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69 Commits

Author SHA1 Message Date
CamilleLaVey
04c29645a2 Fix building 2025-12-25 23:57:02 -03:00
CamilleLaVey
5666401685 Warning fix 2025-12-25 23:57:01 -03:00
CamilleLaVey
be6e577bc2 [vk, pipeline, query_cache, rasterizer] transformFeedback buffering handling update 2025-12-25 23:57:01 -03:00
Caio Oliveira
875829f8fc Partially reverts "[vk] Changing conditions for Swapchain maintenance1 "
This reverts commit 3fc3b5fdad.
2025-12-25 23:57:01 -03:00
CamilleLaVey
fec98b8913 [revert] Resolving conflicting changes 2025-12-25 23:57:01 -03:00
CamilleLaVey
e6ec42ee9d Revert "[vk] Ensure image view flags are resolved" 2025-12-25 23:57:01 -03:00
CamilleLaVey
bc70f1b32d Revert "[vk, texture_cache] Preveting ARGB8 get misinterpretated with depth formats" 2025-12-25 23:57:01 -03:00
CamilleLaVey
94674c9143 Revert "[vk, texture_cache] BGRA8 Depth/Stencil format convertions" 2025-12-25 23:57:00 -03:00
CamilleLaVey
287dcd0bcf Revert "[maxwell] Logging for HDR wrong convertions into depth formats"
This reverts commit 66c26e39fe.
2025-12-25 23:57:00 -03:00
CamilleLaVey
cb19579b44 Revert "[surface, vk, pipeline, texture_cache] Refactor image view handling and add normalized compatible format utility"
This reverts commit 6a230bec1a.
2025-12-25 23:57:00 -03:00
CamilleLaVey
dd4deb9796 Revert "[spir-v] Add is_integer flag to texture descriptors and update image type handling" 2025-12-25 23:57:00 -03:00
CamilleLaVey
38caca49c6 Revert "[vk, pipeline, texture_cache] Renamed MakeView parametter" 2025-12-25 23:57:00 -03:00
CamilleLaVey
5a5d4b549a [vk] Gating advanced ExtendedDynamicState1 2025-12-25 23:57:00 -03:00
CamilleLaVey
2add5905b5 [licences] Updating licenses on missing files 2025-12-25 23:57:00 -03:00
CamilleLaVey
b517cfcbf3 [vk] Line rasterization and Alpha features adjusments (again) 2025-12-25 23:56:59 -03:00
CamilleLaVey
79b78de780 [vk, scheduler] Applying finising call for TF when it's not getting used 2025-12-25 23:56:59 -03:00
CamilleLaVey
352da451c0 [vk, qcom] Returning forced SScaled and UScaled formats emulations to Adreno. 2025-12-25 23:56:59 -03:00
CamilleLaVey
8ffdf69831 [vk, vendor] Forcing BGR5 emulation path due to driver misbehavior. 2025-12-25 23:56:59 -03:00
CamilleLaVey
0e4cd4ecd9 [vk] ExtendedDynamicState repair #2 2025-12-25 23:56:59 -03:00
CamilleLaVey
5919f2d860 [vk] Depth State Refresh Update. 2025-12-25 23:56:59 -03:00
CamilleLaVey
cd2f57d1e2 [vk, compute_pass] Conditioning Conditional Rendering 2025-12-25 23:56:58 -03:00
CamilleLaVey
c441d1883b [spir-v, emit] Flat Decoration Adjustment 2025-12-25 23:56:58 -03:00
CamilleLaVey
e56accf146 [spir-v, emit] SPV Image Missmatch 2025-12-25 23:56:58 -03:00
CamilleLaVey
cf37a68e07 [vk, rasterizer] Clamping Render-Area out of limits 2025-12-25 23:56:58 -03:00
CamilleLaVey
a2892fccdb [vk, rasterizer, state_tracker] LineMode disabled from scheduler 2025-12-25 23:56:58 -03:00
CamilleLaVey
c4b0d116e9 [surface, vk, pipeline, texture_cache] Texture Sampling Fix 2025-12-25 23:56:58 -03:00
CamilleLaVey
58fb3487d1 [vk, swapchain] Swapchaing Image VkQueue 2025-12-25 23:56:58 -03:00
CamilleLaVey
7d8c1baa87 [vk, graphics, pipeline, rasterizer] Alpha Coverage Adjustment 2025-12-25 23:56:57 -03:00
CamilleLaVey
ac23e3100f [vk, pipeline, texture_cache] Renamed MakeView parametter 2025-12-25 23:56:57 -03:00
CamilleLaVey
14d3d5814b [spir-v] Add is_integer flag to texture descriptors and update image type handling 2025-12-25 23:56:57 -03:00
CamilleLaVey
04e0b3147b [surface, vk, pipeline, texture_cache] Refactor image view handling and add normalized compatible format utility 2025-12-25 23:56:57 -03:00
CamilleLaVey
cb3495621e [vk] Removing false remove feature logging for robustness2 and image robustness. 2025-12-25 23:56:57 -03:00
CamilleLaVey
fbb513c83d [vk] ExtendedDynamicState repair #1 2025-12-25 23:56:57 -03:00
CamilleLaVey
8dfc42b45a [spir-v] Flat decorations for input interfaces 2025-12-25 23:56:56 -03:00
CamilleLaVey
977904cd27 [vk] VK_EXT_multi_draw 2025-12-25 23:56:54 -03:00
CamilleLaVey
0c26513484 [vk] Declaring features from Maintenance5 2025-12-25 23:53:26 -03:00
CamilleLaVey
2fb238ab56 [vk] Fixing logging statements 2025-12-25 23:53:26 -03:00
CamilleLaVey
2209efb618 [vk] Removing Image Robustness from EXT list. 2025-12-25 23:53:26 -03:00
CamilleLaVey
7d3380b38d [vk] ExtendedDynamicState impl close to Vulkan specs 2025-12-25 23:53:26 -03:00
CamilleLaVey
d161d5e7a2 [vk, rasterizer] Reduce FlushWork constant drawcalls 2025-12-25 23:53:26 -03:00
CamilleLaVey
2aa0bc9f0f [vk] Moving Maintenance features to wrapper 2025-12-25 23:53:26 -03:00
CamilleLaVey
07cf4451c2 [vk] Re-ordering tiling format features 2025-12-25 23:53:25 -03:00
CamilleLaVey
2e8e808958 [vk] Re-ordering format feature 2025-12-25 23:53:25 -03:00
CamilleLaVey
6aa581abeb [vk] Robustness2 and Image Robustness 2025-12-25 23:53:25 -03:00
CamilleLaVey
f9043627be [maxwell] Logging for HDR wrong convertions into depth formats 2025-12-25 23:53:25 -03:00
CamilleLaVey
1ddad7c59a [vk, texture_cache] BGRA8 Depth/Stencil format convertions 2025-12-25 23:53:25 -03:00
CamilleLaVey
5cea80588b [vk, texture_cache] Preveting ARGB8 get misinterpretated with depth formats 2025-12-25 23:53:25 -03:00
CamilleLaVey
df34184914 [vk] Adjusting Custom Border Color 2025-12-25 23:53:24 -03:00
CamilleLaVey
c78ad84d1e [vk] Adjusting VIDS 2025-12-25 23:53:24 -03:00
CamilleLaVey
3fe0f1829a [vk] Changing conditions for Swapchain maintenance1 2025-12-25 23:53:24 -03:00
CamilleLaVey
63527a377b [vk] Ensure image view flags are resolved 2025-12-25 23:53:24 -03:00
CamilleLaVey
c58d42a5e5 [vk] Aliging ExtendedDynamicState2 2025-12-25 23:53:24 -03:00
CamilleLaVey
eb3b4a9242 [vk, spir-v] Conditioning creation of VK_EXT_Shader_Stencil_Export in SPIR-V 2025-12-25 23:53:24 -03:00
CamilleLaVey
03c9adf480 fixing building error. 2025-12-25 23:53:24 -03:00
CamilleLaVey
66e97f718d [vk, texture_cache, vendor] Adding path for hardware resolve on shader stencil export/ MSAA image blits 2025-12-25 23:53:23 -03:00
CamilleLaVey
7ba5a3d6a0 [vk] Return VK 1.3 as main target, treat VK 1.4 core features as extensions if driver supports it 2025-12-25 23:53:23 -03:00
CamilleLaVey
4c223fdd11 [vk] Ordering double cases specified and allocating them in the correct please on GetSuitability phase 2025-12-25 23:53:23 -03:00
CamilleLaVey
b7fcb84749 Dammed macros. 2025-12-25 23:53:23 -03:00
CamilleLaVey
607dd6adac Fix building issues 2025-12-25 23:53:23 -03:00
CamilleLaVey
8663923709 [vk, qcom] VertexInputDynamicState ban removal 2025-12-25 23:53:23 -03:00
CamilleLaVey
273a0788be [vk] Bumping features to 1.4 2025-12-25 23:53:22 -03:00
CamilleLaVey
1cc6a3c5b3 [vk] Updated maintenance features 2025-12-25 23:53:22 -03:00
CamilleLaVey
2b059c5584 [vk, amd, qcom] Removed older driver workarounds 2025-12-25 23:53:22 -03:00
CamilleLaVey
ba5bb52c11 [vk, spir-v] Adding decoration for NonWritable buffers if vertexPipelineStoresAndAtomics isn't available 2025-12-25 23:53:22 -03:00
CamilleLaVey
a65552af38 [vk, buffer_cache] Aligning VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT logic 2025-12-25 23:53:22 -03:00
CamilleLaVey
50e85e232e [vk., vendor] Adding driver id flag in blacklist 2025-12-25 23:53:22 -03:00
CamilleLaVey
1bc297dc70 [Refactor, vk] DynamicState, ExtendedDynamicState and VertexInputDynamicState 2025-12-25 23:53:21 -03:00
Caio Oliveira
d25f9501e8 Revert "[vk] attempt to continue even if unsuitable driver (#3087)"
This reverts commit 7a98ee4ead.
2025-12-25 23:53:21 -03:00
Caio Oliveira
8db7de42a4 Revert "[video_core] Fix inconsistency between EDS and VIDS settings (#3148)"
This reverts commit 7157d5167e.
2025-12-25 23:53:21 -03:00
77 changed files with 1382 additions and 1603 deletions

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@@ -1,54 +0,0 @@
#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
[ -f "ps4-toolchain.cmake" ] || cat << EOF >"ps4-toolchain.cmake"
set(CMAKE_SYSROOT "$OO_PS4_TOOLCHAIN")
set(CMAKE_STAGING_PREFIX "$OO_PS4_TOOLCHAIN")
set(CMAKE_SYSTEM_NAME "OpenOrbis")
set(CMAKE_C_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=x86-64 -march=x86-64 -fPIC -funwind-tables")
set(CMAKE_CXX_FLAGS " -D__OPENORBIS__ -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 --target=x86_64-pc-freebsd12-elf -mtune=x86-64 -march=x86-64 -fPIC -funwind-tables")
set(CMAKE_EXE_LINKER_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_CXX_LINK_FLAGS "-m elf_x86_64 -pie -T $OO_PS4_TOOLCHAIN/link.x --eh-frame-hdr -L$OO_PS4_TOOLCHAIN/lib")
set(CMAKE_C_COMPILER clang)
set(CMAKE_CXX_COMPILER clang++)
set(CMAKE_LINKER ld.lld)
set(CMAKE_C_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_C_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lSceUserService -lSceSysmodule -lSceNet $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_CXX_LINK_EXECUTABLE "<CMAKE_LINKER> <CMAKE_CXX_LINK_FLAGS> <OBJECTS> -o <TARGET> -lc -lkernel -lc++ -lSceUserService -lSceSysmodule -lSceNet $OO_PS4_TOOLCHAIN/lib/crt1.o <LINK_LIBRARIES>")
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
# TODO: Why does cmake not set this?
set(CMAKE_SIZEOF_VOID_P 8)
EOF
# Normally a platform has a package manager
# PS4 does not, atleast not in the normal sense
export EXTRA_CMAKE_FLAGS=("${EXTRA_CMAKE_FLAGS[@]}" $@)
cmake -S . -B build -G "Unix Makefiles" \
-DCMAKE_TOOLCHAIN_FILE="ps4-toolchain.cmake" \
-DENABLE_QT_TRANSLATION=OFF \
-DENABLE_CUBEB=OFF \
-DCMAKE_BUILD_TYPE=Release \
-DCMAKE_CXX_FLAGS="$ARCH_FLAGS" \
-DCMAKE_C_FLAGS="$ARCH_FLAGS" \
-DENABLE_SDL2=ON \
-DENABLE_LIBUSB=OFF \
-DENABLE_UPDATE_CHECKER=OFF \
-DENABLE_QT=OFF \
-DENABLE_OPENSSL=OFF \
-DENABLE_WEB_SERVICE=OFF \
-DUSE_DISCORD_PRESENCE=OFF \
-DCPMUTIL_FORCE_BUNDLED=ON \
-DYUZU_USE_EXTERNAL_FFMPEG=ON \
-DYUZU_USE_CPM=ON \
"${EXTRA_CMAKE_FLAGS[@]}" || exit
cmake --build build -t yuzu-cmd_pkg -- -j8

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@@ -1,176 +0,0 @@
#!/usr/local/bin/bash -ex
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# Define global vars
# These flags are used everywhere, so let's reuse them.
export OO_PS4_TOOLCHAIN="$PWD/prefix"
export PREFIX="$OO_PS4_TOOLCHAIN"
export CC="clang"
export CXX="clang++"
export AR="llvm-ar"
export CFLAGS="-fPIC -DPS4 -D_LIBUNWIND_IS_BAREMETAL=1"
export CXXFLAGS="$CFLAGS -D__STDC_VERSION__=0"
export TARGET="x86_64-scei-ps4"
export LLVM_ROOT="$PWD/llvm-project"
export LLVM_PATH="$PWD/llvm-project/llvm"
export WORK_PATH="$PWD"
prepare_prefix() {
[ -d OpenOrbis-PS4-Toolchain ] || git clone --depth=1 https://github.com/OpenOrbis/OpenOrbis-PS4-Toolchain
[ -d musl ] || git clone --depth=1 https://github.com/OpenOrbis/musl
[ -d llvm-project ] || git clone --depth=1 --branch openorbis/20.x https://github.com/seuros/llvm-project
[ -d create-fself ] || git clone --depth=1 https://github.com/OpenOrbis/create-fself
[ -d create-gp4 ] || git clone --depth=1 https://github.com/OpenOrbis/create-gp4
[ -d readoelf ] || git clone --depth=1 https://github.com/OpenOrbis/readoelf
[ -d LibOrbisPkg ] || git clone --depth=1 https://github.com/maxton/LibOrbisPkg
mkdir -p $PREFIX "$PREFIX/bin" "$PREFIX/include"
[ -f "$PREFIX/include/orbis/libkernel.h" ] || cp -r OpenOrbis-PS4-Toolchain/include/* "$PREFIX/include/"
mkdir -p $PREFIX/usr
[ -L "$PREFIX/usr/include" ] || ln -s $PREFIX/include $PREFIX/usr/include || echo 1
[ -L "$PREFIX/usr/share" ] || ln -s $PREFIX/share $PREFIX/usr/share || echo 1
[ -L "$PREFIX/usr/lib" ] || ln -s $PREFIX/lib $PREFIX/usr/lib || echo 1
[ -L "$PREFIX/usr/bin" ] || ln -s $PREFIX/bin $PREFIX/usr/bin || echo 1
}
build_musl() {
mkdir -p musl-build
cd musl-build
../musl/configure --target=$TARGET --disable-shared CC="$CC" CFLAGS="$CFLAGS" --prefix=$PREFIX
gmake -j8 && gmake install
cd ..
}
build_llvm() {
# Build compiler-rt
cmake "$LLVM_ROOT/compiler-rt" -B "$WORK_PATH/llvm-build/compiler-rt" \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
-DCMAKE_C_FLAGS="$CFLAGS" -DCMAKE_CXX_FLAGS="$CXXFLAGS" \
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
-DLLVM_PATH="$LLVM_PATH" -DCOMPILER_RT_DEFAULT_TARGET_TRIPLE="$TARGET" \
-DCOMPILER_RT_BAREMETAL_BUILD=YES -DCOMPILER_RT_BUILD_BUILTINS=ON \
-DCOMPILER_RT_BUILD_CRT=OFF -DCOMPILER_RT_BUILD_SANITIZERS=OFF \
-DCOMPILER_RT_BUILD_XRAY=OFF -DCOMPILER_RT_BUILD_LIBFUZZER=OFF \
-DCOMPILER_RT_BUILD_PROFILE=OFF -DCOMPILER_RT_STANDALONE_BUILD=ON
# Build libunwind
cmake "$LLVM_ROOT/libunwind" -B "$WORK_PATH/llvm-build/libunwind" \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
-DCMAKE_C_FLAGS="$CFLAGS -fcxx-exceptions" -DCMAKE_CXX_FLAGS="$CXXFLAGS -fcxx-exceptions" \
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
-DLLVM_PATH="$LLVM_PATH" -DLIBUNWIND_USE_COMPILER_RT=YES \
-DLIBUNWIND_BUILD_32_BITS=NO -DLIBUNWIND_ENABLE_STATIC=ON \
-DLIBUNWIND_ENABLE_SHARED=OFF -DLIBUNWIND_IS_BAREMETAL=ON
# Build libcxxabi
cmake "$LLVM_ROOT/libcxxabi" -B "$WORK_PATH/llvm-build/libcxxabi" \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
-DCMAKE_C_FLAGS="$CFLAGS -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $LLVM_ROOT/libcxx/include -isystem $PREFIX/include -isystem $WORK_PATH/llvm-build/libcxx/include/c++/v1" \
-DCMAKE_CXX_FLAGS="$CXXFLAGS -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $LLVM_ROOT/libcxx/include -isystem $PREFIX/include -isystem $WORK_PATH/llvm-build/libcxx/include/c++/v1" \
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
-DLLVM_PATH="$LLVM_PATH" -DLIBCXXABI_ENABLE_SHARED=NO \
-DLLVM_ENABLE_RUNTIMES="rt;libunwind" \
-DLIBCXXABI_ENABLE_STATIC=YES -DLIBCXXABI_ENABLE_EXCEPTIONS=YES \
-DLIBCXXABI_USE_COMPILER_RT=YES -DLIBCXXABI_USE_LLVM_UNWINDER=YES \
-DLIBCXXABI_LIBUNWIND_PATH="$LLVM_ROOT/libunwind" \
-DLIBCXXABI_LIBCXX_INCLUDES="$LLVM_ROOT/libcxx/include" \
-DLIBCXXABI_ENABLE_PIC=YES
# Build libcxx
cmake "$LLVM_ROOT/libcxx" -B "$WORK_PATH/llvm-build/libcxx" \
-DCMAKE_INSTALL_PREFIX="$PREFIX" \
-DCMAKE_C_COMPILER="$CC" -DCMAKE_CXX_COMPILER="$CXX" \
-DCMAKE_C_FLAGS="$CFLAGS -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $PREFIX/include/c++/v1 -isystem $PREFIX/include" \
-DCMAKE_CXX_FLAGS="$CXXFLAGS -D_LIBCPP_HAS_MUSL_LIBC=1 -D_GNU_SOURCE=1 -isysroot $PREFIX -isystem $PREFIX/include/c++/v1 -isystem $PREFIX/include" \
-DCMAKE_ASM_COMPILER="$CC" -DCMAKE_ASM_FLAGS="$CFLAGS -x assembler-with-cpp" \
-DLLVM_PATH="$LLVM_PATH" -DLIBCXX_ENABLE_RTTI=YES \
-DLIBCXX_HAS_MUSL_LIBC=YES -DLIBCXX_ENABLE_SHARED=NO \
-DLIBCXX_CXX_ABI=libcxxabi -DLIBCXX_CXX_ABI_INCLUDE_PATHS="$LLVM_ROOT/libcxxabi/include" \
-DLIBCXX_CXX_ABI_LIBRARY_PATH="$LLVM_ROOT/libcxxabi/build/lib"
cmake --build "$WORK_PATH/llvm-build/compiler-rt" --parallel
cmake --install "$WORK_PATH/llvm-build/compiler-rt"
cmake --build "$WORK_PATH/llvm-build/libunwind" --parallel
cmake --install "$WORK_PATH/llvm-build/libunwind"
cmake --build "$WORK_PATH/llvm-build/libcxxabi" --parallel
cmake --install "$WORK_PATH/llvm-build/libcxxabi"
touch "$WORK_PATH/llvm-build/libcxx/include/c++/v1/libcxx.imp"
cmake --build "$WORK_PATH/llvm-build/libcxx" --parallel
cmake --install "$WORK_PATH/llvm-build/libcxx"
}
build_tools() {
# Build create-fself
cd create-fself/cmd/create-fself
cp go-linux.mod go.mod
go build -ldflags "-linkmode external -extldflags -static" -o create-fself
mv ./create-fself $PREFIX/bin/create-fself
cd ../../../
# Build create-gp4
cd create-gp4/cmd/create-gp4
go build -ldflags "-linkmode external -extldflags -static" -o create-gp4
mv ./create-gp4 $PREFIX/bin/create-gp4
cd ../../../
# Build readoelf
cd readoelf/cmd/readoelf
go build -ldflags "-linkmode external -extldflags -static" -o readoelf
mv ./readoelf $PREFIX/bin/readoelf
cd ../../../
# # Pull maxton's publishing tools (<3)
# # Sadly maxton has passed on, we have forked the repository and will continue to update it in the future. RIP <3
# cd $PREFIX/bin
# [ -f PkgTool.Core-linux-x64-0.2.231.zip ] || wget https://github.com/maxton/LibOrbisPkg/releases/download/v0.2/PkgTool.Core-linux-x64-0.2.231.zip
# [ -f PkgTool.Core ] || unzip PkgTool.Core-linux-x64-0.2.231.zip
# chmod +x PkgTool.Core
}
finish_prefix() {
as $WORK_PATH/OpenOrbis-PS4-Toolchain/src/crt/crtlib.S -o $PREFIX/lib/crtlib.o
cp -a $WORK_PATH/OpenOrbis-PS4-Toolchain/link.x $PREFIX/
cp -a ~/OpenOrbis/PS4Toolchain/lib/libkernel* $PREFIX/lib/
cp -a ~/OpenOrbis/PS4Toolchain/lib/libSce* $PREFIX/lib/
cp -a ~/OpenOrbis/PS4Toolchain/lib/libSDL* $PREFIX/lib/
cp -r ~/OpenOrbis/PS4Toolchain/include/SDL2 $PREFIX/include/SDL2
cp $WORK_PATH/llvm-build/compiler-rt/lib/freebsd/libclang_rt.builtins-x86_64.a $PREFIX/lib/
# Combine libc++, libc++abi and libunwind into a single archive
cat << EOF >"mri.txt"
CREATE $PREFIX/lib/libc++M.a
ADDLIB $PREFIX/lib/libunwind.a
ADDLIB $PREFIX/lib/libc++abi.a
ADDLIB $PREFIX/lib/libc++.a
SAVE
END
EOF
$AR -M < mri.txt
cp $PREFIX/lib/libc++M.a $PREFIX/lib/libc++.a
# Merge compiler-rt into libc
cat << EOF >"mri.txt"
CREATE $PREFIX/lib/libcM.a
ADDLIB $PREFIX/lib/libc.a
ADDLIB $PREFIX/lib/libclang_rt.builtins-x86_64.a
SAVE
END
EOF
$AR -M < mri.txt
cp $PREFIX/lib/libcM.a $PREFIX/lib/libc.a
rm mri.txt
}
prepare_prefix
build_musl
build_llvm
build_tools
finish_prefix

3
.gitignore vendored
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@@ -63,6 +63,3 @@ artifacts
*.AppImage*
/install*
vulkansdk*.exe
# PS4 toolchain stuff
ps4-toolchain.cmake

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@@ -1,17 +0,0 @@
diff --git a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
index 0129511c..10fc9b04 100644
--- a/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
+++ b/libs/asio/include/boost/asio/detail/impl/socket_ops.ipp
@@ -15,6 +15,12 @@
# pragma once
#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+// hacky fix for ps4
+#if defined(__OPENORBIS__)
+# define FIONBIO 0
+# define FIONREAD 1
+#endif
+
#include <boost/asio/detail/config.hpp>
#include <cctype>

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@@ -1,13 +0,0 @@
diff --git a/unix.c b/unix.c
index 6669216..86a2faa 100644
--- a/unix.c
+++ b/unix.c
@@ -53,7 +53,7 @@
#include <poll.h>
#endif
-#if !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
+#if !defined(__OPENORBIS__) && !defined(HAS_SOCKLEN_T) && !defined(__socklen_t_defined)
typedef int socklen_t;
#endif

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@@ -7,7 +7,7 @@ index 754c984c79..59e27afd3e 100644
* target flag is enabled when building the library (e.g. `gcc -mpclmul -msse2`
* or `clang -maes -mpclmul`). */
-#if (defined(__GNUC__) || defined(__clang__)) && defined(__AES__) && defined(__PCLMUL__)
+#if (defined(__GNUC__) || defined(__clang__)) && !defined(_LIBCPP_HAS_MUSL_LIBC)
+#if defined(__GNUC__) || defined(__clang__)
#define MBEDTLS_AESNI_HAVE_INTRINSICS
#endif
/* For 32-bit, we only support intrinsics */
@@ -25,7 +25,7 @@ index 2857068..3e104ab 100644
#pragma GCC target ("pclmul,sse2,aes")
#define MBEDTLS_POP_TARGET_PRAGMA
-#elif defined(__clang__) && (__clang_major__ >= 5)
+#elif defined(__clang__) && !defined(__OPENORBIS__)
+#elif defined(__clang__)
#pragma clang attribute push (__attribute__((target("pclmul,sse2,aes"))), apply_to=function)
#define MBEDTLS_POP_TARGET_PRAGMA
#endif

View File

@@ -1,13 +0,0 @@
diff --git a/library/entropy_poll.c b/library/entropy_poll.c
index 611768c..8950ee4 100644
--- a/library/entropy_poll.c
+++ b/library/entropy_poll.c
@@ -118,7 +118,7 @@ static int getrandom_wrapper(void *buf, size_t buflen, unsigned int flags)
*
* Documentation: https://netbsd.gw.com/cgi-bin/man-cgi?sysctl+7
*/
-#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM)
+#if (defined(__FreeBSD__) || defined(__NetBSD__)) && !defined(HAVE_GETRANDOM) && !defined(__OPENORBIS__)
#include <sys/param.h>
#include <sys/sysctl.h>
#if defined(KERN_ARND)

