mingw: replace SendMessage usage as clashes with existing function

This commit is contained in:
Craig Carnell
2025-12-08 19:38:25 +00:00
parent 75bc9a474e
commit 26b6980d1a
2 changed files with 4 additions and 4 deletions

View File

@@ -59,7 +59,7 @@ void NetPlayChatUI::Display()
if (ImGui::InputText("##NetplayMessageBuffer", m_message_buf, IM_ARRAYSIZE(m_message_buf),
ImGuiInputTextFlags_EnterReturnsTrue))
{
SendMessage();
SendChatMessage();
}
if (m_activate)
@@ -73,7 +73,7 @@ void NetPlayChatUI::Display()
ImGui::SameLine();
if (ImGui::Button("Send"))
SendMessage();
SendChatMessage();
ImGui::End();
}
@@ -90,7 +90,7 @@ void NetPlayChatUI::AppendChat(std::string message, Color color)
m_scroll_to_bottom = true;
}
void NetPlayChatUI::SendMessage()
void NetPlayChatUI::SendChatMessage()
{
// Check whether the input field is empty
if (m_message_buf[0] != '\0')

View File

@@ -20,7 +20,7 @@ public:
void Display();
void AppendChat(std::string message, Color color);
void SendMessage();
void SendChatMessage();
void Activate();
private: