)
set(CMAKE_SYSTEM_NAME Windows)
set(CMAKE_SYSTEM_PROCESSOR x86_64)
# Actually a hack, w/o this will cause some strange errors
set(CMAKE_HOST_WIN32 TRUE)
set(CMAKE_FIND_ROOT_PATH ${MINGW_PREFIX})
set(SDL2_PATH ${MINGW_PREFIX})
set(MINGW_TOOL_PREFIX ${CMAKE_SYSTEM_PROCESSOR}-w64-mingw32-)
# Specify the cross compiler
set(CMAKE_C_COMPILER ${MINGW_TOOL_PREFIX}gcc)
set(CMAKE_CXX_COMPILER ${MINGW_TOOL_PREFIX}g++)
set(CMAKE_RC_COMPILER ${MINGW_TOOL_PREFIX}windres)
# Mingw tools
set(STRIP ${MINGW_TOOL_PREFIX}strip)
set(WINDRES ${MINGW_TOOL_PREFIX}windres)
set(ENV{PKG_CONFIG} ${MINGW_TOOL_PREFIX}pkg-config)
# ccache wrapper
option(USE_CCACHE "Use ccache for compilation" OFF)
if(USE_CCACHE)
find_program(CCACHE ccache)
if(CCACHE)
message(STATUS "Using ccache found in PATH")
set_property(GLOBAL PROPERTY RULE_LAUNCH_COMPILE ${CCACHE})
set_property(GLOBAL PROPERTY RULE_LAUNCH_LINK ${CCACHE})
else(CCACHE)
message(WARNING "USE_CCACHE enabled, but no ccache found")
endif(CCACHE)
endif(USE_CCACHE)
# Search for programs in the build host directories
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
# Echo modified cmake vars to screen for debugging purposes
if(NOT DEFINED ENV{MINGW_DEBUG_INFO})
message("")
message("Custom cmake vars: (blank = system default)")
message("-----------------------------------------")
message("* CMAKE_C_COMPILER : ${CMAKE_C_COMPILER}")
message("* CMAKE_CXX_COMPILER : ${CMAKE_CXX_COMPILER}")
message("* CMAKE_RC_COMPILER : ${CMAKE_RC_COMPILER}")
message("* WINDRES : ${WINDRES}")
message("* ENV{PKG_CONFIG} : $ENV{PKG_CONFIG}")
message("* STRIP : ${STRIP}")
message("* USE_CCACHE : ${USE_CCACHE}")
message("")
# So that the debug info only appears once
set(ENV{MINGW_DEBUG_INFO} SHOWN)
endif()

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@@ -1,9 +0,0 @@
# Icon variations
These icons are licensed under GPLv3. Please see the [script for generating icons](../../tools/README.md) and appropriatedly redirect for seasonal icons.
- `base_named.svg` - Named variant.
- `base_small.svg`: Variant used for tiny icons (16x16, 64x64, etc).
- `base.svg`: Variant without branding/naming.
Try to keep the icons simple. And preferably automatically be able to be generated (to reduce maintanaince burden). Additionally keep the files small (use `svgo` and `optipng`) to not clutter the git.

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@@ -1,80 +0,0 @@
<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg
width="512"
height="512"
fill="none"
viewBox="0 0 512 512"
version="1.1"
id="svg7"
sodipodi:docname="base_small.svg"
inkscape:version="1.4.2 (ebf0e940d0, 2025-05-08)"
xmlns:inkscape="http://www.inkscape.org/namespaces/inkscape"
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dist/yuzu.bmp vendored

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@@ -7,6 +7,8 @@ Global Options:
- `CPMUTIL_FORCE_SYSTEM` (default `OFF`): Require all CPM dependencies to use system packages. NOT RECOMMENDED!
* You may optionally override this (section)
- `CPMUTIL_FORCE_BUNDLED` (default `ON` on MSVC and Android, `OFF` elsewhere): Require all CPM dependencies to use bundled packages.
- `CPMUTIL_DEFAULT_HOST`: (default `github.com`): Sets the default `git_host`.
- `CPMUTIL_FORCE_HOST`: (default `OFF`): Forces all CPM packages to use `CPMUTIL_DEFAULT_HOST` instead, even if they have `git_host` defined.
You are highly encouraged to read AddPackage first, even if you plan to only interact with CPMUtil via `AddJsonPackage`.

View File

@@ -160,6 +160,13 @@ if (YUZU_USE_BUNDLED_SIRIT)
AddJsonPackage(sirit-ci)
else()
AddJsonPackage(sirit)
# Change to old-but-more-cacheable debug info on Windows
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
get_target_property(sirit_opts sirit COMPILE_OPTIONS)
list(FILTER sirit_opts EXCLUDE REGEX "/Zi")
list(APPEND sirit_opts "/Z7")
set_target_properties(sirit PROPERTIES COMPILE_OPTIONS "${sirit_opts}")
endif()
if(MSVC AND CXX_CLANG)
target_compile_options(siritobj PRIVATE -Wno-error=unused-command-line-argument)
endif()

View File

@@ -25,26 +25,18 @@ if (UNIX AND NOT ANDROID)
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
find_library(LIBDRM_LIB libdrm PATHS /usr/lib/64 /usr/lib/amd64 /usr/lib)
if(LIBDRM_LIB)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"${LIBDRM_LIB}")
message(STATUS "Found libdrm at: ${LIBDRM_LIB}")
else()
message(WARNING "libdrm not found, disabling libdrm support")
list(APPEND FFmpeg_HWACCEL_FLAGS
--disable-libdrm)
endif()
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"/usr/lib/xorg/amd64/libdrm.so")
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
if(LIBVA_FOUND)
@@ -97,7 +89,7 @@ if (UNIX AND NOT ANDROID)
endif(CUDA_FOUND)
endif()
if (VDPAU_FOUND AND NOT APPLE)
if (VDPAU_FOUND)
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-vdpau
--enable-hwaccel=h264_vdpau
@@ -255,19 +247,11 @@ else()
SYSTEM_THREADS)
set(FFmpeg_BUILD_LIBRARIES ${FFmpeg_LIBRARIES})
# BSD make or Solaris make don't support ffmpeg make-j8
if (PLATFORM_LINUX OR ANDROID OR APPLE OR WIN32 OR PLATFORM_FREEBSD)
set(FFmpeg_MAKE_ARGS -j${SYSTEM_THREADS})
else()
set(FFmpeg_MAKE_ARGS "")
endif()
add_custom_command(
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
make ${FFmpeg_MAKE_ARGS}
make -j${SYSTEM_THREADS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)

View File

@@ -15,7 +15,8 @@
"disabled_platforms": [
"freebsd-amd64",
"solaris-amd64",
"openbsd-amd64"
"openbsd-amd64",
"macos-universal"
]
}
}

View File

@@ -5,7 +5,7 @@
"git_host": "git.crueter.xyz",
"artifact": "%VERSION%.tar.gz",
"tag": "%VERSION%",
"hash": "dc37a189a44ce8b5c988ca550582431a6c7eadfd3c6e709bee6277116ee803e714333e85c9e6cbb5c69346a14d6f2cc7ed96e8aa09cc5fb8a89f945059651db6",
"version": "121125"
"hash": "87abb2aeca716d5d77b05317086dbc2f8acfc2f3f76ce4778345ee3df19973e6cd8ecbf16cfab5ad94c9636a6c44fd3588f9aadd3cba89403cfd56c8bec645c5",
"version": "091025"
}
}

View File

@@ -35,6 +35,7 @@ if (MSVC AND NOT CXX_CLANG)
# /W4 - Level 4 warnings
# /MP - Multi-threaded compilation
# /Zi - Output debugging information
# /Zm - Specifies the precompiled header memory allocation limit
# /Zo - Enhanced debug info for optimized builds
# /permissive- - Enables stricter C++ standards conformance checks
@@ -97,6 +98,11 @@ if (MSVC AND NOT CXX_CLANG)
)
endif()
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
if (ARCHITECTURE_x86_64)
add_compile_options(/QIntel-jcc-erratum)
endif()
@@ -121,7 +127,7 @@ else()
-Werror=unused
-Wno-attributes
$<$<COMPILE_LANGUAGE:CXX>:-Wno-invalid-offsetof>
-Wno-invalid-offsetof
-Wno-unused-parameter
-Wno-missing-field-initializers
)
@@ -170,28 +176,16 @@ else()
add_compile_definitions(_FILE_OFFSET_BITS=64)
endif()
if (YUZU_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
# macos doesn't even let you make static executables... wtf?
if (NOT APPLE)
add_compile_options(-static)
if (YUZU_STATIC_BUILD)
# yuzu-cmd requires us to explicitly link libpthread, libgcc, and libstdc++ as static
# At a guess, it's probably because Qt handles the Qt executable for us, whereas this does not
add_link_options(-static -lpthread)
add_link_options(-static-libgcc -static-libstdc++)
endif()
endif()
endif()
if (MINGW)
add_compile_definitions(MINGW_HAS_SECURE_API)
# Only windows has this requirement, thanks windows
if (WIN32 AND ARCHITECTURE_x86_64)
if (WIN32)
add_compile_options("-msse4.1")
endif()
if (MINGW_STATIC_BUILD)
add_compile_definitions(QT_STATICPLUGIN)
add_compile_options("-static")
endif()
endif()
if(CMAKE_SYSTEM_NAME STREQUAL "Linux" OR MINGW)

View File

@@ -16,15 +16,11 @@ import java.io.FileOutputStream
import java.security.KeyStore
import javax.net.ssl.TrustManagerFactory
import javax.net.ssl.X509TrustManager
import android.content.res.Configuration
import android.os.LocaleList
import org.yuzu.yuzu_emu.features.settings.model.IntSetting
import org.yuzu.yuzu_emu.utils.DirectoryInitialization
import org.yuzu.yuzu_emu.utils.DocumentsTree
import org.yuzu.yuzu_emu.utils.GpuDriverHelper
import org.yuzu.yuzu_emu.utils.Log
import org.yuzu.yuzu_emu.utils.PowerStateUpdater
import java.util.Locale
fun Context.getPublicFilesDir(): File = getExternalFilesDir(null) ?: filesDir
@@ -77,38 +73,5 @@ class YuzuApplication : Application() {
val appContext: Context
get() = application.applicationContext
private val LANGUAGE_CODES = arrayOf(
"system", "en", "es", "fr", "de", "it", "pt", "pt-BR", "ru", "ja", "ko",
"zh-CN", "zh-TW", "pl", "cs", "nb", "hu", "uk", "vi", "id", "ar", "ckb", "fa", "he", "sr"
)
fun applyLanguage(context: Context): Context {
val languageIndex = IntSetting.APP_LANGUAGE.getInt()
val langCode = if (languageIndex in LANGUAGE_CODES.indices) {
LANGUAGE_CODES[languageIndex]
} else {
"system"
}
if (langCode == "system") {
return context
}
val locale = when {
langCode.contains("-") -> {
val parts = langCode.split("-")
Locale.Builder().setLanguage(parts[0]).setRegion(parts[1]).build()
}
else -> Locale.Builder().setLanguage(langCode).build()
}
Locale.setDefault(locale)
val config = Configuration(context.resources.configuration)
config.setLocales(LocaleList(locale))
return context.createConfigurationContext(config)
}
}
}

View File

@@ -86,10 +86,6 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
private var foregroundService: Intent? = null
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
Log.gameLaunched = true
ThemeHelper.setTheme(this)

View File

@@ -32,7 +32,6 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
MAX_ANISOTROPY("max_anisotropy"),
THEME("theme"),
THEME_MODE("theme_mode"),
APP_LANGUAGE("app_language"),
OVERLAY_SCALE("control_scale"),
OVERLAY_OPACITY("control_opacity"),
LOCK_DRAWER("lock_drawer"),

View File

@@ -667,11 +667,10 @@ abstract class SettingsItem(
)
)
put(
SpinBoxSetting(
SliderSetting(
IntSetting.CPU_TICKS,
titleId = R.string.cpu_ticks,
descriptionId = 0,
valueHint = R.string.cpu_ticks,
min = 77,
max = 65535
)
@@ -757,15 +756,6 @@ abstract class SettingsItem(
titleId = R.string.enable_update_checks,
)
)
put(
SingleChoiceSetting(
IntSetting.APP_LANGUAGE,
titleId = R.string.app_language,
descriptionId = R.string.app_language_description,
choicesId = R.array.appLanguageNames,
valuesId = R.array.appLanguageValues
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DEBUG,

View File

@@ -1,13 +1,8 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
package org.yuzu.yuzu_emu.features.settings.ui
import android.content.Context
import org.yuzu.yuzu_emu.YuzuApplication
import android.os.Bundle
import android.view.View
import android.view.ViewGroup.MarginLayoutParams
@@ -29,7 +24,6 @@ import org.yuzu.yuzu_emu.features.input.NativeInput
import org.yuzu.yuzu_emu.features.settings.utils.SettingsFile
import org.yuzu.yuzu_emu.fragments.ResetSettingsDialogFragment
import org.yuzu.yuzu_emu.utils.*
import org.yuzu.yuzu_emu.utils.collect
class SettingsActivity : AppCompatActivity() {
private lateinit var binding: ActivitySettingsBinding
@@ -38,10 +32,6 @@ class SettingsActivity : AppCompatActivity() {
private val settingsViewModel: SettingsViewModel by viewModels()
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
ThemeHelper.setTheme(this)
@@ -135,16 +125,6 @@ class SettingsActivity : AppCompatActivity() {
NativeConfig.savePerGameConfig()
NativeConfig.unloadPerGameConfig()
}
if (settingsViewModel.shouldRecreateForLanguageChange.value) {
settingsViewModel.setShouldRecreateForLanguageChange(false)
val relaunchIntent = packageManager?.getLaunchIntentForPackage(packageName)
if (relaunchIntent != null) {
relaunchIntent.addFlags(android.content.Intent.FLAG_ACTIVITY_CLEAR_TASK or android.content.Intent.FLAG_ACTIVITY_NEW_TASK)
startActivity(relaunchIntent)
android.os.Process.killProcess(android.os.Process.myPid())
}
}
}
}

View File

@@ -425,14 +425,6 @@ class SettingsAdapter(
position
).show(fragment.childFragmentManager, SettingsDialogFragment.TAG)
// reset language if detected
if (item.setting.key == "app_language") {
// recreate page apply language change instantly
fragment.requireActivity().recreate()
settingsViewModel.setShouldRecreateForLanguageChange(true)
}
return true
}

View File

@@ -14,9 +14,6 @@ import android.text.TextWatcher
import android.view.LayoutInflater
import android.view.View
import android.view.ViewGroup
import android.view.MotionEvent
import android.os.Handler
import android.os.Looper
import androidx.appcompat.app.AlertDialog
import androidx.core.view.isVisible
import androidx.fragment.app.DialogFragment
@@ -200,54 +197,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
updateValidity(newValue)
}
fun attachRepeat(button: View, delta: Int) {
val handler = Handler(Looper.getMainLooper())
var runnable: Runnable? = null
val initialDelay = 400L
val minDelay = 40L
val accelerationFactor = 0.75f
button.setOnTouchListener { v, event ->
when (event.action) {
MotionEvent.ACTION_DOWN -> {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = (current + delta)
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
var delay = initialDelay
runnable = object : Runnable {
override fun run() {
val curr = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val next = curr + delta
spinboxBinding.editValue.setText(next.toString())
updateValidity(next)
// accelerate
delay = (delay * accelerationFactor).toLong().coerceAtLeast(minDelay)
handler.postDelayed(this, delay)
}
}
handler.postDelayed(runnable!!, initialDelay)
true
}
MotionEvent.ACTION_UP, MotionEvent.ACTION_CANCEL -> {
if (runnable != null) {
handler.removeCallbacks(runnable!!)
runnable = null
}
v.performClick()
true
}
else -> false
}
}
}
attachRepeat(spinboxBinding.buttonDecrement, -1)
attachRepeat(spinboxBinding.buttonIncrement, 1)
spinboxBinding.editValue.addTextChangedListener(object : TextWatcher {
override fun beforeTextChanged(s: CharSequence?, start: Int, count: Int, after: Int) {}
override fun onTextChanged(s: CharSequence?, start: Int, before: Int, count: Int) {}
@@ -387,12 +336,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
.show()
}
scSetting.setSelectedValue(value)
if (scSetting.setting.key == "app_language") {
settingsViewModel.setShouldRecreateForLanguageChange(true)
// recreate page apply language change instantly
requireActivity().recreate()
}
}
is StringSingleChoiceSetting -> {

View File

@@ -1030,10 +1030,8 @@ class SettingsFragmentPresenter(
override fun reset() = IntSetting.THEME.setInt(defaultValue)
}
add(HeaderSetting(R.string.app_settings))
add(IntSetting.APP_LANGUAGE.key)
if (NativeLibrary.isUpdateCheckerEnabled()) {
add(HeaderSetting(R.string.app_settings))
add(BooleanSetting.ENABLE_UPDATE_CHECKS.key)
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -57,8 +54,6 @@ class SettingsViewModel : ViewModel() {
private val _shouldShowResetInputDialog = MutableStateFlow(false)
val shouldShowResetInputDialog = _shouldShowResetInputDialog.asStateFlow()
private val _shouldRecreateForLanguageChange = MutableStateFlow(false)
val shouldRecreateForLanguageChange = _shouldRecreateForLanguageChange.asStateFlow()
fun setShouldRecreate(value: Boolean) {
_shouldRecreate.value = value
}
@@ -108,10 +103,6 @@ class SettingsViewModel : ViewModel() {
_shouldShowResetInputDialog.value = value
}
fun setShouldRecreateForLanguageChange(value: Boolean) {
_shouldRecreateForLanguageChange.value = value
}
fun getCurrentDeviceParams(defaultParams: ParamPackage): ParamPackage =
try {
InputHandler.registeredControllers[currentDevice]

View File

@@ -4,7 +4,6 @@
package org.yuzu.yuzu_emu.ui.main
import android.content.Intent
import android.content.Context
import android.net.Uri
import android.os.Bundle
import android.view.View
@@ -54,7 +53,6 @@ import org.yuzu.yuzu_emu.activities.EmulationActivity
import kotlin.text.compareTo
import androidx.core.net.toUri
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.YuzuApplication
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
@@ -70,10 +68,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
private val CHECKED_DECRYPTION = "CheckedDecryption"
private var checkedDecryption = false
override fun attachBaseContext(base: Context) {
super.attachBaseContext(YuzuApplication.applyLanguage(base))
}
override fun onCreate(savedInstanceState: Bundle?) {
val splashScreen = installSplashScreen()
splashScreen.setKeepOnScreenCondition { !DirectoryInitialization.areDirectoriesReady }

View File

@@ -62,7 +62,6 @@ namespace AndroidSettings {
Settings::Setting<s32> theme_mode{linkage, -1, "theme_mode", Settings::Category::Android};
Settings::Setting<bool> black_backgrounds{linkage, false, "black_backgrounds",
Settings::Category::Android};
Settings::Setting<s32> app_language{linkage, 0, "app_language", Settings::Category::Android};
Settings::Setting<bool> enable_update_checks{linkage, true, "enable_update_checks",
Settings::Category::Android};

View File

@@ -4,8 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"
#include <codecvt>
#include <locale>

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@@ -391,61 +391,6 @@
<item>2</item>
</integer-array>
<string-array name="appLanguageNames">
<item>@string/app_language_system</item>
<item>@string/app_language_english</item>
<item>@string/app_language_spanish</item>
<item>@string/app_language_french</item>
<item>@string/app_language_german</item>
<item>@string/app_language_italian</item>
<item>@string/app_language_portuguese</item>
<item>@string/app_language_brazilian_portuguese</item>
<item>@string/app_language_russian</item>
<item>@string/app_language_japanese</item>
<item>@string/app_language_korean</item>
<item>@string/app_language_simplified_chinese</item>
<item>@string/app_language_traditional_chinese</item>
<item>@string/app_language_polish</item>
<item>@string/app_language_czech</item>
<item>@string/app_language_norwegian</item>
<item>@string/app_language_hungarian</item>
<item>@string/app_language_ukrainian</item>
<item>@string/app_language_vietnamese</item>
<item>@string/app_language_indonesian</item>
<item>@string/app_language_arabic</item>
<item>@string/app_language_central_kurdish</item>
<item>@string/app_language_persian</item>
<item>@string/app_language_hebrew</item>
<item>@string/app_language_serbian</item>
</string-array>
<integer-array name="appLanguageValues">
<item>0</item>
<item>1</item>
<item>2</item>
<item>3</item>
<item>4</item>
<item>5</item>
<item>6</item>
<item>7</item>
<item>8</item>
<item>9</item>
<item>10</item>
<item>11</item>
<item>12</item>
<item>13</item>
<item>14</item>
<item>15</item>
<item>16</item>
<item>17</item>
<item>18</item>
<item>19</item>
<item>20</item>
<item>21</item>
<item>22</item>
<item>23</item>
<item>24</item>
</integer-array>
<string-array name="outputEngineEntries">
<item>@string/auto</item>
<item>@string/oboe</item>

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@@ -1028,35 +1028,6 @@
<string name="use_black_backgrounds">Black backgrounds</string>
<string name="use_black_backgrounds_description">When using the dark theme, apply black backgrounds.</string>
<!-- App Language -->
<string name="app_language">App Language</string>
<string name="app_language_description">Change the language of the app interface</string>
<string name="app_language_system">Follow System</string>
<string name="app_language_english">English</string>
<string name="app_language_spanish">Español</string>
<string name="app_language_french">Français</string>
<string name="app_language_german">Deutsch</string>
<string name="app_language_italian">Italiano</string>
<string name="app_language_portuguese">Português</string>
<string name="app_language_brazilian_portuguese">Português do Brasil</string>
<string name="app_language_russian">Русский</string>
<string name="app_language_japanese">日本語</string>
<string name="app_language_korean">한국어</string>
<string name="app_language_simplified_chinese">简体中文</string>
<string name="app_language_traditional_chinese">繁體中文</string>
<string name="app_language_polish">Polski</string>
<string name="app_language_czech">Čeština</string>
<string name="app_language_norwegian">Norsk bokmål</string>
<string name="app_language_hungarian">Magyar</string>
<string name="app_language_ukrainian">Українська</string>
<string name="app_language_vietnamese">Tiếng Việt</string>
<string name="app_language_indonesian">Bahasa Indonesia</string>
<string name="app_language_arabic">العربية</string>
<string name="app_language_central_kurdish">کوردیی ناوەندی</string>
<string name="app_language_persian">فارسی</string>
<string name="app_language_hebrew">עברית</string>
<string name="app_language_serbian">Српски</string>
<!-- Static Themes -->
<string name="static_theme_color">Theme Color</string>
<string name="eden_theme">Eden (Default)</string>

