Compare commits

...

7 Commits

Author SHA1 Message Date
Bix
60995d649d Test Do not use D24 2025-11-22 13:21:04 +00:00
MaranBr
d8caa74233 [video_core] Fix regressions introduced in #3015 (#3068)
This change is intended to fix two regressions:

1. Fixes the issue where `EDS3` + `Vertex Input Dynamic State` being enabled prevented some games from launching correctly.

2. Fixes the issue with broken water in `Super Mario Party Jamboree`.

This complements #3042.

Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3068
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-22 04:10:06 +01:00
lizzie
17fe74ef11 [vk] Fix 20xx flipped screen (#3058)
flip_y means "flip the Y coordinate of the triangles"; however, right now we just update the front face... this "emulates" the raster flip in the viewport itself, not the best solution but it's one solution :)

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3058
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-22 02:23:05 +01:00
lizzie
73713737c6 [frontend] use hh:mm:ss for playtime so we don't have to translate h,m or s suffixes (#3065)
Signed-off-by: lizzie lizzie@eden-emu.dev
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3065
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-21 19:28:26 +01:00
Caio Oliveira
61f3ce643c [android] Fix build id (#3066)
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3066
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-committed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-11-21 04:07:27 +01:00
MaranBr
f7f6a4cde4 [video_core] Improve EDS logic and fix a lot of inconsistencies (#3042)
Improves EDS logic and fix some inconsistencies.

Removes a lot of unneeded code.

Adds an option to control the `Vertex Input Dynamic State` extension.

Fixes issues in Pokémon Legends: Z-A on any EDS level.

Co-authored-by: JPikachu <jpikachu.eden@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3042
Reviewed-by: crueter <crueter@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: MaranBr <maranbr@outlook.com>
Co-committed-by: MaranBr <maranbr@outlook.com>
2025-11-21 02:00:24 +01:00
xbzk
65fa1a37e2 READY TO MERGE [android] fix for carousel late bottominset and one single game bugs (#3028)
kleidis found a rare condition that pops when using gesture navigation, in which by the lack of bottom inset availability in time, carousel sizes get oversized. then i've put some non zero value backup to cover.

Co-authored-by: Allison Cunha <allisonbzk@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3028
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-11-20 19:19:14 +01:00
19 changed files with 232 additions and 315 deletions

View File

@@ -61,7 +61,6 @@ android {
minSdk = 24
targetSdk = 36
versionName = getGitVersion()
versionCode = autoVersion
ndk {
@@ -69,9 +68,6 @@ android {
abiFilters += listOf("arm64-v8a")
}
buildConfigField("String", "GIT_HASH", "\"${getGitHash()}\"")
buildConfigField("String", "BRANCH", "\"${getBranch()}\"")
externalNativeBuild {
cmake {
val extraCMakeArgs =
@@ -92,14 +88,14 @@ android {
"-DYUZU_TESTS=OFF",
"-DDYNARMIC_TESTS=OFF",
*extraCMakeArgs.toTypedArray()
))
)
)
abiFilters("arm64-v8a")
}
}
}
val keystoreFile = System.getenv("ANDROID_KEYSTORE_FILE")
signingConfigs {
if (keystoreFile != null) {
@@ -162,7 +158,39 @@ android {
}
}
// this is really annoying but idk any other ways to fix this behavior
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden")
}
create("genshinSpoof") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
}
create("legacy") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Legacy")
applicationId = "dev.legacy.eden_emulator"
externalNativeBuild {
cmake {
arguments.add("-DYUZU_LEGACY=ON")
}
}
sourceSets {
getByName("legacy") {
res.srcDirs("src/main/legacy")
}
}
}
}
// this is really annoying but idk any other ways to fix this behavior
applicationVariants.all {
val variant = this
when {
@@ -187,40 +215,6 @@ android {
}
}
android {
flavorDimensions.add("version")
productFlavors {
create("mainline") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden")
}
create("genshinSpoof") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Optimized")
applicationId = "com.miHoYo.Yuanshen"
}
create("legacy") {
dimension = "version"
resValue("string", "app_name_suffixed", "Eden Legacy")
applicationId = "dev.legacy.eden_emulator"
externalNativeBuild {
cmake {
arguments.add("-DYUZU_LEGACY=ON")
}
}
sourceSets {
getByName("legacy") {
res.srcDirs("src/main/legacy")
}
}
}
}
}
externalNativeBuild {
cmake {
version = "3.22.1"
@@ -284,7 +278,6 @@ dependencies {
implementation("androidx.core:core-splashscreen:1.0.1")
implementation("com.fasterxml.jackson.module:jackson-module-kotlin:2.17.2")
implementation("androidx.window:window:1.3.0")
implementation("androidx.constraintlayout:constraintlayout:2.2.1")
implementation("androidx.swiperefreshlayout:swiperefreshlayout:1.1.0")
implementation("org.commonmark:commonmark:0.22.0")
implementation("androidx.navigation:navigation-fragment-ktx:2.8.9")
@@ -302,7 +295,9 @@ fun runGitCommand(command: List<String>): String {
.directory(project.rootDir)
.redirectOutput(ProcessBuilder.Redirect.PIPE)
.redirectError(ProcessBuilder.Redirect.PIPE)
.start().inputStream.bufferedReader().use { it.readText() }
.start()
.inputStream.bufferedReader()
.use { it.readText() }
.trim()
} catch (e: Exception) {
logger.error("Cannot find git")
@@ -326,9 +321,3 @@ fun getGitVersion(): String {
}
return versionName.ifEmpty { "0.0" }
}
fun getGitHash(): String =
runGitCommand(listOf("git", "rev-parse", "--short", "HEAD")).ifEmpty { "dummy-hash" }
fun getBranch(): String =
runGitCommand(listOf("git", "rev-parse", "--abbrev-ref", "HEAD")).ifEmpty { "dummy-hash" }

