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Author SHA1 Message Date
Bix
60995d649d Test Do not use D24 2025-11-22 13:21:04 +00:00
161 changed files with 809 additions and 3062 deletions

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@@ -1,4 +1,8 @@
blank_issues_enabled: false
contact_links:
- name: Eden Discord
url: https://discord.gg/HstXbPch7X
- name: yuzu Discord
url: https://discord.com/invite/u77vRWY
about: If you are experiencing an issue with yuzu, and you need tech support, or if you have a general question, try asking in the official yuzu Discord linked here. Piracy is not allowed.
- name: Community forums
url: https://community.citra-emu.org
about: This is an alternative place for tech support, however helpers there are not as active.

View File

@@ -14,7 +14,6 @@ License: GPL-2.0-or-later
Files: dist/qt_themes/default/icons/256x256/eden.png
dist/qt_themes/default/icons/256x256/eden_named.png
dist/Assets.car
dist/yuzu.bmp
dist/eden.icns
dist/eden.ico

View File

@@ -128,6 +128,9 @@ if (YUZU_STATIC_BUILD)
## find .a libs first (static, usually)
set(CMAKE_FIND_LIBRARY_SUFFIXES ".a")
## some libraries define a Library::Name_static alternative ##
set(YUZU_STATIC_SUFFIX _static)
## some libraries use CMAKE_IMPORT_LIBRARY_SUFFIX e.g. Harfbuzz ##
set(CMAKE_IMPORT_LIBRARY_SUFFIX ".a")
@@ -158,22 +161,20 @@ if (YUZU_STATIC_BUILD)
set(YUZU_USE_BUNDLED_OPENSSL ON)
set(HTTPLIB_USE_BROTLI_IF_AVAILABLE OFF)
## some libraries define a Library::Name_static alternative ##
set(MBEDTLS_LIB_SUFFIX _static)
elseif(APPLE)
# these libs do not properly provide static libs/let you do it with cmake
set(YUZU_USE_CPM ON)
set(YUZU_USE_BUNDLED_FFMPEG ON)
set(YUZU_USE_BUNDLED_SDL2 ON)
set(YUZU_USE_BUNDLED_OPENSSL ON)
# these libs do not properly provide static libs/let you do it with cmake
# IMPORTED_IMPLIB not set for imported target
# TODO(crueter): wtf
set(fmt_FORCE_BUNDLED ON)
set(SPIRV-Tools_FORCE_BUNDLED ON)
set(SPIRV-Headers_FORCE_BUNDLED ON)
set(zstd_FORCE_BUNDLED ON)
set(MbedTLS_FORCE_BUNDLED ON)
endif()
endif()

View File

@@ -1,5 +1,6 @@
# Contributing
<!--
SPDX-FileCopyrightText: 2018 yuzu Emulator Project
SPDX-License-Identifier: GPL-2.0-or-later
-->
You want to contribute? Please consult [the development guide](./docs/Development.md).
Don't forget to [get a git account](./docs/SIGNUP.md) - not a requirement per se but it's highly recommended.
**The Contributor's Guide has moved to [the yuzu wiki](https://github.com/yuzu-emu/yuzu/wiki/Contributing).**

View File

@@ -21,7 +21,7 @@ It is written in C++ with portability in mind, and we actively maintain builds f
<p align="center">
</a>
<a href="https://discord.gg/HstXbPch7X">
<a href="https://discord.gg/kXAmGCXBGD">
<img src="https://img.shields.io/discord/1367654015269339267?color=5865F2&label=Eden&logo=discord&logoColor=white"
alt="Discord">
</a>
@@ -52,8 +52,8 @@ Check out our [website](https://eden-emu.dev) for the latest news on exciting fe
## Development
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/HstXbPch7X) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://nitter.poast.org/edenemuofficial) for updates and announcements.
Most of the development happens on our Git server. It is also where [our central repository](https://git.eden-emu.dev/eden-emu/eden) is hosted. For development discussions, please join us on [Discord](https://discord.gg/kXAmGCXBGD) or [Revolt](https://rvlt.gg/qKgFEAbH).
You can also follow us on [X (Twitter)](https://x.com/edenemuofficial) for updates and announcements.
If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.
@@ -82,7 +82,7 @@ Any donations received will go towards things such as:
* Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
* CI Infrastructure
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/HstXbPch7X) and talk to Camille or any of our other developers.
If you would prefer to support us in a different way, please join our [Discord](https://discord.gg/edenemu) and talk to Camille or any of our other developers.
## License

BIN
dist/Assets.car vendored

Binary file not shown.

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@@ -43,12 +43,6 @@ Various graphical filters exist - each of them aimed at a specific target/image
- **Pros**: Offers decent pixel-art upscaling.
- **Cons**: Only works for pixel-art.
### Anisotropy values
The anisotropy value is (value game wants + the set value); **Default** will use the native anisotropy value as it would be on hardware. **Automatic** sets it according to screen resolution. Turning off anisotropy is not recommended as it can break a myriad of games, however it is provided in the name of flexibility.
Values from x2, x4, x8, x16, x32 up to x64 values are provided. This should be enough to not need to revise those values in my lifetime ever again.
### External
While stock shaders offer a basic subset of options for most users, programs such as [ReShade](https://github.com/crosire/reshade) offer a more flexible experience. In addition to that users can also seek out modifications (mods) for enhancing visual experience (60 FPS mods, HDR, etc).

View File

@@ -1,12 +0,0 @@
# User Handbook - Native Application Development
Debugging on physical hardware can get tedious and time consuming. Users are empowered with the debugging capabilities of the emulator to ensure their applications run as-is on the system. To the greatest extent possible atleast.
## Debugging
**Standard key prefix**: Allows to redirect the key manager to a file other than `prod.keys` (for example `other` would redirect to `other.keys`). This is useful for testing multiple keysets. Default is `prod`.
**Changing serial**: Very basic way to set debug values for the serial (and battery number). Developers do not need to write the full serial as it will be writen in-place (that is, it will be filled with the default serial and then overwrite the serial from the beginning).
- Battery serial: `YUZU0EMULATOR14022024`
- Board serial: `YUZ10000000001`
If the user were to set their board serial as `ABC`, then it will be written in-place and the resulting serial would be `ABC10000000001`. There are no underlying checks to ensure correctness of serials other than a hard limit of 16-characters for both.

View File

@@ -11,4 +11,3 @@ This handbook is primarily aimed at the end-user - baking useful knowledge for e
- **[Testing](Testing.md)**
- **[Data, savefiles and storage](Storage.md)**
- **[Orphaned Profiles](Orphaned.md)**
- **[Native Application Development](Native.md)**

View File

@@ -29,7 +29,8 @@ SPDX-License-Identifier: GPL-3.0-or-later
<uses-permission android:name="android.permission.BLUETOOTH_SCAN" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE" />
<uses-permission android:name="android.permission.FOREGROUND_SERVICE_SPECIAL_USE" />
<uses-permission android:name="android.permission.REQUEST_INSTALL_PACKAGES" />
<uses-permission android:name="android.permission.BLUETOOTH" android:maxSdkVersion="30" />
<uses-permission android:name="android.permission.BLUETOOTH_ADMIN" android:maxSdkVersion="30" />
<application
android:name="org.yuzu.yuzu_emu.YuzuApplication"
@@ -109,15 +110,5 @@ SPDX-License-Identifier: GPL-3.0-or-later
</intent-filter>
</provider>
<provider
android:name="androidx.core.content.FileProvider"
android:authorities="${applicationId}.provider"
android:exported="false"
android:grantUriPermissions="true">
<meta-data
android:name="android.support.FILE_PROVIDER_PATHS"
android:resource="@xml/file_paths" />
</provider>
</application>
</manifest>

View File

@@ -222,11 +222,6 @@ object NativeLibrary {
*/
external fun getUpdateUrl(version: String): String
/**
* Return the URL to download the APK for the given version
*/
external fun getUpdateApkUrl(version: String, packageId: String): String
/**
* Returns whether the update checker is enabled through CMAKE options.
*/

View File

@@ -235,13 +235,10 @@ class EmulationActivity : AppCompatActivity(), SensorEventListener {
}
override fun dispatchKeyEvent(event: KeyEvent): Boolean {
val isPhysicalKeyboard = event.source and InputDevice.SOURCE_KEYBOARD == InputDevice.SOURCE_KEYBOARD &&
event.device?.isVirtual == false
if (event.source and InputDevice.SOURCE_JOYSTICK != InputDevice.SOURCE_JOYSTICK &&
event.source and InputDevice.SOURCE_GAMEPAD != InputDevice.SOURCE_GAMEPAD &&
event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE &&
!isPhysicalKeyboard
event.source and InputDevice.SOURCE_KEYBOARD != InputDevice.SOURCE_KEYBOARD &&
event.source and InputDevice.SOURCE_MOUSE != InputDevice.SOURCE_MOUSE
) {
return super.dispatchKeyEvent(event)
}

View File

@@ -72,8 +72,7 @@ enum class BooleanSetting(override val key: String) : AbstractBooleanSetting {
DEBUG_FLUSH_BY_LINE("flush_line"),
USE_LRU_CACHE("use_lru_cache"),
DONT_SHOW_DRIVER_SHADER_WARNING("dont_show_driver_shader_warning"),
ENABLE_OVERLAY("enable_overlay");
DONT_SHOW_DRIVER_SHADER_WARNING("dont_show_driver_shader_warning");
// external fun isFrameSkippingEnabled(): Boolean

View File

@@ -61,8 +61,7 @@ enum class IntSetting(override val key: String) : AbstractIntSetting {
LOGIN_SHARE_APPLET("login_share_applet_mode"),
WIFI_WEB_AUTH_APPLET("wifi_web_auth_applet_mode"),
MY_PAGE_APPLET("my_page_applet_mode"),
INPUT_OVERLAY_AUTO_HIDE("input_overlay_auto_hide"),
DEBUG_KNOBS("debug_knobs")
INPUT_OVERLAY_AUTO_HIDE("input_overlay_auto_hide")
;
override fun getInt(needsGlobal: Boolean): Int = NativeConfig.getInt(key, needsGlobal)

View File

@@ -762,7 +762,6 @@ abstract class SettingsItem(
SwitchSetting(
BooleanSetting.ENABLE_UPDATE_CHECKS,
titleId = R.string.enable_update_checks,
descriptionId = R.string.enable_update_checks_description,
)
)
put(
@@ -788,16 +787,6 @@ abstract class SettingsItem(
descriptionId = R.string.use_auto_stub_description
)
)
put(
SpinBoxSetting(
IntSetting.DEBUG_KNOBS,
titleId = R.string.debug_knobs,
descriptionId = R.string.debug_knobs_description,
valueHint = R.string.debug_knobs_hint,
min = 0,
max = 65535
)
)
val fastmem = object : AbstractBooleanSetting {
override fun getBoolean(needsGlobal: Boolean): Boolean =
@@ -849,14 +838,7 @@ abstract class SettingsItem(
descriptionId = R.string.airplane_mode_description
)
)
put(
SwitchSetting(
BooleanSetting.ENABLE_OVERLAY,
titleId = R.string.enable_overlay,
descriptionId = R.string.enable_overlay_description
)
)
}
}
}

View File

@@ -186,12 +186,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
updateButtonState(isValid)
}
/*
* xbzk: these two events, along with attachRepeat feature,
* were causing spinbox buttons to respond twice per press
* cutting these out to retain accelerated press functionality
* TODO: clean this out later if no issues arise
*
spinboxBinding.buttonDecrement.setOnClickListener {
val current = spinboxBinding.editValue.text.toString().toIntOrNull() ?: currentValue
val newValue = current - 1
@@ -205,7 +199,6 @@ class SettingsDialogFragment : DialogFragment(), DialogInterface.OnClickListener
spinboxBinding.editValue.setText(newValue.toString())
updateValidity(newValue)
}
*/
fun attachRepeat(button: View, delta: Int) {
val handler = Handler(Looper.getMainLooper())

View File

@@ -491,7 +491,6 @@ class SettingsFragmentPresenter(
sl.apply {
add(IntSetting.SWKBD_APPLET.key)
add(BooleanSetting.AIRPLANE_MODE.key)
add(BooleanSetting.ENABLE_OVERLAY.key)
}
}
private fun addInputPlayer(sl: ArrayList<SettingsItem>, playerIndex: Int) {
@@ -1168,10 +1167,9 @@ class SettingsFragmentPresenter(
add(IntSetting.CPU_ACCURACY.key)
add(BooleanSetting.USE_AUTO_STUB.key)
add(SettingsItem.FASTMEM_COMBINED)
add(HeaderSetting(R.string.log))
add(BooleanSetting.DEBUG_FLUSH_BY_LINE.key)
add(HeaderSetting(R.string.general))
add(IntSetting.DEBUG_KNOBS.key)
}
}
}

View File

@@ -145,12 +145,13 @@ class GamePropertiesFragment : Fragment() {
val seconds = playTimeSeconds % 60
val readablePlayTime = when {
hours > 0 -> "$hours${getString(R.string.hours_abbr)} $minutes${getString(R.string.minutes_abbr)} $seconds${getString(R.string.seconds_abbr)}"
minutes > 0 -> "$minutes${getString(R.string.minutes_abbr)} $seconds${getString(R.string.seconds_abbr)}"
else -> "$seconds${getString(R.string.seconds_abbr)}"
}
hours > 0 -> "${hours}h ${minutes}m ${seconds}s"
minutes > 0 -> "${minutes}m ${seconds}s"
else -> "${seconds}s"
}
append(getString(R.string.playtime) + " " + readablePlayTime)
append(getString(R.string.playtime))
append(readablePlayTime)
}
binding.playtime.setOnClickListener {

