Compare commits

...

5 Commits

Author SHA1 Message Date
lizzie
c303e8a1d1 [vk] macro-ify PixelSurface and SurfaceFormat lists 2025-12-26 06:25:07 +01:00
xbzk
cfae726289 [video_core] nvn descriptor layout fix (#3206)
Yxzx presumes this:
// The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
But in MCI i`ve discovered that there are no sizes, both registers are GPU addresses (hence the 2.8gb allocation, it was an address actually)

Method could be much simpler but for safety i`ve routed both old and new worlds.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3206
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: xbzk <xbzk@eden-emu.dev>
Co-committed-by: xbzk <xbzk@eden-emu.dev>
2025-12-26 04:54:14 +01:00
Gamer64
bb94cff886 [chore] Fixed a couple memory leaks using up ~15 MB each iteration (#398)
Co-authored-by: Jarrod Norwell <official.antique@gmail.com>
Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/398
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Co-authored-by: Gamer64 <gamer64@eden-emu.dev>
Co-committed-by: Gamer64 <gamer64@eden-emu.dev>
2025-12-26 02:55:52 +01:00
lizzie
370997f42e [externals/ffmpeg] remove --disable-postproc causing issues in OpenOrbis toolchain (#3203)
why was disable-postproc added? either way this fixes build errors not only on PS4 but also on Haiku i think

Signed-off-by: lizzie lizzie@eden-emu.dev

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3203
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-12-26 02:36:08 +01:00
crueter
5213cc5689 Revert "[vk] Correct polygon draw topology mapping for line and point modes (#2834)" (#3158)
This reverts commit 6ba25b6cc0.

Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3158
Reviewed-by: Maufeat <sahyno1996@gmail.com>
Reviewed-by: Lizzie <lizzie@eden-emu.dev>
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com>
2025-12-26 02:33:53 +01:00
29 changed files with 514 additions and 1046 deletions

View File

@@ -217,7 +217,6 @@ else()
--disable-ffmpeg
--disable-ffprobe
--disable-network
--disable-postproc
--disable-swresample
--enable-decoder=h264
--enable-decoder=vp8

View File

@@ -39,7 +39,6 @@ android {
buildFeatures {
viewBinding = true
buildConfig = true
}
compileOptions {

View File

@@ -14,6 +14,8 @@ android.useAndroidX=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
kotlin.parallel.tasks.in.project=true
android.defaults.buildfeatures.buildconfig=true
# Android Gradle plugin 8.0.2
android.suppressUnsupportedCompileSdk=34
android.native.buildOutput=verbose

View File

@@ -34,8 +34,8 @@ struct Member {
struct RoomInformation {
std::string name; ///< Name of the server
std::string description; ///< Server description
u32 member_slots; ///< Maximum number of members in this room
u16 port; ///< The port of this room
u32 member_slots{}; ///< Maximum number of members in this room
u16 port{}; ///< The port of this room
GameInfo preferred_game; ///< Game to advertise that you want to play
std::string host_username; ///< Forum username of the host
};
@@ -46,8 +46,8 @@ struct Room {
std::string id;
std::string verify_uid; ///< UID used for verification
std::string ip;
u32 net_version;
bool has_password;
u32 net_version{};
bool has_password = false;
std::vector<Member> members;
};

View File

@@ -21,7 +21,7 @@ namespace Core::Frontend {
struct CabinetParameters {
Service::NFP::TagInfo tag_info;
Service::NFP::RegisterInfo register_info;
Service::NFP::CabinetMode mode;
Service::NFP::CabinetMode mode{};
};
using CabinetCallback = std::function<void(bool, const std::string&)>;

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,9 +23,9 @@ struct KeyboardInitializeParameters {
std::u16string initial_text;
char16_t left_optional_symbol_key;
char16_t right_optional_symbol_key;
u32 max_text_length;
u32 min_text_length;
s32 initial_cursor_position;
u32 max_text_length{};
u32 min_text_length{};
s32 initial_cursor_position{};
Service::AM::Frontend::SwkbdType type;
Service::AM::Frontend::SwkbdPasswordMode password_mode;
Service::AM::Frontend::SwkbdTextDrawType text_draw_type;
@@ -34,12 +37,12 @@ struct KeyboardInitializeParameters {
};
struct InlineAppearParameters {
u32 max_text_length;
u32 min_text_length;
f32 key_top_scale_x;
f32 key_top_scale_y;
f32 key_top_translate_x;
f32 key_top_translate_y;
u32 max_text_length{};
u32 min_text_length{};
f32 key_top_scale_x{};
f32 key_top_scale_y{};
f32 key_top_translate_x{};
f32 key_top_translate_y{};
Service::AM::Frontend::SwkbdType type;
Service::AM::Frontend::SwkbdKeyDisableFlags key_disable_flags;
bool key_top_as_floating;
@@ -50,7 +53,7 @@ struct InlineAppearParameters {
struct InlineTextParameters {
std::u16string input_text;
s32 cursor_position;
s32 cursor_position{};
};
class SoftwareKeyboardApplet : public Applet {

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -79,7 +82,7 @@ using DeviceHandle = u64;
// This is nn::nfc::TagInfo
struct TagInfo {
UniqueSerialNumber uuid;
UniqueSerialNumber uuid{};
u8 uuid_length;
INSERT_PADDING_BYTES(0x15);
NfcProtocol protocol;

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -315,7 +318,7 @@ static_assert(sizeof(ModelInfo) == 0x40, "ModelInfo is an invalid size");
// This is nn::nfp::RegisterInfo
struct RegisterInfo {
Service::Mii::CharInfo mii_char_info;
WriteDate creation_date;
WriteDate creation_date{};
AmiiboName amiibo_name;
u8 font_region;
INSERT_PADDING_BYTES(0x7A);

View File

@@ -164,7 +164,7 @@ IPlatformServiceManager::IPlatformServiceManager(Core::System& system_, const ch
// Rebuild shared fonts from data ncas or synthesize
impl->shared_font = std::make_shared<Kernel::PhysicalMemory>(SHARED_FONT_MEM_SIZE);
for (auto font : SHARED_FONTS) {
for (auto& font : SHARED_FONTS) {
FileSys::VirtualFile romfs;
const auto nca =
nand->GetEntry(static_cast<u64>(font.first), FileSys::ContentRecordType::Data);
@@ -261,7 +261,7 @@ Result IPlatformServiceManager::GetSharedFontInOrderOfPriority(
out_font_sizes.size(), impl->shared_font_regions.size()});
for (size_t i = 0; i < max_size; i++) {
auto region = impl->GetSharedFontRegion(i);
auto& region = impl->GetSharedFontRegion(i);
out_font_codes[i] = static_cast<u32>(i);
out_font_offsets[i] = region.offset;

View File

@@ -48,7 +48,7 @@ private:
void Save();
PlayTimeDatabase database;
u64 running_program_id;
u64 running_program_id{};
std::jthread play_time_thread;
};

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -53,7 +56,7 @@ struct ChatEntry {
/// Represents a system status message.
struct StatusMessageEntry {
StatusMessageTypes type; ///< Type of the message
StatusMessageTypes type{}; ///< Type of the message
/// Subject of the message. i.e. the user who is joining/leaving/being banned, etc.
std::string nickname;
std::string username;

View File

@@ -7,7 +7,6 @@
#pragma once
#include <algorithm>
#include <cstring>
#include <memory>
#include <numeric>
@@ -16,8 +15,6 @@
#include "video_core/guest_memory.h"
#include "video_core/host1x/gpu_device_memory_manager.h"
#include "video_core/texture_cache/util.h"
#include "video_core/polygon_mode_utils.h"
#include "video_core/renderer_vulkan/line_loop_utils.h"
namespace VideoCommon {
@@ -356,37 +353,14 @@ void BufferCache<P>::UpdateComputeBuffers() {
template <class P>
void BufferCache<P>::BindHostGeometryBuffers(bool is_indexed) {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (is_indexed) {
BindHostIndexBuffer();
} else {
if constexpr (!P::IS_OPENGL) {
const auto polygon_mode = VideoCore::EffectivePolygonMode(maxwell3d->regs);
if (draw_state.topology == Maxwell::PrimitiveTopology::Polygon &&
polygon_mode == Maxwell::PolygonMode::Line && draw_state.vertex_buffer.count > 1) {
const u32 vertex_count = draw_state.vertex_buffer.count;
const u32 generated_count = vertex_count + 1;
const bool use_u16 = vertex_count <= 0x10000;
const u32 element_size = use_u16 ? sizeof(u16) : sizeof(u32);
auto staging = runtime.UploadStagingBuffer(
static_cast<size_t>(generated_count) * element_size);
std::span<u8> dst_span{staging.mapped_span.data(),
generated_count * static_cast<size_t>(element_size)};
Vulkan::LineLoop::GenerateSequentialWithClosureRaw(dst_span, element_size);
const auto synthetic_format = use_u16 ? Maxwell::IndexFormat::UnsignedShort
: Maxwell::IndexFormat::UnsignedInt;
runtime.BindIndexBuffer(draw_state.topology, synthetic_format,
draw_state.vertex_buffer.first, generated_count,
staging.buffer, static_cast<u32>(staging.offset),
generated_count * element_size);
}
}
if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads ||
draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) {
runtime.BindQuadIndexBuffer(draw_state.topology, draw_state.vertex_buffer.first,
draw_state.vertex_buffer.count);
}
} else if constexpr (!HAS_FULL_INDEX_AND_PRIMITIVE_SUPPORT) {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if (draw_state.topology == Maxwell::PrimitiveTopology::Quads ||
draw_state.topology == Maxwell::PrimitiveTopology::QuadStrip) {
runtime.BindQuadIndexBuffer(draw_state.topology, draw_state.vertex_buffer.first,
draw_state.vertex_buffer.count);
}
}
BindHostVertexBuffers();
@@ -715,44 +689,6 @@ void BufferCache<P>::BindHostIndexBuffer() {
const u32 offset = buffer.Offset(channel_state->index_buffer.device_addr);
const u32 size = channel_state->index_buffer.size;
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
if constexpr (!P::IS_OPENGL) {
const auto polygon_mode = VideoCore::EffectivePolygonMode(maxwell3d->regs);
const bool polygon_line =
draw_state.topology == Maxwell::PrimitiveTopology::Polygon &&
polygon_mode == Maxwell::PolygonMode::Line;
if (polygon_line && draw_state.index_buffer.count > 1) {
const u32 element_size = draw_state.index_buffer.FormatSizeInBytes();
const size_t src_bytes = static_cast<size_t>(draw_state.index_buffer.count) * element_size;
const size_t total_bytes = src_bytes + element_size;
auto staging = runtime.UploadStagingBuffer(total_bytes);
std::span<u8> dst_span{staging.mapped_span.data(), total_bytes};
std::span<const u8> src_span;
if (!draw_state.inline_index_draw_indexes.empty()) {
const u8* const src =
draw_state.inline_index_draw_indexes.data() +
static_cast<size_t>(draw_state.index_buffer.first) * element_size;
src_span = {src, src_bytes};
} else if (const u8* const cpu_base =
device_memory.GetPointer<u8>(channel_state->index_buffer.device_addr)) {
const u8* const src = cpu_base +
static_cast<size_t>(draw_state.index_buffer.first) * element_size;
src_span = {src, src_bytes};
} else {
const DAddr src_addr =
channel_state->index_buffer.device_addr +
static_cast<DAddr>(draw_state.index_buffer.first) * element_size;
device_memory.ReadBlockUnsafe(src_addr, dst_span.data(), src_bytes);
src_span = {dst_span.data(), src_bytes};
}
Vulkan::LineLoop::CopyWithClosureRaw(dst_span, src_span, element_size);
buffer.MarkUsage(offset, size);
runtime.BindIndexBuffer(draw_state.topology, draw_state.index_buffer.format,
draw_state.index_buffer.first, draw_state.index_buffer.count + 1,
staging.buffer, static_cast<u32>(staging.offset),
static_cast<u32>(total_bytes));
return;
}
}
if (!draw_state.inline_index_draw_indexes.empty()) [[unlikely]] {
if constexpr (USE_MEMORY_MAPS_FOR_UPLOADS) {
auto upload_staging = runtime.UploadStagingBuffer(size);
@@ -1769,21 +1705,26 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
return NULL_BINDING;
}
// xbzk: New size logic. Fixes MCI.
// If ever the * comment below prove wrong, the 'if' block may be removed.
const auto size = [&]() {
const bool is_nvn_cbuf = cbuf_index == 0;
// The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
if (is_nvn_cbuf) {
const u32 ssbo_size = gpu_memory->Read<u32>(ssbo_addr + 8);
if (ssbo_size != 0) {
return ssbo_size;
// * The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
const u64 next_qword = gpu_memory->Read<u64>(ssbo_addr + 8);
const u32 upper_32 = static_cast<u32>(next_qword >> 32);
// Hardware-based detection: GPU addresses have non-zero upper bits
if (upper_32 == 0) {
// This is a size field, not a GPU address
return static_cast<u32>(next_qword); // Return lower_32
}
}
// Other titles (notably Doom Eternal) may use STG/LDG on buffer addresses in custom defined
// cbufs, which do not store the sizes adjacent to the addresses, so use the fully
// mapped buffer size for now.
// Fall through: either not NVN cbuf (Doom Eternal & +), or NVN but ssbo_addr+8 is a GPU address (MCI)
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
// Cap at 8MB to prevent allocator overflow from misinterpreted addresses
return (std::min)(memory_layout_size, static_cast<u32>(8_MiB));
}();
// Alignment only applies to the offset of the buffer
const u32 alignment = runtime.GetStorageBufferAlignment();
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -17,7 +20,7 @@ void Scheduler::Push(s32 channel, CommandList&& entries) {
std::unique_lock lk(scheduling_guard);
auto it = channels.find(channel);
ASSERT(it != channels.end());
auto channel_state = it->second;
auto& channel_state = it->second;
gpu.BindChannel(channel_state->bind_id);
channel_state->dma_pusher->Push(std::move(entries));
channel_state->dma_pusher->DispatchCalls();