View File

@@ -227,6 +227,11 @@ object NativeLibrary {
*/
external fun isUpdateCheckerEnabled(): Boolean
/**
* Returns the build version generated by CMake (BUILD_VERSION).
*/
external fun getBuildVersion(): String
enum class CoreError {
ErrorSystemFiles,
ErrorSavestate,

View File

@@ -29,6 +29,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
SYNC_MEMORY_OPERATIONS("sync_memory_operations"),
BUFFER_REORDER_DISABLE("disable_buffer_reorder"),
RENDERER_DEBUG("debug"),
RENDERER_VERTEX_INPUT_DYNAMIC_STATE("vertex_input_dynamic_state"),
RENDERER_PROVOKING_VERTEX("provoking_vertex"),
RENDERER_DESCRIPTOR_INDEXING("descriptor_indexing"),
RENDERER_SAMPLE_SHADING("sample_shading"),

View File

@@ -146,6 +146,13 @@ abstract class SettingsItem(
descriptionId = R.string.provoking_vertex_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE,
titleId = R.string.vertex_input_dynamic_state,
descriptionId = R.string.vertex_input_dynamic_state_description
)
)
put(
SwitchSetting(
BooleanSetting.RENDERER_DESCRIPTOR_INDEXING,

View File

@@ -453,6 +453,7 @@ class SettingsFragmentPresenter(
sl.apply {
add(HeaderSetting(R.string.veil_extensions))
add(ByteSetting.RENDERER_DYNA_STATE.key)
add(BooleanSetting.RENDERER_VERTEX_INPUT_DYNAMIC_STATE.key)
add(BooleanSetting.RENDERER_PROVOKING_VERTEX.key)
add(BooleanSetting.RENDERER_DESCRIPTOR_INDEXING.key)
add(BooleanSetting.RENDERER_SAMPLE_SHADING.key)

View File

@@ -29,6 +29,7 @@ import org.yuzu.yuzu_emu.R
import org.yuzu.yuzu_emu.databinding.FragmentAboutBinding
import org.yuzu.yuzu_emu.model.HomeViewModel
import org.yuzu.yuzu_emu.utils.ViewUtils.updateMargins
import org.yuzu.yuzu_emu.NativeLibrary
class AboutFragment : Fragment() {
private var _binding: FragmentAboutBinding? = null
@@ -78,11 +79,15 @@ class AboutFragment : Fragment() {
binding.root.findNavController().navigate(R.id.action_aboutFragment_to_licensesFragment)
}
binding.textVersionName.text = BuildConfig.VERSION_NAME
val buildName = getString(R.string.app_name_suffixed)
val buildVersion = NativeLibrary.getBuildVersion()
val fullVersionText = "$buildName ($buildVersion)"
binding.textVersionName.text = fullVersionText
binding.buttonVersionName.setOnClickListener {
val clipBoard =
requireContext().getSystemService(Context.CLIPBOARD_SERVICE) as ClipboardManager
val clip = ClipData.newPlainText(getString(R.string.build), BuildConfig.GIT_HASH)
val clip = ClipData.newPlainText(getString(R.string.build), fullVersionText)
clipBoard.setPrimaryClip(clip)
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.TIRAMISU) {

