This commit is contained in:
lizzie
2025-11-08 22:48:36 +00:00
committed by crueter
parent baddaf0040
commit aa8cc4da38

View File

@@ -1513,8 +1513,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, DA
// If we cannot determine a base mapping, fallback to preserving the
// overlap (avoid deleting GPU-modified data) and log the event so
// it can be investigated, we're trying to pinpoint the issue of texture flickering.
LOG_WARNING(HW_GPU, "Could not map overlap gpu_addr {:#x} into new image; preserving overlap {}",
overlap.gpu_addr, overlap_id);
LOG_WARNING(HW_GPU, "Could not map overlap gpu_addr {:#x} into new image; preserving overlap", u64(overlap.gpu_addr));
continue;
}
}