Compare commits
3 Commits
liz-coales
...
smartquery
| Author | SHA1 | Date | |
|---|---|---|---|
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c15a08620c | ||
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c692c3f7b0 | ||
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51392bacc2 |
1
externals/ffmpeg/CMakeLists.txt
vendored
1
externals/ffmpeg/CMakeLists.txt
vendored
@@ -217,6 +217,7 @@ else()
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--disable-ffmpeg
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--disable-ffprobe
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--disable-network
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--disable-postproc
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--disable-swresample
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--enable-decoder=h264
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--enable-decoder=vp8
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@@ -39,6 +39,7 @@ android {
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buildFeatures {
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viewBinding = true
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buildConfig = true
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}
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compileOptions {
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@@ -14,8 +14,6 @@ android.useAndroidX=true
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# Kotlin code style for this project: "official" or "obsolete":
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kotlin.code.style=official
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kotlin.parallel.tasks.in.project=true
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android.defaults.buildfeatures.buildconfig=true
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# Android Gradle plugin 8.0.2
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android.suppressUnsupportedCompileSdk=34
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android.native.buildOutput=verbose
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@@ -34,8 +34,8 @@ struct Member {
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struct RoomInformation {
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std::string name; ///< Name of the server
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std::string description; ///< Server description
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u32 member_slots{}; ///< Maximum number of members in this room
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u16 port{}; ///< The port of this room
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u32 member_slots; ///< Maximum number of members in this room
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u16 port; ///< The port of this room
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GameInfo preferred_game; ///< Game to advertise that you want to play
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std::string host_username; ///< Forum username of the host
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};
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@@ -46,8 +46,8 @@ struct Room {
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std::string id;
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std::string verify_uid; ///< UID used for verification
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std::string ip;
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u32 net_version{};
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bool has_password = false;
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u32 net_version;
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bool has_password;
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std::vector<Member> members;
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};
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@@ -21,7 +21,7 @@ namespace Core::Frontend {
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struct CabinetParameters {
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Service::NFP::TagInfo tag_info;
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Service::NFP::RegisterInfo register_info;
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Service::NFP::CabinetMode mode{};
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Service::NFP::CabinetMode mode;
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};
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using CabinetCallback = std::function<void(bool, const std::string&)>;
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -23,9 +20,9 @@ struct KeyboardInitializeParameters {
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std::u16string initial_text;
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char16_t left_optional_symbol_key;
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char16_t right_optional_symbol_key;
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u32 max_text_length{};
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u32 min_text_length{};
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s32 initial_cursor_position{};
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u32 max_text_length;
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u32 min_text_length;
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s32 initial_cursor_position;
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Service::AM::Frontend::SwkbdType type;
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Service::AM::Frontend::SwkbdPasswordMode password_mode;
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Service::AM::Frontend::SwkbdTextDrawType text_draw_type;
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@@ -37,12 +34,12 @@ struct KeyboardInitializeParameters {
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};
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struct InlineAppearParameters {
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u32 max_text_length{};
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u32 min_text_length{};
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f32 key_top_scale_x{};
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f32 key_top_scale_y{};
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f32 key_top_translate_x{};
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f32 key_top_translate_y{};
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u32 max_text_length;
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u32 min_text_length;
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f32 key_top_scale_x;
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f32 key_top_scale_y;
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f32 key_top_translate_x;
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f32 key_top_translate_y;
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Service::AM::Frontend::SwkbdType type;
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Service::AM::Frontend::SwkbdKeyDisableFlags key_disable_flags;
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bool key_top_as_floating;
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@@ -53,7 +50,7 @@ struct InlineAppearParameters {
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struct InlineTextParameters {
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std::u16string input_text;
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s32 cursor_position{};
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s32 cursor_position;
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};
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class SoftwareKeyboardApplet : public Applet {
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@@ -12,7 +12,7 @@
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#include "common/common_types.h"
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#include "common/expected.h"
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// All the constants in this file come from <https://switchbrew.org/wiki/Error_codes>
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// All the constants in this file come from <http://switchbrew.org/index.php?title=Error_codes>
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/**
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* Identifies the module which caused the error. Error codes can be propagated through a call
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@@ -43,7 +43,7 @@ enum class ErrorModule : u32 {
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NCMContent = 20,
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SM = 21,
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RO = 22,
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Gc = 23,
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GC = 23,
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SDMMC = 24,
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OVLN = 25,
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SPL = 26,
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@@ -72,7 +72,7 @@ enum class ErrorModule : u32 {
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Bluetooth = 113,
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VI = 114,
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NFP = 115,
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TimeService = 116,
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Time = 116,
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FGM = 117,
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OE = 118,
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BH1730FVC = 119,
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@@ -82,7 +79,7 @@ using DeviceHandle = u64;
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// This is nn::nfc::TagInfo
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struct TagInfo {
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UniqueSerialNumber uuid{};
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UniqueSerialNumber uuid;
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u8 uuid_length;
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INSERT_PADDING_BYTES(0x15);
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NfcProtocol protocol;