View File

@@ -53,6 +53,7 @@ class GamesFragment : Fragment() {
private var originalHeaderLeftMargin: Int? = null
private var lastViewType: Int = GameAdapter.VIEW_TYPE_GRID
private var fallbackBottomInset: Int = 0
companion object {
private const val SEARCH_TEXT = "SearchText"
@@ -208,12 +209,12 @@ class GamesFragment : Fragment() {
else -> throw IllegalArgumentException("Invalid view type: $savedViewType")
}
if (savedViewType == GameAdapter.VIEW_TYPE_CAROUSEL) {
doOnNextLayout {
(this as? CarouselRecyclerView)?.setCarouselMode(true, gameAdapter)
adapter = gameAdapter
(binding.gridGames as? View)?.let { it -> ViewCompat.requestApplyInsets(it)}
doOnNextLayout { //Carousel: important to avoid overlap issues
(this as? CarouselRecyclerView)?.notifyLaidOut(fallbackBottomInset)
}
} else {
(this as? CarouselRecyclerView)?.setCarouselMode(false)
(this as? CarouselRecyclerView)?.setupCarousel(false)
}
adapter = gameAdapter
lastViewType = savedViewType
@@ -237,9 +238,8 @@ class GamesFragment : Fragment() {
override fun onResume() {
super.onResume()
if (getCurrentViewType() == GameAdapter.VIEW_TYPE_CAROUSEL) {
(binding.gridGames as? CarouselRecyclerView)?.restoreScrollState(
gamesViewModel.lastScrollPosition
)
(binding.gridGames as? CarouselRecyclerView)?.setupCarousel(true)
(binding.gridGames as? CarouselRecyclerView)?.restoreScrollState(gamesViewModel.lastScrollPosition)
}
}
@@ -494,6 +494,11 @@ class GamesFragment : Fragment() {
mlpFab.rightMargin = rightInset + fabPadding
binding.addDirectory.layoutParams = mlpFab
val navInsets = windowInsets.getInsets(WindowInsetsCompat.Type.navigationBars())
val gestureInsets = windowInsets.getInsets(WindowInsetsCompat.Type.systemGestures())
val bottomInset = maxOf(navInsets.bottom, gestureInsets.bottom, cutoutInsets.bottom)
fallbackBottomInset = bottomInset
(binding.gridGames as? CarouselRecyclerView)?.notifyInsetsReady(bottomInset)
windowInsets
}
}