View File

@@ -1,46 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include "video_core/engines/maxwell_3d.h"
namespace VideoCore {
inline Tegra::Engines::Maxwell3D::Regs::PolygonMode EffectivePolygonMode(
const Tegra::Engines::Maxwell3D::Regs& regs) {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
const bool cull_enabled = regs.gl_cull_test_enabled != 0;
const auto cull_face = regs.gl_cull_face;
const bool cull_front = cull_enabled && (cull_face == Maxwell::CullFace::Front ||
cull_face == Maxwell::CullFace::FrontAndBack);
const bool cull_back = cull_enabled && (cull_face == Maxwell::CullFace::Back ||
cull_face == Maxwell::CullFace::FrontAndBack);
const bool render_front = !cull_front;
const bool render_back = !cull_back;
const auto front_mode = regs.polygon_mode_front;
const auto back_mode = regs.polygon_mode_back;
if (render_front && render_back && front_mode != back_mode) {
if (front_mode == Maxwell::PolygonMode::Line || back_mode == Maxwell::PolygonMode::Line) {
return Maxwell::PolygonMode::Line;
}
if (front_mode == Maxwell::PolygonMode::Point || back_mode == Maxwell::PolygonMode::Point) {
return Maxwell::PolygonMode::Point;
}
}
if (render_front) {
return front_mode;
}
if (render_back) {
return back_mode;
}
return front_mode;
}
} // namespace VideoCore

