[gl, vk] SupportLinearFilter patch
This commit is contained in:
committed by
Caio Oliveira
parent
e366f702ef
commit
f5668bada0
@@ -692,6 +692,15 @@ bool TextureCacheRuntime::HasNativeASTC() const noexcept {
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return device.HasASTC();
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}
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bool TextureCacheRuntime::SupportsLinearFilter(VideoCore::Surface::PixelFormat format) const noexcept {
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using VideoCore::Surface::GetFormatType;
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using VideoCore::Surface::IsPixelFormatInteger;
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if (IsPixelFormatInteger(format)) {
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return false;
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}
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return GetFormatType(format) == VideoCore::Surface::SurfaceType::ColorTexture;
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}
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Image::Image(TextureCacheRuntime& runtime_, const VideoCommon::ImageInfo& info_, GPUVAddr gpu_addr_,
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VAddr cpu_addr_)
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: VideoCommon::ImageBase(info_, gpu_addr_, cpu_addr_), runtime{&runtime_} {
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@@ -16,6 +16,7 @@
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#include "video_core/renderer_opengl/gl_resource_manager.h"
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#include "video_core/renderer_opengl/gl_staging_buffer_pool.h"
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#include "video_core/renderer_opengl/util_shaders.h"
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#include "video_core/surface.h"
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#include "video_core/texture_cache/image_view_base.h"
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#include "video_core/texture_cache/texture_cache_base.h"
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@@ -132,6 +133,8 @@ public:
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return false;
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}
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bool SupportsLinearFilter(VideoCore::Surface::PixelFormat format) const noexcept;
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bool HasBrokenTextureViewFormats() const noexcept {
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return has_broken_texture_view_formats;
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}
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