View File

@@ -1,25 +0,0 @@
diff --git a/source/opt/loop_dependence.cpp b/source/opt/loop_dependence.cpp
index e41c044..a51b53b 100644
--- a/source/opt/loop_dependence.cpp
+++ b/source/opt/loop_dependence.cpp
@@ -12,6 +12,12 @@
// See the License for the specific language governing permissions and
// limitations under the License.
+// PS4: issue?
+#ifdef __PS4__
+#pragma clang diagnostic ignored "-Wabsolute-value"
+#pragma clang diagnostic ignored "-Wshorten-64-to-32"
+#endif
+
#include "source/opt/loop_dependence.h"
#include <functional>
@@ -19,6 +25,7 @@
#include <string>
#include <utility>
#include <vector>
+#include <cstdlib>
#include "source/opt/instruction.h"
#include "source/opt/scalar_analysis_nodes.h"

View File

@@ -17,7 +17,6 @@ include(DownloadExternals)
include(CMakeDependentOption)
include(CTest)
include(CPMUtil)
include(OpenOrbis)
DetectArchitecture()

View File

@@ -1,391 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
# Distributed under the OSI-approved BSD 3-Clause License. See accompanying
# file Copyright.txt or https://cmake.org/licensing for details.
# Copyright 2019 Amine Ben Hassouna <amine.benhassouna@gmail.com>
# Copyright 2000-2019 Kitware, Inc. and Contributors
# All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
# * Neither the name of Kitware, Inc. nor the names of Contributors
# may be used to endorse or promote products derived from this
# software without specific prior written permission.
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#[=======================================================================[.rst:
FindSDL2
--------
Locate SDL2 library
This module defines the following 'IMPORTED' targets:
::
SDL2::Core
The SDL2 library, if found.
Libraries should link to SDL2::Core
SDL2::Main
The SDL2main library, if found.
Applications should link to SDL2::Main instead of SDL2::Core
This module will set the following variables in your project:
::
SDL2_LIBRARIES, the name of the library to link against
SDL2_INCLUDE_DIRS, where to find SDL.h
SDL2_FOUND, if false, do not try to link to SDL2
SDL2MAIN_FOUND, if false, do not try to link to SDL2main
SDL2_VERSION_STRING, human-readable string containing the version of SDL2
This module responds to the following cache variables:
::
SDL2_PATH
Set a custom SDL2 Library path (default: empty)
SDL2_NO_DEFAULT_PATH
Disable search SDL2 Library in default path.
If SDL2_PATH (default: ON)
Else (default: OFF)
SDL2_INCLUDE_DIR
SDL2 headers path.
SDL2_LIBRARY
SDL2 Library (.dll, .so, .a, etc) path.
SDL2MAIN_LIBRAY
SDL2main Library (.a) path.
SDL2_BUILDING_LIBRARY
This flag is useful only when linking to SDL2_LIBRARIES insead of
SDL2::Main. It is required only when building a library that links to
SDL2_LIBRARIES, because only applications need main() (No need to also
link to SDL2main).
If this flag is defined, then no SDL2main will be added to SDL2_LIBRARIES
and no SDL2::Main target will be created.
Don't forget to include SDLmain.h and SDLmain.m in your project for the
OS X framework based version. (Other versions link to -lSDL2main which
this module will try to find on your behalf.) Also for OS X, this
module will automatically add the -framework Cocoa on your behalf.
Additional Note: If you see an empty SDL2_LIBRARY in your project
configuration, it means CMake did not find your SDL2 library
(SDL2.dll, libsdl2.so, SDL2.framework, etc). Set SDL2_LIBRARY to point
to your SDL2 library, and configure again. Similarly, if you see an
empty SDL2MAIN_LIBRARY, you should set this value as appropriate. These
values are used to generate the final SDL2_LIBRARIES variable and the
SDL2::Core and SDL2::Main targets, but when these values are unset,
SDL2_LIBRARIES, SDL2::Core and SDL2::Main does not get created.
$SDL2DIR is an environment variable that would correspond to the
./configure --prefix=$SDL2DIR used in building SDL2. l.e.galup 9-20-02
Created by Amine Ben Hassouna:
Adapt FindSDL.cmake to SDL2 (FindSDL2.cmake).
Add cache variables for more flexibility:
SDL2_PATH, SDL2_NO_DEFAULT_PATH (for details, see doc above).
Mark 'Threads' as a required dependency for non-OSX systems.
Modernize the FindSDL2.cmake module by creating specific targets:
SDL2::Core and SDL2::Main (for details, see doc above).
Original FindSDL.cmake module:
Modified by Eric Wing. Added code to assist with automated building
by using environmental variables and providing a more
controlled/consistent search behavior. Added new modifications to
recognize OS X frameworks and additional Unix paths (FreeBSD, etc).
Also corrected the header search path to follow "proper" SDL
guidelines. Added a search for SDLmain which is needed by some
platforms. Added a search for threads which is needed by some
platforms. Added needed compile switches for MinGW.
On OSX, this will prefer the Framework version (if found) over others.
People will have to manually change the cache value of SDL2_LIBRARY to
override this selection or set the SDL2_PATH variable or the CMake
environment CMAKE_INCLUDE_PATH to modify the search paths.
Note that the header path has changed from SDL/SDL.h to just SDL.h
This needed to change because "proper" SDL convention is #include
"SDL.h", not <SDL/SDL.h>. This is done for portability reasons
because not all systems place things in SDL/ (see FreeBSD).
#]=======================================================================]
# Define options for searching SDL2 Library in a custom path
set(SDL2_PATH "" CACHE STRING "Custom SDL2 Library path")
set(_SDL2_NO_DEFAULT_PATH OFF)
if(SDL2_PATH)
set(_SDL2_NO_DEFAULT_PATH ON)
endif()
set(SDL2_NO_DEFAULT_PATH ${_SDL2_NO_DEFAULT_PATH}
CACHE BOOL "Disable search SDL2 Library in default path")
unset(_SDL2_NO_DEFAULT_PATH)
set(SDL2_NO_DEFAULT_PATH_CMD)
if(SDL2_NO_DEFAULT_PATH)
set(SDL2_NO_DEFAULT_PATH_CMD NO_DEFAULT_PATH)
endif()
# Search for the SDL2 include directory
find_path(SDL2_INCLUDE_DIR SDL.h
HINTS
ENV SDL2DIR
${SDL2_NO_DEFAULT_PATH_CMD}
PATH_SUFFIXES SDL2
# path suffixes to search inside ENV{SDL2DIR}
include/SDL2 include
PATHS ${SDL2_PATH}
DOC "Where the SDL2 headers can be found"
)
set(SDL2_INCLUDE_DIRS "${SDL2_INCLUDE_DIR}")
if(CMAKE_SIZEOF_VOID_P EQUAL 8)
set(VC_LIB_PATH_SUFFIX lib/x64)
else()
set(VC_LIB_PATH_SUFFIX lib/x86)
endif()
# SDL-2.0 is the name used by FreeBSD ports...
# don't confuse it for the version number.
find_library(SDL2_LIBRARY
NAMES SDL2 SDL-2.0
HINTS
ENV SDL2DIR
${SDL2_NO_DEFAULT_PATH_CMD}
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
PATHS ${SDL2_PATH}
DOC "Where the SDL2 Library can be found"
)
set(SDL2_LIBRARIES "${SDL2_LIBRARY}")
if(NOT SDL2_BUILDING_LIBRARY)
if(NOT SDL2_INCLUDE_DIR MATCHES ".framework")
# Non-OS X framework versions expect you to also dynamically link to
# SDL2main. This is mainly for Windows and OS X. Other (Unix) platforms
# seem to provide SDL2main for compatibility even though they don't
# necessarily need it.
if(SDL2_PATH)
set(SDL2MAIN_LIBRARY_PATHS "${SDL2_PATH}")
endif()
if(NOT SDL2_NO_DEFAULT_PATH)
set(SDL2MAIN_LIBRARY_PATHS
/sw
/opt/local
/opt/csw
/opt
"${SDL2MAIN_LIBRARY_PATHS}"
)
endif()
find_library(SDL2MAIN_LIBRARY
NAMES SDL2main
HINTS
ENV SDL2DIR
${SDL2_NO_DEFAULT_PATH_CMD}
PATH_SUFFIXES lib ${VC_LIB_PATH_SUFFIX}
PATHS ${SDL2MAIN_LIBRARY_PATHS}
DOC "Where the SDL2main library can be found"
)
unset(SDL2MAIN_LIBRARY_PATHS)
endif()
endif()
# SDL2 may require threads on your system.
# The Apple build may not need an explicit flag because one of the
# frameworks may already provide it.
# But for non-OSX systems, I will use the CMake Threads package.
if(NOT APPLE)
find_package(Threads QUIET)
if(NOT Threads_FOUND)
set(SDL2_THREADS_NOT_FOUND "Could NOT find Threads (Threads is required by SDL2).")
if(SDL2_FIND_REQUIRED)
message(FATAL_ERROR ${SDL2_THREADS_NOT_FOUND})
else()
if(NOT SDL2_FIND_QUIETLY)
message(STATUS ${SDL2_THREADS_NOT_FOUND})
endif()
return()
endif()
unset(SDL2_THREADS_NOT_FOUND)
endif()
endif()
# MinGW needs an additional link flag, -mwindows
# It's total link flags should look like -lmingw32 -lSDL2main -lSDL2 -mwindows
if(MINGW)
set(MINGW32_LIBRARY mingw32 "-mwindows" CACHE STRING "link flags for MinGW")
endif()
if(SDL2_LIBRARY)
# For SDL2main
if(SDL2MAIN_LIBRARY AND NOT SDL2_BUILDING_LIBRARY)
list(FIND SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" _SDL2_MAIN_INDEX)
if(_SDL2_MAIN_INDEX EQUAL -1)
set(SDL2_LIBRARIES "${SDL2MAIN_LIBRARY}" ${SDL2_LIBRARIES})
endif()
unset(_SDL2_MAIN_INDEX)
endif()
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# CMake doesn't display the -framework Cocoa string in the UI even
# though it actually is there if I modify a pre-used variable.
# I think it has something to do with the CACHE STRING.
# So I use a temporary variable until the end so I can set the
# "real" variable in one-shot.
if(APPLE)
set(SDL2_LIBRARIES ${SDL2_LIBRARIES} -framework Cocoa)
endif()
# For threads, as mentioned Apple doesn't need this.
# In fact, there seems to be a problem if I used the Threads package
# and try using this line, so I'm just skipping it entirely for OS X.
if(NOT APPLE)
set(SDL2_LIBRARIES ${SDL2_LIBRARIES} ${CMAKE_THREAD_LIBS_INIT})
endif()
# For MinGW library
if(MINGW)
set(SDL2_LIBRARIES ${MINGW32_LIBRARY} ${SDL2_LIBRARIES})
endif()
endif()
# Read SDL2 version
if(SDL2_INCLUDE_DIR AND EXISTS "${SDL2_INCLUDE_DIR}/SDL_version.h")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MAJOR_LINE REGEX "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_MINOR_LINE REGEX "^#define[ \t]+SDL_MINOR_VERSION[ \t]+[0-9]+$")
file(STRINGS "${SDL2_INCLUDE_DIR}/SDL_version.h" SDL2_VERSION_PATCH_LINE REGEX "^#define[ \t]+SDL_PATCHLEVEL[ \t]+[0-9]+$")
string(REGEX REPLACE "^#define[ \t]+SDL_MAJOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MAJOR "${SDL2_VERSION_MAJOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_MINOR_VERSION[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_MINOR "${SDL2_VERSION_MINOR_LINE}")
string(REGEX REPLACE "^#define[ \t]+SDL_PATCHLEVEL[ \t]+([0-9]+)$" "\\1" SDL2_VERSION_PATCH "${SDL2_VERSION_PATCH_LINE}")
set(SDL2_VERSION_STRING ${SDL2_VERSION_MAJOR}.${SDL2_VERSION_MINOR}.${SDL2_VERSION_PATCH})
unset(SDL2_VERSION_MAJOR_LINE)
unset(SDL2_VERSION_MINOR_LINE)
unset(SDL2_VERSION_PATCH_LINE)
unset(SDL2_VERSION_MAJOR)
unset(SDL2_VERSION_MINOR)
unset(SDL2_VERSION_PATCH)
endif()
include(FindPackageHandleStandardArgs)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2
REQUIRED_VARS SDL2_LIBRARY SDL2_INCLUDE_DIR
VERSION_VAR SDL2_VERSION_STRING)
if(SDL2MAIN_LIBRARY)
FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2main
REQUIRED_VARS SDL2MAIN_LIBRARY SDL2_INCLUDE_DIR
VERSION_VAR SDL2_VERSION_STRING)
endif()
mark_as_advanced(SDL2_PATH
SDL2_NO_DEFAULT_PATH
SDL2_LIBRARY
SDL2MAIN_LIBRARY
SDL2_INCLUDE_DIR
SDL2_BUILDING_LIBRARY)
# SDL2:: targets (SDL2::Core and SDL2::Main)
if(SDL2_FOUND)
# SDL2::Core target
if(SDL2_LIBRARY AND NOT TARGET SDL2::Core)
add_library(SDL2::Core UNKNOWN IMPORTED)
set_target_properties(SDL2::Core PROPERTIES
IMPORTED_LOCATION "${SDL2_LIBRARY}"
INTERFACE_INCLUDE_DIRECTORIES "${SDL2_INCLUDE_DIR}")
if(APPLE)
# For OS X, SDL2 uses Cocoa as a backend so it must link to Cocoa.
# For more details, please see above.
set_property(TARGET SDL2::Core APPEND PROPERTY
INTERFACE_LINK_OPTIONS -framework Cocoa)
else()
# For threads, as mentioned Apple doesn't need this.
# For more details, please see above.
set_property(TARGET SDL2::Core APPEND PROPERTY
INTERFACE_LINK_LIBRARIES Threads::Threads)
endif()
endif()
# SDL2::Main target
# Applications should link to SDL2::Main instead of SDL2::Core
# For more details, please see above.
if(NOT SDL2_BUILDING_LIBRARY AND NOT TARGET SDL2::Main)
if(SDL2_INCLUDE_DIR MATCHES ".framework" OR NOT SDL2MAIN_LIBRARY)
add_library(SDL2::Main INTERFACE IMPORTED)
set_property(TARGET SDL2::Main PROPERTY
INTERFACE_LINK_LIBRARIES SDL2::Core)
elseif(SDL2MAIN_LIBRARY)
# MinGW requires that the mingw32 library is specified before the
# libSDL2main.a static library when linking.
# The SDL2::MainInternal target is used internally to make sure that
# CMake respects this condition.
add_library(SDL2::MainInternal UNKNOWN IMPORTED)
set_property(TARGET SDL2::MainInternal PROPERTY
IMPORTED_LOCATION "${SDL2MAIN_LIBRARY}")
set_property(TARGET SDL2::MainInternal PROPERTY
INTERFACE_LINK_LIBRARIES SDL2::Core)
add_library(SDL2::Main INTERFACE IMPORTED)
if(MINGW)
# MinGW needs an additional link flag '-mwindows' and link to mingw32
set_property(TARGET SDL2::Main PROPERTY
INTERFACE_LINK_LIBRARIES "mingw32" "-mwindows")
endif()
set_property(TARGET SDL2::Main APPEND PROPERTY
INTERFACE_LINK_LIBRARIES SDL2::MainInternal)
endif()
endif()
endif()

View File

@@ -18,13 +18,10 @@ if (DEFINED GIT_RELEASE)
set(BUILD_VERSION "${GIT_TAG}")
set(GIT_REFSPEC "${GIT_RELEASE}")
set(IS_DEV_BUILD false)
elseif(DEFINED GIT_COMMIT)
else()
string(SUBSTRING ${GIT_COMMIT} 0 10 BUILD_VERSION)
set(BUILD_VERSION "${BUILD_VERSION}-${GIT_REFSPEC}")
set(IS_DEV_BUILD true)
else()
set(BUILD_VERSION "NoGitInfo")
set(IS_DEV_BUILD true)
endif()
set(GIT_DESC ${BUILD_VERSION})

View File

@@ -1,33 +0,0 @@
# SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
# SPDX-License-Identifier: GPL-3.0-or-later
function(create_ps4_pkg project target content_id)
set(sce_sys_dir sce_sys)
set(sce_sys_param ${sce_sys_dir}/param.sfo)
add_custom_command(
OUTPUT "${target}.pkg"
COMMAND ${CMAKE_SYSROOT}/bin/create-fself -in=bin/${target} -out=${target}.oelf --eboot eboot.bin
COMMAND mkdir -p ${sce_sys_dir}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_new ${sce_sys_param}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_TYPE --type Integer --maxsize 4 --value 1
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} APP_VER --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} ATTRIBUTE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CATEGORY --type Utf8 --maxsize 4 --value gd
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} CONTENT_ID --type Utf8 --maxsize 48 --value ${content_id}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} DOWNLOAD_DATA_SIZE --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} SYSTEM_VER --type Integer --maxsize 4 --value 0
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE --type Utf8 --maxsize 128 --value ${target}
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} TITLE_ID --type Utf8 --maxsize 12 --value BREW00090
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core sfo_setentry ${sce_sys_param} VERSION --type Utf8 --maxsize 8 --value 1.03
COMMAND ${CMAKE_SYSROOT}/bin/create-gp4 -out ${target}.gp4 --content-id=${content_id} --files "eboot.bin ${sce_sys_param} sce_module/libc.prx sce_module/libSceFios2.prx"
COMMAND ${CMAKE_SYSROOT}/bin/PkgTool.Core pkg_build ${target}.gp4 .
VERBATIM
WORKING_DIRECTORY ${CMAKE_BINARY_DIR}
DEPENDS ${project}
)
add_custom_target(${project}_pkg ALL DEPENDS "${target}.pkg")
endfunction()
if (NOT DEFINED ENV{OO_PS4_TOOLCHAIN})
set(ENV{OO_PS4_TOOLCHAIN} ${CMAKE_SYSROOT})
endif ()

View File

@@ -19,8 +19,7 @@
"patches": [
"0001-clang-cl.patch",
"0002-use-marmasm.patch",
"0003-armasm-options.patch",
"0004-openorbis.patch"
"0003-armasm-options.patch"
]
},
"fmt": {

View File

@@ -207,10 +207,3 @@ Install [Qt6 compatibility libraries](github.com/ANightly/qt6windows7) specifica
The package install may randomly hang at times, in which case it has to be restarted. ALWAYS do a `sudo pkg update` or the chances of it hanging will be close to 90%. If "multiple" installs fail at once, try installing 1 by 1 the packages.
When CMake invokes certain file syscalls - it may sometimes cause crashes or corruptions on the (kernel?) address space - so reboot the system if there is a "hang" in CMake.
## PlayStation 4 (OpenOrbis cross compile)
```sh
export OO_PS4_TOOLCHAIN="$HOME/OpenOrbis/PS4Toolchain"
export DOTNET_SYSTEM_GLOBALIZATION_INVARIANT=1
```

View File

@@ -26,7 +26,6 @@ Eden will store configuration files in the following directories:
- **Android**: Data is stored internally.
- **Linux, macOS, FreeBSD, Solaris, OpenBSD**: `$XDG_DATA_HOME`, `$XDG_CACHE_HOME`, `$XDG_CONFIG_HOME`.
- **HaikuOS**: `/boot/home/config/settings/eden`
- **PlayStation 4**: `/data/eden`
If a `user` directory is present in the current working directory, that will override all global configuration directories and the emulator will use that instead.

View File

@@ -147,11 +147,7 @@ if (ENABLE_SDL2)
AddJsonPackage(sdl2)
endif()
if (PLATFORM_PS4)
set(SDL2_LIBRARY ${CMAKE_SYSROOT}/lib/libSDL2.a)
set(SDL2_INCLUDE_DIR ${CMAKE_SYSROOT}/include/SDL2)
endif()
find_package(SDL2 REQUIRED)
find_package(SDL2 2.26.4 REQUIRED)
endif()
set(BUILD_SHARED_LIBS OFF)

View File

@@ -17,8 +17,6 @@
if (${CMAKE_SYSTEM_NAME} STREQUAL "SunOS")
set(PLATFORM_SUN ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenOrbis")
set(PLATFORM_PS4 ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "FreeBSD")
set(PLATFORM_FREEBSD ON)
elseif (${CMAKE_SYSTEM_NAME} STREQUAL "OpenBSD")

View File

@@ -104,8 +104,7 @@
"skip_updates": true,
"patches": [
"0001-aesni-fix.patch",
"0002-arm64-aes-fix.patch",
"0003-openorbis.patch"
"0002-arm64-aes-fix.patch"
]
},
"enet": {
@@ -114,10 +113,7 @@
"hash": "a0d2fa8c957704dd49e00a726284ac5ca034b50b00d2b20a94fa1bbfbb80841467834bfdc84aa0ed0d6aab894608fd6c86c3b94eee46343f0e6d9c22e391dbf9",
"version": "1.3",
"git_version": "1.3.18",
"find_args": "MODULE",
"patches": [
"0001-openorbis.patch"
]
"find_args": "MODULE"
},
"vulkan-utility-headers": {
"package": "VulkanUtilityLibraries",
@@ -138,8 +134,7 @@
"SPIRV_SKIP_EXECUTABLES ON"
],
"patches": [
"0001-netbsd-fix.patch",
"0002-openorbis.patch"
"0001-netbsd-fix.patch"
]
},
"spirv-headers": {

View File

@@ -13,106 +13,63 @@ set(FFmpeg_HWACCEL_FLAGS)
set(FFmpeg_HWACCEL_INCLUDE_DIRS)
set(FFmpeg_HWACCEL_LDFLAGS)
if (NOT YUZU_USE_BUNDLED_FFMPEG)
set(FFmpeg_CROSS_COMPILE_FLAGS "")
if (ANDROID)
# TODO: Maybe use CMAKE_SYSROOT? and probably provide a toolchain file for android
# I mean isn't that the "proper" way anyways?
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
set(SYSROOT "${TOOLCHAIN}/sysroot")
set(FFmpeg_CPU "armv8-a")
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--enable-cross-compile
--arch=arm64
#--cpu=${FFmpeg_CPU}
--cross-prefix="${TOOLCHAIN}/bin/aarch64-linux-android-"
--sysroot="${SYSROOT}"
--target-os=android
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
--extra-ldflags="-nostdlib"
)
set(FFmpeg_IS_CROSS_COMPILING TRUE)
# User attempts to do a FFmpeg cross compilation because...
# Here we just quickly test against host/system processors not matching
# TODO: Test for versions not matching as well?
elseif (NOT (CMAKE_HOST_SYSTEM_PROCESSOR MATCHES CMAKE_SYSTEM_PROCESSOR
AND CMAKE_HOST_SYSTEM_NAME MATCHES CMAKE_SYSTEM_NAME))
string(TOLOWER "${CMAKE_SYSTEM_NAME}" FFmpeg_SYSTEM_NAME)
if (FFmpeg_SYSTEM_NAME STREQUAL "openorbis")
set(FFmpeg_SYSTEM_NAME "freebsd") # Emulates FBSD :)
endif()
# TODO: Can we really do better? Auto-detection? Something clever?
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--enable-cross-compile
--arch="${CMAKE_SYSTEM_PROCESSOR}"
--target-os="${FFmpeg_SYSTEM_NAME}"
--sysroot="${CMAKE_SYSROOT}"
)
if (DEFINED FFmpeg_CROSS_PREFIX)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS --cross-prefix="${FFmpeg_CROSS_PREFIX}")
else()
message(WARNING "Please set FFmpeg_CROSS_PREFIX to your cross toolchain prefix, for example: \${CMAKE_STAGING_PREFIX}/bin/${CMAKE_SYSTEM_PROCESSOR}-${CMAKE_SYSTEM_NAME}-")
endif()
set(FFmpeg_IS_CROSS_COMPILING TRUE)
endif()
endif()
if (PLATFORM_PS4)
list(APPEND FFmpeg_HWACCEL_FLAGS
--disable-vaapi
)
elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING)
if (UNIX AND NOT ANDROID)
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
if (NOT ANDROID)
pkg_check_modules(LIBVA libva)
pkg_check_modules(CUDA cuda)
pkg_check_modules(FFNVCODEC ffnvcodec)
pkg_check_modules(VDPAU vdpau)
endif()
find_package(X11)
if(X11_FOUND)
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
if (NOT APPLE)
# In Solaris needs explicit linking for ffmpeg which links to /lib/amd64/libX11.so
if(PLATFORM_SUN)
find_library(LIBDRM_LIB libdrm PATHS /usr/lib/64 /usr/lib/amd64 /usr/lib)
if(LIBDRM_LIB)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
X11
"${CMAKE_SYSROOT}/usr/lib/xorg/amd64/libdrm.so")
"${LIBDRM_LIB}")
message(STATUS "Found libdrm at: ${LIBDRM_LIB}")
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
message(WARNING "libdrm not found, disabling libdrm support")
list(APPEND FFmpeg_HWACCEL_FLAGS
--disable-libdrm)
endif()
else()
pkg_check_modules(LIBDRM libdrm REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${LIBDRM_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${LIBDRM_INCLUDE_DIRS})
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-libdrm)
endif()
if(LIBVA_FOUND)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
message(WARNING "ffmpeg: libva-dev not found, disabling Video Acceleration API (VA-API)...")
endif()
endif()
if(LIBVA_FOUND)
find_package(X11 REQUIRED)
pkg_check_modules(LIBVA-DRM libva-drm REQUIRED)
pkg_check_modules(LIBVA-X11 libva-x11 REQUIRED)
list(APPEND FFmpeg_HWACCEL_LIBRARIES
${X11_LIBRARIES}
${LIBVA-DRM_LIBRARIES}
${LIBVA-X11_LIBRARIES}
${LIBVA_LIBRARIES})
list(APPEND FFmpeg_HWACCEL_FLAGS
--enable-hwaccel=h264_vaapi
--enable-hwaccel=vp8_vaapi
--enable-hwaccel=vp9_vaapi)
list(APPEND FFmpeg_HWACCEL_INCLUDE_DIRS
${X11_INCLUDE_DIRS}
${LIBVA-DRM_INCLUDE_DIRS}
${LIBVA-X11_INCLUDE_DIRS}
${LIBVA_INCLUDE_DIRS}
)
message(STATUS "ffmpeg: va-api libraries version ${LIBVA_VERSION} found")
else()
list(APPEND FFmpeg_HWACCEL_FLAGS --disable-vaapi)
message(WARNING "ffmpeg: X11 libraries not found, disabling VA-API...")
message(WARNING "ffmpeg: libva-dev not found, disabling Video Acceleration API (VA-API)...")
endif()
if (FFNVCODEC_FOUND)
@@ -156,23 +113,6 @@ elseif (UNIX AND NOT DEFINED FFmpeg_IS_CROSS_COMPILING)
endif()
endif()
if (PLATFORM_PS4)
list(APPEND FFmpeg_CROSS_COMPILE_LIBS
-lc
-lkernel
-lSceUserService
-lSceSysmodule
-lSceNet
-lSceLibcInternal
)
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--disable-pthreads
--extra-cflags=${CMAKE_SYSROOT}/usr/include
--extra-cxxflags=${CMAKE_SYSROOT}/usr/include
--extra-libs="${FFmpeg_CROSS_COMPILE_LIBS}"
)
endif()
if (YUZU_USE_BUNDLED_FFMPEG)
AddJsonPackage(ffmpeg-ci)
@@ -243,6 +183,24 @@ else()
find_program(BASH_PROGRAM bash REQUIRED)
set(FFmpeg_CROSS_COMPILE_FLAGS "")
if (ANDROID)
string(TOLOWER "${CMAKE_HOST_SYSTEM_NAME}" FFmpeg_HOST_SYSTEM_NAME)
set(TOOLCHAIN "${ANDROID_NDK}/toolchains/llvm/prebuilt/${FFmpeg_HOST_SYSTEM_NAME}-${CMAKE_HOST_SYSTEM_PROCESSOR}")
set(SYSROOT "${TOOLCHAIN}/sysroot")
set(FFmpeg_CPU "armv8-a")
list(APPEND FFmpeg_CROSS_COMPILE_FLAGS
--arch=arm64
#--cpu=${FFmpeg_CPU}
--enable-cross-compile
--cross-prefix=${TOOLCHAIN}/bin/aarch64-linux-android-
--sysroot=${SYSROOT}
--target-os=android
--extra-ldflags="--ld-path=${TOOLCHAIN}/bin/ld.lld"
--extra-ldflags="-nostdlib"
)
endif()
# `configure` parameters builds only exactly what yuzu needs from FFmpeg
# `--disable-vdpau` is needed to avoid linking issues
set(FFmpeg_CC ${CMAKE_C_COMPILER_LAUNCHER} ${CMAKE_C_COMPILER})
@@ -265,12 +223,8 @@ else()
--enable-decoder=vp9
--enable-filter=yadif,scale
--enable-pic
--cc=${FFmpeg_CC}
--cxx=${FFmpeg_CXX}
--ld=${CMAKE_LINKER}
--extra-cflags=${CMAKE_C_FLAGS}
--extra-cxxflags=${CMAKE_CXX_FLAGS}
--extra-ldflags=${CMAKE_C_LINK_FLAGS}
--cc="${FFmpeg_CC}"
--cxx="${FFmpeg_CXX}"
${FFmpeg_HWACCEL_FLAGS}
${FFmpeg_CROSS_COMPILE_FLAGS}
WORKING_DIRECTORY
@@ -302,7 +256,7 @@ else()
OUTPUT
${FFmpeg_BUILD_LIBRARIES}
COMMAND
gmake ${FFmpeg_MAKE_ARGS}
make ${FFmpeg_MAKE_ARGS}
WORKING_DIRECTORY
${FFmpeg_BUILD_DIR}
)

