Merge branch 'main' of https://github.com/hydralauncher/hydra into release/v3.7.2

This commit is contained in:
Chubby Granny Chaser
2025-10-29 18:21:39 +00:00
14 changed files with 57 additions and 51 deletions

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@@ -6,6 +6,10 @@ import { gamesShopAssetsSublevel, levelKeys } from "@main/level";
const LOCAL_CACHE_EXPIRATION = 1000 * 60 * 60 * 8; // 8 hours
export const getGameAssets = async (objectId: string, shop: GameShop) => {
if (shop === "custom") {
return null;
}
const cachedAssets = await gamesShopAssetsSublevel.get(
levelKeys.game(shop, objectId)
);

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@@ -26,6 +26,8 @@ const getGameShopDetails = async (
shop: GameShop,
language: string
): Promise<ShopDetailsWithAssets | null> => {
if (shop === "custom") return null;
if (shop === "steam") {
const [cachedData, cachedAssets] = await Promise.all([
gamesShopCacheSublevel.get(

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@@ -10,6 +10,10 @@ const getGameStats = async (
objectId: string,
shop: GameShop
) => {
if (shop === "custom") {
return null;
}
const cachedStats = await gamesStatsCacheSublevel.get(
levelKeys.game(shop, objectId)
);

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@@ -13,7 +13,9 @@ const addGameToFavorites = async (
const game = await gamesSublevel.get(gameKey);
if (!game) return;
HydraApi.put(`/profile/games/${shop}/${objectId}/favorite`).catch(() => {});
if (shop !== "custom") {
HydraApi.put(`/profile/games/${shop}/${objectId}/favorite`).catch(() => {});
}
try {
await gamesSublevel.put(gameKey, {

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@@ -13,7 +13,11 @@ const removeGameFromFavorites = async (
const game = await gamesSublevel.get(gameKey);
if (!game) return;
HydraApi.put(`/profile/games/${shop}/${objectId}/unfavorite`).catch(() => {});
if (shop !== "custom") {
HydraApi.put(`/profile/games/${shop}/${objectId}/unfavorite`).catch(
() => {}
);
}
try {
await gamesSublevel.put(gameKey, {

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@@ -84,7 +84,7 @@ const removeGameFromLibrary = async (
await resetShopAssets(gameKey);
}
if (game?.remoteId) {
if (game.remoteId) {
HydraApi.delete(`/profile/games/${game.remoteId}`).catch(() => {});
}

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@@ -27,6 +27,10 @@ export const getGameAchievementData = async (
shop: GameShop,
useCachedData: boolean
) => {
if (shop === "custom") {
return [];
}
const gameKey = levelKeys.game(shop, objectId);
const cachedAchievements = await gameAchievementsSublevel.get(gameKey);