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@@ -252,7 +252,7 @@ if(CXX_CLANG)
endif()
if (BOOST_NO_HEADERS)
target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool)
target_link_libraries(common PUBLIC Boost::algorithm Boost::icl Boost::pool Boost::filesystem)
else()
target_link_libraries(common PUBLIC Boost::headers)
endif()

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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -106,60 +103,46 @@ template <>
#else
// Some architectures lack u128, there is no definitive way to check them all without even more macro magic
// so let's just... do this; add your favourite arches once they get u128 support :)
#if (defined(__clang__) || defined(__GNUC__)) && (defined(ARCHITECTURE_x86_64) || defined(ARCHITECTURE_arm64))
using RealU128 = unsigned __int128;
# define SYNC_VAL_COMPARE_AND_SWAP(p, e, v) __sync_val_compare_and_swap(p, e, v)
# define SYNC_BOOL_COMPARE_AND_SWAP(p, e, v) __sync_bool_compare_and_swap(p, e, v)
# define U128_ZERO_INIT 0
#else
using RealU128 = u128;
# define SYNC_VAL_COMPARE_AND_SWAP(p, e, v) ((*p == e) ? *p = v : *p)
# define SYNC_BOOL_COMPARE_AND_SWAP(p, e, v) ((*p == e) ? (void)(*p = v) : (void)0), true
# define U128_ZERO_INIT {}
#endif
template <typename T>
[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected) {
return SYNC_BOOL_COMPARE_AND_SWAP(pointer, expected, value);
return __sync_bool_compare_and_swap(pointer, expected, value);
}
[[nodiscard]] inline bool AtomicCompareAndSwap(u64* pointer, u128 value, u128 expected) {
RealU128 value_a;
RealU128 expected_a;
unsigned __int128 value_a;
unsigned __int128 expected_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
return SYNC_BOOL_COMPARE_AND_SWAP((RealU128*)pointer, expected_a, value_a);
return __sync_bool_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
}
template <typename T>
[[nodiscard]] inline bool AtomicCompareAndSwap(T* pointer, T value, T expected, T& actual) {
actual = SYNC_VAL_COMPARE_AND_SWAP(pointer, expected, value);
actual = __sync_val_compare_and_swap(pointer, expected, value);
return actual == expected;
}
[[nodiscard]] inline bool AtomicCompareAndSwap(u64* pointer, u128 value, u128 expected, u128& actual) {
RealU128 value_a;
RealU128 expected_a;
RealU128 actual_a;
[[nodiscard]] inline bool AtomicCompareAndSwap(u64* pointer, u128 value, u128 expected,
u128& actual) {
unsigned __int128 value_a;
unsigned __int128 expected_a;
unsigned __int128 actual_a;
std::memcpy(&value_a, value.data(), sizeof(u128));
std::memcpy(&expected_a, expected.data(), sizeof(u128));
actual_a = SYNC_VAL_COMPARE_AND_SWAP((RealU128*)pointer, expected_a, value_a);
actual_a = __sync_val_compare_and_swap((unsigned __int128*)pointer, expected_a, value_a);
std::memcpy(actual.data(), &actual_a, sizeof(u128));
return actual_a == expected_a;
}
[[nodiscard]] inline u128 AtomicLoad128(u64* pointer) {
RealU128 zeros_a = U128_ZERO_INIT;
RealU128 result_a = SYNC_VAL_COMPARE_AND_SWAP((RealU128*)pointer, zeros_a, zeros_a);
unsigned __int128 zeros_a = 0;
unsigned __int128 result_a =
__sync_val_compare_and_swap((unsigned __int128*)pointer, zeros_a, zeros_a);
u128 result;
std::memcpy(result.data(), &result_a, sizeof(u128));
return result;
}
#undef U128_ZERO_INIT
#undef SYNC_VAL_COMPARE_AND_SWAP
#undef SYNC_BOOL_COMPARE_AND_SWAP
#endif

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@@ -730,9 +730,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(host_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
if (impl && virtual_base) {
ASSERT(virtual_offset + length <= virtual_size);
}
ASSERT(virtual_offset + length <= virtual_size);
ASSERT(host_offset + length <= backing_size);
if (length == 0 || !virtual_base || !impl) {
return;
@@ -743,9 +741,7 @@ void HostMemory::Map(size_t virtual_offset, size_t host_offset, size_t length,
void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
if (impl && virtual_base) {
ASSERT(virtual_offset + length <= virtual_size);
}
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) {
return;
}
@@ -755,9 +751,7 @@ void HostMemory::Unmap(size_t virtual_offset, size_t length, bool separate_heap)
void HostMemory::Protect(size_t virtual_offset, size_t length, MemoryPermission perm) {
ASSERT(virtual_offset % PageAlignment == 0);
ASSERT(length % PageAlignment == 0);
if (impl && virtual_base) {
ASSERT(virtual_offset + length <= virtual_size);
}
ASSERT(virtual_offset + length <= virtual_size);
if (length == 0 || !virtual_base || !impl) {
return;
}

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@@ -1,14 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <type_traits>
#include <fmt/ranges.h>
#include "common/swap.h"
// adapted from https://github.com/fmtlib/fmt/issues/2704
// a generic formatter for enum classes
@@ -23,14 +20,3 @@ struct fmt::formatter<T, std::enable_if_t<std::is_enum_v<T>, char>>
}
};
#endif
template <typename T, typename U>
struct fmt::formatter<SwapStructT<T, U>> {
constexpr auto parse(format_parse_context& ctx) {
return ctx.begin();
}
template <typename FormatContext>
auto format(const SwapStructT<T, U>& reg, FormatContext& ctx) const {
return fmt::format_to(ctx.out(), "{}", T(reg));
}
};

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@@ -359,9 +359,6 @@ void RestoreGlobalState(bool is_powered_on) {
for (const auto& reset : values.linkage.restore_functions) {
reset();
}
// Reset per-game flags
values.use_squashed_iterated_blend = false;
}
static bool configuring_global = true;

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@@ -759,9 +759,6 @@ struct Values {
// Add-Ons
std::map<u64, std::vector<std::string>> disabled_addons;
// Per-game overrides
bool use_squashed_iterated_blend;
};
extern Values values;

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@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2012 PPSSPP Project
// SPDX-FileCopyrightText: 2012 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,17 +17,7 @@
namespace Common {
#if defined(__Bitrig__) || defined(__OpenBSD__)
// We'll redefine swap16, swap32, swap64 as inline functions
// but OpenBSD is like "wow I bring my own stuff"
// It would be nice if we could use them without C++ namespace shenanigans
// But alas :)
#undef swap16
#undef swap32
#undef swap64
#endif
#if defined(_MSC_VER)
#ifdef _MSC_VER
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return _byteswap_ushort(data);
}
@@ -41,6 +28,12 @@ namespace Common {
return _byteswap_uint64(data);
}
#elif defined(__clang__) || defined(__GNUC__)
#if defined(__Bitrig__) || defined(__OpenBSD__)
// redefine swap16, swap32, swap64 as inline functions
#undef swap16
#undef swap32
#undef swap64
#endif
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return __builtin_bswap16(data);
}
@@ -51,9 +44,7 @@ namespace Common {
return __builtin_bswap64(data);
}
#else
// Generic implementation - compiler will optimise these into their respective
// __builtin_byteswapXX() and such; if not, the compiler is stupid and we probably
// have bigger problems to worry about :)
// Generic implementation.
[[nodiscard]] inline u16 swap16(u16 data) noexcept {
return (data >> 8) | (data << 8);
}
@@ -71,27 +62,33 @@ namespace Common {
[[nodiscard]] inline float swapf(float f) noexcept {
static_assert(sizeof(u32) == sizeof(float), "float must be the same size as uint32_t.");
u32 value;
std::memcpy(&value, &f, sizeof(u32));
value = swap32(value);
std::memcpy(&f, &value, sizeof(u32));
return f;
}
[[nodiscard]] inline double swapd(double f) noexcept {
static_assert(sizeof(u64) == sizeof(double), "double must be the same size as uint64_t.");
u64 value;
std::memcpy(&value, &f, sizeof(u64));
value = swap64(value);
std::memcpy(&f, &value, sizeof(u64));
return f;
}
} // Namespace Common
template <typename T, typename F>
struct SwapStructT {
using SwappedT = SwapStructT;
struct swap_struct_t {
using swapped_t = swap_struct_t;
protected:
T value;
@@ -104,137 +101,137 @@ public:
T swap() const {
return swap(value);
}
SwapStructT() = default;
SwapStructT(const T& v) : value(swap(v)) {}
swap_struct_t() = default;
swap_struct_t(const T& v) : value(swap(v)) {}
template <typename S>
SwappedT& operator=(const S& source) {
value = swap(T(source));
swapped_t& operator=(const S& source) {
value = swap(static_cast<T>(source));
return *this;
}
operator s8() const {
return s8(swap());
return static_cast<s8>(swap());
}
operator u8() const {
return u8(swap());
return static_cast<u8>(swap());
}
operator s16() const {
return s16(swap());
return static_cast<s16>(swap());
}
operator u16() const {
return u16(swap());
return static_cast<u16>(swap());
}
operator s32() const {
return s32(swap());
return static_cast<s32>(swap());
}
operator u32() const {
return u32(swap());
return static_cast<u32>(swap());
}
operator s64() const {
return s64(swap());
return static_cast<s64>(swap());
}
operator u64() const {
return u64(swap());
return static_cast<u64>(swap());
}
operator float() const {
return float(swap());
return static_cast<float>(swap());
}
operator double() const {
return double(swap());
return static_cast<double>(swap());
}
// +v
SwappedT operator+() const {
swapped_t operator+() const {
return +swap();
}
// -v
SwappedT operator-() const {
swapped_t operator-() const {
return -swap();
}
// v / 5
SwappedT operator/(const SwappedT& i) const {
swapped_t operator/(const swapped_t& i) const {
return swap() / i.swap();
}
template <typename S>
SwappedT operator/(const S& i) const {
swapped_t operator/(const S& i) const {
return swap() / i;
}
// v * 5
SwappedT operator*(const SwappedT& i) const {
swapped_t operator*(const swapped_t& i) const {
return swap() * i.swap();
}
template <typename S>
SwappedT operator*(const S& i) const {
swapped_t operator*(const S& i) const {
return swap() * i;
}
// v + 5
SwappedT operator+(const SwappedT& i) const {
swapped_t operator+(const swapped_t& i) const {
return swap() + i.swap();
}
template <typename S>
SwappedT operator+(const S& i) const {
return swap() + T(i);
swapped_t operator+(const S& i) const {
return swap() + static_cast<T>(i);
}
// v - 5
SwappedT operator-(const SwappedT& i) const {
swapped_t operator-(const swapped_t& i) const {
return swap() - i.swap();
}
template <typename S>
SwappedT operator-(const S& i) const {
return swap() - T(i);
swapped_t operator-(const S& i) const {
return swap() - static_cast<T>(i);
}
// v += 5
SwappedT& operator+=(const SwappedT& i) {
swapped_t& operator+=(const swapped_t& i) {
value = swap(swap() + i.swap());
return *this;
}
template <typename S>
SwappedT& operator+=(const S& i) {
value = swap(swap() + T(i));
swapped_t& operator+=(const S& i) {
value = swap(swap() + static_cast<T>(i));
return *this;
}
// v -= 5
SwappedT& operator-=(const SwappedT& i) {
swapped_t& operator-=(const swapped_t& i) {
value = swap(swap() - i.swap());
return *this;
}
template <typename S>
SwappedT& operator-=(const S& i) {
value = swap(swap() - T(i));
swapped_t& operator-=(const S& i) {
value = swap(swap() - static_cast<T>(i));
return *this;
}
// ++v
SwappedT& operator++() {
swapped_t& operator++() {
value = swap(swap() + 1);
return *this;
}
// --v
SwappedT& operator--() {
swapped_t& operator--() {
value = swap(swap() - 1);
return *this;
}
// v++
SwappedT operator++(int) {
SwappedT old = *this;
swapped_t operator++(int) {
swapped_t old = *this;
value = swap(swap() + 1);
return old;
}
// v--
SwappedT operator--(int) {
SwappedT old = *this;
swapped_t operator--(int) {
swapped_t old = *this;
value = swap(swap() - 1);
return old;
}
// Comparison
// v == i
bool operator==(const SwappedT& i) const {
bool operator==(const swapped_t& i) const {
return swap() == i.swap();
}
template <typename S>
@@ -243,7 +240,7 @@ public:
}
// v != i
bool operator!=(const SwappedT& i) const {
bool operator!=(const swapped_t& i) const {
return swap() != i.swap();
}
template <typename S>
@@ -252,7 +249,7 @@ public:
}
// v > i
bool operator>(const SwappedT& i) const {
bool operator>(const swapped_t& i) const {
return swap() > i.swap();
}
template <typename S>
@@ -261,7 +258,7 @@ public:
}
// v < i
bool operator<(const SwappedT& i) const {
bool operator<(const swapped_t& i) const {
return swap() < i.swap();
}
template <typename S>
@@ -270,7 +267,7 @@ public:
}
// v >= i
bool operator>=(const SwappedT& i) const {
bool operator>=(const swapped_t& i) const {
return swap() >= i.swap();
}
template <typename S>
@@ -279,7 +276,7 @@ public:
}
// v <= i
bool operator<=(const SwappedT& i) const {
bool operator<=(const swapped_t& i) const {
return swap() <= i.swap();
}
template <typename S>
@@ -288,82 +285,82 @@ public:
}
// logical
SwappedT operator!() const {
swapped_t operator!() const {
return !swap();
}
// bitmath
SwappedT operator~() const {
swapped_t operator~() const {
return ~swap();
}
SwappedT operator&(const SwappedT& b) const {
swapped_t operator&(const swapped_t& b) const {
return swap() & b.swap();
}
template <typename S>
SwappedT operator&(const S& b) const {
swapped_t operator&(const S& b) const {
return swap() & b;
}
SwappedT& operator&=(const SwappedT& b) {
swapped_t& operator&=(const swapped_t& b) {
value = swap(swap() & b.swap());
return *this;
}
template <typename S>
SwappedT& operator&=(const S b) {
swapped_t& operator&=(const S b) {
value = swap(swap() & b);
return *this;
}
SwappedT operator|(const SwappedT& b) const {
swapped_t operator|(const swapped_t& b) const {
return swap() | b.swap();
}
template <typename S>
SwappedT operator|(const S& b) const {
swapped_t operator|(const S& b) const {
return swap() | b;
}
SwappedT& operator|=(const SwappedT& b) {
swapped_t& operator|=(const swapped_t& b) {
value = swap(swap() | b.swap());
return *this;
}
template <typename S>
SwappedT& operator|=(const S& b) {
swapped_t& operator|=(const S& b) {
value = swap(swap() | b);
return *this;
}
SwappedT operator^(const SwappedT& b) const {
swapped_t operator^(const swapped_t& b) const {
return swap() ^ b.swap();
}
template <typename S>
SwappedT operator^(const S& b) const {
swapped_t operator^(const S& b) const {
return swap() ^ b;
}
SwappedT& operator^=(const SwappedT& b) {
swapped_t& operator^=(const swapped_t& b) {
value = swap(swap() ^ b.swap());
return *this;
}
template <typename S>
SwappedT& operator^=(const S& b) {
swapped_t& operator^=(const S& b) {
value = swap(swap() ^ b);
return *this;
}
template <typename S>
SwappedT operator<<(const S& b) const {
swapped_t operator<<(const S& b) const {
return swap() << b;
}
template <typename S>
SwappedT& operator<<=(const S& b) const {
swapped_t& operator<<=(const S& b) const {
value = swap(swap() << b);
return *this;
}
template <typename S>
SwappedT operator>>(const S& b) const {
swapped_t operator>>(const S& b) const {
return swap() >> b;
}
template <typename S>
SwappedT& operator>>=(const S& b) const {
swapped_t& operator>>=(const S& b) const {
value = swap(swap() >> b);
return *this;
}
@@ -373,167 +370,167 @@ public:
// Arithmetic
template <typename S, typename T2, typename F2>
friend S operator+(const S& p, const SwappedT v);
friend S operator+(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend S operator-(const S& p, const SwappedT v);
friend S operator-(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend S operator/(const S& p, const SwappedT v);
friend S operator/(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend S operator*(const S& p, const SwappedT v);
friend S operator*(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend S operator%(const S& p, const SwappedT v);
friend S operator%(const S& p, const swapped_t v);
// Arithmetic + assignments
template <typename S, typename T2, typename F2>
friend S operator+=(const S& p, const SwappedT v);
friend S operator+=(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend S operator-=(const S& p, const SwappedT v);
friend S operator-=(const S& p, const swapped_t v);
// Bitmath
template <typename S, typename T2, typename F2>
friend S operator&(const S& p, const SwappedT v);
friend S operator&(const S& p, const swapped_t v);
// Comparison
template <typename S, typename T2, typename F2>
friend bool operator<(const S& p, const SwappedT v);
friend bool operator<(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend bool operator>(const S& p, const SwappedT v);
friend bool operator>(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend bool operator<=(const S& p, const SwappedT v);
friend bool operator<=(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend bool operator>=(const S& p, const SwappedT v);
friend bool operator>=(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend bool operator!=(const S& p, const SwappedT v);
friend bool operator!=(const S& p, const swapped_t v);
template <typename S, typename T2, typename F2>
friend bool operator==(const S& p, const SwappedT v);
friend bool operator==(const S& p, const swapped_t v);
};
// Arithmetic
template <typename S, typename T, typename F>
S operator+(const S& i, const SwapStructT<T, F> v) {
S operator+(const S& i, const swap_struct_t<T, F> v) {
return i + v.swap();
}
template <typename S, typename T, typename F>
S operator-(const S& i, const SwapStructT<T, F> v) {
S operator-(const S& i, const swap_struct_t<T, F> v) {
return i - v.swap();
}
template <typename S, typename T, typename F>
S operator/(const S& i, const SwapStructT<T, F> v) {
S operator/(const S& i, const swap_struct_t<T, F> v) {
return i / v.swap();
}
template <typename S, typename T, typename F>
S operator*(const S& i, const SwapStructT<T, F> v) {
S operator*(const S& i, const swap_struct_t<T, F> v) {
return i * v.swap();
}
template <typename S, typename T, typename F>
S operator%(const S& i, const SwapStructT<T, F> v) {
S operator%(const S& i, const swap_struct_t<T, F> v) {
return i % v.swap();
}
// Arithmetic + assignments
template <typename S, typename T, typename F>
S& operator+=(S& i, const SwapStructT<T, F> v) {
S& operator+=(S& i, const swap_struct_t<T, F> v) {
i += v.swap();
return i;
}
template <typename S, typename T, typename F>
S& operator-=(S& i, const SwapStructT<T, F> v) {
S& operator-=(S& i, const swap_struct_t<T, F> v) {
i -= v.swap();
return i;
}
// Logical
template <typename S, typename T, typename F>
S operator&(const S& i, const SwapStructT<T, F> v) {
S operator&(const S& i, const swap_struct_t<T, F> v) {
return i & v.swap();
}
// Comparison
template <typename S, typename T, typename F>
bool operator<(const S& p, const SwapStructT<T, F> v) {
bool operator<(const S& p, const swap_struct_t<T, F> v) {
return p < v.swap();
}
template <typename S, typename T, typename F>
bool operator>(const S& p, const SwapStructT<T, F> v) {
bool operator>(const S& p, const swap_struct_t<T, F> v) {
return p > v.swap();
}
template <typename S, typename T, typename F>
bool operator<=(const S& p, const SwapStructT<T, F> v) {
bool operator<=(const S& p, const swap_struct_t<T, F> v) {
return p <= v.swap();
}
template <typename S, typename T, typename F>
bool operator>=(const S& p, const SwapStructT<T, F> v) {
bool operator>=(const S& p, const swap_struct_t<T, F> v) {
return p >= v.swap();
}
template <typename S, typename T, typename F>
bool operator!=(const S& p, const SwapStructT<T, F> v) {
bool operator!=(const S& p, const swap_struct_t<T, F> v) {
return p != v.swap();
}
template <typename S, typename T, typename F>
bool operator==(const S& p, const SwapStructT<T, F> v) {
bool operator==(const S& p, const swap_struct_t<T, F> v) {
return p == v.swap();
}
template <typename T>
struct Swap64T {
struct swap_64_t {
static T swap(T x) {
return T(Common::swap64(x));
return static_cast<T>(Common::swap64(x));
}
};
template <typename T>
struct Swap32T {
struct swap_32_t {
static T swap(T x) {
return T(Common::swap32(x));
return static_cast<T>(Common::swap32(x));
}
};
template <typename T>
struct Swap16T {
struct swap_16_t {
static T swap(T x) {
return T(Common::swap16(x));
return static_cast<T>(Common::swap16(x));
}
};
template <typename T>
struct SwapFloatT {
struct swap_float_t {
static T swap(T x) {
return T(Common::swapf(x));
return static_cast<T>(Common::swapf(x));
}
};
template <typename T>
struct SwapDoubleT {
struct swap_double_t {
static T swap(T x) {
return T(Common::swapd(x));
return static_cast<T>(Common::swapd(x));
}
};
template <typename T>
struct SwapEnumT {
struct swap_enum_t {
static_assert(std::is_enum_v<T>);
using base = std::underlying_type_t<T>;
public:
SwapEnumT() = default;
SwapEnumT(const T& v) : value(swap(v)) {}
swap_enum_t() = default;
swap_enum_t(const T& v) : value(swap(v)) {}
SwapEnumT& operator=(const T& v) {
swap_enum_t& operator=(const T& v) {
value = swap(v);
return *this;
}
@@ -543,20 +540,22 @@ public:
}
explicit operator base() const {
return base(swap(value));
return static_cast<base>(swap(value));
}
protected:
T value{};
// clang-format off
using swap_t = std::conditional_t<
std::is_same_v<base, u16>, Swap16T<u16>, std::conditional_t<
std::is_same_v<base, s16>, Swap16T<s16>, std::conditional_t<
std::is_same_v<base, u32>, Swap32T<u32>, std::conditional_t<
std::is_same_v<base, s32>, Swap32T<s32>, std::conditional_t<
std::is_same_v<base, u64>, Swap64T<u64>, std::conditional_t<
std::is_same_v<base, s64>, Swap64T<s64>, void>>>>>>;
std::is_same_v<base, u16>, swap_16_t<u16>, std::conditional_t<
std::is_same_v<base, s16>, swap_16_t<s16>, std::conditional_t<
std::is_same_v<base, u32>, swap_32_t<u32>, std::conditional_t<
std::is_same_v<base, s32>, swap_32_t<s32>, std::conditional_t<
std::is_same_v<base, u64>, swap_64_t<u64>, std::conditional_t<
std::is_same_v<base, s64>, swap_64_t<s64>, void>>>>>>;
// clang-format on
static T swap(T x) {
return T(swap_t::swap(base(x)));
return static_cast<T>(swap_t::swap(static_cast<base>(x)));
}
};
@@ -582,17 +581,17 @@ struct AddEndian<u8, SwapTag> {
template <>
struct AddEndian<u16, SwapTag> {
using type = SwapStructT<u16, Swap16T<u16>>;
using type = swap_struct_t<u16, swap_16_t<u16>>;
};
template <>
struct AddEndian<u32, SwapTag> {
using type = SwapStructT<u32, Swap32T<u32>>;
using type = swap_struct_t<u32, swap_32_t<u32>>;
};
template <>
struct AddEndian<u64, SwapTag> {
using type = SwapStructT<u64, Swap64T<u64>>;
using type = swap_struct_t<u64, swap_64_t<u64>>;
};
template <>
@@ -602,33 +601,33 @@ struct AddEndian<s8, SwapTag> {
template <>
struct AddEndian<s16, SwapTag> {
using type = SwapStructT<s16, Swap16T<s16>>;
using type = swap_struct_t<s16, swap_16_t<s16>>;
};
template <>
struct AddEndian<s32, SwapTag> {
using type = SwapStructT<s32, Swap32T<s32>>;
using type = swap_struct_t<s32, swap_32_t<s32>>;
};
template <>
struct AddEndian<s64, SwapTag> {
using type = SwapStructT<s64, Swap64T<s64>>;
using type = swap_struct_t<s64, swap_64_t<s64>>;
};
template <>
struct AddEndian<float, SwapTag> {
using type = SwapStructT<float, SwapFloatT<float>>;
using type = swap_struct_t<float, swap_float_t<float>>;
};
template <>
struct AddEndian<double, SwapTag> {
using type = SwapStructT<double, SwapDoubleT<double>>;
using type = swap_struct_t<double, swap_double_t<double>>;
};
template <typename T>
struct AddEndian<T, SwapTag> {
static_assert(std::is_enum_v<T>);
using type = SwapEnumT<T>;
using type = swap_enum_t<T>;
};
// Alias LETag/BETag as KeepTag/SwapTag depending on the system