View File

@@ -20,116 +20,122 @@ struct FormatTuple {
GLenum format = GL_NONE;
GLenum type = GL_NONE;
};
#define SURFACE_FORMAT_LIST \
SURFACE_FORMAT_ELEM(GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, A8B8G8R8_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA8_SNORM, GL_RGBA, GL_BYTE, A8B8G8R8_SNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE, A8B8G8R8_SINT) \
SURFACE_FORMAT_ELEM(GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE, A8B8G8R8_UINT) \
SURFACE_FORMAT_ELEM(GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, R5G6B5_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, B5G6R5_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV, A1R5G5B5_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, A2B10G10R10_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV, A2B10G10R10_UINT) \
SURFACE_FORMAT_ELEM(GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV, A2R10G10B10_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, A1B5G5R5_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, A5B5G5R1_UNORM) \
SURFACE_FORMAT_ELEM(GL_R8, GL_RED, GL_UNSIGNED_BYTE, R8_UNORM) \
SURFACE_FORMAT_ELEM(GL_R8_SNORM, GL_RED, GL_BYTE, R8_SNORM) \
SURFACE_FORMAT_ELEM(GL_R8I, GL_RED_INTEGER, GL_BYTE, R8_SINT) \
SURFACE_FORMAT_ELEM(GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE, R8_UINT) \
SURFACE_FORMAT_ELEM(GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, R16G16B16A16_FLOAT) \
SURFACE_FORMAT_ELEM(GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT, R16G16B16A16_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA16_SNORM, GL_RGBA, GL_SHORT, R16G16B16A16_SNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT, R16G16B16A16_SINT) \
SURFACE_FORMAT_ELEM(GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, R16G16B16A16_UINT) \
SURFACE_FORMAT_ELEM(GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, B10G11R11_FLOAT) \
SURFACE_FORMAT_ELEM(GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, R32G32B32A32_UINT) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, GL_NONE, GL_NONE, BC1_RGBA_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_NONE, GL_NONE, BC2_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_NONE, GL_NONE, BC3_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RED_RGTC1, GL_NONE, GL_NONE, BC4_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SIGNED_RED_RGTC1, GL_NONE, GL_NONE, BC4_SNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RG_RGTC2, GL_NONE, GL_NONE, BC5_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SIGNED_RG_RGTC2, GL_NONE, GL_NONE, BC5_SNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_BPTC_UNORM, GL_NONE, GL_NONE, BC7_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT, GL_NONE, GL_NONE, BC6H_UFLOAT) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT, GL_NONE, GL_NONE, BC6H_SFLOAT) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_NONE, GL_NONE, ASTC_2D_4X4_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, B8G8R8A8_UNORM) \
SURFACE_FORMAT_ELEM(GL_RGBA32F, GL_RGBA, GL_FLOAT, R32G32B32A32_FLOAT) \
SURFACE_FORMAT_ELEM(GL_RGBA32I, GL_RGBA_INTEGER, GL_INT, R32G32B32A32_SINT) \
SURFACE_FORMAT_ELEM(GL_RG32F, GL_RG, GL_FLOAT, R32G32_FLOAT) \
SURFACE_FORMAT_ELEM(GL_RG32I, GL_RG_INTEGER, GL_INT, R32G32_SINT) \
SURFACE_FORMAT_ELEM(GL_R32F, GL_RED, GL_FLOAT, R32_FLOAT) \
SURFACE_FORMAT_ELEM(GL_R16F, GL_RED, GL_HALF_FLOAT, R16_FLOAT) \
SURFACE_FORMAT_ELEM(GL_R16, GL_RED, GL_UNSIGNED_SHORT, R16_UNORM) \
SURFACE_FORMAT_ELEM(GL_R16_SNORM, GL_RED, GL_SHORT, R16_SNORM) \
SURFACE_FORMAT_ELEM(GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT, R16_UINT) \
SURFACE_FORMAT_ELEM(GL_R16I, GL_RED_INTEGER, GL_SHORT, R16_SINT) \
SURFACE_FORMAT_ELEM(GL_RG16, GL_RG, GL_UNSIGNED_SHORT, R16G16_UNORM) \
SURFACE_FORMAT_ELEM(GL_RG16F, GL_RG, GL_HALF_FLOAT, R16G16_FLOAT) \
SURFACE_FORMAT_ELEM(GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, R16G16_UINT) \
SURFACE_FORMAT_ELEM(GL_RG16I, GL_RG_INTEGER, GL_SHORT, R16G16_SINT) \
SURFACE_FORMAT_ELEM(GL_RG16_SNORM, GL_RG, GL_SHORT, R16G16_SNORM) \
SURFACE_FORMAT_ELEM(GL_RGB32F, GL_RGB, GL_FLOAT, R32G32B32_FLOAT) \
SURFACE_FORMAT_ELEM(GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, A8B8G8R8_SRGB) \
SURFACE_FORMAT_ELEM(GL_RG8, GL_RG, GL_UNSIGNED_BYTE, R8G8_UNORM) \
SURFACE_FORMAT_ELEM(GL_RG8_SNORM, GL_RG, GL_BYTE, R8G8_SNORM) \
SURFACE_FORMAT_ELEM(GL_RG8I, GL_RG_INTEGER, GL_BYTE, R8G8_SINT) \
SURFACE_FORMAT_ELEM(GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE, R8G8_UINT) \
SURFACE_FORMAT_ELEM(GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT, R32G32_UINT) \
SURFACE_FORMAT_ELEM(GL_RGB16F, GL_RGBA, GL_HALF_FLOAT, R16G16B16X16_FLOAT) \
SURFACE_FORMAT_ELEM(GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT, R32_UINT) \
SURFACE_FORMAT_ELEM(GL_R32I, GL_RED_INTEGER, GL_INT, R32_SINT) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x8_KHR, GL_NONE, GL_NONE, ASTC_2D_8X8_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x5_KHR, GL_NONE, GL_NONE, ASTC_2D_8X5_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_NONE, GL_NONE, ASTC_2D_5X4_UNORM) \
SURFACE_FORMAT_ELEM(GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV, B8G8R8A8_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT, GL_NONE, GL_NONE, BC1_RGBA_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT, GL_NONE, GL_NONE, BC2_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT, GL_NONE, GL_NONE, BC3_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM, GL_NONE, GL_NONE, BC7_SRGB) \
SURFACE_FORMAT_ELEM(GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV, A4B4G4R4_UNORM) \
SURFACE_FORMAT_ELEM(GL_R8, GL_RED, GL_UNSIGNED_BYTE, G4R4_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR, GL_NONE, GL_NONE, ASTC_2D_4X4_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR, GL_NONE, GL_NONE, ASTC_2D_8X8_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR, GL_NONE, GL_NONE, ASTC_2D_8X5_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR, GL_NONE, GL_NONE, ASTC_2D_5X4_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_NONE, GL_NONE, ASTC_2D_5X5_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR, GL_NONE, GL_NONE, ASTC_2D_5X5_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x8_KHR, GL_NONE, GL_NONE, ASTC_2D_10X8_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_NONE, GL_NONE, ASTC_2D_10X8_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_NONE, GL_NONE, ASTC_2D_6X6_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR, GL_NONE, GL_NONE, ASTC_2D_6X6_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x6_KHR, GL_NONE, GL_NONE, ASTC_2D_10X6_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR, GL_NONE, GL_NONE, ASTC_2D_10X6_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x5_KHR, GL_NONE, GL_NONE, ASTC_2D_10X5_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR, GL_NONE, GL_NONE, ASTC_2D_10X5_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_10x10_KHR, GL_NONE, GL_NONE, ASTC_2D_10X10_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_NONE, GL_NONE, ASTC_2D_10X10_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_12x10_KHR, GL_NONE, GL_NONE, ASTC_2D_12X10_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_NONE, GL_NONE, ASTC_2D_12X10_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_12x12_KHR, GL_NONE, GL_NONE, ASTC_2D_12X12_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, GL_NONE, GL_NONE, ASTC_2D_12X12_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_8x6_KHR, GL_NONE, GL_NONE, ASTC_2D_8X6_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR, GL_NONE, GL_NONE, ASTC_2D_8X6_SRGB) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_NONE, GL_NONE, ASTC_2D_6X5_UNORM) \
SURFACE_FORMAT_ELEM(GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR, GL_NONE, GL_NONE, ASTC_2D_6X5_SRGB) \
SURFACE_FORMAT_ELEM(GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV, E5B9G9R9_FLOAT) \
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT, D32_FLOAT) \
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT, D16_UNORM) \
SURFACE_FORMAT_ELEM(GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8, X8_D24_UNORM) \
SURFACE_FORMAT_ELEM(GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE, S8_UINT) \
SURFACE_FORMAT_ELEM(GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, D24_UNORM_S8_UINT) \
SURFACE_FORMAT_ELEM(GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8, S8_UINT_D24_UNORM) \
SURFACE_FORMAT_ELEM(GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL, GL_FLOAT_32_UNSIGNED_INT_24_8_REV, D32_FLOAT_S8_UINT)
constexpr std::array<FormatTuple, VideoCore::Surface::MaxPixelFormat> FORMAT_TABLE = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_UNORM
{GL_RGBA8_SNORM, GL_RGBA, GL_BYTE}, // A8B8G8R8_SNORM
{GL_RGBA8I, GL_RGBA_INTEGER, GL_BYTE}, // A8B8G8R8_SINT
{GL_RGBA8UI, GL_RGBA_INTEGER, GL_UNSIGNED_BYTE}, // A8B8G8R8_UINT
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5}, // R5G6B5_UNORM
{GL_RGB565, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV}, // B5G6R5_UNORM
{GL_RGB5_A1, GL_BGRA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1R5G5B5_UNORM
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UNORM
{GL_RGB10_A2UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2B10G10R10_UINT
{GL_RGB10_A2, GL_BGRA, GL_UNSIGNED_INT_2_10_10_10_REV}, // A2R10G10B10_UNORM
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV}, // A1B5G5R5_UNORM
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1}, // A5B5G5R1_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // R8_UNORM
{GL_R8_SNORM, GL_RED, GL_BYTE}, // R8_SNORM
{GL_R8I, GL_RED_INTEGER, GL_BYTE}, // R8_SINT
{GL_R8UI, GL_RED_INTEGER, GL_UNSIGNED_BYTE}, // R8_UINT
{GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16A16_FLOAT
{GL_RGBA16, GL_RGBA, GL_UNSIGNED_SHORT}, // R16G16B16A16_UNORM
{GL_RGBA16_SNORM, GL_RGBA, GL_SHORT}, // R16G16B16A16_SNORM
{GL_RGBA16I, GL_RGBA_INTEGER, GL_SHORT}, // R16G16B16A16_SINT
{GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT}, // R16G16B16A16_UINT
{GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV}, // B10G11R11_FLOAT
{GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT}, // R32G32B32A32_UINT
{GL_COMPRESSED_RGBA_S3TC_DXT1_EXT}, // BC1_RGBA_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT3_EXT}, // BC2_UNORM
{GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}, // BC3_UNORM
{GL_COMPRESSED_RED_RGTC1}, // BC4_UNORM
{GL_COMPRESSED_SIGNED_RED_RGTC1}, // BC4_SNORM
{GL_COMPRESSED_RG_RGTC2}, // BC5_UNORM
{GL_COMPRESSED_SIGNED_RG_RGTC2}, // BC5_SNORM
{GL_COMPRESSED_RGBA_BPTC_UNORM}, // BC7_UNORM
{GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT}, // BC6H_UFLOAT
{GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT}, // BC6H_SFLOAT
{GL_COMPRESSED_RGBA_ASTC_4x4_KHR}, // ASTC_2D_4X4_UNORM
{GL_RGBA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_UNORM
{GL_RGBA32F, GL_RGBA, GL_FLOAT}, // R32G32B32A32_FLOAT
{GL_RGBA32I, GL_RGBA_INTEGER, GL_INT}, // R32G32B32A32_SINT
{GL_RG32F, GL_RG, GL_FLOAT}, // R32G32_FLOAT
{GL_RG32I, GL_RG_INTEGER, GL_INT}, // R32G32_SINT
{GL_R32F, GL_RED, GL_FLOAT}, // R32_FLOAT
{GL_R16F, GL_RED, GL_HALF_FLOAT}, // R16_FLOAT
{GL_R16, GL_RED, GL_UNSIGNED_SHORT}, // R16_UNORM
{GL_R16_SNORM, GL_RED, GL_SHORT}, // R16_SNORM
{GL_R16UI, GL_RED_INTEGER, GL_UNSIGNED_SHORT}, // R16_UINT
{GL_R16I, GL_RED_INTEGER, GL_SHORT}, // R16_SINT
{GL_RG16, GL_RG, GL_UNSIGNED_SHORT}, // R16G16_UNORM
{GL_RG16F, GL_RG, GL_HALF_FLOAT}, // R16G16_FLOAT
{GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT}, // R16G16_UINT
{GL_RG16I, GL_RG_INTEGER, GL_SHORT}, // R16G16_SINT
{GL_RG16_SNORM, GL_RG, GL_SHORT}, // R16G16_SNORM
{GL_RGB32F, GL_RGB, GL_FLOAT}, // R32G32B32_FLOAT
{GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV}, // A8B8G8R8_SRGB
{GL_RG8, GL_RG, GL_UNSIGNED_BYTE}, // R8G8_UNORM
{GL_RG8_SNORM, GL_RG, GL_BYTE}, // R8G8_SNORM
{GL_RG8I, GL_RG_INTEGER, GL_BYTE}, // R8G8_SINT
{GL_RG8UI, GL_RG_INTEGER, GL_UNSIGNED_BYTE}, // R8G8_UINT
{GL_RG32UI, GL_RG_INTEGER, GL_UNSIGNED_INT}, // R32G32_UINT
{GL_RGB16F, GL_RGBA, GL_HALF_FLOAT}, // R16G16B16X16_FLOAT
{GL_R32UI, GL_RED_INTEGER, GL_UNSIGNED_INT}, // R32_UINT
{GL_R32I, GL_RED_INTEGER, GL_INT}, // R32_SINT
{GL_COMPRESSED_RGBA_ASTC_8x8_KHR}, // ASTC_2D_8X8_UNORM
{GL_COMPRESSED_RGBA_ASTC_8x5_KHR}, // ASTC_2D_8X5_UNORM
{GL_COMPRESSED_RGBA_ASTC_5x4_KHR}, // ASTC_2D_5X4_UNORM
{GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_INT_8_8_8_8_REV}, // B8G8R8A8_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT}, // BC1_RGBA_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT}, // BC2_SRGB
{GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}, // BC3_SRGB
{GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM}, // BC7_SRGB
{GL_RGBA4, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4_REV}, // A4B4G4R4_UNORM
{GL_R8, GL_RED, GL_UNSIGNED_BYTE}, // G4R4_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR}, // ASTC_2D_4X4_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR}, // ASTC_2D_8X8_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR}, // ASTC_2D_8X5_SRGB
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR}, // ASTC_2D_5X4_SRGB
{GL_COMPRESSED_RGBA_ASTC_5x5_KHR}, // ASTC_2D_5X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR}, // ASTC_2D_5X5_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x8_KHR}, // ASTC_2D_10X8_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR}, // ASTC_2D_10X8_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x6_KHR}, // ASTC_2D_6X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR}, // ASTC_2D_6X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x6_KHR}, // ASTC_2D_10X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR}, // ASTC_2D_10X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x5_KHR}, // ASTC_2D_10X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR}, // ASTC_2D_10X5_SRGB
{GL_COMPRESSED_RGBA_ASTC_10x10_KHR}, // ASTC_2D_10X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR}, // ASTC_2D_10X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x10_KHR}, // ASTC_2D_12X10_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR}, // ASTC_2D_12X10_SRGB
{GL_COMPRESSED_RGBA_ASTC_12x12_KHR}, // ASTC_2D_12X12_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR}, // ASTC_2D_12X12_SRGB
{GL_COMPRESSED_RGBA_ASTC_8x6_KHR}, // ASTC_2D_8X6_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR}, // ASTC_2D_8X6_SRGB
{GL_COMPRESSED_RGBA_ASTC_6x5_KHR}, // ASTC_2D_6X5_UNORM
{GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR}, // ASTC_2D_6X5_SRGB
{GL_RGB9_E5, GL_RGB, GL_UNSIGNED_INT_5_9_9_9_REV}, // E5B9G9R9_FLOAT
{GL_DEPTH_COMPONENT32F, GL_DEPTH_COMPONENT, GL_FLOAT}, // D32_FLOAT
{GL_DEPTH_COMPONENT16, GL_DEPTH_COMPONENT, GL_UNSIGNED_SHORT}, // D16_UNORM
{GL_DEPTH_COMPONENT24, GL_DEPTH_COMPONENT, GL_UNSIGNED_INT_24_8}, // X8_D24_UNORM
{GL_STENCIL_INDEX8, GL_STENCIL, GL_UNSIGNED_BYTE}, // S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // D24_UNORM_S8_UINT
{GL_DEPTH24_STENCIL8, GL_DEPTH_STENCIL, GL_UNSIGNED_INT_24_8}, // S8_UINT_D24_UNORM
{GL_DEPTH32F_STENCIL8, GL_DEPTH_STENCIL,
GL_FLOAT_32_UNSIGNED_INT_24_8_REV}, // D32_FLOAT_S8_UINT
#define SURFACE_FORMAT_ELEM(a1, a2, a3, name) {a1, a2, a3},
SURFACE_FORMAT_LIST
#undef SURFACE_FORMAT_ELEM
}};
inline const FormatTuple& GetFormatTuple(VideoCore::Surface::PixelFormat pixel_format) {
ASSERT(static_cast<size_t>(pixel_format) < FORMAT_TABLE.size());
return FORMAT_TABLE[static_cast<size_t>(pixel_format)];
constexpr FormatTuple GetFormatTuple(VideoCore::Surface::PixelFormat pixel_format) noexcept {
switch (pixel_format) {
#define SURFACE_FORMAT_ELEM(a1, a2, a3, name) case VideoCore::Surface::PixelFormat::name: return {a1, a2, a3};
SURFACE_FORMAT_LIST
#undef SURFACE_FORMAT_ELEM
#undef SURFACE_FORMAT_LIST
default: UNREACHABLE();
}
}
inline GLenum VertexFormat(Maxwell::VertexAttribute attrib) {

View File

@@ -15,7 +15,6 @@
#include "video_core/engines/draw_manager.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
#include "video_core/polygon_mode_utils.h"
namespace Vulkan {
namespace {
@@ -66,7 +65,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
xfb_enabled.Assign(regs.transform_feedback_enabled != 0);
ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
polygon_mode.Assign(PackPolygonMode(VideoCore::EffectivePolygonMode(regs)));
polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
tessellation_primitive.Assign(static_cast<u32>(regs.tessellation.params.domain_type.Value()));
tessellation_spacing.Assign(static_cast<u32>(regs.tessellation.params.spacing.Value()));
tessellation_clockwise.Assign(regs.tessellation.params.output_primitives.Value() ==

View File

@@ -1,68 +0,0 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
#pragma once
#include <algorithm>
#include <cstring>
#include <span>
#include "common/assert.h"
#include "common/common_types.h"
namespace Vulkan::LineLoop {
inline void CopyWithClosureRaw(std::span<u8> dst, std::span<const u8> src, size_t element_size) {
ASSERT_MSG(dst.size() == src.size() + element_size, "Invalid line loop copy sizes");
if (src.empty()) {
if (!dst.empty()) {
std::fill(dst.begin(), dst.end(), u8{0});
}
return;
}
std::memcpy(dst.data(), src.data(), src.size());
std::memcpy(dst.data() + src.size(), src.data(), element_size);
}
inline void GenerateSequentialWithClosureRaw(std::span<u8> dst, size_t element_size,
u64 start_value = 0) {
if (dst.empty()) {
return;
}
const size_t last = dst.size() - element_size;
size_t offset = 0;
u64 value = start_value;
while (offset < last) {
std::memcpy(dst.data() + offset, &value, element_size);
offset += element_size;
++value;
}
std::memcpy(dst.data() + offset, &start_value, element_size);
}
template <typename T>
inline void CopyWithClosure(std::span<T> dst, std::span<const T> src) {
ASSERT_MSG(dst.size() == src.size() + 1, "Invalid destination size for line loop copy");
if (src.empty()) {
if (!dst.empty()) {
dst.front() = {};
}
return;
}
std::copy(src.begin(), src.end(), dst.begin());
dst.back() = src.front();
}
template <typename T>
inline void GenerateSequentialWithClosure(std::span<T> dst, T start_value = {}) {
if (dst.empty()) {
return;
}
const size_t last = dst.size() - 1;
for (size_t i = 0; i < last; ++i) {
dst[i] = static_cast<T>(start_value + static_cast<T>(i));
}
dst.back() = start_value;
}
} // namespace Vulkan::LineLoop