View File

@@ -251,8 +251,8 @@ if (ENABLE_SDL2)
sink/sdl2_sink.cpp
sink/sdl2_sink.h
)
target_include_directories(audio_core PRIVATE ${CMAKE_SYSROOT}/include/SDL2)
target_link_libraries(audio_core PRIVATE SDL2)
target_link_libraries(audio_core PRIVATE SDL2::SDL2)
target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
endif()

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -174,14 +171,11 @@ bool CreateDir(const fs::path& path) {
return false;
}
// TODO: Maybe this is what causes death?
#ifndef __OPENORBIS__
if (!Exists(path.parent_path())) {
LOG_ERROR(Common_Filesystem, "Parent directory of path={} does not exist",
PathToUTF8String(path));
return false;
}
#endif
if (IsDir(path)) {
LOG_DEBUG(Common_Filesystem, "Filesystem object at path={} exists and is a directory",

View File

@@ -130,10 +130,6 @@ public:
ASSERT(!eden_path.empty());
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#elif defined(__OPENORBIS__)
eden_path = "/data/eden";
eden_path_cache = eden_path / CACHE_DIR;
eden_path_config = eden_path / CONFIG_DIR;
#else
eden_path = GetCurrentDir() / PORTABLE_DIR;
if (!Exists(eden_path) || !IsDir(eden_path)) {

View File

@@ -30,21 +30,19 @@
#include <sys/random.h>
#include <mach/vm_map.h>
#include <mach/mach.h>
#elif defined(__OPENORBIS__)
#include <orbis/libkernel.h>
#endif
// FreeBSD
#ifndef MAP_NORESERVE
# define MAP_NORESERVE 0
#define MAP_NORESERVE 0
#endif
// Solaris 11 and illumos
#ifndef MAP_ALIGNED_SUPER
# define MAP_ALIGNED_SUPER 0
#define MAP_ALIGNED_SUPER 0
#endif
// macOS
#ifndef MAP_ANONYMOUS
# define MAP_ANONYMOUS MAP_ANON
#define MAP_ANONYMOUS MAP_ANON
#endif
#endif // ^^^ POSIX ^^^
@@ -70,8 +68,8 @@ static int memfd_create(const char* name, unsigned int flags) {
namespace Common {
[[maybe_unused]] constexpr size_t PageAlignment = 0x1000;
[[maybe_unused]] constexpr size_t HugePageSize = 0x200000;
constexpr size_t PageAlignment = 0x1000;
constexpr size_t HugePageSize = 0x200000;
#ifdef _WIN32
@@ -440,15 +438,13 @@ static void* ChooseVirtualBase(size_t virtual_size) {
#else
static void* ChooseVirtualBase(size_t size) {
static void* ChooseVirtualBase(size_t virtual_size) {
#if defined(__FreeBSD__) || defined(__DragonFly__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__managarm__) || defined(__AIX__)
void* virtual_base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
void* virtual_base = mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE | MAP_ALIGNED_SUPER, -1, 0);
if (virtual_base != MAP_FAILED)
return virtual_base;
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#else
return mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
#endif
return mmap(nullptr, virtual_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS | MAP_NORESERVE, -1, 0);
}
#endif
@@ -504,12 +500,9 @@ class HostMemory::Impl {
public:
explicit Impl(size_t backing_size_, size_t virtual_size_)
: backing_size{backing_size_}, virtual_size{virtual_size_} {
#ifdef __OPENORBIS__
#else
long page_size = sysconf(_SC_PAGESIZE);
ASSERT_MSG(page_size == 0x1000, "page size {:#x} is incompatible with 4K paging", page_size);
#endif
ASSERT_MSG(page_size == 0x1000, "page size {:#x} is incompatible with 4K paging",
page_size);
// Backing memory initialization
#if defined(__sun__) || defined(__HAIKU__) || defined(__NetBSD__) || defined(__DragonFly__)
fd = shm_open_anon(O_RDWR | O_CREAT | O_EXCL | O_NOFOLLOW, 0600);
@@ -699,25 +692,31 @@ private:
#endif // ^^^ POSIX ^^^
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_) : backing_size(backing_size_), virtual_size(virtual_size_) {
#ifdef __OPENORBIS__
Common::InitSwap();
LOG_WARNING(HW_Memory, "Platform doesn't support fastmem");
fallback_buffer.emplace(backing_size);
backing_base = fallback_buffer->data();
virtual_base = nullptr;
#else
// Try to allocate a fastmem arena.
// The implementation will fail with std::bad_alloc on errors.
impl = std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment), AlignUp(virtual_size, PageAlignment) + HugePageSize);
backing_base = impl->backing_base;
virtual_base = impl->virtual_base;
if (virtual_base) {
// Ensure the virtual base is aligned to the L2 block size.
virtual_base = reinterpret_cast<u8*>(Common::AlignUp(uintptr_t(virtual_base), HugePageSize));
virtual_base_offset = virtual_base - impl->virtual_base;
HostMemory::HostMemory(size_t backing_size_, size_t virtual_size_)
: backing_size(backing_size_), virtual_size(virtual_size_) {
try {
// Try to allocate a fastmem arena.
// The implementation will fail with std::bad_alloc on errors.
impl =
std::make_unique<HostMemory::Impl>(AlignUp(backing_size, PageAlignment),
AlignUp(virtual_size, PageAlignment) + HugePageSize);
backing_base = impl->backing_base;
virtual_base = impl->virtual_base;
if (virtual_base) {
// Ensure the virtual base is aligned to the L2 block size.
virtual_base = reinterpret_cast<u8*>(
Common::AlignUp(reinterpret_cast<uintptr_t>(virtual_base), HugePageSize));
virtual_base_offset = virtual_base - impl->virtual_base;
}
} catch (const std::bad_alloc&) {
LOG_CRITICAL(HW_Memory,
"Fastmem unavailable, falling back to VirtualBuffer for memory allocation");
fallback_buffer = std::make_unique<Common::VirtualBuffer<u8>>(backing_size);
backing_base = fallback_buffer->data();
virtual_base = nullptr;
}
#endif
}
HostMemory::~HostMemory() = default;

View File

@@ -1,13 +1,9 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include <memory>
#include <optional>
#include "common/common_funcs.h"
#include "common/common_types.h"
#include "common/virtual_buffer.h"
@@ -85,7 +81,7 @@ private:
size_t virtual_base_offset{};
// Fallback if fastmem is not supported on this platform
std::optional<Common::VirtualBuffer<u8>> fallback_buffer;
std::unique_ptr<Common::VirtualBuffer<u8>> fallback_buffer;
};
} // namespace Common

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -11,7 +8,7 @@
// clang-format on
#else
#include <sys/types.h>
#if defined(__APPLE__) || (defined(__FreeBSD__) && !defined(__OPENORBIS__))
#if defined(__APPLE__) || defined(__FreeBSD__)
#include <sys/sysctl.h>
#elif defined(__linux__)
#include <sys/sysinfo.h>
@@ -46,8 +43,6 @@ static MemoryInfo Detect() {
sysctlbyname("vm.swapusage", &vmusage, &sizeof_vmusage, nullptr, 0);
mem_info.TotalPhysicalMemory = ramsize;
mem_info.TotalSwapMemory = vmusage.xsu_total;
#elif defined(__OPENORBIS__)
mem_info.TotalPhysicalMemory = mem_info.TotalSwapMemory = 0;
#elif defined(__FreeBSD__)
u_long physmem, swap_total;
std::size_t sizeof_u_long = sizeof(u_long);

View File

@@ -196,14 +196,7 @@ struct Values {
linkage, false, "dump_audio_commands", Category::Audio, Specialization::Default, false};
// Core
SwitchableSetting<bool> use_multi_core{linkage,
#ifdef __OPENORBIS__
// Re-enable once proper TLS support is added
false,
#else
true,
#endif
"use_multi_core", Category::Core};
SwitchableSetting<bool> use_multi_core{linkage, true, "use_multi_core", Category::Core};
SwitchableSetting<MemoryLayout, true> memory_layout_mode{linkage,
MemoryLayout::Memory_4Gb,
"memory_layout_mode",
@@ -325,14 +318,14 @@ struct Values {
// Renderer
SwitchableSetting<RendererBackend, true> renderer_backend{linkage,
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
#if defined(__sun__) || defined(__managarm__)
RendererBackend::OpenGL,
#else
RendererBackend::Vulkan,
#endif
"backend", Category::Renderer};
SwitchableSetting<ShaderBackend, true> shader_backend{linkage,
#if defined(__sun__) || defined(__managarm__) || defined(__OPENORBIS__)
#if defined(__sun__) || defined(__managarm__)
ShaderBackend::Glsl,
#else
ShaderBackend::SpirV,

View File

@@ -10,147 +10,30 @@
#include <sys/mman.h>
#endif
#ifdef __OPENORBIS__
#include <ranges>
#include <csignal>
#include <boost/container/static_vector.hpp>
#include <orbis/SystemService.h>
typedef void (*SceKernelExceptionHandler)(int32_t, void*);
extern "C" int32_t sceKernelInstallExceptionHandler(int32_t signum, SceKernelExceptionHandler handler);
#endif
#include "common/assert.h"
#include "common/virtual_buffer.h"
#include "common/logging/log.h"
// PlayStation 4
// Flag needs to be undef-ed on non PS4 since it has different semantics
// on some platforms.
#ifdef __OPENORBIS__
# ifndef MAP_SYSTEM
# define MAP_SYSTEM 0x2000
# endif
# ifndef MAP_VOID
# define MAP_VOID 0x100
# endif
// sigaction(2) has a motherfucking bug on musl where the thing isnt even properly prefixed
# undef sa_sigaction
# define sa_sigaction __sa_handler.__sa_sigaction
#endif
namespace Common {
#ifdef __OPENORBIS__
namespace Orbis {
struct Ucontext {
struct Sigset {
u64 bits[2];
} uc_sigmask;
int field1_0x10[12];
struct Mcontext {
u64 mc_onstack;
u64 mc_rdi;
u64 mc_rsi;
u64 mc_rdx;
u64 mc_rcx;
u64 mc_r8;
u64 mc_r9;
u64 mc_rax;
u64 mc_rbx;
u64 mc_rbp;
u64 mc_r10;
u64 mc_r11;
u64 mc_r12;
u64 mc_r13;
u64 mc_r14;
u64 mc_r15;
int mc_trapno;
u16 mc_fs;
u16 mc_gs;
u64 mc_addr;
int mc_flags;
u16 mc_es;
u16 mc_ds;
u64 mc_err;
u64 mc_rip;
u64 mc_cs;
u64 mc_rflags;
u64 mc_rsp;
u64 mc_ss;
u64 mc_len;
u64 mc_fpformat;
u64 mc_ownedfp;
u64 mc_lbrfrom;
u64 mc_lbrto;
u64 mc_aux1;
u64 mc_aux2;
u64 mc_fpstate[104];
u64 mc_fsbase;
u64 mc_gsbase;
u64 mc_spare[6];
} uc_mcontext;
struct Ucontext* uc_link;
struct ExStack {
void* ss_sp;
std::size_t ss_size;
int ss_flags;
int _align;
} uc_stack;
int uc_flags;
int __spare[4];
int field7_0x4f4[3];
};
}
static boost::container::static_vector<std::pair<void*, size_t>, 16> swap_regions;
extern "C" int sceKernelRemoveExceptionHandler(s32 sig_num);
static void SwapHandler(int sig, void* raw_context) {
auto& mctx = ((Orbis::Ucontext*)raw_context)->uc_mcontext;
if (std::ranges::find_if(swap_regions, [addr = mctx.mc_addr](auto const& e) {
return uintptr_t(addr) >= uintptr_t(e.first) && uintptr_t(addr) < uintptr_t(e.first) + e.second;
}) != swap_regions.end()) {
size_t const page_size = 4096;
size_t const page_mask = ~0xfff;
// should replace the existing mapping... ugh
void* aligned_addr = reinterpret_cast<void*>(uintptr_t(mctx.mc_addr) & page_mask);
void* res = mmap(aligned_addr, page_size, PROT_READ | PROT_WRITE, MAP_FIXED | MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(res != MAP_FAILED);
} else {
LOG_ERROR(HW_Memory, "fault in addr {:#x} at {:#x}", mctx.mc_addr, mctx.mc_rip); // print caller address
sceKernelRemoveExceptionHandler(SIGSEGV); // to not catch the next signal
}
}
void InitSwap() noexcept {
sceKernelInstallExceptionHandler(SIGSEGV, &SwapHandler);
}
#else
void InitSwap() noexcept {}
#endif
void* AllocateMemoryPages(std::size_t size) noexcept {
#ifdef _WIN32
void* addr = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
ASSERT(addr != nullptr);
#elif defined(__OPENORBIS__)
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_VOID | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
swap_regions.emplace_back(addr, size);
void* base = VirtualAlloc(nullptr, size, MEM_COMMIT, PAGE_READWRITE);
#else
void* addr = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
ASSERT(addr != MAP_FAILED);
void* base = mmap(nullptr, size, PROT_READ | PROT_WRITE, MAP_ANON | MAP_PRIVATE, -1, 0);
if (base == MAP_FAILED)
base = nullptr;
#endif
return addr;
ASSERT(base);
return base;
}
void FreeMemoryPages(void* addr, [[maybe_unused]] std::size_t size) noexcept {
if (!addr)
void FreeMemoryPages(void* base, [[maybe_unused]] std::size_t size) noexcept {
if (!base)
return;
#ifdef _WIN32
VirtualFree(addr, 0, MEM_RELEASE);
ASSERT(VirtualFree(base, 0, MEM_RELEASE));
#else
int rc = munmap(addr, size);
ASSERT(rc == 0);
ASSERT(munmap(base, size) == 0);
#endif
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -12,7 +9,6 @@ namespace Common {
void* AllocateMemoryPages(std::size_t size) noexcept;
void FreeMemoryPages(void* base, std::size_t size) noexcept;
void InitSwap() noexcept;
template <typename T>
class VirtualBuffer final {
@@ -36,10 +32,9 @@ public:
VirtualBuffer(const VirtualBuffer&) = delete;
VirtualBuffer& operator=(const VirtualBuffer&) = delete;
VirtualBuffer(VirtualBuffer&& other) noexcept {
alloc_size = std::exchange(other.alloc_size, 0);
base_ptr = std::exchange(other.base_ptr, nullptr);
}
VirtualBuffer(VirtualBuffer&& other) noexcept
: alloc_size{std::exchange(other.alloc_size, 0)}, base_ptr{std::exchange(other.base_ptr),
nullptr} {}
VirtualBuffer& operator=(VirtualBuffer&& other) noexcept {
alloc_size = std::exchange(other.alloc_size, 0);

View File

@@ -295,7 +295,7 @@ std::shared_ptr<Dynarmic::A32::Jit> ArmDynarmic32::MakeJit(Common::PageTable* pa
// Curated optimizations
case Settings::CpuAccuracy::Auto:
config.unsafe_optimizations = true;
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__DragonFly__) || defined(__NetBSD__) || defined(__OPENORBIS__)
#if defined(__FreeBSD__) || defined(__OpenBSD__) || defined(__sun__) || defined(__HAIKU__) || defined(__DragonFly__) || defined(__NetBSD__)
config.fastmem_pointer = std::nullopt;
config.fastmem_exclusive_access = false;
#endif

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -29,22 +26,27 @@ public:
template <typename T>
Common::PhysicalAddress GetPhysicalAddr(const T* ptr) const {
return (uintptr_t(ptr) - uintptr_t(buffer.BackingBasePointer())) + DramMemoryMap::Base;
return (reinterpret_cast<uintptr_t>(ptr) -
reinterpret_cast<uintptr_t>(buffer.BackingBasePointer())) +
DramMemoryMap::Base;
}
template <typename T>
PAddr GetRawPhysicalAddr(const T* ptr) const {
return PAddr(uintptr_t(ptr) - uintptr_t(buffer.BackingBasePointer()));
return static_cast<PAddr>(reinterpret_cast<uintptr_t>(ptr) -
reinterpret_cast<uintptr_t>(buffer.BackingBasePointer()));
}
template <typename T>
T* GetPointer(Common::PhysicalAddress addr) {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (GetInteger(addr) - DramMemoryMap::Base));
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
template <typename T>
const T* GetPointer(Common::PhysicalAddress addr) const {
return reinterpret_cast<T*>(buffer.BackingBasePointer() + (GetInteger(addr) - DramMemoryMap::Base));
return reinterpret_cast<T*>(buffer.BackingBasePointer() +
(GetInteger(addr) - DramMemoryMap::Base));
}
template <typename T>

View File

@@ -161,7 +161,7 @@ struct DeviceMemoryManagerAllocator {
template <typename Traits>
DeviceMemoryManager<Traits>::DeviceMemoryManager(const DeviceMemory& device_memory_)
: physical_base{uintptr_t(device_memory_.buffer.BackingBasePointer())},
: physical_base{reinterpret_cast<const uintptr_t>(device_memory_.buffer.BackingBasePointer())},
device_inter{nullptr}, compressed_physical_ptr(device_as_size >> Memory::YUZU_PAGEBITS),
compressed_device_addr(1ULL << ((Settings::values.memory_layout_mode.GetValue() ==
Settings::MemoryLayout::Memory_4Gb

View File

@@ -69,9 +69,7 @@ struct KernelCore::Impl {
global_object_list_container = std::make_unique<KAutoObjectWithListContainer>(kernel);
global_scheduler_context = std::make_unique<Kernel::GlobalSchedulerContext>(kernel);
#ifndef __OPENORBIS__
is_phantom_mode_for_singlecore = false;
#endif
// Derive the initial memory layout from the emulated board
Init::InitializeSlabResourceCounts(kernel);
@@ -358,11 +356,7 @@ struct KernelCore::Impl {
application_process->Open();
}
#ifdef __OPENORBIS__
static inline u8 host_thread_id = UINT8_MAX;
#else
static inline thread_local u8 host_thread_id = UINT8_MAX;
#endif
/// Sets the host thread ID for the caller.
u32 SetHostThreadId(std::size_t core_id) {
@@ -386,14 +380,8 @@ struct KernelCore::Impl {
ASSERT(KThread::InitializeDummyThread(thread, nullptr).IsSuccess());
return thread;
}};
#ifdef __OPENORBIS__
// No proper TLS yet
static KThread raw_thread{system.Kernel()};
static KThread* thread = existing_thread ? existing_thread : initialize(&raw_thread);
#else
thread_local KThread raw_thread{system.Kernel()};
thread_local KThread* thread = existing_thread ? existing_thread : initialize(&raw_thread);
#endif
return thread;
}
@@ -419,33 +407,22 @@ struct KernelCore::Impl {
return this_id;
}
#ifdef __OPENORBIS__
bool IsPhantomModeForSingleCore() const {
return true;
}
void SetIsPhantomModeForSingleCore(bool value) {}
#else
// Forces singlecore
static inline thread_local bool is_phantom_mode_for_singlecore{false};
bool IsPhantomModeForSingleCore() const {
return is_phantom_mode_for_singlecore;
}
void SetIsPhantomModeForSingleCore(bool value) {
ASSERT(!is_multicore);
is_phantom_mode_for_singlecore = value;
}
#endif
bool IsShuttingDown() const {
return is_shutting_down.load(std::memory_order_relaxed);
}
#ifdef __OPENORBIS__
// PS4 doesn't have proper TLS handling
static inline KThread* current_thread{nullptr};
#else
static inline thread_local KThread* current_thread{nullptr};
#endif
KThread* GetCurrentEmuThread() {
if (!current_thread) {

View File

@@ -59,16 +59,12 @@ public:
signal_stack_size = std::max<size_t>(SIGSTKSZ, 2 * 1024 * 1024);
signal_stack_memory = mmap(nullptr, signal_stack_size, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, -1, 0);
#ifdef __OPENORBIS__
fmt::print(stderr, "no fastmem on PS4\n");
supports_fast_mem = false;
#else
stack_t signal_stack{};
signal_stack.ss_sp = signal_stack_memory;
signal_stack.ss_size = signal_stack_size;
signal_stack.ss_flags = 0;
if (sigaltstack(&signal_stack, nullptr) != 0) {
fmt::print(stderr, "POSIX SigHandler: init failure at sigaltstack\n");
fmt::print(stderr, "dynarmic: POSIX SigHandler: init failure at sigaltstack\n");
supports_fast_mem = false;
return;
}
@@ -79,17 +75,16 @@ public:
sa.sa_flags = SA_SIGINFO | SA_ONSTACK | SA_RESTART;
sigemptyset(&sa.sa_mask);
if (sigaction(SIGSEGV, &sa, &old_sa_segv) != 0) {
fmt::print(stderr, "POSIX SigHandler: could not set SIGSEGV handler\n");
fmt::print(stderr, "dynarmic: POSIX SigHandler: could not set SIGSEGV handler\n");
supports_fast_mem = false;
return;
}
# ifdef __APPLE__
#ifdef __APPLE__
if (sigaction(SIGBUS, &sa, &old_sa_bus) != 0) {
fmt::print(stderr, "POSIX SigHandler: could not set SIGBUS handler\n");
fmt::print(stderr, "dynarmic: POSIX SigHandler: could not set SIGBUS handler\n");
supports_fast_mem = false;
return;
}
# endif
#endif
}
@@ -150,9 +145,6 @@ void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
# error "Invalid architecture"
#endif
#ifdef __OPENORBIS__
// No fastmem
#else
struct sigaction* retry_sa = sig == SIGSEGV ? &sig_handler->old_sa_segv : &sig_handler->old_sa_bus;
if (retry_sa->sa_flags & SA_SIGINFO) {
retry_sa->sa_sigaction(sig, info, raw_context);
@@ -166,7 +158,6 @@ void SigHandler::SigAction(int sig, siginfo_t* info, void* raw_context) {
return;
}
retry_sa->sa_handler(sig);
#endif
}
} // anonymous namespace

View File

@@ -60,7 +60,7 @@
# elif defined(__linux__)
# define CTX_RIP (mctx.gregs[REG_RIP])
# define CTX_RSP (mctx.gregs[REG_RSP])
# elif defined(__FreeBSD__) || defined(__DragonFly__)
# elif defined(__FreeBSD__)
# define CTX_RIP (mctx.mc_rip)
# define CTX_RSP (mctx.mc_rsp)
# elif defined(__NetBSD__)
@@ -72,9 +72,9 @@
# elif defined(__sun__)
# define CTX_RIP (mctx.gregs[REG_RIP])
# define CTX_RSP (mctx.gregs[REG_RSP])
# elif defined(__OPENORBIS__)
# define CTX_RIP (mctx.gregs[REG_RIP])
# define CTX_RSP (mctx.gregs[REG_RSP])
# elif defined(__DragonFly__)
# define CTX_RIP (mctx.mc_rip)
# define CTX_RSP (mctx.mc_rsp)
# else
# error "Unknown platform"
# endif
@@ -97,7 +97,7 @@
# define CTX_Q(i) (fpctx->vregs[i])
# define CTX_FPSR (fpctx->fpsr)
# define CTX_FPCR (fpctx->fpcr)
# elif defined(__FreeBSD__) || defined(__DragonFly__)
# elif defined(__FreeBSD__)
# define CTX_PC (mctx.mc_gpregs.gp_elr)
# define CTX_SP (mctx.mc_gpregs.gp_sp)
# define CTX_LR (mctx.mc_gpregs.gp_lr)