View File

@@ -53,16 +53,8 @@ import androidx.core.content.edit
import org.yuzu.yuzu_emu.activities.EmulationActivity
import kotlin.text.compareTo
import androidx.core.net.toUri
import com.google.android.material.progressindicator.LinearProgressIndicator
import com.google.android.material.textview.MaterialTextView
import org.yuzu.yuzu_emu.features.settings.model.BooleanSetting
import org.yuzu.yuzu_emu.YuzuApplication
import org.yuzu.yuzu_emu.updater.APKDownloader
import org.yuzu.yuzu_emu.updater.APKInstaller
import kotlinx.coroutines.CoroutineScope
import kotlinx.coroutines.Dispatchers
import kotlinx.coroutines.launch
import kotlinx.coroutines.withContext
class MainActivity : AppCompatActivity(), ThemeProvider {
private lateinit var binding: ActivityMainBinding
@@ -194,7 +186,9 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.setTitle(R.string.update_available)
.setMessage(getString(R.string.update_available_description, version))
.setPositiveButton(android.R.string.ok) { _, _ ->
downloadAndInstallUpdate(version)
val url = NativeLibrary.getUpdateUrl(version)
val intent = Intent(Intent.ACTION_VIEW, url.toUri())
startActivity(intent)
}
.setNeutralButton(R.string.cancel) { dialog, _ ->
dialog.dismiss()
@@ -207,87 +201,6 @@ class MainActivity : AppCompatActivity(), ThemeProvider {
.show()
}
private fun downloadAndInstallUpdate(version: String) {
CoroutineScope(Dispatchers.IO).launch {
val packageId = applicationContext.packageName
val apkUrl = NativeLibrary.getUpdateApkUrl(version, packageId)
val apkFile = File(cacheDir, "update-$version.apk")
withContext(Dispatchers.Main) {
showDownloadProgressDialog()
}
val downloader = APKDownloader(apkUrl, apkFile)
downloader.download(
onProgress = { progress ->
runOnUiThread {
updateDownloadProgress(progress)
}
},
onComplete = { success ->
runOnUiThread {
dismissDownloadProgressDialog()
if (success) {
val installer = APKInstaller(this@MainActivity)
installer.install(
apkFile,
onComplete = {
Toast.makeText(
this@MainActivity,
R.string.update_installed_successfully,
Toast.LENGTH_LONG
).show()
},
onFailure = { exception ->
Toast.makeText(
this@MainActivity,
getString(R.string.update_install_failed, exception.message),
Toast.LENGTH_LONG
).show()
}
)
} else {
Toast.makeText(
this@MainActivity,
getString(R.string.update_download_failed) + "\n\nURL: $apkUrl",
Toast.LENGTH_LONG
).show()
}
}
}
)
}
}
private var progressDialog: androidx.appcompat.app.AlertDialog? = null
private var progressBar: LinearProgressIndicator? = null
private var progressMessage: MaterialTextView? = null
private fun showDownloadProgressDialog() {
val progressView = layoutInflater.inflate(R.layout.dialog_download_progress, null)
progressBar = progressView.findViewById(R.id.download_progress_bar)
progressMessage = progressView.findViewById(R.id.download_progress_message)
progressDialog = MaterialAlertDialogBuilder(this)
.setTitle(R.string.downloading_update)
.setView(progressView)
.setCancelable(false)
.create()
progressDialog?.show()
}
private fun updateDownloadProgress(progress: Int) {
progressBar?.progress = progress
progressMessage?.text = "$progress%"
}
private fun dismissDownloadProgressDialog() {
progressDialog?.dismiss()
progressDialog = null
progressBar = null
progressMessage = null
}
fun displayMultiplayerDialog() {
val dialog = NetPlayDialog(this)

View File

@@ -1,61 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import okhttp3.Call
import okhttp3.Callback
import okhttp3.OkHttpClient
import okhttp3.Request
import okhttp3.Response
import java.io.File
import java.io.FileOutputStream
import java.io.IOException
class APKDownloader(private val url: String, private val outputFile: File) {
fun download(onProgress: (Int) -> Unit, onComplete: (Boolean) -> Unit) {
val client = OkHttpClient()
val request = Request.Builder().url(url).build()
client.newCall(request).enqueue(object : Callback {
override fun onFailure(call: Call, e: IOException) {
e.printStackTrace()
onComplete(false)
}
override fun onResponse(call: Call, response: Response) {
if (response.isSuccessful) {
response.body?.let { body ->
val contentLength = body.contentLength()
try {
val inputStream = body.byteStream()
val outputStream = FileOutputStream(outputFile)
val buffer = ByteArray(4096)
var bytesRead: Int
var totalBytesRead: Long = 0
while (inputStream.read(buffer).also { bytesRead = it } != -1) {
outputStream.write(buffer, 0, bytesRead)
totalBytesRead += bytesRead
val progress = (totalBytesRead * 100 / contentLength).toInt()
onProgress(progress)
}
outputStream.flush()
outputStream.close()
inputStream.close()
onComplete(true)
} catch (e: IOException) {
e.printStackTrace()
onComplete(false)
}
} ?: run {
onComplete(false)
}
} else {
onComplete(false)
}
}
})
}
}

View File

@@ -1,41 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import android.content.Context
import android.content.Intent
import android.content.IntentFilter
import android.net.Uri
import androidx.core.content.FileProvider
import kotlinx.coroutines.GlobalScope
import kotlinx.coroutines.launch
import java.io.File
class APKInstaller(private val context: Context) {
fun install(apkFile: File, onComplete: () -> Unit, onFailure: (Exception) -> Unit) {
try {
val apkUri: Uri = FileProvider.getUriForFile(
context,
context.applicationContext.packageName + ".provider",
apkFile
)
val intent = Intent(Intent.ACTION_VIEW)
intent.setDataAndType(apkUri, "application/vnd.android.package-archive")
intent.flags = Intent.FLAG_GRANT_READ_URI_PERMISSION or Intent.FLAG_ACTIVITY_NEW_TASK
context.startActivity(intent)
GlobalScope.launch {
val receiver = AppInstallReceiver(onComplete, onFailure)
context.registerReceiver(receiver, IntentFilter().apply {
addAction(Intent.ACTION_PACKAGE_ADDED)
addAction(Intent.ACTION_PACKAGE_REPLACED)
addDataScheme("package")
})
}
} catch (e: Exception) {
onFailure(e)
}
}
}

View File

@@ -1,30 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
package org.yuzu.yuzu_emu.updater
import android.content.BroadcastReceiver
import android.content.Context
import android.content.Intent
import android.util.Log
class AppInstallReceiver(
private val onComplete: () -> Unit,
private val onFailure: (Exception) -> Unit
) : BroadcastReceiver() {
override fun onReceive(context: Context, intent: Intent) {
val packageName = intent.data?.schemeSpecificPart
when (intent.action) {
Intent.ACTION_PACKAGE_ADDED, Intent.ACTION_PACKAGE_REPLACED -> {
Log.i("AppInstallReceiver", "Package installed or updated: $packageName")
onComplete()
context.unregisterReceiver(this)
}
else -> {
onFailure(Exception("Installation failed for package: $packageName"))
context.unregisterReceiver(this)
}
}
}
}

View File

@@ -1613,37 +1613,6 @@ JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateUrl(
env->ReleaseStringUTFChars(version, version_str);
return env->NewStringUTF(url.c_str());
}
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getUpdateApkUrl(
JNIEnv* env,
jobject obj,
jstring version,
jstring packageId) {
const char* version_str = env->GetStringUTFChars(version, nullptr);
const char* package_id_str = env->GetStringUTFChars(packageId, nullptr);
std::string variant;
std::string package_id(package_id_str);
if (package_id.find("dev.legacy.eden_emulator") != std::string::npos) {
variant = "legacy";
} else if (package_id.find("com.miHoYo.Yuanshen") != std::string::npos) {
variant = "optimized";
} else {
variant = "standard";
}
const std::string apk_filename = fmt::format("Eden-Android-{}-{}.apk", version_str, variant);
const std::string url = fmt::format("{}/{}/releases/download/{}/{}",
std::string{Common::g_build_auto_update_website},
std::string{Common::g_build_auto_update_repo},
version_str,
apk_filename);
env->ReleaseStringUTFChars(version, version_str);
env->ReleaseStringUTFChars(packageId, package_id_str);
return env->NewStringUTF(url.c_str());
}
#endif
JNIEXPORT jstring JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_getBuildVersion(

View File

@@ -1,31 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
android:padding="24dp">
<com.google.android.material.textview.MaterialTextView
android:id="@+id/download_progress_message"
style="@style/TextAppearance.Material3.BodyMedium"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_marginBottom="16dp"
android:text="0%"
android:textAlignment="center"
android:textSize="18sp"
android:textStyle="bold" />
<com.google.android.material.progressindicator.LinearProgressIndicator
android:id="@+id/download_progress_bar"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:max="100"
android:progress="0"
app:indicatorColor="?attr/colorPrimary"
app:trackColor="?attr/colorSurfaceVariant"
app:trackCornerRadius="4dp"
app:trackThickness="8dp" />
</LinearLayout>

View File

@@ -1016,13 +1016,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">خلفيات سوداء</string>

View File

@@ -727,13 +727,10 @@
<string name="theme_mode_dark">تاریک</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">پاشبنەمای ڕەش</string>

View File

@@ -693,13 +693,10 @@
<string name="theme_mode_dark">Tmavé</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Černá pozadí</string>

View File

@@ -912,13 +912,10 @@ Wirklich fortfahren?</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Schwarze Hintergründe</string>

View File

@@ -975,13 +975,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">x2</string>
<string name="multiplier_four">x4</string>
<string name="multiplier_eight">x8</string>
<string name="multiplier_sixteen">x16</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Fondos oscuros</string>

View File

@@ -861,13 +861,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">پس‌زمینه مشکی</string>

View File

@@ -988,13 +988,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Arrière-plan noir</string>

View File

@@ -776,13 +776,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">רקעים שחורים</string>

View File

@@ -875,13 +875,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Fekete háttér</string>

View File

@@ -929,13 +929,10 @@
<string name="cubeb">Cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Gunakan Latar Belakang Hitam</string>

View File

@@ -988,13 +988,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Sfondi neri</string>

View File

@@ -778,13 +778,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">完全な黒を使用</string>

View File

@@ -837,13 +837,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">검정 배경</string>

View File

@@ -740,13 +740,10 @@
<string name="theme_mode_dark">Mørk</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Svart bakgrunn</string>

View File

@@ -1012,13 +1012,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Czarne tła</string>

View File

@@ -976,13 +976,10 @@ uma tentativa de mapeamento automático</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Planos de fundo pretos</string>

View File

@@ -890,13 +890,10 @@ uma tentativa de mapeamento automático</string>
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Plano de fundo preto</string>

View File

@@ -1010,13 +1010,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Чёрный фон</string>

View File

@@ -888,13 +888,10 @@
<string name="cubeb">Цубеб</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2к</string>
<string name="multiplier_four">4к</string>
<string name="multiplier_eight">8к</string>
<string name="multiplier_sixteen">16к</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Црна позадина</string>

View File

@@ -1012,13 +1012,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Чорний фон</string>

View File

@@ -740,13 +740,10 @@
<string name="theme_mode_dark">Tối</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Nền tối</string>

View File

@@ -984,13 +984,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">使用黑色背景</string>

View File

@@ -984,13 +984,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">黑色背景</string>

View File

@@ -487,13 +487,10 @@
<string-array name="anisoEntries">
<item>@string/auto</item>
<item>@string/slider_default</item>
<item>@string/multiplier_x2</item>
<item>@string/multiplier_x4</item>
<item>@string/multiplier_x8</item>
<item>@string/multiplier_x16</item>
<item>@string/multiplier_x32</item>
<item>@string/multiplier_x64</item>
<item>@string/multiplier_none</item>
<item>@string/multiplier_two</item>
<item>@string/multiplier_four</item>
<item>@string/multiplier_eight</item>
<item>@string/multiplier_sixteen</item>
</string-array>
<integer-array name="anisoValues">
<item>0</item>

View File

@@ -135,9 +135,6 @@
<string name="memory_layout_description">(EXPERIMENTAL) Change the emulated memory layout. This setting will not increase performance, but may help with games utilizing high resolutions via mods. Do not use on phones with 8GB of RAM or less. Only works on the Dynarmic (JIT) backend.</string>
<string name="dma_accuracy">DMA Accuracy</string>
<string name="dma_accuracy_description">Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default.</string>
<string name="debug_knobs">Debug knobs</string>
<string name="debug_knobs_description">For development use only.</string>
<string name="debug_knobs_hint">0 to 65535</string>
<!-- Shader Backend -->
<string name="shader_backend">Shader Backend</string>
@@ -274,14 +271,9 @@
<string name="folder">Folder</string>
<string name="dont_show_again">Don\'t Show Again</string>
<string name="add_directory_success">New game directory added successfully </string>
<string name="enable_update_checks">Check for Updates</string>
<string name="enable_update_checks_description">Check for updates on launch, and optionally download and install the new update.</string>
<string name="enable_update_checks">Check for updates on app startup.</string>
<string name="update_available">Update Available</string>
<string name="update_available_description">A new version is available: %1$s\n\nWould you like to download it?</string>
<string name="downloading_update">Downloading Update</string>
<string name="update_download_failed">Failed to download update</string>
<string name="update_installed_successfully">Update installed successfully</string>
<string name="update_install_failed">Failed to install update: %1$s</string>
<string name="home_search">Search</string>
<string name="home_settings">Settings</string>
<string name="empty_gamelist">No files were found or no game directory has been selected yet.</string>
@@ -451,9 +443,9 @@
<string name="user_data_import_success">User data imported successfully</string>
<string name="user_data_export_cancelled">Export cancelled</string>
<string name="user_data_import_failed_description">Make sure the user data folders are at the root of the zip folder and contain a config file at config/config.ini and try again.</string>
<string name="discord_link" translatable="false">https://discord.gg/HstXbPch7X</string>
<string name="discord_link" translatable="false">https://discord.gg/kXAmGCXBGD</string>
<string name="revolt_link" translatable="false">https://rvlt.gg/qKgFEAbH</string>
<string name="x_link" translatable="false">https://nitter.poast.org/edenemuofficial</string>
<string name="x_link" translatable="false">https://x.com/edenemuofficial</string>
<string name="website_link" translatable="false">https://eden-emu.dev</string>
<string name="github_link" translatable="false">https://git.eden-emu.dev/eden-emu</string>
@@ -537,8 +529,6 @@
<string name="flush_by_line">Flush debug logs by line</string>
<string name="flush_by_line_description">Flushes debugging logs on each line written, making debugging easier in cases of crashing or freezing.</string>
<string name="general">General</string>
<!-- Audio settings strings -->
<string name="audio_output_engine">Output engine</string>
<string name="audio_volume">Volume</string>
@@ -718,7 +708,7 @@
<string name="copy_details">Copy details</string>
<string name="add_ons">Add-ons</string>
<string name="add_ons_description">Toggle mods, updates and DLC</string>
<string name="playtime">Playtime:</string>
<string name="playtime">Playtime: </string>
<string name="reset_playtime">Clear Playtime</string>
<string name="reset_playtime_description">Reset the current game\'s playtime back to 0 seconds</string>
<string name="reset_playtime_warning_description">This will clear the current game\'s playtime data. Are you sure?</string>
@@ -726,9 +716,6 @@
<string name="edit_playtime">Edit Playtime</string>
<string name="hours">Hours</string>
<string name="minutes">Minutes</string>
<string name="hours_abbr">h</string>
<string name="minutes_abbr">m</string>
<string name="seconds_abbr">s</string>
<string name="hours_must_be_between_0_and_9999">Hours must be between 0 and 9999</string>
<string name="minutes_must_be_between_0_and_59">Minutes must be between 0 and 59</string>
<string name="seconds_must_be_between_0_and_59">Seconds must be between 0 and 59</string>
@@ -1055,13 +1042,10 @@
<string name="cubeb">cubeb</string>
<!-- Anisotropic filtering options -->
<string name="multiplier_x2">x2</string>
<string name="multiplier_x4">x4</string>
<string name="multiplier_x8">x8</string>
<string name="multiplier_x16">x16</string>
<string name="multiplier_x32">x32</string>
<string name="multiplier_x64">x64</string>
<string name="multiplier_none">None</string>
<string name="multiplier_two">2x</string>
<string name="multiplier_four">4x</string>
<string name="multiplier_eight">8x</string>
<string name="multiplier_sixteen">16x</string>
<!-- Black backgrounds theme -->
<string name="use_black_backgrounds">Black backgrounds</string>
@@ -1125,7 +1109,7 @@
<!-- Applet Modes -->
<string name="applets_menu">Applets</string>
<string name="applets_menu_description">Change applet frontends and settings</string>
<string name="applets_menu_description">(WIP) Change applet frontends and settings</string>
<string name="applet_hle">Custom Frontend</string>
<string name="applet_lle">Real Applet</string>
@@ -1135,9 +1119,6 @@
<string name="airplane_mode">Airplane Mode</string>
<string name="airplane_mode_description">Passes Airplane Mode to the Switch OS</string>
<string name="enable_overlay">Enable Overlay Applet</string>
<string name="enable_overlay_description">Enables Horizon\'s built-in overlay applet. Press and hold the home button for 1 second to show it.</string>
<!-- Licenses screen strings -->
<string name="licenses">Licenses</string>
<string name="license_fidelityfx_fsr" translatable="false">FidelityFX-FSR</string>