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -108,148 +105,141 @@ VkCompareOp DepthCompareFunction(Tegra::Texture::DepthCompareFunc depth_compare_
}
} // namespace Sampler
namespace {
constexpr u32 Attachable = 1 << 0;
constexpr u32 Storage = 1 << 1;
struct FormatTuple {
VkFormat format; ///< Vulkan format
int usage = 0; ///< Describes image format usage
} constexpr tex_format_tuples[] = {
{VK_FORMAT_A8B8G8R8_UNORM_PACK32, Attachable | Storage}, // A8B8G8R8_UNORM
{VK_FORMAT_A8B8G8R8_SNORM_PACK32, Attachable | Storage}, // A8B8G8R8_SNORM
{VK_FORMAT_A8B8G8R8_SINT_PACK32, Attachable | Storage}, // A8B8G8R8_SINT
{VK_FORMAT_A8B8G8R8_UINT_PACK32, Attachable | Storage}, // A8B8G8R8_UINT
{VK_FORMAT_R5G6B5_UNORM_PACK16, Attachable}, // R5G6B5_UNORM
{VK_FORMAT_B5G6R5_UNORM_PACK16}, // B5G6R5_UNORM
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1R5G5B5_UNORM
{VK_FORMAT_A2B10G10R10_UNORM_PACK32, Attachable | Storage}, // A2B10G10R10_UNORM
{VK_FORMAT_A2B10G10R10_UINT_PACK32, Attachable | Storage}, // A2B10G10R10_UINT
{VK_FORMAT_A2R10G10B10_UNORM_PACK32, Attachable}, // A2R10G10B10_UNORM
{VK_FORMAT_A1R5G5B5_UNORM_PACK16, Attachable}, // A1B5G5R5_UNORM (flipped with swizzle)
{VK_FORMAT_R5G5B5A1_UNORM_PACK16}, // A5B5G5R1_UNORM (specially swizzled)
{VK_FORMAT_R8_UNORM, Attachable | Storage}, // R8_UNORM
{VK_FORMAT_R8_SNORM, Attachable | Storage}, // R8_SNORM
{VK_FORMAT_R8_SINT, Attachable | Storage}, // R8_SINT
{VK_FORMAT_R8_UINT, Attachable | Storage}, // R8_UINT
{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // R16G16B16A16_FLOAT
{VK_FORMAT_R16G16B16A16_UNORM, Attachable | Storage}, // R16G16B16A16_UNORM
{VK_FORMAT_R16G16B16A16_SNORM, Attachable | Storage}, // R16G16B16A16_SNORM
{VK_FORMAT_R16G16B16A16_SINT, Attachable | Storage}, // R16G16B16A16_SINT
{VK_FORMAT_R16G16B16A16_UINT, Attachable | Storage}, // R16G16B16A16_UINT
{VK_FORMAT_B10G11R11_UFLOAT_PACK32, Attachable | Storage}, // B10G11R11_FLOAT
{VK_FORMAT_R32G32B32A32_UINT, Attachable | Storage}, // R32G32B32A32_UINT
{VK_FORMAT_BC1_RGBA_UNORM_BLOCK}, // BC1_RGBA_UNORM
{VK_FORMAT_BC2_UNORM_BLOCK}, // BC2_UNORM
{VK_FORMAT_BC3_UNORM_BLOCK}, // BC3_UNORM
{VK_FORMAT_BC4_UNORM_BLOCK}, // BC4_UNORM
{VK_FORMAT_BC4_SNORM_BLOCK}, // BC4_SNORM
{VK_FORMAT_BC5_UNORM_BLOCK}, // BC5_UNORM
{VK_FORMAT_BC5_SNORM_BLOCK}, // BC5_SNORM
{VK_FORMAT_BC7_UNORM_BLOCK}, // BC7_UNORM
{VK_FORMAT_BC6H_UFLOAT_BLOCK}, // BC6H_UFLOAT
{VK_FORMAT_BC6H_SFLOAT_BLOCK}, // BC6H_SFLOAT
{VK_FORMAT_ASTC_4x4_UNORM_BLOCK}, // ASTC_2D_4X4_UNORM
{VK_FORMAT_B8G8R8A8_UNORM, Attachable | Storage}, // B8G8R8A8_UNORM
{VK_FORMAT_R32G32B32A32_SFLOAT, Attachable | Storage}, // R32G32B32A32_FLOAT
{VK_FORMAT_R32G32B32A32_SINT, Attachable | Storage}, // R32G32B32A32_SINT
{VK_FORMAT_R32G32_SFLOAT, Attachable | Storage}, // R32G32_FLOAT
{VK_FORMAT_R32G32_SINT, Attachable | Storage}, // R32G32_SINT
{VK_FORMAT_R32_SFLOAT, Attachable | Storage}, // R32_FLOAT
{VK_FORMAT_R16_SFLOAT, Attachable | Storage}, // R16_FLOAT
{VK_FORMAT_R16_UNORM, Attachable | Storage}, // R16_UNORM
{VK_FORMAT_R16_SNORM, Attachable | Storage}, // R16_SNORM
{VK_FORMAT_R16_UINT, Attachable | Storage}, // R16_UINT
{VK_FORMAT_R16_SINT, Attachable | Storage}, // R16_SINT
{VK_FORMAT_R16G16_UNORM, Attachable | Storage}, // R16G16_UNORM
{VK_FORMAT_R16G16_SFLOAT, Attachable | Storage}, // R16G16_FLOAT
{VK_FORMAT_R16G16_UINT, Attachable | Storage}, // R16G16_UINT
{VK_FORMAT_R16G16_SINT, Attachable | Storage}, // R16G16_SINT
{VK_FORMAT_R16G16_SNORM, Attachable | Storage}, // R16G16_SNORM
{VK_FORMAT_R32G32B32_SFLOAT}, // R32G32B32_FLOAT
{VK_FORMAT_A8B8G8R8_SRGB_PACK32, Attachable}, // A8B8G8R8_SRGB
{VK_FORMAT_R8G8_UNORM, Attachable | Storage}, // R8G8_UNORM
{VK_FORMAT_R8G8_SNORM, Attachable | Storage}, // R8G8_SNORM
{VK_FORMAT_R8G8_SINT, Attachable | Storage}, // R8G8_SINT
{VK_FORMAT_R8G8_UINT, Attachable | Storage}, // R8G8_UINT
{VK_FORMAT_R32G32_UINT, Attachable | Storage}, // R32G32_UINT
{VK_FORMAT_R16G16B16A16_SFLOAT, Attachable | Storage}, // R16G16B16X16_FLOAT
{VK_FORMAT_R32_UINT, Attachable | Storage}, // R32_UINT
{VK_FORMAT_R32_SINT, Attachable | Storage}, // R32_SINT
{VK_FORMAT_ASTC_8x8_UNORM_BLOCK}, // ASTC_2D_8X8_UNORM
{VK_FORMAT_ASTC_8x5_UNORM_BLOCK}, // ASTC_2D_8X5_UNORM
{VK_FORMAT_ASTC_5x4_UNORM_BLOCK}, // ASTC_2D_5X4_UNORM
{VK_FORMAT_B8G8R8A8_SRGB, Attachable}, // B8G8R8A8_SRGB
{VK_FORMAT_BC1_RGBA_SRGB_BLOCK}, // BC1_RGBA_SRGB
{VK_FORMAT_BC2_SRGB_BLOCK}, // BC2_SRGB
{VK_FORMAT_BC3_SRGB_BLOCK}, // BC3_SRGB
{VK_FORMAT_BC7_SRGB_BLOCK}, // BC7_SRGB
{VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT}, // A4B4G4R4_UNORM
{VK_FORMAT_R4G4_UNORM_PACK8}, // G4R4_UNORM
{VK_FORMAT_ASTC_4x4_SRGB_BLOCK}, // ASTC_2D_4X4_SRGB
{VK_FORMAT_ASTC_8x8_SRGB_BLOCK}, // ASTC_2D_8X8_SRGB
{VK_FORMAT_ASTC_8x5_SRGB_BLOCK}, // ASTC_2D_8X5_SRGB
{VK_FORMAT_ASTC_5x4_SRGB_BLOCK}, // ASTC_2D_5X4_SRGB
{VK_FORMAT_ASTC_5x5_UNORM_BLOCK}, // ASTC_2D_5X5_UNORM
{VK_FORMAT_ASTC_5x5_SRGB_BLOCK}, // ASTC_2D_5X5_SRGB
{VK_FORMAT_ASTC_10x8_UNORM_BLOCK}, // ASTC_2D_10X8_UNORM
{VK_FORMAT_ASTC_10x8_SRGB_BLOCK}, // ASTC_2D_10X8_SRGB
{VK_FORMAT_ASTC_6x6_UNORM_BLOCK}, // ASTC_2D_6X6_UNORM
{VK_FORMAT_ASTC_6x6_SRGB_BLOCK}, // ASTC_2D_6X6_SRGB
{VK_FORMAT_ASTC_10x6_UNORM_BLOCK}, // ASTC_2D_10X6_UNORM
{VK_FORMAT_ASTC_10x6_SRGB_BLOCK}, // ASTC_2D_10X6_SRGB
{VK_FORMAT_ASTC_10x5_UNORM_BLOCK}, // ASTC_2D_10X5_UNORM
{VK_FORMAT_ASTC_10x5_SRGB_BLOCK}, // ASTC_2D_10X5_SRGB
{VK_FORMAT_ASTC_10x10_UNORM_BLOCK}, // ASTC_2D_10X10_UNORM
{VK_FORMAT_ASTC_10x10_SRGB_BLOCK}, // ASTC_2D_10X10_SRGB
{VK_FORMAT_ASTC_12x10_UNORM_BLOCK}, // ASTC_2D_12X10_UNORM
{VK_FORMAT_ASTC_12x10_SRGB_BLOCK}, // ASTC_2D_12X10_SRGB
{VK_FORMAT_ASTC_12x12_UNORM_BLOCK}, // ASTC_2D_12X12_UNORM
{VK_FORMAT_ASTC_12x12_SRGB_BLOCK}, // ASTC_2D_12X12_SRGB
{VK_FORMAT_ASTC_8x6_UNORM_BLOCK}, // ASTC_2D_8X6_UNORM
{VK_FORMAT_ASTC_8x6_SRGB_BLOCK}, // ASTC_2D_8X6_SRGB
{VK_FORMAT_ASTC_6x5_UNORM_BLOCK}, // ASTC_2D_6X5_UNORM
{VK_FORMAT_ASTC_6x5_SRGB_BLOCK}, // ASTC_2D_6X5_SRGB
{VK_FORMAT_E5B9G9R9_UFLOAT_PACK32}, // E5B9G9R9_FLOAT
// Depth formats
{VK_FORMAT_D32_SFLOAT, Attachable}, // D32_FLOAT
{VK_FORMAT_D16_UNORM, Attachable}, // D16_UNORM
{VK_FORMAT_X8_D24_UNORM_PACK32, Attachable}, // X8_D24_UNORM
// Stencil formats
{VK_FORMAT_S8_UINT, Attachable}, // S8_UINT
// DepthStencil formats
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // D24_UNORM_S8_UINT
{VK_FORMAT_D24_UNORM_S8_UINT, Attachable}, // S8_UINT_D24_UNORM (emulated)
{VK_FORMAT_D32_SFLOAT_S8_UINT, Attachable}, // D32_FLOAT_S8_UINT
VkFormat format{}; ///< Vulkan format
s32 usage = 0; ///< Describes image format usage
};
static_assert(std::size(tex_format_tuples) == VideoCore::Surface::MaxPixelFormat);
constexpr bool IsZetaFormat(PixelFormat pixel_format) {
return pixel_format >= PixelFormat::MaxColorFormat &&
pixel_format < PixelFormat::MaxDepthStencilFormat;
return pixel_format >= PixelFormat::MaxColorFormat && pixel_format < PixelFormat::MaxDepthStencilFormat;
}
} // Anonymous namespace
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb,
PixelFormat pixel_format) {
ASSERT(static_cast<size_t>(pixel_format) < std::size(tex_format_tuples));
FormatTuple tuple = tex_format_tuples[static_cast<size_t>(pixel_format)];
FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with_srgb, PixelFormat pixel_format) {
u32 const usage_attachable = 1 << 0;
u32 const usage_storage = 1 << 1;
FormatTuple tuple;
switch (pixel_format) {
#define SURFACE_FORMAT_LIST \
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_UNORM_PACK32, usage_attachable | usage_storage, A8B8G8R8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SNORM_PACK32, usage_attachable | usage_storage, A8B8G8R8_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SINT_PACK32, usage_attachable | usage_storage, A8B8G8R8_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_UINT_PACK32, usage_attachable | usage_storage, A8B8G8R8_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R5G6B5_UNORM_PACK16, usage_attachable, R5G6B5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_B5G6R5_UNORM_PACK16, 0, B5G6R5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A1R5G5B5_UNORM_PACK16, usage_attachable, A1R5G5B5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A2B10G10R10_UNORM_PACK32, usage_attachable | usage_storage, A2B10G10R10_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A2B10G10R10_UINT_PACK32, usage_attachable | usage_storage, A2B10G10R10_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A2R10G10B10_UNORM_PACK32, usage_attachable, A2R10G10B10_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A1R5G5B5_UNORM_PACK16, usage_attachable, A1B5G5R5_UNORM) /*flipped with swizzle*/ \
SURFACE_FORMAT_ELEM(VK_FORMAT_R5G5B5A1_UNORM_PACK16, 0, A5B5G5R1_UNORM) /*specially swizzled*/ \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_UNORM, usage_attachable | usage_storage, R8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_SNORM, usage_attachable | usage_storage, R8_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_SINT, usage_attachable | usage_storage, R8_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8_UINT, usage_attachable | usage_storage, R8_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SFLOAT, usage_attachable | usage_storage, R16G16B16A16_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_UNORM, usage_attachable | usage_storage, R16G16B16A16_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SNORM, usage_attachable | usage_storage, R16G16B16A16_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SINT, usage_attachable | usage_storage, R16G16B16A16_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_UINT, usage_attachable | usage_storage, R16G16B16A16_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_B10G11R11_UFLOAT_PACK32, usage_attachable | usage_storage, B10G11R11_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_UINT, usage_attachable | usage_storage, R32G32B32A32_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC1_RGBA_UNORM_BLOCK, 0, BC1_RGBA_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC2_UNORM_BLOCK, 0, BC2_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC3_UNORM_BLOCK, 0, BC3_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC4_UNORM_BLOCK, 0, BC4_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC4_SNORM_BLOCK, 0, BC4_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC5_UNORM_BLOCK, 0, BC5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC5_SNORM_BLOCK, 0, BC5_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC7_UNORM_BLOCK, 0, BC7_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC6H_UFLOAT_BLOCK, 0, BC6H_UFLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC6H_SFLOAT_BLOCK, 0, BC6H_SFLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_4x4_UNORM_BLOCK, 0, ASTC_2D_4X4_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_B8G8R8A8_UNORM, usage_attachable | usage_storage, B8G8R8A8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_SFLOAT, usage_attachable | usage_storage, R32G32B32A32_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32A32_SINT, usage_attachable | usage_storage, R32G32B32A32_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_SFLOAT, usage_attachable | usage_storage, R32G32_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_SINT, usage_attachable | usage_storage, R32G32_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_SFLOAT, usage_attachable | usage_storage, R32_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SFLOAT, usage_attachable | usage_storage, R16_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_UNORM, usage_attachable | usage_storage, R16_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SNORM, usage_attachable | usage_storage, R16_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_UINT, usage_attachable | usage_storage, R16_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16_SINT, usage_attachable | usage_storage, R16_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_UNORM, usage_attachable | usage_storage, R16G16_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SFLOAT, usage_attachable | usage_storage, R16G16_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_UINT, usage_attachable | usage_storage, R16G16_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SINT, usage_attachable | usage_storage, R16G16_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16_SNORM, usage_attachable | usage_storage, R16G16_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32B32_SFLOAT, 0, R32G32B32_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A8B8G8R8_SRGB_PACK32, usage_attachable, A8B8G8R8_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_UNORM, usage_attachable | usage_storage, R8G8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_SNORM, usage_attachable | usage_storage, R8G8_SNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_SINT, usage_attachable | usage_storage, R8G8_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R8G8_UINT, usage_attachable | usage_storage, R8G8_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32G32_UINT, usage_attachable | usage_storage, R32G32_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R16G16B16A16_SFLOAT, usage_attachable | usage_storage, R16G16B16X16_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_UINT, usage_attachable | usage_storage, R32_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R32_SINT, usage_attachable | usage_storage, R32_SINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x8_UNORM_BLOCK, 0, ASTC_2D_8X8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x5_UNORM_BLOCK, 0, ASTC_2D_8X5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x4_UNORM_BLOCK, 0, ASTC_2D_5X4_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_B8G8R8A8_SRGB, usage_attachable, B8G8R8A8_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC1_RGBA_SRGB_BLOCK, 0, BC1_RGBA_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC2_SRGB_BLOCK, 0, BC2_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC3_SRGB_BLOCK, 0, BC3_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_BC7_SRGB_BLOCK, 0, BC7_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_A4B4G4R4_UNORM_PACK16_EXT, 0, A4B4G4R4_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_R4G4_UNORM_PACK8, 0, G4R4_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_4x4_SRGB_BLOCK, 0, ASTC_2D_4X4_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x8_SRGB_BLOCK, 0, ASTC_2D_8X8_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x5_SRGB_BLOCK, 0, ASTC_2D_8X5_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x4_SRGB_BLOCK, 0, ASTC_2D_5X4_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x5_UNORM_BLOCK, 0, ASTC_2D_5X5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_5x5_SRGB_BLOCK, 0, ASTC_2D_5X5_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x8_UNORM_BLOCK, 0, ASTC_2D_10X8_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x8_SRGB_BLOCK, 0, ASTC_2D_10X8_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x6_UNORM_BLOCK, 0, ASTC_2D_6X6_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x6_SRGB_BLOCK, 0, ASTC_2D_6X6_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x6_UNORM_BLOCK, 0, ASTC_2D_10X6_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x6_SRGB_BLOCK, 0, ASTC_2D_10X6_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x5_UNORM_BLOCK, 0, ASTC_2D_10X5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x5_SRGB_BLOCK, 0, ASTC_2D_10X5_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x10_UNORM_BLOCK, 0, ASTC_2D_10X10_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_10x10_SRGB_BLOCK, 0, ASTC_2D_10X10_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x10_UNORM_BLOCK, 0, ASTC_2D_12X10_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x10_SRGB_BLOCK, 0, ASTC_2D_12X10_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x12_UNORM_BLOCK, 0, ASTC_2D_12X12_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_12x12_SRGB_BLOCK, 0, ASTC_2D_12X12_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x6_UNORM_BLOCK, 0, ASTC_2D_8X6_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_8x6_SRGB_BLOCK, 0, ASTC_2D_8X6_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x5_UNORM_BLOCK, 0, ASTC_2D_6X5_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_ASTC_6x5_SRGB_BLOCK, 0, ASTC_2D_6X5_SRGB) \
SURFACE_FORMAT_ELEM(VK_FORMAT_E5B9G9R9_UFLOAT_PACK32, 0, E5B9G9R9_FLOAT) \
/* Depth formats */ \
SURFACE_FORMAT_ELEM(VK_FORMAT_D32_SFLOAT, usage_attachable, D32_FLOAT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_D16_UNORM, usage_attachable, D16_UNORM) \
SURFACE_FORMAT_ELEM(VK_FORMAT_X8_D24_UNORM_PACK32, usage_attachable, X8_D24_UNORM) \
/* Stencil formats */ \
SURFACE_FORMAT_ELEM(VK_FORMAT_S8_UINT, usage_attachable, S8_UINT) \
/* DepthStencil formats */ \
SURFACE_FORMAT_ELEM(VK_FORMAT_D24_UNORM_S8_UINT, usage_attachable, D24_UNORM_S8_UINT) \
SURFACE_FORMAT_ELEM(VK_FORMAT_D24_UNORM_S8_UINT, usage_attachable, S8_UINT_D24_UNORM) /* emulated */ \
SURFACE_FORMAT_ELEM(VK_FORMAT_D32_SFLOAT_S8_UINT, usage_attachable, D32_FLOAT_S8_UINT)
#define SURFACE_FORMAT_ELEM(res, usage, pixel) case PixelFormat::pixel: tuple = {res, usage}; break;
SURFACE_FORMAT_LIST
default: UNREACHABLE_MSG("unknown format {}", pixel_format);
#undef SURFACE_FORMAT_ELEM
#undef SURFACE_FORMAT_LIST
}
bool const is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
// Transcode on hardware that doesn't support ASTC natively
if (!device.IsOptimalAstcSupported() && VideoCore::Surface::IsPixelFormatASTC(pixel_format)) {
const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
switch (Settings::values.astc_recompression.GetValue()) {
case Settings::AstcRecompression::Uncompressed:
if (is_srgb) {
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
} else {
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
tuple.usage |= Storage;
tuple.usage |= usage_storage;
}
break;
case Settings::AstcRecompression::Bc1:
@@ -262,7 +252,6 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
}
// Transcode on hardware that doesn't support BCn natively
if (!device.IsOptimalBcnSupported() && VideoCore::Surface::IsPixelFormatBCn(pixel_format)) {
const bool is_srgb = with_srgb && VideoCore::Surface::IsPixelFormatSRGB(pixel_format);
if (pixel_format == PixelFormat::BC4_SNORM) {
tuple.format = VK_FORMAT_R8_SNORM;
} else if (pixel_format == PixelFormat::BC4_UNORM) {
@@ -271,8 +260,7 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
tuple.format = VK_FORMAT_R8G8_SNORM;
} else if (pixel_format == PixelFormat::BC5_UNORM) {
tuple.format = VK_FORMAT_R8G8_UNORM;
} else if (pixel_format == PixelFormat::BC6H_SFLOAT ||
pixel_format == PixelFormat::BC6H_UFLOAT) {
} else if (pixel_format == PixelFormat::BC6H_SFLOAT || pixel_format == PixelFormat::BC6H_UFLOAT) {
tuple.format = VK_FORMAT_R16G16B16A16_SFLOAT;
} else if (is_srgb) {
tuple.format = VK_FORMAT_A8B8G8R8_SRGB_PACK32;
@@ -280,9 +268,8 @@ FormatInfo SurfaceFormat(const Device& device, FormatType format_type, bool with
tuple.format = VK_FORMAT_A8B8G8R8_UNORM_PACK32;
}
}
const bool attachable = (tuple.usage & Attachable) != 0;
const bool storage = (tuple.usage & Storage) != 0;
bool const attachable = (tuple.usage & usage_attachable) != 0;
bool const storage = (tuple.usage & usage_storage) != 0;
VkFormatFeatureFlags usage{};
switch (format_type) {
case FormatType::Buffer:
@@ -326,9 +313,44 @@ VkShaderStageFlagBits ShaderStage(Shader::Stage stage) {
}
VkPrimitiveTopology PrimitiveTopology([[maybe_unused]] const Device& device,
Maxwell::PrimitiveTopology topology,
Maxwell::PolygonMode polygon_mode) {
return detail::PrimitiveTopologyNoDevice(topology, polygon_mode);
Maxwell::PrimitiveTopology topology) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case Maxwell::PrimitiveTopology::Lines:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case Maxwell::PrimitiveTopology::LineLoop:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::LineStrip:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case Maxwell::PrimitiveTopology::Triangles:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::TriangleStrip:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case Maxwell::PrimitiveTopology::TriangleFan:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case Maxwell::PrimitiveTopology::LinesAdjacency:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::LineStripAdjacency:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::TrianglesAdjacency:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::Quads:
case Maxwell::PrimitiveTopology::QuadStrip:
// TODO: Use VK_PRIMITIVE_TOPOLOGY_QUAD_LIST_EXT/VK_PRIMITIVE_TOPOLOGY_QUAD_STRIP_EXT
// whenever it releases
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
case Maxwell::PrimitiveTopology::Polygon:
LOG_WARNING(Render_Vulkan, "Draw mode is Polygon with a polygon mode of lines should be a "
"single body and not a bunch of triangles.");
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
}
UNIMPLEMENTED_MSG("Unimplemented topology={}", topology);
return {};
}
VkFormat VertexFormat(const Device& device, Maxwell::VertexAttribute::Type type,