View File

@@ -75,8 +75,7 @@ if (ENABLE_SDL2)
helpers/joycon_protocol/rumble.cpp
helpers/joycon_protocol/rumble.h
)
target_include_directories(input_common PRIVATE ${CMAKE_SYSROOT}/include/SDL2)
target_link_libraries(input_common PRIVATE SDL2)
target_link_libraries(input_common PRIVATE SDL2::SDL2)
target_compile_definitions(input_common PRIVATE HAVE_SDL2)
endif()

View File

@@ -23,14 +23,12 @@ Joycons::Joycons(const std::string& input_engine_) : InputEngine(input_engine_)
return;
}
LOG_INFO(Input, "Joycon driver Initialization started");
#if SDL_VERSION_ATLEAST(2, 26, 4)
int const res = SDL_hid_init();
if (res == 0) {
const int init_res = SDL_hid_init();
if (init_res == 0) {
Setup();
} else {
LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", res);
LOG_ERROR(Input, "Hidapi could not be initialized. failed with error = {}", init_res);
}
#endif
}
Joycons::~Joycons() {
@@ -57,9 +55,7 @@ void Joycons::Reset() {
}
device->Stop();
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
SDL_hid_exit();
#endif
}
void Joycons::Setup() {
@@ -84,9 +80,9 @@ void Joycons::Setup() {
}
void Joycons::ScanThread(std::stop_token stop_token) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
constexpr u16 nintendo_vendor_id = 0x057e;
Common::SetCurrentThreadName("JoyconScanThread");
do {
SDL_hid_device_info* devs = SDL_hid_enumerate(nintendo_vendor_id, 0x0);
SDL_hid_device_info* cur_dev = devs;
@@ -102,7 +98,6 @@ void Joycons::ScanThread(std::stop_token stop_token) {
SDL_hid_free_enumeration(devs);
} while (Common::StoppableTimedWait(stop_token, std::chrono::seconds{5}));
#endif
}
bool Joycons::IsDeviceNew(SDL_hid_device_info* device_info) const {

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -9,14 +6,7 @@
#include <array>
#include <span>
#include <thread>
#include <SDL.h>
#if SDL_VERSION_ATLEAST(2, 26, 4)
# include <SDL_hidapi.h>
#else
struct SDL_hid_device;
struct SDL_hid_device_info;
#endif
#include <SDL_hidapi.h>
#include "input_common/input_engine.h"

View File

@@ -42,7 +42,6 @@ public:
}
void EnableMotion() {
#if SDL_VERSION_ATLEAST(2, 26, 4)
if (!sdl_controller) {
return;
}
@@ -59,14 +58,12 @@ public:
if (has_gyro) {
SDL_GameControllerSetSensorEnabled(controller, SDL_SENSOR_GYRO, SDL_TRUE);
}
#endif
}
bool HasMotion() const {
return has_gyro || has_accel;
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
bool UpdateMotion(SDL_ControllerSensorEvent event) {
constexpr float gravity_constant = 9.80665f;
std::scoped_lock lock{mutex};
@@ -108,7 +105,6 @@ public:
motion.delta_timestamp = time_difference * 1000;
return true;
}
#endif
const BasicMotion& GetMotion() const {
return motion;
@@ -153,15 +149,13 @@ public:
}
bool HasHDRumble() const {
#if SDL_VERSION_ATLEAST(2, 26, 4)
if (sdl_controller) {
auto const type = SDL_GameControllerGetType(sdl_controller.get());
const auto type = SDL_GameControllerGetType(sdl_controller.get());
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ||
(type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_LEFT) ||
(type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_JOYCON_RIGHT) ||
(type == SDL_CONTROLLER_TYPE_PS5);
}
#endif
return false;
}
@@ -258,21 +252,26 @@ public:
}
std::string GetControllerName() const {
#if SDL_VERSION_ATLEAST(2, 26, 4)
if (sdl_controller) {
switch (SDL_GameControllerGetType(sdl_controller.get())) {
case SDL_CONTROLLER_TYPE_XBOX360: return "Xbox 360 Controller";
case SDL_CONTROLLER_TYPE_XBOXONE: return "Xbox One Controller";
case SDL_CONTROLLER_TYPE_PS3: return "DualShock 3 Controller";
case SDL_CONTROLLER_TYPE_PS4: return "DualShock 4 Controller";
case SDL_CONTROLLER_TYPE_PS5: return "DualSense Controller";
case SDL_CONTROLLER_TYPE_XBOX360:
return "Xbox 360 Controller";
case SDL_CONTROLLER_TYPE_XBOXONE:
return "Xbox One Controller";
case SDL_CONTROLLER_TYPE_PS3:
return "DualShock 3 Controller";
case SDL_CONTROLLER_TYPE_PS4:
return "DualShock 4 Controller";
case SDL_CONTROLLER_TYPE_PS5:
return "DualSense Controller";
default:
if (auto const name = SDL_GameControllerName(sdl_controller.get()); name)
return name;
break;
}
const auto name = SDL_GameControllerName(sdl_controller.get());
if (name) {
return name;
}
}
#endif
if (sdl_joystick) {
const auto name = SDL_JoystickName(sdl_joystick.get());
@@ -457,7 +456,6 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
break;
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
case SDL_CONTROLLERSENSORUPDATE: {
if (auto joystick = GetSDLJoystickBySDLID(event.csensor.which)) {
if (joystick->UpdateMotion(event.csensor)) {
@@ -474,7 +472,6 @@ void SDLDriver::HandleGameControllerEvent(const SDL_Event& event) {
}
break;
}
#endif
case SDL_JOYDEVICEREMOVED:
LOG_DEBUG(Input, "Controller removed with Instance_ID {}", event.jdevice.which);
CloseJoystick(SDL_JoystickFromInstanceID(event.jdevice.which));
@@ -492,7 +489,6 @@ void SDLDriver::CloseJoysticks() {
}
SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_engine_)) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
// Set our application name. Currently passed to DBus by SDL and visible to the user through
// their desktop environment.
SDL_SetHint(SDL_HINT_APP_NAME, "Eden");
@@ -535,7 +531,6 @@ SDLDriver::SDLDriver(std::string input_engine_) : InputEngine(std::move(input_en
// Disable hidapi driver for xbox. Already default on Windows, this causes conflict with native
// driver on Linux.
SDL_SetHint(SDL_HINT_JOYSTICK_HIDAPI_XBOX, "0");
#endif
// If the frontend is going to manage the event loop, then we don't start one here
start_thread = SDL_WasInit(SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER) == 0;
@@ -840,7 +835,6 @@ ButtonBindings SDLDriver::GetDefaultButtonBinding(
auto slr_button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
auto srr_button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
#if SDL_VERSION_ATLEAST(2, 26, 4)
if (joystick->IsJoyconLeft()) {
sll_button = SDL_CONTROLLER_BUTTON_PADDLE2;
srl_button = SDL_CONTROLLER_BUTTON_PADDLE4;
@@ -849,7 +843,6 @@ ButtonBindings SDLDriver::GetDefaultButtonBinding(
slr_button = SDL_CONTROLLER_BUTTON_PADDLE3;
srr_button = SDL_CONTROLLER_BUTTON_PADDLE1;
}
#endif
return {
std::pair{Settings::NativeButton::A, SDL_CONTROLLER_BUTTON_B},
@@ -871,9 +864,7 @@ ButtonBindings SDLDriver::GetDefaultButtonBinding(
{Settings::NativeButton::SLRight, slr_button},
{Settings::NativeButton::SRRight, srr_button},
{Settings::NativeButton::Home, SDL_CONTROLLER_BUTTON_GUIDE},
#if SDL_VERSION_ATLEAST(2, 26, 4)
{Settings::NativeButton::Screenshot, SDL_CONTROLLER_BUTTON_MISC1},
#endif
};
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -41,8 +38,8 @@ Common::Input::DriverResult JoyconDriver::RequestDeviceAccess(SDL_hid_device_inf
return Common::Input::DriverResult::UnsupportedControllerType;
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
hidapi_handle->handle = SDL_hid_open(device_info->vendor_id, device_info->product_id, device_info->serial_number);
hidapi_handle->handle =
SDL_hid_open(device_info->vendor_id, device_info->product_id, device_info->serial_number);
std::memcpy(&handle_serial_number, device_info->serial_number, 15);
if (!hidapi_handle->handle) {
LOG_ERROR(Input, "Yuzu can't gain access to this device: ID {:04X}:{:04X}.",
@@ -51,9 +48,6 @@ Common::Input::DriverResult JoyconDriver::RequestDeviceAccess(SDL_hid_device_inf
}
SDL_hid_set_nonblocking(hidapi_handle->handle, 1);
return Common::Input::DriverResult::Success;
#else
return Common::Input::DriverResult::UnsupportedControllerType;
#endif
}
Common::Input::DriverResult JoyconDriver::InitializeDevice() {
@@ -144,6 +138,8 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
Common::SetCurrentThreadName("JoyconInput");
input_thread_running = true;
// Max update rate is 5ms, ensure we are always able to read a bit faster
constexpr int ThreadDelay = 3;
std::vector<u8> buffer(MaxBufferSize);
while (!stop_token.stop_requested()) {
@@ -154,17 +150,14 @@ void JoyconDriver::InputThread(std::stop_token stop_token) {
continue;
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
// Max update rate is 5ms, ensure we are always able to read a bit faster
int constexpr thread_delay = 3;
// By disabling the input thread we can ensure custom commands will succeed as no package is
// skipped
if (!disable_input_thread) {
status = SDL_hid_read_timeout(hidapi_handle->handle, buffer.data(), buffer.size(), thread_delay);
status = SDL_hid_read_timeout(hidapi_handle->handle, buffer.data(), buffer.size(),
ThreadDelay);
} else {
std::this_thread::sleep_for(std::chrono::milliseconds(thread_delay));
std::this_thread::sleep_for(std::chrono::milliseconds(ThreadDelay));
}
#endif
if (IsPayloadCorrect(status, buffer)) {
OnNewData(buffer);
@@ -697,18 +690,19 @@ void JoyconDriver::SetCallbacks(const JoyconCallbacks& callbacks) {
joycon_poller->SetCallbacks(callbacks);
}
Common::Input::DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info, ControllerType& controller_type) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
Common::Input::DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* device_info,
ControllerType& controller_type) {
static constexpr std::array<std::pair<u32, ControllerType>, 6> supported_devices{
std::pair<u32, ControllerType>{0x2006, ControllerType::Left},
{0x2007, ControllerType::Right},
{0x2009, ControllerType::Pro},
};
constexpr u16 nintendo_vendor_id = 0x057e;
controller_type = ControllerType::None;
if (device_info->vendor_id != nintendo_vendor_id)
if (device_info->vendor_id != nintendo_vendor_id) {
return Common::Input::DriverResult::UnsupportedControllerType;
}
for (const auto& [product_id, type] : supported_devices) {
if (device_info->product_id == static_cast<u16>(product_id)) {
@@ -716,20 +710,16 @@ Common::Input::DriverResult JoyconDriver::GetDeviceType(SDL_hid_device_info* dev
return Common::Input::DriverResult::Success;
}
}
#endif
return Common::Input::DriverResult::UnsupportedControllerType;
}
Common::Input::DriverResult JoyconDriver::GetSerialNumber(SDL_hid_device_info* device_info, SerialNumber& serial_number) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
Common::Input::DriverResult JoyconDriver::GetSerialNumber(SDL_hid_device_info* device_info,
SerialNumber& serial_number) {
if (device_info->serial_number == nullptr) {
return Common::Input::DriverResult::Unknown;
}
std::memcpy(&serial_number, device_info->serial_number, 15);
return Common::Input::DriverResult::Success;
#else
return Common::Input::DriverResult::Unknown;
#endif
}
} // namespace InputCommon::Joycon

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -18,15 +15,11 @@ u8 JoyconCommonProtocol::GetCounter() {
}
void JoyconCommonProtocol::SetBlocking() {
#if SDL_VERSION_ATLEAST(2, 26, 4)
SDL_hid_set_nonblocking(hidapi_handle->handle, 0);
#endif
}
void JoyconCommonProtocol::SetNonBlocking() {
#if SDL_VERSION_ATLEAST(2, 26, 4)
SDL_hid_set_nonblocking(hidapi_handle->handle, 1);
#endif
}
Common::Input::DriverResult JoyconCommonProtocol::GetDeviceType(ControllerType& controller_type) {
@@ -42,23 +35,26 @@ Common::Input::DriverResult JoyconCommonProtocol::GetDeviceType(ControllerType&
return result;
}
Common::Input::DriverResult JoyconCommonProtocol::CheckDeviceAccess(SDL_hid_device_info* device_info) {
Common::Input::DriverResult JoyconCommonProtocol::CheckDeviceAccess(
SDL_hid_device_info* device_info) {
ControllerType controller_type{ControllerType::None};
const auto result = GetDeviceType(controller_type);
if (result != Common::Input::DriverResult::Success || controller_type == ControllerType::None) {
return Common::Input::DriverResult::UnsupportedControllerType;
}
#if SDL_VERSION_ATLEAST(2, 26, 4)
hidapi_handle->handle = SDL_hid_open(device_info->vendor_id, device_info->product_id, device_info->serial_number);
hidapi_handle->handle =
SDL_hid_open(device_info->vendor_id, device_info->product_id, device_info->serial_number);
if (!hidapi_handle->handle) {
LOG_ERROR(Input, "Yuzu can't gain access to this device: ID {:04X}:{:04X}.", device_info->vendor_id, device_info->product_id);
LOG_ERROR(Input, "Yuzu can't gain access to this device: ID {:04X}:{:04X}.",
device_info->vendor_id, device_info->product_id);
return Common::Input::DriverResult::HandleInUse;
}
SetNonBlocking();
return Common::Input::DriverResult::Success;
#else
return Common::Input::DriverResult::UnsupportedControllerType;
#endif
}
Common::Input::DriverResult JoyconCommonProtocol::SetReportMode(ReportMode report_mode) {
@@ -67,21 +63,21 @@ Common::Input::DriverResult JoyconCommonProtocol::SetReportMode(ReportMode repor
}
Common::Input::DriverResult JoyconCommonProtocol::SendRawData(std::span<const u8> buffer) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
auto const result = SDL_hid_write(hidapi_handle->handle, buffer.data(), buffer.size());
if (result == -1)
const auto result = SDL_hid_write(hidapi_handle->handle, buffer.data(), buffer.size());
if (result == -1) {
return Common::Input::DriverResult::ErrorWritingData;
}
return Common::Input::DriverResult::Success;
#else
return Common::Input::DriverResult::ErrorWritingData;
#endif
}
Common::Input::DriverResult JoyconCommonProtocol::GetSubCommandResponse(SubCommand sc, SubCommandResponse& output) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
Common::Input::DriverResult JoyconCommonProtocol::GetSubCommandResponse(
SubCommand sc, SubCommandResponse& output) {
constexpr int timeout_mili = 66;
constexpr int MaxTries = 10;
int tries = 0;
do {
int result = SDL_hid_read_timeout(hidapi_handle->handle, reinterpret_cast<u8*>(&output),
sizeof(SubCommandResponse), timeout_mili);
@@ -92,8 +88,9 @@ Common::Input::DriverResult JoyconCommonProtocol::GetSubCommandResponse(SubComma
if (tries++ > MaxTries) {
return Common::Input::DriverResult::Timeout;
}
} while (output.input_report.report_mode != ReportMode::SUBCMD_REPLY && output.sub_command != sc);
#endif
} while (output.input_report.report_mode != ReportMode::SUBCMD_REPLY &&
output.sub_command != sc);
return Common::Input::DriverResult::Success;
}
@@ -221,11 +218,12 @@ Common::Input::DriverResult JoyconCommonProtocol::ConfigureMCU(const MCUConfig&
return result;
}
Common::Input::DriverResult JoyconCommonProtocol::GetMCUDataResponse(ReportMode report_mode, MCUCommandResponse& output) {
#if SDL_VERSION_ATLEAST(2, 26, 4)
Common::Input::DriverResult JoyconCommonProtocol::GetMCUDataResponse(ReportMode report_mode,
MCUCommandResponse& output) {
constexpr int TimeoutMili = 200;
constexpr int MaxTries = 9;
int tries = 0;
do {
int result = SDL_hid_read_timeout(hidapi_handle->handle, reinterpret_cast<u8*>(&output),
sizeof(MCUCommandResponse), TimeoutMili);
@@ -236,8 +234,9 @@ Common::Input::DriverResult JoyconCommonProtocol::GetMCUDataResponse(ReportMode
if (tries++ > MaxTries) {
return Common::Input::DriverResult::Timeout;
}
} while (output.input_report.report_mode != report_mode || output.mcu_report == MCUReport::EmptyAwaitingCmd);
#endif
} while (output.input_report.report_mode != report_mode ||
output.mcu_report == MCUReport::EmptyAwaitingCmd);
return Common::Input::DriverResult::Success;
}

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -13,14 +10,7 @@
#include <array>
#include <functional>
#include <SDL.h>
#if SDL_VERSION_ATLEAST(2, 26, 4)
# include <SDL_hidapi.h>
#else
struct SDL_hid_device;
struct SDL_hid_device_info;
#endif
#include <SDL_hidapi.h>
#include "common/bit_field.h"
#include "common/common_funcs.h"

View File

@@ -82,10 +82,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
RegisterEngine("gcpad", gcadapter);
#endif
#ifndef __OPENORBIS__
// TODO: Issue in PS4, crash for UDP_client
RegisterEngine("cemuhookudp", udp_client);
#endif
RegisterEngine("tas", tas_input);
RegisterEngine("camera", camera);
#ifdef ANDROID
@@ -119,9 +116,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
UnregisterEngine(gcadapter);
#endif
#ifndef __OPENORBIS__
UnregisterEngine(udp_client);
#endif
UnregisterEngine(tas_input);
UnregisterEngine(camera);
#ifdef ANDROID
@@ -157,10 +152,8 @@ struct InputSubsystem::Impl {
auto gcadapter_devices = gcadapter->GetInputDevices();
devices.insert(devices.end(), gcadapter_devices.begin(), gcadapter_devices.end());
#endif
#ifndef __OPENORBIS__
auto udp_devices = udp_client->GetInputDevices();
devices.insert(devices.end(), udp_devices.begin(), udp_devices.end());
#endif
#ifdef HAVE_SDL2
auto joycon_devices = joycon->GetInputDevices();
devices.insert(devices.end(), joycon_devices.begin(), joycon_devices.end());
@@ -193,11 +186,9 @@ struct InputSubsystem::Impl {
return gcadapter;
}
#endif
#ifndef __OPENORBIS__
if (engine == udp_client->GetEngineName()) {
return udp_client;
}
#endif
#ifdef HAVE_SDL2
if (engine == sdl->GetEngineName()) {
return sdl;
@@ -280,11 +271,9 @@ struct InputSubsystem::Impl {
return true;
}
#endif
#ifndef __OPENORBIS__
if (engine == udp_client->GetEngineName()) {
return true;
}
#endif
if (engine == tas_input->GetEngineName()) {
return true;
}
@@ -311,9 +300,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->BeginConfiguration();
#endif
#ifndef __OPENORBIS__
udp_client->BeginConfiguration();
#endif
#ifdef HAVE_SDL2
sdl->BeginConfiguration();
joycon->BeginConfiguration();
@@ -329,9 +316,7 @@ struct InputSubsystem::Impl {
#ifdef ENABLE_LIBUSB
gcadapter->EndConfiguration();
#endif
#ifndef __OPENORBIS__
udp_client->EndConfiguration();
#endif
#ifdef HAVE_SDL2
sdl->EndConfiguration();
joycon->EndConfiguration();
@@ -356,9 +341,7 @@ struct InputSubsystem::Impl {
std::shared_ptr<Mouse> mouse;
std::shared_ptr<TouchScreen> touch_screen;
std::shared_ptr<TasInput::Tas> tas_input;
#ifndef __OPENORBIS__
std::shared_ptr<CemuhookUDP::UDPClient> udp_client;
#endif
std::shared_ptr<Camera> camera;
std::shared_ptr<VirtualAmiibo> virtual_amiibo;
std::shared_ptr<VirtualGamepad> virtual_gamepad;
@@ -487,9 +470,7 @@ bool InputSubsystem::IsStickInverted(const Common::ParamPackage& params) const {
}
void InputSubsystem::ReloadInputDevices() {
#ifndef __OPENORBIS__
impl->udp_client.get()->ReloadSockets();
#endif
}
void InputSubsystem::BeginMapping(Polling::InputType type) {

View File

@@ -159,13 +159,7 @@ struct Values {
Setting<bool> enable_discord_presence{linkage, false, "enable_discord_presence", Category::Ui};
// logging
Setting<bool> show_console{linkage,
#ifdef __OPENORBIS__
true,
#else
false,
#endif
"showConsole", Category::Ui};
Setting<bool> show_console{linkage, false, "showConsole", Category::Ui};
// Screenshots
Setting<bool> enable_screenshot_save_as{linkage, true, "enable_screenshot_save_as",

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -542,8 +545,9 @@ Id EmitImageFetch(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id c
lod = Id{};
}
const ImageOperands operands(lod, ms);
return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst, ctx.F32[4],
TextureImage(ctx, info, index), coords, operands.MaskOptional(), operands.Span());
return Emit(&EmitContext::OpImageSparseFetch, &EmitContext::OpImageFetch, ctx, inst,
ctx.F32[4], TextureImage(ctx, info, index), coords, operands.MaskOptional(),
operands.Span());
}
Id EmitImageQueryDimensions(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id lod,

View File

@@ -315,6 +315,9 @@ void DefineSsbos(EmitContext& ctx, StorageTypeDefinition& type_def,
ctx.Decorate(id, spv::Decoration::Binding, binding);
ctx.Decorate(id, spv::Decoration::DescriptorSet, 0U);
ctx.Name(id, fmt::format("ssbo{}", index));
if (!desc.is_written) {
ctx.Decorate(id, spv::Decoration::NonWritable);
}
if (ctx.profile.supported_spirv >= 0x00010400) {
ctx.interfaces.push_back(id);
}
@@ -1432,6 +1435,9 @@ void EmitContext::DefineInputs(const IR::Program& program) {
}
if (info.uses_sample_id) {
sample_id = DefineInput(*this, U32[1], false, spv::BuiltIn::SampleId);
if (stage == Stage::Fragment) {
Decorate(sample_id, spv::Decoration::Flat);
}
}
if (info.uses_is_helper_invocation) {
is_helper_invocation = DefineInput(*this, U1, false, spv::BuiltIn::HelperInvocation);
@@ -1442,6 +1448,13 @@ void EmitContext::DefineInputs(const IR::Program& program) {
subgroup_mask_le = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupLeMaskKHR);
subgroup_mask_gt = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGtMaskKHR);
subgroup_mask_ge = DefineInput(*this, U32[4], false, spv::BuiltIn::SubgroupGeMaskKHR);
if (stage == Stage::Fragment) {
Decorate(subgroup_mask_eq, spv::Decoration::Flat);
Decorate(subgroup_mask_lt, spv::Decoration::Flat);
Decorate(subgroup_mask_le, spv::Decoration::Flat);
Decorate(subgroup_mask_gt, spv::Decoration::Flat);
Decorate(subgroup_mask_ge, spv::Decoration::Flat);
}
}
if (info.uses_fswzadd || info.uses_subgroup_invocation_id || info.uses_subgroup_shuffles ||
(profile.warp_size_potentially_larger_than_guest &&
@@ -1449,7 +1462,9 @@ void EmitContext::DefineInputs(const IR::Program& program) {
AddCapability(spv::Capability::GroupNonUniform);
subgroup_local_invocation_id =
DefineInput(*this, U32[1], false, spv::BuiltIn::SubgroupLocalInvocationId);
Decorate(subgroup_local_invocation_id, spv::Decoration::Flat);
if (stage == Stage::Fragment) {
Decorate(subgroup_local_invocation_id, spv::Decoration::Flat);
}
}
if (info.uses_fswzadd) {
const Id f32_one{Const(1.0f)};
@@ -1461,6 +1476,9 @@ void EmitContext::DefineInputs(const IR::Program& program) {
}
if (loads[IR::Attribute::PrimitiveId]) {
primitive_id = DefineInput(*this, U32[1], false, spv::BuiltIn::PrimitiveId);
if (stage == Stage::Fragment) {
Decorate(primitive_id, spv::Decoration::Flat);
}
}
if (loads[IR::Attribute::Layer]) {
AddCapability(spv::Capability::Geometry);
@@ -1552,17 +1570,21 @@ void EmitContext::DefineInputs(const IR::Program& program) {
if (stage != Stage::Fragment) {
continue;
}
switch (info.interpolation[index]) {
case Interpolation::Smooth:
// Default
// Decorate(id, spv::Decoration::Smooth);
break;
case Interpolation::NoPerspective:
Decorate(id, spv::Decoration::NoPerspective);
break;
case Interpolation::Flat:
const bool is_integer = input_type == AttributeType::SignedInt ||
input_type == AttributeType::UnsignedInt;
if (is_integer) {
Decorate(id, spv::Decoration::Flat);
break;
} else {
switch (info.interpolation[index]) {
case Interpolation::Smooth:
break;
case Interpolation::NoPerspective:
Decorate(id, spv::Decoration::NoPerspective);
break;
case Interpolation::Flat:
Decorate(id, spv::Decoration::Flat);
break;
}
}
}
if (stage == Stage::TessellationEval) {