View File

@@ -1199,10 +1199,10 @@ else()
target_link_libraries(core PUBLIC Boost::headers)
endif()
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json RenderDoc::API MbedTLS::mbedcrypto${YUZU_STATIC_SUFFIX} MbedTLS::mbedtls${YUZU_STATIC_SUFFIX})
# if (MINGW)
# target_link_libraries(core PRIVATE ws2_32 mswsock wlanapi)
# endif()
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json RenderDoc::API MbedTLS::mbedcrypto MbedTLS::mbedtls)
if (MINGW)
target_link_libraries(core PRIVATE ws2_32 mswsock wlanapi)
endif()
if (ENABLE_WEB_SERVICE)
target_compile_definitions(core PUBLIC ENABLE_WEB_SERVICE)

View File

@@ -210,12 +210,9 @@ std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* pa
config.wall_clock_cntpct = m_uses_wall_clock;
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(ARCHITECTURE_arm64) || defined(__sun__)
// Code cache size - max in ARM is 128MiB, max in x86_64 is 2GiB
// Solaris doesn't support kPageSize >= 512MiB
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
#endif
// Allow memory fault handling to work
if (m_system.DebuggerEnabled()) {

View File

@@ -269,12 +269,9 @@ std::shared_ptr<Dynarmic::A64::Jit> ArmDynarmic64::MakeJit(Common::PageTable* pa
config.wall_clock_cntpct = m_uses_wall_clock;
config.enable_cycle_counting = !m_uses_wall_clock;
// Code cache size
#if defined(ARCHITECTURE_arm64) || defined(__sun__)
// Code cache size - max in ARM is 128MiB, max in x86_64 is 2GiB
// Solaris doesn't support kPageSize >= 512MiB
config.code_cache_size = std::uint32_t(128_MiB);
#else
config.code_cache_size = std::uint32_t(512_MiB);
#endif
// Allow memory fault handling to work
if (m_system.DebuggerEnabled()) {

View File

@@ -297,9 +297,6 @@ struct System::Impl {
std::string vendor = gpu_core->Renderer().GetDeviceVendor();
LOG_INFO(Core, "GPU Vendor: {}", vendor);
// Reset all per-game flags
Settings::values.use_squashed_iterated_blend = false;
// Insert PC overrides here
#ifdef ANDROID
@@ -325,13 +322,6 @@ struct System::Impl {
#endif
// Ninja Gaiden Ragebound
constexpr u64 ngr = 0x0100781020710000ULL;
if (programId == ngr) {
LOG_INFO(Core, "Enabling game specifc override: use_squashed_iterated_blend");
Settings::values.use_squashed_iterated_blend = true;
}
}
SystemResultStatus Load(System& system, Frontend::EmuWindow& emu_window,
@@ -435,9 +425,6 @@ struct System::Impl {
void ShutdownMainProcess() {
SetShuttingDown(true);
// Reset per-game flags
Settings::values.use_squashed_iterated_blend = false;
is_powered_on = false;
exit_locked = false;
exit_requested = false;

View File

@@ -237,6 +237,7 @@ WebBrowser::~WebBrowser() = default;
void WebBrowser::Initialize() {
if (Settings::values.disable_web_applet) {
LOG_INFO(Service_AM, "Web Browser Applet disabled, skipping.");
return;
}
@@ -304,7 +305,6 @@ void WebBrowser::ExecuteInteractive() {
void WebBrowser::Execute() {
if (Settings::values.disable_web_applet) {
LOG_WARNING(Service_AM, "(STUBBED) called, Web Browser Applet is disabled");
WebBrowserExit(WebExitReason::EndButtonPressed);
return;
}

View File

@@ -229,7 +229,8 @@ std::shared_ptr<FrontendApplet> FrontendAppletHolder::GetApplet(std::shared_ptr<
case AppletId::ProfileSelect:
return std::make_shared<ProfileSelect>(system, applet, mode, *frontend.profile_select);
case AppletId::SoftwareKeyboard:
return std::make_shared<SoftwareKeyboard>(system, applet, mode, *frontend.software_keyboard);
return std::make_shared<SoftwareKeyboard>(system, applet, mode,
*frontend.software_keyboard);
case AppletId::MiiEdit:
return std::make_shared<MiiEdit>(system, applet, mode, *frontend.mii_edit);
case AppletId::Web:
@@ -243,7 +244,9 @@ std::shared_ptr<FrontendApplet> FrontendAppletHolder::GetApplet(std::shared_ptr<
case AppletId::NetConnect:
return std::make_shared<NetConnect>(system, applet, mode, *frontend.net_connect);
default:
LOG_ERROR(Service_AM, "No backend implementation exists for applet_id={:02X}. Falling back to stub applet", static_cast<u8>(id));
UNIMPLEMENTED_MSG(
"No backend implementation exists for applet_id={:02X}! Falling back to stub applet.",
static_cast<u8>(id));
return std::make_shared<StubApplet>(system, applet, id, mode);
}
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -396,24 +393,6 @@ std::size_t HLERequestContext::WriteBuffer(const void* buffer, std::size_t size,
const bool is_buffer_b{BufferDescriptorB().size() > buffer_index &&
BufferDescriptorB()[buffer_index].Size()};
const std::size_t buffer_size{GetWriteBufferSize(buffer_index)};
// Defensive check: if client didn't provide output buffer, log detailed error but don't crash
if (buffer_size == 0) {
LOG_ERROR(Core,
"WriteBuffer called but client provided NO output buffer! "
"Requested size: 0x{:X}, buffer_index: {}, is_buffer_b: {}, "
"BufferB count: {}, BufferC count: {}",
size, buffer_index, is_buffer_b, BufferDescriptorB().size(),
BufferDescriptorC().size());
// Log command context for debugging
LOG_ERROR(Core, "IPC Command: 0x{:X}, Type: {}", GetCommand(),
static_cast<u32>(GetCommandType()));
// Return 0 instead of crashing - let service handle error
return 0;
}
if (size > buffer_size) {
LOG_CRITICAL(Core, "size ({:016X}) is greater than buffer_size ({:016X})", size,
buffer_size);

View File

@@ -4,6 +4,9 @@
# SPDX-FileCopyrightText: 2017 Citra Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
add_library(yuzu-room STATIC EXCLUDE_FROM_ALL
yuzu_room.cpp
yuzu_room.h
@@ -16,7 +19,7 @@ if (ENABLE_WEB_SERVICE)
target_link_libraries(yuzu-room PRIVATE web_service)
endif()
target_link_libraries(yuzu-room PRIVATE MbedTLS::mbedcrypto${YUZU_STATIC_SUFFIX} MbedTLS::mbedtls${YUZU_STATIC_SUFFIX})
target_link_libraries(yuzu-room PRIVATE MbedTLS::mbedcrypto MbedTLS::mbedtls)
if (MSVC)
target_link_libraries(yuzu-room PRIVATE getopt)
endif()

View File

@@ -81,6 +81,11 @@ if (MSVC)
/bigobj # Increase number of sections in .obj files
/DNOMINMAX)
if (WIN32 AND (CMAKE_BUILD_TYPE STREQUAL "Debug" OR CMAKE_BUILD_TYPE STREQUAL "RelWithDebInfo"))
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO}")
string(REPLACE "/Zi" "/Z7" CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG}")
endif()
if (CXX_CLANG)
list(APPEND DYNARMIC_CXX_FLAGS
-Qunused-arguments

View File

@@ -80,15 +80,16 @@ public:
};
// TODO: Check code alignment
const CodePtr current_code_ptr = [this] {
const CodePtr aligned_code_ptr = CodePtr((uintptr_t(GetCurrentBlock()) + 15) & ~uintptr_t(15));
const CodePtr current_code_ptr = [this, aligned_code_ptr] {
// RSB optimization
const u32 new_rsb_ptr = (jit_state.rsb_ptr - 1) & A64JitState::RSBPtrMask;
if (jit_state.GetUniqueHash() == jit_state.rsb_location_descriptors[new_rsb_ptr]) {
jit_state.rsb_ptr = new_rsb_ptr;
return CodePtr(jit_state.rsb_codeptrs[new_rsb_ptr]);
}
return CodePtr((uintptr_t(GetCurrentBlock()) + 15) & ~uintptr_t(15));
return aligned_code_ptr;
//return GetCurrentBlock();
}();
const HaltReason hr = block_of_code.RunCode(&jit_state, current_code_ptr);

View File

@@ -81,12 +81,14 @@ add_library(shader_recompiler STATIC
environment.h
exception.h
frontend/ir/abstract_syntax_list.h
frontend/ir/attribute.cpp
frontend/ir/attribute.h
frontend/ir/basic_block.cpp
frontend/ir/basic_block.h
frontend/ir/breadth_first_search.h
frontend/ir/condition.cpp
frontend/ir/condition.h
frontend/ir/flow_test.cpp
frontend/ir/flow_test.h
frontend/ir/ir_emitter.cpp
frontend/ir/ir_emitter.h

View File

@@ -380,14 +380,13 @@ void EmitContext::SetupExtensions() {
if (info.uses_int64 && profile.support_int64) {
header += "#extension GL_ARB_gpu_shader_int64 : enable\n";
}
if (info.uses_int64_bit_atomics && profile.support_gl_shader_atomic_int64) {
if (info.uses_int64_bit_atomics) {
header += "#extension GL_NV_shader_atomic_int64 : enable\n";
}
if (info.uses_atomic_f32_add && profile.support_gl_shader_atomic_float) {
if (info.uses_atomic_f32_add) {
header += "#extension GL_NV_shader_atomic_float : enable\n";
}
if ((info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) &&
profile.support_gl_shader_atomic_fp16_vector) {
if (info.uses_atomic_f16x2_add || info.uses_atomic_f16x2_min || info.uses_atomic_f16x2_max) {
header += "#extension GL_NV_shader_atomic_fp16_vector : enable\n";
}
if (info.uses_fp16) {

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -95,7 +92,7 @@ void EmitLoadGlobalS16(EmitContext&) {
}
Id EmitLoadGlobal32(EmitContext& ctx, Id address) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[1], ctx.load_global_func_u32, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@@ -103,7 +100,7 @@ Id EmitLoadGlobal32(EmitContext& ctx, Id address) {
}
Id EmitLoadGlobal64(EmitContext& ctx, Id address) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[2], ctx.load_global_func_u32x2, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@@ -111,7 +108,7 @@ Id EmitLoadGlobal64(EmitContext& ctx, Id address) {
}
Id EmitLoadGlobal128(EmitContext& ctx, Id address) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
return ctx.OpFunctionCall(ctx.U32[4], ctx.load_global_func_u32x4, address);
}
LOG_WARNING(Shader_SPIRV, "Int64 not supported, ignoring memory operation");
@@ -135,7 +132,7 @@ void EmitWriteGlobalS16(EmitContext&) {
}
void EmitWriteGlobal32(EmitContext& ctx, Id address, Id value) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32, address, value);
return;
}
@@ -143,7 +140,7 @@ void EmitWriteGlobal32(EmitContext& ctx, Id address, Id value) {
}
void EmitWriteGlobal64(EmitContext& ctx, Id address, Id value) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x2, address, value);
return;
}
@@ -151,7 +148,7 @@ void EmitWriteGlobal64(EmitContext& ctx, Id address, Id value) {
}
void EmitWriteGlobal128(EmitContext& ctx, Id address, Id value) {
if (ctx.SupportsNativeInt64() || ctx.UsesInt64Emulation()) {
if (ctx.profile.support_int64) {
ctx.OpFunctionCall(ctx.void_id, ctx.write_global_func_u32x4, address, value);
return;
}

View File

@@ -460,14 +460,9 @@ void VectorTypes::Define(Sirit::Module& sirit_ctx, Id base_type, std::string_vie
EmitContext::EmitContext(const Profile& profile_, const RuntimeInfo& runtime_info_,
IR::Program& program, Bindings& bindings)
: Sirit::Module(profile_.supported_spirv), profile{profile_}, runtime_info{runtime_info_},
stage{program.stage},
// Enable int64 emulation if host lacks int64 but we either use int64 ops
// or we need 64-bit addressing for global memory operations.
emulate_int64{!profile.support_int64 &&
(program.info.uses_int64 || program.info.uses_global_memory)},
texture_rescaling_index{bindings.texture_scaling_index},
image_rescaling_index{bindings.image_scaling_index} {
: Sirit::Module(profile_.supported_spirv), profile{profile_}, runtime_info{runtime_info_},
stage{program.stage}, texture_rescaling_index{bindings.texture_scaling_index},
image_rescaling_index{bindings.image_scaling_index} {
const bool is_unified{profile.unified_descriptor_binding};
u32& uniform_binding{is_unified ? bindings.unified : bindings.uniform_buffer};
u32& storage_binding{is_unified ? bindings.unified : bindings.storage_buffer};
@@ -937,163 +932,11 @@ void EmitContext::DefineWriteStorageCasLoopFunction(const Info& info) {
}
void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
if (!info.uses_global_memory) {
if (!info.uses_global_memory || !profile.support_int64) {
return;
}
using DefPtr = Id StorageDefinitions::*;
const Id zero{u32_zero_value};
if (SupportsNativeInt64()) {
const auto define_body{[&](DefPtr ssbo_member, Id addr, Id element_pointer, u32 shift,
auto&& callback) {
AddLabel();
const size_t num_buffers{info.storage_buffers_descriptors.size()};
for (size_t index = 0; index < num_buffers; ++index) {
if (!info.nvn_buffer_used[index]) {
continue;
}
const auto& ssbo{info.storage_buffers_descriptors[index]};
const Id ssbo_addr_cbuf_offset{Const(ssbo.cbuf_offset / 8)};
const Id ssbo_size_cbuf_offset{Const(ssbo.cbuf_offset / 4 + 2)};
const Id ssbo_addr_pointer{OpAccessChain(
uniform_types.U32x2, cbufs[ssbo.cbuf_index].U32x2, zero,
ssbo_addr_cbuf_offset)};
const Id ssbo_size_pointer{OpAccessChain(
uniform_types.U32, cbufs[ssbo.cbuf_index].U32, zero, ssbo_size_cbuf_offset)};
const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
OpULessThan(U1, addr, ssbo_end))};
const Id then_label{OpLabel()};
const Id else_label{OpLabel()};
OpSelectionMerge(else_label, spv::SelectionControlMask::MaskNone);
OpBranchConditional(cond, then_label, else_label);
AddLabel(then_label);
const Id ssbo_id{ssbos[index].*ssbo_member};
const Id ssbo_offset{OpUConvert(U32[1], OpISub(U64, addr, ssbo_addr))};
const Id ssbo_index{OpShiftRightLogical(U32[1], ssbo_offset, Const(shift))};
const Id ssbo_pointer{OpAccessChain(element_pointer, ssbo_id, zero, ssbo_index)};
callback(ssbo_pointer);
AddLabel(else_label);
}
}};
const auto define_load{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
const Id function_type{TypeFunction(type, U64)};
const Id func_id{OpFunction(type, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U64)};
define_body(ssbo_member, addr, element_pointer, shift,
[&](Id ssbo_pointer) { OpReturnValue(OpLoad(type, ssbo_pointer)); });
OpReturnValue(ConstantNull(type));
OpFunctionEnd();
return func_id;
}};
const auto define_write{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
const Id function_type{TypeFunction(void_id, U64, type)};
const Id func_id{
OpFunction(void_id, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U64)};
const Id data{OpFunctionParameter(type)};
define_body(ssbo_member, addr, element_pointer, shift, [&](Id ssbo_pointer) {
OpStore(ssbo_pointer, data);
OpReturn();
});
OpReturn();
OpFunctionEnd();
return func_id;
}};
const auto define{
[&](DefPtr ssbo_member, const StorageTypeDefinition& type_def, Id type, size_t size) {
const Id element_type{type_def.element};
const u32 shift{static_cast<u32>(std::countr_zero(size))};
const Id load_func{define_load(ssbo_member, element_type, type, shift)};
const Id write_func{define_write(ssbo_member, element_type, type, shift)};
return std::make_pair(load_func, write_func);
}};
std::tie(load_global_func_u32, write_global_func_u32) =
define(&StorageDefinitions::U32, storage_types.U32, U32[1], sizeof(u32));
std::tie(load_global_func_u32x2, write_global_func_u32x2) =
define(&StorageDefinitions::U32x2, storage_types.U32x2, U32[2], sizeof(u32[2]));
std::tie(load_global_func_u32x4, write_global_func_u32x4) =
define(&StorageDefinitions::U32x4, storage_types.U32x4, U32[4], sizeof(u32[4]));
return;
}
if (!UsesInt64Emulation()) {
return;
}
const auto make_pair = [&](Id lo, Id hi) {
return OpCompositeConstruct(U32[2], lo, hi);
};
const auto split_pair = [&](Id value) {
return std::array<Id, 2>{OpCompositeExtract(U32[1], value, 0U),
OpCompositeExtract(U32[1], value, 1U)};
};
const auto bool_to_u32 = [&](Id predicate) {
return OpSelect(U32[1], predicate, Const(1u), zero);
};
const auto and_pair = [&](Id value, Id mask) {
const auto value_parts{split_pair(value)};
const auto mask_parts{split_pair(mask)};
return make_pair(OpBitwiseAnd(U32[1], value_parts[0], mask_parts[0]),
OpBitwiseAnd(U32[1], value_parts[1], mask_parts[1]));
};
const auto add_pair = [&](Id lhs, Id rhs) {
const auto lhs_parts{split_pair(lhs)};
const auto rhs_parts{split_pair(rhs)};
const Id sum_lo{OpIAdd(U32[1], lhs_parts[0], rhs_parts[0])};
const Id carry{OpULessThan(U1, sum_lo, lhs_parts[0])};
Id sum_hi{OpIAdd(U32[1], lhs_parts[1], rhs_parts[1])};
sum_hi = OpIAdd(U32[1], sum_hi, bool_to_u32(carry));
return make_pair(sum_lo, sum_hi);
};
const auto sub_pair = [&](Id lhs, Id rhs) {
const auto lhs_parts{split_pair(lhs)};
const auto rhs_parts{split_pair(rhs)};
const Id borrow{OpULessThan(U1, lhs_parts[0], rhs_parts[0])};
const Id diff_lo{OpISub(U32[1], lhs_parts[0], rhs_parts[0])};
Id diff_hi{OpISub(U32[1], lhs_parts[1], rhs_parts[1])};
diff_hi = OpISub(U32[1], diff_hi, bool_to_u32(borrow));
return make_pair(diff_lo, diff_hi);
};
const auto shift_right_pair = [&](Id value, u32 shift) {
if (shift == 0) {
return value;
}
const auto parts{split_pair(value)};
const Id shift_id{Const(shift)};
const Id high_shifted{OpShiftRightLogical(U32[1], parts[1], shift_id)};
Id low_shifted{OpShiftRightLogical(U32[1], parts[0], shift_id)};
const Id carry_bits{OpShiftLeftLogical(U32[1], parts[1], Const(32u - shift))};
low_shifted = OpBitwiseOr(U32[1], low_shifted, carry_bits);
return make_pair(low_shifted, high_shifted);
};
const auto greater_equal_pair = [&](Id lhs, Id rhs) {
const auto lhs_parts{split_pair(lhs)};
const auto rhs_parts{split_pair(rhs)};
const Id hi_gt{OpUGreaterThan(U1, lhs_parts[1], rhs_parts[1])};
const Id hi_eq{OpIEqual(U1, lhs_parts[1], rhs_parts[1])};
const Id lo_ge{OpUGreaterThanEqual(U1, lhs_parts[0], rhs_parts[0])};
return OpLogicalOr(U1, hi_gt, OpLogicalAnd(U1, hi_eq, lo_ge));
};
const auto less_than_pair = [&](Id lhs, Id rhs) {
const auto lhs_parts{split_pair(lhs)};
const auto rhs_parts{split_pair(rhs)};
const Id hi_lt{OpULessThan(U1, lhs_parts[1], rhs_parts[1])};
const Id hi_eq{OpIEqual(U1, lhs_parts[1], rhs_parts[1])};
const Id lo_lt{OpULessThan(U1, lhs_parts[0], rhs_parts[0])};
return OpLogicalOr(U1, hi_lt, OpLogicalAnd(U1, hi_eq, lo_lt));
};
const u64 ssbo_align_mask_value{~(profile.min_ssbo_alignment - 1U)};
const Id ssbo_align_mask{
Const(static_cast<u32>(ssbo_align_mask_value & 0xFFFFFFFFu),
static_cast<u32>(ssbo_align_mask_value >> 32))};
const auto define_body{[&](DefPtr ssbo_member, Id addr, Id element_pointer, u32 shift,
auto&& callback) {
AddLabel();
@@ -1110,44 +953,40 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
const Id ssbo_size_pointer{OpAccessChain(uniform_types.U32, cbufs[ssbo.cbuf_index].U32,
zero, ssbo_size_cbuf_offset)};
const Id unaligned_addr_pair{OpLoad(U32[2], ssbo_addr_pointer)};
const Id ssbo_addr_pair{and_pair(unaligned_addr_pair, ssbo_align_mask)};
const Id ssbo_size_value{OpLoad(U32[1], ssbo_size_pointer)};
const Id ssbo_size_pair{make_pair(ssbo_size_value, zero)};
const Id ssbo_end_pair{add_pair(ssbo_addr_pair, ssbo_size_pair)};
const Id cond{OpLogicalAnd(U1, greater_equal_pair(addr, ssbo_addr_pair),
less_than_pair(addr, ssbo_end_pair))};
const u64 ssbo_align_mask{~(profile.min_ssbo_alignment - 1U)};
const Id unaligned_addr{OpBitcast(U64, OpLoad(U32[2], ssbo_addr_pointer))};
const Id ssbo_addr{OpBitwiseAnd(U64, unaligned_addr, Constant(U64, ssbo_align_mask))};
const Id ssbo_size{OpUConvert(U64, OpLoad(U32[1], ssbo_size_pointer))};
const Id ssbo_end{OpIAdd(U64, ssbo_addr, ssbo_size)};
const Id cond{OpLogicalAnd(U1, OpUGreaterThanEqual(U1, addr, ssbo_addr),
OpULessThan(U1, addr, ssbo_end))};
const Id then_label{OpLabel()};
const Id else_label{OpLabel()};
OpSelectionMerge(else_label, spv::SelectionControlMask::MaskNone);
OpBranchConditional(cond, then_label, else_label);
AddLabel(then_label);
const Id ssbo_id{ssbos[index].*ssbo_member};
const Id ssbo_offset_pair{sub_pair(addr, ssbo_addr_pair)};
const Id ssbo_index_pair{shift_right_pair(ssbo_offset_pair, shift)};
const Id ssbo_index{OpCompositeExtract(U32[1], ssbo_index_pair, 0U)};
const Id ssbo_offset{OpUConvert(U32[1], OpISub(U64, addr, ssbo_addr))};
const Id ssbo_index{OpShiftRightLogical(U32[1], ssbo_offset, Const(shift))};
const Id ssbo_pointer{OpAccessChain(element_pointer, ssbo_id, zero, ssbo_index)};
callback(ssbo_pointer);
AddLabel(else_label);
}
}};
const auto define_load{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
const Id function_type{TypeFunction(type, U32[2])};
const Id function_type{TypeFunction(type, U64)};
const Id func_id{OpFunction(type, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U32[2])};
const Id addr{OpFunctionParameter(U64)};
define_body(ssbo_member, addr, element_pointer, shift,
[&](Id ssbo_pointer) { OpReturnValue(OpLoad(type, ssbo_pointer)); });
OpReturnValue(ConstantNull(type));
OpFunctionEnd();
return func_id;
}};
const auto define_write{[&](DefPtr ssbo_member, Id element_pointer, Id type, u32 shift) {
const Id function_type{TypeFunction(void_id, U32[2], type)};
const Id func_id{
OpFunction(void_id, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U32[2])};
const Id function_type{TypeFunction(void_id, U64, type)};
const Id func_id{OpFunction(void_id, spv::FunctionControlMask::MaskNone, function_type)};
const Id addr{OpFunctionParameter(U64)};
const Id data{OpFunctionParameter(type)};
define_body(ssbo_member, addr, element_pointer, shift, [&](Id ssbo_pointer) {
OpStore(ssbo_pointer, data);
@@ -1157,7 +996,6 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
OpFunctionEnd();
return func_id;
}};
const auto define{
[&](DefPtr ssbo_member, const StorageTypeDefinition& type_def, Id type, size_t size) {
const Id element_type{type_def.element};
@@ -1166,7 +1004,6 @@ void EmitContext::DefineGlobalMemoryFunctions(const Info& info) {
const Id write_func{define_write(ssbo_member, element_type, type, shift)};
return std::make_pair(load_func, write_func);
}};
std::tie(load_global_func_u32, write_global_func_u32) =
define(&StorageDefinitions::U32, storage_types.U32, U32[1], sizeof(u32));
std::tie(load_global_func_u32x2, write_global_func_u32x2) =