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,52 +15,6 @@ namespace Vulkan::MaxwellToVK {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
using PixelFormat = VideoCore::Surface::PixelFormat;
namespace detail {
constexpr VkPrimitiveTopology PrimitiveTopologyNoDevice(Maxwell::PrimitiveTopology topology,
Maxwell::PolygonMode polygon_mode) {
switch (topology) {
case Maxwell::PrimitiveTopology::Points:
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
case Maxwell::PrimitiveTopology::Lines:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST;
case Maxwell::PrimitiveTopology::LineLoop:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case Maxwell::PrimitiveTopology::LineStrip:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case Maxwell::PrimitiveTopology::Triangles:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::TriangleStrip:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP;
case Maxwell::PrimitiveTopology::TriangleFan:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case Maxwell::PrimitiveTopology::LinesAdjacency:
return VK_PRIMITIVE_TOPOLOGY_LINE_LIST_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::LineStripAdjacency:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::TrianglesAdjacency:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::TriangleStripAdjacency:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_STRIP_WITH_ADJACENCY;
case Maxwell::PrimitiveTopology::Quads:
case Maxwell::PrimitiveTopology::QuadStrip:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
case Maxwell::PrimitiveTopology::Patches:
return VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
case Maxwell::PrimitiveTopology::Polygon:
switch (polygon_mode) {
case Maxwell::PolygonMode::Fill:
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN;
case Maxwell::PolygonMode::Line:
return VK_PRIMITIVE_TOPOLOGY_LINE_STRIP;
case Maxwell::PolygonMode::Point:
return VK_PRIMITIVE_TOPOLOGY_POINT_LIST;
}
break;
}
return VK_PRIMITIVE_TOPOLOGY_TRIANGLE_LIST;
}
} // namespace detail
namespace Sampler {
VkFilter Filter(Tegra::Texture::TextureFilter filter);
@@ -95,8 +46,7 @@ struct FormatInfo {
VkShaderStageFlagBits ShaderStage(Shader::Stage stage);
VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology,
Maxwell::PolygonMode polygon_mode);
VkPrimitiveTopology PrimitiveTopology(const Device& device, Maxwell::PrimitiveTopology topology);
VkFormat VertexFormat(const Device& device, Maxwell::VertexAttribute::Type type,
Maxwell::VertexAttribute::Size size);

