[vk] Fixing wrong enabling logic
This commit is contained in:
committed by
Caio Oliveira
parent
5ca605fb8a
commit
f5172f88e8
@@ -1456,12 +1456,13 @@ void Device::RemoveUnsuitableExtensions() {
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// VK_EXT_multi_draw
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extensions.multi_draw = features.multi_draw.multiDraw;
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if (extensions.multi_draw) {
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features.multi_draw.multiDraw = VK_TRUE;
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LOG_INFO(Render_Vulkan, "VK_EXT_multi_draw: maxMultiDrawCount={}",
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properties.multi_draw.maxMultiDrawCount);
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} else {
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features.multi_draw.multiDraw = VK_FALSE;
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}
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RemoveExtensionFeatureIfUnsuitable(extensions.multi_draw, features.multi_draw,
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VK_EXT_MULTI_DRAW_EXTENSION_NAME);
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@@ -743,9 +743,10 @@ public:
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return Settings::values.dyna_state.GetValue() > 0;
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}
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/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state.
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/// Returns true if VK_EXT_vertex_input_dynamic_state is enabled on the device.
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bool IsExtVertexInputDynamicStateSupported() const {
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return extensions.vertex_input_dynamic_state;
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return extensions.vertex_input_dynamic_state &&
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features.vertex_input_dynamic_state.vertexInputDynamicState;
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}
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/// Returns true if the device supports VK_EXT_shader_demote_to_helper_invocation
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