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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@@ -318,7 +315,7 @@ static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
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// This is nn::nfp::RegisterInfo
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struct RegisterInfo {
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Service::Mii::CharInfo mii_char_info;
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WriteDate creation_date{};
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WriteDate creation_date;
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AmiiboName amiibo_name;
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u8 font_region;
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INSERT_PADDING_BYTES(0x7A);
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@@ -164,7 +164,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
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// Rebuild shared fonts from data ncas or synthesize
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impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
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for (auto& font : SHARED_FONTS) {
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for (auto font : SHARED_FONTS) {
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FileSys::VirtualFile romfs;
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const auto nca =
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nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
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@@ -261,7 +261,7 @@ Result IPlatformServiceManager::GetSharedFontInOrderOfPriority(
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out_font_sizes.size(), impl->shared_font_regions.size()});
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for (size_t i = 0; i < max_size; i++) {
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auto& region = impl->GetSharedFontRegion(i);
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auto region = impl->GetSharedFontRegion(i);
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out_font_codes[i] = static_cast<u32>(i);
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out_font_offsets[i] = region.offset;
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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||||
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||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -10,18 +7,18 @@
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namespace Service::PSC::Time {
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constexpr Result ResultPermissionDenied{ErrorModule::TimeService, 1};
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constexpr Result ResultClockMismatch{ErrorModule::TimeService, 102};
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constexpr Result ResultClockUninitialized{ErrorModule::TimeService, 103};
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constexpr Result ResultTimeNotFound{ErrorModule::TimeService, 200};
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constexpr Result ResultOverflow{ErrorModule::TimeService, 201};
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constexpr Result ResultFailed{ErrorModule::TimeService, 801};
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constexpr Result ResultInvalidArgument{ErrorModule::TimeService, 901};
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constexpr Result ResultTimeZoneOutOfRange{ErrorModule::TimeService, 902};
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constexpr Result ResultTimeZoneParseFailed{ErrorModule::TimeService, 903};
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constexpr Result ResultRtcTimeout{ErrorModule::TimeService, 988};
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constexpr Result ResultTimeZoneNotFound{ErrorModule::TimeService, 989};
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constexpr Result ResultNotImplemented{ErrorModule::TimeService, 990};
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constexpr Result ResultAlarmNotRegistered{ErrorModule::TimeService, 1502};
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constexpr Result ResultPermissionDenied{ErrorModule::Time, 1};
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constexpr Result ResultClockMismatch{ErrorModule::Time, 102};
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constexpr Result ResultClockUninitialized{ErrorModule::Time, 103};
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constexpr Result ResultTimeNotFound{ErrorModule::Time, 200};
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constexpr Result ResultOverflow{ErrorModule::Time, 201};
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constexpr Result ResultFailed{ErrorModule::Time, 801};
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constexpr Result ResultInvalidArgument{ErrorModule::Time, 901};
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constexpr Result ResultTimeZoneOutOfRange{ErrorModule::Time, 902};
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constexpr Result ResultTimeZoneParseFailed{ErrorModule::Time, 903};
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constexpr Result ResultRtcTimeout{ErrorModule::Time, 988};
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constexpr Result ResultTimeZoneNotFound{ErrorModule::Time, 989};
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constexpr Result ResultNotImplemented{ErrorModule::Time, 990};
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constexpr Result ResultAlarmNotRegistered{ErrorModule::Time, 1502};
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} // namespace Service::PSC::Time
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@@ -1227,28 +1227,32 @@ static void DeadCodeElimination(IR::Block& block) {
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}
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static void IdentityRemovalPass(IR::Block& block) {
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boost::container::small_vector<IR::Inst*, 16> to_invalidate;
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for (auto it = block.begin(); it != block.end();) {
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const size_t num_args = it->NumArgs();
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for (size_t i = 0; i < num_args; ++i) {
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IR::Value arg = it->GetArg(i);
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if (arg.IsIdentity()) {
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do {
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arg = arg.GetInst()->GetArg(0);
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} while (arg.IsIdentity());
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it->SetArg(i, arg);
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boost::container::small_vector<IR::Inst*, 128> to_invalidate;
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auto iter = block.begin();
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while (iter != block.end()) {
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IR::Inst& inst = *iter;
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const size_t num_args = inst.NumArgs();
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for (size_t i = 0; i < num_args; i++) {
|
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while (true) {
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IR::Value arg = inst.GetArg(i);
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if (!arg.IsIdentity())
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break;
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inst.SetArg(i, arg.GetInst()->GetArg(0));
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}
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}
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|
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if (it->GetOpcode() == IR::Opcode::Identity || it->GetOpcode() == IR::Opcode::Void) {
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to_invalidate.push_back(&*it);
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it = block.Instructions().erase(it);
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if (inst.GetOpcode() == IR::Opcode::Identity || inst.GetOpcode() == IR::Opcode::Void) {
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iter = block.Instructions().erase(inst);
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to_invalidate.push_back(&inst);
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} else {
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++it;
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++iter;
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}
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}
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for (IR::Inst* const inst : to_invalidate)
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for (IR::Inst* inst : to_invalidate) {
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inst->Invalidate();
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}
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}
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static void NamingPass(IR::Block& block) {
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@@ -48,7 +48,7 @@ private:
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void Save();
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PlayTimeDatabase database;
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u64 running_program_id{};
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u64 running_program_id;
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std::jthread play_time_thread;
|
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};
|
||||
|
||||
|
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@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -56,7 +53,7 @@ struct ChatEntry {
|
||||
|
||||
/// Represents a system status message.
|
||||
struct StatusMessageEntry {
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StatusMessageTypes type{}; ///< Type of the message
|
||||
StatusMessageTypes type; ///< Type of the message
|
||||
/// Subject of the message. i.e. the user who is joining/leaving/being banned, etc.
