Files
hydra/src/main/events/torrenting/start-game-download.ts
2025-05-09 20:52:03 +01:00

141 lines
3.3 KiB
TypeScript

import { registerEvent } from "../register-event";
import type { Download, StartGameDownloadPayload } from "@types";
import { DownloadManager, HydraApi, logger } from "@main/services";
import { steamGamesWorker } from "@main/workers";
import { createGame } from "@main/services/library-sync";
import { Downloader, DownloadError, steamUrlBuilder } from "@shared";
import { downloadsSublevel, gamesSublevel, levelKeys } from "@main/level";
import { AxiosError } from "axios";
const startGameDownload = async (
_event: Electron.IpcMainInvokeEvent,
payload: StartGameDownloadPayload
) => {
const {
objectId,
title,
shop,
downloadPath,
downloader,
uri,
automaticallyExtract,
} = payload;
const gameKey = levelKeys.game(shop, objectId);
await DownloadManager.pauseDownload();
for await (const [key, value] of downloadsSublevel.iterator()) {
if (value.status === "active" && value.progress !== 1) {
await downloadsSublevel.put(key, {
...value,
status: "paused",
});
}
}
const game = await gamesSublevel.get(gameKey);
/* Delete any previous download */
await downloadsSublevel.del(gameKey);
if (game) {
await gamesSublevel.put(gameKey, {
...game,
isDeleted: false,
});
} else {
const steamGame = await steamGamesWorker.run(Number(objectId), {
name: "getById",
});
const iconUrl = steamGame?.clientIcon
? steamUrlBuilder.icon(objectId, steamGame.clientIcon)
: null;
await gamesSublevel.put(gameKey, {
title,
iconUrl,
objectId,
shop,
remoteId: null,
playTimeInMilliseconds: 0,
lastTimePlayed: null,
isDeleted: false,
});
}
await DownloadManager.cancelDownload(gameKey);
const download: Download = {
shop,
objectId,
status: "active",
progress: 0,
bytesDownloaded: 0,
downloadPath,
downloader,
uri,
folderName: null,
fileSize: null,
shouldSeed: false,
timestamp: Date.now(),
queued: true,
extracting: false,
automaticallyExtract,
};
try {
await DownloadManager.startDownload(download).then(() => {
return downloadsSublevel.put(gameKey, download);
});
const updatedGame = await gamesSublevel.get(gameKey);
await Promise.all([
createGame(updatedGame!).catch(() => {}),
HydraApi.post(
"/games/download",
{
objectId,
shop,
},
{ needsAuth: false }
).catch(() => {}),
]);
return { ok: true };
} catch (err: unknown) {
logger.error("Failed to start download", err);
if (err instanceof AxiosError) {
if (err.response?.status === 429 && downloader === Downloader.Gofile) {
return { ok: false, error: DownloadError.GofileQuotaExceeded };
}
if (
err.response?.status === 403 &&
downloader === Downloader.RealDebrid
) {
return {
ok: false,
error: DownloadError.RealDebridAccountNotAuthorized,
};
}
if (downloader === Downloader.TorBox) {
return { ok: false, error: err.response?.data?.detail };
}
}
if (err instanceof Error) {
return { ok: false, error: err.message };
}
return { ok: false };
}
};
registerEvent("startGameDownload", startGameDownload);