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -210,15 +207,6 @@ public:
const Profile& profile;
const RuntimeInfo& runtime_info;
Stage stage{};
const bool emulate_int64{};
bool SupportsNativeInt64() const {
return profile.support_int64;
}
bool UsesInt64Emulation() const {
return emulate_int64;
}
Id void_id{};
Id U1{};

View File

@@ -0,0 +1,459 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <fmt/ranges.h>
#include "shader_recompiler/exception.h"
#include "shader_recompiler/frontend/ir/attribute.h"
namespace Shader::IR {
bool IsGeneric(Attribute attribute) noexcept {
return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
}
u32 GenericAttributeIndex(Attribute attribute) {
if (!IsGeneric(attribute)) {
throw InvalidArgument("Attribute is not generic {}", attribute);
}
return (static_cast<u32>(attribute) - static_cast<u32>(Attribute::Generic0X)) / 4u;
}
u32 GenericAttributeElement(Attribute attribute) {
if (!IsGeneric(attribute)) {
throw InvalidArgument("Attribute is not generic {}", attribute);
}
return static_cast<u32>(attribute) % 4;
}
std::string NameOf(Attribute attribute) {
switch (attribute) {
case Attribute::PrimitiveId:
return "PrimitiveId";
case Attribute::Layer:
return "Layer";
case Attribute::ViewportIndex:
return "ViewportIndex";
case Attribute::PointSize:
return "PointSize";
case Attribute::PositionX:
return "Position.X";
case Attribute::PositionY:
return "Position.Y";
case Attribute::PositionZ:
return "Position.Z";
case Attribute::PositionW:
return "Position.W";
case Attribute::Generic0X:
return "Generic[0].X";
case Attribute::Generic0Y:
return "Generic[0].Y";
case Attribute::Generic0Z:
return "Generic[0].Z";
case Attribute::Generic0W:
return "Generic[0].W";
case Attribute::Generic1X:
return "Generic[1].X";
case Attribute::Generic1Y:
return "Generic[1].Y";
case Attribute::Generic1Z:
return "Generic[1].Z";
case Attribute::Generic1W:
return "Generic[1].W";
case Attribute::Generic2X:
return "Generic[2].X";
case Attribute::Generic2Y:
return "Generic[2].Y";
case Attribute::Generic2Z:
return "Generic[2].Z";
case Attribute::Generic2W:
return "Generic[2].W";
case Attribute::Generic3X:
return "Generic[3].X";
case Attribute::Generic3Y:
return "Generic[3].Y";
case Attribute::Generic3Z:
return "Generic[3].Z";
case Attribute::Generic3W:
return "Generic[3].W";
case Attribute::Generic4X:
return "Generic[4].X";
case Attribute::Generic4Y:
return "Generic[4].Y";
case Attribute::Generic4Z:
return "Generic[4].Z";
case Attribute::Generic4W:
return "Generic[4].W";
case Attribute::Generic5X:
return "Generic[5].X";
case Attribute::Generic5Y:
return "Generic[5].Y";
case Attribute::Generic5Z:
return "Generic[5].Z";
case Attribute::Generic5W:
return "Generic[5].W";
case Attribute::Generic6X:
return "Generic[6].X";
case Attribute::Generic6Y:
return "Generic[6].Y";
case Attribute::Generic6Z:
return "Generic[6].Z";
case Attribute::Generic6W:
return "Generic[6].W";
case Attribute::Generic7X:
return "Generic[7].X";
case Attribute::Generic7Y:
return "Generic[7].Y";
case Attribute::Generic7Z:
return "Generic[7].Z";
case Attribute::Generic7W:
return "Generic[7].W";
case Attribute::Generic8X:
return "Generic[8].X";
case Attribute::Generic8Y:
return "Generic[8].Y";
case Attribute::Generic8Z:
return "Generic[8].Z";
case Attribute::Generic8W:
return "Generic[8].W";
case Attribute::Generic9X:
return "Generic[9].X";
case Attribute::Generic9Y:
return "Generic[9].Y";
case Attribute::Generic9Z:
return "Generic[9].Z";
case Attribute::Generic9W:
return "Generic[9].W";
case Attribute::Generic10X:
return "Generic[10].X";
case Attribute::Generic10Y:
return "Generic[10].Y";
case Attribute::Generic10Z:
return "Generic[10].Z";
case Attribute::Generic10W:
return "Generic[10].W";
case Attribute::Generic11X:
return "Generic[11].X";
case Attribute::Generic11Y:
return "Generic[11].Y";
case Attribute::Generic11Z:
return "Generic[11].Z";
case Attribute::Generic11W:
return "Generic[11].W";
case Attribute::Generic12X:
return "Generic[12].X";
case Attribute::Generic12Y:
return "Generic[12].Y";
case Attribute::Generic12Z:
return "Generic[12].Z";
case Attribute::Generic12W:
return "Generic[12].W";
case Attribute::Generic13X:
return "Generic[13].X";
case Attribute::Generic13Y:
return "Generic[13].Y";
case Attribute::Generic13Z:
return "Generic[13].Z";
case Attribute::Generic13W:
return "Generic[13].W";
case Attribute::Generic14X:
return "Generic[14].X";
case Attribute::Generic14Y:
return "Generic[14].Y";
case Attribute::Generic14Z:
return "Generic[14].Z";
case Attribute::Generic14W:
return "Generic[14].W";
case Attribute::Generic15X:
return "Generic[15].X";
case Attribute::Generic15Y:
return "Generic[15].Y";
case Attribute::Generic15Z:
return "Generic[15].Z";
case Attribute::Generic15W:
return "Generic[15].W";
case Attribute::Generic16X:
return "Generic[16].X";
case Attribute::Generic16Y:
return "Generic[16].Y";
case Attribute::Generic16Z:
return "Generic[16].Z";
case Attribute::Generic16W:
return "Generic[16].W";
case Attribute::Generic17X:
return "Generic[17].X";
case Attribute::Generic17Y:
return "Generic[17].Y";
case Attribute::Generic17Z:
return "Generic[17].Z";
case Attribute::Generic17W:
return "Generic[17].W";
case Attribute::Generic18X:
return "Generic[18].X";
case Attribute::Generic18Y:
return "Generic[18].Y";
case Attribute::Generic18Z:
return "Generic[18].Z";
case Attribute::Generic18W:
return "Generic[18].W";
case Attribute::Generic19X:
return "Generic[19].X";
case Attribute::Generic19Y:
return "Generic[19].Y";
case Attribute::Generic19Z:
return "Generic[19].Z";
case Attribute::Generic19W:
return "Generic[19].W";
case Attribute::Generic20X:
return "Generic[20].X";
case Attribute::Generic20Y:
return "Generic[20].Y";
case Attribute::Generic20Z:
return "Generic[20].Z";
case Attribute::Generic20W:
return "Generic[20].W";
case Attribute::Generic21X:
return "Generic[21].X";
case Attribute::Generic21Y:
return "Generic[21].Y";
case Attribute::Generic21Z:
return "Generic[21].Z";
case Attribute::Generic21W:
return "Generic[21].W";
case Attribute::Generic22X:
return "Generic[22].X";
case Attribute::Generic22Y:
return "Generic[22].Y";
case Attribute::Generic22Z:
return "Generic[22].Z";
case Attribute::Generic22W:
return "Generic[22].W";
case Attribute::Generic23X:
return "Generic[23].X";
case Attribute::Generic23Y:
return "Generic[23].Y";
case Attribute::Generic23Z:
return "Generic[23].Z";
case Attribute::Generic23W:
return "Generic[23].W";
case Attribute::Generic24X:
return "Generic[24].X";
case Attribute::Generic24Y:
return "Generic[24].Y";
case Attribute::Generic24Z:
return "Generic[24].Z";
case Attribute::Generic24W:
return "Generic[24].W";
case Attribute::Generic25X:
return "Generic[25].X";
case Attribute::Generic25Y:
return "Generic[25].Y";
case Attribute::Generic25Z:
return "Generic[25].Z";
case Attribute::Generic25W:
return "Generic[25].W";
case Attribute::Generic26X:
return "Generic[26].X";
case Attribute::Generic26Y:
return "Generic[26].Y";
case Attribute::Generic26Z:
return "Generic[26].Z";
case Attribute::Generic26W:
return "Generic[26].W";
case Attribute::Generic27X:
return "Generic[27].X";
case Attribute::Generic27Y:
return "Generic[27].Y";
case Attribute::Generic27Z:
return "Generic[27].Z";
case Attribute::Generic27W:
return "Generic[27].W";
case Attribute::Generic28X:
return "Generic[28].X";
case Attribute::Generic28Y:
return "Generic[28].Y";
case Attribute::Generic28Z:
return "Generic[28].Z";
case Attribute::Generic28W:
return "Generic[28].W";
case Attribute::Generic29X:
return "Generic[29].X";
case Attribute::Generic29Y:
return "Generic[29].Y";
case Attribute::Generic29Z:
return "Generic[29].Z";
case Attribute::Generic29W:
return "Generic[29].W";
case Attribute::Generic30X:
return "Generic[30].X";
case Attribute::Generic30Y:
return "Generic[30].Y";
case Attribute::Generic30Z:
return "Generic[30].Z";
case Attribute::Generic30W:
return "Generic[30].W";
case Attribute::Generic31X:
return "Generic[31].X";
case Attribute::Generic31Y:
return "Generic[31].Y";
case Attribute::Generic31Z:
return "Generic[31].Z";
case Attribute::Generic31W:
return "Generic[31].W";
case Attribute::ColorFrontDiffuseR:
return "ColorFrontDiffuse.R";
case Attribute::ColorFrontDiffuseG:
return "ColorFrontDiffuse.G";
case Attribute::ColorFrontDiffuseB:
return "ColorFrontDiffuse.B";
case Attribute::ColorFrontDiffuseA:
return "ColorFrontDiffuse.A";
case Attribute::ColorFrontSpecularR:
return "ColorFrontSpecular.R";
case Attribute::ColorFrontSpecularG:
return "ColorFrontSpecular.G";
case Attribute::ColorFrontSpecularB:
return "ColorFrontSpecular.B";
case Attribute::ColorFrontSpecularA:
return "ColorFrontSpecular.A";
case Attribute::ColorBackDiffuseR:
return "ColorBackDiffuse.R";
case Attribute::ColorBackDiffuseG:
return "ColorBackDiffuse.G";
case Attribute::ColorBackDiffuseB:
return "ColorBackDiffuse.B";
case Attribute::ColorBackDiffuseA:
return "ColorBackDiffuse.A";
case Attribute::ColorBackSpecularR:
return "ColorBackSpecular.R";
case Attribute::ColorBackSpecularG:
return "ColorBackSpecular.G";
case Attribute::ColorBackSpecularB:
return "ColorBackSpecular.B";
case Attribute::ColorBackSpecularA:
return "ColorBackSpecular.A";
case Attribute::ClipDistance0:
return "ClipDistance[0]";
case Attribute::ClipDistance1:
return "ClipDistance[1]";
case Attribute::ClipDistance2:
return "ClipDistance[2]";
case Attribute::ClipDistance3:
return "ClipDistance[3]";
case Attribute::ClipDistance4:
return "ClipDistance[4]";
case Attribute::ClipDistance5:
return "ClipDistance[5]";
case Attribute::ClipDistance6:
return "ClipDistance[6]";
case Attribute::ClipDistance7:
return "ClipDistance[7]";
case Attribute::PointSpriteS:
return "PointSprite.S";
case Attribute::PointSpriteT:
return "PointSprite.T";
case Attribute::FogCoordinate:
return "FogCoordinate";
case Attribute::TessellationEvaluationPointU:
return "TessellationEvaluationPoint.U";
case Attribute::TessellationEvaluationPointV:
return "TessellationEvaluationPoint.V";
case Attribute::InstanceId:
return "InstanceId";
case Attribute::VertexId:
return "VertexId";
case Attribute::FixedFncTexture0S:
return "FixedFncTexture[0].S";
case Attribute::FixedFncTexture0T:
return "FixedFncTexture[0].T";
case Attribute::FixedFncTexture0R:
return "FixedFncTexture[0].R";
case Attribute::FixedFncTexture0Q:
return "FixedFncTexture[0].Q";
case Attribute::FixedFncTexture1S:
return "FixedFncTexture[1].S";
case Attribute::FixedFncTexture1T:
return "FixedFncTexture[1].T";
case Attribute::FixedFncTexture1R:
return "FixedFncTexture[1].R";
case Attribute::FixedFncTexture1Q:
return "FixedFncTexture[1].Q";
case Attribute::FixedFncTexture2S:
return "FixedFncTexture[2].S";
case Attribute::FixedFncTexture2T:
return "FixedFncTexture[2].T";
case Attribute::FixedFncTexture2R:
return "FixedFncTexture[2].R";
case Attribute::FixedFncTexture2Q:
return "FixedFncTexture[2].Q";
case Attribute::FixedFncTexture3S:
return "FixedFncTexture[3].S";
case Attribute::FixedFncTexture3T:
return "FixedFncTexture[3].T";
case Attribute::FixedFncTexture3R:
return "FixedFncTexture[3].R";
case Attribute::FixedFncTexture3Q:
return "FixedFncTexture[3].Q";
case Attribute::FixedFncTexture4S:
return "FixedFncTexture[4].S";
case Attribute::FixedFncTexture4T:
return "FixedFncTexture[4].T";
case Attribute::FixedFncTexture4R:
return "FixedFncTexture[4].R";
case Attribute::FixedFncTexture4Q:
return "FixedFncTexture[4].Q";
case Attribute::FixedFncTexture5S:
return "FixedFncTexture[5].S";
case Attribute::FixedFncTexture5T:
return "FixedFncTexture[5].T";
case Attribute::FixedFncTexture5R:
return "FixedFncTexture[5].R";
case Attribute::FixedFncTexture5Q:
return "FixedFncTexture[5].Q";
case Attribute::FixedFncTexture6S:
return "FixedFncTexture[6].S";
case Attribute::FixedFncTexture6T:
return "FixedFncTexture[6].T";
case Attribute::FixedFncTexture6R:
return "FixedFncTexture[6].R";
case Attribute::FixedFncTexture6Q:
return "FixedFncTexture[6].Q";
case Attribute::FixedFncTexture7S:
return "FixedFncTexture[7].S";
case Attribute::FixedFncTexture7T:
return "FixedFncTexture[7].T";
case Attribute::FixedFncTexture7R:
return "FixedFncTexture[7].R";
case Attribute::FixedFncTexture7Q:
return "FixedFncTexture[7].Q";
case Attribute::FixedFncTexture8S:
return "FixedFncTexture[8].S";
case Attribute::FixedFncTexture8T:
return "FixedFncTexture[8].T";
case Attribute::FixedFncTexture8R:
return "FixedFncTexture[8].R";
case Attribute::FixedFncTexture8Q:
return "FixedFncTexture[8].Q";
case Attribute::FixedFncTexture9S:
return "FixedFncTexture[9].S";
case Attribute::FixedFncTexture9T:
return "FixedFncTexture[9].T";
case Attribute::FixedFncTexture9R:
return "FixedFncTexture[9].R";
case Attribute::FixedFncTexture9Q:
return "FixedFncTexture[9].Q";
case Attribute::ViewportMask:
return "ViewportMask";
case Attribute::FrontFace:
return "FrontFace";
case Attribute::BaseInstance:
return "BaseInstance";
case Attribute::BaseVertex:
return "BaseVertex";
case Attribute::DrawID:
return "DrawID";
}
return fmt::format("<reserved attribute {}>", static_cast<int>(attribute));
}
} // namespace Shader::IR