View File

@@ -1705,26 +1705,21 @@ Binding BufferCache<P>::StorageBufferBinding(GPUVAddr ssbo_addr, u32 cbuf_index,
return NULL_BINDING;
}
// xbzk: New size logic. Fixes MCI.
// If ever the * comment below prove wrong, the 'if' block may be removed.
const auto size = [&]() {
const bool is_nvn_cbuf = cbuf_index == 0;
// The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
if (is_nvn_cbuf) {
// * The NVN driver buffer (index 0) is known to pack the SSBO address followed by its size.
const u64 next_qword = gpu_memory->Read<u64>(ssbo_addr + 8);
const u32 upper_32 = static_cast<u32>(next_qword >> 32);
// Hardware-based detection: GPU addresses have non-zero upper bits
if (upper_32 == 0) {
// This is a size field, not a GPU address
return static_cast<u32>(next_qword); // Return lower_32
const u32 ssbo_size = gpu_memory->Read<u32>(ssbo_addr + 8);
if (ssbo_size != 0) {
return ssbo_size;
}
}
// Fall through: either not NVN cbuf (Doom Eternal & +), or NVN but ssbo_addr+8 is a GPU address (MCI)
// Other titles (notably Doom Eternal) may use STG/LDG on buffer addresses in custom defined
// cbufs, which do not store the sizes adjacent to the addresses, so use the fully
// mapped buffer size for now.
const u32 memory_layout_size = static_cast<u32>(gpu_memory->GetMemoryLayoutSize(gpu_addr));
// Cap at 8MB to prevent allocator overflow from misinterpreted addresses
return (std::min)(memory_layout_size, static_cast<u32>(8_MiB));
}();
// Alignment only applies to the offset of the buffer
const u32 alignment = runtime.GetStorageBufferAlignment();
const GPUVAddr aligned_gpu_addr = Common::AlignDown(gpu_addr, alignment);

View File

@@ -525,18 +525,24 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_,
nullptr, PUSH_CONSTANT_RANGE<VK_SHADER_STAGE_FRAGMENT_BIT, sizeof(float) * 4>))),
full_screen_vert(BuildShader(device, FULL_SCREEN_TRIANGLE_VERT_SPV)),
blit_color_to_color_frag(BuildShader(device, BLIT_COLOR_FLOAT_FRAG_SPV)),
blit_depth_stencil_frag(BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)),
blit_depth_stencil_frag(device.IsExtShaderStencilExportSupported()
? BuildShader(device, VULKAN_BLIT_DEPTH_STENCIL_FRAG_SPV)
: vk::ShaderModule{}),
clear_color_vert(BuildShader(device, VULKAN_COLOR_CLEAR_VERT_SPV)),
clear_color_frag(BuildShader(device, VULKAN_COLOR_CLEAR_FRAG_SPV)),
clear_stencil_frag(BuildShader(device, VULKAN_DEPTHSTENCIL_CLEAR_FRAG_SPV)),
convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)),
convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)),
convert_abgr8_to_d24s8_frag(device.IsExtShaderStencilExportSupported()
? BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)
: vk::ShaderModule{}),
convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),
convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)),
convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)),
convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)),
convert_abgr8_srgb_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_SRGB_TO_D24S8_FRAG_SPV)),
convert_abgr8_srgb_to_d24s8_frag(device.IsExtShaderStencilExportSupported()
? BuildShader(device, CONVERT_ABGR8_SRGB_TO_D24S8_FRAG_SPV)
: vk::ShaderModule{}),
convert_rgba_to_bgra_frag(BuildShader(device, CONVERT_RGBA8_TO_BGRA8_FRAG_SPV)),
convert_yuv420_to_rgb_comp(BuildShader(device, CONVERT_YUV420_TO_RGB_COMP_SPV)),
convert_rgb_to_yuv420_comp(BuildShader(device, CONVERT_RGB_TO_YUV420_COMP_SPV)),
@@ -667,6 +673,11 @@ void BlitImageHelper::ConvertR16ToD16(const Framebuffer* dst_framebuffer,
void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view) {
if (!device.IsExtShaderStencilExportSupported()) {
// Shader requires VK_EXT_shader_stencil_export which is not available
LOG_WARNING(Render_Vulkan, "ConvertABGR8ToD24S8 requires shader_stencil_export, skipping");
return;
}
ConvertPipelineDepthTargetEx(convert_abgr8_to_d24s8_pipeline, dst_framebuffer->RenderPass(),
convert_abgr8_to_d24s8_frag);
Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view);
@@ -702,6 +713,11 @@ void BlitImageHelper::ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer,
void BlitImageHelper::ConvertABGR8SRGBToD24S8(const Framebuffer* dst_framebuffer,
const ImageView& src_image_view) {
if (!device.IsExtShaderStencilExportSupported()) {
// Shader requires VK_EXT_shader_stencil_export which is not available
LOG_WARNING(Render_Vulkan, "ConvertABGR8SRGBToD24S8 requires shader_stencil_export, skipping");
return;
}
ConvertPipelineDepthTargetEx(convert_abgr8_srgb_to_d24s8_pipeline,
dst_framebuffer->RenderPass(),
convert_abgr8_srgb_to_d24s8_frag);

View File

@@ -59,7 +59,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
raw1 = 0;
extended_dynamic_state.Assign(features.has_extended_dynamic_state ? 1 : 0);
extended_dynamic_state_2.Assign(features.has_extended_dynamic_state_2 ? 1 : 0);
extended_dynamic_state_2_extra.Assign(features.has_extended_dynamic_state_2_extra ? 1 : 0);
extended_dynamic_state_2_logic_op.Assign(features.has_extended_dynamic_state_2_logic_op ? 1 : 0);
extended_dynamic_state_3_blend.Assign(features.has_extended_dynamic_state_3_blend ? 1 : 0);
extended_dynamic_state_3_enables.Assign(features.has_extended_dynamic_state_3_enables ? 1 : 0);
dynamic_vertex_input.Assign(features.has_dynamic_vertex_input ? 1 : 0);
@@ -157,7 +157,7 @@ void FixedPipelineState::Refresh(Tegra::Engines::Maxwell3D& maxwell3d, DynamicFe
return static_cast<u16>(array.stride.Value());
});
}
if (!extended_dynamic_state_2_extra) {
if (!extended_dynamic_state_2_logic_op) {
dynamic_state.Refresh2(regs, topology_, extended_dynamic_state_2);
}
if (!extended_dynamic_state_3_blend) {

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -20,7 +23,8 @@ using Maxwell = Tegra::Engines::Maxwell3D::Regs;
struct DynamicFeatures {
bool has_extended_dynamic_state;
bool has_extended_dynamic_state_2;
bool has_extended_dynamic_state_2_extra;
bool has_extended_dynamic_state_2_logic_op;
bool has_extended_dynamic_state_2_patch_control_points;
bool has_extended_dynamic_state_3_blend;
bool has_extended_dynamic_state_3_enables;
bool has_dynamic_vertex_input;
@@ -186,7 +190,7 @@ struct FixedPipelineState {
u32 raw1;
BitField<0, 1, u32> extended_dynamic_state;
BitField<1, 1, u32> extended_dynamic_state_2;
BitField<2, 1, u32> extended_dynamic_state_2_extra;
BitField<2, 1, u32> extended_dynamic_state_2_logic_op;
BitField<3, 1, u32> extended_dynamic_state_3_blend;
BitField<4, 1, u32> extended_dynamic_state_3_enables;
BitField<5, 1, u32> dynamic_vertex_input;

View File

@@ -583,7 +583,9 @@ void BufferCacheRuntime::BindVertexBuffer(u32 index, VkBuffer buffer, u32 offset
if (index >= device.GetMaxVertexInputBindings()) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
// Use BindVertexBuffers2EXT only if EDS1 is supported AND VIDS is not active
// When VIDS is active, the pipeline doesn't declare VERTEX_INPUT_BINDING_STRIDE as dynamic
if (device.IsExtExtendedDynamicStateSupported() && !device.IsExtVertexInputDynamicStateSupported()) {
scheduler.Record([index, buffer, offset, size, stride](vk::CommandBuffer cmdbuf) {
const VkDeviceSize vk_offset = buffer != VK_NULL_HANDLE ? offset : 0;
const VkDeviceSize vk_size = buffer != VK_NULL_HANDLE ? size : VK_WHOLE_SIZE;
@@ -623,7 +625,8 @@ void BufferCacheRuntime::BindVertexBuffers(VideoCommon::HostBindings<Buffer>& bi
if (binding_count == 0) {
return;
}
if (device.IsExtExtendedDynamicStateSupported()) {
// Use BindVertexBuffers2EXT only if EDS1 is supported AND VIDS is not active
if (device.IsExtExtendedDynamicStateSupported() && !device.IsExtVertexInputDynamicStateSupported()) {
scheduler.Record([bindings_ = std::move(bindings),
buffer_handles_ = std::move(buffer_handles),
binding_count](vk::CommandBuffer cmdbuf) {

View File

@@ -418,6 +418,9 @@ ConditionalRenderingResolvePass::ConditionalRenderingResolvePass(
void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_buffer,
u32 src_offset, bool compare_to_zero) {
if (!device.IsExtConditionalRendering()) {
return;
}
const size_t compare_size = compare_to_zero ? 8 : 24;
compute_pass_descriptor_queue.Acquire();
@@ -448,7 +451,7 @@ void ConditionalRenderingResolvePass::Resolve(VkBuffer dst_buffer, VkBuffer src_
cmdbuf.BindDescriptorSets(VK_PIPELINE_BIND_POINT_COMPUTE, *layout, 0, set, {});
cmdbuf.Dispatch(1, 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0, write_barrier);
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, write_barrier);
});
}
@@ -470,6 +473,14 @@ QueriesPrefixScanPass::QueriesPrefixScanPass(
void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffer,
VkBuffer src_buffer, size_t number_of_sums,
size_t min_accumulation_limit, size_t max_accumulation_limit) {
constexpr VkAccessFlags BASE_DST_ACCESS = VK_ACCESS_SHADER_READ_BIT |
VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT |
VK_ACCESS_INDEX_READ_BIT |
VK_ACCESS_UNIFORM_READ_BIT;
const VkAccessFlags conditional_access =
device.IsExtConditionalRendering() ? VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT : 0;
size_t current_runs = number_of_sums;
size_t offset = 0;
while (current_runs != 0) {
@@ -486,22 +497,18 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([this, descriptor_data, min_accumulation_limit, max_accumulation_limit,
runs_to_do, used_offset](vk::CommandBuffer cmdbuf) {
runs_to_do, used_offset, conditional_access](vk::CommandBuffer cmdbuf) {
static constexpr VkMemoryBarrier read_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_TRANSFER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
};
static constexpr VkMemoryBarrier write_barrier{
const VkMemoryBarrier write_barrier{
.sType = VK_STRUCTURE_TYPE_MEMORY_BARRIER,
.pNext = nullptr,
.srcAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
.dstAccessMask = VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_TRANSFER_READ_BIT |
VK_ACCESS_VERTEX_ATTRIBUTE_READ_BIT |
VK_ACCESS_INDIRECT_COMMAND_READ_BIT | VK_ACCESS_INDEX_READ_BIT |
VK_ACCESS_UNIFORM_READ_BIT |
VK_ACCESS_CONDITIONAL_RENDERING_READ_BIT_EXT,
.dstAccessMask = BASE_DST_ACCESS | conditional_access,
};
const QueriesPrefixScanPushConstants uniforms{
.min_accumulation_base = static_cast<u32>(min_accumulation_limit),
@@ -519,8 +526,7 @@ void QueriesPrefixScanPass::Run(VkBuffer accumulation_buffer, VkBuffer dst_buffe
cmdbuf.PushConstants(*layout, VK_SHADER_STAGE_COMPUTE_BIT, uniforms);
cmdbuf.Dispatch(1, 1, 1);
cmdbuf.PipelineBarrier(VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT,
VK_PIPELINE_STAGE_CONDITIONAL_RENDERING_BIT_EXT, 0,
write_barrier);
VK_PIPELINE_STAGE_ALL_COMMANDS_BIT, 0, write_barrier);
});
}
}

View File

@@ -263,6 +263,7 @@ GraphicsPipeline::GraphicsPipeline(
std::ranges::copy(info->constant_buffer_used_sizes, uniform_buffer_sizes[stage].begin());
num_textures += Shader::NumDescriptors(info->texture_descriptors);
}
fragment_has_color0_output = stage_infos[NUM_STAGES - 1].stores_frag_color[0];
auto func{[this, shader_notify, &render_pass_cache, &descriptor_pool, pipeline_statistics] {
DescriptorLayoutBuilder builder{MakeBuilder(device, stage_infos)};
uses_push_descriptor = builder.CanUsePushDescriptor();
@@ -702,13 +703,18 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.lineWidth = 1.0f,
// TODO(alekpop): Transfer from regs
};
const bool smooth_lines_supported =
device.IsExtLineRasterizationSupported() && device.SupportsSmoothLines();
const bool stippled_lines_supported =
device.IsExtLineRasterizationSupported() && device.SupportsStippledRectangularLines();
VkPipelineRasterizationLineStateCreateInfoEXT line_state{
.sType = VK_STRUCTURE_TYPE_PIPELINE_RASTERIZATION_LINE_STATE_CREATE_INFO_EXT,
.pNext = nullptr,
.lineRasterizationMode = key.state.smooth_lines != 0
.lineRasterizationMode = key.state.smooth_lines != 0 && smooth_lines_supported
? VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT
: VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT,
.stippledLineEnable = dynamic.line_stipple_enable ? VK_TRUE : VK_FALSE,
.stippledLineEnable =
(dynamic.line_stipple_enable && stippled_lines_supported) ? VK_TRUE : VK_FALSE,
.lineStippleFactor = key.state.line_stipple_factor,
.lineStipplePattern = static_cast<uint16_t>(key.state.line_stipple_pattern),
};
@@ -739,6 +745,8 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
provoking_vertex.pNext = std::exchange(rasterization_ci.pNext, &provoking_vertex);
}
const bool supports_alpha_output = fragment_has_color0_output;
const bool alpha_to_one_supported = device.SupportsAlphaToOne();
const VkPipelineMultisampleStateCreateInfo multisample_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_MULTISAMPLE_STATE_CREATE_INFO,
.pNext = nullptr,
@@ -747,8 +755,10 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.sampleShadingEnable = Settings::values.sample_shading.GetValue() ? VK_TRUE : VK_FALSE,
.minSampleShading = static_cast<float>(Settings::values.sample_shading_fraction.GetValue()) / 100.0f,
.pSampleMask = nullptr,
.alphaToCoverageEnable = key.state.alpha_to_coverage_enabled != 0 ? VK_TRUE : VK_FALSE,
.alphaToOneEnable = key.state.alpha_to_one_enabled != 0 ? VK_TRUE : VK_FALSE,
.alphaToCoverageEnable =
supports_alpha_output && key.state.alpha_to_coverage_enabled != 0 ? VK_TRUE : VK_FALSE,
.alphaToOneEnable = supports_alpha_output && alpha_to_one_supported &&
key.state.alpha_to_one_enabled != 0 ? VK_TRUE : VK_FALSE,
};
const VkPipelineDepthStencilStateCreateInfo depth_stencil_ci{
.sType = VK_STRUCTURE_TYPE_PIPELINE_DEPTH_STENCIL_STATE_CREATE_INFO,
@@ -806,14 +816,25 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
.blendConstants = {}
};
static_vector<VkDynamicState, 34> dynamic_states{
VK_DYNAMIC_STATE_VIEWPORT, VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS, VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS, VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK, VK_DYNAMIC_STATE_STENCIL_REFERENCE,
VK_DYNAMIC_STATE_VIEWPORT,
VK_DYNAMIC_STATE_SCISSOR,
VK_DYNAMIC_STATE_DEPTH_BIAS,
VK_DYNAMIC_STATE_LINE_WIDTH,
};
if (device.UsesAdvancedCoreDynamicState()) {
static constexpr std::array core_dynamic_states{
VK_DYNAMIC_STATE_BLEND_CONSTANTS,
VK_DYNAMIC_STATE_DEPTH_BOUNDS,
VK_DYNAMIC_STATE_STENCIL_COMPARE_MASK,
VK_DYNAMIC_STATE_STENCIL_WRITE_MASK,
VK_DYNAMIC_STATE_STENCIL_REFERENCE,
};
dynamic_states.insert(dynamic_states.end(), core_dynamic_states.begin(),
core_dynamic_states.end());
}
if (key.state.extended_dynamic_state) {
std::vector<VkDynamicState> extended{
static constexpr std::array extended{
VK_DYNAMIC_STATE_CULL_MODE_EXT,
VK_DYNAMIC_STATE_FRONT_FACE_EXT,
VK_DYNAMIC_STATE_DEPTH_TEST_ENABLE_EXT,
@@ -823,51 +844,68 @@ void GraphicsPipeline::MakePipeline(VkRenderPass render_pass) {
VK_DYNAMIC_STATE_STENCIL_TEST_ENABLE_EXT,
VK_DYNAMIC_STATE_STENCIL_OP_EXT,
};
if (!device.IsExtVertexInputDynamicStateSupported()) {
extended.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT);
}
if (key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
}
dynamic_states.insert(dynamic_states.end(), extended.begin(), extended.end());
if (key.state.extended_dynamic_state_2) {
static constexpr std::array extended2{
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT,
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end());
// VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT is part of EDS1
// Only use it if VIDS is not active (VIDS replaces it with full vertex input control)
if (!key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_BINDING_STRIDE_EXT);
}
if (key.state.extended_dynamic_state_2_extra) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);
}
// VK_DYNAMIC_STATE_VERTEX_INPUT_EXT (VIDS) - Independent from EDS
// Provides full dynamic vertex input control, replaces VERTEX_INPUT_BINDING_STRIDE
if (key.state.dynamic_vertex_input) {
dynamic_states.push_back(VK_DYNAMIC_STATE_VERTEX_INPUT_EXT);
}
// EDS2 - Core (3 states)
if (key.state.extended_dynamic_state_2) {
static constexpr std::array extended2{
VK_DYNAMIC_STATE_DEPTH_BIAS_ENABLE_EXT,
VK_DYNAMIC_STATE_PRIMITIVE_RESTART_ENABLE_EXT,
VK_DYNAMIC_STATE_RASTERIZER_DISCARD_ENABLE_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended2.begin(), extended2.end());
}
// EDS2 - LogicOp (granular)
if (key.state.extended_dynamic_state_2_logic_op) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_EXT);
}
// EDS3 - Blending (composite: 3 states)
if (key.state.extended_dynamic_state_3_blend) {
static constexpr std::array extended3{
VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT,
VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT,
VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
}
// EDS3 - Enables (composite: per-feature)
if (key.state.extended_dynamic_state_3_enables) {
if (device.SupportsDynamicState3DepthClampEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT);
}
if (key.state.extended_dynamic_state_3_blend) {
static constexpr std::array extended3{
VK_DYNAMIC_STATE_COLOR_BLEND_ENABLE_EXT,
VK_DYNAMIC_STATE_COLOR_BLEND_EQUATION_EXT,
VK_DYNAMIC_STATE_COLOR_WRITE_MASK_EXT,
// VK_DYNAMIC_STATE_COLOR_BLEND_ADVANCED_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
if (device.SupportsDynamicState3LogicOpEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT);
}
if (key.state.extended_dynamic_state_3_enables) {
static constexpr std::array extended3{
VK_DYNAMIC_STATE_DEPTH_CLAMP_ENABLE_EXT,
VK_DYNAMIC_STATE_LOGIC_OP_ENABLE_EXT,
// additional state3 extensions
VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT,
VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT,
VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT,
VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT,
VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT,
VK_DYNAMIC_STATE_DEPTH_CLIP_ENABLE_EXT,
VK_DYNAMIC_STATE_PROVOKING_VERTEX_MODE_EXT,
};
dynamic_states.insert(dynamic_states.end(), extended3.begin(), extended3.end());
if (device.SupportsDynamicState3LineRasterizationMode()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_RASTERIZATION_MODE_EXT);
}
if (device.SupportsDynamicState3ConservativeRasterizationMode()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_CONSERVATIVE_RASTERIZATION_MODE_EXT);
}
if (device.SupportsDynamicState3LineStippleEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_LINE_STIPPLE_ENABLE_EXT);
}
if (device.SupportsDynamicState3AlphaToCoverageEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_COVERAGE_ENABLE_EXT);
}
if (device.SupportsDynamicState3AlphaToOneEnable()) {
dynamic_states.push_back(VK_DYNAMIC_STATE_ALPHA_TO_ONE_ENABLE_EXT);
}
}

View File

@@ -82,6 +82,17 @@ public:
const std::array<const Shader::Info*, NUM_STAGES>& infos);
bool HasDynamicVertexInput() const noexcept { return key.state.dynamic_vertex_input; }
bool SupportsAlphaToCoverage() const noexcept {
return fragment_has_color0_output;
}
bool SupportsAlphaToOne() const noexcept {
return fragment_has_color0_output;
}
bool UsesExtendedDynamicState() const noexcept {
return key.state.extended_dynamic_state != 0;
}
GraphicsPipeline& operator=(GraphicsPipeline&&) noexcept = delete;
GraphicsPipeline(GraphicsPipeline&&) noexcept = delete;
@@ -149,6 +160,7 @@ private:
std::array<u32, 5> enabled_uniform_buffer_masks{};
VideoCommon::UniformBufferSizes uniform_buffer_sizes{};
u32 num_textures{};
bool fragment_has_color0_output{};
vk::DescriptorSetLayout descriptor_set_layout;
DescriptorAllocator descriptor_allocator;

View File

@@ -146,7 +146,8 @@ Shader::AttributeType AttributeType(const FixedPipelineState& state, size_t inde
Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> programs,
const GraphicsPipelineCacheKey& key,
const Shader::IR::Program& program,
const Shader::IR::Program* previous_program) {
const Shader::IR::Program* previous_program,
const Vulkan::Device& device) {
Shader::RuntimeInfo info;
if (previous_program) {
info.previous_stage_stores = previous_program->info.stores;
@@ -168,10 +169,14 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.fixed_state_point_size = point_size;
}
if (key.state.xfb_enabled) {
auto [varyings, count] =
VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
info.xfb_varyings = varyings;
info.xfb_count = count;
if (device.IsExtTransformFeedbackSupported()) {
auto [varyings, count] =
VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
info.xfb_varyings = varyings;
info.xfb_count = count;
} else {
LOG_WARNING(Render_Vulkan, "XFB requested in pipeline key but device lacks VK_EXT_transform_feedback; ignoring XFB decorations");
}
}
info.convert_depth_mode = gl_ndc;
}
@@ -218,10 +223,14 @@ Shader::RuntimeInfo MakeRuntimeInfo(std::span<const Shader::IR::Program> program
info.fixed_state_point_size = point_size;
}
if (key.state.xfb_enabled != 0) {
auto [varyings, count] =
VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
info.xfb_varyings = varyings;
info.xfb_count = count;
if (device.IsExtTransformFeedbackSupported()) {
auto [varyings, count] =
VideoCommon::MakeTransformFeedbackVaryings(key.state.xfb_state);
info.xfb_varyings = varyings;
info.xfb_count = count;
} else {
LOG_WARNING(Render_Vulkan, "XFB requested in pipeline key but device lacks VK_EXT_transform_feedback; ignoring XFB decorations");
}
}
info.convert_depth_mode = gl_ndc;
break;
@@ -404,14 +413,35 @@ PipelineCache::PipelineCache(Tegra::MaxwellDeviceMemoryManager& device_memory_,
device.GetMaxVertexInputBindings(), Maxwell::NumVertexArrays);
}
dynamic_features = DynamicFeatures{
.has_extended_dynamic_state = device.IsExtExtendedDynamicStateSupported(),
.has_extended_dynamic_state_2 = device.IsExtExtendedDynamicState2Supported(),
.has_extended_dynamic_state_2_extra = device.IsExtExtendedDynamicState2ExtrasSupported(),
.has_extended_dynamic_state_3_blend = device.IsExtExtendedDynamicState3BlendingSupported(),
.has_extended_dynamic_state_3_enables = device.IsExtExtendedDynamicState3EnablesSupported(),
.has_dynamic_vertex_input = device.IsExtVertexInputDynamicStateSupported(),
};
LOG_INFO(Render_Vulkan, "DynamicState setting value: {}", Settings::values.dyna_state.GetValue());
dynamic_features = {};
// User granularity enforced in vulkan_device.cpp switch statement:
// Level 0: Core Dynamic States only
// Level 1: Core + EDS1
// Level 2: Core + EDS1 + EDS2 (accumulative)
// Level 3: Core + EDS1 + EDS2 + EDS3 (accumulative)
// Here we only verify if extensions were successfully loaded by the device
dynamic_features.has_extended_dynamic_state =
device.IsExtExtendedDynamicStateSupported();
dynamic_features.has_extended_dynamic_state_2 =
device.IsExtExtendedDynamicState2Supported();
dynamic_features.has_extended_dynamic_state_2_logic_op =
device.IsExtExtendedDynamicState2ExtrasSupported();
dynamic_features.has_extended_dynamic_state_2_patch_control_points = false;
dynamic_features.has_extended_dynamic_state_3_blend =
device.IsExtExtendedDynamicState3BlendingSupported();
dynamic_features.has_extended_dynamic_state_3_enables =
device.IsExtExtendedDynamicState3EnablesSupported();
// VIDS: Independent toggle (not affected by dyna_state levels)
dynamic_features.has_dynamic_vertex_input =
device.IsExtVertexInputDynamicStateSupported() &&
Settings::values.vertex_input_dynamic_state.GetValue();
}
PipelineCache::~PipelineCache() {
@@ -516,8 +546,8 @@ void PipelineCache::LoadDiskResources(u64 title_id, std::stop_token stop_loading
dynamic_features.has_extended_dynamic_state ||
(key.state.extended_dynamic_state_2 != 0) !=
dynamic_features.has_extended_dynamic_state_2 ||
(key.state.extended_dynamic_state_2_extra != 0) !=
dynamic_features.has_extended_dynamic_state_2_extra ||
(key.state.extended_dynamic_state_2_logic_op != 0) !=
dynamic_features.has_extended_dynamic_state_2_logic_op ||
(key.state.extended_dynamic_state_3_blend != 0) !=
dynamic_features.has_extended_dynamic_state_3_blend ||
(key.state.extended_dynamic_state_3_enables != 0) !=
@@ -671,7 +701,7 @@ std::unique_ptr<GraphicsPipeline> PipelineCache::CreateGraphicsPipeline(
const size_t stage_index{index - 1};
infos[stage_index] = &program.info;
const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage)};
const auto runtime_info{MakeRuntimeInfo(programs, key, program, previous_stage, device)};
ConvertLegacyToGeneric(program, runtime_info);
const std::vector<u32> code{EmitSPIRV(profile, runtime_info, program, binding, this->optimize_spirv_output)};
device.SaveShader(code);