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@@ -1,16 +1,13 @@
import React, { useId, useMemo, useState } from "react";
import React, { useId, useState } from "react";
import { EyeClosedIcon, EyeIcon } from "@primer/octicons-react";
import { useTranslation } from "react-i18next";
import cn from "classnames";
import "./text-field.scss";
export interface TextFieldProps
extends React.DetailedHTMLProps<
React.InputHTMLAttributes<HTMLInputElement>,
HTMLInputElement
> {
export interface TextFieldProps extends React.DetailedHTMLProps<
React.InputHTMLAttributes<HTMLInputElement>,
HTMLInputElement
> {
theme?: "primary" | "dark";
label?: string | React.ReactNode;
hint?: string | React.ReactNode;
@@ -42,44 +39,27 @@ export const TextField = React.forwardRef<HTMLInputElement, TextFieldProps>(
) => {
const id = useId();
const [isFocused, setIsFocused] = useState(false);
const [isPasswordVisible, setIsPasswordVisible] = useState(false);
const { t } = useTranslation("forms");
const showPasswordToggleButton = props.type === "password";
const inputType = useMemo(() => {
if (props.type === "password" && isPasswordVisible) return "text";
return props.type ?? "text";
}, [props.type, isPasswordVisible]);
const hintContent = useMemo(() => {
if (error)
return (
<small className="text-field-container__error-label">{error}</small>
);
if (hint) return <small>{hint}</small>;
return null;
}, [hint, error]);
const inputType = props.type === "password" && isPasswordVisible ? "text" : props.type ?? "text";
const hintContent = error ? (
<small className="text-field-container__error-label">{error}</small>
) : hint ? (
<small>{hint}</small>
) : null;
const handleFocus: React.FocusEventHandler<HTMLInputElement> = (event) => {
setIsFocused(true);
if (props.onFocus) props.onFocus(event);
props.onFocus?.(event);
};
const handleBlur: React.FocusEventHandler<HTMLInputElement> = (event) => {
setIsFocused(false);
if (props.onBlur) props.onBlur(event);
props.onBlur?.(event);
};
const hasError = !!error;
return (
<div className="text-field-container" {...containerProps}>
{label && <label htmlFor={id}>{label}</label>}
<div className="text-field-container__text-field-wrapper">
<div
className={cn(
@@ -104,7 +84,6 @@ export const TextField = React.forwardRef<HTMLInputElement, TextFieldProps>(
onBlur={handleBlur}
type={inputType}
/>
{showPasswordToggleButton && (
<button
type="button"
@@ -120,14 +99,11 @@ export const TextField = React.forwardRef<HTMLInputElement, TextFieldProps>(
</button>
)}
</div>
{rightContent}
</div>
{hintContent}
</div>
);
}
);
TextField.displayName = "TextField";
TextField.displayName = "TextField";

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@@ -98,6 +98,11 @@ export function CloudSyncContextProvider({
);
const getGameArtifacts = useCallback(async () => {
if (shop === "custom") {
setArtifacts([]);
return;
}
const params = new URLSearchParams({
objectId,
shop,

View File

@@ -130,10 +130,12 @@ export function GameDetailsContextProvider({
}
});
window.electron.getGameStats(objectId, shop).then((result) => {
if (abortController.signal.aborted) return;
setStats(result);
});
if (shop !== "custom") {
window.electron.getGameStats(objectId, shop).then((result) => {
if (abortController.signal.aborted) return;
setStats(result);
});
}
const assetsPromise = window.electron.getGameAssets(objectId, shop);
@@ -155,7 +157,7 @@ export function GameDetailsContextProvider({
setIsLoading(false);
});
if (userDetails) {
if (userDetails && shop !== "custom") {
window.electron
.getUnlockedAchievements(objectId, shop)
.then((achievements) => {

View File

@@ -228,7 +228,7 @@ export function GameDetailsContent() {
</button>
)}
{game?.shop !== "custom" && shop && objectId && (
{shop !== "custom" && shop && objectId && (
<GameReviews
shop={shop}
objectId={objectId}
@@ -241,7 +241,7 @@ export function GameDetailsContent() {
)}
</div>
{game?.shop !== "custom" && <Sidebar />}
{shop !== "custom" && <Sidebar />}
</div>
</section>

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@@ -117,7 +117,7 @@ export function GameReviews({
});
const checkUserReview = useCallback(async () => {
if (!objectId || !userDetailsId) return;
if (!objectId || !userDetailsId || shop === "custom") return;
try {
const response = await window.electron.hydraApi.get<{
@@ -147,7 +147,7 @@ export function GameReviews({
const loadReviews = useCallback(
async (reset = false) => {
if (!objectId) return;
if (!objectId || shop === "custom") return;
if (abortControllerRef.current) {
abortControllerRef.current.abort();

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@@ -146,6 +146,8 @@ $hero-height: 350px;
&__game-logo {
width: 200px;
align-self: flex-end;
object-fit: contain;
object-position: left bottom;
@media (min-width: 768px) {
width: 250px;
@@ -153,6 +155,7 @@ $hero-height: 350px;
@media (min-width: 1024px) {
width: 300px;
max-height: 150px;
}
}

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@@ -1,4 +1,4 @@
export type GameShop = "steam" | "epic" | "custom";
export type GameShop = "steam" | "custom";
export type ShortcutLocation = "desktop" | "start_menu";