|
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std::string nickname;
|
||||
std::string username;
|
||||
|
||||
@@ -1,11 +1,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <vector>
|
||||
#include <boost/container/small_vector.hpp>
|
||||
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/value.h"
|
||||
@@ -14,30 +10,28 @@
|
||||
namespace Shader::Optimization {
|
||||
|
||||
void IdentityRemovalPass(IR::Program& program) {
|
||||
boost::container::small_vector<IR::Inst*, 16> to_invalidate;
|
||||
std::vector<IR::Inst*> to_invalidate;
|
||||
for (IR::Block* const block : program.blocks) {
|
||||
for (auto it = block->begin(); it != block->end();) {
|
||||
const size_t num_args{it->NumArgs()};
|
||||
for (auto inst = block->begin(); inst != block->end();) {
|
||||
const size_t num_args{inst->NumArgs()};
|
||||
for (size_t i = 0; i < num_args; ++i) {
|
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IR::Value arg = it->Arg(i);
|
||||
if (arg.IsIdentity()) {
|
||||
do { // Pointer chasing (3-derefs)
|
||||
arg = arg.Inst()->Arg(0);
|
||||
} while (arg.IsIdentity());
|
||||
it->SetArg(i, arg);
|
||||
IR::Value arg;
|
||||
while ((arg = inst->Arg(i)).IsIdentity()) {
|
||||
inst->SetArg(i, arg.Inst()->Arg(0));
|
||||
}
|
||||
}
|
||||
|
||||
if (it->GetOpcode() == IR::Opcode::Identity || it->GetOpcode() == IR::Opcode::Void) {
|
||||
to_invalidate.push_back(&*it);
|
||||
it = block->Instructions().erase(it);
|
||||
if (inst->GetOpcode() == IR::Opcode::Identity ||
|
||||
inst->GetOpcode() == IR::Opcode::Void) {
|
||||
to_invalidate.push_back(&*inst);
|
||||
inst = block->Instructions().erase(inst);
|
||||
} else {
|
||||
++it;
|
||||
++inst;
|
||||
}
|
||||
}
|
||||
}
|
||||
for (IR::Inst* const inst : to_invalidate)
|
||||
for (IR::Inst* const inst : to_invalidate) {
|
||||
inst->Invalidate();
|
||||
}
|
||||
}
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
||||
@@ -1705,26 +1705,21 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
|
||||
return NULL_BINDING;
|
||||
}
|
||||
|
||||
// xbzk: New size logic. Fixes MCI.
|
||||
// If ever the * comment below prove wrong, the 'if' block may be removed.
|
||||
const auto size = [&]() {
|
||||
const bool is_nvn_cbuf = cbuf_index == 0;
|
||||
// The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
|
||||
if (is_nvn_cbuf) {
|
||||
// * The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
|
||||
const u64 next_qword = gpu_memory->Read<u64>(ssbo_addr + 8);
|
||||
const u32 upper_32 = static_cast<u32>(next_qword >> 32);
|
||||
// Hardware-based detection: GPU addresses have non-zero upper bits
|
||||
if (upper_32 == 0) {
|
||||
// This is a size field, not a GPU address
|
||||
return static_cast<u32>(next_qword); // Return lower_32
|
||||
const u32 ssbo_size = gpu_memory->Read<u32>(ssbo_addr + 8);
|
||||
if (ssbo_size != 0) {
|
||||
return ssbo_size;
|
||||
}
|
||||
}
|
||||
// Fall through: either not NVN cbuf (Doom Eternal & +), or NVN but ssbo_addr+8 is a GPU address (MCI)
|
||||
// Other titles (notably Doom Eternal) may use STG/LDG on buffer addresses in custom defined
|
||||
// cbufs, which do not store the sizes adjacent to the addresses, so use the fully
|
||||
// mapped buffer size for now.
|
||||
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
|
||||
// Cap at 8MB to prevent allocator overflow from misinterpreted addresses
|
||||
return (std::min)(memory_layout_size, static_cast<u32>(8_MiB));
|
||||
}();
|
||||
|
||||
// Alignment only applies to the offset of the buffer
|
||||
const u32 alignment = runtime.GetStorageBufferAlignment();
|
||||
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -20,7 +17,7 @@ void Scheduler::Push(s32 channel, CommandList&& entries) {
|
||||
std::unique_lock lk(scheduling_guard);
|
||||
auto it = channels.find(channel);
|
||||
ASSERT(it != channels.end());
|
||||
auto& channel_state = it->second;
|
||||
auto channel_state = it->second;
|
||||
gpu.BindChannel(channel_state->bind_id);
|
||||
channel_state->dma_pusher->Push(std::move(entries));
|
||||
channel_state->dma_pusher->DispatchCalls();
|
||||
|
||||
@@ -27,7 +27,7 @@
|
||||
#include "video_core/query_cache/query_cache_base.h"
|
||||
#include "video_core/query_cache/query_stream.h"
|
||||
#include "video_core/query_cache/types.h"
|
||||
|
||||
namespace Vulkan { class Scheduler; }
|
||||
namespace VideoCommon {
|
||||
|
||||
using Maxwell = Tegra::Engines::Maxwell3D;
|
||||
@@ -222,6 +222,12 @@ void QueryCacheBase<Traits>::CounterReset(QueryType counter_type) {
|
||||
streamer->ResetCounter();
|
||||
}
|
||||
|
||||
// Called at frame start to batch vkCmdResetQueryPool outside render passes.