View File

@@ -20,9 +20,8 @@ import androidx.core.view.doOnNextLayout
import org.yuzu.yuzu_emu.YuzuApplication
import androidx.preference.PreferenceManager
import androidx.core.view.WindowInsetsCompat
/**
* CarouselRecyclerView encapsulates all carousel logic for the games UI.
* CarouselRecyclerView encapsulates all carousel content for the games UI.
* It manages overlapping cards, center snapping, custom drawing order,
* joypad & fling navigation and mid-screen swipe-to-refresh.
*/
@@ -34,6 +33,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
private var overlapFactor: Float = 0f
private var overlapPx: Int = 0
private var bottomInset: Int = -1
private var overlapDecoration: OverlappingDecoration? = null
private var pagerSnapHelper: PagerSnapHelper? = null
private var scalingScrollListener: OnScrollListener? = null
@@ -202,46 +202,61 @@ class CarouselRecyclerView @JvmOverloads constructor(
}
}
fun setCarouselMode(enabled: Boolean, gameAdapter: GameAdapter? = null) {
fun refreshView() {
updateChildScalesAndAlpha()
focusCenteredCard()
}
fun notifyInsetsReady(newBottomInset: Int) {
if (bottomInset != newBottomInset) {
bottomInset = newBottomInset
}
setupCarousel(true)
}
fun notifyLaidOut(fallBackBottomInset: Int) {
if (bottomInset < 0) bottomInset = fallBackBottomInset
var gameAdapter = adapter as? GameAdapter ?: return
var newCardSize = cardSize(bottomInset)
if (gameAdapter.cardSize != newCardSize) {
gameAdapter.setCardSize(newCardSize)
}
setupCarousel(true)
}
fun cardSize(bottomInset: Int): Int {
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,
1f
)
return (userFactor * (height - bottomInset)).toInt()
}
fun setupCarousel(enabled: Boolean) {
if (enabled) {
val gameAdapter = adapter as? GameAdapter ?: return
if (gameAdapter.cardSize == 0) return
if (bottomInset < 0) return
useCustomDrawingOrder = true
val cardSize = gameAdapter.cardSize
val insets = rootWindowInsets?.let { WindowInsetsCompat.toWindowInsetsCompat(it, this) }
val bottomInset = insets?.getInsets(WindowInsetsCompat.Type.systemBars())?.bottom ?: 0
val internalFactor = resources.getFraction(R.fraction.carousel_card_size_factor, 1, 1)
val userFactor = preferences.getFloat(CAROUSEL_CARD_SIZE_FACTOR, internalFactor).coerceIn(
0f,
1f
)
val cardSize = (userFactor * (height - bottomInset)).toInt()
gameAdapter?.setCardSize(cardSize)
val internalOverlapFactor = resources.getFraction(
R.fraction.carousel_overlap_factor,
1,
1
)
overlapFactor = preferences.getFloat(CAROUSEL_OVERLAP_FACTOR, internalOverlapFactor).coerceIn(
0f,
1f
)
val internalOverlapFactor = resources.getFraction(R.fraction.carousel_overlap_factor,1,1)
overlapFactor = preferences.getFloat(CAROUSEL_OVERLAP_FACTOR, internalOverlapFactor).coerceIn(0f,1f)
overlapPx = (cardSize * overlapFactor).toInt()
val internalFlingMultiplier = resources.getFraction(
R.fraction.carousel_fling_multiplier,
1,
1
)
val internalFlingMultiplier = resources.getFraction(R.fraction.carousel_fling_multiplier,1,1)
flingMultiplier = preferences.getFloat(
CAROUSEL_FLING_MULTIPLIER,
internalFlingMultiplier
).coerceIn(1f, 5f)
gameAdapter?.registerAdapterDataObserver(object : RecyclerView.AdapterDataObserver() {
gameAdapter .registerAdapterDataObserver(object : RecyclerView.AdapterDataObserver() {
override fun onChanged() {
if (pendingScrollAfterReload) {
post {
jigglyScroll()
doOnNextLayout {
refreshView()
pendingScrollAfterReload = false
}
}
@@ -257,7 +272,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
addItemDecoration(overlapDecoration!!)
}
// Gradual scalingAdd commentMore actions
// Gradual scaling on scroll
if (scalingScrollListener == null) {
scalingScrollListener = object : OnScrollListener() {
override fun onScrolled(recyclerView: RecyclerView, dx: Int, dy: Int) {
@@ -315,8 +330,7 @@ class CarouselRecyclerView @JvmOverloads constructor(
super.scrollToPosition(position)
(layoutManager as? LinearLayoutManager)?.scrollToPositionWithOffset(position, overlapPx)
doOnNextLayout {
updateChildScalesAndAlpha()
focusCenteredCard()
refreshView()
}
}
@@ -382,12 +396,6 @@ class CarouselRecyclerView @JvmOverloads constructor(
return sorted[i].first
}
fun jigglyScroll() {
scrollBy(-1, 0)
scrollBy(1, 0)
focusCenteredCard()
}
inner class OverlappingDecoration(private val overlap: Int) : ItemDecoration() {
override fun getItemOffsets(
outRect: Rect,

View File

@@ -1615,4 +1615,10 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
}
#endif
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getBuildVersion(
JNIEnv* env,
[[maybe_unused]] jobject obj) {
return env->NewStringUTF(Common::g_build_version);
}
} // extern "C"

View File

@@ -94,6 +94,8 @@
<string name="dyna_state">Extended Dynamic State</string>
<string name="dyna_state_description">Controls the number of features that can be used in Extended Dynamic State. Higher numbers allow for more features and can increase performance, but may cause issues with some drivers and vendors. The default value may vary depending on your system and hardware capabilities. This value can be changed until stability and a better visual quality are achieved.</string>
<string name="disabled">Disabled</string>
<string name="vertex_input_dynamic_state">Vertex Input Dynamic State</string>
<string name="vertex_input_dynamic_state_description">Enables vertex input dynamic state feature for better quality and performance.</string>
<string name="provoking_vertex">Provoking Vertex</string>
<string name="provoking_vertex_description">Improves lighting and vertex handling in certain games. Only supported on Vulkan 1.0+ GPUs.</string>
<string name="descriptor_indexing">Descriptor Indexing</string>