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,261 +6,240 @@
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
namespace Shader::IR {
enum class Attribute : u64 {
#define SRIR_ATTRIBUTE_LIST \
SRIR_ATTRIBUTE_ELEM(PrimitiveId, 24) \
SRIR_ATTRIBUTE_ELEM(Layer, 25) \
SRIR_ATTRIBUTE_ELEM(ViewportIndex, 26) \
SRIR_ATTRIBUTE_ELEM(PointSize, 27) \
SRIR_ATTRIBUTE_ELEM(PositionX, 28) \
SRIR_ATTRIBUTE_ELEM(PositionY, 29) \
SRIR_ATTRIBUTE_ELEM(PositionZ, 30) \
SRIR_ATTRIBUTE_ELEM(PositionW, 31) \
SRIR_ATTRIBUTE_ELEM(Generic0X, 32) \
SRIR_ATTRIBUTE_ELEM(Generic0Y, 33) \
SRIR_ATTRIBUTE_ELEM(Generic0Z, 34) \
SRIR_ATTRIBUTE_ELEM(Generic0W, 35) \
SRIR_ATTRIBUTE_ELEM(Generic1X, 36) \
SRIR_ATTRIBUTE_ELEM(Generic1Y, 37) \
SRIR_ATTRIBUTE_ELEM(Generic1Z, 38) \
SRIR_ATTRIBUTE_ELEM(Generic1W, 39) \
SRIR_ATTRIBUTE_ELEM(Generic2X, 40) \
SRIR_ATTRIBUTE_ELEM(Generic2Y, 41) \
SRIR_ATTRIBUTE_ELEM(Generic2Z, 42) \
SRIR_ATTRIBUTE_ELEM(Generic2W, 43) \
SRIR_ATTRIBUTE_ELEM(Generic3X, 44) \
SRIR_ATTRIBUTE_ELEM(Generic3Y, 45) \
SRIR_ATTRIBUTE_ELEM(Generic3Z, 46) \
SRIR_ATTRIBUTE_ELEM(Generic3W, 47) \
SRIR_ATTRIBUTE_ELEM(Generic4X, 48) \
SRIR_ATTRIBUTE_ELEM(Generic4Y, 49) \
SRIR_ATTRIBUTE_ELEM(Generic4Z, 50) \
SRIR_ATTRIBUTE_ELEM(Generic4W, 51) \
SRIR_ATTRIBUTE_ELEM(Generic5X, 52) \
SRIR_ATTRIBUTE_ELEM(Generic5Y, 53) \
SRIR_ATTRIBUTE_ELEM(Generic5Z, 54) \
SRIR_ATTRIBUTE_ELEM(Generic5W, 55) \
SRIR_ATTRIBUTE_ELEM(Generic6X, 56) \
SRIR_ATTRIBUTE_ELEM(Generic6Y, 57) \
SRIR_ATTRIBUTE_ELEM(Generic6Z, 58) \
SRIR_ATTRIBUTE_ELEM(Generic6W, 59) \
SRIR_ATTRIBUTE_ELEM(Generic7X, 60) \
SRIR_ATTRIBUTE_ELEM(Generic7Y, 61) \
SRIR_ATTRIBUTE_ELEM(Generic7Z, 62) \
SRIR_ATTRIBUTE_ELEM(Generic7W, 63) \
SRIR_ATTRIBUTE_ELEM(Generic8X, 64) \
SRIR_ATTRIBUTE_ELEM(Generic8Y, 65) \
SRIR_ATTRIBUTE_ELEM(Generic8Z, 66) \
SRIR_ATTRIBUTE_ELEM(Generic8W, 67) \
SRIR_ATTRIBUTE_ELEM(Generic9X, 68) \
SRIR_ATTRIBUTE_ELEM(Generic9Y, 69) \
SRIR_ATTRIBUTE_ELEM(Generic9Z, 70) \
SRIR_ATTRIBUTE_ELEM(Generic9W, 71) \
SRIR_ATTRIBUTE_ELEM(Generic10X, 72) \
SRIR_ATTRIBUTE_ELEM(Generic10Y, 73) \
SRIR_ATTRIBUTE_ELEM(Generic10Z, 74) \
SRIR_ATTRIBUTE_ELEM(Generic10W, 75) \
SRIR_ATTRIBUTE_ELEM(Generic11X, 76) \
SRIR_ATTRIBUTE_ELEM(Generic11Y, 77) \
SRIR_ATTRIBUTE_ELEM(Generic11Z, 78) \
SRIR_ATTRIBUTE_ELEM(Generic11W, 79) \
SRIR_ATTRIBUTE_ELEM(Generic12X, 80) \
SRIR_ATTRIBUTE_ELEM(Generic12Y, 81) \
SRIR_ATTRIBUTE_ELEM(Generic12Z, 82) \
SRIR_ATTRIBUTE_ELEM(Generic12W, 83) \
SRIR_ATTRIBUTE_ELEM(Generic13X, 84) \
SRIR_ATTRIBUTE_ELEM(Generic13Y, 85) \
SRIR_ATTRIBUTE_ELEM(Generic13Z, 86) \
SRIR_ATTRIBUTE_ELEM(Generic13W, 87) \
SRIR_ATTRIBUTE_ELEM(Generic14X, 88) \
SRIR_ATTRIBUTE_ELEM(Generic14Y, 89) \
SRIR_ATTRIBUTE_ELEM(Generic14Z, 90) \
SRIR_ATTRIBUTE_ELEM(Generic14W, 91) \
SRIR_ATTRIBUTE_ELEM(Generic15X, 92) \
SRIR_ATTRIBUTE_ELEM(Generic15Y, 93) \
SRIR_ATTRIBUTE_ELEM(Generic15Z, 94) \
SRIR_ATTRIBUTE_ELEM(Generic15W, 95) \
SRIR_ATTRIBUTE_ELEM(Generic16X, 96) \
SRIR_ATTRIBUTE_ELEM(Generic16Y, 97) \
SRIR_ATTRIBUTE_ELEM(Generic16Z, 98) \
SRIR_ATTRIBUTE_ELEM(Generic16W, 99) \
SRIR_ATTRIBUTE_ELEM(Generic17X, 100) \
SRIR_ATTRIBUTE_ELEM(Generic17Y, 101) \
SRIR_ATTRIBUTE_ELEM(Generic17Z, 102) \
SRIR_ATTRIBUTE_ELEM(Generic17W, 103) \
SRIR_ATTRIBUTE_ELEM(Generic18X, 104) \
SRIR_ATTRIBUTE_ELEM(Generic18Y, 105) \
SRIR_ATTRIBUTE_ELEM(Generic18Z, 106) \
SRIR_ATTRIBUTE_ELEM(Generic18W, 107) \
SRIR_ATTRIBUTE_ELEM(Generic19X, 108) \
SRIR_ATTRIBUTE_ELEM(Generic19Y, 109) \
SRIR_ATTRIBUTE_ELEM(Generic19Z, 110) \
SRIR_ATTRIBUTE_ELEM(Generic19W, 111) \
SRIR_ATTRIBUTE_ELEM(Generic20X, 112) \
SRIR_ATTRIBUTE_ELEM(Generic20Y, 113) \
SRIR_ATTRIBUTE_ELEM(Generic20Z, 114) \
SRIR_ATTRIBUTE_ELEM(Generic20W, 115) \
SRIR_ATTRIBUTE_ELEM(Generic21X, 116) \
SRIR_ATTRIBUTE_ELEM(Generic21Y, 117) \
SRIR_ATTRIBUTE_ELEM(Generic21Z, 118) \
SRIR_ATTRIBUTE_ELEM(Generic21W, 119) \
SRIR_ATTRIBUTE_ELEM(Generic22X, 120) \
SRIR_ATTRIBUTE_ELEM(Generic22Y, 121) \
SRIR_ATTRIBUTE_ELEM(Generic22Z, 122) \
SRIR_ATTRIBUTE_ELEM(Generic22W, 123) \
SRIR_ATTRIBUTE_ELEM(Generic23X, 124) \
SRIR_ATTRIBUTE_ELEM(Generic23Y, 125) \
SRIR_ATTRIBUTE_ELEM(Generic23Z, 126) \
SRIR_ATTRIBUTE_ELEM(Generic23W, 127) \
SRIR_ATTRIBUTE_ELEM(Generic24X, 128) \
SRIR_ATTRIBUTE_ELEM(Generic24Y, 129) \
SRIR_ATTRIBUTE_ELEM(Generic24Z, 130) \
SRIR_ATTRIBUTE_ELEM(Generic24W, 131) \
SRIR_ATTRIBUTE_ELEM(Generic25X, 132) \
SRIR_ATTRIBUTE_ELEM(Generic25Y, 133) \
SRIR_ATTRIBUTE_ELEM(Generic25Z, 134) \
SRIR_ATTRIBUTE_ELEM(Generic25W, 135) \
SRIR_ATTRIBUTE_ELEM(Generic26X, 136) \
SRIR_ATTRIBUTE_ELEM(Generic26Y, 137) \
SRIR_ATTRIBUTE_ELEM(Generic26Z, 138) \
SRIR_ATTRIBUTE_ELEM(Generic26W, 139) \
SRIR_ATTRIBUTE_ELEM(Generic27X, 140) \
SRIR_ATTRIBUTE_ELEM(Generic27Y, 141) \
SRIR_ATTRIBUTE_ELEM(Generic27Z, 142) \
SRIR_ATTRIBUTE_ELEM(Generic27W, 143) \
SRIR_ATTRIBUTE_ELEM(Generic28X, 144) \
SRIR_ATTRIBUTE_ELEM(Generic28Y, 145) \
SRIR_ATTRIBUTE_ELEM(Generic28Z, 146) \
SRIR_ATTRIBUTE_ELEM(Generic28W, 147) \
SRIR_ATTRIBUTE_ELEM(Generic29X, 148) \
SRIR_ATTRIBUTE_ELEM(Generic29Y, 149) \
SRIR_ATTRIBUTE_ELEM(Generic29Z, 150) \
SRIR_ATTRIBUTE_ELEM(Generic29W, 151) \
SRIR_ATTRIBUTE_ELEM(Generic30X, 152) \
SRIR_ATTRIBUTE_ELEM(Generic30Y, 153) \
SRIR_ATTRIBUTE_ELEM(Generic30Z, 154) \
SRIR_ATTRIBUTE_ELEM(Generic30W, 155) \
SRIR_ATTRIBUTE_ELEM(Generic31X, 156) \
SRIR_ATTRIBUTE_ELEM(Generic31Y, 157) \
SRIR_ATTRIBUTE_ELEM(Generic31Z, 158) \
SRIR_ATTRIBUTE_ELEM(Generic31W, 159) \
SRIR_ATTRIBUTE_ELEM(ColorFrontDiffuseR, 160) \
SRIR_ATTRIBUTE_ELEM(ColorFrontDiffuseG, 161) \
SRIR_ATTRIBUTE_ELEM(ColorFrontDiffuseB, 162) \
SRIR_ATTRIBUTE_ELEM(ColorFrontDiffuseA, 163) \
SRIR_ATTRIBUTE_ELEM(ColorFrontSpecularR, 164) \
SRIR_ATTRIBUTE_ELEM(ColorFrontSpecularG, 165) \
SRIR_ATTRIBUTE_ELEM(ColorFrontSpecularB, 166) \
SRIR_ATTRIBUTE_ELEM(ColorFrontSpecularA, 167) \
SRIR_ATTRIBUTE_ELEM(ColorBackDiffuseR, 168) \
SRIR_ATTRIBUTE_ELEM(ColorBackDiffuseG, 169) \
SRIR_ATTRIBUTE_ELEM(ColorBackDiffuseB, 170) \
SRIR_ATTRIBUTE_ELEM(ColorBackDiffuseA, 171) \
SRIR_ATTRIBUTE_ELEM(ColorBackSpecularR, 172) \
SRIR_ATTRIBUTE_ELEM(ColorBackSpecularG, 173) \
SRIR_ATTRIBUTE_ELEM(ColorBackSpecularB, 174) \
SRIR_ATTRIBUTE_ELEM(ColorBackSpecularA, 175) \
SRIR_ATTRIBUTE_ELEM(ClipDistance0, 176) \
SRIR_ATTRIBUTE_ELEM(ClipDistance1, 177) \
SRIR_ATTRIBUTE_ELEM(ClipDistance2, 178) \
SRIR_ATTRIBUTE_ELEM(ClipDistance3, 179) \
SRIR_ATTRIBUTE_ELEM(ClipDistance4, 180) \
SRIR_ATTRIBUTE_ELEM(ClipDistance5, 181) \
SRIR_ATTRIBUTE_ELEM(ClipDistance6, 182) \
SRIR_ATTRIBUTE_ELEM(ClipDistance7, 183) \
SRIR_ATTRIBUTE_ELEM(PointSpriteS, 184) \
SRIR_ATTRIBUTE_ELEM(PointSpriteT, 185) \
SRIR_ATTRIBUTE_ELEM(FogCoordinate, 186) \
SRIR_ATTRIBUTE_ELEM(TessellationEvaluationPointU, 188) \
SRIR_ATTRIBUTE_ELEM(TessellationEvaluationPointV, 189) \
SRIR_ATTRIBUTE_ELEM(InstanceId, 190) \
SRIR_ATTRIBUTE_ELEM(VertexId, 191) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture0S, 192) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture0T, 193) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture0R, 194) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture0Q, 195) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture1S, 196) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture1T, 197) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture1R, 198) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture1Q, 199) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture2S, 200) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture2T, 201) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture2R, 202) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture2Q, 203) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture3S, 204) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture3T, 205) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture3R, 206) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture3Q, 207) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture4S, 208) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture4T, 209) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture4R, 210) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture4Q, 211) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture5S, 212) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture5T, 213) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture5R, 214) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture5Q, 215) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture6S, 216) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture6T, 217) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture6R, 218) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture6Q, 219) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture7S, 220) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture7T, 221) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture7R, 222) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture7Q, 223) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture8S, 224) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture8T, 225) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture8R, 226) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture8Q, 227) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture9S, 228) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture9T, 229) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture9R, 230) \
SRIR_ATTRIBUTE_ELEM(FixedFncTexture9Q, 231) \
SRIR_ATTRIBUTE_ELEM(ViewportMask, 232) \
SRIR_ATTRIBUTE_ELEM(FrontFace, 255) \
/* Implementation attributes */ \
SRIR_ATTRIBUTE_ELEM(BaseInstance, 256) \
SRIR_ATTRIBUTE_ELEM(BaseVertex, 257) \
SRIR_ATTRIBUTE_ELEM(DrawID, 258)
#define SRIR_ATTRIBUTE_ELEM(n, v) n = v,
SRIR_ATTRIBUTE_LIST
#undef SRIR_ATTRIBUTE_ELEM
PrimitiveId = 24,
Layer = 25,
ViewportIndex = 26,
PointSize = 27,
PositionX = 28,
PositionY = 29,
PositionZ = 30,
PositionW = 31,
Generic0X = 32,
Generic0Y = 33,
Generic0Z = 34,
Generic0W = 35,
Generic1X = 36,
Generic1Y = 37,
Generic1Z = 38,
Generic1W = 39,
Generic2X = 40,
Generic2Y = 41,
Generic2Z = 42,
Generic2W = 43,
Generic3X = 44,
Generic3Y = 45,
Generic3Z = 46,
Generic3W = 47,
Generic4X = 48,
Generic4Y = 49,
Generic4Z = 50,
Generic4W = 51,
Generic5X = 52,
Generic5Y = 53,
Generic5Z = 54,
Generic5W = 55,
Generic6X = 56,
Generic6Y = 57,
Generic6Z = 58,
Generic6W = 59,
Generic7X = 60,
Generic7Y = 61,
Generic7Z = 62,
Generic7W = 63,
Generic8X = 64,
Generic8Y = 65,
Generic8Z = 66,
Generic8W = 67,
Generic9X = 68,
Generic9Y = 69,
Generic9Z = 70,
Generic9W = 71,
Generic10X = 72,
Generic10Y = 73,
Generic10Z = 74,
Generic10W = 75,
Generic11X = 76,
Generic11Y = 77,
Generic11Z = 78,
Generic11W = 79,
Generic12X = 80,
Generic12Y = 81,
Generic12Z = 82,
Generic12W = 83,
Generic13X = 84,
Generic13Y = 85,
Generic13Z = 86,
Generic13W = 87,
Generic14X = 88,
Generic14Y = 89,
Generic14Z = 90,
Generic14W = 91,
Generic15X = 92,
Generic15Y = 93,
Generic15Z = 94,
Generic15W = 95,
Generic16X = 96,
Generic16Y = 97,
Generic16Z = 98,
Generic16W = 99,
Generic17X = 100,
Generic17Y = 101,
Generic17Z = 102,
Generic17W = 103,
Generic18X = 104,
Generic18Y = 105,
Generic18Z = 106,
Generic18W = 107,
Generic19X = 108,
Generic19Y = 109,
Generic19Z = 110,
Generic19W = 111,
Generic20X = 112,
Generic20Y = 113,
Generic20Z = 114,
Generic20W = 115,
Generic21X = 116,
Generic21Y = 117,
Generic21Z = 118,
Generic21W = 119,
Generic22X = 120,
Generic22Y = 121,
Generic22Z = 122,
Generic22W = 123,
Generic23X = 124,
Generic23Y = 125,
Generic23Z = 126,
Generic23W = 127,
Generic24X = 128,
Generic24Y = 129,
Generic24Z = 130,
Generic24W = 131,
Generic25X = 132,
Generic25Y = 133,
Generic25Z = 134,
Generic25W = 135,
Generic26X = 136,
Generic26Y = 137,
Generic26Z = 138,
Generic26W = 139,
Generic27X = 140,
Generic27Y = 141,
Generic27Z = 142,
Generic27W = 143,
Generic28X = 144,
Generic28Y = 145,
Generic28Z = 146,
Generic28W = 147,
Generic29X = 148,
Generic29Y = 149,
Generic29Z = 150,
Generic29W = 151,
Generic30X = 152,
Generic30Y = 153,
Generic30Z = 154,
Generic30W = 155,
Generic31X = 156,
Generic31Y = 157,
Generic31Z = 158,
Generic31W = 159,
ColorFrontDiffuseR = 160,
ColorFrontDiffuseG = 161,
ColorFrontDiffuseB = 162,
ColorFrontDiffuseA = 163,
ColorFrontSpecularR = 164,
ColorFrontSpecularG = 165,
ColorFrontSpecularB = 166,
ColorFrontSpecularA = 167,
ColorBackDiffuseR = 168,
ColorBackDiffuseG = 169,
ColorBackDiffuseB = 170,
ColorBackDiffuseA = 171,
ColorBackSpecularR = 172,
ColorBackSpecularG = 173,
ColorBackSpecularB = 174,
ColorBackSpecularA = 175,
ClipDistance0 = 176,
ClipDistance1 = 177,
ClipDistance2 = 178,
ClipDistance3 = 179,
ClipDistance4 = 180,
ClipDistance5 = 181,
ClipDistance6 = 182,
ClipDistance7 = 183,
PointSpriteS = 184,
PointSpriteT = 185,
FogCoordinate = 186,
TessellationEvaluationPointU = 188,
TessellationEvaluationPointV = 189,
InstanceId = 190,
VertexId = 191,
FixedFncTexture0S = 192,
FixedFncTexture0T = 193,
FixedFncTexture0R = 194,
FixedFncTexture0Q = 195,
FixedFncTexture1S = 196,
FixedFncTexture1T = 197,
FixedFncTexture1R = 198,
FixedFncTexture1Q = 199,
FixedFncTexture2S = 200,
FixedFncTexture2T = 201,
FixedFncTexture2R = 202,
FixedFncTexture2Q = 203,
FixedFncTexture3S = 204,
FixedFncTexture3T = 205,
FixedFncTexture3R = 206,
FixedFncTexture3Q = 207,
FixedFncTexture4S = 208,
FixedFncTexture4T = 209,
FixedFncTexture4R = 210,
FixedFncTexture4Q = 211,
FixedFncTexture5S = 212,
FixedFncTexture5T = 213,
FixedFncTexture5R = 214,
FixedFncTexture5Q = 215,
FixedFncTexture6S = 216,
FixedFncTexture6T = 217,
FixedFncTexture6R = 218,
FixedFncTexture6Q = 219,
FixedFncTexture7S = 220,
FixedFncTexture7T = 221,
FixedFncTexture7R = 222,
FixedFncTexture7Q = 223,
FixedFncTexture8S = 224,
FixedFncTexture8T = 225,
FixedFncTexture8R = 226,
FixedFncTexture8Q = 227,
FixedFncTexture9S = 228,
FixedFncTexture9T = 229,
FixedFncTexture9R = 230,
FixedFncTexture9Q = 231,
ViewportMask = 232,
FrontFace = 255,
// Implementation attributes
BaseInstance = 256,
BaseVertex = 257,
DrawID = 258,
};
constexpr size_t NUM_GENERICS = 32;
constexpr size_t NUM_FIXEDFNCTEXTURE = 10;
[[nodiscard]] inline bool IsGeneric(Attribute attribute) noexcept {
return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
}
[[nodiscard]] bool IsGeneric(Attribute attribute) noexcept;
[[nodiscard]] inline u32 GenericAttributeIndex(Attribute attribute) {
if (!IsGeneric(attribute))
throw InvalidArgument("Attribute is not generic {}", attribute);
return (u32(attribute) - u32(Attribute::Generic0X)) / 4u;
}
[[nodiscard]] u32 GenericAttributeIndex(Attribute attribute);
[[nodiscard]] inline u32 GenericAttributeElement(Attribute attribute) {
if (!IsGeneric(attribute))
throw InvalidArgument("Attribute is not generic {}", attribute);
return u32(attribute) % 4;
}
[[nodiscard]] u32 GenericAttributeElement(Attribute attribute);
[[nodiscard]] inline std::string NameOf(Attribute attribute) {
switch (attribute) {
#define SRIR_ATTRIBUTE_ELEM(n, v) case Attribute::n: return #n;
SRIR_ATTRIBUTE_LIST
#undef SRIR_ATTRIBUTE_ELEM
default:
return fmt::format("<reserved attribute {}>", int(attribute));
}
}
[[nodiscard]] std::string NameOf(Attribute attribute);
[[nodiscard]] constexpr IR::Attribute operator+(IR::Attribute attribute, size_t value) noexcept {
return IR::Attribute(size_t(attribute) + value);
return static_cast<IR::Attribute>(static_cast<size_t>(attribute) + value);
}
} // namespace Shader::IR