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::FramePrologueResets(Vulkan::Scheduler& scheduler) {
|
||||
impl->runtime.FramePrologueResets(scheduler);
|
||||
}
|
||||
|
||||
template <typename Traits>
|
||||
void QueryCacheBase<Traits>::BindToChannel(s32 id) {
|
||||
VideoCommon::ChannelSetupCaches<VideoCommon::ChannelInfo>::BindToChannel(id);
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -21,7 +24,9 @@
|
||||
namespace VideoCore {
|
||||
class RasterizerInterface;
|
||||
}
|
||||
|
||||
namespace Vulkan {
|
||||
class Scheduler;
|
||||
}
|
||||
namespace Tegra {
|
||||
class GPU;
|
||||
}
|
||||
@@ -53,7 +58,7 @@ public:
|
||||
RuntimeType& runtime_);
|
||||
|
||||
~QueryCacheBase();
|
||||
|
||||
void FramePrologueResets(Vulkan::Scheduler& scheduler);
|
||||
void InvalidateRegion(VAddr addr, std::size_t size) {
|
||||
IterateCache<true>(addr, size,
|
||||
[this](QueryLocation location) { InvalidateQuery(location); });
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -57,12 +54,12 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
|
||||
switch (anti_aliasing) {
|
||||
case Settings::AntiAliasing::Fxaa:
|
||||
CreateFXAA();
|
||||
texture = std::get<FXAA>(anti_alias).Draw(program_manager, info.display_texture);
|
||||
texture = fxaa->Draw(program_manager, info.display_texture);
|
||||
break;
|
||||
case Settings::AntiAliasing::Smaa:
|
||||
default:
|
||||
CreateSMAA();
|
||||
texture = std::get<SMAA>(anti_alias).Draw(program_manager, info.display_texture);
|
||||
texture = smaa->Draw(program_manager, info.display_texture);
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -71,7 +68,7 @@ GLuint Layer::ConfigureDraw(std::array<GLfloat, 3 * 2>& out_matrix,
|
||||
|
||||
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
|
||||
if (!fsr || fsr->NeedsRecreation(layout.screen)) {
|
||||
fsr.emplace(layout.screen.GetWidth(), layout.screen.GetHeight());
|
||||
fsr = std::make_unique<FSR>(layout.screen.GetWidth(), layout.screen.GetHeight());
|
||||
}
|
||||
|
||||
texture = fsr->Draw(program_manager, texture, info.scaled_width, info.scaled_height, crop);
|
||||
@@ -202,20 +199,23 @@ void Layer::ConfigureFramebufferTexture(const Tegra::FramebufferConfig& framebuf
|
||||
glTextureStorage2D(framebuffer_texture.resource.handle, 1, internal_format,
|
||||
framebuffer_texture.width, framebuffer_texture.height);
|
||||
|
||||
anti_alias.emplace<std::monostate>();
|
||||
fxaa.reset();
|
||||
smaa.reset();
|
||||
}
|
||||
|
||||
void Layer::CreateFXAA() {
|
||||
if (!std::holds_alternative<FXAA>(anti_alias)) {
|
||||
anti_alias.emplace<FXAA>(
|
||||
smaa.reset();
|
||||
if (!fxaa) {
|
||||
fxaa = std::make_unique<FXAA>(
|
||||
Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
|
||||
Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::CreateSMAA() {
|
||||
if (!std::holds_alternative<SMAA>(anti_alias)) {
|
||||
anti_alias.emplace<SMAA>(
|
||||
fxaa.reset();
|
||||
if (!smaa) {
|
||||
smaa = std::make_unique<SMAA>(
|
||||
Settings::values.resolution_info.ScaleUp(framebuffer_texture.width),
|
||||
Settings::values.resolution_info.ScaleUp(framebuffer_texture.height));
|
||||
}
|
||||
|
||||
@@ -1,20 +1,13 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <variant>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/renderer_opengl/gl_resource_manager.h"
|
||||
#include "video_core/renderer_opengl/present/smaa.h"
|
||||
#include "video_core/renderer_opengl/present/fxaa.h"
|
||||
#include "video_core/renderer_opengl/present/fsr.h"
|
||||
|
||||
namespace Layout {
|
||||
struct FramebufferLayout;
|
||||
@@ -33,8 +26,11 @@ struct FramebufferConfig;
|
||||
namespace OpenGL {
|
||||
|
||||
struct FramebufferTextureInfo;
|
||||
class FSR;
|
||||
class FXAA;
|
||||
class ProgramManager;
|
||||
class RasterizerOpenGL;
|
||||
class SMAA;
|
||||
|
||||
/// Structure used for storing information about the textures for the Switch screen
|
||||
struct TextureInfo {
|
||||
@@ -80,8 +76,9 @@ private:
|
||||
/// Display information for Switch screen
|
||||
TextureInfo framebuffer_texture;
|
||||
|
||||
std::optional<FSR> fsr;
|
||||
std::variant<std::monostate, FXAA, SMAA> anti_alias;
|
||||
std::unique_ptr<FSR> fsr;
|
||||
std::unique_ptr<FXAA> fxaa;
|
||||
std::unique_ptr<SMAA> smaa;
|
||||
};
|
||||
|
||||
} // namespace OpenGL
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -19,4 +16,10 @@ public:
|
||||
VkImageView* inout_image_view) = 0;
|
||||
};
|
||||
|
||||
class NoAA final : public AntiAliasPass {
|
||||
public:
|
||||
void Draw(Scheduler& scheduler, size_t image_index, VkImage* inout_image,
|
||||
VkImageView* inout_image_view) override {}
|
||||
};
|
||||
|
||||
} // namespace Vulkan
|
||||
|
||||
@@ -30,19 +30,32 @@
|
||||
|
||||
namespace Vulkan {
|
||||
|
||||
namespace {
|
||||
|
||||
vk::ShaderModule SelectScaleForceShader(const Device& device) {
|
||||
if (device.IsFloat16Supported()) {
|
||||
return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV);
|
||||
} else {
|
||||
return BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
|
||||
}
|
||||
}
|
||||
|
||||
} // Anonymous namespace
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeNearestNeighbor(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateNearestNeighborSampler(device),
|
||||
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format,
|
||||
CreateNearestNeighborSampler(device),
|
||||
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeBilinear(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
BuildShader(device, VULKAN_PRESENT_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeSpline1(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
|
||||
BuildShader(device, PRESENT_SPLINE1_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat frame_format, VkCubicFilterWeightsQCOM qcom_weights) {
|
||||
@@ -71,26 +84,22 @@ std::unique_ptr<WindowAdaptPass> MakeBicubic(const Device& device, VkFormat fram
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeGaussian(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
|
||||
BuildShader(device, PRESENT_GAUSSIAN_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeLanczos(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, PRESENT_LANCZOS_FRAG_SPV));
|
||||
BuildShader(device, PRESENT_LANCZOS_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeScaleForce(const Device& device, VkFormat frame_format) {
|
||||
auto const select_fn = [&]() {
|
||||
return device.IsFloat16Supported()
|
||||
? BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP16_FRAG_SPV)
|
||||
: BuildShader(device, VULKAN_PRESENT_SCALEFORCE_FP32_FRAG_SPV);
|
||||
};
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device), select_fn());
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
SelectScaleForceShader(device));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeArea(const Device& device, VkFormat frame_format) {
|
||||
return std::make_unique<WindowAdaptPass>(device, frame_format, CreateBilinearSampler(device),
|
||||
BuildShader(device, PRESENT_AREA_FRAG_SPV));
|
||||
BuildShader(device, PRESENT_AREA_FRAG_SPV));
|
||||
}
|
||||
|
||||
std::unique_ptr<WindowAdaptPass> MakeMmpx(const Device& device, VkFormat frame_format) {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -44,18 +41,25 @@ FSR::FSR(const Device& device, MemoryAllocator& memory_allocator, size_t image_c
|
||||
void FSR::CreateImages() {
|
||||
m_dynamic_images.resize(m_image_count);
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.images[Easu] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.images[Rcas] = CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Easu] = CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Rcas] = CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.images[Easu] =
|
||||
CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.images[Rcas] =
|
||||
CreateWrappedImage(m_memory_allocator, m_extent, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Easu] =
|
||||
CreateWrappedImageView(m_device, images.images[Easu], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
images.image_views[Rcas] =
|
||||
CreateWrappedImageView(m_device, images.images[Rcas], VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreateRenderPasses() {
|
||||
m_renderpass = CreateWrappedRenderPass(m_device, VK_FORMAT_R16G16B16A16_SFLOAT);
|
||||
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.framebuffers[Easu] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
|
||||
images.framebuffers[Rcas] = CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
|
||||
images.framebuffers[Easu] =
|
||||
CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Easu], m_extent);
|
||||
images.framebuffers[Rcas] =
|
||||
CreateWrappedFramebuffer(m_device, m_renderpass, images.image_views[Rcas], m_extent);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -83,13 +87,16 @@ void FSR::CreateDescriptorPool() {
|
||||
}
|
||||
|
||||
void FSR::CreateDescriptorSetLayout() {
|
||||
m_descriptor_set_layout = CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
m_descriptor_set_layout =
|
||||
CreateWrappedDescriptorSetLayout(m_device, {VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER});
|
||||
}
|
||||
|
||||
void FSR::CreateDescriptorSets() {
|
||||
std::vector<VkDescriptorSetLayout> layouts(MaxFsrStage, *m_descriptor_set_layout);
|
||||
for (auto& images : m_dynamic_images)
|
||||
|
||||
for (auto& images : m_dynamic_images) {
|
||||
images.descriptor_sets = CreateWrappedDescriptorSets(m_descriptor_pool, layouts);
|
||||
}
|
||||
}
|
||||
|
||||
void FSR::CreatePipelineLayouts() {
|
||||
@@ -121,24 +128,31 @@ void FSR::CreatePipelines() {
|
||||
void FSR::UpdateDescriptorSets(VkImageView image_view, size_t image_index) {
|
||||
Images& images = m_dynamic_images[image_index];
|
||||
std::vector<VkDescriptorImageInfo> image_infos;
|
||||
std::vector<VkWriteDescriptorSet> updates{
|
||||
CreateWriteDescriptorSet(image_infos, *m_sampler, image_view, images.descriptor_sets[Easu], 0),
|
||||
CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu], images.descriptor_sets[Rcas], 0)