View File

@@ -546,6 +546,7 @@ struct Values {
Category::RendererExtensions,
Specialization::Scalar};
SwitchableSetting<bool> vertex_input_dynamic_state{linkage, true, "vertex_input_dynamic_state", Category::RendererExtensions};
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading", Category::RendererExtensions, Specialization::Paired};

View File

@@ -167,25 +167,9 @@ void PlayTimeManager::ResetProgramPlayTime(u64 program_id) {
Save();
}
std::string PlayTimeManager::GetReadablePlayTime(u64 time_seconds) {
if (time_seconds == 0) {
return {};
}
const auto time_minutes = std::max(static_cast<double>(time_seconds) / 60.0, 1.0);
const auto time_hours = static_cast<double>(time_seconds) / 3600.0;
const bool is_minutes = time_minutes < 60.0;
if (is_minutes) {
return fmt::format("{:.0f} m", time_minutes);
} else {
const bool has_remainder = time_seconds % 60 != 0;
if (has_remainder) {
return fmt::format("{:.1f} h", time_hours);
} else {
return fmt::format("{:.0f} h", time_hours);
}
}
std::string PlayTimeManager::GetReadablePlayTime(u64 t) {
return t > 0 ? fmt::format("{:02}:{:02}:{:02}", t / 3600, (t / 60) % 60, t % 60)
: std::string{};
}
std::string PlayTimeManager::GetPlayTimeHours(u64 time_seconds) {

View File

@@ -329,6 +329,11 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QObject* parent)
tr("Extended Dynamic State"),
tr("Controls the number of features that can be used in Extended Dynamic State.\nHigher numbers allow for more features and can increase performance, but may cause issues.\nThe default value is per-system."));
INSERT(Settings,
vertex_input_dynamic_state,
tr("Vertex Input Dynamic State"),
tr("Enables vertex input dynamic state feature for better quality and performance."));
INSERT(Settings,
provoking_vertex,
tr("Provoking Vertex"),

View File

@@ -1196,17 +1196,15 @@ void RasterizerOpenGL::SyncLogicOpState() {
if (device.IsAmd()) {
using namespace Tegra::Engines;
struct In {
const Maxwell3D::Regs::VertexAttribute::Type d;
In(Maxwell3D::Regs::VertexAttribute::Type n) : d(n) {}
bool operator()(Maxwell3D::Regs::VertexAttribute n) const {
return n.type == d;
}
};
bool has_float =
std::any_of(regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(),
In(Maxwell3D::Regs::VertexAttribute::Type::Float));
bool has_float = std::any_of(
regs.vertex_attrib_format.begin(),
regs.vertex_attrib_format.end(),
[](const auto& n) {
return n.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
}
);
regs.logic_op.enable = static_cast<u32>(!has_float);
}

View File

@@ -579,8 +579,7 @@ void BufferCacheRuntime::BindQuadIndexBuffer(PrimitiveTopology topology, u32 fir
}
}
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size,
u32 stride) {
void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset, u32 size, u32 stride) {
if (index >= device.GetMaxVertexInputBindings()) {
return;
}

View File

@@ -845,10 +845,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
VK_DYNAMIC_STATE_LINE_WIDTH,
};
if (key.state.extended_dynamic_state) {
static constexpr std::array extended{
std::vector<VkDynamicState> extended{
VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
//VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT, //Disabled for VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_WRITE_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_COMPARE_OP_EXT,
@@ -856,6 +855,9 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_STENCIL_OP_EXT,
};
if (!device.IsExtVertexInputDynamicStateSupported()) {
extended.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT);
}
if (key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
}

View File

@@ -404,17 +404,13 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
}
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
LOG_INFO(Render_Vulkan, "DynamicState value is set to {}", (u32) dynamic_state);
dynamic_features = DynamicFeatures{
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0,
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1,
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1,
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2,
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2,
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0,
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(),
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(),
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
};
}

View File

@@ -62,41 +62,29 @@ struct DrawParams {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index, float scale) {
const auto& src = regs.viewport_transform[index];
const auto conv = [scale](float value) {
float new_value = value * scale;
if (scale < 1.0f) {
const bool sign = std::signbit(value);
new_value = std::round(std::abs(new_value));
new_value = sign ? -new_value : new_value;
}
return new_value;
float const new_value = value * scale;
return scale < 1.0f
? std::round(std::abs(new_value)) * (std::signbit(new_value) ? -1.f : 1.f)
: new_value;
};
const float x = conv(src.translate_x - src.scale_x);
const float width = conv(src.scale_x * 2.0f);
float y = conv(src.translate_y - src.scale_y);
float height = conv(src.scale_y * 2.0f);
const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft;
const bool y_negate = !device.IsNvViewportSwizzleSupported() &&
src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY;
if (lower_left) {
// Flip by surface clip height
y += conv(static_cast<f32>(regs.surface_clip.height));
height = -height;
}
if (y_negate) {
// Flip by viewport height
y += height;
height = -height;
}
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
float const w = src.scale_x;
float h = src.scale_y;
if (regs.window_origin.mode == Maxwell::WindowOrigin::Mode::LowerLeft) // Flip by surface clip height
h = -h;
if (!device.IsNvViewportSwizzleSupported() && src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY) // Flip by viewport height
h = -h;
// In theory, a raster flip is equivalent to a texture flip for a whole square viewport
// TODO: one day implement this properly and raster flip the triangles, not the whole viewport... guh
if(regs.viewport_transform[1].scale_y == 0 && regs.window_origin.flip_y != 0)
h = -h;
float const x = src.translate_x - w;
float const y = src.translate_y - h;
float const reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
VkViewport viewport{
.x = x,
.y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.x = conv(x),
.y = conv(y),
.width = w != 0.0f ? conv(w * 2.f) : 1.0f,
.height = h != 0.0f ? conv(h * 2.f) : 1.0f,
.minDepth = src.translate_z - src.scale_z * reduce_z,
.maxDepth = src.translate_z + src.scale_z,
};
@@ -945,7 +933,6 @@ bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
void RasterizerVulkan::UpdateDynamicStates() {
auto& regs = maxwell3d->regs;
UpdateViewportsState(regs);
UpdateScissorsState(regs);
UpdateDepthBias(regs);
@@ -953,10 +940,7 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthBounds(regs);
UpdateStencilFaces(regs);
UpdateLineWidth(regs);
const u8 dynamic_state = Settings::values.dyna_state.GetValue();
if (device.IsExtExtendedDynamicStateSupported() && dynamic_state > 0) {
if (device.IsExtExtendedDynamicStateSupported()) {
UpdateCullMode(regs);
UpdateDepthCompareOp(regs);
UpdateFrontFace(regs);
@@ -966,42 +950,45 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateStencilTestEnable(regs);
if (device.IsExtExtendedDynamicState2Supported() && dynamic_state > 1) {
if (device.IsExtExtendedDynamicState2Supported()) {
UpdatePrimitiveRestartEnable(regs);
UpdateRasterizerDiscardEnable(regs);
UpdateDepthBiasEnable(regs);
}
if (device.IsExtExtendedDynamicState3EnablesSupported() && dynamic_state > 2) {
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
using namespace Tegra::Engines;
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE || device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
struct In {
const Maxwell3D::Regs::VertexAttribute::Type d;
In(Maxwell3D::Regs::VertexAttribute::Type n) : d(n) {}
bool operator()(Maxwell3D::Regs::VertexAttribute n) const {
return n.type == d;
const auto has_float = std::any_of(
regs.vertex_attrib_format.begin(),
regs.vertex_attrib_format.end(),
[](const auto& attrib) {
return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
}
};
auto has_float = std::any_of(regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(), In(Maxwell3D::Regs::VertexAttribute::Type::Float));
);
if (regs.logic_op.enable) {
regs.logic_op.enable = static_cast<u32>(!has_float);
}
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
}
}
if (device.IsExtExtendedDynamicState2ExtrasSupported() && dynamic_state > 1) {
if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
UpdateLogicOp(regs);
}
if (device.IsExtExtendedDynamicState3BlendingSupported() && dynamic_state > 2) {
if (device.IsExtExtendedDynamicState3BlendingSupported()) {
UpdateBlending(regs);
}
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
}
}
if (device.IsExtVertexInputDynamicStateSupported() && dynamic_state > 0)
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput())
if (device.IsExtVertexInputDynamicStateSupported()) {
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) {
UpdateVertexInput(regs);
}
}
}
void RasterizerVulkan::HandleTransformFeedback() {
@@ -1027,10 +1014,10 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
return;
}
if (!regs.viewport_scale_offset_enabled) {
float x = static_cast<float>(regs.surface_clip.x);
float y = static_cast<float>(regs.surface_clip.y);
float width = (std::max)(1.0f, static_cast<float>(regs.surface_clip.width));
float height = (std::max)(1.0f, static_cast<float>(regs.surface_clip.height));
float x = float(regs.surface_clip.x);
float y = float(regs.surface_clip.y);
float width = (std::max)(1.0f, float(regs.surface_clip.width));
float height = (std::max)(1.0f, float(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y += height;
height = -height;