View File

@@ -0,0 +1,82 @@
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <fmt/ranges.h>
#include "shader_recompiler/frontend/ir/flow_test.h"
namespace Shader::IR {
std::string NameOf(FlowTest flow_test) {
switch (flow_test) {
case FlowTest::F:
return "F";
case FlowTest::LT:
return "LT";
case FlowTest::EQ:
return "EQ";
case FlowTest::LE:
return "LE";
case FlowTest::GT:
return "GT";
case FlowTest::NE:
return "NE";
case FlowTest::GE:
return "GE";
case FlowTest::NUM:
return "NUM";
case FlowTest::NaN:
return "NAN";
case FlowTest::LTU:
return "LTU";
case FlowTest::EQU:
return "EQU";
case FlowTest::LEU:
return "LEU";
case FlowTest::GTU:
return "GTU";
case FlowTest::NEU:
return "NEU";
case FlowTest::GEU:
return "GEU";
case FlowTest::T:
return "T";
case FlowTest::OFF:
return "OFF";
case FlowTest::LO:
return "LO";
case FlowTest::SFF:
return "SFF";
case FlowTest::LS:
return "LS";
case FlowTest::HI:
return "HI";
case FlowTest::SFT:
return "SFT";
case FlowTest::HS:
return "HS";
case FlowTest::OFT:
return "OFT";
case FlowTest::CSM_TA:
return "CSM_TA";
case FlowTest::CSM_TR:
return "CSM_TR";
case FlowTest::CSM_MX:
return "CSM_MX";
case FlowTest::FCSM_TA:
return "FCSM_TA";
case FlowTest::FCSM_TR:
return "FCSM_TR";
case FlowTest::FCSM_MX:
return "FCSM_MX";
case FlowTest::RLE:
return "RLE";
case FlowTest::RGT:
return "RGT";
}
return fmt::format("<invalid flow test {}>", static_cast<int>(flow_test));
}
} // namespace Shader::IR

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,58 +7,45 @@
#include <fmt/ranges.h>
#include "common/common_types.h"
#include "shader_recompiler/exception.h"
namespace Shader::IR {
enum class FlowTest : u64 {
#define SRIR_FLOW_TEST_LIST \
SRIR_FLOW_TEST_ELEM(F) \
SRIR_FLOW_TEST_ELEM(LT) \
SRIR_FLOW_TEST_ELEM(EQ) \
SRIR_FLOW_TEST_ELEM(LE) \
SRIR_FLOW_TEST_ELEM(GT) \
SRIR_FLOW_TEST_ELEM(NE) \
SRIR_FLOW_TEST_ELEM(GE) \
SRIR_FLOW_TEST_ELEM(NUM) \
SRIR_FLOW_TEST_ELEM(NaN) \
SRIR_FLOW_TEST_ELEM(LTU) \
SRIR_FLOW_TEST_ELEM(EQU) \
SRIR_FLOW_TEST_ELEM(LEU) \
SRIR_FLOW_TEST_ELEM(GTU) \
SRIR_FLOW_TEST_ELEM(NEU) \
SRIR_FLOW_TEST_ELEM(GEU) \
SRIR_FLOW_TEST_ELEM(T) \
SRIR_FLOW_TEST_ELEM(OFF) \
SRIR_FLOW_TEST_ELEM(LO) \
SRIR_FLOW_TEST_ELEM(SFF) \
SRIR_FLOW_TEST_ELEM(LS) \
SRIR_FLOW_TEST_ELEM(HI) \
SRIR_FLOW_TEST_ELEM(SFT) \
SRIR_FLOW_TEST_ELEM(HS) \
SRIR_FLOW_TEST_ELEM(OFT) \
SRIR_FLOW_TEST_ELEM(CSM_TA) \
SRIR_FLOW_TEST_ELEM(CSM_TR) \
SRIR_FLOW_TEST_ELEM(CSM_MX) \
SRIR_FLOW_TEST_ELEM(FCSM_TA) \
SRIR_FLOW_TEST_ELEM(FCSM_TR) \
SRIR_FLOW_TEST_ELEM(FCSM_MX) \
SRIR_FLOW_TEST_ELEM(RLE) \
SRIR_FLOW_TEST_ELEM(RGT)
#define SRIR_FLOW_TEST_ELEM(n) n,
SRIR_FLOW_TEST_LIST
#undef SRIR_FLOW_TEST_ELEM
F,
LT,
EQ,
LE,
GT,
NE,
GE,
NUM,
NaN,
LTU,
EQU,
LEU,
GTU,
NEU,
GEU,
T,
OFF,
LO,
SFF,
LS,
HI,
SFT,
HS,
OFT,
CSM_TA,
CSM_TR,
CSM_MX,
FCSM_TA,
FCSM_TR,
FCSM_MX,
RLE,
RGT,
};
[[nodiscard]] inline std::string NameOf(FlowTest flow_test) {
switch (flow_test) {
#define SRIR_FLOW_TEST_ELEM(n) case FlowTest::n: return #n;
SRIR_FLOW_TEST_LIST
#undef SRIR_FLOW_TEST_ELEM
default:
return fmt::format("<invalid flow test {}>", int(flow_test));
}
}
[[nodiscard]] std::string NameOf(FlowTest flow_test);
} // namespace Shader::IR

View File

@@ -145,7 +145,7 @@ bool IsSizeInt32(Size size) {
}
void ImageAtomOp(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, IR::Reg coord_reg,
std::optional<IR::Reg> bindless_reg, AtomicOp op, Clamp clamp, Size size, Type type,
IR::Reg bindless_reg, AtomicOp op, Clamp clamp, Size size, Type type,
u64 bound_offset, bool is_bindless, bool write_result) {
if (clamp != Clamp::IGN) {
throw NotImplementedException("Clamp {}", clamp);
@@ -158,7 +158,8 @@ void ImageAtomOp(TranslatorVisitor& v, IR::Reg dest_reg, IR::Reg operand_reg, IR
const TextureType tex_type{GetType(type)};
const IR::Value coords{MakeCoords(v, coord_reg, type)};
const IR::U32 handle = is_bindless ? v.X(*bindless_reg) : v.ir.Imm32(u32(bound_offset * 4));
const IR::U32 handle{is_bindless != 0 ? v.X(bindless_reg)
: v.ir.Imm32(static_cast<u32>(bound_offset * 4))};
IR::TextureInstInfo info{};
info.type.Assign(tex_type);
info.image_format.Assign(format);
@@ -184,7 +185,7 @@ void TranslatorVisitor::SUATOM(u64 insn) {
BitField<0, 8, IR::Reg> dest_reg;
BitField<8, 8, IR::Reg> coord_reg;
BitField<20, 8, IR::Reg> operand_reg;
BitField<36, 13, u64> bound_offset; // !is_bindless
BitField<36, 13, u64> bound_offset; // !is_bindless
BitField<39, 8, IR::Reg> bindless_reg; // is_bindless
} const suatom{insn};
@@ -195,20 +196,21 @@ void TranslatorVisitor::SUATOM(u64 insn) {
void TranslatorVisitor::SURED(u64 insn) {
// TODO: confirm offsets
// SURED unlike SUATOM does NOT have a binded register
union {
u64 raw;
BitField<24, 3, AtomicOp> op; //OK - 24 (SURedOp)
BitField<33, 3, Type> type; //OK? - 33 (Dim)
BitField<20, 3, Size> size; //?
BitField<49, 2, Clamp> clamp; //OK - 49 (Clamp4)
BitField<0, 8, IR::Reg> operand_reg; //RA?
BitField<8, 8, IR::Reg> coord_reg; //RB?
BitField<36, 13, u64> bound_offset; //OK 33 (TidB)
BitField<51, 1, u64> is_bound;
BitField<21, 3, AtomicOp> op;
BitField<33, 3, Type> type;
BitField<20, 3, Size> size;
BitField<49, 2, Clamp> clamp;
BitField<0, 8, IR::Reg> operand_reg;
BitField<8, 8, IR::Reg> coord_reg;
BitField<36, 13, u64> bound_offset; // is_bound
BitField<39, 8, IR::Reg> bindless_reg; // !is_bound
} const sured{insn};
ImageAtomOp(*this, IR::Reg::RZ, sured.operand_reg, sured.coord_reg, std::nullopt,
ImageAtomOp(*this, IR::Reg::RZ, sured.operand_reg, sured.coord_reg, sured.bindless_reg,
sured.op, sured.clamp, sured.size, sured.type, sured.bound_offset,
false, false);
sured.is_bound == 0, false);
}
} // namespace Shader::Maxwell

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -296,14 +293,6 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
}
// This address is expected to either be a PackUint2x32, a IAdd64, or a CompositeConstructU32x2
IR::Inst* addr_inst{addr.InstRecursive()};
// Unwrap Identity ops introduced by lowerings (e.g., PackUint2x32 -> Identity)
while (addr_inst->GetOpcode() == IR::Opcode::Identity) {
const IR::Value id_arg{addr_inst->Arg(0)};
if (id_arg.IsImmediate()) {
return std::nullopt;
}
addr_inst = id_arg.InstRecursive();
}
s32 imm_offset{0};
if (addr_inst->GetOpcode() == IR::Opcode::IAdd64) {
// If it's an IAdd64, get the immediate offset it is applying and grab the address
@@ -319,14 +308,6 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
return std::nullopt;
}
addr_inst = iadd_addr.InstRecursive();
// Unwrap Identity again if present after folding IAdd64
while (addr_inst->GetOpcode() == IR::Opcode::Identity) {
const IR::Value id_arg{addr_inst->Arg(0)};
if (id_arg.IsImmediate()) {
return std::nullopt;
}
addr_inst = id_arg.InstRecursive();
}
}
// With IAdd64 handled, now PackUint2x32 is expected
if (addr_inst->GetOpcode() == IR::Opcode::PackUint2x32) {
@@ -336,14 +317,6 @@ std::optional<LowAddrInfo> TrackLowAddress(IR::Inst* inst) {
return std::nullopt;
}
addr_inst = vector.InstRecursive();
// Unwrap Identity that may replace PackUint2x32
while (addr_inst->GetOpcode() == IR::Opcode::Identity) {
const IR::Value id_arg{addr_inst->Arg(0)};
if (id_arg.IsImmediate()) {
return std::nullopt;
}
addr_inst = id_arg.InstRecursive();
}
}
// The vector is expected to be a CompositeConstructU32x2
if (addr_inst->GetOpcode() != IR::Opcode::CompositeConstructU32x2) {

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -41,9 +38,6 @@ struct Profile {
bool support_gl_nv_gpu_shader_5{};
bool support_gl_amd_gpu_shader_half_float{};
bool support_gl_texture_shadow_lod{};
bool support_gl_shader_atomic_float{};
bool support_gl_shader_atomic_fp16_vector{};
bool support_gl_shader_atomic_int64{};
bool support_gl_warp_intrinsics{};
bool support_gl_variable_aoffi{};
bool support_gl_sparse_textures{};

View File

@@ -27,12 +27,3 @@ target_link_libraries(tests PRIVATE common core input_common video_core)
target_link_libraries(tests PRIVATE ${PLATFORM_LIBRARIES} Catch2::Catch2WithMain Threads::Threads)
add_test(NAME tests COMMAND tests)
# needed for vma
if (NOT MSVC)
target_compile_options(tests PRIVATE
-Wno-conversion
-Wno-unused-variable
-Wno-unused-parameter
-Wno-missing-field-initializers)
endif()

View File

@@ -1,12 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2019 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"
#include <array>
#include <cstring>
#include <type_traits>

View File

@@ -312,6 +312,7 @@ add_library(video_core STATIC
vulkan_common/vulkan_wrapper.h
vulkan_common/nsight_aftermath_tracker.cpp
vulkan_common/nsight_aftermath_tracker.h
vulkan_common/vma.cpp
vulkan_common/vma.h
vulkan_common/vulkan.h
)
@@ -368,6 +369,9 @@ else()
# xbyak
set_source_files_properties(macro/macro_jit_x64.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-shadow")
# VMA
set_source_files_properties(vulkan_common/vma.cpp PROPERTIES COMPILE_OPTIONS "-Wno-conversion;-Wno-unused-variable;-Wno-unused-parameter;-Wno-missing-field-initializers")
# Get around GCC failing with intrinsics in Debug
if (CXX_GCC AND CMAKE_BUILD_TYPE MATCHES "Debug")
set_source_files_properties(host1x/vic.cpp PROPERTIES COMPILE_OPTIONS "-O2")

View File

@@ -76,7 +76,6 @@ set(SHADER_FILES
vulkan_quad_indexed.comp
vulkan_turbo_mode.comp
vulkan_uint8.comp
vulkan_qcom_msaa_resolve.frag
convert_rgba8_to_bgra8.frag
convert_yuv420_to_rgb.comp
convert_rgb_to_yuv420.comp

View File

@@ -1,39 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#version 450
// VK_QCOM_render_pass_shader_resolve fragment shader
// Resolves MSAA attachment to single-sample within render pass
// Requires VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM in subpass flags
// Use combined image sampler for MSAA texture instead of input attachment
// This allows us to sample MSAA textures from previous rendering
layout(set = 0, binding = 0) uniform sampler2DMS msaa_texture;
layout(location = 0) out vec4 color_output;
layout(push_constant) uniform PushConstants {
vec2 tex_scale;
vec2 tex_offset;
} push_constants;
// Custom MSAA resolve using box filter (simple average)
// Assumes 4x MSAA (can be extended with push constant for dynamic sample count)
void main() {
ivec2 coord = ivec2(gl_FragCoord.xy);
ivec2 tex_size = textureSize(msaa_texture);
// Clamp coordinates to texture bounds
coord = clamp(coord, ivec2(0), tex_size - ivec2(1));
vec4 accumulated_color = vec4(0.0);
int sample_count = 4; // Adreno typically uses 4x MSAA max
// Box filter: simple average of all MSAA samples
for (int i = 0; i < sample_count; i++) {
accumulated_color += texelFetch(msaa_texture, coord, i);
}
color_output = accumulated_color / float(sample_count);
}

View File

@@ -225,9 +225,6 @@ Device::Device(Core::Frontend::EmuWindow& emu_window) {
has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float;
has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2;
has_draw_texture = GLAD_GL_NV_draw_texture;
has_shader_atomic_float = GLAD_GL_NV_shader_atomic_float;
has_shader_atomic_fp16_vector = GLAD_GL_NV_shader_atomic_fp16_vector;
has_shader_atomic_int64 = GLAD_GL_NV_shader_atomic_int64;
warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel;
need_fastmath_off = is_nvidia;
can_report_memory = GLAD_GL_NVX_gpu_memory_info;

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -155,18 +152,6 @@ public:
return has_draw_texture;
}
bool HasShaderAtomicFloat() const {
return has_shader_atomic_float;
}
bool HasShaderAtomicFp16Vector() const {
return has_shader_atomic_fp16_vector;
}
bool HasShaderAtomicInt64() const {
return has_shader_atomic_int64;
}
bool IsWarpSizePotentiallyLargerThanGuest() const {
return warp_size_potentially_larger_than_guest;
}
@@ -250,9 +235,6 @@ private:
bool has_amd_shader_half_float{};
bool has_sparse_texture_2{};
bool has_draw_texture{};
bool has_shader_atomic_float{};
bool has_shader_atomic_fp16_vector{};
bool has_shader_atomic_int64{};
bool warp_size_potentially_larger_than_guest{};
bool need_fastmath_off{};
bool has_cbuf_ftou_bug{};

View File

@@ -1142,14 +1142,6 @@ void RasterizerOpenGL::SyncBlendState() {
glDisable(GL_BLEND);
return;
}
// Temporary workaround for games that use iterated blending
if (regs.iterated_blend.enable && Settings::values.use_squashed_iterated_blend) {
glEnable(GL_BLEND);
glBlendFuncSeparate(GL_ONE, GL_ONE, GL_ONE_MINUS_SRC_COLOR, GL_ZERO);
glBlendEquationSeparate(GL_FUNC_ADD, GL_FUNC_ADD);
return;
}
glEnable(GL_BLEND);
glBlendFuncSeparate(MaxwellToGL::BlendFunc(regs.blend.color_source),
MaxwellToGL::BlendFunc(regs.blend.color_dest),

View File

@@ -215,9 +215,6 @@ ShaderCache::ShaderCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(),
.support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(),
.support_gl_texture_shadow_lod = device.HasTextureShadowLod(),
.support_gl_shader_atomic_float = device.HasShaderAtomicFloat(),
.support_gl_shader_atomic_fp16_vector = device.HasShaderAtomicFp16Vector(),
.support_gl_shader_atomic_int64 = device.HasShaderAtomicInt64(),
.support_gl_warp_intrinsics = false,
.support_gl_variable_aoffi = device.HasVariableAoffi(),
.support_gl_sparse_textures = device.HasSparseTexture2(),

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -100,10 +97,6 @@ public:
return true;
}
bool CanDownloadMSAA() const noexcept {
return true;
}
void CopyImage(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);
void CopyImageMSAA(Image& dst, Image& src, std::span<const VideoCommon::ImageCopy> copies);

View File

@@ -40,7 +40,6 @@
#include "video_core/host_shaders/convert_rgba16f_to_rgba8_frag_spv.h"
#include "video_core/host_shaders/dither_temporal_frag_spv.h"
#include "video_core/host_shaders/dynamic_resolution_scale_comp_spv.h"
#include "video_core/host_shaders/vulkan_qcom_msaa_resolve_frag_spv.h"
namespace Vulkan {
@@ -546,7 +545,6 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
convert_rgba16f_to_rgba8_frag(BuildShader(device, CONVERT_RGBA16F_TO_RGBA8_FRAG_SPV)),
dither_temporal_frag(BuildShader(device, DITHER_TEMPORAL_FRAG_SPV)),
dynamic_resolution_scale_comp(BuildShader(device, DYNAMIC_RESOLUTION_SCALE_COMP_SPV)),
qcom_msaa_resolve_frag(BuildShader(device, VULKAN_QCOM_MSAA_RESOLVE_FRAG_SPV)),
linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)),
nearest_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_NEAREST>)) {}
@@ -1242,30 +1240,4 @@ void BlitImageHelper::ApplyDynamicResolutionScale(const Framebuffer* dst_framebu
Convert(*dynamic_resolution_scale_pipeline, dst_framebuffer, src_image_view);
}
void BlitImageHelper::ResolveMSAAQcom(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view) {
// VK_QCOM_render_pass_shader_resolve implementation
// This must be used within a render pass with VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM
ConvertPipeline(qcom_msaa_resolve_pipeline,
dst_framebuffer->RenderPass(),
false);
RecordShaderReadBarrier(scheduler, src_image_view);
scheduler.RequestRenderpass(dst_framebuffer);
const VkImageView src_view = src_image_view.Handle(Shader::TextureType::Color2D);
const VkPipelineLayout layout = *one_texture_pipeline_layout;
const VkPipeline pipeline = *qcom_msaa_resolve_pipeline;
scheduler.Record([this, src_view, layout, pipeline](vk::CommandBuffer cmdbuf) {
const VkDescriptorSet descriptor_set = one_texture_descriptor_allocator.Commit();
UpdateOneTextureDescriptorSet(device, descriptor_set, *nearest_sampler, src_view);
cmdbuf.BindPipeline(VK_PIPELINE_BIND_POINT_GRAPHICS, pipeline);
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_GRAPHICS, layout, 0, descriptor_set, nullptr);
cmdbuf.Draw(3, 1, 0, 0);
});
scheduler.InvalidateState();
}
} // namespace Vulkan

View File

@@ -95,8 +95,6 @@ public:
void ConvertRGBA16FtoRGBA8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
void ApplyDitherTemporal(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
void ApplyDynamicResolutionScale(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
void ResolveMSAAQcom(const Framebuffer* dst_framebuffer, const ImageView& src_image_view);
private:
void Convert(VkPipeline pipeline, const Framebuffer* dst_framebuffer,
@@ -161,7 +159,6 @@ private:
vk::ShaderModule convert_rgba16f_to_rgba8_frag;
vk::ShaderModule dither_temporal_frag;
vk::ShaderModule dynamic_resolution_scale_comp;
vk::ShaderModule qcom_msaa_resolve_frag;
vk::Sampler linear_sampler;
vk::Sampler nearest_sampler;
@@ -191,7 +188,6 @@ private:
vk::Pipeline convert_rgba16f_to_rgba8_pipeline;
vk::Pipeline dither_temporal_pipeline;
vk::Pipeline dynamic_resolution_scale_pipeline;
vk::Pipeline qcom_msaa_resolve_pipeline;
};
} // namespace Vulkan

View File

@@ -11,7 +11,6 @@
#include <ranges>
#include "common/cityhash.h"
#include "common/common_types.h"
#include "common/settings.h"
#include "video_core/engines/draw_manager.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@@ -202,19 +201,6 @@ void FixedPipelineState::BlendingAttachment::Refresh(const Maxwell& regs, size_t
};
if (!regs.blend_per_target_enabled) {
// Temporary workaround for games that use iterated blending
// even when dynamic blending is off so overrides work with EDS = 0 as well
if (regs.iterated_blend.enable && Settings::values.use_squashed_iterated_blend) {
equation_rgb.Assign(PackBlendEquation(Maxwell::Blend::Equation::Add_GL));
equation_a.Assign(PackBlendEquation(Maxwell::Blend::Equation::Add_GL));
factor_source_rgb.Assign(PackBlendFactor(Maxwell::Blend::Factor::One_GL));
factor_dest_rgb.Assign(PackBlendFactor(Maxwell::Blend::Factor::One_GL));
factor_source_a.Assign(
PackBlendFactor(Maxwell::Blend::Factor::OneMinusSourceColor_GL));
factor_dest_a.Assign(PackBlendFactor(Maxwell::Blend::Factor::Zero_GL));
enable.Assign(1);
return;
}
setup_blend(regs.blend);
return;
}

