MCI boot fix (android): skipping problematic initial pair of dispatches
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@@ -479,6 +479,14 @@ void RasterizerVulkan::Clear(u32 layer_count) {
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}
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void RasterizerVulkan::DispatchCompute() {
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#ifdef ANDROID
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static u32 dispatch_count = 0;
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if (dispatch_count < 2) {
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dispatch_count++;
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return;
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}
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#endif
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FlushWork();
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gpu_memory->FlushCaching();
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