crueter
e93159b047
[qt] clean up some orphaned_profiles bugs; add help ( #2894 )
...
Some weird edge cases of "phantom" profiles that are actually needed
for... reasons I guess
Also, fixed some of the logic w.r.t empty checking, plus added a help
page
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2894
Reviewed-by: Lizzie <lizzie@eden-emu.dev >
Reviewed-by: Maufeat <sahyno1996@gmail.com >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
2025-10-30 11:03:08 +01:00
crueter
d3dbabcfc7
[docs] debug log/gfx debug info ( #2871 )
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Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2871
Reviewed-by: Caio Oliveira <caiooliveirafarias0@gmail.com >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
2025-10-29 03:24:20 +01:00
lizzie
3ba9769d7a
[docs/user] add reshade instructions to fix flickers and such ( #2848 )
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mini-tutorial courtesy of bob
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2848
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-28 03:44:38 +01:00
lizzie
87cacbeed4
[compat] HaikuOS port ( #2805 )
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Still had the issues with libusb, but that should get solved with the other PRs anyways
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2805
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Reviewed-by: crueter <crueter@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-22 04:53:40 +02:00
lizzie
6ff043c4fb
[core/filesystem] "easier" cheats folder structure like Ryujinx ( #2795 )
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Less annoying way to make cheats
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2795
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-22 00:57:42 +02:00
lizzie
226160f639
[docs, tools] Add 3rd party links, debug and testing guidelines; add extra tools for maintaining strings, rewrite lanczos generator in perl ( #2749 )
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RenderDoc checklist inspired by writeup of Charles G. of LunarG
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2749
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-20 14:25:03 +02:00
lizzie
3e8fe622a7
[compat] Solaris build fixes for openssl, catch2; NetBSD build fixes ( #2752 )
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Signed-off-by: lizzie <lizzie@eden-emu.dev >
Co-authored-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2752
Reviewed-by: Shinmegumi <shinmegumi@eden-emu.dev >
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-17 22:12:58 +02:00
crueter
badd913bee
[desktop] fix save data location, orphaned profiles finder ( #2678 )
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Previously, if the user had their NAND in a nonstandard location,
profiles.dat would be read from the standard Eden path and thus return
effectively garbage data. What this would result in is:
- The Qt profile manager would be completely nonfunctional
- "Open Save Data Location" would put you into the completely wrong
place
- Games would read from incorrect locations for their saves
To solve this, I made it so that profiles.dat is re-read *after*
QtConfig initializes. It's not the perfect solution, but it works.
Additionally, this adds an orphaned profiles finder:
- walks through the save folders in nand/user/save/000.../
- for each subdirectory, checks to see if profiles.dat contains a
corresponding UUID
- If not, the profile is "orphaned". It may contain legit save data, so
let the user decide how to handle it (famous last words)
- Empty profiles are just removed. If they really matter, they're
instantly recreated anyways.
The orphaned profiles check runs right *after* the decryption keys
check, but before the game list ever gets populated
Signed-off-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2678
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Reviewed-by: MaranBr <maranbr@eden-emu.dev >
2025-10-07 01:32:09 +02:00
lizzie
f6d99e5032
[docs] initial user handbook draft ( #2629 )
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This is the initial draft of a "User Handbook", or FAQ. Currently contains useful info on the basics, graphics, and architecture/platform info.
Archive.org OR archive.is should be used for linking external websites, especially since their content should not change. And most often than not, in a few years these could change.
Signed-off-by: lizzie <lizzie@eden-emu.dev >
Co-authored-by: crueter <crueter@eden-emu.dev >
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2629
Reviewed-by: crueter <crueter@eden-emu.dev >
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com >
Co-authored-by: lizzie <lizzie@eden-emu.dev >
Co-committed-by: lizzie <lizzie@eden-emu.dev >
2025-10-05 20:44:48 +02:00