Files
dolphin/Source/Core/Core/PowerPC/PowerPC.cpp
JosJuice 62787085e1 Jit: Add feature flag for performance monitor
By making the JIT cache check if the current state of MMCR0 and MMRC1
matches the state they had at the time the JIT block was compiled, we
solve a correctness issue (marked in a comment as a speed hack).

Not known to affect any games.
2023-11-30 22:40:36 +01:00

751 lines
20 KiB
C++

// Copyright 2008 Dolphin Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "Core/PowerPC/PowerPC.h"
#include <algorithm>
#include <cstring>
#include <istream>
#include <ostream>
#include <type_traits>
#include <vector>
#include "Common/Assert.h"
#include "Common/BitUtils.h"
#include "Common/ChunkFile.h"
#include "Common/CommonTypes.h"
#include "Common/FPURoundMode.h"
#include "Common/FloatUtils.h"
#include "Common/Logging/Log.h"
#include "Core/CPUThreadConfigCallback.h"
#include "Core/Config/MainSettings.h"
#include "Core/ConfigManager.h"
#include "Core/Core.h"
#include "Core/CoreTiming.h"
#include "Core/HW/CPU.h"
#include "Core/HW/SystemTimers.h"
#include "Core/Host.h"
#include "Core/PowerPC/CPUCoreBase.h"
#include "Core/PowerPC/GDBStub.h"
#include "Core/PowerPC/Interpreter/Interpreter.h"
#include "Core/PowerPC/JitInterface.h"
#include "Core/PowerPC/MMU.h"
#include "Core/PowerPC/PPCSymbolDB.h"
#include "Core/System.h"
namespace PowerPC
{
double PairedSingle::PS0AsDouble() const
{
return Common::BitCast<double>(ps0);
}
double PairedSingle::PS1AsDouble() const
{
return Common::BitCast<double>(ps1);
}
void PairedSingle::SetPS0(double value)
{
ps0 = Common::BitCast<u64>(value);
}
void PairedSingle::SetPS1(double value)
{
ps1 = Common::BitCast<u64>(value);
}
static void InvalidateCacheThreadSafe(Core::System& system, u64 userdata, s64 cyclesLate)
{
system.GetPPCState().iCache.Invalidate(static_cast<u32>(userdata));
}
std::istream& operator>>(std::istream& is, CPUCore& core)
{
std::underlying_type_t<CPUCore> val{};
if (is >> val)
{
core = static_cast<CPUCore>(val);
}
else
{
// Upon failure, fall back to the cached interpreter
// to ensure we always initialize our core reference.
core = CPUCore::CachedInterpreter;
}
return is;
}
std::ostream& operator<<(std::ostream& os, CPUCore core)
{
os << static_cast<std::underlying_type_t<CPUCore>>(core);
return os;
}
PowerPCManager::PowerPCManager(Core::System& system)
: m_breakpoints(system), m_memchecks(system), m_debug_interface(system), m_system(system)
{
}
PowerPCManager::~PowerPCManager() = default;
void PowerPCManager::DoState(PointerWrap& p)
{
// some of this code has been disabled, because
// it changes registers even in Mode::Measure (which is suspicious and seems like it could cause
// desyncs)
// and because the values it's changing have been added to CoreTiming::DoState, so it might
// conflict to mess with them here.
// m_ppc_state.spr[SPR_DEC] = SystemTimers::GetFakeDecrementer();
// *((u64 *)&TL(m_ppc_state)) = SystemTimers::GetFakeTimeBase(); //works since we are little
// endian and TL comes first :)
p.DoArray(m_ppc_state.gpr);
p.Do(m_ppc_state.pc);
p.Do(m_ppc_state.npc);
p.DoArray(m_ppc_state.cr.fields);
