fix closing games

This commit is contained in:
unknown
2025-10-29 22:58:10 +01:00
committed by crueter
parent 336b9a806f
commit 6413de66ac

View File

@@ -272,8 +272,12 @@ void RealVfsFilesystem::EvictSingleReferenceLocked() {
void RealVfsFilesystem::InsertReferenceIntoListLocked(FileReference& reference) {
// Ensure the node is not already linked to any list before inserting.
if (reference.IsLinked()) {
// Unlink from whichever list it currently belongs to.
open_references.erase(open_references.iterator_to(reference));
// Unlink from the list it currently belongs to.
if (reference.file) {
open_references.erase(open_references.iterator_to(reference));
} else {
closed_references.erase(closed_references.iterator_to(reference));
}
}
if (reference.file) {
@@ -289,8 +293,12 @@ void RealVfsFilesystem::RemoveReferenceFromListLocked(FileReference& reference)
return;
}
// It's safe to erase via either list since erase only uses the node's links.
open_references.erase(open_references.iterator_to(reference));
// Erase from the correct list to avoid cross-list corruption.
if (reference.file) {
open_references.erase(open_references.iterator_to(reference));
} else {
closed_references.erase(closed_references.iterator_to(reference));
}
}
RealVfsFile::RealVfsFile(RealVfsFilesystem& base_, std::unique_ptr<FileReference> reference_,