View File

@@ -7,7 +7,6 @@
#include <algorithm>
#include <iostream>
#include <span>
#include <string_view>
#include <boost/container/small_vector.hpp>
#include <boost/container/static_vector.hpp>
@@ -23,7 +22,6 @@
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_texture_cache.h"
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/polygon_mode_utils.h"
#include "video_core/shader_notify.h"
#include "video_core/texture_cache/texture_cache.h"
#include "video_core/vulkan_common/vulkan_device.h"
@@ -616,10 +614,7 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
vertex_input_ci.pNext = &input_divisor_ci;
}
const bool has_tess_stages = spv_modules[1] || spv_modules[2];
const auto polygon_mode =
FixedPipelineState::UnpackPolygonMode(key.state.polygon_mode.Value());
auto input_assembly_topology =
MaxwellToVK::PrimitiveTopology(device, key.state.topology, polygon_mode);
auto input_assembly_topology = MaxwellToVK::PrimitiveTopology(device, key.state.topology);
if (input_assembly_topology == VK_PRIMITIVE_TOPOLOGY_PATCH_LIST) {
if (!has_tess_stages) {
LOG_WARNING(Render_Vulkan, "Patch topology used without tessellation, using points");
@@ -634,33 +629,6 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
input_assembly_topology = VK_PRIMITIVE_TOPOLOGY_PATCH_LIST;
}
}
if (key.state.topology == Maxwell::PrimitiveTopology::Polygon) {
const auto polygon_mode_name = [polygon_mode]() -> std::string_view {
switch (polygon_mode) {
case Maxwell::PolygonMode::Fill:
return "Fill";
case Maxwell::PolygonMode::Line:
return "Line";
case Maxwell::PolygonMode::Point:
return "Point";
}
return "Unknown";
}();
const auto vk_topology_name = [input_assembly_topology]() -> std::string_view {
switch (input_assembly_topology) {
case VK_PRIMITIVE_TOPOLOGY_TRIANGLE_FAN:
return "TriangleFan";
case VK_PRIMITIVE_TOPOLOGY_LINE_STRIP:
return "LineStrip";
case VK_PRIMITIVE_TOPOLOGY_POINT_LIST:
return "PointList";
default:
return "Unexpected";
}
}();
LOG_DEBUG(Render_Vulkan, "Polygon primitive in {} mode mapped to {}", polygon_mode_name,
vk_topology_name);
}
const VkPipelineInputAssemblyStateCreateInfo input_assembly_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO,
.pNext = nullptr,

View File

@@ -37,7 +37,6 @@
#include "video_core/renderer_vulkan/vk_update_descriptor.h"
#include "video_core/shader_cache.h"
#include "video_core/texture_cache/texture_cache_base.h"
#include "video_core/polygon_mode_utils.h"
#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
@@ -109,7 +108,7 @@ VkViewport GetViewportState(const Device& device, const Maxwell& regs, size_t in
VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u32 down_shift = 0) {
const auto& src = regs.scissor_test[index];
VkRect2D scissor;
VkRect2D scissor{};
const auto scale_up = [&](s32 value) -> s32 {
if (value == 0) {
return 0U;
@@ -149,8 +148,7 @@ VkRect2D GetScissorState(const Maxwell& regs, size_t index, u32 up_scale = 1, u3
return scissor;
}
DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed,
Maxwell::PolygonMode polygon_mode) {
DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances, bool is_indexed) {
DrawParams params{
.base_instance = draw_state.base_instance,
.num_instances = num_instances,
@@ -170,21 +168,6 @@ DrawParams MakeDrawParams(const MaxwellDrawState& draw_state, u32 num_instances,
params.base_vertex = 0;
params.is_indexed = true;
}
const bool polygon_line =
draw_state.topology == Maxwell::PrimitiveTopology::Polygon &&
polygon_mode == Maxwell::PolygonMode::Line;
if (polygon_line) {
if (params.is_indexed) {
if (draw_state.index_buffer.count > 1) {
params.num_vertices = draw_state.index_buffer.count + 1;
}
} else if (draw_state.vertex_buffer.count > 1) {
params.num_vertices = draw_state.vertex_buffer.count + 1;
params.is_indexed = true;
params.first_index = 0;
params.base_vertex = draw_state.vertex_buffer.first;
}
}
return params;
}
} // Anonymous namespace
@@ -250,8 +233,7 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
PrepareDraw(is_indexed, [this, is_indexed, instance_count] {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const u32 num_instances{instance_count};
const auto polygon_mode = VideoCore::EffectivePolygonMode(maxwell3d->regs);
const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed, polygon_mode)};
const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
if (draw_params.is_indexed) {
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
@@ -392,7 +374,7 @@ void RasterizerVulkan::Clear(u32 layer_count) {
}
UpdateViewportsState(regs);
VkRect2D default_scissor;
VkRect2D default_scissor{};
default_scissor.offset.x = 0;
default_scissor.offset.y = 0;
default_scissor.extent.width = (std::numeric_limits<s32>::max)();

