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3 Commits

Author SHA1 Message Date
lizzie
bc4d7559d5 update license 2025-12-18 01:09:05 +01:00
lizzie
ac5671b154 fx 2025-12-18 01:09:05 +01:00
lizzie
98f02f0ebb [core/hle] use boost::container::static_vector<> for std::set<> of dummy threads that is usually small enough 2025-12-18 01:09:05 +01:00
6 changed files with 97 additions and 122 deletions

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@@ -5,11 +5,9 @@
// SPDX-License-Identifier: GPL-2.0-or-later
#include <string>
#include <thread>
#include "common/error.h"
#include "common/logging/log.h"
#include "common/assert.h"
#include "common/thread.h"
#ifdef __APPLE__
#include <mach/mach.h>
@@ -20,8 +18,6 @@
#include "common/string_util.h"
#else
#if defined(__Bitrig__) || defined(__DragonFly__) || defined(__FreeBSD__) || defined(__OpenBSD__)
#include <sys/cpuset.h>
#include <sys/_cpuset.h>
#include <pthread_np.h>
#endif
#include <pthread.h>
@@ -32,7 +28,7 @@
#endif
#ifdef __FreeBSD__
# define cpu_set_t cpuset_t
#define cpu_set_t cpuset_t
#endif
namespace Common {
@@ -81,14 +77,22 @@ void SetCurrentThreadPriority(ThreadPriority new_priority) {
#endif
}
void SetCurrentThreadName(const char* name) {
#ifdef _MSC_VER
// Sets the debugger-visible name of the current thread.
if (auto pf = (decltype(&SetThreadDescription))(void*)GetProcAddress(GetModuleHandle(TEXT("KernelBase.dll")), "SetThreadDescription"); pf)
// Sets the debugger-visible name of the current thread.
void SetCurrentThreadName(const char* name) {
static auto pf = (decltype(&SetThreadDescription))(void*)GetProcAddress(GetModuleHandle(TEXT("KernelBase.dll")), "SetThreadDescription");
if (pf)
pf(GetCurrentThread(), UTF8ToUTF16W(name).data()); // Windows 10+
else
; // No-op
#elif defined(__APPLE__)
}
#else // !MSVC_VER, so must be POSIX threads
// MinGW with the POSIX threading model does not support pthread_setname_np
void SetCurrentThreadName(const char* name) {
// See for reference
// https://gitlab.freedesktop.org/mesa/mesa/-/blame/main/src/util/u_thread.c?ref_type=heads#L75
#ifdef __APPLE__
pthread_setname_np(name);
#elif defined(__HAIKU__)
rename_thread(find_thread(NULL), name);
@@ -108,33 +112,13 @@ void SetCurrentThreadName(const char* name) {
pthread_setname_np(pthread_self(), buf);
}
#elif defined(_WIN32)
// MinGW with the POSIX threading model does not support pthread_setname_np
// See for reference
// https://gitlab.freedesktop.org/mesa/mesa/-/blame/main/src/util/u_thread.c?ref_type=heads#L75
// mingw stub
(void)name;
#else
pthread_setname_np(pthread_self(), name);
#endif
}
void PinCurrentThreadToPerformanceCore(size_t core_id) {
ASSERT(core_id < 4);
// If we set a flag for a CPU that doesn't exist, the thread may not be allowed to
// run in ANY processor!
auto const total_cores = std::thread::hardware_concurrency();
if (core_id < total_cores) {
#if defined(__linux__) || defined(__FreeBSD__)
cpu_set_t set;
CPU_ZERO(&set);
CPU_SET(core_id, &set);
pthread_setaffinity_np(pthread_self(), sizeof(set), &set);
#elif defined(_WIN32)
DWORD set = 1UL << core_id;
SetThreadAffinityMask(GetCurrentThread(), set);
#else
// No pin functionality implemented
#endif
}
}
} // namespace Common

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@@ -106,7 +106,7 @@ enum class ThreadPriority : u32 {
};
void SetCurrentThreadPriority(ThreadPriority new_priority);
void SetCurrentThreadName(const char* name);
void PinCurrentThreadToPerformanceCore(size_t core_id);
} // namespace Common