|
||||
};
|
||||
std::vector<VkWriteDescriptorSet> updates;
|
||||
image_infos.reserve(2);
|
||||
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, image_view,
|
||||
images.descriptor_sets[Easu], 0));
|
||||
updates.push_back(CreateWriteDescriptorSet(image_infos, *m_sampler, *images.image_views[Easu],
|
||||
images.descriptor_sets[Rcas], 0));
|
||||
|
||||
m_device.GetLogical().UpdateDescriptorSets(updates, {});
|
||||
}
|
||||
|
||||
void FSR::UploadImages(Scheduler& scheduler) {
|
||||
if (!m_images_ready) {
|
||||
m_images_ready = true;
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& image : m_dynamic_images) {
|
||||
ClearColorImage(cmdbuf, *image.images[Easu]);
|
||||
ClearColorImage(cmdbuf, *image.images[Rcas]);
|
||||
}
|
||||
});
|
||||
scheduler.Finish();
|
||||
if (m_images_ready) {
|
||||
return;
|
||||
}
|
||||
|
||||
scheduler.Record([&](vk::CommandBuffer cmdbuf) {
|
||||
for (auto& image : m_dynamic_images) {
|
||||
ClearColorImage(cmdbuf, *image.images[Easu]);
|
||||
ClearColorImage(cmdbuf, *image.images[Rcas]);
|
||||
}
|
||||
});
|
||||
scheduler.Finish();
|
||||
|
||||
m_images_ready = true;
|
||||
}
|
||||
|
||||
VkImageView FSR::Draw(Scheduler& scheduler, size_t image_index, VkImage source_image,
|
||||
|
||||
@@ -4,12 +4,7 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <variant>
|
||||
#include "video_core/present.h"
|
||||
#include "video_core/renderer_vulkan/present/anti_alias_pass.h"
|
||||
/* X11 defines */
|
||||
#undef Success
|
||||
#undef BadValue
|
||||
#include "video_core/renderer_vulkan/vk_rasterizer.h"
|
||||
|
||||
#include "common/settings.h"
|
||||
@@ -63,7 +58,7 @@ Layer::Layer(const Device& device_, MemoryAllocator& memory_allocator_, Schedule
|
||||
CreateDescriptorPool();
|
||||
CreateDescriptorSets(layout);
|
||||
if (filters.get_scaling_filter() == Settings::ScalingFilter::Fsr) {
|
||||
fsr.emplace(device, memory_allocator, image_count, output_size);
|
||||
CreateFSR(output_size);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -102,11 +97,7 @@ void Layer::ConfigureDraw(PresentPushConstants* out_push_constants,
|
||||
VkImageView source_image_view =
|
||||
texture_info ? texture_info->image_view : *raw_image_views[image_index];
|
||||
|
||||
if (std::holds_alternative<FXAA>(anti_alias)) {
|
||||
std::get<FXAA>(anti_alias).Draw(scheduler, image_index, &source_image, &source_image_view);
|
||||
} else if (std::holds_alternative<SMAA>(anti_alias)) {
|
||||
std::get<SMAA>(anti_alias).Draw(scheduler, image_index, &source_image, &source_image_view);
|
||||
}
|
||||
anti_alias->Draw(scheduler, image_index, &source_image, &source_image_view);
|
||||
|
||||
auto crop_rect = Tegra::NormalizeCrop(framebuffer, texture_width, texture_height);
|
||||
const VkExtent2D render_extent{
|
||||
@@ -165,6 +156,10 @@ void Layer::CreateRawImages(const Tegra::FramebufferConfig& framebuffer) {
|
||||
}
|
||||
}
|
||||
|
||||
void Layer::CreateFSR(VkExtent2D output_size) {
|
||||
fsr = std::make_unique<FSR>(device, memory_allocator, image_count, output_size);
|
||||
}
|
||||
|
||||
void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
|
||||
if (framebuffer.width == raw_width && framebuffer.height == raw_height &&
|
||||
framebuffer.pixel_format == pixel_format && !raw_images.empty()) {
|
||||
@@ -174,7 +169,7 @@ void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
|
||||
raw_width = framebuffer.width;
|
||||
raw_height = framebuffer.height;
|
||||
pixel_format = framebuffer.pixel_format;
|
||||
anti_alias.emplace<std::monostate>();
|
||||
anti_alias.reset();
|
||||
|
||||
ReleaseRawImages();
|
||||
CreateStagingBuffer(framebuffer);
|
||||
@@ -182,8 +177,9 @@ void Layer::RefreshResources(const Tegra::FramebufferConfig& framebuffer) {
|
||||
}
|
||||
|
||||
void Layer::SetAntiAliasPass() {
|
||||
if (!std::holds_alternative<std::monostate>(anti_alias) && anti_alias_setting == filters.get_anti_aliasing())
|
||||
if (anti_alias && anti_alias_setting == filters.get_anti_aliasing()) {
|
||||
return;
|
||||
}
|
||||
|
||||
anti_alias_setting = filters.get_anti_aliasing();
|
||||
|
||||
@@ -194,13 +190,13 @@ void Layer::SetAntiAliasPass() {
|
||||
|
||||
switch (anti_alias_setting) {
|
||||
case Settings::AntiAliasing::Fxaa:
|
||||
anti_alias.emplace<FXAA>(device, memory_allocator, image_count, render_area);
|
||||
anti_alias = std::make_unique<FXAA>(device, memory_allocator, image_count, render_area);
|
||||
break;
|
||||
case Settings::AntiAliasing::Smaa:
|
||||
anti_alias.emplace<SMAA>(device, memory_allocator, image_count, render_area);
|
||||
anti_alias = std::make_unique<SMAA>(device, memory_allocator, image_count, render_area);
|
||||
break;
|
||||
default:
|
||||
anti_alias.emplace<std::monostate>();
|
||||
anti_alias = std::make_unique<NoAA>();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,20 +1,11 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <optional>
|
||||
#include <variant>
|
||||
|
||||
#include "common/math_util.h"
|
||||
