[build, cmake] fix android (#106)
Approved by Shinmegumi. Confirmed build issue fixed with this commit. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/106
This commit is contained in:
@@ -415,7 +415,7 @@ if(ENABLE_OPENSSL)
|
||||
find_package(OpenSSL 1.1.1 REQUIRED)
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND NOT ANDROID)
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID)
|
||||
find_package(gamemode 1.7 MODULE)
|
||||
endif()
|
||||
|
||||
|
||||
2
externals/CMakeLists.txt
vendored
2
externals/CMakeLists.txt
vendored
@@ -211,7 +211,7 @@ if (ANDROID)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
if (CMAKE_SYSTEM_NAME STREQUAL "Linux" AND NOT ANDROID AND NOT TARGET gamemode::headers)
|
||||
if ((CMAKE_SYSTEM_NAME STREQUAL "Linux" OR ANDROID) AND NOT TARGET gamemode::headers)
|
||||
add_library(gamemode INTERFACE)
|
||||
target_include_directories(gamemode INTERFACE gamemode)
|
||||
add_library(gamemode::headers ALIAS gamemode)
|
||||
|
||||
Reference in New Issue
Block a user