View File

@@ -872,17 +872,18 @@ private:
return;
}
has_flushed_end_pending = true;
if (!has_started || buffers_count == 0) {
// Refresh buffers state before beginning transform feedback so counters are up-to-date
UpdateBuffers();
if (buffers_count == 0) {
// No counter buffers available: begin without counters
scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.BeginTransformFeedbackEXT(0, 0, nullptr, nullptr);
});
UpdateBuffers();
return;
}
scheduler.Record([this, total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) {
cmdbuf.BeginTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data());
});
UpdateBuffers();
}
void FlushEndTFB() {
@@ -892,11 +893,15 @@ private:
}
has_flushed_end_pending = false;
// Refresh buffer state before ending transform feedback to ensure counters_count is up-to-date.
UpdateBuffers();
if (buffers_count == 0) {
LOG_DEBUG(Render_Vulkan, "EndTransformFeedbackEXT called with no counters (buffers_count=0)");
scheduler.Record([](vk::CommandBuffer cmdbuf) {
cmdbuf.EndTransformFeedbackEXT(0, 0, nullptr, nullptr);
});
} else {
LOG_DEBUG(Render_Vulkan, "EndTransformFeedbackEXT called with counters (buffers_count={})", buffers_count);
scheduler.Record([this,
total = static_cast<u32>(buffers_count)](vk::CommandBuffer cmdbuf) {
cmdbuf.EndTransformFeedbackEXT(0, total, counter_buffers.data(), offsets.data());
@@ -907,6 +912,7 @@ private:
void UpdateBuffers() {
last_queries.fill(0);
last_queries_stride.fill(1);
streams_mask = 0; // reset previously recorded streams
runtime.View3DRegs([this](Maxwell3D& maxwell3d) {
buffers_count = 0;
out_topology = maxwell3d.draw_manager->GetDrawState().topology;
@@ -916,6 +922,10 @@ private:
continue;
}
const size_t stream = tf.controls[i].stream;
if (stream >= last_queries_stride.size()) {
LOG_WARNING(Render_Vulkan, "TransformFeedback stream {} out of range", stream);
continue;
}
last_queries_stride[stream] = tf.controls[i].stride;
streams_mask |= 1ULL << stream;
buffers_count = std::max<size_t>(buffers_count, stream + 1);
@@ -1116,16 +1126,21 @@ public:
query->flags |= VideoCommon::QueryFlagBits::IsFinalValueSynced;
u64 num_vertices = 0;
// Protect against stride == 0 (avoid divide-by-zero). Use fallback stride=1 and warn.
u64 safe_stride = query->stride == 0 ? 1 : query->stride;
if (query->stride == 0) {
LOG_WARNING(Render_Vulkan, "TransformFeedback query has stride 0; using 1 to avoid div-by-zero (addr=0x{:x})", query->dependant_address);
}
if (query->dependant_manage) {
auto* dependant_query = tfb_streamer.GetQuery(query->dependant_index);
num_vertices = dependant_query->value / query->stride;
num_vertices = dependant_query->value / safe_stride;
tfb_streamer.Free(query->dependant_index);
} else {
u8* pointer = device_memory.GetPointer<u8>(query->dependant_address);
if (pointer != nullptr) {
u32 result;
std::memcpy(&result, pointer, sizeof(u32));
num_vertices = static_cast<u64>(result) / query->stride;
num_vertices = static_cast<u64>(result) / safe_stride;
}
}
query->value = [&]() -> u64 {

View File

@@ -197,6 +197,11 @@ RasterizerVulkan::RasterizerVulkan(Core::Frontend::EmuWindow& emu_window_, Tegra
fence_manager(*this, gpu, texture_cache, buffer_cache, query_cache, device, scheduler),
wfi_event(device.GetLogical().CreateEvent()) {
scheduler.SetQueryCache(query_cache);
// Log multi-draw support
if (device.IsExtMultiDrawSupported()) {
LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw is enabled for optimized draw calls");
}
}
RasterizerVulkan::~RasterizerVulkan() = default;
@@ -234,16 +239,44 @@ void RasterizerVulkan::Draw(bool is_indexed, u32 instance_count) {
const auto& draw_state = maxwell3d->draw_manager->GetDrawState();
const u32 num_instances{instance_count};
const DrawParams draw_params{MakeDrawParams(draw_state, num_instances, is_indexed)};
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
if (draw_params.is_indexed) {
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
draw_params.first_index, draw_params.base_vertex,
draw_params.base_instance);
} else {
cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
draw_params.base_vertex, draw_params.base_instance);
}
});
// Use VK_EXT_multi_draw if available (single draw becomes multi-draw with count=1)
if (device.IsExtMultiDrawSupported()) {
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
if (draw_params.is_indexed) {
// Use multi-draw indexed with single draw
const VkMultiDrawIndexedInfoEXT multi_draw_info{
.firstIndex = draw_params.first_index,
.indexCount = draw_params.num_vertices,
};
const int32_t vertex_offset = static_cast<int32_t>(draw_params.base_vertex);
cmdbuf.DrawMultiIndexedEXT(1, &multi_draw_info, draw_params.num_instances,
draw_params.base_instance,
sizeof(VkMultiDrawIndexedInfoEXT), &vertex_offset);
} else {
// Use multi-draw with single draw
const VkMultiDrawInfoEXT multi_draw_info{
.firstVertex = draw_params.base_vertex,
.vertexCount = draw_params.num_vertices,
};
cmdbuf.DrawMultiEXT(1, &multi_draw_info, draw_params.num_instances,
draw_params.base_instance,
sizeof(VkMultiDrawInfoEXT));
}
});
} else {
// Fallback to standard draw calls
scheduler.Record([draw_params](vk::CommandBuffer cmdbuf) {
if (draw_params.is_indexed) {
cmdbuf.DrawIndexed(draw_params.num_vertices, draw_params.num_instances,
draw_params.first_index, draw_params.base_vertex,
draw_params.base_instance);
} else {
cmdbuf.Draw(draw_params.num_vertices, draw_params.num_instances,
draw_params.base_vertex, draw_params.base_instance);
}
});
}
});
}
@@ -386,13 +419,48 @@ void RasterizerVulkan::Clear(u32 layer_count) {
.baseArrayLayer = regs.clear_surface.layer,
.layerCount = layer_count,
};
if (clear_rect.rect.extent.width == 0 || clear_rect.rect.extent.height == 0) {
const auto clamp_rect_to_render_area = [render_area](VkRect2D& rect) -> bool {
const auto clamp_axis = [](s32& offset, u32& extent, u32 limit) {
auto clamp_offset = [&offset, limit]() {
if (limit == 0) {
offset = 0;
return;
}
offset = std::clamp(offset, 0, static_cast<s32>(limit));
};
if (extent == 0) {
clamp_offset();
return;
}
if (offset < 0) {
const u32 shrink = (std::min)(extent, static_cast<u32>(-offset));
extent -= shrink;
offset = 0;
}
if (limit == 0) {
extent = 0;
offset = 0;
return;
}
if (offset >= static_cast<s32>(limit)) {
offset = static_cast<s32>(limit);
extent = 0;
return;
}
const u64 end_coord = static_cast<u64>(offset) + extent;
if (end_coord > limit) {
extent = limit - static_cast<u32>(offset);
}
};
clamp_axis(rect.offset.x, rect.extent.width, render_area.width);
clamp_axis(rect.offset.y, rect.extent.height, render_area.height);
return rect.extent.width != 0 && rect.extent.height != 0;
};
if (!clamp_rect_to_render_area(clear_rect.rect)) {
return;
}
clear_rect.rect.extent = VkExtent2D{
.width = (std::min)(clear_rect.rect.extent.width, render_area.width),
.height = (std::min)(clear_rect.rect.extent.height, render_area.height),
};
const u32 color_attachment = regs.clear_surface.RT;
if (use_color && framebuffer->HasAspectColorBit(color_attachment)) {
@@ -839,23 +907,21 @@ void RasterizerVulkan::LoadDiskResources(u64 title_id, std::stop_token stop_load
void RasterizerVulkan::FlushWork() {
#ifdef ANDROID
static constexpr u32 DRAWS_TO_DISPATCH = 1024;
static constexpr u32 DRAWS_TO_DISPATCH = 512;
static constexpr u32 CHECK_MASK = 3;
#else
static constexpr u32 DRAWS_TO_DISPATCH = 4096;
static constexpr u32 CHECK_MASK = 7;
#endif // ANDROID
// Only check multiples of 8 draws
static_assert(DRAWS_TO_DISPATCH % 8 == 0);
if ((++draw_counter & 7) != 7) {
static_assert(DRAWS_TO_DISPATCH % (CHECK_MASK + 1) == 0);
if ((++draw_counter & CHECK_MASK) != CHECK_MASK) {
return;
}
if (draw_counter < DRAWS_TO_DISPATCH) {
// Send recorded tasks to the worker thread
scheduler.DispatchWork();
return;
}
// Otherwise (every certain number of draws) flush execution.
// This submits commands to the Vulkan driver.
scheduler.Flush();
draw_counter = 0;
}
@@ -921,6 +987,8 @@ bool AccelerateDMA::BufferToImage(const Tegra::DMA::ImageCopy& copy_info,
void RasterizerVulkan::UpdateDynamicStates() {
auto& regs = maxwell3d->regs;
// Core Dynamic States (Vulkan 1.0) - Always active regardless of dyna_state setting
UpdateViewportsState(regs);
UpdateScissorsState(regs);
UpdateDepthBias(regs);
@@ -928,6 +996,8 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthBounds(regs);
UpdateStencilFaces(regs);
UpdateLineWidth(regs);
// EDS1: CullMode, DepthCompare, FrontFace, StencilOp, DepthBoundsTest, DepthTest, DepthWrite, StencilTest
if (device.IsExtExtendedDynamicStateSupported()) {
UpdateCullMode(regs);
UpdateDepthCompareOp(regs);
@@ -938,40 +1008,52 @@ void RasterizerVulkan::UpdateDynamicStates() {
UpdateDepthTestEnable(regs);
UpdateDepthWriteEnable(regs);
UpdateStencilTestEnable(regs);
if (device.IsExtExtendedDynamicState2Supported()) {
UpdatePrimitiveRestartEnable(regs);
UpdateRasterizerDiscardEnable(regs);
UpdateDepthBiasEnable(regs);
}
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
using namespace Tegra::Engines;
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE || device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
const auto has_float = std::any_of(
regs.vertex_attrib_format.begin(),
regs.vertex_attrib_format.end(),
[](const auto& attrib) {
return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
}
);
if (regs.logic_op.enable) {
regs.logic_op.enable = static_cast<u32>(!has_float);
}
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
}
}
if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
UpdateLogicOp(regs);
}
if (device.IsExtExtendedDynamicState3BlendingSupported()) {
UpdateBlending(regs);
}
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
}
}
// EDS2: PrimitiveRestart, RasterizerDiscard, DepthBias enable/disable
if (device.IsExtExtendedDynamicState2Supported()) {
UpdatePrimitiveRestartEnable(regs);
UpdateRasterizerDiscardEnable(regs);
UpdateDepthBiasEnable(regs);
}
// EDS2 Extras: LogicOp operation selection
if (device.IsExtExtendedDynamicState2ExtrasSupported()) {
UpdateLogicOp(regs);
}
// EDS3 Enables: LogicOpEnable, DepthClamp, LineStipple, ConservativeRaster
if (device.IsExtExtendedDynamicState3EnablesSupported()) {
using namespace Tegra::Engines;
// AMD Workaround: LogicOp incompatible with float render targets
if (device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_OPEN_SOURCE ||
device.GetDriverID() == VkDriverIdKHR::VK_DRIVER_ID_AMD_PROPRIETARY) {
const auto has_float = std::any_of(
regs.vertex_attrib_format.begin(), regs.vertex_attrib_format.end(),
[](const auto& attrib) {
return attrib.type == Maxwell3D::Regs::VertexAttribute::Type::Float;
}
);
if (regs.logic_op.enable) {
regs.logic_op.enable = static_cast<u32>(!has_float);
}
}
UpdateLogicOpEnable(regs);
UpdateDepthClampEnable(regs);
UpdateLineRasterizationMode(regs);
UpdateLineStippleEnable(regs);
UpdateConservativeRasterizationMode(regs);
UpdateAlphaToCoverageEnable(regs);
UpdateAlphaToOneEnable(regs);
}
// EDS3 Blending: ColorBlendEnable, ColorBlendEquation, ColorWriteMask
if (device.IsExtExtendedDynamicState3BlendingSupported()) {
UpdateBlending(regs);
}
// Vertex Input Dynamic State: Independent from EDS levels
if (device.IsExtVertexInputDynamicStateSupported()) {
if (auto* gp = pipeline_cache.CurrentGraphicsPipeline(); gp && gp->HasDynamicVertexInput()) {
UpdateVertexInput(regs);
@@ -984,9 +1066,16 @@ void RasterizerVulkan::HandleTransformFeedback() {
const auto& regs = maxwell3d->regs;
if (!device.IsExtTransformFeedbackSupported()) {
std::call_once(warn_unsupported, [&] {
LOG_ERROR(Render_Vulkan, "Transform feedbacks used but not supported");
});
// If the guest enabled transform feedback, warn once that the device lacks support.
if (regs.transform_feedback_enabled != 0) {
std::call_once(warn_unsupported, [&] {
LOG_WARNING(Render_Vulkan, "Transform feedback requested by guest but VK_EXT_transform_feedback is unavailable; queries disabled");
});
} else {
std::call_once(warn_unsupported, [&] {
LOG_INFO(Render_Vulkan, "VK_EXT_transform_feedback not available on device");
});
}
return;
}
query_cache.CounterEnable(VideoCommon::QueryType::StreamingByteCount,
@@ -995,7 +1084,7 @@ void RasterizerVulkan::HandleTransformFeedback() {
UNIMPLEMENTED_IF(regs.IsShaderConfigEnabled(Maxwell::ShaderType::TessellationInit) ||
regs.IsShaderConfigEnabled(Maxwell::ShaderType::Tessellation));
}
}
}
void RasterizerVulkan::UpdateViewportsState(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchViewports()) {
@@ -1144,6 +1233,9 @@ void RasterizerVulkan::UpdateBlendConstants(Tegra::Engines::Maxwell3D::Regs& reg
if (!state_tracker.TouchBlendConstants()) {
return;
}
if (!device.UsesAdvancedCoreDynamicState()) {
return;
}
const std::array blend_color = {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b,
regs.blend_color.a};
scheduler.Record(
@@ -1154,6 +1246,9 @@ void RasterizerVulkan::UpdateDepthBounds(Tegra::Engines::Maxwell3D::Regs& regs)
if (!state_tracker.TouchDepthBounds()) {
return;
}
if (!device.UsesAdvancedCoreDynamicState() || !device.IsDepthBoundsSupported()) {
return;
}
scheduler.Record([min = regs.depth_bounds[0], max = regs.depth_bounds[1]](
vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthBounds(min, max); });
}
@@ -1162,6 +1257,10 @@ void RasterizerVulkan::UpdateStencilFaces(Tegra::Engines::Maxwell3D::Regs& regs)
if (!state_tracker.TouchStencilProperties()) {
return;
}
if (!device.UsesAdvancedCoreDynamicState()) {
state_tracker.ClearStencilReset();
return;
}
bool update_references = state_tracker.TouchStencilReference();
bool update_write_mask = state_tracker.TouchStencilWriteMask();
bool update_compare_masks = state_tracker.TouchStencilCompare();
@@ -1324,6 +1423,10 @@ void RasterizerVulkan::UpdateConservativeRasterizationMode(Tegra::Engines::Maxwe
return;
}
if (!device.SupportsDynamicState3ConservativeRasterizationMode()) {
return;
}
scheduler.Record([enable = regs.conservative_raster_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetConservativeRasterizationModeEXT(
enable ? VK_CONSERVATIVE_RASTERIZATION_MODE_OVERESTIMATE_EXT
@@ -1336,23 +1439,50 @@ void RasterizerVulkan::UpdateLineStippleEnable(Tegra::Engines::Maxwell3D::Regs&
return;
}
if (!device.SupportsDynamicState3LineStippleEnable()) {
return;
}
scheduler.Record([enable = regs.line_stipple_enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLineStippleEnableEXT(enable);
});
}
void RasterizerVulkan::UpdateLineRasterizationMode(Tegra::Engines::Maxwell3D::Regs& regs) {
// if (!state_tracker.TouchLi()) {
// return;
// }
if (!device.IsExtLineRasterizationSupported()) {
return;
}
if (!state_tracker.TouchLineRasterizationMode()) {
return;
}
// TODO: The maxwell emulator does not capture line rasters
if (!device.SupportsDynamicState3LineRasterizationMode()) {
static std::once_flag warn_missing_rect;
std::call_once(warn_missing_rect, [] {
LOG_WARNING(Render_Vulkan,
"Driver lacks rectangular line rasterization support; skipping dynamic "
"line state updates");
});
return;
}
// scheduler.Record([enable = regs.line](vk::CommandBuffer cmdbuf) {
// cmdbuf.SetConservativeRasterizationModeEXT(
// enable ? VK_CONSERVATIVE_RASTERIZATION_MODE_UNDERESTIMATE_EXT
// : VK_CONSERVATIVE_RASTERIZATION_MODE_DISABLED_EXT);
// });
const bool wants_smooth = regs.line_anti_alias_enable != 0;
VkLineRasterizationModeEXT mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_EXT;
if (wants_smooth) {
if (device.SupportsSmoothLines()) {
mode = VK_LINE_RASTERIZATION_MODE_RECTANGULAR_SMOOTH_EXT;
} else {
static std::once_flag warn_missing_smooth;
std::call_once(warn_missing_smooth, [] {
LOG_WARNING(Render_Vulkan,
"Line anti-aliasing requested but smoothLines feature unavailable; "
"using rectangular rasterization");
});
}
}
scheduler.Record([mode](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLineRasterizationModeEXT(mode);
});
}
void RasterizerVulkan::UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
@@ -1394,6 +1524,9 @@ void RasterizerVulkan::UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs
if (!state_tracker.TouchLogicOpEnable()) {
return;
}
if (!device.SupportsDynamicState3LogicOpEnable()) {
return;
}
scheduler.Record([enable = regs.logic_op.enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetLogicOpEnableEXT(enable != 0);
});
@@ -1403,6 +1536,9 @@ void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& r
if (!state_tracker.TouchDepthClampEnable()) {
return;
}
if (!device.SupportsDynamicState3DepthClampEnable()) {
return;
}
bool is_enabled = !(regs.viewport_clip_control.geometry_clip ==
Maxwell::ViewportClipControl::GeometryClip::Passthrough ||
regs.viewport_clip_control.geometry_clip ==
@@ -1413,6 +1549,41 @@ void RasterizerVulkan::UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& r
[is_enabled](vk::CommandBuffer cmdbuf) { cmdbuf.SetDepthClampEnableEXT(is_enabled); });
}
void RasterizerVulkan::UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchAlphaToCoverageEnable()) {
return;
}
if (!device.SupportsDynamicState3AlphaToCoverageEnable()) {
return;
}
GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline();
const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToCoverage() &&
regs.anti_alias_alpha_control.alpha_to_coverage != 0;
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetAlphaToCoverageEnableEXT(enable ? VK_TRUE : VK_FALSE);
});
}
void RasterizerVulkan::UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchAlphaToOneEnable()) {
return;
}
if (!device.SupportsDynamicState3AlphaToOneEnable()) {
static std::once_flag warn_alpha_to_one;
std::call_once(warn_alpha_to_one, [] {
LOG_WARNING(Render_Vulkan,
"Alpha-to-one is not supported on this device; forcing it disabled");
});
return;
}
GraphicsPipeline* const pipeline = pipeline_cache.CurrentGraphicsPipeline();
const bool enable = pipeline != nullptr && pipeline->SupportsAlphaToOne() &&
regs.anti_alias_alpha_control.alpha_to_one != 0;
scheduler.Record([enable](vk::CommandBuffer cmdbuf) {
cmdbuf.SetAlphaToOneEnableEXT(enable ? VK_TRUE : VK_FALSE);
});
}
void RasterizerVulkan::UpdateDepthCompareOp(Tegra::Engines::Maxwell3D::Regs& regs) {
if (!state_tracker.TouchDepthCompareOp()) {
return;

View File

@@ -183,6 +183,8 @@ private:
void UpdateDepthBiasEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateLogicOpEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateDepthClampEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateAlphaToCoverageEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateAlphaToOneEnable(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateFrontFace(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilOp(Tegra::Engines::Maxwell3D::Regs& regs);
void UpdateStencilTestEnable(Tegra::Engines::Maxwell3D::Regs& regs);

View File

@@ -13,6 +13,7 @@
#include "common/thread.h"
#include "video_core/renderer_vulkan/vk_command_pool.h"
#include "video_core/renderer_vulkan/vk_graphics_pipeline.h"
#include "video_core/renderer_vulkan/vk_master_semaphore.h"
#include "video_core/renderer_vulkan/vk_scheduler.h"
#include "video_core/renderer_vulkan/vk_state_tracker.h"
@@ -130,9 +131,27 @@ void Scheduler::RequestOutsideRenderPassOperationContext() {
bool Scheduler::UpdateGraphicsPipeline(GraphicsPipeline* pipeline) {
if (state.graphics_pipeline == pipeline) {
if (pipeline && pipeline->UsesExtendedDynamicState() &&
state.needs_state_enable_refresh) {
state_tracker.InvalidateStateEnableFlag();
state.needs_state_enable_refresh = false;
}
return false;
}
state.graphics_pipeline = pipeline;
if (!pipeline) {
return true;
}
if (!pipeline->UsesExtendedDynamicState()) {
state.needs_state_enable_refresh = true;
} else if (state.needs_state_enable_refresh) {
state_tracker.InvalidateStateEnableFlag();
state.needs_state_enable_refresh = false;
}
return true;
}
@@ -277,6 +296,7 @@ void Scheduler::EndRenderPass()
}
query_cache->CounterEnable(VideoCommon::QueryType::ZPassPixelCount64, false);
query_cache->CounterEnable(VideoCommon::QueryType::StreamingByteCount, false);
query_cache->NotifySegment(false);
Record([num_images = num_renderpass_images,

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -214,6 +217,7 @@ private:
GraphicsPipeline* graphics_pipeline = nullptr;
bool is_rescaling = false;
bool rescaling_defined = false;
bool needs_state_enable_refresh = false;
};
void WorkerThread(std::stop_token stop_token);

View File

@@ -48,6 +48,7 @@ Flags MakeInvalidationFlags() {
FrontFace,
StencilOp,
StencilTestEnable,
RasterizerDiscardEnable,
VertexBuffers,
VertexInput,
StateEnable,
@@ -55,6 +56,9 @@ Flags MakeInvalidationFlags() {
DepthBiasEnable,
LogicOpEnable,
DepthClampEnable,
AlphaToCoverageEnable,
AlphaToOneEnable,
LineRasterizationMode,
LogicOp,
Blending,
ColorMask,
@@ -148,6 +152,8 @@ void SetupDirtyStateEnable(Tables& tables) {
setup(OFF(logic_op.enable), LogicOpEnable);
setup(OFF(viewport_clip_control.geometry_clip), DepthClampEnable);
setup(OFF(line_stipple_enable), LineStippleEnable);
setup(OFF(anti_alias_alpha_control.alpha_to_coverage), AlphaToCoverageEnable);
setup(OFF(anti_alias_alpha_control.alpha_to_one), AlphaToOneEnable);
}
void SetupDirtyDepthCompareOp(Tables& tables) {
@@ -226,6 +232,7 @@ void SetupRasterModes(Tables &tables) {
table[OFF(line_stipple_params)] = LineStippleParams;
table[OFF(conservative_raster_enable)] = ConservativeRasterizationMode;
table[OFF(line_anti_alias_enable)] = LineRasterizationMode;
}
} // Anonymous namespace

View File

@@ -54,6 +54,7 @@ enum : u8 {
PrimitiveRestartEnable,
RasterizerDiscardEnable,
ConservativeRasterizationMode,
LineRasterizationMode,
LineStippleEnable,
LineStippleParams,
DepthBiasEnable,
@@ -61,6 +62,8 @@ enum : u8 {
LogicOp,
LogicOpEnable,
DepthClampEnable,
AlphaToCoverageEnable,
AlphaToOneEnable,
Blending,
BlendEnable,
@@ -94,6 +97,10 @@ public:
(*flags)[Dirty::Scissors] = true;
}
void InvalidateStateEnableFlag() {
(*flags)[Dirty::StateEnable] = true;
}
bool TouchViewports() {
const bool dirty_viewports = Exchange(Dirty::Viewports, false);
const bool rescale_viewports = Exchange(VideoCommon::Dirty::RescaleViewports, false);
@@ -225,6 +232,14 @@ public:
return Exchange(Dirty::DepthClampEnable, false);
}
bool TouchAlphaToCoverageEnable() {
return Exchange(Dirty::AlphaToCoverageEnable, false);
}
bool TouchAlphaToOneEnable() {
return Exchange(Dirty::AlphaToOneEnable, false);
}
bool TouchDepthCompareOp() {
return Exchange(Dirty::DepthCompareOp, false);
}
@@ -261,6 +276,10 @@ public:
return Exchange(Dirty::LogicOp, false);
}
bool TouchLineRasterizationMode() {
return Exchange(Dirty::LineRasterizationMode, false);
}
bool ChangePrimitiveTopology(Maxwell::PrimitiveTopology new_topology) {
const bool has_changed = current_topology != new_topology;
current_topology = new_topology;

View File

@@ -306,7 +306,17 @@ void Swapchain::CreateSwapchain(const VkSurfaceCapabilitiesKHR& capabilities) {
swapchain_ci.queueFamilyIndexCount = static_cast<u32>(queue_indices.size());
swapchain_ci.pQueueFamilyIndices = queue_indices.data();
}
static constexpr std::array view_formats{VK_FORMAT_B8G8R8A8_UNORM, VK_FORMAT_B8G8R8A8_SRGB};
// According to Vulkan spec, when using VK_SWAPCHAIN_CREATE_MUTABLE_FORMAT_BIT_KHR,
// the base format (imageFormat) MUST be included in pViewFormats
const std::array view_formats{
swapchain_ci.imageFormat, // Base format MUST be first
VK_FORMAT_B8G8R8A8_UNORM,
VK_FORMAT_B8G8R8A8_SRGB,
#ifdef ANDROID
VK_FORMAT_R8G8B8A8_UNORM, // Android may use RGBA
VK_FORMAT_R8G8B8A8_SRGB,
#endif
};
VkImageFormatListCreateInfo format_list{
.sType = VK_STRUCTURE_TYPE_IMAGE_FORMAT_LIST_CREATE_INFO_KHR,
.pNext = nullptr,