#include "video_core/host1x/gpu_device_memory_manager.h"
|
||||
#include "video_core/vulkan_common/vulkan_wrapper.h"
|
||||
#include "video_core/renderer_vulkan/present/fsr.h"
|
||||
#include "video_core/renderer_vulkan/present/fxaa.h"
|
||||
#include "video_core/renderer_vulkan/present/smaa.h"
|
||||
|
||||
namespace Layout {
|
||||
struct FramebufferLayout;
|
||||
@@ -38,6 +29,7 @@ namespace Vulkan {
|
||||
|
||||
class AntiAliasPass;
|
||||
class Device;
|
||||
class FSR;
|
||||
class MemoryAllocator;
|
||||
struct PresentPushConstants;
|
||||
class RasterizerVulkan;
|
||||
@@ -62,6 +54,7 @@ private:
|
||||
void CreateDescriptorSets(VkDescriptorSetLayout layout);
|
||||
void CreateStagingBuffer(const Tegra::FramebufferConfig& framebuffer);
|
||||
void CreateRawImages(const Tegra::FramebufferConfig& framebuffer);
|
||||
void CreateFSR(VkExtent2D output_size);
|
||||
|
||||
void RefreshResources(const Tegra::FramebufferConfig& framebuffer);
|
||||
void SetAntiAliasPass();
|
||||
@@ -94,8 +87,9 @@ private:
|
||||
Service::android::PixelFormat pixel_format{};
|
||||
|
||||
Settings::AntiAliasing anti_alias_setting{};
|
||||
std::variant<std::monostate, FXAA, SMAA> anti_alias{};
|
||||
std::optional<FSR> fsr{};
|
||||
std::unique_ptr<AntiAliasPass> anti_alias{};
|
||||
|
||||
std::unique_ptr<FSR> fsr{};
|
||||
std::vector<u64> resource_ticks{};
|
||||
};
|
||||
|
||||
|
||||
@@ -156,7 +156,7 @@ public:
|
||||
|
||||
ReserveHostQuery();
|
||||
|
||||
// Ensure outside render pass
|
||||
/* Ensure outside render pass
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
|
||||
// Reset query pool outside render pass
|
||||
@@ -167,7 +167,7 @@ public:
|
||||
|
||||
// Manually restart the render pass (required for vkCmdClearAttachments, etc.)
|
||||
scheduler.RequestRenderpass(texture_cache.GetFramebuffer());
|
||||
|
||||
*/
|
||||
// Begin query inside the newly started render pass
|
||||
scheduler.Record([query_pool = current_query_pool,
|
||||
query_index = current_bank_slot](vk::CommandBuffer cmdbuf) {
|
||||
@@ -402,6 +402,13 @@ public:
|
||||
}
|
||||
}
|
||||
|
||||
VkQueryPool GetOrCreateCurrentPoolForPrologue() {
|
||||
if (!current_bank || current_bank->IsClosed()) {
|
||||
ReserveBank();
|
||||
}
|
||||
return current_query_pool;
|
||||
}
|
||||
|
||||
private:
|
||||
template <typename Func>
|
||||
void ApplyBankOp(VideoCommon::HostQueryBase* query, Func&& func) {
|
||||
@@ -1305,6 +1312,19 @@ void QueryCacheRuntime::ResumeHostConditionalRendering() {
|
||||
impl->is_hcr_running = true;
|
||||
}
|
||||
|
||||
void QueryCacheRuntime::FramePrologueResets(Scheduler& scheduler) {
|
||||
// Reset the occlusion queries we plan to use this frame in one go.
|
||||
// Ensure this is recorded OUTSIDE any render pass.
|
||||
const VkQueryPool pool = impl->sample_streamer.GetOrCreateCurrentPoolForPrologue();
|
||||
scheduler.RequestOutsideRenderPassOperationContext();
|
||||
scheduler.Record([pool](vk::CommandBuffer cmdbuf) {
|
||||
// Reset the whole bank so subsequent BeginQuery calls don't need per-slot resets.
|
||||
cmdbuf.ResetQueryPool(pool,
|
||||
/*first*/ 0,
|
||||
/*count*/ SamplesQueryBank::BANK_SIZE);
|
||||
});
|
||||
}
|
||||
|
||||
void QueryCacheRuntime::HostConditionalRenderingCompareValueImpl(VideoCommon::LookupData object,
|
||||
bool is_equal) {
|
||||
{
|
||||
|
||||
@@ -1,3 +1,6 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
@@ -20,7 +23,7 @@ namespace Vulkan {
|
||||
class Device;
|
||||
class Scheduler;
|
||||
class StagingBufferPool;
|
||||
|
||||
class Scheduler;
|
||||
struct QueryCacheRuntimeImpl;
|
||||
|
||||
class QueryCacheRuntime {
|
||||
@@ -33,7 +36,7 @@ public:
|
||||
ComputePassDescriptorQueue& compute_pass_descriptor_queue,
|
||||
DescriptorPool& descriptor_pool, TextureCache& texture_cache_);
|
||||
~QueryCacheRuntime();
|
||||
|
||||
void FramePrologueResets(Scheduler& scheduler);
|
||||
template <typename SyncValuesType>
|
||||
void SyncValues(std::span<SyncValuesType> values, VkBuffer base_src_buffer = nullptr);
|
||||
|
||||
|
||||
@@ -108,7 +108,7 @@ VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t in
|
||||
|
||||
VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u32 down_shift = 0) {
|
||||
const auto& src = regs.scissor_test[index];
|
||||
VkRect2D scissor{};
|
||||
VkRect2D scissor;
|
||||
const auto scale_up = [&](s32 value) -> s32 {
|
||||
if (value == 0) {
|
||||
return 0U;
|
||||
@@ -374,7 +374,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
|
||||
}
|
||||
UpdateViewportsState(regs);
|
||||
|
||||
VkRect2D default_scissor{};
|
||||
VkRect2D default_scissor;
|
||||
default_scissor.offset.x = 0;
|
||||
default_scissor.offset.y = 0;
|
||||
default_scissor.extent.width = (std::numeric_limits<s32>::max)();
|
||||
|
||||
@@ -257,6 +257,11 @@ u64 Scheduler::SubmitExecution(VkSemaphore signal_semaphore, VkSemaphore wait_se
|
||||
|
||||
void Scheduler::AllocateNewContext() {
|
||||
// Enable counters once again. These are disabled when a command buffer is finished.