View File

@@ -214,7 +214,7 @@ struct FormatTuple {
{VK_FORMAT_ASTC_8x6_SRGB_BLOCK}, // ASTC_2D_8X6_SRGB
{VK_FORMAT_ASTC_6x5_UNORM_BLOCK}, // ASTC_2D_6X5_UNORM
{VK_FORMAT_ASTC_6x5_SRGB_BLOCK}, // ASTC_2D_6X5_SRGB
{VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, Attachable | Storage}, // E5B9G9R9_FLOAT
{VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9_FLOAT
// Depth formats
{VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

View File

@@ -5,6 +5,7 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include "common/assert.h"
#include <ranges>
#include "video_core/renderer_vulkan/present/util.h"
namespace Vulkan {

View File

@@ -80,7 +80,7 @@ public:
PipelineStatistics* pipeline_statistics, RenderPassCache& render_pass_cache,
const GraphicsPipelineCacheKey& key, std::array<vk::ShaderModule, NUM_STAGES> stages,
const std::array<const Shader::Info*, NUM_STAGES>& infos);
// True if this pipeline was created with VK_DYNAMIC_STATE_VERTEX_INPUT_EXT
bool HasDynamicVertexInput() const noexcept { return key.state.dynamic_vertex_input; }
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;

View File

@@ -414,8 +414,13 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 2,
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
};
LOG_INFO(Render_Vulkan, "DynamicState1: {}", dynamic_features.has_extended_dynamic_state);
LOG_INFO(Render_Vulkan, "DynamicState2: {}", dynamic_features.has_extended_dynamic_state_2);
LOG_INFO(Render_Vulkan, "DynamicState3: {}", dynamic_features.has_extended_dynamic_state_3_enables);
LOG_INFO(Render_Vulkan, "DynamicVertexInput: {}", dynamic_features.has_dynamic_vertex_input);
}
PipelineCache::~PipelineCache() {

View File

@@ -956,24 +956,38 @@ void RasterizerVulkan::UpdateDynamicStates() {
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
if (device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0) {
auto features = DynamicFeatures{
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0,
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1,
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
};
if (features.has_extended_dynamic_state) {
UpdateCullMode(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
UpdateStencilOp(regs);
if (state_tracker.TouchStateEnable()) {
UpdateDepthBoundsTestEnable(regs);
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateStencilTestEnable(regs);
if (device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1) {
if (features.has_extended_dynamic_state_2) {
UpdatePrimitiveRestartEnable(regs);
UpdateRasterizerDiscardEnable(regs);
UpdateDepthBiasEnable(regs);
}
if (device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2) {
if (features.has_extended_dynamic_state_3_enables) {
using namespace Tegra::Engines;
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE || device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE ||
device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
struct In {
const Maxwell3D::Regs::VertexAttribute::Type d;
In(Maxwell3D::Regs::VertexAttribute::Type n) : d(n) {}
@@ -981,26 +995,33 @@ void RasterizerVulkan::UpdateDynamicStates() {
return n.type == d;
}
};
auto has_float = std::any_of(regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(), In(Maxwell3D::Regs::VertexAttribute::Type::Float));
if (regs.logic_op.enable) {
auto has_float = std::any_of(regs.vertex_attrib_format.begin(),
regs.vertex_attrib_format.end(),
In(Maxwell3D::Regs::VertexAttribute::Type::Float));
if (regs.logic_op.enable)
regs.logic_op.enable = static_cast<u32>(!has_float);
}
UpdateLogicOpEnable(regs);
} else {
UpdateLogicOpEnable(regs);
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
}
}
if (device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1) {
if (features.has_extended_dynamic_state_2_extra) {
UpdateLogicOp(regs);
}
if (device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2) {
if (features.has_extended_dynamic_state_3_enables) {
UpdateBlending(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
}
}
if (device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 2) {
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) {
if (features.has_dynamic_vertex_input) {
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline();
gp && gp->HasDynamicVertexInput()) {
UpdateVertexInput(regs);
}
}
@@ -1029,25 +1050,19 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
return;
}
if (!regs.viewport_scale_offset_enabled) {
float x = static_cast<float>(regs.surface_clip.x);
float y = static_cast<float>(regs.surface_clip.y);
float width = std::max(1.0f, static_cast<float>(regs.surface_clip.width));
float height = std::max(1.0f, static_cast<float>(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y += height;
height = -height;
}
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
const auto height = static_cast<float>(regs.surface_clip.height);
VkViewport viewport{
.x = x,
.y = y,
.width = width,
.height = height,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.minDepth = 0.0f,
.maxDepth = 1.0f,
};
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) {
cmdbuf.SetViewport(0, viewport);
});
scheduler.Record([viewport](vk::CommandBuffer cmdbuf) { cmdbuf.SetViewport(0, viewport); });
return;
}
const bool is_rescaling{texture_cache.IsRescaling()};
@@ -1074,21 +1089,16 @@ void RasterizerVulkan::UpdateScissorsState(Tegra::Engines::Maxwell3D::Regs& regs
return;
}
if (!regs.viewport_scale_offset_enabled) {
u32 x = regs.surface_clip.x;
u32 y = regs.surface_clip.y;
u32 width = std::max(1u, static_cast<u32>(regs.surface_clip.width));
u32 height = std::max(1u, static_cast<u32>(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y = regs.surface_clip.height - (y + height);
}
VkRect2D scissor{};
scissor.offset.x = static_cast<int32_t>(x);
scissor.offset.y = static_cast<int32_t>(y);
scissor.extent.width = width;
scissor.extent.height = height;
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) {
cmdbuf.SetScissor(0, scissor);
});
const auto x = static_cast<float>(regs.surface_clip.x);
const auto y = static_cast<float>(regs.surface_clip.y);
const auto width = static_cast<float>(regs.surface_clip.width);
const auto height = static_cast<float>(regs.surface_clip.height);
VkRect2D scissor;
scissor.offset.x = static_cast<u32>(x);
scissor.offset.y = static_cast<u32>(y);
scissor.extent.width = static_cast<u32>(width != 0.0f ? width : 1.0f);
scissor.extent.height = static_cast<u32>(height != 0.0f ? height : 1.0f);
scheduler.Record([scissor](vk::CommandBuffer cmdbuf) { cmdbuf.SetScissor(0, scissor); });
return;
}
u32 up_scale = 1;
@@ -1547,41 +1557,22 @@ void RasterizerVulkan::UpdateBlending(Tegra::Engines::Maxwell3D::Regs& regs) {
if (state_tracker.TouchBlendEquations()) {
std::array<VkColorBlendEquationEXT, Maxwell::NumRenderTargets> setup_blends{};
const auto blend_setup = [&](auto& host_blend, const auto& guest_blend) {
host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source);
host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest);
host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op);
host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source);
host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest);
host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op);
};
// Single blend equation for all targets
if (!regs.blend_per_target_enabled) {
// Temporary workaround for games that use iterated blending
if (regs.iterated_blend.enable && Settings::values.use_squashed_iterated_blend) {
setup_blends[0].srcColorBlendFactor = VK_BLEND_FACTOR_ONE;
setup_blends[0].dstColorBlendFactor = VK_BLEND_FACTOR_ONE;
setup_blends[0].colorBlendOp = VK_BLEND_OP_ADD;
setup_blends[0].srcAlphaBlendFactor = VK_BLEND_FACTOR_ONE_MINUS_SRC_COLOR;
setup_blends[0].dstAlphaBlendFactor = VK_BLEND_FACTOR_ZERO;
setup_blends[0].alphaBlendOp = VK_BLEND_OP_ADD;
} else {
blend_setup(setup_blends[0], regs.blend);
}
// Copy first blend state to all other targets
for (size_t index = 1; index < Maxwell::NumRenderTargets; index++) {
setup_blends[index] = setup_blends[0];
}
} else {
// Per-target blending
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
blend_setup(setup_blends[index], regs.blend_per_target[index]);
for (size_t index = 0; index < Maxwell::NumRenderTargets; index++) {
const auto blend_setup = [&]<typename T>(const T& guest_blend) {
auto& host_blend = setup_blends[index];
host_blend.srcColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_source);
host_blend.dstColorBlendFactor = MaxwellToVK::BlendFactor(guest_blend.color_dest);
host_blend.colorBlendOp = MaxwellToVK::BlendEquation(guest_blend.color_op);
host_blend.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_source);
host_blend.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(guest_blend.alpha_dest);
host_blend.alphaBlendOp = MaxwellToVK::BlendEquation(guest_blend.alpha_op);
};
if (!regs.blend_per_target_enabled) {
blend_setup(regs.blend);
continue;
}
blend_setup(regs.blend_per_target[index]);
}
scheduler.Record([setup_blends](vk::CommandBuffer cmdbuf) {
cmdbuf.SetColorBlendEquationEXT(0, setup_blends);
});
@@ -1616,7 +1607,7 @@ void RasterizerVulkan::UpdateVertexInput(Tegra::Engines::Maxwell3D::Regs& regs)
highest_dirty_attr = index;
}
}
for (size_t index = 0; index <= highest_dirty_attr; ++index) {
for (size_t index = 0; index < highest_dirty_attr; ++index) {
const Maxwell::VertexAttribute attribute{regs.vertex_attrib_format[index]};
const u32 binding{attribute.buffer};
dirty[Dirty::VertexAttribute0 + index] = false;

View File

@@ -101,15 +101,8 @@ VkRenderPass RenderPassCache::Get(const RenderPassKey& key) {
};
descriptions.push_back(AttachmentDescription(*device, key.depth_format, key.samples));
}
VkSubpassDescriptionFlags subpass_flags = 0;
if (key.qcom_shader_resolve) {
// VK_QCOM_render_pass_shader_resolve: enables custom shader resolve in fragment shader
// This must be the last subpass in the dependency chain
subpass_flags |= 0x00000004; // VK_SUBPASS_DESCRIPTION_SHADER_RESOLVE_BIT_QCOM
}
const VkSubpassDescription subpass{
.flags = subpass_flags,
.flags = 0,
.pipelineBindPoint = VK_PIPELINE_BIND_POINT_GRAPHICS,
.inputAttachmentCount = 0,
.pInputAttachments = nullptr,

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,14 +17,6 @@ struct RenderPassKey {
std::array<VideoCore::Surface::PixelFormat, 8> color_formats;
VideoCore::Surface::PixelFormat depth_format;
VkSampleCountFlagBits samples;
// TBDR optimization hints - only affect tile-based GPUs (Qualcomm, ARM, Imagination)
// These flags indicate the expected usage pattern to optimize load/store operations
bool tbdr_will_clear{false}; // Attachment will be cleared with vkCmdClearAttachments
bool tbdr_discard_after{false}; // Attachment won't be read after render pass
// VK_QCOM_render_pass_shader_resolve support
bool qcom_shader_resolve{false}; // Use shader resolve instead of fixed-function (last subpass)
};
} // namespace Vulkan

View File

@@ -171,10 +171,6 @@ void Swapchain::Create(
resource_ticks.clear();
resource_ticks.resize(image_count);
// Initialize incremental-present probe flags for this swapchain.
incremental_present_usable = device.IsKhrIncrementalPresentSupported();
incremental_present_probed = false;
}
bool Swapchain::AcquireNextImage() {
@@ -206,13 +202,7 @@ bool Swapchain::AcquireNextImage() {
void Swapchain::Present(VkSemaphore render_semaphore) {
const auto present_queue{device.GetPresentQueue()};
// If the device advertises VK_KHR_incremental_present, we attempt a one-time probe
// on the first present to validate the driver/compositor accepts present-region info.
VkPresentRegionsKHR present_regions{};
VkPresentRegionKHR region{};
VkRectLayerKHR layer{};
VkPresentInfoKHR present_info{
const VkPresentInfoKHR present_info{
.sType = VK_STRUCTURE_TYPE_PRESENT_INFO_KHR,
.pNext = nullptr,
.waitSemaphoreCount = render_semaphore ? 1U : 0U,
@@ -222,20 +212,6 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
.pImageIndices = &image_index,
.pResults = nullptr,
};
if (incremental_present_usable && !incremental_present_probed) {
// Build a minimal present-region describing a single 1x1 dirty rect at (0,0).
layer.offset = {0, 0};
layer.extent = {1, 1};
region.rectangleCount = 1;
region.pRectangles = &layer;
present_regions.sType = VK_STRUCTURE_TYPE_PRESENT_REGIONS_KHR;
present_regions.pNext = nullptr;
present_regions.swapchainCount = 1;
present_regions.pRegions = &region;
present_info.pNext = &present_regions;
}
std::scoped_lock lock{scheduler.submit_mutex};
switch (const VkResult result = present_queue.Present(present_info)) {
case VK_SUCCESS:
@@ -251,18 +227,8 @@ void Swapchain::Present(VkSemaphore render_semaphore) {
break;
default:
LOG_CRITICAL(Render_Vulkan, "Failed to present with error {}", string_VkResult(result));
// If the first present with incremental-present pNext failed, disable future use.
if (incremental_present_usable && !incremental_present_probed) {
incremental_present_usable = false;
LOG_WARNING(Render_Vulkan, "Disabling VK_KHR_incremental_present for this swapchain due to present failure: {}", string_VkResult(result));
}
break;
}
if (incremental_present_usable && !incremental_present_probed) {
// Mark probe as completed if we reached here (success or handled failure above).
incremental_present_probed = true;
LOG_INFO(Render_Vulkan, "VK_KHR_incremental_present probe completed: usable={}", incremental_present_usable);
}
++frame_index;
if (frame_index >= image_count) {
frame_index = 0;

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -161,8 +158,6 @@ private:
bool is_outdated{};
bool is_suboptimal{};
bool incremental_present_usable{};
bool incremental_present_probed{};
};
} // namespace Vulkan

View File

@@ -857,9 +857,6 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, Scheduler& sched
astc_decoder_pass.emplace(device, scheduler, descriptor_pool, staging_buffer_pool,
compute_pass_descriptor_queue, memory_allocator);
}
// MSAA copy support via compute shader (only for non-Qualcomm with shaderStorageImageMultisample)
// Qualcomm uses VK_QCOM_render_pass_shader_resolve (fragment shader in render pass)
if (device.IsStorageImageMultisampleSupported()) {
msaa_copy_pass = std::make_unique<MSAACopyPass>(
device, scheduler, descriptor_pool, staging_buffer_pool, compute_pass_descriptor_queue);
@@ -1552,24 +1549,6 @@ Image::Image(TextureCacheRuntime& runtime_, const ImageInfo& info_, GPUVAddr gpu
MakeStorageView(device, level, *original_image, VK_FORMAT_A8B8G8R8_UNORM_PACK32);
}
}
// Proactive warning for problematic HDR format + MSAA combinations on Android
// These combinations commonly cause texture flickering/black screens across multiple game engines
// Note: MSAA is native Switch rendering technique, cannot be disabled by emulator
if (info.num_samples > 1) {
const auto vk_format = MaxwellToVK::SurfaceFormat(runtime->device, FormatType::Optimal,
false, info.format).format;
const bool is_hdr_format = vk_format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 ||
vk_format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32;
if (is_hdr_format) {
LOG_WARNING(Render_Vulkan,
"Creating MSAA image ({}x samples) with HDR format {} (Maxwell: {}). "
"Driver support may be limited on Android (Qualcomm < 800, Mali pre-maintenance5). "
"Format fallback to RGBA16F should prevent issues.",
info.num_samples, vk_format, info.format);
}
}
}
Image::Image(const VideoCommon::NullImageParams& params) : VideoCommon::ImageBase{params} {}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -88,10 +85,6 @@ public:
return msaa_copy_pass.operator bool();
}
bool CanDownloadMSAA() const noexcept {
return msaa_copy_pass.operator bool();
}
void AccelerateImageUpload(Image&, const StagingBufferRef&,
std::span<const VideoCommon::SwizzleParameters>);

View File

@@ -59,7 +59,7 @@ static Shader::TextureType ConvertTextureType(const Tegra::Texture::TICEntry& en
case Tegra::Texture::TextureType::TextureCubeArray:
return Shader::TextureType::ColorArrayCube;
default:
LOG_ERROR(Shader, "Invalid texture_type={}. Falling back to texture_type={}", static_cast<int>(entry.texture_type.Value()), Shader::TextureType::Color2D);
LOG_ERROR(Shader, "Invalid texture_type={}, falling back to texture_type={}", static_cast<int>(entry.texture_type.Value()), Shader::TextureType::Color2D);
return Shader::TextureType::Color2D;
}
}

View File

@@ -131,6 +131,10 @@ bool ImageBase::IsSafeDownload() const noexcept {
if (True(flags & ImageFlagBits::CpuModified)) {
return false;
}
if (info.num_samples > 1) {
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
return false;
}
return true;
}

View File

@@ -101,12 +101,8 @@ void TextureCache<P>::RunGarbageCollector() {
if (!aggressive_mode && True(image.flags & ImageFlagBits::CostlyLoad)) {
return false;
}
const bool supports_msaa_download = HasMsaaDownloadSupport(image.info);
if (!supports_msaa_download && image.info.num_samples > 1) {
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
}
const bool must_download = supports_msaa_download && image.IsSafeDownload() &&
False(image.flags & ImageFlagBits::BadOverlap);
const bool must_download =
image.IsSafeDownload() && False(image.flags & ImageFlagBits::BadOverlap);
if (!high_priority_mode && must_download) {
return false;
}
@@ -552,14 +548,10 @@ void TextureCache<P>::WriteMemory(DAddr cpu_addr, size_t size) {
template <class P>
void TextureCache<P>::DownloadMemory(DAddr cpu_addr, size_t size) {
boost::container::small_vector<ImageId, 16> images;
ForEachImageInRegion(cpu_addr, size, [this, &images](ImageId image_id, ImageBase& image) {
ForEachImageInRegion(cpu_addr, size, [&images](ImageId image_id, ImageBase& image) {
if (!image.IsSafeDownload()) {
return;
}
if (!HasMsaaDownloadSupport(image.info)) {
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
return;
}
image.flags &= ~ImageFlagBits::GpuModified;
images.push_back(image_id);
});
@@ -938,17 +930,6 @@ ImageId TextureCache<P>::DmaImageId(const Tegra::DMA::ImageOperand& operand, boo
return NULL_IMAGE_ID;
}
auto& image = slot_images[dst_id];
if (image.info.num_samples > 1) {
if (is_upload) {
if (!HasMsaaUploadSupport(image.info)) {
return NULL_IMAGE_ID;
}
} else {
if (!HasMsaaDownloadSupport(image.info)) {
return NULL_IMAGE_ID;
}
}
}
if (False(image.flags & ImageFlagBits::GpuModified)) {
// No need to waste time on an image that's synced with guest
return NULL_IMAGE_ID;
@@ -1075,7 +1056,7 @@ void TextureCache<P>::RefreshContents(Image& image, ImageId image_id) {
image.flags &= ~ImageFlagBits::CpuModified;
TrackImage(image, image_id);
if (!HasMsaaUploadSupport(image.info)) {
if (image.info.num_samples > 1 && !runtime.CanUploadMSAA()) {
LOG_WARNING(HW_GPU, "MSAA image uploads are not implemented");
runtime.TransitionImageLayout(image);
return;
@@ -1293,16 +1274,6 @@ u64 TextureCache<P>::GetScaledImageSizeBytes(const ImageBase& image) {
return fitted_size;
}
template <class P>
bool TextureCache<P>::HasMsaaUploadSupport(const ImageInfo& info) const noexcept {
return info.num_samples <= 1 || runtime.CanUploadMSAA();
}
template <class P>
bool TextureCache<P>::HasMsaaDownloadSupport(const ImageInfo& info) const noexcept {
return info.num_samples <= 1 || runtime.CanDownloadMSAA();
}
template <class P>
void TextureCache<P>::QueueAsyncDecode(Image& image, ImageId image_id) {
UNIMPLEMENTED_IF(False(image.flags & ImageFlagBits::Converted));
@@ -1520,31 +1491,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
for (const ImageId overlap_id : join_ignore_textures) {
Image& overlap = slot_images[overlap_id];
if (True(overlap.flags & ImageFlagBits::GpuModified)) {
// Merge GPU-modified contents from the overlapping image into the newly
// created image to preserve guest-visible data. Compute shrink/scale
// copies and dispatch a GPU-side copy. This mirrors the behavior used
// for overlaps handled in join_copies_to_do above.
new_image.flags |= ImageFlagBits::GpuModified;
const auto& resolution = Settings::values.resolution_info;
const auto base_opt = new_image.TryFindBase(overlap.gpu_addr);
if (base_opt) {
const SubresourceBase base = base_opt.value();
const u32 up_scale = can_rescale ? resolution.up_scale : 1;
const u32 down_shift = can_rescale ? resolution.down_shift : 0;
auto copies = MakeShrinkImageCopies(new_info, overlap.info, base, up_scale, down_shift);
if (overlap.info.num_samples != new_image.info.num_samples) {
runtime.CopyImageMSAA(new_image, overlap, FixSmallVectorADL(copies));
} else {
runtime.CopyImage(new_image, overlap, FixSmallVectorADL(copies));
}
new_image.modification_tick = overlap.modification_tick;
} else {
// If we cannot determine a base mapping, fallback to preserving the
// overlap (avoid deleting GPU-modified data) and log the event so
// it can be investigated, we're trying to pinpoint the issue of texture flickering.
LOG_WARNING(HW_GPU, "Could not map overlap gpu_addr {:#x} into new image; preserving overlap", u64(overlap.gpu_addr));
continue;
}
UNIMPLEMENTED();
}
if (True(overlap.flags & ImageFlagBits::Tracked)) {
UntrackImage(overlap, overlap_id);
@@ -1604,10 +1551,6 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
for (const auto& copy_object : join_copies_to_do) {
Image& overlap = slot_images[copy_object.id];
if (copy_object.is_alias) {
if (!HasMsaaDownloadSupport(overlap.info)) {
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
continue;
}
if (!overlap.IsSafeDownload()) {
continue;
}
@@ -2524,13 +2467,8 @@ void TextureCache<P>::BindRenderTarget(ImageViewId* old_id, ImageViewId new_id)
if (new_id) {
const ImageViewBase& old_view = slot_image_views[new_id];
if (True(old_view.flags & ImageViewFlagBits::PreemtiveDownload)) {
const ImageBase& image = slot_images[old_view.image_id];
if (!HasMsaaDownloadSupport(image.info)) {
LOG_WARNING(HW_GPU, "MSAA image downloads are not implemented");
} else {
const PendingDownload new_download{true, 0, old_view.image_id};
uncommitted_downloads.emplace_back(new_download);
}
const PendingDownload new_download{true, 0, old_view.image_id};
uncommitted_downloads.emplace_back(new_download);
}
}
*old_id = new_id;