View File

@@ -1,8 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<paths xmlns:android="http://schemas.android.com/apk/res/android">
<!-- this is required to share files in the app's internal storage -->
<cache-path name="apk_cache" path="." />
<external-cache-path name="external_apk_cache" path="." />
<files-path name="files" path="." />
<external-files-path name="external_files" path="." />
</paths>

View File

@@ -141,10 +141,6 @@ void LogSettings() {
log_path("DataStorage_SDMCDir", Common::FS::GetEdenPath(Common::FS::EdenPath::SDMCDir));
}
bool getDebugKnobAt(u8 i) {
return (values.debug_knobs.GetValue() & (1 << (i & 0xF))) != 0;
}
void UpdateGPUAccuracy() {
values.current_gpu_accuracy = values.gpu_accuracy.GetValue();
}

View File

@@ -739,22 +739,11 @@ struct Values {
Setting<bool> perform_vulkan_check{linkage, true, "perform_vulkan_check", Category::Debugging};
Setting<bool> disable_web_applet{linkage, true, "disable_web_applet", Category::Debugging};
SwitchableSetting<u16, true> debug_knobs{linkage,
0,
0,
65535,
"debug_knobs",
Category::Debugging,
Specialization::Countable,
true,
true};
// Miscellaneous
Setting<std::string> serial_battery{linkage, std::string(), "serial_battery", Category::Miscellaneous};
Setting<std::string> serial_unit{linkage, std::string(), "serial_unit", Category::Miscellaneous};
Setting<std::string> log_filter{linkage, "*:Info", "log_filter", Category::Miscellaneous};
Setting<bool> log_flush_line{linkage, false, "flush_line", Category::Miscellaneous, Specialization::Default, true, true};
Setting<bool> censor_username{linkage, true, "censor_username", Category::Miscellaneous};
Setting<bool> use_dev_keys{linkage, false, "use_dev_keys", Category::Miscellaneous};
Setting<bool> first_launch{linkage, true, "first_launch", Category::Miscellaneous};
// Network
@@ -774,14 +763,10 @@ struct Values {
// Per-game overrides
bool use_squashed_iterated_blend;
Setting<bool> enable_overlay{linkage, true, "enable_overlay", Category::Core};
};
extern Values values;
bool getDebugKnobAt(u8 i);
void UpdateGPUAccuracy();
bool IsGPULevelExtreme();
bool IsGPULevelHigh();

View File

@@ -126,7 +126,7 @@ ENUM(TimeZone, Auto, Default, Cet, Cst6Cdt, Cuba, Eet, Egypt, Eire, Est, Est5Edt
GmtPlusZero, GmtMinusZero, GmtZero, Greenwich, Hongkong, Hst, Iceland, Iran, Israel, Jamaica,
Japan, Kwajalein, Libya, Met, Mst, Mst7Mdt, Navajo, Nz, NzChat, Poland, Portugal, Prc, Pst8Pdt,
Roc, Rok, Singapore, Turkey, Uct, Universal, Utc, WSu, Wet, Zulu);
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16, X32, X64, None);
ENUM(AnisotropyMode, Automatic, Default, X2, X4, X8, X16);
ENUM(AstcDecodeMode, Cpu, Gpu, CpuAsynchronous);
ENUM(AstcRecompression, Uncompressed, Bc1, Bc3);
ENUM(VSyncMode, Immediate, Mailbox, Fifo, FifoRelaxed);

View File

@@ -129,7 +129,7 @@ protected:
} else if constexpr (std::is_floating_point_v<Type>) {
return fmt::format("{:f}", value_);
} else if constexpr (std::is_enum_v<Type>) {
return std::to_string(u32(value_));
return std::to_string(static_cast<u32>(value_));
} else {
return std::to_string(value_);
}
@@ -192,13 +192,15 @@ public:
if constexpr (std::is_same_v<Type, std::string>) {
this->SetValue(input);
} else if constexpr (std::is_same_v<Type, std::optional<u32>>) {
this->SetValue(u32(std::stoul(input)));
this->SetValue(static_cast<u32>(std::stoul(input)));
} else if constexpr (std::is_same_v<Type, bool>) {
this->SetValue(input == "true");
} else if constexpr (std::is_same_v<Type, float>) {
this->SetValue(std::stof(input));
} else if constexpr (std::is_same_v<Type, AudioEngine>) {
this->SetValue(ToEnum<AudioEngine>(input));
} else {
this->SetValue(Type(std::stoll(input)));
this->SetValue(static_cast<Type>(std::stoll(input)));
}
} catch (std::invalid_argument&) {
this->SetValue(this->GetDefault());

View File

@@ -487,10 +487,6 @@ add_library(core STATIC
hle/service/am/service/library_applet_self_accessor.h
hle/service/am/service/lock_accessor.cpp
hle/service/am/service/lock_accessor.h
hle/service/am/service/overlay_functions.cpp
hle/service/am/service/overlay_functions.h
hle/service/am/service/overlay_applet_proxy.cpp
hle/service/am/service/overlay_applet_proxy.h
hle/service/am/service/process_winding_controller.cpp
hle/service/am/service/process_winding_controller.h
hle/service/am/service/self_controller.cpp
@@ -1203,7 +1199,7 @@ else()
target_link_libraries(core PUBLIC Boost::headers)
endif()
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json RenderDoc::API MbedTLS::mbedcrypto${MBEDTLS_LIB_SUFFIX} MbedTLS::mbedtls${MBEDTLS_LIB_SUFFIX})
target_link_libraries(core PRIVATE fmt::fmt nlohmann_json::nlohmann_json RenderDoc::API MbedTLS::mbedcrypto${YUZU_STATIC_SUFFIX} MbedTLS::mbedtls${YUZU_STATIC_SUFFIX})
# if (MINGW)
# target_link_libraries(core PRIVATE ws2_32 mswsock wlanapi)
# endif()

View File

@@ -580,21 +580,6 @@ struct System::Impl {
gpu_dirty_memory_managers;
std::deque<std::vector<u8>> user_channel;
std::mutex general_channel_mutex;
std::deque<std::vector<u8>> general_channel;
std::unique_ptr<Service::KernelHelpers::ServiceContext> general_channel_context; // lazy
std::unique_ptr<Service::Event> general_channel_event; // lazy
bool general_channel_initialized{false};
void EnsureGeneralChannelInitialized(System& system) {
if (general_channel_initialized) {
return;
}
general_channel_context = std::make_unique<Service::KernelHelpers::ServiceContext>(system, "GeneralChannel");
general_channel_event = std::make_unique<Service::Event>(*general_channel_context);
general_channel_initialized = true;
}
};
System::System() : impl{std::make_unique<Impl>(*this)} {}
@@ -1008,39 +993,6 @@ std::deque<std::vector<u8>>& System::GetUserChannel() {
return impl->user_channel;
}
std::deque<std::vector<u8>>& System::GetGeneralChannel() {
return impl->general_channel;
}
void System::PushGeneralChannelData(std::vector<u8>&& data) {
std::scoped_lock lk{impl->general_channel_mutex};
impl->EnsureGeneralChannelInitialized(*this);
const bool was_empty = impl->general_channel.empty();
impl->general_channel.push_back(std::move(data));
if (was_empty) {
impl->general_channel_event->Signal();
}
}
bool System::TryPopGeneralChannel(std::vector<u8>& out_data) {
std::scoped_lock lk{impl->general_channel_mutex};
if (!impl->general_channel_initialized || impl->general_channel.empty()) {
return false;
}
out_data = std::move(impl->general_channel.back());
impl->general_channel.pop_back();
if (impl->general_channel.empty()) {
impl->general_channel_event->Clear();
}
return true;
}
Service::Event& System::GetGeneralChannelEvent() {
std::scoped_lock lk{impl->general_channel_mutex};
impl->EnsureGeneralChannelInitialized(*this);
return *impl->general_channel_event;
}
void System::RegisterExitCallback(ExitCallback&& callback) {
impl->exit_callback = std::move(callback);
}

View File

@@ -17,8 +17,6 @@
#include "common/common_types.h"
#include "core/file_sys/vfs/vfs_types.h"
#include "core/hle/service/os/event.h"
#include "core/hle/service/kernel_helpers.h"
namespace Core::Frontend {
class EmuWindow;
@@ -430,11 +428,6 @@ public:
*/
[[nodiscard]] std::deque<std::vector<u8>>& GetUserChannel();
[[nodiscard]] std::deque<std::vector<u8>>& GetGeneralChannel();
void PushGeneralChannelData(std::vector<u8>&& data);
bool TryPopGeneralChannel(std::vector<u8>& out_data);
[[nodiscard]] Service::Event& GetGeneralChannelEvent();
/// Type used for the frontend to designate a callback for System to exit the application.
using ExitCallback = std::function<void()>;

View File

@@ -640,20 +640,32 @@ KeyManager::KeyManager() {
void KeyManager::ReloadKeys() {
// Initialize keys
const auto keys_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::KeysDir);
if (!Common::FS::CreateDir(keys_dir))
const auto yuzu_keys_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::KeysDir);
if (!Common::FS::CreateDir(yuzu_keys_dir)) {
LOG_ERROR(Core, "Failed to create the keys directory.");
LoadFromFile(keys_dir / "prod.keys_autogenerated", false);
LoadFromFile(keys_dir / "prod.keys", false);
LoadFromFile(keys_dir / "title.keys_autogenerated", true);
LoadFromFile(keys_dir / "title.keys", true);
LoadFromFile(keys_dir / "console.keys_autogenerated", false);
LoadFromFile(keys_dir / "console.keys", false);
}
if (Settings::values.use_dev_keys) {
dev_mode = true;
LoadFromFile(yuzu_keys_dir / "dev.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "dev.keys", false);
} else {
dev_mode = false;
LoadFromFile(yuzu_keys_dir / "prod.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "prod.keys", false);
}
LoadFromFile(yuzu_keys_dir / "title.keys_autogenerated", true);
LoadFromFile(yuzu_keys_dir / "title.keys", true);
LoadFromFile(yuzu_keys_dir / "console.keys_autogenerated", false);
LoadFromFile(yuzu_keys_dir / "console.keys", false);
}
static bool ValidCryptoRevisionString(std::string_view base, size_t begin, size_t length) {
if (base.size() < begin + length)
if (base.size() < begin + length) {
return false;
}
return std::all_of(base.begin() + begin, base.begin() + begin + length,
[](u8 c) { return std::isxdigit(c); });
}
@@ -838,8 +850,9 @@ void KeyManager::WriteKeyToFile(KeyCategory category, std::string_view keyname,
const auto yuzu_keys_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::KeysDir);
std::string filename = "title.keys_autogenerated";
if (category == KeyCategory::Standard) {
filename = "prod.keys_autogenerated";
filename = dev_mode ? "dev.keys_autogenerated" : "prod.keys_autogenerated";
} else if (category == KeyCategory::Console) {
filename = "console.keys_autogenerated";
}
@@ -934,10 +947,17 @@ void KeyManager::SetKey(S256KeyType id, Key256 key, u64 field1, u64 field2) {
}
bool KeyManager::KeyFileExists(bool title) {
const auto keys_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::KeysDir);
if (title)
return Common::FS::Exists(keys_dir / "title.keys");
return Common::FS::Exists(keys_dir / "prod.keys");
const auto yuzu_keys_dir = Common::FS::GetEdenPath(Common::FS::EdenPath::KeysDir);
if (title) {
return Common::FS::Exists(yuzu_keys_dir / "title.keys");
}
if (Settings::values.use_dev_keys) {
return Common::FS::Exists(yuzu_keys_dir / "dev.keys");
}
return Common::FS::Exists(yuzu_keys_dir / "prod.keys");
}
void KeyManager::DeriveSDSeedLazy() {

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -314,6 +311,7 @@ private:
std::array<u8, 576> eticket_extended_kek{};
RSAKeyPair<2048> eticket_rsa_keypair{};
bool dev_mode;
void LoadFromFile(const std::filesystem::path& file_path, bool is_title_keys);
template <size_t Size>

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +5,6 @@
#include <array>
#include <string>
#include <vector>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/swap.h"

View File

@@ -95,7 +95,7 @@ std::string SaveDataFactory::GetSaveDataSpaceIdPath(SaveDataSpaceId space) {
case SaveDataSpaceId::System:
return "/system/";
case SaveDataSpaceId::User:
case SaveDataSpaceId::SdUser:
case SaveDataSpaceId::SdUser:
return "/user/";
case SaveDataSpaceId::Temporary:
return "/temp/";

View File

@@ -16,7 +16,7 @@ namespace HLE::ApiVersion {
constexpr u8 HOS_VERSION_MAJOR = 21;
constexpr u8 HOS_VERSION_MINOR = 0;
constexpr u8 HOS_VERSION_MICRO = 1;
constexpr u8 HOS_VERSION_MICRO = 0;
// NintendoSDK version constants.
@@ -24,9 +24,9 @@ constexpr u8 SDK_REVISION_MAJOR = 1;
constexpr u8 SDK_REVISION_MINOR = 0;
constexpr char PLATFORM_STRING[] = "NX";
constexpr char VERSION_HASH[] = "066a75e6fab7316de34b88b60d229a0b2729e421";
constexpr char DISPLAY_VERSION[] = "21.0.1";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 21.0.1-1.0";
constexpr char VERSION_HASH[] = "f6b2425b6888a66590db104fc734891696e0ecb3";
constexpr char DISPLAY_VERSION[] = "21.0.0";
constexpr char DISPLAY_TITLE[] = "NintendoSDK Firmware for NX 21.0.0-1.0";
// Atmosphere version constants.