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@@ -7,7 +7,6 @@
#include "common/fiber.h"
#include "common/scope_exit.h"
#include "common/thread.h"
#include "common/settings.h"
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
@@ -26,8 +25,11 @@ CpuManager::~CpuManager() = default;
void CpuManager::Initialize() {
num_cores = is_multicore ? Core::Hardware::NUM_CPU_CORES : 1;
gpu_barrier = std::make_unique<Common::Barrier>(num_cores + 1);
for (std::size_t core = 0; core < num_cores; core++)
core_data[core].host_thread = std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
for (std::size_t core = 0; core < num_cores; core++) {
core_data[core].host_thread =
std::jthread([this, core](std::stop_token token) { RunThread(token, core); });
}
}
void CpuManager::Shutdown() {
@@ -186,10 +188,14 @@ void CpuManager::ShutdownThread() {
void CpuManager::RunThread(std::stop_token token, std::size_t core) {
/// Initialization
system.RegisterCoreThread(core);
std::string name = is_multicore ? ("CPUCore_" + std::to_string(core)) : std::string{"CPUThread"};
std::string name;
if (is_multicore) {
name = "CPUCore_" + std::to_string(core);
} else {
name = "CPUThread";
}
Common::SetCurrentThreadName(name.c_str());
Common::SetCurrentThreadPriority(Common::ThreadPriority::Critical);
Common::PinCurrentThreadToPerformanceCore(core);
auto& data = core_data[core];
data.host_context = Common::Fiber::ThreadToFiber();

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@@ -1,7 +1,11 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <mutex>
#include <ranges>
#include "common/assert.h"
#include "core/core.h"
@@ -17,57 +21,61 @@ GlobalSchedulerContext::GlobalSchedulerContext(KernelCore& kernel)
GlobalSchedulerContext::~GlobalSchedulerContext() = default;
void GlobalSchedulerContext::AddThread(KThread* thread) {
/// @brief Adds a new thread to the scheduler
void GlobalSchedulerContext::AddThread(KThread* thread) noexcept {
std::scoped_lock lock{m_global_list_guard};
m_thread_list.push_back(thread);
}
void GlobalSchedulerContext::RemoveThread(KThread* thread) {
/// @brief Removes a thread from the scheduler
void GlobalSchedulerContext::RemoveThread(KThread* thread) noexcept {
std::scoped_lock lock{m_global_list_guard};
std::erase(m_thread_list, thread);
m_thread_list.erase(std::ranges::find(m_thread_list, thread));
}
void GlobalSchedulerContext::PreemptThreads() {
/// @brief Rotates the scheduling queues of threads at a preemption priority
/// and then does some core rebalancing. Preemption priorities can be found
/// in the array 'preemption_priorities'.
/// @note This operation happens every 10ms.
void GlobalSchedulerContext::PreemptThreads() noexcept {
// The priority levels at which the global scheduler preempts threads every 10 ms. They are
// ordered from Core 0 to Core 3.
static constexpr std::array<u32, Core::Hardware::NUM_CPU_CORES> preemption_priorities{
static constexpr std::array<u32, Core::Hardware::NUM_CPU_CORES> per_core{
59,
59,
59,
63,
};
ASSERT(KScheduler::IsSchedulerLockedByCurrentThread(m_kernel));
for (u32 core_id = 0; core_id < Core::Hardware::NUM_CPU_CORES; core_id++) {
const u32 priority = preemption_priorities[core_id];
KScheduler::RotateScheduledQueue(m_kernel, core_id, priority);
}
for (u32 core_id = 0; core_id < per_core.size(); core_id++)
KScheduler::RotateScheduledQueue(m_kernel, core_id, per_core[core_id]);
}
bool GlobalSchedulerContext::IsLocked() const {
/// @brief Returns true if the global scheduler lock is acquired
bool GlobalSchedulerContext::IsLocked() const noexcept {
return m_scheduler_lock.IsLockedByCurrentThread();
}
void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) {
void GlobalSchedulerContext::RegisterDummyThreadForWakeup(KThread* thread) noexcept {
ASSERT(this->IsLocked());
m_woken_dummy_threads.insert(thread);
m_woken_dummy_threads.push_back(thread);
}
void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) {
void GlobalSchedulerContext::UnregisterDummyThreadForWakeup(KThread* thread) noexcept {
ASSERT(this->IsLocked());
m_woken_dummy_threads.erase(thread);
}
void GlobalSchedulerContext::WakeupWaitingDummyThreads() {
ASSERT(this->IsLocked());
for (auto* thread : m_woken_dummy_threads) {
thread->DummyThreadEndWait();
if(auto it = std::ranges::find(m_woken_dummy_threads, thread); it != m_woken_dummy_threads.end()) {
*it = m_woken_dummy_threads.back();
m_woken_dummy_threads.pop_back();
}
}
m_woken_dummy_threads.clear();
void GlobalSchedulerContext::WakeupWaitingDummyThreads() noexcept {
ASSERT(this->IsLocked());
if (m_woken_dummy_threads.size() > 0) {
for (auto* thread : m_woken_dummy_threads)
thread->DummyThreadEndWait();
m_woken_dummy_threads.clear();
}
}
} // namespace Kernel

