Revert "[spir-v] Add is_integer flag to texture descriptors and update image type handling"
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@@ -30,7 +30,7 @@ enum class Operation {
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Id ImageType(EmitContext& ctx, const TextureDescriptor& desc) {
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const spv::ImageFormat format{spv::ImageFormat::Unknown};
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const Id type{desc.is_integer ? ctx.U32[1] : ctx.F32[1]};
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const Id type{ctx.F32[1]};
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const bool depth{desc.is_depth};
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const bool ms{desc.is_multisample};
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switch (desc.type) {
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@@ -1377,7 +1377,6 @@ void EmitContext::DefineTextures(const Info& info, u32& binding, u32& scaling_in
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.image_type = image_type,
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.count = desc.count,
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.is_multisample = desc.is_multisample,
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.is_integer = desc.is_integer,
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});
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if (profile.supported_spirv >= 0x00010400) {
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interfaces.push_back(id);
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -41,7 +38,6 @@ struct TextureDefinition {
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Id image_type;
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u32 count;
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bool is_multisample;
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bool is_integer;
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};
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struct TextureBufferDefinition {
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@@ -445,7 +445,6 @@ public:
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})};
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// TODO: Read this from TIC
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texture_descriptors[index].is_multisample |= desc.is_multisample;
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texture_descriptors[index].is_integer |= desc.is_integer;
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return index;
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}
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@@ -608,7 +607,6 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
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default:
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break;
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}
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const bool is_integer = IsTexturePixelFormatInteger(env, cbuf);
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u32 index;
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switch (inst->GetOpcode()) {
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case IR::Opcode::ImageRead:
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@@ -629,6 +627,7 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
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}
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const bool is_written{inst->GetOpcode() != IR::Opcode::ImageRead};
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const bool is_read{inst->GetOpcode() != IR::Opcode::ImageWrite};
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const bool is_integer{IsTexturePixelFormatInteger(env, cbuf)};
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if (flags.type == TextureType::Buffer) {
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index = descriptors.Add(ImageBufferDescriptor{
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.format = flags.image_format,
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@@ -673,7 +672,6 @@ void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo
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.type = flags.type,
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.is_depth = flags.is_depth != 0,
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.is_multisample = is_multisample,
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.is_integer = is_integer,
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.has_secondary = cbuf.has_secondary,
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.cbuf_index = cbuf.index,
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.cbuf_offset = cbuf.offset,
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@@ -1,6 +1,3 @@
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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@@ -209,7 +206,6 @@ struct TextureDescriptor {
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TextureType type;
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bool is_depth;
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bool is_multisample;
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bool is_integer;
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bool has_secondary;
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u32 cbuf_index;
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u32 cbuf_offset;
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