View File

@@ -215,7 +215,7 @@ public:
{220, nullptr, "SynchronizeProfileAsync"},
{221, nullptr, "UploadProfileAsync"},
{222, nullptr, "SynchronizaProfileAsyncIfSecondsElapsed"},
{250, &IAdministrator::IsLinkedWithNintendoAccount, "IsLinkedWithNintendoAccount"},
{250, nullptr, "IsLinkedWithNintendoAccount"},
{251, nullptr, "CreateProcedureToLinkWithNintendoAccount"},
{252, nullptr, "ResumeProcedureToLinkWithNintendoAccount"},
{255, nullptr, "CreateProcedureToUpdateLinkageStateOfNintendoAccount"},
@@ -236,13 +236,6 @@ public:
RegisterHandlers(functions);
}
private:
void IsLinkedWithNintendoAccount(HLERequestContext& ctx) {
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(false);
}
};
class IAuthorizationRequest final : public ServiceFramework<IAuthorizationRequest> {
@@ -503,35 +496,6 @@ protected:
rb.Push(static_cast<u32>(buffer.size()));
}
void LoadIdTokenCache(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
std::vector<u8> token_data(0x100);
std::fill(token_data.begin(), token_data.end(), u8(0));
(void)ctx.WriteBuffer(token_data);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
rb.Push(static_cast<u32>(token_data.size()));
}
void GetNintendoAccountUserResourceCacheForApplication(HLERequestContext& ctx) {
LOG_WARNING(Service_ACC, "(STUBBED) called");
std::vector<u8> nas_user_base_for_application(0x68);
(void)ctx.WriteBuffer(nas_user_base_for_application);
if (ctx.CanWriteBuffer(1)) {
std::vector<u8> unknown_out_buffer(ctx.GetWriteBufferSize(1));
(void)ctx.WriteBuffer(unknown_out_buffer, 1);
}
IPC::ResponseBuilder rb{ctx, 4};
rb.Push(ResultSuccess);
rb.PushRaw<u64>(profile_manager.GetLastOpenedUser().Hash());
}
void Store(HLERequestContext& ctx) {
IPC::RequestParser rp{ctx};
const auto base = rp.PopRaw<ProfileBase>();
@@ -743,7 +707,7 @@ private:
std::vector<u8> token_data(0x100);
std::fill(token_data.begin(), token_data.end(), u8(0));
ctx.WriteBuffer(token_data);
ctx.WriteBuffer(token_data, 0);
IPC::ResponseBuilder rb{ctx, 3};
rb.Push(ResultSuccess);
@@ -754,7 +718,7 @@ private:
LOG_WARNING(Service_ACC, "(STUBBED) called");
std::vector<u8> nas_user_base_for_application(0x68);
ctx.WriteBuffer(nas_user_base_for_application);
ctx.WriteBuffer(nas_user_base_for_application, 0);
if (ctx.CanWriteBuffer(1)) {
std::vector<u8> unknown_out_buffer(ctx.GetWriteBufferSize(1));
@@ -970,7 +934,6 @@ Result Module::Interface::InitializeApplicationInfoBase() {
application_info.application_type = ApplicationType::GameCard;
break;
case FileSys::StorageId::Host:
case FileSys::StorageId::NandSystem:
case FileSys::StorageId::NandUser:
case FileSys::StorageId::SdCard:
case FileSys::StorageId::None: // Yuzu specific, differs from hardware
@@ -1091,17 +1054,6 @@ void Module::Interface::GetProfileEditor(HLERequestContext& ctx) {
rb.PushIpcInterface<IProfileEditor>(system, user_id, *profile_manager);
}
void Module::Interface::GetBaasAccountAdministrator(HLERequestContext &ctx) {
IPC::RequestParser rp{ctx};
const auto uuid = rp.PopRaw<Common::UUID>();
LOG_INFO(Service_ACC, "called, uuid=0x{}", uuid.RawString());
IPC::ResponseBuilder rb{ctx, 2, 0, 1};
rb.Push(ResultSuccess);
rb.PushIpcInterface<IAdministrator>(system, uuid);
}
void Module::Interface::ListQualifiedUsers(HLERequestContext& ctx) {
LOG_DEBUG(Service_ACC, "called");

View File

@@ -42,7 +42,6 @@ public:
void DeleteUser(HLERequestContext& ctx);
void SetUserPosition(HLERequestContext& ctx);
void GetProfileEditor(HLERequestContext& ctx);
void GetBaasAccountAdministrator(HLERequestContext &ctx);
void ListQualifiedUsers(HLERequestContext& ctx);
void ListOpenContextStoredUsers(HLERequestContext& ctx);
void StoreSaveDataThumbnailApplication(HLERequestContext& ctx);

View File

@@ -55,7 +55,7 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
{211, nullptr, "CreateProcedureToRegisterUserWithNintendoAccount"},
{212, nullptr, "ResumeProcedureToRegisterUserWithNintendoAccount"},
{230, nullptr, "AuthenticateServiceAsync"},
{250, &ACC_SU::GetBaasAccountAdministrator, "GetBaasAccountAdministrator"},
{250, nullptr, "GetBaasAccountAdministrator"},
{290, nullptr, "ProxyProcedureForGuestLoginWithNintendoAccount"},
{291, nullptr, "ProxyProcedureForFloatingRegistrationWithNintendoAccount"},
{299, nullptr, "SuspendBackgroundDaemon"},
@@ -80,4 +80,4 @@ ACC_SU::ACC_SU(std::shared_ptr<Module> module_, std::shared_ptr<ProfileManager>
ACC_SU::~ACC_SU() = default;
} // namespace Service::Account
} // namespace Service::Account

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,7 +15,6 @@ class FrontendApplet;
enum class AppletType {
Application,
LibraryApplet,
OverlayApplet,
SystemApplet,
};
@@ -150,7 +146,6 @@ enum class AppletMessage : u32 {
ForceHideApplicationLogo = 57,
FloatingApplicationDetected = 60,
DetectShortPressingCaptureButton = 90,
DetectLongPressingCaptureButton = 91,
AlbumScreenShotTaken = 92,
AlbumRecordingSaved = 93,
};

View File

@@ -12,7 +12,7 @@ namespace Service::AM {
Applet::Applet(Core::System& system, std::unique_ptr<Process> process_, bool is_application)
: context(system, "Applet"), lifecycle_manager(system, context, is_application),
process(std::move(process_)), hid_registration(system, *process), overlay_event(context),
process(std::move(process_)), hid_registration(system, *process),
gpu_error_detected_event(context), friend_invitation_storage_channel_event(context),
notification_storage_channel_event(context), health_warning_disappeared_system_event(context),
unknown_event(context), acquired_sleep_lock_event(context), pop_from_general_channel_event(context),
@@ -63,15 +63,7 @@ void Applet::SetInteractibleLocked(bool interactible) {
is_interactible = interactible;
const bool exit_requested = lifecycle_manager.GetExitRequested();
const bool input_enabled = interactible && !exit_requested;
if (applet_id == AppletId::OverlayDisplay || applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "called, applet={} interactible={} exit_requested={} input_enabled={} overlay_in_foreground={}",
static_cast<u32>(applet_id), interactible, exit_requested, input_enabled, overlay_in_foreground);
}
hid_registration.EnableAppletToGetInput(input_enabled);
hid_registration.EnableAppletToGetInput(interactible && !lifecycle_manager.GetExitRequested());
}
void Applet::OnProcessTerminatedLocked() {

View File

@@ -122,10 +122,8 @@ struct Applet {
bool is_activity_runnable{};
bool is_interactible{true};
bool window_visible{true};
bool overlay_in_foreground{false};
// Events
Event overlay_event;
Event gpu_error_detected_event;
Event friend_invitation_storage_channel_event;
Event notification_storage_channel_event;

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,7 +15,6 @@
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/am/window_system.h"
#include "hid_core/hid_types.h"
#include "core/hle/service/am/process_creation.h"
namespace Service::AM {
@@ -266,22 +262,6 @@ void AppletManager::SetWindowSystem(WindowSystem* window_system) {
m_cv.wait(lk, [&] { return m_pending_process != nullptr; });
if (Settings::values.enable_overlay) {
if (auto overlay_process = CreateProcess(m_system, static_cast<u64>(AppletProgramId::OverlayDisplay), 0, 0)) {
auto overlay_applet = std::make_shared<Applet>(m_system, std::move(overlay_process), false);
overlay_applet->program_id = static_cast<u64>(AppletProgramId::OverlayDisplay);
overlay_applet->applet_id = AppletId::OverlayDisplay;
overlay_applet->type = AppletType::OverlayApplet;
overlay_applet->library_applet_mode = LibraryAppletMode::PartialForeground;
overlay_applet->window_visible = true;
overlay_applet->home_button_short_pressed_blocked = false;
overlay_applet->home_button_long_pressed_blocked = false;
m_window_system->TrackApplet(overlay_applet, false);
overlay_applet->process->Run();
LOG_INFO(Service_AM, "called, Overlay applet launched before application (initially hidden, watching home button)");
}
}
const auto& params = m_pending_parameters;
auto applet = std::make_shared<Applet>(m_system, std::move(m_pending_process),
params.applet_id == AppletId::Application);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -49,7 +46,6 @@ public:
public:
void SetWindowSystem(WindowSystem* window_system);
[[nodiscard]] WindowSystem* GetWindowSystem() const { return m_window_system; }
private:
Core::System& m_system;

View File

@@ -1,11 +1,7 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/core.h"
#include "core/hle/service/am/am_types.h"
#include "core/hle/service/am/button_poller.h"
#include "core/hle/service/am/window_system.h"
#include "hid_core/frontend/emulated_controller.h"
@@ -23,9 +19,9 @@ ButtonPressDuration ClassifyPressDuration(std::chrono::steady_clock::time_point
// TODO: determine actual thresholds
// TODO: these are likely different for each button
if (dur < 400ms) {
if (dur < 500ms) {
return ButtonPressDuration::ShortPressing;
} else if (dur < 800ms) {
} else if (dur < 1000ms) {
return ButtonPressDuration::MiddlePressing;
} else {
return ButtonPressDuration::LongPressing;
@@ -51,22 +47,14 @@ ButtonPoller::ButtonPoller(Core::System& system, WindowSystem& window_system)
m_handheld_key = m_handheld->SetCallback(engine_callback);
m_player1 = system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
m_player1_key = m_player1->SetCallback(engine_callback);
m_thread = std::thread([this] { this->ThreadLoop(); });
}
ButtonPoller::~ButtonPoller() {
m_handheld->DeleteCallback(m_handheld_key);
m_player1->DeleteCallback(m_player1_key);
m_stop = true;
m_cv.notify_all();
if (m_thread.joinable()) {
m_thread.join();
}
}
void ButtonPoller::OnButtonStateChanged() {
std::lock_guard lk{m_mutex};
const bool home_button =
m_handheld->GetHomeButtons().home.Value() || m_player1->GetHomeButtons().home.Value();
const bool capture_button = m_handheld->GetCaptureButtons().capture.Value() ||
@@ -75,54 +63,22 @@ void ButtonPoller::OnButtonStateChanged() {
// Buttons pressed which were not previously pressed
if (home_button && !m_home_button_press_start) {
m_home_button_press_start = std::chrono::steady_clock::now();
m_home_button_long_sent = false;
}
if (capture_button && !m_capture_button_press_start) {
m_capture_button_press_start = std::chrono::steady_clock::now();
m_capture_button_long_sent = false;
}
// if (power_button && !m_power_button_press_start) {
// m_power_button_press_start = std::chrono::steady_clock::now();
// }
// While buttons are held, check whether they have crossed the long-press
// threshold and, if so, send the long-press action immediately (only once).
if (home_button && m_home_button_press_start && !m_home_button_long_sent) {
const auto duration = ClassifyPressDuration(*m_home_button_press_start);
if (duration != ButtonPressDuration::ShortPressing) {
m_window_system.OnSystemButtonPress(SystemButtonType::HomeButtonLongPressing);
m_home_button_long_sent = true;
}
}
if (capture_button && m_capture_button_press_start && !m_capture_button_long_sent) {
const auto duration = ClassifyPressDuration(*m_capture_button_press_start);
if (duration != ButtonPressDuration::ShortPressing) {
m_window_system.OnSystemButtonPress(SystemButtonType::CaptureButtonLongPressing);
m_capture_button_long_sent = true;
}
}
// Buttons released which were previously held
if (!home_button && m_home_button_press_start) {
if(!m_home_button_long_sent) {
const auto duration = ClassifyPressDuration(*m_home_button_press_start);
m_window_system.OnSystemButtonPress(
duration == ButtonPressDuration::ShortPressing ? SystemButtonType::HomeButtonShortPressing
: SystemButtonType::HomeButtonLongPressing);
}
m_window_system.OnHomeButtonPressed(ClassifyPressDuration(*m_home_button_press_start));
m_home_button_press_start = std::nullopt;
m_home_button_long_sent = false;
}
if (!capture_button && m_capture_button_press_start) {
if (!m_capture_button_long_sent) {
const auto duration = ClassifyPressDuration(*m_capture_button_press_start);
m_window_system.OnSystemButtonPress(
duration == ButtonPressDuration::ShortPressing ? SystemButtonType::CaptureButtonShortPressing
: SystemButtonType::CaptureButtonLongPressing);
}
// TODO
m_capture_button_press_start = std::nullopt;
m_capture_button_long_sent = false;
}
// if (!power_button && m_power_button_press_start) {
// // TODO
@@ -130,16 +86,4 @@ void ButtonPoller::OnButtonStateChanged() {
// }
}
void ButtonPoller::ThreadLoop() {
using namespace std::chrono_literals;
std::unique_lock lk{m_mutex};
while (!m_stop) {
m_cv.wait_for(lk, 50ms);
if (m_stop) break;
lk.unlock();
OnButtonStateChanged();
lk.lock();
}
}
} // namespace Service::AM