View File

@@ -494,18 +494,7 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectPhysicalMemoryInfo();
CollectToolingInfo();
if (is_qualcomm || is_turnip) {
LOG_WARNING(Render_Vulkan,
"Qualcomm and Turnip drivers have broken VK_EXT_custom_border_color");
//RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color,
//VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
}
if (is_qualcomm) {
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have a slow VK_KHR_push_descriptor implementation");
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
LOG_WARNING(Render_Vulkan,
"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
@@ -544,93 +533,36 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
if (arch >= NvidiaArchitecture::Arch_AmpereOrNewer) {
LOG_WARNING(Render_Vulkan, "Ampere and newer have broken float16 math");
features.shader_float16_int8.shaderFloat16 = false;
} else if (arch <= NvidiaArchitecture::Arch_Volta) {
if (nv_major_version < 527) {
LOG_WARNING(Render_Vulkan, "Volta and older have broken VK_KHR_push_descriptor");
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
}
if (nv_major_version >= 510) {
LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
cant_blit_msaa = true;
}
}
if (extensions.extended_dynamic_state && is_radv) {
// Mask driver version variant
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 21, 2, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 21.2 have broken VK_EXT_extended_dynamic_state");
//RemoveExtensionFeature(extensions.extended_dynamic_state,
//features.extended_dynamic_state,
//VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state2 && is_radv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 22, 3, 1)) {
LOG_WARNING(
Render_Vulkan,
"RADV versions older than 22.3.1 have broken VK_EXT_extended_dynamic_state2");
// RemoveExtensionFeature(extensions.extended_dynamic_state2,
// features.extended_dynamic_state2,
// VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state2 && is_qualcomm) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version >= VK_MAKE_API_VERSION(0, 0, 676, 0) &&
version < VK_MAKE_API_VERSION(0, 0, 680, 0)) {
// Qualcomm Adreno 7xx drivers do not properly support extended_dynamic_state2.
LOG_WARNING(Render_Vulkan,
"Qualcomm Adreno 7xx drivers have broken VK_EXT_extended_dynamic_state2");
//RemoveExtensionFeature(extensions.extended_dynamic_state2,
//features.extended_dynamic_state2,
//VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
}
if (extensions.extended_dynamic_state3 && is_radv) {
LOG_WARNING(Render_Vulkan, "RADV has broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = true;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = true;
dynamic_state3_blending = true;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
dynamic_state3_blending = false;
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 23, 1, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 23.1.0 have broken depth clamp dynamic state");
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = true;
dynamic_state3_enables = true;
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
dynamic_state3_enables = false;
}
}
if (extensions.extended_dynamic_state3 && (is_amd_driver || driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
// AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation
LOG_WARNING(Render_Vulkan,
"AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = true;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = true;
dynamic_state3_blending = true;
}
if (extensions.vertex_input_dynamic_state && is_radv) {
// TODO(ameerj): Blacklist only offending driver versions
// TODO(ameerj): Confirm if RDNA1 is affected
const bool is_rdna2 =
supported_extensions.contains(VK_KHR_FRAGMENT_SHADING_RATE_EXTENSION_NAME);
if (is_rdna2) {
LOG_WARNING(Render_Vulkan,
"RADV has broken VK_EXT_vertex_input_dynamic_state on RDNA2 hardware");
// RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
// features.vertex_input_dynamic_state,
// VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (extensions.vertex_input_dynamic_state && is_qualcomm) {
// Qualcomm drivers do not properly support vertex_input_dynamic_state.
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers have broken VK_EXT_vertex_input_dynamic_state");
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
// features.vertex_input_dynamic_state,
// VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