|
||||
// Record per frame query resets outside any render pass, before the first draw.
|
||||
if (query_cache) {
|
||||
query_cache->FramePrologueResets(*this);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void Scheduler::InvalidateState() {
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -74,11 +71,11 @@ private:
|
||||
|
||||
std::unique_ptr<InputProfiles> profiles;
|
||||
|
||||
std::array<ConfigureInputPlayer*, 8> player_controllers{};
|
||||
std::array<QWidget*, 8> player_tabs{};
|
||||
std::array<ConfigureInputPlayer*, 8> player_controllers;
|
||||
std::array<QWidget*, 8> player_tabs;
|
||||
// Checkboxes representing the "Connected Controllers".
|
||||
std::array<QCheckBox*, 8> connected_controller_checkboxes{};
|
||||
ConfigureInputAdvanced* advanced = nullptr;
|
||||
std::array<QCheckBox*, 8> connected_controller_checkboxes;
|
||||
ConfigureInputAdvanced* advanced;
|
||||
|
||||
Core::System& system;
|
||||
};
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -692,10 +689,10 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
|
||||
{
|
||||
// Draw joysticks
|
||||
using namespace Settings::NativeAnalog;
|
||||
const auto& l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
|
||||
const auto& l_button = button_values[Settings::NativeButton::LStick];
|
||||
const auto& r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
|
||||
const auto& r_button = button_values[Settings::NativeButton::RStick];
|
||||
const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
|
||||
const auto l_button = button_values[Settings::NativeButton::LStick];
|
||||
const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
|
||||
const auto r_button = button_values[Settings::NativeButton::RStick];
|
||||
|
||||
DrawJoystick(p, center + QPointF(-171, -41) + (l_stick * 4), 1.0f, l_button);
|
||||
DrawJoystick(p, center + QPointF(171, 8) + (r_stick * 4), 1.0f, r_button);
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -217,7 +214,7 @@ private:
|
||||
|
||||
bool mapping_active{};
|
||||
int blink_counter{};
|
||||
int callback_key{};
|
||||
int callback_key;
|
||||
QColor button_color{};
|
||||
ColorMapping colors{};
|
||||
Core::HID::LedPattern led_pattern{0, 0, 0, 0};
|
||||
|
||||
@@ -1495,7 +1495,7 @@ void MainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
|
||||
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
|
||||
auto_paused = true;
|
||||
OnPauseGame();
|
||||
} else if (!emu_thread->IsRunning() && auto_paused && (state & Qt::ApplicationActive)) {
|
||||
} else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
|
||||
auto_paused = false;
|
||||
OnStartGame();
|
||||
}
|
||||
@@ -1505,7 +1505,7 @@ void MainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
|
||||
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
|
||||
Settings::values.audio_muted = true;
|
||||
auto_muted = true;
|
||||
} else if (auto_muted && (state & Qt::ApplicationActive)) {
|
||||
} else if (auto_muted && state == Qt::ApplicationActive) {
|
||||
Settings::values.audio_muted = false;
|
||||
auto_muted = false;
|
||||
}
|
||||
|
||||
@@ -482,13 +482,13 @@ private:
|
||||
|
||||
MultiplayerState* multiplayer_state = nullptr;
|
||||
|
||||
GRenderWindow* render_window = nullptr;
|
||||
GameList* game_list = nullptr;
|
||||
LoadingScreen* loading_screen = nullptr;
|
||||
GRenderWindow* render_window;
|
||||
GameList* game_list;
|
||||
LoadingScreen* loading_screen;
|
||||
QTimer shutdown_timer;
|
||||
OverlayDialog* shutdown_dialog{};
|
||||
|
||||
GameListPlaceholder* game_list_placeholder = nullptr;
|
||||
GameListPlaceholder* game_list_placeholder;
|
||||
|
||||
std::vector<VkDeviceInfo::Record> vk_device_records;
|
||||
|
||||
@@ -531,7 +531,7 @@ private:
|
||||
QString startup_icon_theme;
|
||||
|
||||
// Debugger panes
|
||||
ControllerDialog* controller_dialog = nullptr;
|
||||
ControllerDialog* controller_dialog;
|
||||
|
||||
QAction* actions_recent_files[max_recent_files_item];
|
||||
|
||||
@@ -543,7 +543,7 @@ private:
|
||||
QTranslator translator;
|
||||
|
||||
// Install progress dialog
|
||||
QProgressDialog* install_progress = nullptr;
|
||||
QProgressDialog* install_progress;
|
||||
|
||||
// Last game booted, used for multi-process apps
|
||||
QString last_filename_booted;
|
||||
|
||||
@@ -1,6 +1,3 @@
|
||||
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
|
||||
// SPDX-License-Identifier: GPL-3.0-or-later
|
||||
|
||||
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
|
||||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
@@ -178,7 +175,7 @@ public:
|
||||
private:
|
||||
QString username;
|
||||
QString nickname;
|
||||
u64 title_id{};
|
||||
u64 title_id;
|
||||
QString game_name;
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user