View File

@@ -1,17 +1,10 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <atomic>
#include <chrono>
#include <condition_variable>
#include <mutex>
#include <optional>
#include <thread>
#include "hid_core/frontend/emulated_controller.h"
namespace Core {
@@ -33,7 +26,6 @@ public:
private:
void OnButtonStateChanged();
void ThreadLoop();
private:
WindowSystem& m_window_system;
@@ -46,15 +38,6 @@ private:
std::optional<std::chrono::steady_clock::time_point> m_home_button_press_start{};
std::optional<std::chrono::steady_clock::time_point> m_capture_button_press_start{};
std::optional<std::chrono::steady_clock::time_point> m_power_button_press_start{};
bool m_home_button_long_sent{};
bool m_capture_button_long_sent{};
bool m_power_button_long_sent{};
std::thread m_thread;
std::atomic<bool> m_stop{false};
std::condition_variable m_cv;
std::mutex m_mutex;
};
} // namespace Service::AM

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -36,10 +33,6 @@ void DisplayLayerManager::Initialize(Core::System& system, Kernel::KProcess* pro
m_buffer_sharing_enabled = false;
m_blending_enabled = mode == LibraryAppletMode::PartialForeground ||
mode == LibraryAppletMode::PartialForegroundIndirectDisplay;
if (m_applet_id != AppletId::Application) {
(void)this->IsSystemBufferSharingEnabled();
}
}
void DisplayLayerManager::Finalize() {
@@ -76,18 +69,6 @@ Result DisplayLayerManager::CreateManagedDisplayLayer(u64* out_layer_id) {
out_layer_id, 0, display_id, Service::AppletResourceUserId{m_process->GetProcessId()}));
m_manager_display_service->SetLayerVisibility(m_visible, *out_layer_id);
if (m_applet_id != AppletId::Application) {
(void)m_manager_display_service->SetLayerBlending(m_blending_enabled, *out_layer_id);
if (m_applet_id == AppletId::OverlayDisplay) {
static constexpr s32 kOverlayBackgroundZ = -1;
(void)m_manager_display_service->SetLayerZIndex(kOverlayBackgroundZ, *out_layer_id);
} else {
static constexpr s32 kOverlayZ = 3;
(void)m_manager_display_service->SetLayerZIndex(kOverlayZ, *out_layer_id);
}
}
m_managed_display_layers.emplace(*out_layer_id);
R_SUCCEED();
@@ -124,15 +105,7 @@ Result DisplayLayerManager::IsSystemBufferSharingEnabled() {
// We succeeded, so set up remaining state.
m_buffer_sharing_enabled = true;
// Ensure the overlay layer is visible
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
m_manager_display_service->SetLayerBlending(m_blending_enabled, m_system_shared_layer_id);
s32 initial_z = 1;
if (m_applet_id == AppletId::OverlayDisplay) {
initial_z = -1;
}
m_manager_display_service->SetLayerZIndex(initial_z, m_system_shared_layer_id);
R_SUCCEED();
}
@@ -155,14 +128,10 @@ void DisplayLayerManager::SetWindowVisibility(bool visible) {
if (m_manager_display_service) {
if (m_system_shared_layer_id) {
LOG_INFO(Service_VI, "shared_layer={} visible={} applet_id={}",
m_system_shared_layer_id, m_visible, static_cast<u32>(m_applet_id));
m_manager_display_service->SetLayerVisibility(m_visible, m_system_shared_layer_id);
}
for (const auto layer_id : m_managed_display_layers) {
LOG_INFO(Service_VI, "managed_layer={} visible={} applet_id={}",
layer_id, m_visible, static_cast<u32>(m_applet_id));
m_manager_display_service->SetLayerVisibility(m_visible, layer_id);
}
}
@@ -172,22 +141,6 @@ bool DisplayLayerManager::GetWindowVisibility() const {
return m_visible;
}
void DisplayLayerManager::SetOverlayZIndex(s32 z_index) {
if (!m_manager_display_service) {
return;
}
if (m_system_shared_layer_id) {
m_manager_display_service->SetLayerZIndex(z_index, m_system_shared_layer_id);
LOG_INFO(Service_VI, "called, shared_layer={} z={}", m_system_shared_layer_id, z_index);
}
for (const auto layer_id : m_managed_display_layers) {
m_manager_display_service->SetLayerZIndex(z_index, layer_id);
LOG_INFO(Service_VI, "called, managed_layer={} z={}", layer_id, z_index);
}
}
Result DisplayLayerManager::WriteAppletCaptureBuffer(bool* out_was_written,
s32* out_fbshare_layer_index) {
R_UNLESS(m_buffer_sharing_enabled, VI::ResultPermissionDenied);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -46,8 +43,6 @@ public:
void SetWindowVisibility(bool visible);
bool GetWindowVisibility() const;
void SetOverlayZIndex(s32 z_index);
Result WriteAppletCaptureBuffer(bool* out_was_written, s32* out_fbshare_layer_index);
private:

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -10,7 +7,6 @@
#include "core/hle/service/am/service/application_proxy.h"
#include "core/hle/service/am/service/library_applet_proxy.h"
#include "core/hle/service/am/service/system_applet_proxy.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
@@ -25,7 +21,7 @@ IAllSystemAppletProxiesService::IAllSystemAppletProxiesService(Core::System& sys
{110, D<&IAllSystemAppletProxiesService::OpenSystemAppletProxy>, "OpenSystemAppletProxyEx"},
{200, D<&IAllSystemAppletProxiesService::OpenLibraryAppletProxyOld>, "OpenLibraryAppletProxyOld"},
{201, D<&IAllSystemAppletProxiesService::OpenLibraryAppletProxy>, "OpenLibraryAppletProxy"},
{300, D<&IAllSystemAppletProxiesService::OpenOverlayAppletProxy>, "OpenOverlayAppletProxy"},
{300, nullptr, "OpenOverlayAppletProxy"},
{350, D<&IAllSystemAppletProxiesService::OpenSystemApplicationProxy>, "OpenSystemApplicationProxy"},
{400, nullptr, "CreateSelfLibraryAppletCreatorForDevelop"},
{410, nullptr, "GetSystemAppletControllerForDebug"},
@@ -71,22 +67,6 @@ Result IAllSystemAppletProxiesService::OpenLibraryAppletProxy(
}
}
Result IAllSystemAppletProxiesService::OpenOverlayAppletProxy(
Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute) {
LOG_WARNING(Service_AM, "called");
if (const auto applet = this->GetAppletFromProcessId(pid); applet) {
*out_overlay_applet_proxy = std::make_shared<IOverlayAppletProxy>(
system, applet, process_handle.Get(), m_window_system);
R_SUCCEED();
} else {
UNIMPLEMENTED();
R_THROW(ResultUnknown);
}
}
Result IAllSystemAppletProxiesService::OpenSystemApplicationProxy(
Out<SharedPointer<IApplicationProxy>> out_system_application_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle,

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -8,7 +5,6 @@
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
namespace Service {
@@ -35,9 +31,6 @@ private:
ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result OpenOverlayAppletProxy(Out<SharedPointer<IOverlayAppletProxy>> out_overlay_applet_proxy,
ClientProcessId pid, InCopyHandle<Kernel::KProcess> process_handle,
InLargeData<AppletAttribute, BufferAttr_HipcMapAlias> attribute);
Result OpenLibraryAppletProxyOld(
Out<SharedPointer<ILibraryAppletProxy>> out_library_applet_proxy, ClientProcessId pid,
InCopyHandle<Kernel::KProcess> process_handle);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -21,7 +18,7 @@ IAppletCommonFunctions::IAppletCommonFunctions(Core::System& system_,
{20, nullptr, "PushToAppletBoundChannel"},
{21, nullptr, "TryPopFromAppletBoundChannel"},
{40, nullptr, "GetDisplayLogicalResolution"},
{42, D<&IAppletCommonFunctions::SetDisplayMagnification>, "SetDisplayMagnification"},
{42, nullptr, "SetDisplayMagnification"},
{50, D<&IAppletCommonFunctions::SetHomeButtonDoubleClickEnabled>, "SetHomeButtonDoubleClickEnabled"},
{51, D<&IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled>, "GetHomeButtonDoubleClickEnabled"},
{52, nullptr, "IsHomeButtonShortPressedBlocked"},
@@ -61,14 +58,6 @@ Result IAppletCommonFunctions::GetHomeButtonDoubleClickEnabled(
R_SUCCEED();
}
Result IAppletCommonFunctions::SetDisplayMagnification(f32 x, f32 y, f32 width, f32 height) {
LOG_DEBUG(Service_AM, "(STUBBED) called, x={}, y={}, width={}, height={}", x, y, width,
height);
std::scoped_lock lk{applet->lock};
applet->display_magnification = Common::Rectangle<f32>{x, y, x + width, y + height};
R_SUCCEED();
}
Result IAppletCommonFunctions::SetCpuBoostRequestPriority(s32 priority) {
LOG_WARNING(Service_AM, "(STUBBED) called");
std::scoped_lock lk{applet->lock};

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -21,7 +18,6 @@ public:
private:
Result SetHomeButtonDoubleClickEnabled(bool home_button_double_click_enabled);
Result GetHomeButtonDoubleClickEnabled(Out<bool> out_home_button_double_click_enabled);
Result SetDisplayMagnification(f32 x, f32 y, f32 width, f32 height);
Result SetCpuBoostRequestPriority(s32 priority);
Result GetCurrentApplicationId(Out<u64> out_application_id);
Result Unknown350(Out<u16> out_unknown);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -59,7 +56,7 @@ IApplicationCreator::IApplicationCreator(Core::System& system_, WindowSystem& wi
static const FunctionInfo functions[] = {
{0, D<&IApplicationCreator::CreateApplication>, "CreateApplication"},
{1, nullptr, "PopLaunchRequestedApplication"},
{10, D<&IApplicationCreator::CreateSystemApplication>, "CreateSystemApplication"},
{10, nullptr, "CreateSystemApplication"},
{100, nullptr, "PopFloatingApplicationForDevelopment"},
};
// clang-format on
@@ -76,34 +73,4 @@ Result IApplicationCreator::CreateApplication(
CreateGuestApplication(out_application_accessor, system, m_window_system, application_id));
}
Result IApplicationCreator::CreateSystemApplication(
Out<SharedPointer<IApplicationAccessor>> out_application_accessor, u64 application_id) {
FileSys::VirtualFile nca_raw{};
auto& storage = system.GetContentProviderUnion();
nca_raw = storage.GetEntryRaw(application_id, FileSys::ContentRecordType::Program);
R_UNLESS(nca_raw != nullptr, ResultUnknown);
std::vector<u8> control;
std::unique_ptr<Loader::AppLoader> loader;
auto process =
CreateProcess(system, application_id, 1, 21);
R_UNLESS(process != nullptr, ResultUnknown);
const auto applet = std::make_shared<Applet>(system, std::move(process), true);
applet->program_id = application_id;
applet->applet_id = AppletId::Starter;
applet->type = AppletType::LibraryApplet;
applet->library_applet_mode = LibraryAppletMode::AllForeground;
m_window_system.TrackApplet(applet, true);
*out_application_accessor =
std::make_shared<IApplicationAccessor>(system, applet, m_window_system);
R_SUCCEED();
}
} // namespace Service::AM

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,7 +19,6 @@ public:
private:
Result CreateApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id);
Result CreateSystemApplication(Out<SharedPointer<IApplicationAccessor>>, u64 application_id);
WindowSystem& m_window_system;
};

View File

@@ -9,11 +9,11 @@
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/lock_accessor.h"
#include "core/hle/service/am/service/storage.h"
#include "core/hle/service/apm/apm_interface.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/pm/pm.h"
#include "core/hle/service/sm/sm.h"
#include "core/hle/service/vi/vi.h"
#include "core/hle/service/vi/vi_types.h"
namespace Service::AM {
@@ -37,7 +37,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{12, D<&ICommonStateGetter::ReleaseSleepLockTransiently>, "ReleaseSleepLockTransiently"},
{13, D<&ICommonStateGetter::GetAcquiredSleepLockEvent>, "GetAcquiredSleepLockEvent"},
{14, nullptr, "GetWakeupCount"},
{20, D<&ICommonStateGetter::PushToGeneralChannel>, "PushToGeneralChannel"},
{20, nullptr, "PushToGeneralChannel"},
{30, nullptr, "GetHomeButtonReaderLockAccessor"},
{31, D<&ICommonStateGetter::GetReaderLockAccessorEx>, "GetReaderLockAccessorEx"},
{32, D<&ICommonStateGetter::GetWriterLockAccessorEx>, "GetWriterLockAccessorEx"},
@@ -61,7 +61,7 @@ ICommonStateGetter::ICommonStateGetter(Core::System& system_, std::shared_ptr<Ap
{80, D<&ICommonStateGetter::PerformSystemButtonPressingIfInFocus>, "PerformSystemButtonPressingIfInFocus"},
{90, nullptr, "SetPerformanceConfigurationChangedNotification"},
{91, nullptr, "GetCurrentPerformanceConfiguration"},
{100, D<&ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{100, nullptr, "SetHandlingHomeButtonShortPressedEnabled"},
{110, nullptr, "OpenMyGpuErrorHandler"},
{120, D<&ICommonStateGetter::GetAppletLaunchedHistory>, "GetAppletLaunchedHistory"},
{200, D<&ICommonStateGetter::GetOperationModeSystemInfo>, "GetOperationModeSystemInfo"},
@@ -95,9 +95,6 @@ Result ICommonStateGetter::ReceiveMessage(Out<AppletMessage> out_applet_message)
R_THROW(AM::ResultNoMessages);
}
LOG_DEBUG(Service_AM, "called, returning message={} to applet_id={}",
static_cast<u32>(*out_applet_message), static_cast<u32>(m_applet->applet_id));
R_SUCCEED();
}
@@ -265,40 +262,7 @@ Result ICommonStateGetter::GetBuiltInDisplayType(Out<s32> out_display_type) {
}
Result ICommonStateGetter::PerformSystemButtonPressingIfInFocus(SystemButtonType type) {
LOG_DEBUG(Service_AM, "called, type={}", type);
std::scoped_lock lk{m_applet->lock};
switch (type) {
case SystemButtonType::HomeButtonShortPressing:
if (!m_applet->home_button_short_pressed_blocked) {
m_applet->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectShortPressingHomeButton);
}
break;
case SystemButtonType::HomeButtonLongPressing:
if (!m_applet->home_button_long_pressed_blocked) {
m_applet->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectLongPressingHomeButton);
}
break;
case SystemButtonType::CaptureButtonShortPressing:
if (m_applet->handling_capture_button_short_pressed_message_enabled_for_applet) {
m_applet->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectShortPressingCaptureButton);
}
break;
case SystemButtonType::CaptureButtonLongPressing:
if (m_applet->handling_capture_button_long_pressed_message_enabled_for_applet) {
m_applet->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectLongPressingCaptureButton);
}
break;
default:
// Other buttons ignored for now
break;
}
LOG_WARNING(Service_AM, "(STUBBED) called, type={}", type);
R_SUCCEED();
}
@@ -340,18 +304,4 @@ Result ICommonStateGetter::SetRequestExitToLibraryAppletAtExecuteNextProgramEnab
R_SUCCEED();
}
Result ICommonStateGetter::PushToGeneralChannel(SharedPointer<IStorage> storage) {
LOG_DEBUG(Service_AM, "called");
system.PushGeneralChannelData(storage->GetData());
R_SUCCEED();
}
Result ICommonStateGetter::SetHandlingHomeButtonShortPressedEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={} applet_id={}", enabled, m_applet->applet_id);
std::scoped_lock lk{m_applet->lock};
m_applet->home_button_short_pressed_blocked = !enabled;
R_SUCCEED();
}
} // namespace Service::AM

View File

@@ -21,7 +21,6 @@ namespace Service::AM {
struct Applet;
class ILockAccessor;
class IStorage;
class ICommonStateGetter final : public ServiceFramework<ICommonStateGetter> {
public:
@@ -61,8 +60,6 @@ private:
OutArray<AppletId, BufferAttr_HipcMapAlias> out_applet_ids);
Result GetSettingsPlatformRegion(Out<Set::PlatformRegion> out_settings_platform_region);
Result SetRequestExitToLibraryAppletAtExecuteNextProgramEnabled();
Result PushToGeneralChannel(SharedPointer<IStorage> storage); // cmd 20
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
void SetCpuBoostMode(HLERequestContext& ctx);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,21 +6,20 @@
#include "core/hle/service/am/service/home_menu_functions.h"
#include "core/hle/service/am/window_system.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/am/am_results.h"
#include "core/hle/service/am/service/storage.h"
namespace Service::AM {
IHomeMenuFunctions::IHomeMenuFunctions(Core::System& system_, std::shared_ptr<Applet> applet,
WindowSystem& window_system)
: ServiceFramework{system_, "IHomeMenuFunctions"}, m_window_system{window_system},
m_applet{std::move(applet)}, m_context{system, "IHomeMenuFunctions"} {
m_applet{std::move(applet)}, m_context{system, "IHomeMenuFunctions"},
m_pop_from_general_channel_event{m_context} {
// clang-format off
static const FunctionInfo functions[] = {
{10, D<&IHomeMenuFunctions::RequestToGetForeground>, "RequestToGetForeground"},
{11, D<&IHomeMenuFunctions::LockForeground>, "LockForeground"},
{12, D<&IHomeMenuFunctions::UnlockForeground>, "UnlockForeground"},
{20, D<&IHomeMenuFunctions::PopFromGeneralChannel>, "PopFromGeneralChannel"},
{20, nullptr, "PopFromGeneralChannel"},
{21, D<&IHomeMenuFunctions::GetPopFromGeneralChannelEvent>, "GetPopFromGeneralChannelEvent"},
{30, nullptr, "GetHomeButtonWriterLockAccessor"},
{31, nullptr, "GetWriterLockAccessorEx"},
@@ -61,22 +57,10 @@ Result IHomeMenuFunctions::UnlockForeground() {
R_SUCCEED();
}
Result IHomeMenuFunctions::PopFromGeneralChannel(Out<SharedPointer<IStorage>> out_storage) {
LOG_DEBUG(Service_AM, "called");
std::vector<u8> data;
if (!system.TryPopGeneralChannel(data)) {
R_THROW(AM::ResultNoDataInChannel);
}
*out_storage = std::make_shared<IStorage>(system, std::move(data));
R_SUCCEED();
}
Result IHomeMenuFunctions::GetPopFromGeneralChannelEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_INFO(Service_AM, "called");
*out_event = system.GetGeneralChannelEvent().GetHandle();
*out_event = m_pop_from_general_channel_event.GetHandle();
R_SUCCEED();
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -15,7 +12,6 @@ namespace Service::AM {
struct Applet;
class WindowSystem;
class IStorage;
class IHomeMenuFunctions final : public ServiceFramework<IHomeMenuFunctions> {
public:
@@ -27,7 +23,6 @@ private:
Result RequestToGetForeground();
Result LockForeground();
Result UnlockForeground();
Result PopFromGeneralChannel(Out<SharedPointer<IStorage>> out_storage);
Result GetPopFromGeneralChannelEvent(OutCopyHandle<Kernel::KReadableEvent> out_event);
Result IsRebootEnabled(Out<bool> out_is_reboot_enbaled);
Result IsForceTerminateApplicationDisabledForDebug(
@@ -36,6 +31,7 @@ private:
WindowSystem& m_window_system;
const std::shared_ptr<Applet> m_applet;
KernelHelpers::ServiceContext m_context;
Event m_pop_from_general_channel_event;
};
} // namespace Service::AM

View File

@@ -1,120 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/service/common_state_getter.h"
#include "core/hle/service/am/service/display_controller.h"
#include "core/hle/service/am/service/global_state_controller.h"
#include "core/hle/service/am/service/audio_controller.h"
#include "core/hle/service/am/service/applet_common_functions.h"
#include "core/hle/service/am/service/overlay_applet_proxy.h"
#include "core/hle/service/am/service/library_applet_creator.h"
#include "core/hle/service/am/service/process_winding_controller.h"
#include "core/hle/service/am/service/self_controller.h"
#include "core/hle/service/am/service/window_controller.h"
#include "core/hle/service/am/service/debug_functions.h"
#include "core/hle/service/cmif_serialization.h"
namespace Service::AM {
IOverlayAppletProxy::IOverlayAppletProxy(Core::System &system_, std::shared_ptr<Applet> applet,
Kernel::KProcess *process, WindowSystem &window_system)
: ServiceFramework{system_, "IOverlayAppletProxy"},
m_window_system{window_system}, m_process{process}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IOverlayAppletProxy::GetCommonStateGetter>, "GetCommonStateGetter"},
{1, D<&IOverlayAppletProxy::GetSelfController>, "GetSelfController"},
{2, D<&IOverlayAppletProxy::GetWindowController>, "GetWindowController"},
{3, D<&IOverlayAppletProxy::GetAudioController>, "GetAudioController"},
{4, D<&IOverlayAppletProxy::GetDisplayController>, "GetDisplayController"},
{10, D<&IOverlayAppletProxy::GetProcessWindingController>, "GetProcessWindingController"},
{11, D<&IOverlayAppletProxy::GetLibraryAppletCreator>, "GetLibraryAppletCreator"},
{20, D<&IOverlayAppletProxy::GetOverlayFunctions>, "GetOverlayFunctions"},
{21, D<&IOverlayAppletProxy::GetAppletCommonFunctions>, "GetAppletCommonFunctions"},
{23, D<&IOverlayAppletProxy::GetGlobalStateController>, "GetGlobalStateController"},
{1000, D<&IOverlayAppletProxy::GetDebugFunctions>, "GetDebugFunctions"},
};
// clang-format on
RegisterHandlers(functions);
}
IOverlayAppletProxy::~IOverlayAppletProxy() = default;
Result IOverlayAppletProxy::GetCommonStateGetter(
Out<SharedPointer<ICommonStateGetter> > out_common_state_getter) {
LOG_DEBUG(Service_AM, "called");
*out_common_state_getter = std::make_shared<ICommonStateGetter>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetSelfController(
Out<SharedPointer<ISelfController> > out_self_controller) {
LOG_DEBUG(Service_AM, "called");
*out_self_controller = std::make_shared<ISelfController>(system, m_applet, m_process);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetWindowController(
Out<SharedPointer<IWindowController> > out_window_controller) {
LOG_DEBUG(Service_AM, "called");
*out_window_controller = std::make_shared<IWindowController>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetAudioController(
Out<SharedPointer<IAudioController> > out_audio_controller) {
LOG_DEBUG(Service_AM, "called");
*out_audio_controller = std::make_shared<IAudioController>(system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetDisplayController(
Out<SharedPointer<IDisplayController> > out_display_controller) {
LOG_DEBUG(Service_AM, "called");
*out_display_controller = std::make_shared<IDisplayController>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetProcessWindingController(
Out<SharedPointer<IProcessWindingController> > out_process_winding_controller) {
LOG_DEBUG(Service_AM, "called");
*out_process_winding_controller = std::make_shared<IProcessWindingController>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator> > out_library_applet_creator) {
LOG_DEBUG(Service_AM, "called");
*out_library_applet_creator =
std::make_shared<ILibraryAppletCreator>(system, m_applet, m_window_system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetOverlayFunctions(
Out<SharedPointer<IOverlayFunctions> > out_overlay_functions) {
LOG_DEBUG(Service_AM, "called");
*out_overlay_functions = std::make_shared<IOverlayFunctions>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions> > out_applet_common_functions) {
LOG_DEBUG(Service_AM, "called");
*out_applet_common_functions = std::make_shared<IAppletCommonFunctions>(system, m_applet);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetGlobalStateController(
Out<SharedPointer<IGlobalStateController> > out_global_state_controller) {
LOG_DEBUG(Service_AM, "called");
*out_global_state_controller = std::make_shared<IGlobalStateController>(system);
R_SUCCEED();
}
Result IOverlayAppletProxy::GetDebugFunctions(
Out<SharedPointer<IDebugFunctions> > out_debug_functions) {
LOG_DEBUG(Service_AM, "called");
*out_debug_functions = std::make_shared<IDebugFunctions>(system);
R_SUCCEED();
}
} // namespace Service::AM

View File

@@ -1,55 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "core/hle/service/cmif_types.h"
#include "core/hle/service/service.h"
#include "core/hle/service/am/service/overlay_functions.h"
namespace Service::AM {
struct Applet;
class IAppletCommonFunctions;
class IAudioController;
class ICommonStateGetter;
class IDebugFunctions;
class IDisplayController;
class IHomeMenuFunctions;
class IGlobalStateController;
class ILibraryAppletCreator;
class ILibraryAppletSelfAccessor;
class IProcessWindingController;
class ISelfController;
class IWindowController;
class WindowSystem;
class IOverlayAppletProxy final : public ServiceFramework<IOverlayAppletProxy> {
public:
explicit IOverlayAppletProxy(Core::System& system_, std::shared_ptr<Applet> applet,
Kernel::KProcess* process, WindowSystem& window_system);
~IOverlayAppletProxy();
private:
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result GetOverlayFunctions(Out<SharedPointer<IOverlayFunctions>> out_overlay_functions);
Result GetAppletCommonFunctions(
Out<SharedPointer<IAppletCommonFunctions>> out_applet_common_functions);
Result GetGlobalStateController(
Out<SharedPointer<IGlobalStateController>> out_global_state_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
WindowSystem& m_window_system;
Kernel::KProcess* const m_process;
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM

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@@ -1,100 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#include "core/hle/service/am/applet.h"
#include "core/hle/service/am/service/overlay_functions.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/am/applet_manager.h"
#include "core/hle/service/am/window_system.h"
namespace Service::AM {
IOverlayFunctions::IOverlayFunctions(Core::System &system_, std::shared_ptr<Applet> applet)
: ServiceFramework{system_, "IOverlayFunctions"}, m_applet{std::move(applet)} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IOverlayFunctions::BeginToWatchShortHomeButtonMessage>, "BeginToWatchShortHomeButtonMessage"},
{1, D<&IOverlayFunctions::EndToWatchShortHomeButtonMessage>, "EndToWatchShortHomeButtonMessage"},
{2, D<&IOverlayFunctions::GetApplicationIdForLogo>, "GetApplicationIdForLogo"},
{3, nullptr, "SetGpuTimeSliceBoost"},
{4, D<&IOverlayFunctions::SetAutoSleepTimeAndDimmingTimeEnabled>, "SetAutoSleepTimeAndDimmingTimeEnabled"},
{5, nullptr, "TerminateApplicationAndSetReason"},
{6, nullptr, "SetScreenShotPermissionGlobally"},
{10, nullptr, "StartShutdownSequenceForOverlay"},
{11, nullptr, "StartRebootSequenceForOverlay"},
{20, D<&IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled>, "SetHandlingHomeButtonShortPressedEnabled"},
{21, nullptr, "SetHandlingTouchScreenInputEnabled"},
{30, nullptr, "SetHealthWarningShowingState"},
{31, nullptr, "IsHealthWarningRequired"},
{40, nullptr, "GetApplicationNintendoLogo"},
{41, nullptr, "GetApplicationStartupMovie"},
{50, nullptr, "SetGpuTimeSliceBoostForApplication"},
{60, nullptr, "Unknown60"},
{70, D<&IOverlayFunctions::Unknown70>, "Unknown70"},
{90, nullptr, "SetRequiresGpuResourceUse"},
{101, nullptr, "BeginToObserveHidInputForDevelop"},
};
// clang-format on
RegisterHandlers(functions);
}
IOverlayFunctions::~IOverlayFunctions() = default;
Result IOverlayFunctions::BeginToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = true;
m_applet->home_button_short_pressed_blocked = false;
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::EndToWatchShortHomeButtonMessage() {
LOG_DEBUG(Service_AM, "called");
m_applet->overlay_in_foreground = false;
m_applet->home_button_short_pressed_blocked = false;
if (auto *window_system = system.GetAppletManager().GetWindowSystem()) {
window_system->RequestUpdate();
}
R_SUCCEED();
}
Result IOverlayFunctions::GetApplicationIdForLogo(Out<u64> out_application_id) {
LOG_DEBUG(Service_AM, "called");
// Prefer explicit application_id if available, else fall back to program_id
std::scoped_lock lk{m_applet->lock};
u64 id = m_applet->screen_shot_identity.application_id;
if (id == 0) {
id = m_applet->program_id;
}
*out_application_id = id;
R_SUCCEED();
}
Result IOverlayFunctions::SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled) {
LOG_WARNING(Service_AM, "(STUBBED) called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->auto_sleep_disabled = !enabled;
R_SUCCEED();
}
Result IOverlayFunctions::SetHandlingHomeButtonShortPressedEnabled(bool enabled) {
LOG_DEBUG(Service_AM, "called, enabled={}", enabled);
std::scoped_lock lk{m_applet->lock};
m_applet->home_button_short_pressed_blocked = !enabled;
R_SUCCEED();
}
Result IOverlayFunctions::Unknown70() {
LOG_DEBUG(Service_AM, "called");
R_SUCCEED();
}
} // namespace Service::AM

View File

@@ -1,27 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "core/hle/service/service.h"
namespace Service::AM {
struct Applet;
class IOverlayFunctions final : public ServiceFramework<IOverlayFunctions> {
public:
explicit IOverlayFunctions(Core::System &system_, std::shared_ptr<Applet> applet);
~IOverlayFunctions() override;
private:
Result BeginToWatchShortHomeButtonMessage();
Result EndToWatchShortHomeButtonMessage();
Result GetApplicationIdForLogo(Out<u64> out_application_id);
Result SetAutoSleepTimeAndDimmingTimeEnabled(bool enabled);
Result SetHandlingHomeButtonShortPressedEnabled(bool enabled);
Result Unknown70();
private:
const std::shared_ptr<Applet> m_applet;
};
} // namespace Service::AM

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -33,14 +30,14 @@ public:
~ISystemAppletProxy();
private:
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetAudioController(Out<SharedPointer<IAudioController>> out_audio_controller);
Result GetDisplayController(Out<SharedPointer<IDisplayController>> out_display_controller);
Result GetProcessWindingController(
Out<SharedPointer<IProcessWindingController>> out_process_winding_controller);
Result GetDebugFunctions(Out<SharedPointer<IDebugFunctions>> out_debug_functions);
Result GetWindowController(Out<SharedPointer<IWindowController>> out_window_controller);
Result GetSelfController(Out<SharedPointer<ISelfController>> out_self_controller);
Result GetCommonStateGetter(Out<SharedPointer<ICommonStateGetter>> out_common_state_getter);
Result GetLibraryAppletCreator(
Out<SharedPointer<ILibraryAppletCreator>> out_library_applet_creator);
Result GetApplicationCreator(Out<SharedPointer<IApplicationCreator>> out_application_creator);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -24,18 +21,9 @@ void WindowSystem::SetEventObserver(EventObserver* observer) {
m_system.GetAppletManager().SetWindowSystem(this);
}
void WindowSystem::RequestUpdate() {
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
}
void WindowSystem::Update() {
std::scoped_lock lk{m_lock};
LOG_DEBUG(Service_AM, "called, home_menu={} application={} overlay={}",
m_home_menu != nullptr, m_application != nullptr, m_overlay_display != nullptr);
// Loop through all applets and remove terminated applets.
this->PruneTerminatedAppletsLocked();
@@ -44,16 +32,9 @@ void WindowSystem::Update() {
return;
}
bool overlay_blocks_input = false;
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
overlay_blocks_input = m_overlay_display->overlay_in_foreground;
}
// Recursively update each applet root.
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu, overlay_blocks_input);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application, overlay_blocks_input);
this->UpdateAppletStateLocked(m_overlay_display, true, false); // overlay is always updated, never blocked
this->UpdateAppletStateLocked(m_home_menu, m_foreground_requested_applet == m_home_menu);
this->UpdateAppletStateLocked(m_application, m_foreground_requested_applet == m_application);
}
void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_application) {
@@ -62,8 +43,6 @@ void WindowSystem::TrackApplet(std::shared_ptr<Applet> applet, bool is_applicati
if (applet->applet_id == AppletId::QLaunch) {
ASSERT(m_home_menu == nullptr);
m_home_menu = applet.get();
} else if (applet->applet_id == AppletId::OverlayDisplay) {
m_overlay_display = applet.get();
} else if (is_application) {
ASSERT(m_application == nullptr);
m_application = applet.get();
@@ -157,66 +136,21 @@ void WindowSystem::OnExitRequested() {
}
}
void WindowSystem::SendButtonAppletMessageLocked(AppletMessage message) {
if (m_home_menu) {
std::scoped_lock lk_home{m_home_menu->lock};
m_home_menu->lifecycle_manager.PushUnorderedMessage(message);
}
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->lifecycle_manager.PushUnorderedMessage(message);
}
if (m_application) {
std::scoped_lock lk_application{m_application->lock};
m_application->lifecycle_manager.PushUnorderedMessage(message);
}
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
}
void WindowSystem::OnSystemButtonPress(SystemButtonType type) {
std::scoped_lock lk{m_lock};
switch (type) {
case SystemButtonType::HomeButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingHomeButton);
break;
case SystemButtonType::HomeButtonLongPressing: {
// Toggle overlay foreground visibility on long home press
if (m_overlay_display) {
std::scoped_lock lk_overlay{m_overlay_display->lock};
m_overlay_display->overlay_in_foreground = !m_overlay_display->overlay_in_foreground;
// Tie window visibility to foreground state so hidden when not active
m_overlay_display->window_visible = m_overlay_display->overlay_in_foreground;
LOG_INFO(Service_AM, "Overlay long-press toggle: overlay_in_foreground={} window_visible={}", m_overlay_display->overlay_in_foreground, m_overlay_display->window_visible);
}
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingHomeButton);
// Force a state update after toggling overlay
if (m_event_observer) {
m_event_observer->RequestUpdate();
}
break; }
case SystemButtonType::CaptureButtonShortPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectShortPressingCaptureButton);
break;
case SystemButtonType::CaptureButtonLongPressing:
SendButtonAppletMessageLocked(AppletMessage::DetectLongPressingCaptureButton);
break;
default:
break;
}
}
void WindowSystem::OnHomeButtonPressed(ButtonPressDuration type) {
// Map duration to SystemButtonType for legacy callers
switch (type) {
case ButtonPressDuration::ShortPressing:
OnSystemButtonPress(SystemButtonType::HomeButtonShortPressing);
break;
case ButtonPressDuration::MiddlePressing:
case ButtonPressDuration::LongPressing:
OnSystemButtonPress(SystemButtonType::HomeButtonLongPressing);
break;
std::scoped_lock lk{m_lock};
// If we don't have a home menu, nothing to do.
if (!m_home_menu) {
return;
}
// Lock.
std::scoped_lock lk2{m_home_menu->lock};
// Send home button press event to home menu.
if (type == ButtonPressDuration::ShortPressing) {
m_home_menu->lifecycle_manager.PushUnorderedMessage(
AppletMessage::DetectShortPressingHomeButton);
}
}
@@ -274,10 +208,6 @@ void WindowSystem::PruneTerminatedAppletsLocked() {
}
}
if (applet.get() == m_overlay_display) {
m_overlay_display = nullptr;
}
// Finalize applet.
applet->OnProcessTerminatedLocked();
@@ -328,7 +258,7 @@ void WindowSystem::TerminateChildAppletsLocked(Applet* applet) {
applet->lock.lock();
}
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking) {
void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground) {
// With no applet, we don't have anything to do.
if (!applet) {
return;
@@ -357,23 +287,10 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
}();
// Update visibility state.
// Overlay applets should always be visible when window_visible is true, regardless of foreground state
const bool should_be_visible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->window_visible
: (is_foreground && applet->window_visible);
applet->display_layer_manager.SetWindowVisibility(should_be_visible);
applet->display_layer_manager.SetWindowVisibility(is_foreground && applet->window_visible);
const bool should_be_interactible = (applet->applet_id == AppletId::OverlayDisplay)
? applet->overlay_in_foreground
: (is_foreground && applet->window_visible && !overlay_blocking);
if (applet->applet_id == AppletId::OverlayDisplay || applet->applet_id == AppletId::Application) {
LOG_DEBUG(Service_AM, "UpdateAppletStateLocked: applet={} overlay_in_foreground={} is_foreground={} window_visible={} overlay_blocking={} should_be_interactible={}",
static_cast<u32>(applet->applet_id), applet->overlay_in_foreground, is_foreground, applet->window_visible, overlay_blocking, should_be_interactible);
}
applet->SetInteractibleLocked(should_be_interactible);
// Update interactibility state.
applet->SetInteractibleLocked(is_foreground && applet->window_visible);
// Update focus state and suspension.
const bool is_obscured = has_obscuring_child_applets || !applet->window_visible;
@@ -389,23 +306,9 @@ void WindowSystem::UpdateAppletStateLocked(Applet* applet, bool is_foreground, b
applet->UpdateSuspensionStateLocked(true);
}
// Z-index logic like in reference C# implementation (tuned for overlay extremes)
s32 z_index = 0;
const bool now_foreground = inherited_foreground;
if (applet->applet_id == AppletId::OverlayDisplay) {
z_index = applet->overlay_in_foreground ? 100000 : -100000;
} else if (now_foreground && !is_obscured) {
z_index = 2;
} else if (now_foreground) {
z_index = 1;
} else {
z_index = 0;
}
applet->display_layer_manager.SetOverlayZIndex(z_index);
// Recurse into child applets.
for (const auto& child_applet : applet->child_applets) {
this->UpdateAppletStateLocked(child_applet.get(), is_foreground, overlay_blocking);
this->UpdateAppletStateLocked(child_applet.get(), is_foreground);
}
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +8,6 @@
#include <mutex>
#include "common/common_types.h"
#include "core/hle/service/am/am_types.h"
namespace Core {
class System;
@@ -36,7 +32,6 @@ public:
public:
void SetEventObserver(EventObserver* event_observer);
void Update();
void RequestUpdate();
public:
void TrackApplet(std::shared_ptr<Applet> applet, bool is_application);
@@ -54,7 +49,6 @@ public:
void OnOperationModeChanged();
void OnExitRequested();
void OnHomeButtonPressed(ButtonPressDuration type);
void OnSystemButtonPress(SystemButtonType type);
void OnCaptureButtonPressed(ButtonPressDuration type) {}
void OnPowerButtonPressed(ButtonPressDuration type) {}
@@ -62,8 +56,7 @@ private:
void PruneTerminatedAppletsLocked();
bool LockHomeMenuIntoForegroundLocked();
void TerminateChildAppletsLocked(Applet* applet);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground, bool overlay_blocking = false);
void SendButtonAppletMessageLocked(AppletMessage message);
void UpdateAppletStateLocked(Applet* applet, bool is_foreground);
private:
// System reference.
@@ -82,7 +75,6 @@ private:
// Foreground roots.
Applet* m_home_menu{};
Applet* m_application{};
Applet* m_overlay_display{};
// Applet map by aruid.
std::map<u64, std::shared_ptr<Applet>> m_applets{};

View File

@@ -1,22 +1,15 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "audio_core/audio_core.h"
#include "common/logging/log.h"
#include "core/hle/service/audio/audio_controller.h"
#include "core/hle/service/audio/audio_out_manager.h"
#include "core/core.h"
#include "core/hle/service/cmif_serialization.h"
#include "core/hle/service/ipc_helpers.h"
#include "core/hle/service/set/system_settings_server.h"
#include "core/hle/service/sm/sm.h"
#include "common/settings.h"
#include <algorithm>
namespace Service::Audio {
@@ -24,12 +17,12 @@ IAudioController::IAudioController(Core::System& system_)
: ServiceFramework{system_, "audctl"}, service_context{system, "audctl"} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IAudioController::GetTargetVolume>, "GetTargetVolume"},
{1, D<&IAudioController::SetTargetVolume>, "SetTargetVolume"},
{0, nullptr, "GetTargetVolume"},
{1, nullptr, "SetTargetVolume"},
{2, D<&IAudioController::GetTargetVolumeMin>, "GetTargetVolumeMin"},
{3, D<&IAudioController::GetTargetVolumeMax>, "GetTargetVolumeMax"},
{4, D<&IAudioController::IsTargetMute>, "IsTargetMute"},
{5, D<&IAudioController::SetTargetMute>, "SetTargetMute"},
{4, nullptr, "IsTargetMute"},
{5, nullptr, "SetTargetMute"},
{6, nullptr, "IsTargetConnected"},
{7, nullptr, "SetDefaultTarget"},
{8, nullptr, "GetDefaultTarget"},
@@ -56,7 +49,7 @@ IAudioController::IAudioController(Core::System& system_)
{29, nullptr, "BindAudioOutputChannelCountUpdateEventForPlayReport"},
{30, D<&IAudioController::SetSpeakerAutoMuteEnabled>, "SetSpeakerAutoMuteEnabled"},
{31, D<&IAudioController::IsSpeakerAutoMuteEnabled>, "IsSpeakerAutoMuteEnabled"},
{32, D<&IAudioController::GetActiveOutputTarget>, "GetActiveOutputTarget"},
{32, nullptr, "GetActiveOutputTarget"},
{33, nullptr, "GetTargetDeviceInfo"},
{34, D<&IAudioController::AcquireTargetNotification>, "AcquireTargetNotification"},
{35, nullptr, "SetHearingProtectionSafeguardTimerRemainingTimeForDebug"},
@@ -91,38 +84,6 @@ IAudioController::IAudioController(Core::System& system_)
m_set_sys =
system.ServiceManager().GetService<Service::Set::ISystemSettingsServer>("set:sys", true);
notification_event = service_context.CreateEvent("IAudioController:NotificationEvent");
// Probably shouldn't do this in constructor?
try {
const int ui_volume = Settings::values.volume.GetValue();
const int mapped = static_cast<int>(std::lround((static_cast<double>(ui_volume) / 100.0) * 15.0));
const auto active_idx = static_cast<size_t>(m_active_target);
if (active_idx < m_target_volumes.size()) {
m_target_volumes[active_idx] = std::clamp(mapped, 0, 15);
}
const bool muted = Settings::values.audio_muted.GetValue();
for (auto& m : m_target_muted) {
m = muted;
}
if (!muted && active_idx < m_target_volumes.size()) {
const float vol_f = static_cast<float>(m_target_volumes[active_idx]) / 15.0f;
try {
auto& sink = system.AudioCore().GetOutputSink();
sink.SetSystemVolume(vol_f);
sink.SetDeviceVolume(vol_f);
} catch (...) {
LOG_WARNING(Audio, "Failed to apply initial sink volume from settings");
}
if (auto audout_mgr = system.ServiceManager().GetService<Service::Audio::IAudioOutManager>("audout:u")) {
audout_mgr->SetAllAudioOutVolume(static_cast<float>(m_target_volumes[active_idx]) / 15.0f);
}
}
} catch (...) {
// Catch if something fails, since this is constructor
}
}
IAudioController::~IAudioController() {
@@ -230,120 +191,4 @@ Result IAudioController::Unknown5000(Out<SharedPointer<IAudioController>> out_au
R_SUCCEED();
}
Result IAudioController::GetTargetVolume(Out<s32> out_target_volume, Set::AudioOutputModeTarget target) {
LOG_DEBUG(Audio, "GetTargetVolume called, target={}", target);
const auto idx = static_cast<size_t>(target);
if (idx >= m_target_volumes.size()) {
LOG_ERROR(Audio, "GetTargetVolume invalid target {}", idx);
R_THROW(ResultInvalidArgument);
}
*out_target_volume = m_target_volumes[idx];
R_SUCCEED();
}
Result IAudioController::SetTargetVolume(Set::AudioOutputModeTarget target, s32 target_volume) {
LOG_INFO(Audio, "SetTargetVolume called, target={}, volume={}", target, target_volume);
const auto idx = static_cast<size_t>(target);
if (idx >= m_target_volumes.size()) {
LOG_ERROR(Audio, "SetTargetVolume invalid target {}", idx);
R_THROW(ResultInvalidArgument);
}
if (target_volume < 0) {
target_volume = 0;
} else if (target_volume > 15) {
target_volume = 15;
}
m_target_volumes[idx] = target_volume;
if (m_active_target == target && !m_target_muted[idx]) {
const float vol = static_cast<float>(target_volume) / 15.0f;
// try catch this, as we don't know how it handles it when no output is set.
// we already have audio issues when no output is set, so catch.
try {
auto& sink = system.AudioCore().GetOutputSink();
sink.SetSystemVolume(vol);
sink.SetDeviceVolume(vol);
} catch (...) {
LOG_WARNING(Audio, "Failed to set sink system volume");
}
if (auto audout_mgr = system.ServiceManager().GetService<IAudioOutManager>("audout:u")) {
audout_mgr->SetAllAudioOutVolume(vol);
}
}
if (m_active_target == target) {
const int ui_volume = static_cast<int>(std::lround((static_cast<double>(target_volume) / 15.0) * 100.0));
Settings::values.volume.SetValue(static_cast<u8>(std::clamp(ui_volume, 0, 100)));
}
R_SUCCEED();
}
Result IAudioController::IsTargetMute(Out<bool> out_is_target_muted, Set::AudioOutputModeTarget target) {
LOG_DEBUG(Audio, "called, target={}", target);
const auto idx = static_cast<size_t>(target);
if (idx >= m_target_muted.size()) {
LOG_ERROR(Audio, "invalid target {}", idx);
R_THROW(ResultInvalidArgument);
}
*out_is_target_muted = m_target_muted[idx];
R_SUCCEED();
}
Result IAudioController::SetTargetMute(bool is_muted, Set::AudioOutputModeTarget target) {
LOG_INFO(Audio, "called, target={}, muted={}", target, is_muted);
const auto idx = static_cast<size_t>(target);
if (idx >= m_target_muted.size()) {
LOG_ERROR(Audio, "invalid target {}", idx);
R_THROW(ResultInvalidArgument);
}
m_target_muted[idx] = is_muted;
if (m_active_target == target) {
try {
auto& sink = system.AudioCore().GetOutputSink();
if (is_muted) {
sink.SetSystemVolume(0.0f);
sink.SetDeviceVolume(0.0f);
} else {
const float vol = static_cast<float>(m_target_volumes[idx]) / 15.0f;
sink.SetSystemVolume(vol);
sink.SetDeviceVolume(vol);
}
} catch (...) {
LOG_WARNING(Audio, "Failed to set sink system volume on mute change");
}
// Also update any open audout sessions via the audout:u service.
if (auto audout_mgr = system.ServiceManager().GetService<IAudioOutManager>("audout:u")) {
if (is_muted) {
audout_mgr->SetAllAudioOutVolume(0.0f);
} else {
const float vol = static_cast<float>(m_target_volumes[idx]) / 15.0f;
audout_mgr->SetAllAudioOutVolume(vol);
}
}
}
Settings::values.audio_muted.SetValue(is_muted);
R_SUCCEED();
}
Result IAudioController::GetActiveOutputTarget(Out<Set::AudioOutputModeTarget> out_active_target) {
LOG_DEBUG(Audio, "GetActiveOutputTarget called");
*out_active_target = m_active_target;
R_SUCCEED();
}
} // namespace Service::Audio