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -101,7 +104,7 @@ public:
}
VkSemaphore CurrentRenderSemaphore() const {
return *render_semaphores[frame_index];
return *render_semaphores[image_index];
}
u32 GetWidth() const {

View File

@@ -1104,6 +1104,8 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
UNREACHABLE();
}
}();
// Use shader-based depth/stencil blits if hardware doesn't support the format
// Note: MSAA resolves (MSAA->single) use vkCmdResolveImage which works fine
if (!can_blit_depth_stencil) {
UNIMPLEMENTED_IF(is_src_msaa || is_dst_msaa);
blit_image_helper.BlitDepthStencil(dst_framebuffer, src, dst_region, src_region,
@@ -1118,6 +1120,15 @@ void TextureCacheRuntime::BlitImage(Framebuffer* dst_framebuffer, ImageView& dst
const VkImage src_image = src.ImageHandle();
const VkImageSubresourceLayers dst_layers = MakeSubresourceLayers(&dst);
const VkImageSubresourceLayers src_layers = MakeSubresourceLayers(&src);
const bool is_msaa_to_msaa = is_src_msaa && is_dst_msaa;
// NVIDIA 510+ and Intel crash on MSAA->MSAA blits (scaling operations)
// Fall back to 3D helpers for MSAA scaling
if (is_msaa_to_msaa && device.CantBlitMSAA()) {
// This should be handled by NeedsScaleHelper() and use 3D helpers instead
UNIMPLEMENTED_MSG("MSAA to MSAA blit not supported on this driver");
return;
}
const bool is_resolve = is_src_msaa && !is_dst_msaa;
scheduler.RequestOutsideRenderPassOperationContext();
scheduler.Record([filter, dst_region, src_region, dst_image, src_image, dst_layers, src_layers,
@@ -2222,18 +2233,26 @@ vk::ImageView ImageView::MakeView(VkFormat vk_format, VkImageAspectFlags aspect_
Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& tsc) {
const auto& device = runtime.device;
const bool arbitrary_borders = runtime.device.IsExtCustomBorderColorSupported();
// Check if custom border colors are supported
const bool has_custom_border_colors = runtime.device.IsCustomBorderColorsSupported();
const bool has_format_undefined = runtime.device.IsCustomBorderColorWithoutFormatSupported();
const auto color = tsc.BorderColor();
// Determine border format based on available features:
// - If customBorderColorWithoutFormat is available: use VK_FORMAT_UNDEFINED (most flexible)
// - If only customBorderColors is available: use concrete format (R8G8B8A8_UNORM)
// - If neither is available: use standard border colors (handled by ConvertBorderColor)
const VkFormat border_format = has_format_undefined ? VK_FORMAT_UNDEFINED
: VK_FORMAT_R8G8B8A8_UNORM;
const VkSamplerCustomBorderColorCreateInfoEXT border_ci{
.sType = VK_STRUCTURE_TYPE_SAMPLER_CUSTOM_BORDER_COLOR_CREATE_INFO_EXT,
.pNext = nullptr,
// TODO: Make use of std::bit_cast once libc++ supports it.
.customBorderColor = std::bit_cast<VkClearColorValue>(color),
.format = VK_FORMAT_UNDEFINED,
.format = border_format,
};
const void* pnext = nullptr;
if (arbitrary_borders) {
if (has_custom_border_colors) {
pnext = &border_ci;
}
const VkSamplerReductionModeCreateInfoEXT reduction_ci{
@@ -2267,8 +2286,8 @@ Sampler::Sampler(TextureCacheRuntime& runtime, const Tegra::Texture::TSCEntry& t
.compareOp = MaxwellToVK::Sampler::DepthCompareFunction(tsc.depth_compare_func),
.minLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.0f : tsc.MinLod(),
.maxLod = tsc.mipmap_filter == TextureMipmapFilter::None ? 0.25f : tsc.MaxLod(),
.borderColor =
arbitrary_borders ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT : ConvertBorderColor(color),
.borderColor = has_custom_border_colors ? VK_BORDER_COLOR_FLOAT_CUSTOM_EXT
: ConvertBorderColor(color),
.unnormalizedCoordinates = VK_FALSE,
});
};

View File

@@ -1,3 +1,6 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
@@ -241,7 +244,6 @@ public:
[[nodiscard]] VkImageView Handle(Shader::TextureType texture_type) const noexcept {
return *image_views[static_cast<size_t>(texture_type)];
}
[[nodiscard]] VkImage ImageHandle() const noexcept {
return image_handle;
}

View File

@@ -33,6 +33,7 @@ ImageInfo::ImageInfo(const TICEntry& config) noexcept {
dma_downloaded = forced_flushed;
format = PixelFormatFromTextureInfo(config.format, config.r_type, config.g_type, config.b_type,
config.a_type, config.srgb_conversion);
num_samples = NumSamples(config.msaa_mode);
resources.levels = config.max_mip_level + 1;
if (config.IsPitchLinear()) {

View File

@@ -15,8 +15,6 @@
#define VK_USE_PLATFORM_ANDROID_KHR
#elif defined(__HAIKU__)
#define VK_USE_PLATFORM_XCB_KHR
#elif defined(__OPENORBIS__)
// No fucking vulkan on the PlayStation 4
#else
#define VK_USE_PLATFORM_XLIB_KHR
#define VK_USE_PLATFORM_WAYLAND_KHR
@@ -24,6 +22,17 @@
#include <vulkan/vulkan.h>
// Define maintenance 7-9 extension names (not yet in official Vulkan headers)
#ifndef VK_KHR_MAINTENANCE_7_EXTENSION_NAME
#define VK_KHR_MAINTENANCE_7_EXTENSION_NAME "VK_KHR_maintenance7"
#endif
#ifndef VK_KHR_MAINTENANCE_8_EXTENSION_NAME
#define VK_KHR_MAINTENANCE_8_EXTENSION_NAME "VK_KHR_maintenance8"
#endif
#ifndef VK_KHR_MAINTENANCE_9_EXTENSION_NAME
#define VK_KHR_MAINTENANCE_9_EXTENSION_NAME "VK_KHR_maintenance9"
#endif
// Sanitize macros
#undef CreateEvent
#undef CreateSemaphore

View File

@@ -292,9 +292,10 @@ std::unordered_map<VkFormat, VkFormatProperties> GetFormatProperties(vk::Physica
#if defined(ANDROID) && defined(ARCHITECTURE_arm64)
void OverrideBcnFormats(std::unordered_map<VkFormat, VkFormatProperties>& format_properties) {
// These properties are extracted from Adreno driver 512.687.0
constexpr VkFormatFeatureFlags tiling_features{
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
constexpr VkFormatFeatureFlags tiling_features{VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_SAMPLED_IMAGE_FILTER_LINEAR_BIT |
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
constexpr VkFormatFeatureFlags buffer_features{VK_FORMAT_FEATURE_UNIFORM_TEXEL_BUFFER_BIT};
@@ -416,7 +417,6 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_suitable = GetSuitability(surface != nullptr);
const VkDriverId driver_id = properties.driver.driverID;
const auto device_id = properties.properties.deviceID;
const bool is_radv = driver_id == VK_DRIVER_ID_MESA_RADV;
const bool is_amd_driver =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
@@ -427,11 +427,13 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
const bool is_mvk = driver_id == VK_DRIVER_ID_MOLTENVK;
const bool is_qualcomm = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
const bool is_turnip = driver_id == VK_DRIVER_ID_MESA_TURNIP;
const bool is_s8gen2 = device_id == 0x43050a01;
//const bool is_arm = driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
const bool is_arm = driver_id == VK_DRIVER_ID_ARM_PROPRIETARY;
if (!is_suitable)
LOG_WARNING(Render_Vulkan, "Unsuitable driver - continuing anyways");
if ((is_mvk || is_qualcomm || is_turnip || is_arm) && !is_suitable) {
LOG_WARNING(Render_Vulkan, "Unsuitable driver, continuing anyway");
} else if (!is_suitable) {
throw vk::Exception(VK_ERROR_INCOMPATIBLE_DRIVER);
}
if (is_nvidia) {
nvidia_arch = GetNvidiaArchitecture(physical, supported_extensions);
@@ -492,6 +494,11 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
CollectToolingInfo();
if (is_qualcomm) {
// Qualcomm Adreno GPUs doesn't handle scaled vertex attributes; keep emulation enabled
must_emulate_scaled_formats = true;
LOG_WARNING(Render_Vulkan,
"Qualcomm drivers require scaled vertex format emulation; forcing fallback");
LOG_WARNING(Render_Vulkan,
"Disabling shader float controls and 64-bit integer features on Qualcomm proprietary drivers");
RemoveExtension(extensions.shader_float_controls, VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME);
@@ -533,35 +540,31 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
if (nv_major_version >= 510) {
LOG_WARNING(Render_Vulkan, "NVIDIA Drivers >= 510 do not support MSAA image blits");
LOG_WARNING(Render_Vulkan,
"NVIDIA Drivers >= 510 do not support MSAA->MSAA image blits. "
"MSAA scaling will use 3D helpers. MSAA resolves work normally.");
cant_blit_msaa = true;
}
}
if (extensions.extended_dynamic_state3 && is_radv) {
LOG_WARNING(Render_Vulkan, "RADV has broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
dynamic_state3_blending = false;
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(0, 23, 1, 0)) {
LOG_WARNING(Render_Vulkan,
"RADV versions older than 23.1.0 have broken depth clamp dynamic state");
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
dynamic_state3_enables = false;
// Mali/ NVIDIA proprietary drivers: Shader stencil export not supported
// Use hardware depth/stencil blits instead when available
if (!extensions.shader_stencil_export) {
LOG_INFO(Render_Vulkan,
"NVIDIA: VK_EXT_shader_stencil_export not supported, using hardware blits "
"for depth/stencil operations");
LOG_INFO(Render_Vulkan, " D24S8 hardware blit support: {}",
is_blit_depth24_stencil8_supported);
LOG_INFO(Render_Vulkan, " D32S8 hardware blit support: {}",
is_blit_depth32_stencil8_supported);
if (!is_blit_depth24_stencil8_supported && !is_blit_depth32_stencil8_supported) {
LOG_WARNING(Render_Vulkan,
"NVIDIA: Neither shader export nor hardware blits available for "
"depth/stencil. Performance may be degraded.");
}
}
}
if (extensions.extended_dynamic_state3 && (is_amd_driver || driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
// AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation
LOG_WARNING(Render_Vulkan,
"AMD and Samsung drivers have broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
dynamic_state3_blending = false;
}
sets_per_pool = 64;
if (is_amd_driver) {
// AMD drivers need a higher amount of Sets per Pool in certain circumstances like in XC2.
@@ -598,15 +601,27 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
}
if (is_intel_windows) {
LOG_WARNING(Render_Vulkan, "Intel proprietary drivers do not support MSAA image blits");
LOG_WARNING(Render_Vulkan,
"Intel proprietary drivers do not support MSAA->MSAA image blits. "
"MSAA scaling will use 3D helpers. MSAA resolves work normally.");
cant_blit_msaa = true;
}
has_broken_compute =
CheckBrokenCompute(properties.driver.driverID, properties.properties.driverVersion) &&
!Settings::values.enable_compute_pipelines.GetValue();
if (is_intel_anv || (is_qualcomm && !is_s8gen2)) {
LOG_WARNING(Render_Vulkan, "Driver does not support native BGR format");
must_emulate_bgr565 = false; // Default: assume emulation isn't required
if (is_intel_anv) {
LOG_WARNING(Render_Vulkan, "Intel ANV driver does not support native BGR format");
must_emulate_bgr565 = true;
} else if (is_qualcomm) {
LOG_WARNING(Render_Vulkan,
"Qualcomm driver mishandles BGR5 formats even with VK_KHR_maintenance5, forcing emulation");
must_emulate_bgr565 = true;
} else if (is_arm) {
LOG_WARNING(Render_Vulkan,
"ARM Mali driver mishandles BGR5 formats even with VK_KHR_maintenance5, forcing emulation");
must_emulate_bgr565 = true;
}
@@ -619,51 +634,55 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR
(std::min)(properties.properties.limits.maxVertexInputBindings, 16U);
}
if (is_turnip) {
LOG_WARNING(Render_Vulkan, "Turnip requires higher-than-reported binding limits");
if (is_turnip || is_qualcomm) {
LOG_WARNING(Render_Vulkan, "Driver requires higher-than-reported binding limits");
properties.properties.limits.maxVertexInputBindings = 32;
}
if (!extensions.extended_dynamic_state && extensions.extended_dynamic_state2) {
LOG_INFO(Render_Vulkan,
"Removing extendedDynamicState2 due to missing extendedDynamicState");
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
}
if (!extensions.extended_dynamic_state2 && extensions.extended_dynamic_state3) {
LOG_INFO(Render_Vulkan,
"Removing extendedDynamicState3 due to missing extendedDynamicState2");
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
}
// Mesa Intel drivers on UHD 620 have broken EDS causing extreme flickering - unknown if it affects other iGPUs
// ALSO affects ALL versions of UHD drivers on Windows 10+, seems to cause even worse issues like straight up crashing
// So... Yeah, UHD drivers fucking suck -- maybe one day we can work past this, maybe; some driver hacking?
// And then we can rest in peace by doing `< VK_MAKE_API_VERSION(26, 0, 0)` for our beloved mesa drivers... one day
if ((is_mvk || (is_integrated && is_intel_anv) || (is_integrated && is_intel_windows)) && Settings::values.dyna_state.GetValue() != 0) {
LOG_WARNING(Render_Vulkan, "Driver has broken dynamic state, forcing to 0 to prevent graphical issues");
Settings::values.dyna_state.SetValue(0);
}
// Base dynamic states (VIEWPORT, SCISSOR, DEPTH_BIAS, etc.) are ALWAYS active in vk_graphics_pipeline.cpp
// This slider controls EXTENDED dynamic states with accumulative levels per Vulkan specs:
// Level 0 = Core Dynamic States only (Vulkan 1.0)
// Level 1 = Core + VK_EXT_extended_dynamic_state
// Level 2 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2
// Level 3 = Core + VK_EXT_extended_dynamic_state + VK_EXT_extended_dynamic_state2 + VK_EXT_extended_dynamic_state3
switch (Settings::values.dyna_state.GetValue()) {
case 0:
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state, VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
[[fallthrough]];
case 1:
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2, VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
[[fallthrough]];
case 2:
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3, VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
// Level 0: Disable all extended dynamic state extensions
RemoveExtensionFeature(extensions.extended_dynamic_state, features.extended_dynamic_state,
VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case 1:
// Level 1: Enable EDS1, disable EDS2 and EDS3
RemoveExtensionFeature(extensions.extended_dynamic_state2, features.extended_dynamic_state2,
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case 2:
// Level 2: Enable EDS1 + EDS2, disable EDS3
RemoveExtensionFeature(extensions.extended_dynamic_state3, features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
dynamic_state3_blending = false;
dynamic_state3_enables = false;
break;
case 3:
default:
// Level 3: Enable all (EDS1 + EDS2 + EDS3)
break;
}
if (!Settings::values.vertex_input_dynamic_state.GetValue() || !extensions.extended_dynamic_state) {
// VK_EXT_vertex_input_dynamic_state is independent from EDS
// It can be enabled even without extended_dynamic_state
if (!Settings::values.vertex_input_dynamic_state.GetValue()) {
RemoveExtensionFeature(extensions.vertex_input_dynamic_state, features.vertex_input_dynamic_state, VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
@@ -751,8 +770,8 @@ void Device::SaveShader(std::span<const u32> spirv) const {
}
bool Device::ComputeIsOptimalAstcSupported() const {
// Disable for now to avoid converting ASTC twice.
static constexpr std::array astc_formats = {
// Verify hardware supports all ASTC formats with optimal tiling to avoid software conversion
static constexpr std::array<VkFormat, 28> astc_formats = {
VK_FORMAT_ASTC_4x4_UNORM_BLOCK, VK_FORMAT_ASTC_4x4_SRGB_BLOCK,
VK_FORMAT_ASTC_5x4_UNORM_BLOCK, VK_FORMAT_ASTC_5x4_SRGB_BLOCK,
VK_FORMAT_ASTC_5x5_UNORM_BLOCK, VK_FORMAT_ASTC_5x5_SRGB_BLOCK,
@@ -771,9 +790,10 @@ bool Device::ComputeIsOptimalAstcSupported() const {
if (!features.features.textureCompressionASTC_LDR) {
return false;
}
const auto format_feature_usage{
VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT | VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT | VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
const auto format_feature_usage{VK_FORMAT_FEATURE_SAMPLED_IMAGE_BIT |
VK_FORMAT_FEATURE_BLIT_SRC_BIT |
VK_FORMAT_FEATURE_BLIT_DST_BIT |
VK_FORMAT_FEATURE_TRANSFER_SRC_BIT |
VK_FORMAT_FEATURE_TRANSFER_DST_BIT};
for (const auto format : astc_formats) {
const auto physical_format_properties{physical.GetFormatProperties(format)};
@@ -970,7 +990,7 @@ bool Device::GetSuitability(bool requires_swapchain) {
// Set next pointer.
void** next = &features2.pNext;
// Vulkan 1.2, 1.3 and 1.4 features
// Vulkan 1.2 and 1.3 features
if (instance_version >= VK_API_VERSION_1_2) {
features_1_2.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_2_FEATURES;
features_1_3.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_VULKAN_1_3_FEATURES;
@@ -1076,6 +1096,16 @@ bool Device::GetSuitability(bool requires_swapchain) {
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_TRANSFORM_FEEDBACK_PROPERTIES_EXT;
SetNext(next, properties.transform_feedback);
}
if (extensions.maintenance5) {
properties.maintenance5.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MAINTENANCE_5_PROPERTIES_KHR;
SetNext(next, properties.maintenance5);
}
if (extensions.multi_draw) {
properties.multi_draw.sType =
VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_MULTI_DRAW_PROPERTIES_EXT;
SetNext(next, properties.multi_draw);
}
// Perform the property fetch.
physical.GetProperties2(properties2);
@@ -1108,14 +1138,75 @@ bool Device::GetSuitability(bool requires_swapchain) {
}
}
// VK_DYNAMIC_STATE
// Driver detection variables for workarounds in GetSuitability
const VkDriverId driver_id = properties.driver.driverID;
[[maybe_unused]] const bool is_amd_driver =
driver_id == VK_DRIVER_ID_AMD_PROPRIETARY || driver_id == VK_DRIVER_ID_AMD_OPEN_SOURCE;
const bool is_intel_windows = driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS;
[[maybe_unused]] const bool is_qualcomm = driver_id == VK_DRIVER_ID_QUALCOMM_PROPRIETARY;
// VK_EXT_extended_dynamic_state2 below this will appear drivers that need workarounds.
// VK_EXT_extended_dynamic_state3 below this will appear drivers that need workarounds.
[[maybe_unused]] const auto device_id = properties.properties.deviceID;
// Samsung: Broken extendedDynamicState3ColorBlendEquation
// Disable blend equation dynamic state, force static pipeline state
if (extensions.extended_dynamic_state3 &&
(driver_id == VK_DRIVER_ID_SAMSUNG_PROPRIETARY)) {
LOG_WARNING(Render_Vulkan,
"Samsung: Disabling broken extendedDynamicState3ColorBlendEquation");
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
}
// Intel Windows < 27.20.100.0: Broken VertexInputDynamicState
// Disable VertexInputDynamicState on old Intel Windows drivers
if (extensions.vertex_input_dynamic_state && is_intel_windows) {
const u32 version = (properties.properties.driverVersion << 3) >> 3;
if (version < VK_MAKE_API_VERSION(27, 20, 100, 0)) {
LOG_WARNING(Render_Vulkan,
"Intel Windows < 27.20.100.0: Disabling broken VK_EXT_vertex_input_dynamic_state");
RemoveExtensionFeature(extensions.vertex_input_dynamic_state,
features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
}
}
if (Settings::values.dyna_state.GetValue() == 0) {
LOG_INFO(Render_Vulkan, "Extended Dynamic State disabled by user setting, clearing all EDS features");
features.custom_border_color.customBorderColors = false;
features.custom_border_color.customBorderColorWithoutFormat = false;
features.extended_dynamic_state.extendedDynamicState = false;
features.extended_dynamic_state2.extendedDynamicState2 = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable = false;
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation = false;
features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask = false;
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable = false;
features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable = false;
}
// Return whether we were suitable.
return suitable;
}
void Device::RemoveUnsuitableExtensions() {
// VK_EXT_custom_border_color
extensions.custom_border_color = features.custom_border_color.customBorderColors &&
features.custom_border_color.customBorderColorWithoutFormat;
// Enable extension if driver supports it, then check individual features
// - customBorderColors: Required to use VK_BORDER_COLOR_FLOAT_CUSTOM_EXT
// - customBorderColorWithoutFormat: Optional, allows VK_FORMAT_UNDEFINED
// If only customBorderColors is available, we must provide a specific format
if (extensions.custom_border_color) {
// Verify that at least customBorderColors is available
if (!features.custom_border_color.customBorderColors) {
LOG_WARNING(Render_Vulkan,
"VK_EXT_custom_border_color reported but customBorderColors feature not available, disabling");
extensions.custom_border_color = false;
}
}
RemoveExtensionFeatureIfUnsuitable(extensions.custom_border_color, features.custom_border_color,
VK_EXT_CUSTOM_BORDER_COLOR_EXTENSION_NAME);
@@ -1144,21 +1235,79 @@ void Device::RemoveUnsuitableExtensions() {
VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME);
// VK_EXT_extended_dynamic_state3
dynamic_state3_blending =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable &&
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation &&
const bool supports_color_blend_enable =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEnable;
const bool supports_color_blend_equation =
features.extended_dynamic_state3.extendedDynamicState3ColorBlendEquation;
const bool supports_color_write_mask =
features.extended_dynamic_state3.extendedDynamicState3ColorWriteMask;
dynamic_state3_enables =
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable &&
dynamic_state3_blending = supports_color_blend_enable && supports_color_blend_equation &&
supports_color_write_mask;
const bool supports_depth_clamp_enable =
features.extended_dynamic_state3.extendedDynamicState3DepthClampEnable;
const bool supports_logic_op_enable =
features.extended_dynamic_state3.extendedDynamicState3LogicOpEnable;
const bool supports_line_raster_mode =
features.extended_dynamic_state3.extendedDynamicState3LineRasterizationMode &&
extensions.line_rasterization && features.line_rasterization.rectangularLines;
const bool supports_conservative_raster_mode =
features.extended_dynamic_state3.extendedDynamicState3ConservativeRasterizationMode &&
extensions.conservative_rasterization;
const bool supports_line_stipple_enable =
features.extended_dynamic_state3.extendedDynamicState3LineStippleEnable &&
extensions.line_rasterization && features.line_rasterization.stippledRectangularLines;
const bool supports_alpha_to_coverage =
features.extended_dynamic_state3.extendedDynamicState3AlphaToCoverageEnable;
const bool supports_alpha_to_one =
features.extended_dynamic_state3.extendedDynamicState3AlphaToOneEnable &&
features.features.alphaToOne;
dynamic_state3_depth_clamp_enable = supports_depth_clamp_enable;
dynamic_state3_logic_op_enable = supports_logic_op_enable;
dynamic_state3_line_raster_mode = supports_line_raster_mode;
dynamic_state3_conservative_raster_mode = supports_conservative_raster_mode;
dynamic_state3_line_stipple_enable = supports_line_stipple_enable;
dynamic_state3_alpha_to_coverage = supports_alpha_to_coverage;
dynamic_state3_alpha_to_one = supports_alpha_to_one;
dynamic_state3_enables = dynamic_state3_depth_clamp_enable || dynamic_state3_logic_op_enable ||
dynamic_state3_line_raster_mode ||
dynamic_state3_conservative_raster_mode ||
dynamic_state3_line_stipple_enable ||
dynamic_state3_alpha_to_coverage || dynamic_state3_alpha_to_one;
extensions.extended_dynamic_state3 = dynamic_state3_blending || dynamic_state3_enables;
dynamic_state3_blending = dynamic_state3_blending && extensions.extended_dynamic_state3;
dynamic_state3_enables = dynamic_state3_enables && extensions.extended_dynamic_state3;
if (!extensions.extended_dynamic_state3) {
dynamic_state3_blending = false;
dynamic_state3_enables = false;
dynamic_state3_depth_clamp_enable = false;
dynamic_state3_logic_op_enable = false;
dynamic_state3_line_raster_mode = false;
dynamic_state3_conservative_raster_mode = false;
dynamic_state3_line_stipple_enable = false;
dynamic_state3_alpha_to_coverage = false;
dynamic_state3_alpha_to_one = false;
}
RemoveExtensionFeatureIfUnsuitable(extensions.extended_dynamic_state3,
features.extended_dynamic_state3,
VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME);
// VK_EXT_robustness2
// Enable if at least one robustness2 feature is available
extensions.robustness_2 = features.robustness2.robustBufferAccess2 ||
features.robustness2.robustImageAccess2 ||
features.robustness2.nullDescriptor;
RemoveExtensionFeatureIfUnsuitable(extensions.robustness_2, features.robustness2,
VK_EXT_ROBUSTNESS_2_EXTENSION_NAME);
// VK_EXT_image_robustness
// Enable if robustImageAccess is available
extensions.image_robustness = features.image_robustness.robustImageAccess;
RemoveExtensionFeatureIfUnsuitable(extensions.image_robustness, features.image_robustness,
VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME);
// VK_EXT_provoking_vertex
if (Settings::values.provoking_vertex.GetValue()) {
extensions.provoking_vertex = features.provoking_vertex.provokingVertexLast
@@ -1196,15 +1345,21 @@ void Device::RemoveUnsuitableExtensions() {
VK_EXT_SUBGROUP_SIZE_CONTROL_EXTENSION_NAME);
// VK_EXT_transform_feedback
// We only require the basic transformFeedback feature and at least
// one transform feedback buffer. We keep transformFeedbackQueries as it's used by
// the streaming byte count implementation. GeometryStreams and multiple streams
// are not strictly required since we currently support only stream 0.
extensions.transform_feedback =
features.transform_feedback.transformFeedback &&
features.transform_feedback.geometryStreams &&
properties.transform_feedback.maxTransformFeedbackStreams >= 4 &&
properties.transform_feedback.maxTransformFeedbackBuffers > 0 &&
properties.transform_feedback.transformFeedbackQueries &&
properties.transform_feedback.transformFeedbackDraw;
properties.transform_feedback.transformFeedbackQueries;
RemoveExtensionFeatureIfUnsuitable(extensions.transform_feedback, features.transform_feedback,
VK_EXT_TRANSFORM_FEEDBACK_EXTENSION_NAME);
if (extensions.transform_feedback) {
LOG_INFO(Render_Vulkan, "VK_EXT_transform_feedback enabled (buffers={}, queries={})",
properties.transform_feedback.maxTransformFeedbackBuffers,
properties.transform_feedback.transformFeedbackQueries);
}
// VK_EXT_vertex_input_dynamic_state
extensions.vertex_input_dynamic_state =
@@ -1213,6 +1368,17 @@ void Device::RemoveUnsuitableExtensions() {
features.vertex_input_dynamic_state,
VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME);
// VK_EXT_multi_draw
extensions.multi_draw = features.multi_draw.multiDraw;
if (extensions.multi_draw) {
LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw: maxMultiDrawCount={}",
properties.multi_draw.maxMultiDrawCount);
}
RemoveExtensionFeatureIfUnsuitable(extensions.multi_draw, features.multi_draw,
VK_EXT_MULTI_DRAW_EXTENSION_NAME);
// VK_KHR_pipeline_executable_properties
if (Settings::values.renderer_shader_feedback.GetValue()) {
extensions.pipeline_executable_properties =
@@ -1236,6 +1402,76 @@ void Device::RemoveUnsuitableExtensions() {
RemoveExtensionFeatureIfUnsuitable(extensions.workgroup_memory_explicit_layout,
features.workgroup_memory_explicit_layout,
VK_KHR_WORKGROUP_MEMORY_EXPLICIT_LAYOUT_EXTENSION_NAME);
// VK_EXT_swapchain_maintenance1 (extension only, has features)
// Requires VK_EXT_surface_maintenance1 instance extension
extensions.swapchain_maintenance1 = features.swapchain_maintenance1.swapchainMaintenance1;
if (extensions.swapchain_maintenance1) {
// Check if VK_EXT_surface_maintenance1 instance extension is available
const auto instance_extensions = vk::EnumerateInstanceExtensionProperties(dld);
const bool has_surface_maintenance1 = instance_extensions && std::ranges::any_of(*instance_extensions,
[](const VkExtensionProperties& prop) {
return std::strcmp(prop.extensionName, VK_EXT_SURFACE_MAINTENANCE_1_EXTENSION_NAME) == 0;
});
if (!has_surface_maintenance1) {
LOG_WARNING(Render_Vulkan,
"VK_EXT_swapchain_maintenance1 requires VK_EXT_surface_maintenance1, disabling");
extensions.swapchain_maintenance1 = false;
features.swapchain_maintenance1.swapchainMaintenance1 = false;
}
}
RemoveExtensionFeatureIfUnsuitable(extensions.swapchain_maintenance1, features.swapchain_maintenance1,
VK_EXT_SWAPCHAIN_MAINTENANCE_1_EXTENSION_NAME);
// VK_KHR_maintenance1 (core in Vulkan 1.1, no features)
extensions.maintenance1 = loaded_extensions.contains(VK_KHR_MAINTENANCE_1_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance1, VK_KHR_MAINTENANCE_1_EXTENSION_NAME);
// VK_KHR_maintenance2 (core in Vulkan 1.1, no features)
extensions.maintenance2 = loaded_extensions.contains(VK_KHR_MAINTENANCE_2_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance2, VK_KHR_MAINTENANCE_2_EXTENSION_NAME);
// VK_KHR_maintenance3 (core in Vulkan 1.1, no features)
extensions.maintenance3 = loaded_extensions.contains(VK_KHR_MAINTENANCE_3_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance3, VK_KHR_MAINTENANCE_3_EXTENSION_NAME);
// VK_KHR_maintenance4
extensions.maintenance4 = features.maintenance4.maintenance4;
RemoveExtensionFeatureIfUnsuitable(extensions.maintenance4, features.maintenance4,
VK_KHR_MAINTENANCE_4_EXTENSION_NAME);
// VK_KHR_maintenance5
extensions.maintenance5 = features.maintenance5.maintenance5;
if (extensions.maintenance5) {
LOG_INFO(Render_Vulkan, "VK_KHR_maintenance5 properties: polygonModePointSize={} "
"depthStencilSwizzleOne={} earlyFragmentTests={} nonStrictWideLines={}",
properties.maintenance5.polygonModePointSize,
properties.maintenance5.depthStencilSwizzleOneSupport,
properties.maintenance5.earlyFragmentMultisampleCoverageAfterSampleCounting &&
properties.maintenance5.earlyFragmentSampleMaskTestBeforeSampleCounting,
properties.maintenance5.nonStrictWideLinesUseParallelogram);
}
RemoveExtensionFeatureIfUnsuitable(extensions.maintenance5, features.maintenance5,
VK_KHR_MAINTENANCE_5_EXTENSION_NAME);
// VK_KHR_maintenance6
extensions.maintenance6 = features.maintenance6.maintenance6;
RemoveExtensionFeatureIfUnsuitable(extensions.maintenance6, features.maintenance6,
VK_KHR_MAINTENANCE_6_EXTENSION_NAME);
// VK_KHR_maintenance7 (proposed for Vulkan 1.4, no features)
extensions.maintenance7 = loaded_extensions.contains(VK_KHR_MAINTENANCE_7_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance7, VK_KHR_MAINTENANCE_7_EXTENSION_NAME);
// VK_KHR_maintenance8 (proposed for Vulkan 1.4, no features)
extensions.maintenance8 = loaded_extensions.contains(VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance8, VK_KHR_MAINTENANCE_8_EXTENSION_NAME);
// VK_KHR_maintenance9 (proposed for Vulkan 1.4, no features)
extensions.maintenance9 = loaded_extensions.contains(VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
RemoveExtensionIfUnsuitable(extensions.maintenance9, VK_KHR_MAINTENANCE_9_EXTENSION_NAME);
}
void Device::SetupFamilies(VkSurfaceKHR surface) {