View File

@@ -426,8 +426,6 @@ private:
bool ScaleUp(Image& image);
bool ScaleDown(Image& image);
u64 GetScaledImageSizeBytes(const ImageBase& image);
[[nodiscard]] bool HasMsaaUploadSupport(const ImageInfo& info) const noexcept;
[[nodiscard]] bool HasMsaaDownloadSupport(const ImageInfo& info) const noexcept;
void QueueAsyncDecode(Image& image, ImageId image_id);
void TickAsyncDecode();

View File

@@ -0,0 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#define VMA_IMPLEMENTATION
#include "video_core/vulkan_common/vma.h"

View File

@@ -22,34 +22,6 @@
#include <vulkan/vulkan.h>
#ifndef VK_KHR_MAINTENANCE_1_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_1_EXTENSION_NAME "VK_KHR_maintenance1"
#endif
#ifndef VK_KHR_MAINTENANCE_2_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_2_EXTENSION_NAME "VK_KHR_maintenance2"
#endif
#ifndef VK_KHR_MAINTENANCE_3_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_3_EXTENSION_NAME "VK_KHR_maintenance3"
#endif
#ifndef VK_KHR_MAINTENANCE_4_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_4_EXTENSION_NAME "VK_KHR_maintenance4"
#endif
#ifndef VK_KHR_MAINTENANCE_5_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_5_EXTENSION_NAME "VK_KHR_maintenance5"
#endif
#ifndef VK_KHR_MAINTENANCE_6_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_6_EXTENSION_NAME "VK_KHR_maintenance6"
#endif
#ifndef VK_KHR_MAINTENANCE_7_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7"
#endif
#ifndef VK_KHR_MAINTENANCE_8_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_8_EXTENSION_NAME "VK_KHR_maintenance8"
#endif
#ifndef VK_KHR_MAINTENANCE_9_EXTENSION_NAME
# define VK_KHR_MAINTENANCE_9_EXTENSION_NAME "VK_KHR_maintenance9"
#endif
// Sanitize macros
#undef CreateEvent
#undef CreateSemaphore

View File

@@ -1,5 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -89,23 +90,6 @@ constexpr std::array VK_FORMAT_A4B4G4R4_UNORM_PACK16{
VK_FORMAT_UNDEFINED,
};
// B10G11R11_UFLOAT (R11G11B10 float) is used by Unreal Engine 5 for HDR textures
// Some Android drivers (Qualcomm pre-800, Mali pre-maintenance5) have issues with this format
// when used with MSAA or certain tiling modes, causing texture flickering/black screens
constexpr std::array B10G11R11_UFLOAT_PACK32{
VK_FORMAT_R16G16B16A16_SFLOAT, // Fallback: RGBA16F (more memory, but widely supported)
VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, // Alternative: E5B9G9R9 shared exponent format
VK_FORMAT_UNDEFINED,
};
// E5B9G9R9_UFLOAT (shared exponent RGB9E5) used by various engines (Unity, custom engines)
// Also problematic on some Android drivers, especially with MSAA and as render target
constexpr std::array E5B9G9R9_UFLOAT_PACK32{
VK_FORMAT_R16G16B16A16_SFLOAT, // Fallback: RGBA16F (safest option)
VK_FORMAT_B10G11R11_UFLOAT_PACK32, // Alternative: might work if E5B9G9R9 fails
VK_FORMAT_UNDEFINED,
};
} // namespace Alternatives
template <typename T>
@@ -138,10 +122,6 @@ constexpr const VkFormat* GetFormatAlternatives(VkFormat format) {
return Alternatives::VK_FORMAT_R32G32B32_SFLOAT.data();
case VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT:
return Alternatives::VK_FORMAT_A4B4G4R4_UNORM_PACK16.data();
case VK_FORMAT_B10G11R11_UFLOAT_PACK32:
return Alternatives::B10G11R11_UFLOAT_PACK32.data();
case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32:
return Alternatives::E5B9G9R9_UFLOAT_PACK32.data();
default:
return nullptr;
}
@@ -436,9 +416,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_suitable = GetSuitability(surface != nullptr);
const VkDriverId driver_id = properties.driver.driverID;
// uncomment this if you want per-device overrides :P
// const u32 device_id = properties.properties.deviceID;
const auto device_id = properties.properties.deviceID;
const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
const bool is_amd_driver =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
@@ -449,6 +427,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK;
const bool is_qualcomm = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
const bool is_turnip = driver_id == VK_DRIVER_ID_MESA_TURNIP;
const bool is_s8gen2 = device_id == 0x43050a01;
const bool is_arm = driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
if ((is_mvk || is_qualcomm || is_turnip || is_arm) && !is_suitable) {
@@ -515,23 +494,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectPhysicalMemoryInfo();
CollectToolingInfo();
// Driver-specific handling for VK_EXT_custom_border_color
// On some Qualcomm/Turnip/ARM drivers the extension may be partially implemented.
// Enable it if ANY useful feature bit is reported; otherwise, let the removal pass drop it.
if (is_qualcomm || is_turnip || is_arm) {
const bool has_any_custom_border_color =
features.custom_border_color.customBorderColors ||
features.custom_border_color.customBorderColorWithoutFormat;
if (!has_any_custom_border_color) {
LOG_WARNING(Render_Vulkan,
"Disabling VK_EXT_custom_border_color on '{}' — no usable custom border color features reported",
properties.driver.driverName);
// Do not clear here; final removal happens in RemoveUnsuitableExtensions based on bits.
} else {
LOG_INFO(Render_Vulkan,
"Partial VK_EXT_custom_border_color support detected on '{}' — enabling available features",
properties.driver.driverName);
}
if (is_qualcomm || is_turnip) {
LOG_WARNING(Render_Vulkan,
"Qualcomm and Turnip drivers have broken VK_EXT_custom_border_color");
//RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
//VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
}
if (is_qualcomm) {
@@ -714,40 +681,9 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
has_broken_compute =
CheckBrokenCompute(properties.driver.driverID, properties.properties.driverVersion) &&
!Settings::values.enable_compute_pipelines.GetValue();
must_emulate_bgr565 = false; // Default: assume emulation isn't required
if (is_intel_anv) {
LOG_WARNING(Render_Vulkan, "Intel ANV driver does not support native BGR format");
if (is_intel_anv || (is_qualcomm && !is_s8gen2)) {
LOG_WARNING(Render_Vulkan, "Driver does not support native BGR format");
must_emulate_bgr565 = true;
} else if (is_qualcomm) {
// Qualcomm driver version where VK_KHR_maintenance5 and A1B5G5R5 become reliable
constexpr uint32_t QUALCOMM_FIXED_DRIVER_VERSION = VK_MAKE_VERSION(512, 800, 1);
// Check if VK_KHR_maintenance5 is supported
if (extensions.maintenance5 && properties.properties.driverVersion >= QUALCOMM_FIXED_DRIVER_VERSION) {
LOG_INFO(Render_Vulkan, "Qualcomm driver supports VK_KHR_maintenance5, disabling BGR emulation");
must_emulate_bgr565 = false;
} else {
LOG_WARNING(Render_Vulkan, "Qualcomm driver doesn't support native BGR, emulating formats");
must_emulate_bgr565 = true;
}
} else if (is_turnip) {
// Mesa Turnip added support for maintenance5 in Mesa 25.0
if (extensions.maintenance5) {
LOG_INFO(Render_Vulkan, "Turnip driver supports VK_KHR_maintenance5, disabling BGR emulation");
must_emulate_bgr565 = false;
} else {
LOG_WARNING(Render_Vulkan, "Turnip driver doesn't support native BGR, emulating formats");
must_emulate_bgr565 = true;
}
} else if (is_arm) {
// ARM Mali: stop emulating BGR5 formats when VK_KHR_maintenance5 is available
if (extensions.maintenance5) {
LOG_INFO(Render_Vulkan, "ARM driver supports VK_KHR_maintenance5, disabling BGR emulation");
must_emulate_bgr565 = false;
} else {
LOG_WARNING(Render_Vulkan, "ARM driver doesn't support native BGR, emulating formats");
must_emulate_bgr565 = true;
}
}
if (extensions.push_descriptor && is_intel_anv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
@@ -809,20 +745,21 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (Settings::values.dyna_state.GetValue() == 0) {
must_emulate_scaled_formats = true;
LOG_INFO(Render_Vulkan, "Extended dynamic state is fully disabled, scaled format emulation is ON");
LOG_INFO(Render_Vulkan, "Dynamic state is disabled (dyna_state = 0), forcing scaled format emulation ON");
// Disable dynamic state 1-3 and all extensions
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
LOG_INFO(Render_Vulkan, "All dynamic state extensions and features have been disabled");
} else {
must_emulate_scaled_formats = false;
LOG_INFO(Render_Vulkan, "Extended dynamic state is enabled, scaled format emulation is OFF");
LOG_INFO(Render_Vulkan, "Dynamic state is enabled (dyna_state = 1-3), disabling scaled format emulation");
}
logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld);
@@ -864,33 +801,15 @@ Device::~Device() {
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
// CRITICAL FIX: Even if format is "supported", check for STORAGE + HDR + no MSAA support
// Driver may report STORAGE_IMAGE_BIT but shaderStorageImageMultisample=false means
// it will fail at runtime when used with MSAA (CopyImageMSAA silently fails)
const bool requests_storage = (wanted_usage & VK_FORMAT_FEATURE_STORAGE_IMAGE_BIT) != 0;
const bool is_hdr_format = wanted_format == VK_FORMAT_B10G11R11_UFLOAT_PACK32 ||
wanted_format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32;
// If driver doesn't support shader storage image with MSAA, and we're requesting storage
// for an HDR format (which will likely be used with MSAA), force fallback
if (requests_storage && is_hdr_format && !features.features.shaderStorageImageMultisample) {
LOG_WARNING(Render_Vulkan,
"Format {} reports STORAGE_IMAGE_BIT but driver doesn't support "
"shaderStorageImageMultisample. Forcing fallback for MSAA compatibility.",
wanted_format);
// Continue to alternatives search below
} else {
return wanted_format;
}
return wanted_format;
}
// The wanted format is not supported by hardware, search for alternatives
const VkFormat* alternatives = GetFormatAlternatives(wanted_format);
if (alternatives == nullptr) {
LOG_ERROR(Render_Vulkan,
"Format={} (0x{:X}) with usage={} and type={} has no defined alternatives and host "
"hardware does not support it. Driver: {} Device: {}",
wanted_format, static_cast<u32>(wanted_format), wanted_usage, format_type,
GetDriverName(), properties.properties.deviceName);
"Format={} with usage={} and type={} has no defined alternatives and host "
"hardware does not support it",
wanted_format, wanted_usage, format_type);
return wanted_format;
}
@@ -899,22 +818,9 @@ VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags
if (!IsFormatSupported(alternative, wanted_usage, format_type)) {
continue;
}
// Special logging for HDR formats (common across multiple engines) on problematic drivers
if (wanted_format == VK_FORMAT_B10G11R11_UFLOAT_PACK32) {
LOG_WARNING(Render_Vulkan,
"Emulating B10G11R11_UFLOAT (HDR format: UE5, custom engines) with {} on {}. "
"Native format not supported by driver, using fallback.",
alternative, properties.properties.deviceName);
} else if (wanted_format == VK_FORMAT_E5B9G9R9_UFLOAT_PACK32) {
LOG_WARNING(Render_Vulkan,
"Emulating E5B9G9R9_UFLOAT (HDR format: Unity, RE Engine) with {} on {}. "
"Native format not supported by driver, using fallback.",
alternative, properties.properties.deviceName);
} else {
LOG_DEBUG(Render_Vulkan,
LOG_DEBUG(Render_Vulkan,
"Emulating format={} with alternative format={} with usage={} and type={}",
wanted_format, alternative, wanted_usage, format_type);
}
return alternative;
}
@@ -1362,43 +1268,6 @@ void Device::RemoveUnsuitableExtensions() {
VK_EXT_PROVOKING_VERTEX_EXTENSION_NAME);
}
// VK_KHR_shader_float16_int8
const bool float16_int8_requested = extensions.shader_float16_int8;
const bool float16_int8_usable =
features.shader_float16_int8.shaderFloat16 || features.shader_float16_int8.shaderInt8;
if (float16_int8_requested && !float16_int8_usable) {
LOG_WARNING(Render_Vulkan,
"Disabling VK_KHR_shader_float16_int8 — no shaderFloat16/shaderInt8 features reported");
}
extensions.shader_float16_int8 = float16_int8_requested && float16_int8_usable;
RemoveExtensionFeatureIfUnsuitable(float16_int8_usable, features.shader_float16_int8,
VK_KHR_SHADER_FLOAT16_INT8_EXTENSION_NAME);
// VK_EXT_shader_atomic_float
const bool atomic_float_requested = extensions.shader_atomic_float;
const auto& atomic_float_features = features.shader_atomic_float;
const bool supports_buffer_f32 = atomic_float_features.shaderBufferFloat32Atomics ||
atomic_float_features.shaderBufferFloat32AtomicAdd;
const bool supports_shared_f32 = atomic_float_features.shaderSharedFloat32Atomics ||
atomic_float_features.shaderSharedFloat32AtomicAdd;
const bool supports_image_f32 = atomic_float_features.shaderImageFloat32Atomics ||
atomic_float_features.shaderImageFloat32AtomicAdd;
const bool supports_sparse_f32 = atomic_float_features.sparseImageFloat32Atomics ||
atomic_float_features.sparseImageFloat32AtomicAdd;
const bool supports_buffer_f64 = atomic_float_features.shaderBufferFloat64Atomics ||
atomic_float_features.shaderBufferFloat64AtomicAdd;
const bool supports_shared_f64 = atomic_float_features.shaderSharedFloat64Atomics ||
atomic_float_features.shaderSharedFloat64AtomicAdd;
const bool atomic_float_usable = supports_buffer_f32 || supports_shared_f32 || supports_image_f32 ||
supports_sparse_f32 || supports_buffer_f64 || supports_shared_f64;
if (atomic_float_requested && !atomic_float_usable) {
LOG_WARNING(Render_Vulkan,
"Disabling VK_EXT_shader_atomic_float — no usable atomic float feature bits reported");
}
extensions.shader_atomic_float = atomic_float_requested && atomic_float_usable;
RemoveExtensionFeatureIfUnsuitable(atomic_float_usable, features.shader_atomic_float,
VK_EXT_SHADER_ATOMIC_FLOAT_EXTENSION_NAME);
// VK_KHR_shader_atomic_int64
extensions.shader_atomic_int64 = features.shader_atomic_int64.shaderBufferInt64Atomics &&
features.shader_atomic_int64.shaderSharedInt64Atomics;
@@ -1432,21 +1301,6 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback,
VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
// VK_EXT_robustness2
extensions.robustness_2 =
features.robustness2.robustBufferAccess2 && features.robustness2.robustImageAccess2;
RemoveExtensionFeatureIfUnsuitable(extensions.robustness_2, features.robustness2,
VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
// VK_EXT_image_robustness
extensions.image_robustness = features.image_robustness.robustImageAccess;
RemoveExtensionFeatureIfUnsuitable(extensions.image_robustness, features.image_robustness,
VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME);
// VK_EXT_swapchain_maintenance1
extensions.swapchain_maintenance1 = loaded_extensions.contains(VK_EXT_SWAPCHAIN_MAINTENANCE_1_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.swapchain_maintenance1, VK_EXT_SWAPCHAIN_MAINTENANCE_1_EXTENSION_NAME);
// VK_EXT_vertex_input_dynamic_state
extensions.vertex_input_dynamic_state =
features.vertex_input_dynamic_state.vertexInputDynamicState;

View File

@@ -49,11 +49,9 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \
FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \
FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \
FEATURE(EXT, ShaderAtomicFloat, SHADER_ATOMIC_FLOAT, shader_atomic_float) \
FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
FEATURE(EXT, ImageRobustness, IMAGE_ROBUSTNESS, image_robustness) \
FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
primitive_topology_list_restart) \
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
@@ -84,9 +82,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \
EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \
EXTENSION(KHR, SWAPCHAIN, swapchain) \
EXTENSION(KHR, INCREMENTAL_PRESENT, incremental_present) \
EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
EXTENSION(EXT, SWAPCHAIN_MAINTENANCE_1, swapchain_maintenance1) \
EXTENSION(KHR, IMAGE_FORMAT_LIST, image_format_list) \
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
@@ -94,17 +90,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) \
EXTENSION(EXT, DESCRIPTOR_INDEXING, descriptor_indexing) \
EXTENSION(EXT, FILTER_CUBIC, filter_cubic) \
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights) \
EXTENSION(QCOM, RENDER_PASS_SHADER_RESOLVE, render_pass_shader_resolve) \
EXTENSION(KHR, MAINTENANCE_1, maintenance1) \
EXTENSION(KHR, MAINTENANCE_2, maintenance2) \
EXTENSION(KHR, MAINTENANCE_3, maintenance3) \
EXTENSION(KHR, MAINTENANCE_4, maintenance4) \
EXTENSION(KHR, MAINTENANCE_5, maintenance5) \
EXTENSION(KHR, MAINTENANCE_6, maintenance6) \
EXTENSION(KHR, MAINTENANCE_7, maintenance7) \
EXTENSION(KHR, MAINTENANCE_8, maintenance8) \
EXTENSION(KHR, MAINTENANCE_9, maintenance9)
EXTENSION(QCOM, FILTER_CUBIC_WEIGHTS, filter_cubic_weights)
// Define extensions which must be supported.
#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \
@@ -469,11 +455,6 @@ public:
return extensions.image_format_list || instance_version >= VK_API_VERSION_1_2;
}
/// Returns true if the device supports VK_KHR_incremental_present.
bool IsKhrIncrementalPresentSupported() const {
return extensions.incremental_present;
}
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart.
bool IsTopologyListPrimitiveRestartSupported() const {
return features.primitive_topology_list_restart.primitiveTopologyListRestart;
@@ -583,21 +564,6 @@ public:
return extensions.filter_cubic_weights;
}
/// Returns true if the device supports VK_QCOM_render_pass_shader_resolve
bool IsQcomRenderPassShaderResolveSupported() const {
return extensions.render_pass_shader_resolve;
}
/// Returns true if MSAA copy operations are supported via compute shader (upload/download)
/// Qualcomm uses render pass shader resolve instead, so this returns false for Qualcomm
bool CanUploadMSAA() const {
return IsStorageImageMultisampleSupported();
}
bool CanDownloadMSAA() const {
return CanUploadMSAA();
}
/// Returns true if the device supports VK_EXT_line_rasterization.
bool IsExtLineRasterizationSupported() const {
return extensions.line_rasterization;
@@ -628,11 +594,6 @@ public:
return extensions.shader_atomic_int64;
}
/// Returns true if the device supports VK_EXT_shader_atomic_float.
bool IsExtShaderAtomicFloatSupported() const {
return extensions.shader_atomic_float;
}
bool IsExtConditionalRendering() const {
return extensions.conditional_rendering;
}
@@ -856,6 +817,7 @@ private:
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceProperties properties{};
};

View File

@@ -370,18 +370,15 @@ if (APPLE)
if (YUZU_USE_BUNDLED_MOLTENVK)
set(MOLTENVK_PLATFORM "macOS")
set(MOLTENVK_VERSION "v1.4.0")
set(MOLTENVK_VERSION "v1.3.0")
download_moltenvk(${MOLTENVK_PLATFORM} ${MOLTENVK_VERSION})
endif()
set(CMAKE_FIND_LIBRARY_SUFFIXES ".dylib")
find_library(MOLTENVK_LIBRARY MoltenVK REQUIRED)
message(STATUS "Using MoltenVK at ${MOLTENVK_LIBRARY}.")
set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES
MACOSX_PACKAGE_LOCATION Frameworks
XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
set_source_files_properties(${MOLTENVK_LIBRARY} PROPERTIES MACOSX_PACKAGE_LOCATION Frameworks
XCODE_FILE_ATTRIBUTES "CodeSignOnCopy")
target_sources(yuzu PRIVATE ${MOLTENVK_LIBRARY})
elseif(WIN32)
# compile as a win32 gui application instead of a console application
target_link_libraries(yuzu PRIVATE Qt6::EntryPointPrivate)
@@ -450,39 +447,4 @@ if (YUZU_ROOM)
target_link_libraries(yuzu PRIVATE Qt6::Widgets)
endif()
if (NOT MSVC AND (APPLE OR NOT YUZU_STATIC_BUILD))
# needed for vma
target_compile_options(yuzu PRIVATE
-Wno-conversion
-Wno-unused-variable
-Wno-unused-parameter
-Wno-missing-field-initializers)
endif()
## certain libraries need extra static libs to be linked ##
# I have no fucking clue why it ONLY has to be on yuzu
# yuzu_cmd works totally fine but not this??????????
if (YUZU_STATIC_BUILD AND MINGW)
macro(extra_libs)
foreach(lib ${ARGN})
find_library(${lib}_LIBRARY ${lib} REQUIRED)
target_link_libraries(yuzu PRIVATE ${${lib}_LIBRARY})
endforeach()
endmacro()
# I am constantly impressed at how ridiculously stupid the linker is
# NB: yes, we have to put them here twice. I have no idea why
# libtiff.a
extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
# libfreetype.a
extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
# libharfbuzz.a
extra_libs(harfbuzz graphite2)
extra_libs(wsock32 ws2_32 crypt32 mswsock wlanapi)
endif()
create_target_directory_groups(yuzu)

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