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -38,11 +35,6 @@ private:
Result GetTargetVolumeMin(Out<s32> out_target_min_volume);
Result GetTargetVolumeMax(Out<s32> out_target_max_volume);
Result GetTargetVolume(Out<s32> out_target_volume, Set::AudioOutputModeTarget target);
Result SetTargetVolume(Set::AudioOutputModeTarget target, s32 target_volume);
Result IsTargetMute(Out<bool> out_is_target_muted, Set::AudioOutputModeTarget target);
Result SetTargetMute(bool is_muted, Set::AudioOutputModeTarget target);
Result GetActiveOutputTarget(Out<Set::AudioOutputModeTarget> out_active_target);
Result GetAudioOutputMode(Out<Set::AudioOutputMode> out_output_mode,
Set::AudioOutputModeTarget target);
Result SetAudioOutputMode(Set::AudioOutputModeTarget target, Set::AudioOutputMode output_mode);
@@ -63,9 +55,6 @@ private:
Kernel::KEvent* notification_event;
std::shared_ptr<Service::Set::ISystemSettingsServer> m_set_sys;
std::array<s32, 6> m_target_volumes{{15, 15, 15, 15, 15, 15}};
std::array<bool, 6> m_target_muted{{false, false, false, false, false, false}};
Set::AudioOutputModeTarget m_active_target{Set::AudioOutputModeTarget::Speaker};
};
} // namespace Service::Audio

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -101,15 +98,4 @@ Result IAudioOutManager::OpenAudioOutAuto(
R_SUCCEED();
}
Result IAudioOutManager::SetAllAudioOutVolume(f32 volume) {
std::scoped_lock l{impl->mutex};
for (auto& session : impl->sessions) {
if (session) {
session->GetSystem().SetVolume(volume);
}
}
R_SUCCEED();
}
} // namespace Service::Audio

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -21,8 +18,6 @@ public:
explicit IAudioOutManager(Core::System& system_);
~IAudioOutManager() override;
Result SetAllAudioOutVolume(f32 volume);
private:
Result ListAudioOuts(OutArray<AudioDeviceName, BufferAttr_HipcMapAlias> out_audio_outs,
Out<u32> out_count);

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -22,7 +19,6 @@ constexpr Result ResultInvalidAddressInfo{ErrorModule::Audio, 42};
constexpr Result ResultNotSupported{ErrorModule::Audio, 513};
constexpr Result ResultInvalidHandle{ErrorModule::Audio, 1536};
constexpr Result ResultInvalidRevision{ErrorModule::Audio, 1537};
constexpr Result ResultInvalidArgument{ErrorModule::Audio, 900};
constexpr Result ResultLibOpusAllocFail{ErrorModule::HwOpus, 7};
constexpr Result ResultInputDataTooSmall{ErrorModule::HwOpus, 8};

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -56,7 +53,6 @@ IAlbumAccessorService::IAlbumAccessorService(Core::System& system_,
{8021, nullptr, "GetAlbumEntryFromApplicationAlbumEntryAruid"},
{10011, nullptr, "SetInternalErrorConversionEnabled"},
{50000, nullptr, "LoadMakerNoteInfoForDebug"},
{50011, C<&IAlbumAccessorService::GetAlbumAccessResultForDebug>, "GetAlbumAccessResultForDebug"},
{60002, nullptr, "OpenAccessorSession"},
};
// clang-format on
@@ -201,11 +197,4 @@ Result IAlbumAccessorService::TranslateResult(Result in_result) {
return in_result;
}
Result IAlbumAccessorService::GetAlbumAccessResultForDebug(Out<Result> out_result) {
LOG_WARNING(Service_Capture, "(STUBBED) called");
*out_result = ResultSuccess;
R_SUCCEED();
}
} // namespace Service::Capture

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -55,8 +52,6 @@ private:
Result TranslateResult(Result in_result);
Result GetAlbumAccessResultForDebug(Out<Result> out_result);
std::shared_ptr<AlbumManager> manager = nullptr;
};

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -153,17 +150,16 @@ private:
class INpnsUser final : public ServiceFramework<INpnsUser> {
public:
explicit INpnsUser(Core::System& system_)
: ServiceFramework{system_, "npns:u"}, service_context{system, "npns:u"} {
explicit INpnsUser(Core::System& system_) : ServiceFramework{system_, "npns:u"} {
// clang-format off
static const FunctionInfo functions[] = {
{1, nullptr, "ListenAll"},
{2, nullptr, "ListenTo"},
{3, nullptr, "Receive"},
{4, nullptr, "ReceiveRaw"},
{5, C<&INpnsUser::GetReceiveEvent>, "GetReceiveEvent"},
{5, nullptr, "GetReceiveEvent"},
{7, nullptr, "GetStateChangeEvent"},
{8, C<&INpnsUser::ListenToByName>, "ListenToByName"}, // 18.0.0+
{8, nullptr, "ListenToByName"}, // 18.0.0+
{21, nullptr, "CreateToken"},
{23, nullptr, "DestroyToken"},
{25, nullptr, "QueryIsTokenValid"},
@@ -182,33 +178,7 @@ public:
// clang-format on
RegisterHandlers(functions);
get_receive_event = service_context.CreateEvent("npns:u:GetReceiveEvent");
}
~INpnsUser() override {
service_context.CloseEvent(get_receive_event);
}
private:
Result ListenToByName(InBuffer<BufferAttr_HipcMapAlias> name_buffer) {
const std::string name(reinterpret_cast<const char*>(name_buffer.data()), name_buffer.size());
LOG_DEBUG(Service_NPNS, "called, name={}", name);
// Store the name for future use if needed
// For now, just acknowledge the registration
R_SUCCEED();
}
Result GetReceiveEvent(OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_DEBUG(Service_NPNS, "called");
*out_event = &get_receive_event->GetReadableEvent();
R_SUCCEED();
}
KernelHelpers::ServiceContext service_context;
Kernel::KEvent* get_receive_event;
};
void LoopProcess(Core::System& system) {

View File

@@ -4,7 +4,6 @@
// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/file_sys/control_metadata.h"
#include "core/file_sys/nca_metadata.h"
#include "core/file_sys/registered_cache.h"
#include "core/hle/service/cmif_serialization.h"
@@ -12,7 +11,6 @@
#include "core/hle/service/ns/application_manager_interface.h"
#include "core/hle/service/ns/content_management_interface.h"
#include "core/hle/service/ns/read_only_application_control_data_interface.h"
#include "core/file_sys/patch_manager.h"
namespace Service::NS {
@@ -21,8 +19,7 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
service_context{system, "IApplicationManagerInterface"},
record_update_system_event{service_context}, sd_card_mount_status_event{service_context},
gamecard_update_detection_event{service_context},
gamecard_mount_status_event{service_context}, gamecard_mount_failure_event{service_context},
gamecard_waken_ready_event{service_context}, unknown_event{service_context} {
gamecard_mount_status_event{service_context}, gamecard_mount_failure_event{service_context} {
// clang-format off
static const FunctionInfo functions[] = {
{0, D<&IApplicationManagerInterface::ListApplicationRecord>, "ListApplicationRecord"},
@@ -45,7 +42,7 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
{26, nullptr, "BeginInstallApplication"},
{27, nullptr, "DeleteApplicationRecord"},
{30, nullptr, "RequestApplicationUpdateInfo"},
{31, nullptr, "RequestUpdateApplication"},
{31, nullptr, "Unknown31"},
{32, nullptr, "CancelApplicationDownload"},
{33, nullptr, "ResumeApplicationDownload"},
{35, nullptr, "UpdateVersionList"},
@@ -141,8 +138,6 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
{508, nullptr, "GetLastGameCardMountFailureResult"},
{509, nullptr, "ListApplicationIdOnGameCard"},
{510, nullptr, "GetGameCardPlatformRegion"},
{511, D<&IApplicationManagerInterface::GetGameCardWakenReadyEvent>, "GetGameCardWakenReadyEvent"},
{512, D<&IApplicationManagerInterface::IsGameCardApplicationRunning>, "IsGameCardApplicationRunning"},
{600, nullptr, "CountApplicationContentMeta"},
{601, nullptr, "ListApplicationContentMetaStatus"},
{602, nullptr, "ListAvailableAddOnContent"},
@@ -167,7 +162,7 @@ IApplicationManagerInterface::IApplicationManagerInterface(Core::System& system_
{901, nullptr, "GetApplicationRecordProperty"},
{902, nullptr, "EnableApplicationAutoUpdate"},
{903, nullptr, "DisableApplicationAutoUpdate"},
{904, D<&IApplicationManagerInterface::TouchApplication>, "TouchApplication"},
{904, nullptr, "TouchApplication"},
{905, nullptr, "RequestApplicationUpdate"},
{906, D<&IApplicationManagerInterface::IsApplicationUpdateRequested>, "IsApplicationUpdateRequested"},
{907, nullptr, "WithdrawApplicationUpdateRequest"},
@@ -334,7 +329,7 @@ Result IApplicationManagerInterface::GetApplicationControlData(
OutBuffer<BufferAttr_HipcMapAlias> out_buffer, Out<u32> out_actual_size,
ApplicationControlSource application_control_source, u64 application_id) {
LOG_DEBUG(Service_NS, "called");
R_RETURN(IReadOnlyApplicationControlDataInterface(system).GetApplicationControlData(
R_RETURN(IReadOnlyApplicationControlDataInterface(system).GetApplicationControlDataOld(
out_buffer, out_actual_size, application_control_source, application_id));
}
@@ -408,19 +403,6 @@ Result IApplicationManagerInterface::GetGameCardMountFailureEvent(
R_SUCCEED();
}
Result IApplicationManagerInterface::GetGameCardWakenReadyEvent(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_NS, "(STUBBED) called");
*out_event = gamecard_waken_ready_event.GetHandle();
R_SUCCEED();
}
Result IApplicationManagerInterface::IsGameCardApplicationRunning(Out<bool> out_is_running) {
LOG_WARNING(Service_NS, "(STUBBED) called");
*out_is_running = false;
R_SUCCEED();
}
Result IApplicationManagerInterface::IsAnyApplicationEntityInstalled(
Out<bool> out_is_any_application_entity_installed) {
LOG_WARNING(Service_NS, "(STUBBED) called");
@@ -544,11 +526,6 @@ Result IApplicationManagerInterface::GetStorageSize(Out<s64> out_total_space_siz
R_SUCCEED();
}
Result IApplicationManagerInterface::TouchApplication(u64 application_id) {
LOG_WARNING(Service_NS, "(STUBBED) called. application_id={:016X}", application_id);
R_SUCCEED();
}
Result IApplicationManagerInterface::IsApplicationUpdateRequested(Out<bool> out_update_required,
Out<u32> out_update_version,
u64 application_id) {
@@ -572,18 +549,14 @@ Result IApplicationManagerInterface::GetApplicationTerminateResult(Out<Result> o
Result IApplicationManagerInterface::RequestDownloadApplicationControlDataInBackground(
u64 control_source, u64 application_id) {
LOG_INFO(Service_NS, "called, control_source={} app={:016X}",
control_source, application_id);
unknown_event.Signal();
LOG_WARNING(Service_NS, "(STUBBED), control_source={} app={:016X}", control_source, application_id);
R_SUCCEED();
}
Result IApplicationManagerInterface::Unknown4022(
OutCopyHandle<Kernel::KReadableEvent> out_event) {
LOG_WARNING(Service_NS, "(STUBBED) called");
unknown_event.Signal();
*out_event = unknown_event.GetHandle();
*out_event = gamecard_update_detection_event.GetHandle();
R_SUCCEED();
}

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