View File

@@ -37,9 +37,13 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore)
#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \
FEATURE(EXT, ImageRobustness, IMAGE_ROBUSTNESS, image_robustness) \
FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \
shader_demote_to_helper_invocation) \
FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control)
FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \
FEATURE(KHR, Maintenance4, MAINTENANCE_4, maintenance4)
#define FOR_EACH_VK_FEATURE_1_4(FEATURE)
// Define all features which may be used by the implementation and require an extension here.
#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \
@@ -52,12 +56,16 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE(EXT, 4444Formats, 4444_FORMATS, format_a4b4g4r4) \
FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \
FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \
FEATURE(EXT, MultiDraw, MULTI_DRAW, multi_draw) \
FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \
primitive_topology_list_restart) \
FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \
FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \
FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \
FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \
FEATURE(EXT, SwapchainMaintenance1, SWAPCHAIN_MAINTENANCE_1, swapchain_maintenance1) \
FEATURE(KHR, Maintenance5, MAINTENANCE_5, maintenance5) \
FEATURE(KHR, Maintenance6, MAINTENANCE_6, maintenance6) \
FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \
pipeline_executable_properties) \
FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \
@@ -84,6 +92,12 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION(KHR, SWAPCHAIN, swapchain) \
EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \
EXTENSION(KHR, IMAGE_FORMAT_LIST, image_format_list) \
EXTENSION(KHR, MAINTENANCE_1, maintenance1) \
EXTENSION(KHR, MAINTENANCE_2, maintenance2) \
EXTENSION(KHR, MAINTENANCE_3, maintenance3) \
EXTENSION(KHR, MAINTENANCE_7, maintenance7) \
EXTENSION(KHR, MAINTENANCE_8, maintenance8) \
EXTENSION(KHR, MAINTENANCE_9, maintenance9) \
EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \
EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \
EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \
@@ -110,6 +124,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_EXTERNAL_MEMORY_HOST_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_4444_FORMATS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_IMAGE_ROBUSTNESS_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \
EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \
@@ -161,6 +176,7 @@ VK_DEFINE_HANDLE(VmaAllocator)
FEATURE_NAME(depth_bias_control, depthBiasExact) \
FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \
FEATURE_NAME(format_a4b4g4r4, formatA4B4G4R4) \
FEATURE_NAME(image_robustness, robustImageAccess) \
FEATURE_NAME(index_type_uint8, indexTypeUint8) \
FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \
FEATURE_NAME(provoking_vertex, provokingVertexLast) \
@@ -440,6 +456,11 @@ public:
return extensions.swapchain_mutable_format;
}
/// Returns true if VK_EXT_swapchain_maintenance1 is enabled.
bool IsExtSwapchainMaintenance1Enabled() const {
return extensions.swapchain_maintenance1;
}
/// Returns true if VK_KHR_shader_float_controls is enabled.
bool IsKhrShaderFloatControlsSupported() const {
return extensions.shader_float_controls;
@@ -476,10 +497,18 @@ public:
}
/// Returns true if the device supports VK_EXT_shader_stencil_export.
/// Note: Most Mali/NVIDIA drivers don't support this. Use hardware blits as fallback.
bool IsExtShaderStencilExportSupported() const {
return extensions.shader_stencil_export;
}
/// Returns true if depth/stencil operations can be performed efficiently.
/// Either through shader export or hardware blits.
bool CanPerformDepthStencilOperations() const {
return extensions.shader_stencil_export || is_blit_depth24_stencil8_supported ||
is_blit_depth32_stencil8_supported;
}
/// Returns true if the device supports VK_EXT_depth_range_unrestricted.
bool IsExtDepthRangeUnrestrictedSupported() const {
return extensions.depth_range_unrestricted;
@@ -520,6 +549,46 @@ public:
return extensions.custom_border_color;
}
/// Returns true if the device supports VK_EXT_image_robustness.
bool IsExtImageRobustnessSupported() const {
return extensions.image_robustness;
}
/// Returns true if robustImageAccess is supported.
bool IsRobustImageAccessSupported() const {
return features.image_robustness.robustImageAccess;
}
/// Returns true if the device supports VK_EXT_robustness2.
bool IsExtRobustness2Supported() const {
return extensions.robustness_2;
}
/// Returns true if robustBufferAccess2 is supported.
bool IsRobustBufferAccess2Supported() const {
return features.robustness2.robustBufferAccess2;
}
/// Returns true if robustImageAccess2 is supported.
bool IsRobustImageAccess2Supported() const {
return features.robustness2.robustImageAccess2;
}
/// Returns true if nullDescriptor is supported.
bool IsNullDescriptorSupported() const {
return features.robustness2.nullDescriptor;
}
/// Returns true if customBorderColors feature is available.
bool IsCustomBorderColorsSupported() const {
return features.custom_border_color.customBorderColors;
}
/// Returns true if customBorderColorWithoutFormat feature is available.
bool IsCustomBorderColorWithoutFormatSupported() const {
return features.custom_border_color.customBorderColorWithoutFormat;
}
/// Returns true if the device supports VK_EXT_extended_dynamic_state.
bool IsExtExtendedDynamicStateSupported() const {
return extensions.extended_dynamic_state;
@@ -569,6 +638,55 @@ public:
return extensions.line_rasterization;
}
bool SupportsRectangularLines() const {
return features.line_rasterization.rectangularLines != VK_FALSE;
}
bool SupportsSmoothLines() const {
return features.line_rasterization.smoothLines != VK_FALSE;
}
bool SupportsStippledRectangularLines() const {
return features.line_rasterization.stippledRectangularLines != VK_FALSE;
}
bool SupportsAlphaToOne() const {
return features.features.alphaToOne != VK_FALSE;
}
bool SupportsDynamicState3DepthClampEnable() const {
return dynamic_state3_depth_clamp_enable;
}
bool SupportsDynamicState3LogicOpEnable() const {
return dynamic_state3_logic_op_enable;
}
bool SupportsDynamicState3LineRasterizationMode() const {
return dynamic_state3_line_raster_mode;
}
bool SupportsDynamicState3ConservativeRasterizationMode() const {
return dynamic_state3_conservative_raster_mode;
}
bool SupportsDynamicState3LineStippleEnable() const {
return dynamic_state3_line_stipple_enable;
}
bool SupportsDynamicState3AlphaToCoverageEnable() const {
return dynamic_state3_alpha_to_coverage;
}
bool SupportsDynamicState3AlphaToOneEnable() const {
return dynamic_state3_alpha_to_one;
}
/// Returns true when the user enabled extended core dynamic states (level > 0).
bool UsesAdvancedCoreDynamicState() const {
return Settings::values.dyna_state.GetValue() > 0;
}
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
bool IsExtVertexInputDynamicStateSupported() const {
return extensions.vertex_input_dynamic_state;
@@ -703,6 +821,73 @@ public:
return features2.features.multiViewport;
}
/// Returns true if the device supports VK_KHR_maintenance1.
bool IsKhrMaintenance1Supported() const {
return extensions.maintenance1;
}
/// Returns true if the device supports VK_KHR_maintenance2.
bool IsKhrMaintenance2Supported() const {
return extensions.maintenance2;
}
/// Returns true if the device supports VK_KHR_maintenance3.
bool IsKhrMaintenance3Supported() const {
return extensions.maintenance3;
}
/// Returns true if the device supports VK_KHR_maintenance4.
bool IsKhrMaintenance4Supported() const {
return extensions.maintenance4;
}
/// Returns true if the device supports VK_KHR_maintenance5.
bool IsKhrMaintenance5Supported() const {
return extensions.maintenance5;
}
/// Returns true if polygon mode POINT supports gl_PointSize.
bool SupportsPolygonModePointSize() const {
return extensions.maintenance5 && properties.maintenance5.polygonModePointSize;
}
/// Returns true if depth/stencil swizzle ONE is supported.
bool SupportsDepthStencilSwizzleOne() const {
return extensions.maintenance5 && properties.maintenance5.depthStencilSwizzleOneSupport;
}
/// Returns true if early fragment tests optimizations are available.
bool SupportsEarlyFragmentTests() const {
return extensions.maintenance5 &&
properties.maintenance5.earlyFragmentMultisampleCoverageAfterSampleCounting &&
properties.maintenance5.earlyFragmentSampleMaskTestBeforeSampleCounting;
}
/// Returns true if the device supports VK_KHR_maintenance6.
bool IsKhrMaintenance6Supported() const {
return extensions.maintenance6;
}
/// Returns true if the device supports VK_EXT_multi_draw.
bool IsExtMultiDrawSupported() const {
return extensions.multi_draw;
}
/// Returns true if the device supports VK_KHR_maintenance7.
bool IsKhrMaintenance7Supported() const {
return extensions.maintenance7;
}
/// Returns true if the device supports VK_KHR_maintenance8.
bool IsKhrMaintenance8Supported() const {
return extensions.maintenance8;
}
/// Returns true if the device supports VK_KHR_maintenance9.
bool IsKhrMaintenance9Supported() const {
return extensions.maintenance9;
}
[[nodiscard]] static constexpr bool CheckBrokenCompute(VkDriverId driver_id,
u32 driver_version) {
if (driver_id == VK_DRIVER_ID_INTEL_PROPRIETARY_WINDOWS) {
@@ -786,6 +971,7 @@ private:
FOR_EACH_VK_FEATURE_1_1(FEATURE);
FOR_EACH_VK_FEATURE_1_2(FEATURE);
FOR_EACH_VK_FEATURE_1_3(FEATURE);
FOR_EACH_VK_FEATURE_1_4(FEATURE);
FOR_EACH_VK_FEATURE_EXT(FEATURE);
FOR_EACH_VK_EXTENSION(EXTENSION);
@@ -802,6 +988,7 @@ private:
FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE);
FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE);
FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE);
FOR_EACH_VK_FEATURE_1_4(FEATURE_CORE);
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT);
#undef FEATURE_CORE
@@ -817,6 +1004,8 @@ private:
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{};
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{};
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{};
VkPhysicalDeviceMaintenance5PropertiesKHR maintenance5{};
VkPhysicalDeviceMultiDrawPropertiesEXT multi_draw{};
VkPhysicalDeviceProperties properties{};
};
@@ -846,8 +1035,15 @@ private:
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting.
bool must_emulate_scaled_formats{}; ///< Requires scaled vertex format emulation
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format.
bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3.
bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3.
bool dynamic_state3_blending{}; ///< Has blending features of dynamic_state3.
bool dynamic_state3_enables{}; ///< Has at least one enable feature of dynamic_state3.
bool dynamic_state3_depth_clamp_enable{};
bool dynamic_state3_logic_op_enable{};
bool dynamic_state3_line_raster_mode{};
bool dynamic_state3_conservative_raster_mode{};
bool dynamic_state3_line_stipple_enable{};
bool dynamic_state3_alpha_to_coverage{};
bool dynamic_state3_alpha_to_one{};
bool supports_conditional_barriers{}; ///< Allows barriers in conditional control flow.
u64 device_access_memory{}; ///< Total size of device local memory in bytes.
u32 sets_per_pool{}; ///< Sets per Description Pool

View File

@@ -57,8 +57,6 @@ namespace {
case Core::Frontend::WindowSystemType::Xcb:
extensions.push_back(VK_KHR_XCB_SURFACE_EXTENSION_NAME);
break;
#elif defined(__OPENORBIS__)
// No vulkan
#else
case Core::Frontend::WindowSystemType::X11:
extensions.push_back(VK_KHR_XLIB_SURFACE_EXTENSION_NAME);

View File

@@ -74,8 +74,6 @@ vk::SurfaceKHR CreateSurface(
throw vk::Exception(VK_ERROR_INITIALIZATION_FAILED);
}
}
#elif defined(__OPENORBIS__)
// No native
#else
if (window_info.type == Core::Frontend::WindowSystemType::X11) {
const VkXlibSurfaceCreateInfoKHR xlib_ci{

View File

@@ -116,6 +116,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdDrawIndirectCount);
X(vkCmdDrawIndexedIndirectCount);
X(vkCmdDrawIndirectByteCountEXT);
X(vkCmdDrawMultiEXT);
X(vkCmdDrawMultiIndexedEXT);
X(vkCmdEndConditionalRenderingEXT);
X(vkCmdEndQuery);
X(vkCmdEndRenderPass);
@@ -145,6 +147,8 @@ void Load(VkDevice device, DeviceDispatch& dld) noexcept {
X(vkCmdSetDepthWriteEnableEXT);
X(vkCmdSetPrimitiveRestartEnableEXT);
X(vkCmdSetRasterizerDiscardEnableEXT);
X(vkCmdSetAlphaToCoverageEnableEXT);
X(vkCmdSetAlphaToOneEnableEXT);
X(vkCmdSetConservativeRasterizationModeEXT);
X(vkCmdSetLineRasterizationModeEXT);
X(vkCmdSetLineStippleEnableEXT);

View File

@@ -216,6 +216,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdDrawIndirectCount vkCmdDrawIndirectCount{};
PFN_vkCmdDrawIndexedIndirectCount vkCmdDrawIndexedIndirectCount{};
PFN_vkCmdDrawIndirectByteCountEXT vkCmdDrawIndirectByteCountEXT{};
PFN_vkCmdDrawMultiEXT vkCmdDrawMultiEXT{};
PFN_vkCmdDrawMultiIndexedEXT vkCmdDrawMultiIndexedEXT{};
PFN_vkCmdEndConditionalRenderingEXT vkCmdEndConditionalRenderingEXT{};
PFN_vkCmdEndDebugUtilsLabelEXT vkCmdEndDebugUtilsLabelEXT{};
PFN_vkCmdEndQuery vkCmdEndQuery{};
@@ -238,6 +240,8 @@ struct DeviceDispatch : InstanceDispatch {
PFN_vkCmdSetDepthWriteEnableEXT vkCmdSetDepthWriteEnableEXT{};
PFN_vkCmdSetPrimitiveRestartEnableEXT vkCmdSetPrimitiveRestartEnableEXT{};
PFN_vkCmdSetRasterizerDiscardEnableEXT vkCmdSetRasterizerDiscardEnableEXT{};
PFN_vkCmdSetAlphaToCoverageEnableEXT vkCmdSetAlphaToCoverageEnableEXT{};
PFN_vkCmdSetAlphaToOneEnableEXT vkCmdSetAlphaToOneEnableEXT{};
PFN_vkCmdSetConservativeRasterizationModeEXT vkCmdSetConservativeRasterizationModeEXT{};
PFN_vkCmdSetLineRasterizationModeEXT vkCmdSetLineRasterizationModeEXT{};
PFN_vkCmdSetLineStippleEnableEXT vkCmdSetLineStippleEnableEXT{};
@@ -1239,6 +1243,19 @@ public:
counter_buffer_offset, counter_offset, stride);
}
void DrawMultiEXT(u32 draw_count, const VkMultiDrawInfoEXT* vertex_info,
u32 instance_count, u32 first_instance, u32 stride) const noexcept {
dld->vkCmdDrawMultiEXT(handle, draw_count, vertex_info, instance_count, first_instance,
stride);
}
void DrawMultiIndexedEXT(u32 draw_count, const VkMultiDrawIndexedInfoEXT* index_info,
u32 instance_count, u32 first_instance, u32 stride,
const int32_t* vertex_offset) const noexcept {
dld->vkCmdDrawMultiIndexedEXT(handle, draw_count, index_info, instance_count,
first_instance, stride, vertex_offset);
}
void ClearAttachments(Span<VkClearAttachment> attachments,
Span<VkClearRect> rects) const noexcept {
dld->vkCmdClearAttachments(handle, attachments.size(), attachments.data(), rects.size(),
@@ -1471,6 +1488,14 @@ public:
dld->vkCmdSetLogicOpEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetAlphaToCoverageEnableEXT(bool enable) const noexcept {
dld->vkCmdSetAlphaToCoverageEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetAlphaToOneEnableEXT(bool enable) const noexcept {
dld->vkCmdSetAlphaToOneEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}
void SetDepthClampEnableEXT(bool enable) const noexcept {
dld->vkCmdSetDepthClampEnableEXT(handle, enable ? VK_TRUE : VK_FALSE);
}

View File

@@ -435,8 +435,7 @@ if (YUZU_USE_BUNDLED_QT)
endif()
if (ENABLE_SDL2)
target_include_directories(yuzu PRIVATE ${CMAKE_SYSROOT}/include/SDL2)
target_link_libraries(yuzu PRIVATE SDL2)
target_link_libraries(yuzu PRIVATE SDL2::SDL2)
target_compile_definitions(yuzu PRIVATE HAVE_SDL2)
endif()

View File

@@ -34,16 +34,13 @@ target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common
target_link_libraries(yuzu-cmd PRIVATE glad)
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
elseif(PLATFORM_PS4)
target_link_libraries(yuzu-cmd PRIVATE SceVideoOut SceAudioOut ScePad SceSystemService)
endif()
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
target_include_directories(yuzu-cmd PRIVATE ${CMAKE_SYSROOT}/include/SDL2)
target_link_libraries(yuzu-cmd PRIVATE SDL2)
target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2)
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd)
@@ -68,7 +65,3 @@ if (NOT MSVC)
-Wno-unused-parameter
-Wno-missing-field-initializers)
endif()
if (PLATFORM_PS4)
create_ps4_pkg(yuzu-cmd eden-cli IV0000-BREW00090_00-EDENEMULAT000000)
endif()

View File

@@ -1,6 +1,3 @@
// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
@@ -77,12 +74,6 @@ EmuWindow_SDL2_VK::EmuWindow_SDL2_VK(InputCommon::InputSubsystem* input_subsyste
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface = reinterpret_cast<void*>(wm.info.android.window);
break;
#endif
#ifdef SDL_VIDEO_DRIVER_DIRECTFB
case SDL_SYSWM_TYPE::SDL_SYSWM_DIRECTFB:
window_info.type = Core::Frontend::WindowSystemType::Headless;
window_info.render_surface = reinterpret_cast<void*>(wm.info.dfb.window);
break;
#endif
default:
LOG_CRITICAL(Frontend, "Window manager subsystem {} not implemented", wm.subsystem);

View File

@@ -51,20 +51,7 @@
#include <unistd.h>
#endif
#ifdef __OPENORBIS__
#include <orbis/SystemService.h>
#include <cxxabi.h>
#include <__thread/support.h>
# define STUB_WEAK(name) extern "C" void name() { printf("called " #name); asm volatile("ud2"); }
void *__cxa_thread_atexit_impl = nullptr;
STUB_WEAK(__assert)
STUB_WEAK(ZSTD_trace_compress_begin)
STUB_WEAK(ZSTD_trace_compress_end)
STUB_WEAK(ZSTD_trace_decompress_begin)
STUB_WEAK(ZSTD_trace_decompress_end)
FILE* __stderrp = stdout;
# undef STUB_WEAK
#elif defined(_WIN32)
#ifdef _WIN32
extern "C" {
// tells Nvidia and AMD drivers to use the dedicated GPU by default on laptops with switchable
// graphics
@@ -237,11 +224,7 @@ int main(int argc, char** argv) {
{0, 0, 0, 0},
// clang-format on
};
#ifdef __OPENORBIS__
// PS4 will use this path by default UNLESS overriden; this is so users
// can quickly launch whatever they want.
filepath = "/data/eden/games/test.nro";
#endif
while (optind < argc) {
int arg = getopt_long(argc, argv, "g:fhvp::c:u:d:", long_options, &option_index);
if (arg != -1) {
@@ -436,20 +419,10 @@ int main(int argc, char** argv) {
[](VideoCore::LoadCallbackStage, size_t value, size_t total) {});
}
auto const exit_fn = [&] {
#ifdef __OPENORBIS__
sceSystemServiceLoadExec("EXIT", nullptr);
#else
system.RegisterExitCallback([&] {
// Just exit right away.
exit(0);
#endif
};
system.RegisterExitCallback(exit_fn);
#ifdef __linux__
Common::Linux::StartGamemode();
#endif
});
void(system.Run());
if (system.DebuggerEnabled()) {
system.InitializeDebugger();
@@ -461,7 +434,6 @@ int main(int argc, char** argv) {
void(system.Pause());
system.ShutdownMainProcess();
detached_tasks.WaitForAllTasks();
exit_fn();
return 0;
}