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fix: change ticks so it syncs playtime each 2 minutes
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@@ -28,7 +28,7 @@ interface GameExecutables {
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[key: string]: ExecutableInfo[];
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}
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const TICKS_TO_UPDATE_API = 120;
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const TICKS_TO_UPDATE_API = 80;
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let currentTick = 1;
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const isWindowsPlatform = process.platform === "win32";
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