View File

@@ -1,3 +1,5 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2014 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,127 +15,125 @@
namespace VideoCore::Surface {
#define PIXEL_FORMAT_LIST \
PIXEL_FORMAT_ELEM(A8B8G8R8_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A8B8G8R8_SNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A8B8G8R8_SINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A8B8G8R8_UINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R5G6B5_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(B5G6R5_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(A1R5G5B5_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(A2B10G10R10_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A2B10G10R10_UINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A2R10G10B10_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(A1B5G5R5_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(A5B5G5R1_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R8_UNORM, 1, 1, 8) \
PIXEL_FORMAT_ELEM(R8_SNORM, 1, 1, 8) \
PIXEL_FORMAT_ELEM(R8_SINT, 1, 1, 8) \
PIXEL_FORMAT_ELEM(R8_UINT, 1, 1, 8) \
PIXEL_FORMAT_ELEM(R16G16B16A16_FLOAT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R16G16B16A16_UNORM, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R16G16B16A16_SNORM, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R16G16B16A16_SINT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R16G16B16A16_UINT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(B10G11R11_FLOAT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R32G32B32A32_UINT, 1, 1, 128) \
PIXEL_FORMAT_ELEM(BC1_RGBA_UNORM, 4, 4, 64) \
PIXEL_FORMAT_ELEM(BC2_UNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC3_UNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC4_UNORM, 4, 4, 64) \
PIXEL_FORMAT_ELEM(BC4_SNORM, 4, 4, 64) \
PIXEL_FORMAT_ELEM(BC5_UNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC5_SNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC7_UNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC6H_UFLOAT, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC6H_SFLOAT, 4, 4, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_4X4_UNORM, 4, 4, 128) \
PIXEL_FORMAT_ELEM(B8G8R8A8_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R32G32B32A32_FLOAT, 1, 1, 128) \
PIXEL_FORMAT_ELEM(R32G32B32A32_SINT, 1, 1, 128) \
PIXEL_FORMAT_ELEM(R32G32_FLOAT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R32G32_SINT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R32_FLOAT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R16_FLOAT, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R16_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R16_SNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R16_UINT, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R16_SINT, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R16G16_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R16G16_FLOAT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R16G16_UINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R16G16_SINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R16G16_SNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R32G32B32_FLOAT, 1, 1, 96) \
PIXEL_FORMAT_ELEM(A8B8G8R8_SRGB, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R8G8_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R8G8_SNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R8G8_SINT, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R8G8_UINT, 1, 1, 16) \
PIXEL_FORMAT_ELEM(R32G32_UINT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R16G16B16X16_FLOAT, 1, 1, 64) \
PIXEL_FORMAT_ELEM(R32_UINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(R32_SINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X8_UNORM, 8, 8, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X5_UNORM, 8, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_5X4_UNORM, 5, 4, 128) \
PIXEL_FORMAT_ELEM(B8G8R8A8_SRGB, 1, 1, 32) \
PIXEL_FORMAT_ELEM(BC1_RGBA_SRGB, 4, 4, 64) \
PIXEL_FORMAT_ELEM(BC2_SRGB, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC3_SRGB, 4, 4, 128) \
PIXEL_FORMAT_ELEM(BC7_SRGB, 4, 4, 128) \
PIXEL_FORMAT_ELEM(A4B4G4R4_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(G4R4_UNORM, 1, 1, 8) \
PIXEL_FORMAT_ELEM(ASTC_2D_4X4_SRGB, 4, 4, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X8_SRGB, 8, 8, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X5_SRGB, 8, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_5X4_SRGB, 5, 4, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_5X5_UNORM, 5, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_5X5_SRGB, 5, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X8_UNORM, 10, 8, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X8_SRGB, 10, 8, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_6X6_UNORM, 6, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_6X6_SRGB, 6, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X6_UNORM, 10, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X6_SRGB, 10, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X5_UNORM, 10, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X5_SRGB, 10, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X10_UNORM, 10, 10, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_10X10_SRGB, 10, 10, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_12X10_UNORM, 12, 10, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_12X10_SRGB, 12, 10, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_12X12_UNORM, 12, 12, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_12X12_SRGB, 12, 12, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X6_UNORM, 8, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_8X6_SRGB, 8, 6, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_6X5_UNORM, 6, 5, 128) \
PIXEL_FORMAT_ELEM(ASTC_2D_6X5_SRGB, 6, 5, 128) \
PIXEL_FORMAT_ELEM(E5B9G9R9_FLOAT, 1, 1, 32) \
/* Depth formats */ \
PIXEL_FORMAT_ELEM(D32_FLOAT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(D16_UNORM, 1, 1, 16) \
PIXEL_FORMAT_ELEM(X8_D24_UNORM, 1, 1, 32) \
/* Stencil formats */ \
PIXEL_FORMAT_ELEM(S8_UINT, 1, 1, 8) \
/* DepthStencil formats */ \
PIXEL_FORMAT_ELEM(D24_UNORM_S8_UINT, 1, 1, 32) \
PIXEL_FORMAT_ELEM(S8_UINT_D24_UNORM, 1, 1, 32) \
PIXEL_FORMAT_ELEM(D32_FLOAT_S8_UINT, 1, 1, 64)
enum class PixelFormat {
A8B8G8R8_UNORM,
A8B8G8R8_SNORM,
A8B8G8R8_SINT,
A8B8G8R8_UINT,
R5G6B5_UNORM,
B5G6R5_UNORM,
A1R5G5B5_UNORM,
A2B10G10R10_UNORM,
A2B10G10R10_UINT,
A2R10G10B10_UNORM,
A1B5G5R5_UNORM,
A5B5G5R1_UNORM,
R8_UNORM,
R8_SNORM,
R8_SINT,
R8_UINT,
R16G16B16A16_FLOAT,
R16G16B16A16_UNORM,
R16G16B16A16_SNORM,
R16G16B16A16_SINT,
R16G16B16A16_UINT,
B10G11R11_FLOAT,
R32G32B32A32_UINT,
BC1_RGBA_UNORM,
BC2_UNORM,
BC3_UNORM,
BC4_UNORM,
BC4_SNORM,
BC5_UNORM,
BC5_SNORM,
BC7_UNORM,
BC6H_UFLOAT,
BC6H_SFLOAT,
ASTC_2D_4X4_UNORM,
B8G8R8A8_UNORM,
R32G32B32A32_FLOAT,
R32G32B32A32_SINT,
R32G32_FLOAT,
R32G32_SINT,
R32_FLOAT,
R16_FLOAT,
R16_UNORM,
R16_SNORM,
R16_UINT,
R16_SINT,
R16G16_UNORM,
R16G16_FLOAT,
R16G16_UINT,
R16G16_SINT,
R16G16_SNORM,
R32G32B32_FLOAT,
A8B8G8R8_SRGB,
R8G8_UNORM,
R8G8_SNORM,
R8G8_SINT,
R8G8_UINT,
R32G32_UINT,
R16G16B16X16_FLOAT,
R32_UINT,
R32_SINT,
ASTC_2D_8X8_UNORM,
ASTC_2D_8X5_UNORM,
ASTC_2D_5X4_UNORM,
B8G8R8A8_SRGB,
BC1_RGBA_SRGB,
BC2_SRGB,
BC3_SRGB,
BC7_SRGB,
A4B4G4R4_UNORM,
G4R4_UNORM,
ASTC_2D_4X4_SRGB,
ASTC_2D_8X8_SRGB,
ASTC_2D_8X5_SRGB,
ASTC_2D_5X4_SRGB,
ASTC_2D_5X5_UNORM,
ASTC_2D_5X5_SRGB,
ASTC_2D_10X8_UNORM,
ASTC_2D_10X8_SRGB,
ASTC_2D_6X6_UNORM,
ASTC_2D_6X6_SRGB,
ASTC_2D_10X6_UNORM,
ASTC_2D_10X6_SRGB,
ASTC_2D_10X5_UNORM,
ASTC_2D_10X5_SRGB,
ASTC_2D_10X10_UNORM,
ASTC_2D_10X10_SRGB,
ASTC_2D_12X10_UNORM,
ASTC_2D_12X10_SRGB,
ASTC_2D_12X12_UNORM,
ASTC_2D_12X12_SRGB,
ASTC_2D_8X6_UNORM,
ASTC_2D_8X6_SRGB,
ASTC_2D_6X5_UNORM,
ASTC_2D_6X5_SRGB,
E5B9G9R9_FLOAT,
MaxColorFormat,
// Depth formats
D32_FLOAT = MaxColorFormat,
D16_UNORM,
X8_D24_UNORM,
MaxDepthFormat,
// Stencil formats
S8_UINT = MaxDepthFormat,
MaxStencilFormat,
// DepthStencil formats
D24_UNORM_S8_UINT = MaxStencilFormat,
S8_UINT_D24_UNORM,
D32_FLOAT_S8_UINT,
MaxDepthStencilFormat,
#define PIXEL_FORMAT_ELEM(name, ...) name,
PIXEL_FORMAT_LIST
#undef PIXEL_FORMAT_ELEM
MaxColorFormat = D32_FLOAT,
MaxDepthFormat = S8_UINT,
MaxStencilFormat = D24_UNORM_S8_UINT,
MaxDepthStencilFormat = u8(D32_FLOAT_S8_UINT) + 1,
Max = MaxDepthStencilFormat,
Invalid = 255,
};
constexpr std::size_t MaxPixelFormat = static_cast<std::size_t>(PixelFormat::Max);
constexpr std::size_t MaxPixelFormat = std::size_t(PixelFormat::Max);
enum class SurfaceType {
ColorTexture = 0,
@@ -154,371 +154,55 @@ enum class SurfaceTarget {
TextureCubeArray,
};
constexpr std::array<u8, MaxPixelFormat> BLOCK_WIDTH_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
1, // A8B8G8R8_UINT
1, // R5G6B5_UNORM
1, // B5G6R5_UNORM
1, // A1R5G5B5_UNORM
1, // A2B10G10R10_UNORM
1, // A2B10G10R10_UINT
1, // A2R10G10B10_UNORM
1, // A1B5G5R5_UNORM
1, // A5B5G5R1_UNORM
1, // R8_UNORM
1, // R8_SNORM
1, // R8_SINT
1, // R8_UINT
1, // R16G16B16A16_FLOAT
1, // R16G16B16A16_UNORM
1, // R16G16B16A16_SNORM
1, // R16G16B16A16_SINT
1, // R16G16B16A16_UINT
1, // B10G11R11_FLOAT
1, // R32G32B32A32_UINT
4, // BC1_RGBA_UNORM
4, // BC2_UNORM
4, // BC3_UNORM
4, // BC4_UNORM
4, // BC4_SNORM
4, // BC5_UNORM
4, // BC5_SNORM
4, // BC7_UNORM
4, // BC6H_UFLOAT
4, // BC6H_SFLOAT
4, // ASTC_2D_4X4_UNORM
1, // B8G8R8A8_UNORM
1, // R32G32B32A32_FLOAT
1, // R32G32B32A32_SINT
1, // R32G32_FLOAT
1, // R32G32_SINT
1, // R32_FLOAT
1, // R16_FLOAT
1, // R16_UNORM
1, // R16_SNORM
1, // R16_UINT
1, // R16_SINT
1, // R16G16_UNORM
1, // R16G16_FLOAT
1, // R16G16_UINT
1, // R16G16_SINT
1, // R16G16_SNORM
1, // R32G32B32_FLOAT
1, // A8B8G8R8_SRGB
1, // R8G8_UNORM
1, // R8G8_SNORM
1, // R8G8_SINT
1, // R8G8_UINT
1, // R32G32_UINT
1, // R16G16B16X16_FLOAT
1, // R32_UINT
1, // R32_SINT
8, // ASTC_2D_8X8_UNORM
8, // ASTC_2D_8X5_UNORM
5, // ASTC_2D_5X4_UNORM
1, // B8G8R8A8_SRGB
4, // BC1_RGBA_SRGB
4, // BC2_SRGB
4, // BC3_SRGB
4, // BC7_SRGB
1, // A4B4G4R4_UNORM
1, // G4R4_UNORM
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
8, // ASTC_2D_8X5_SRGB
5, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5_UNORM
5, // ASTC_2D_5X5_SRGB
10, // ASTC_2D_10X8_UNORM
10, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
10, // ASTC_2D_10X6_UNORM
10, // ASTC_2D_10X6_SRGB
10, // ASTC_2D_10X5_UNORM
10, // ASTC_2D_10X5_SRGB
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
12, // ASTC_2D_12X10_UNORM
12, // ASTC_2D_12X10_SRGB
12, // ASTC_2D_12X12_UNORM
12, // ASTC_2D_12X12_SRGB
8, // ASTC_2D_8X6_UNORM
8, // ASTC_2D_8X6_SRGB
6, // ASTC_2D_6X5_UNORM
6, // ASTC_2D_6X5_SRGB
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
1, // X8_D24_UNORM
1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
1, // D32_FLOAT_S8_UINT
}};
constexpr u32 DefaultBlockWidth(PixelFormat format) {
ASSERT(static_cast<std::size_t>(format) < BLOCK_WIDTH_TABLE.size());
return BLOCK_WIDTH_TABLE[static_cast<std::size_t>(format)];
constexpr u32 DefaultBlockWidth(PixelFormat format) noexcept {
switch (format) {
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return width;
PIXEL_FORMAT_LIST
#undef PIXEL_FORMAT_ELEM
default: UNREACHABLE();
}
}
constexpr std::array<u8, MaxPixelFormat> BLOCK_HEIGHT_TABLE = {{
1, // A8B8G8R8_UNORM
1, // A8B8G8R8_SNORM
1, // A8B8G8R8_SINT
1, // A8B8G8R8_UINT
1, // R5G6B5_UNORM
1, // B5G6R5_UNORM
1, // A1R5G5B5_UNORM
1, // A2B10G10R10_UNORM
1, // A2B10G10R10_UINT
1, // A2R10G10B10_UNORM
1, // A1B5G5R5_UNORM
1, // A5B5G5R1_UNORM
1, // R8_UNORM
1, // R8_SNORM
1, // R8_SINT
1, // R8_UINT
1, // R16G16B16A16_FLOAT
1, // R16G16B16A16_UNORM
1, // R16G16B16A16_SNORM
1, // R16G16B16A16_SINT
1, // R16G16B16A16_UINT
1, // B10G11R11_FLOAT
1, // R32G32B32A32_UINT
4, // BC1_RGBA_UNORM
4, // BC2_UNORM
4, // BC3_UNORM
4, // BC4_UNORM
4, // BC4_SNORM
4, // BC5_UNORM
4, // BC5_SNORM
4, // BC7_UNORM
4, // BC6H_UFLOAT
4, // BC6H_SFLOAT
4, // ASTC_2D_4X4_UNORM
1, // B8G8R8A8_UNORM
1, // R32G32B32A32_FLOAT
1, // R32G32B32A32_SINT
1, // R32G32_FLOAT
1, // R32G32_SINT
1, // R32_FLOAT
1, // R16_FLOAT
1, // R16_UNORM
1, // R16_SNORM
1, // R16_UINT
1, // R16_SINT
1, // R16G16_UNORM
1, // R16G16_FLOAT
1, // R16G16_UINT
1, // R16G16_SINT
1, // R16G16_SNORM
1, // R32G32B32_FLOAT
1, // A8B8G8R8_SRGB
1, // R8G8_UNORM
1, // R8G8_SNORM
1, // R8G8_SINT
1, // R8G8_UINT
1, // R32G32_UINT
1, // R16G16B16X16_FLOAT
1, // R32_UINT
1, // R32_SINT
8, // ASTC_2D_8X8_UNORM
5, // ASTC_2D_8X5_UNORM
4, // ASTC_2D_5X4_UNORM
1, // B8G8R8A8_SRGB
4, // BC1_RGBA_SRGB
4, // BC2_SRGB
4, // BC3_SRGB
4, // BC7_SRGB
1, // A4B4G4R4_UNORM
1, // G4R4_UNORM
4, // ASTC_2D_4X4_SRGB
8, // ASTC_2D_8X8_SRGB
5, // ASTC_2D_8X5_SRGB
4, // ASTC_2D_5X4_SRGB
5, // ASTC_2D_5X5_UNORM
5, // ASTC_2D_5X5_SRGB
8, // ASTC_2D_10X8_UNORM
8, // ASTC_2D_10X8_SRGB
6, // ASTC_2D_6X6_UNORM
6, // ASTC_2D_6X6_SRGB
6, // ASTC_2D_10X6_UNORM
6, // ASTC_2D_10X6_SRGB
5, // ASTC_2D_10X5_UNORM
5, // ASTC_2D_10X5_SRGB
10, // ASTC_2D_10X10_UNORM
10, // ASTC_2D_10X10_SRGB
10, // ASTC_2D_12X10_UNORM
10, // ASTC_2D_12X10_SRGB
12, // ASTC_2D_12X12_UNORM
12, // ASTC_2D_12X12_SRGB
6, // ASTC_2D_8X6_UNORM
6, // ASTC_2D_8X6_SRGB
5, // ASTC_2D_6X5_UNORM
5, // ASTC_2D_6X5_SRGB
1, // E5B9G9R9_FLOAT
1, // D32_FLOAT
1, // D16_UNORM
1, // X8_D24_UNORM
1, // S8_UINT
1, // D24_UNORM_S8_UINT
1, // S8_UINT_D24_UNORM
1, // D32_FLOAT_S8_UINT
}};
constexpr u32 DefaultBlockHeight(PixelFormat format) {
ASSERT(static_cast<std::size_t>(format) < BLOCK_HEIGHT_TABLE.size());
return BLOCK_HEIGHT_TABLE[static_cast<std::size_t>(format)];
constexpr u32 DefaultBlockHeight(PixelFormat format) noexcept {
switch (format) {
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return height;
PIXEL_FORMAT_LIST
#undef PIXEL_FORMAT_ELEM
default: UNREACHABLE();
}
}
constexpr std::array<u8, MaxPixelFormat> BITS_PER_BLOCK_TABLE = {{
32, // A8B8G8R8_UNORM
32, // A8B8G8R8_SNORM
32, // A8B8G8R8_SINT
32, // A8B8G8R8_UINT
16, // R5G6B5_UNORM
16, // B5G6R5_UNORM
16, // A1R5G5B5_UNORM
32, // A2B10G10R10_UNORM
32, // A2B10G10R10_UINT
32, // A2R10G10B10_UNORM
16, // A1B5G5R5_UNORM
16, // A5B5G5R1_UNORM
8, // R8_UNORM
8, // R8_SNORM
8, // R8_SINT
8, // R8_UINT
64, // R16G16B16A16_FLOAT
64, // R16G16B16A16_UNORM
64, // R16G16B16A16_SNORM
64, // R16G16B16A16_SINT
64, // R16G16B16A16_UINT
32, // B10G11R11_FLOAT
128, // R32G32B32A32_UINT
64, // BC1_RGBA_UNORM
128, // BC2_UNORM
128, // BC3_UNORM
64, // BC4_UNORM
64, // BC4_SNORM
128, // BC5_UNORM
128, // BC5_SNORM
128, // BC7_UNORM
128, // BC6H_UFLOAT
128, // BC6H_SFLOAT
128, // ASTC_2D_4X4_UNORM
32, // B8G8R8A8_UNORM
128, // R32G32B32A32_FLOAT
128, // R32G32B32A32_SINT
64, // R32G32_FLOAT
64, // R32G32_SINT
32, // R32_FLOAT
16, // R16_FLOAT
16, // R16_UNORM
16, // R16_SNORM
16, // R16_UINT
16, // R16_SINT
32, // R16G16_UNORM
32, // R16G16_FLOAT
32, // R16G16_UINT
32, // R16G16_SINT
32, // R16G16_SNORM
96, // R32G32B32_FLOAT
32, // A8B8G8R8_SRGB
16, // R8G8_UNORM
16, // R8G8_SNORM
16, // R8G8_SINT
16, // R8G8_UINT
64, // R32G32_UINT
64, // R16G16B16X16_FLOAT
32, // R32_UINT
32, // R32_SINT
128, // ASTC_2D_8X8_UNORM
128, // ASTC_2D_8X5_UNORM
128, // ASTC_2D_5X4_UNORM
32, // B8G8R8A8_SRGB
64, // BC1_RGBA_SRGB
128, // BC2_SRGB
128, // BC3_SRGB
128, // BC7_UNORM
16, // A4B4G4R4_UNORM
8, // G4R4_UNORM
128, // ASTC_2D_4X4_SRGB
128, // ASTC_2D_8X8_SRGB
128, // ASTC_2D_8X5_SRGB
128, // ASTC_2D_5X4_SRGB
128, // ASTC_2D_5X5_UNORM
128, // ASTC_2D_5X5_SRGB
128, // ASTC_2D_10X8_UNORM
128, // ASTC_2D_10X8_SRGB
128, // ASTC_2D_6X6_UNORM
128, // ASTC_2D_6X6_SRGB
128, // ASTC_2D_10X6_UNORM
128, // ASTC_2D_10X6_SRGB
128, // ASTC_2D_10X5_UNORM
128, // ASTC_2D_10X5_SRGB
128, // ASTC_2D_10X10_UNORM
128, // ASTC_2D_10X10_SRGB
128, // ASTC_2D_12X10_UNORM
128, // ASTC_2D_12X10_SRGB
128, // ASTC_2D_12X12_UNORM
128, // ASTC_2D_12X12_SRGB
128, // ASTC_2D_8X6_UNORM
128, // ASTC_2D_8X6_SRGB
128, // ASTC_2D_6X5_UNORM
128, // ASTC_2D_6X5_SRGB
32, // E5B9G9R9_FLOAT
32, // D32_FLOAT
16, // D16_UNORM
32, // X8_D24_UNORM
8, // S8_UINT
32, // D24_UNORM_S8_UINT
32, // S8_UINT_D24_UNORM
64, // D32_FLOAT_S8_UINT
}};
constexpr u32 BitsPerBlock(PixelFormat format) {
ASSERT(static_cast<std::size_t>(format) < BITS_PER_BLOCK_TABLE.size());
return BITS_PER_BLOCK_TABLE[static_cast<std::size_t>(format)];
constexpr u32 BitsPerBlock(PixelFormat format) noexcept {
switch (format) {
#define PIXEL_FORMAT_ELEM(name, width, height, bits) case PixelFormat::name: return bits;
PIXEL_FORMAT_LIST
#undef PIXEL_FORMAT_ELEM
default: UNREACHABLE();
}
}
#undef PIXEL_FORMAT_LIST
/// Returns the sizer in bytes of the specified pixel format
constexpr u32 BytesPerBlock(PixelFormat pixel_format) {
return BitsPerBlock(pixel_format) / CHAR_BIT;
}
SurfaceTarget SurfaceTargetFromTextureType(Tegra::Texture::TextureType texture_type);
bool SurfaceTargetIsLayered(SurfaceTarget target);
bool SurfaceTargetIsArray(SurfaceTarget target);
PixelFormat PixelFormatFromDepthFormat(Tegra::DepthFormat format);
PixelFormat PixelFormatFromRenderTargetFormat(Tegra::RenderTargetFormat format);
PixelFormat PixelFormatFromGPUPixelFormat(Service::android::PixelFormat format);
SurfaceType GetFormatType(PixelFormat pixel_format);
bool HasAlpha(PixelFormat pixel_format);
bool IsPixelFormatASTC(PixelFormat format);
bool IsPixelFormatBCn(PixelFormat format);
bool IsPixelFormatSRGB(PixelFormat format);
bool IsPixelFormatInteger(PixelFormat format);
bool IsPixelFormatSignedInteger(PixelFormat format);
size_t PixelComponentSizeBitsInteger(PixelFormat format);
std::pair<u32, u32> GetASTCBlockSize(PixelFormat format);
u64 TranscodedAstcSize(u64 base_size, PixelFormat format);
} // namespace VideoCore::Surface

