[cmake] MinGW builds; fix line endings; fix weird multiplayer lobby behavior (#2835)

MinGW builds perform pretty dramatically better than MSVC in my (brief) testing, getting 40% better FPS on my KVM than MSVC. How this will translate to the real world, who knows, but this is a really good target to have.

TODO: Add this to CI, potentially replace clang-cl

Signed-off-by: crueter <crueter@eden-emu.dev>
Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/2835
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
This commit is contained in:
crueter
2025-10-26 17:28:14 +01:00
parent 470214412b
commit a0769ad835
12 changed files with 269 additions and 254 deletions

View File

@@ -5,7 +5,6 @@ To build Eden, you MUST have a C++ compiler.
- GCC 12 also requires Clang 14+
* On Windows, this is either:
- **[MSVC](https://visualstudio.microsoft.com/downloads/)** (you should select *Community* option),
* *A convenience script to install the Visual Community Studio 2022 with necessary tools is provided in `.ci/windows/install-msvc.ps1`*
- clang-cl - can be downloaded from the MSVC installer,
- or **[MSYS2](https://www.msys2.org)**
* On macOS, this is Apple Clang
@@ -26,6 +25,9 @@ If you are on desktop and plan to use the Qt frontend, you *must* install Qt 6,
* Linux and macOS users may choose to use the installer as well.
* MSYS2 can also install Qt 6 via the package manager
If you are on Windows, a convenience script to install MSVC, MSYS2, Qt, all necessary packages for MSYS2, and set up a zsh environment with useful keybinds and aliases can be found [here](https://git.crueter.xyz/scripts/windev).
- For help setting up Qt Creator, run `./install.sh -h qtcreator`
If you are on Windows and NOT building with MSYS2, you may go [back home](Build.md) and continue.
## Externals
@@ -204,12 +206,26 @@ Then install the libraries: `sudo pkg install qt6 boost glslang libzip library/l
<summary>MSYS2</summary>
* Open the `MSYS2 MinGW 64-bit` shell (`mingw64.exe`)
* Download and install all dependencies using:
* `pacman -Syu git make mingw-w64-x86_64-SDL2 mingw-w64-x86_64-cmake mingw-w64-x86_64-python-pip mingw-w64-x86_64-qt6 mingw-w64-x86_64-toolchain autoconf libtool automake-wrapper`
* Add MinGW binaries to the PATH:
* Download and install all dependencies:
```
BASE="git make autoconf libtool automake-wrapper jq patch"
MINGW="SDL2 cmake python-pip qt6-base toolchain ffmpeg boost catch fmt lz4 nlohmann-json openssl zlib zstd enet opus mbedtls vulkan-devel libusb vulkan-memory-allocator unordered_dense zydis clang ccache"
packages="$BASE"
for pkg in $MINGW; do
packages="$packages mingw-w64-x86_64-$pkg"
done
pacman -Syu --needed --noconfirm $packages
```
* Notes:
- Using `qt6-static` is possible but currently untested.
- Other environments are entirely untested, but should theoretically work provided you install all the necessary packages.
- Clang is installed as it generally works better here. You can compile with GCC just fine, however.
- Add `qt-creator` to the `MINGW` variable to install Qt Creator. You can then create a Start Menu shortcut to the MinGW Qt Creator by running `powershell "\$s=(New-Object -COM WScript.Shell).CreateShortcut('C:\\ProgramData\\Microsoft\\Windows\\Start Menu\\Programs\\Qt Creator.lnk');\$s.TargetPath='C:\\msys64\\mingw64\\bin\\qtcreator.exe';\$s.Save()"` in Git Bash or MSYS2.
* Add MinGW binaries to the PATH if they aren't already:
* `echo 'PATH=/mingw64/bin:$PATH' >> ~/.bashrc`
* Add VulkanSDK to the PATH:
* `echo 'PATH=$(readlink -e /c/VulkanSDK/*/Bin/):$PATH' >> ~/.bashrc`
* or `echo 'PATH=/mingw64/bin:$PATH' >> ~/.zshrc`
</details>
<details>