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@@ -1,11 +1,13 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <set>
#include <vector>
#include <boost/container/small_vector.hpp>
#include "common/common_types.h"
#include "core/hardware_properties.h"
@@ -31,59 +33,42 @@ class GlobalSchedulerContext final {
friend class KScheduler;
public:
static constexpr size_t MAX_THREADS = 256;
using LockType = KAbstractSchedulerLock<KScheduler>;
using ThreadList = boost::container::small_vector<KThread*, MAX_THREADS>;
explicit GlobalSchedulerContext(KernelCore& kernel);
~GlobalSchedulerContext();
/// Adds a new thread to the scheduler
void AddThread(KThread* thread);
/// Removes a thread from the scheduler
void RemoveThread(KThread* thread);
/// Returns a list of all threads managed by the scheduler
/// @brief Returns a list of all threads managed by the scheduler
/// This is only safe to iterate while holding the scheduler lock
const std::vector<KThread*>& GetThreadList() const {
ThreadList const& GetThreadList() const noexcept {
return m_thread_list;
}
/**
* Rotates the scheduling queues of threads at a preemption priority and then does
* some core rebalancing. Preemption priorities can be found in the array
* 'preemption_priorities'.
*
* @note This operation happens every 10ms.
*/
void PreemptThreads();
/// Returns true if the global scheduler lock is acquired
bool IsLocked() const;
void UnregisterDummyThreadForWakeup(KThread* thread);
void RegisterDummyThreadForWakeup(KThread* thread);
void WakeupWaitingDummyThreads();
LockType& SchedulerLock() {
LockType& SchedulerLock() noexcept {
return m_scheduler_lock;
}
void AddThread(KThread* thread) noexcept;
void RemoveThread(KThread* thread) noexcept;
void PreemptThreads() noexcept;
bool IsLocked() const noexcept;
void UnregisterDummyThreadForWakeup(KThread* thread) noexcept;
void RegisterDummyThreadForWakeup(KThread* thread) noexcept;
void WakeupWaitingDummyThreads() noexcept;
private:
friend class KScopedSchedulerLock;
friend class KScopedSchedulerLockAndSleep;
KernelCore& m_kernel;
std::atomic_bool m_scheduler_update_needed{};
KSchedulerPriorityQueue m_priority_queue;
LockType m_scheduler_lock;
/// Lists dummy threads pending wakeup on lock release
std::set<KThread*> m_woken_dummy_threads;
/// Lists all thread ids that aren't deleted/etc.
std::vector<KThread*> m_thread_list;
std::mutex m_global_list_guard;
/// Lists dummy threads pending wakeup on lock release
ThreadList m_woken_dummy_threads;
/// Lists all thread ids that aren't deleted/etc.
ThreadList m_thread_list;
};
} // namespace Kernel

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@@ -527,35 +527,27 @@ void KScheduler::ClearPreviousThread(KernelCore& kernel, KThread* thread) {
void KScheduler::OnThreadStateChanged(KernelCore& kernel, KThread* thread, ThreadState old_state) {
ASSERT(IsSchedulerLockedByCurrentThread(kernel));
// Check if the state has changed, because if it hasn't there's nothing to do.
const ThreadState cur_state = thread->GetRawState();
if (cur_state == old_state) {
return;
}
// Update the priority queues.
if (old_state == ThreadState::Runnable) {
// If we were previously runnable, then we're not runnable now, and we should remove.
GetPriorityQueue(kernel).Remove(thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
if (thread->IsDummyThread()) {
if (const ThreadState cur_state = thread->GetRawState(); cur_state != old_state) {
// Update the priority queues.
if (old_state == ThreadState::Runnable) {
// If we were previously runnable, then we're not runnable now, and we should remove.
GetPriorityQueue(kernel).Remove(thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
// HACK: if this is a dummy thread, it should no longer wake up when the
// scheduler lock is released.
kernel.GlobalSchedulerContext().UnregisterDummyThreadForWakeup(thread);
}
} else if (cur_state == ThreadState::Runnable) {
// If we're now runnable, then we weren't previously, and we should add.
GetPriorityQueue(kernel).PushBack(thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
if (thread->IsDummyThread()) {
if (thread->IsDummyThread())
kernel.GlobalSchedulerContext().UnregisterDummyThreadForWakeup(thread);
} else if (cur_state == ThreadState::Runnable) {
// If we're now runnable, then we weren't previously, and we should add.
GetPriorityQueue(kernel).PushBack(thread);
IncrementScheduledCount(thread);
SetSchedulerUpdateNeeded(kernel);
// HACK: if this is a dummy thread, it should wake up when the scheduler
// lock is released.
kernel.GlobalSchedulerContext().RegisterDummyThreadForWakeup(thread);
if (thread->IsDummyThread())
kernel.GlobalSchedulerContext().RegisterDummyThreadForWakeup(thread);
}
}
}