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2016 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -71,11 +74,11 @@ private:
std::unique_ptr<InputProfiles> profiles;
std::array<ConfigureInputPlayer*, 8> player_controllers;
std::array<QWidget*, 8> player_tabs;
std::array<ConfigureInputPlayer*, 8> player_controllers{};
std::array<QWidget*, 8> player_tabs{};
// Checkboxes representing the "Connected Controllers".
std::array<QCheckBox*, 8> connected_controller_checkboxes;
ConfigureInputAdvanced* advanced;
std::array<QCheckBox*, 8> connected_controller_checkboxes{};
ConfigureInputAdvanced* advanced = nullptr;
Core::System& system;
};

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -689,10 +692,10 @@ void PlayerControlPreview::DrawHandheldController(QPainter& p, const QPointF cen
{
// Draw joysticks
using namespace Settings::NativeAnalog;
const auto l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
const auto l_button = button_values[Settings::NativeButton::LStick];
const auto r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
const auto r_button = button_values[Settings::NativeButton::RStick];
const auto& l_stick = QPointF(stick_values[LStick].x.value, stick_values[LStick].y.value);
const auto& l_button = button_values[Settings::NativeButton::LStick];
const auto& r_stick = QPointF(stick_values[RStick].x.value, stick_values[RStick].y.value);
const auto& r_button = button_values[Settings::NativeButton::RStick];
DrawJoystick(p, center + QPointF(-171, -41) + (l_stick * 4), 1.0f, l_button);
DrawJoystick(p, center + QPointF(171, 8) + (r_stick * 4), 1.0f, r_button);

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -214,7 +217,7 @@ private:
bool mapping_active{};
int blink_counter{};
int callback_key;
int callback_key{};
QColor button_color{};
ColorMapping colors{};
Core::HID::LedPattern led_pattern{0, 0, 0, 0};

View File

@@ -1495,7 +1495,7 @@ void MainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
auto_paused = true;
OnPauseGame();
} else if (!emu_thread->IsRunning() && auto_paused && state == Qt::ApplicationActive) {
} else if (!emu_thread->IsRunning() && auto_paused && (state & Qt::ApplicationActive)) {
auto_paused = false;
OnStartGame();
}
@@ -1505,7 +1505,7 @@ void MainWindow::OnAppFocusStateChanged(Qt::ApplicationState state) {
(state & (Qt::ApplicationHidden | Qt::ApplicationInactive))) {
Settings::values.audio_muted = true;
auto_muted = true;
} else if (auto_muted && state == Qt::ApplicationActive) {
} else if (auto_muted && (state & Qt::ApplicationActive)) {
Settings::values.audio_muted = false;
auto_muted = false;
}

View File

@@ -482,13 +482,13 @@ private:
MultiplayerState* multiplayer_state = nullptr;
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
GRenderWindow* render_window = nullptr;
GameList* game_list = nullptr;
LoadingScreen* loading_screen = nullptr;
QTimer shutdown_timer;
OverlayDialog* shutdown_dialog{};
GameListPlaceholder* game_list_placeholder;
GameListPlaceholder* game_list_placeholder = nullptr;
std::vector<VkDeviceInfo::Record> vk_device_records;
@@ -531,7 +531,7 @@ private:
QString startup_icon_theme;
// Debugger panes
ControllerDialog* controller_dialog;
ControllerDialog* controller_dialog = nullptr;
QAction* actions_recent_files[max_recent_files_item];
@@ -543,7 +543,7 @@ private:
QTranslator translator;
// Install progress dialog
QProgressDialog* install_progress;
QProgressDialog* install_progress = nullptr;
// Last game booted, used for multi-process apps
QString last_filename_booted;

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2017 Citra Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -175,7 +178,7 @@ public:
private:
QString username;
QString nickname;
u64 title_id;
u64 title_id{};
QString game_name;
};