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Author SHA1 Message Date
lizzie
133fa00d73 [android] allow to run on Android 6.0 2025-11-24 05:16:40 +00:00
lizzie
ed39ec4738 Revert "[vk] Fix 20xx flipped screen (#3058)" (#3075)
NOTES:
regs.window_origin.flip_y MUST flip the y coordinate of any given FragCoord, we don't emulate this, this is the root cause of the error, but I'll just revert for now since it's easier

DON'T MERGE unless it's near 0.0.4 and I (or someone else) hasn't tackled this yet properly

This reverts commit 17fe74ef11.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3075
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-11-23 21:16:43 +01:00
5 changed files with 50 additions and 61 deletions

View File

@@ -125,16 +125,14 @@ if (YUZU_STATIC_BUILD)
set(Boost_USE_STATIC_LIBS ON)
set(BUILD_SHARED_LIBS OFF)
if (NOT PLATFORM_LINUX)
## find .a libs first (static, usually)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
## find .a libs first (static, usually)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
## some libraries define a Library::Name_static alternative ##
set(YUZU_STATIC_SUFFIX _static)
## some libraries define a Library::Name_static alternative ##
set(YUZU_STATIC_SUFFIX _static)
## some libraries use CMAKE_IMPORT_LIBRARY_SUFFIX e.g. Harfbuzz ##
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".a")
endif()
## some libraries use CMAKE_IMPORT_LIBRARY_SUFFIX e.g. Harfbuzz ##
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".a")
if (MINGW)
# simple hook to reject dynamic libs
@@ -177,15 +175,6 @@ if (YUZU_STATIC_BUILD)
set(SPIRV-Tools_FORCE_BUNDLED ON)
set(SPIRV-Headers_FORCE_BUNDLED ON)
set(zstd_FORCE_BUNDLED ON)
elseif(PLATFORM_LINUX)
# Most distros don't package static libs :(
set(YUZU_USE_CPM ON)
set(CPMUTIL_FORCE_BUNDLED ON)
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_BUNDLED_SDL2 ON)
set(YUZU_USE_BUNDLED_OPENSSL ON)
set(YUZU_USE_BUNDLED_SIRIT ON)
endif()
endif()
@@ -813,16 +802,6 @@ if (YUZU_TESTS OR DYNARMIC_TESTS)
find_package(Catch2)
endif()
# Qt expects this target
if (YUZU_STATIC_BUILD AND PLATFORM_LINUX)
get_target_property(RDOC_TARGET RenderDoc::API ALIASED_TARGET)
if (RDOC_TARGET)
add_library(RenderDoc::RenderDoc ALIAS ${RDOC_TARGET})
else()
add_library(RenderDoc::RenderDoc ALIAS RenderDoc::API)
endif()
endif()
if (ENABLE_QT)
if (YUZU_USE_BUNDLED_QT)
download_qt(6.8.3)

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@@ -16,15 +16,13 @@ function(static_qt_link target)
# NB: yes, we have to put them here twice. I have no idea why
# libtiff.a
if (MINGW)
extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
extra_libs(tiff jbig bz2 lzma deflate jpeg tiff)
# libfreetype.a
extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
# libfreetype.a
extra_libs(freetype bz2 Lerc brotlidec brotlicommon freetype)
# libharfbuzz.a
extra_libs(harfbuzz graphite2)
endif()
# libharfbuzz.a
extra_libs(harfbuzz graphite2)
# sijfjkfnjkdfjsbjsbsdfhvbdf
if (ENABLE_OPENSSL)

View File

@@ -174,7 +174,7 @@ else()
add_compile_definitions(QT_STATICPLUGIN)
# macos doesn't even let you make static executables... wtf?
if (NOT APPLE AND NOT PLATFORM_LINUX)
if (NOT APPLE)
add_compile_options(-static)
if (YUZU_STATIC_BUILD)
# yuzu-cmd requires us to explicitly link libpthread, libgcc, and libstdc++ as static

View File

@@ -58,7 +58,7 @@ android {
defaultConfig {
applicationId = "dev.eden.eden_emulator"
minSdk = 24
minSdk = 23
targetSdk = 36
versionName = getGitVersion()
versionCode = autoVersion

View File

@@ -62,29 +62,41 @@ struct DrawParams {
VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t index, float scale) {
const auto& src = regs.viewport_transform[index];
const auto conv = [scale](float value) {
float const new_value = value * scale;
return scale < 1.0f
? std::round(std::abs(new_value)) * (std::signbit(new_value) ? -1.f : 1.f)
: new_value;
float new_value = value * scale;
if (scale < 1.0f) {
const bool sign = std::signbit(value);
new_value = std::round(std::abs(new_value));
new_value = sign ? -new_value : new_value;
}
return new_value;
};
float const w = src.scale_x;
float h = src.scale_y;
if (regs.window_origin.mode == Maxwell::WindowOrigin::Mode::LowerLeft) // Flip by surface clip height
h = -h;
if (!device.IsNvViewportSwizzleSupported() && src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY) // Flip by viewport height
h = -h;
// In theory, a raster flip is equivalent to a texture flip for a whole square viewport
// TODO: one day implement this properly and raster flip the triangles, not the whole viewport... guh
if(regs.viewport_transform[1].scale_y == 0 && regs.window_origin.flip_y != 0)
h = -h;
float const x = src.translate_x - w;
float const y = src.translate_y - h;
float const reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
const float x = conv(src.translate_x - src.scale_x);
const float width = conv(src.scale_x * 2.0f);
float y = conv(src.translate_y - src.scale_y);
float height = conv(src.scale_y * 2.0f);
const bool lower_left = regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft;
const bool y_negate = !device.IsNvViewportSwizzleSupported() &&
src.swizzle.y == Maxwell::ViewportSwizzle::NegativeY;
if (lower_left) {
// Flip by surface clip height
y += conv(static_cast<f32>(regs.surface_clip.height));
height = -height;
}
if (y_negate) {
// Flip by viewport height
y += height;
height = -height;
}
const float reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1.0f : 0.0f;
VkViewport viewport{
.x = conv(x),
.y = conv(y),
.width = w != 0.0f ? conv(w * 2.f) : 1.0f,
.height = h != 0.0f ? conv(h * 2.f) : 1.0f,
.x = x,
.y = y,
.width = width != 0.0f ? width : 1.0f,
.height = height != 0.0f ? height : 1.0f,
.minDepth = src.translate_z - src.scale_z * reduce_z,
.maxDepth = src.translate_z + src.scale_z,
};
@@ -1014,10 +1026,10 @@ void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& reg
return;
}
if (!regs.viewport_scale_offset_enabled) {
float x = float(regs.surface_clip.x);
float y = float(regs.surface_clip.y);
float width = (std::max)(1.0f, float(regs.surface_clip.width));
float height = (std::max)(1.0f, float(regs.surface_clip.height));
float x = static_cast<float>(regs.surface_clip.x);
float y = static_cast<float>(regs.surface_clip.y);
float width = (std::max)(1.0f, static_cast<float>(regs.surface_clip.width));
float height = (std::max)(1.0f, static_cast<float>(regs.surface_clip.height));
if (regs.window_origin.mode != Maxwell::WindowOrigin::Mode::UpperLeft) {
y += height;
height = -height;