dynamic_state3_blending = false;
}
sets_per_pool = 64;
@@ -644,12 +576,14 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
has_broken_cube_compatibility = true;
}
}
if (is_qualcomm) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 255, 615, 512)) {
has_broken_parallel_compiling = true;
}
}
if (extensions.sampler_filter_minmax && is_amd) {
// Disable ext_sampler_filter_minmax on AMD GCN4 and lower as it is broken.
if (!features.shader_float16_int8.shaderFloat16) {
@@ -660,24 +594,17 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
}
if (extensions.vertex_input_dynamic_state && is_intel_windows) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
LOG_WARNING(Render_Vulkan, "Intel has broken VK_EXT_vertex_input_dynamic_state");
//RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
//features.vertex_input_dynamic_state,
//VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (features.shader_float16_int8.shaderFloat16 && is_intel_windows) {
// Intel's compiler crashes when using fp16 on Astral Chain, disable it for the time being.
LOG_WARNING(Render_Vulkan, "Intel has broken float16 math");
features.shader_float16_int8.shaderFloat16 = false;
}
if (is_intel_windows) {
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
cant_blit_msaa = true;
}
has_broken_compute =
CheckBrokenCompute(properties.driver.driverID, properties.properties.driverVersion) &&
!Settings::values.enable_compute_pipelines.GetValue();
@@ -685,24 +612,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
LOG_WARNING(Render_Vulkan, "Driver does not support native BGR format");
must_emulate_bgr565 = true;
}
if (extensions.push_descriptor && is_intel_anv) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version >= VK_MAKE_API_VERSION(0, 22, 3, 0) &&
version < VK_MAKE_API_VERSION(0, 23, 2, 0)) {
// Disable VK_KHR_push_descriptor due to
// mesa/mesa/-/commit/ff91c5ca42bc80aa411cb3fd8f550aa6fdd16bdc
LOG_WARNING(Render_Vulkan,
"ANV drivers 22.3.0 to 23.1.0 have broken VK_KHR_push_descriptor");
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
} else if (extensions.push_descriptor && is_nvidia) {
const auto arch = GetNvidiaArch();
if (arch <= NvidiaArchitecture::Arch_Pascal) {
LOG_WARNING(Render_Vulkan,
"Pascal and older architectures have broken VK_KHR_push_descriptor");
//RemoveExtension(extensions.push_descriptor, VK_KHR_PUSH_DESCRIPTOR_EXTENSION_NAME);
}
}
if (is_mvk) {
LOG_WARNING(Render_Vulkan,
@@ -730,8 +639,8 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
"Removing extendedDynamicState3 due to missing extendedDynamicState2");
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = true;
dynamic_state3_enables = true;
dynamic_state3_blending = false;
dynamic_state3_enables = false;
}
// Mesa Intel drivers on UHD 620 have broken EDS causing extreme flickering - unknown if it affects other iGPUs
@@ -743,22 +652,26 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
Settings::values.dyna_state.SetValue(0);
}
if (Settings::values.dyna_state.GetValue() == 0) {
must_emulate_scaled_formats = true;
LOG_INFO(Render_Vulkan, "Extended dynamic state is fully disabled, scaled format emulation is ON");
RemoveExtensionFeature(extensions.custom_border_color, features.custom_border_color, VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
switch (Settings::values.dyna_state.GetValue()) {
case 0:
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
[[fallthrough]];
case 1:
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
[[fallthrough]];
case 2:
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
}
LOG_INFO(Render_Vulkan, "All dynamic state extensions and features have been disabled");
} else {
must_emulate_scaled_formats = false;
LOG_INFO(Render_Vulkan, "Extended dynamic state is enabled, scaled format emulation is OFF");
if (!extensions.extended_dynamic_state) {
Settings::values.vertex_input_dynamic_state.SetValue(false);
}
if (!Settings::values.vertex_input_dynamic_state.GetValue()) {
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
logical = vk::Device::Create(physical, queue_cis, ExtensionListForVulkan(loaded_extensions), first_next, dld);
@@ -799,6 +712,9 @@ Device::~Device() {
VkFormat Device::GetSupportedFormat(VkFormat wanted_format, VkFormatFeatureFlags wanted_usage,
FormatType format_type) const {
if (wanted_format == VK_FORMAT_D24_UNORM_S8_UINT) {
return VK_FORMAT_D32_SFLOAT_S8_UINT;
}
if (IsFormatSupported(wanted_format, wanted_usage, format_type)) {
return wanted_format;
}