p.Do(m_ppc_state.msr);
p.Do(m_ppc_state.fpscr);
p.Do(m_ppc_state.Exceptions);
p.Do(m_ppc_state.downcount);
p.Do(m_ppc_state.xer_ca);
p.Do(m_ppc_state.xer_so_ov);
p.Do(m_ppc_state.xer_stringctrl);
p.DoArray(m_ppc_state.ps);
p.DoArray(m_ppc_state.sr);
p.DoArray(m_ppc_state.spr);
p.DoArray(m_ppc_state.tlb);
p.Do(m_ppc_state.pagetable_base);
p.Do(m_ppc_state.pagetable_hashmask);
p.Do(m_ppc_state.reserve);
p.Do(m_ppc_state.reserve_address);
m_ppc_state.iCache.DoState(p);
m_ppc_state.dCache.DoState(p);
if (p.IsReadMode())
{
if (!m_ppc_state.m_enable_dcache)
{
INFO_LOG_FMT(POWERPC, "Flushing data cache");
m_ppc_state.dCache.FlushAll();
}
RoundingModeUpdated(m_ppc_state);
RecalculateAllFeatureFlags(m_ppc_state);
auto& mmu = m_system.GetMMU();
mmu.IBATUpdated();
mmu.DBATUpdated();
}
// SystemTimers::DecrementerSet();
// SystemTimers::TimeBaseSet();
m_system.GetJitInterface().DoState(p);
}
void PowerPCManager::ResetRegisters()
{
std::fill(std::begin(m_ppc_state.ps), std::end(m_ppc_state.ps), PairedSingle{});
std::fill(std::begin(m_ppc_state.sr), std::end(m_ppc_state.sr), 0U);
std::fill(std::begin(m_ppc_state.gpr), std::end(m_ppc_state.gpr), 0U);
std::fill(std::begin(m_ppc_state.spr), std::end(m_ppc_state.spr), 0U);
// Gamecube:
// 0x00080200 = lonestar 2.0
// 0x00088202 = lonestar 2.2
// 0x70000100 = gekko 1.0
// 0x00080100 = gekko 2.0
// 0x00083203 = gekko 2.3a
// 0x00083213 = gekko 2.3b
// 0x00083204 = gekko 2.4
// 0x00083214 = gekko 2.4e (8SE) - retail HW2
// Wii:
// 0x00087102 = broadway retail hw
if (SConfig::GetInstance().bWii)
{
m_ppc_state.spr[SPR_PVR] = 0x00087102;
}
else
{
m_ppc_state.spr[SPR_PVR] = 0x00083214;
}
m_ppc_state.spr[SPR_HID1] = 0x80000000; // We're running at 3x the bus clock
m_ppc_state.spr[SPR_ECID_U] = 0x0d96e200;
m_ppc_state.spr[SPR_ECID_M] = 0x1840c00d;
m_ppc_state.spr[SPR_ECID_L] = 0x82bb08e8;
m_ppc_state.fpscr.Hex = 0;
m_ppc_state.pc = 0;
m_ppc_state.npc = 0;
m_ppc_state.Exceptions = 0;
m_ppc_state.reserve = false;
m_ppc_state.reserve_address = 0;
for (auto& v : m_ppc_state.cr.fields)
{
v = 0x8000000000000001;
}
m_ppc_state.SetXER({});
auto& mmu = m_system.GetMMU();
mmu.DBATUpdated();
mmu.IBATUpdated();
TL(m_ppc_state) = 0;
TU(m_ppc_state) = 0;
SystemTimers::TimeBaseSet();
// MSR should be 0x40, but we don't emulate BS1, so it would never be turned off :}
m_ppc_state.msr.Hex = 0;
m_ppc_state.spr[SPR_DEC] = 0xFFFFFFFF;
SystemTimers::DecrementerSet();
RoundingModeUpdated(m_ppc_state);
RecalculateAllFeatureFlags(m_ppc_state);
}
void PowerPCManager::InitializeCPUCore(CPUCore cpu_core)
{
// We initialize the interpreter because
// it is used on boot and code window independently.
auto& interpreter = m_system.GetInterpreter();
interpreter.Init();
switch (cpu_core)
{
case CPUCore::Interpreter:
m_cpu_core_base = &interpreter;
break;
default:
m_cpu_core_base = m_system.GetJitInterface().InitJitCore(cpu_core);
if (!m_cpu_core_base) // Handle Situations where JIT core isn't available
{
WARN_LOG_FMT(POWERPC, "CPU core {} not available. Falling back to default.",
static_cast<int>(cpu_core));
m_cpu_core_base = m_system.GetJitInterface().InitJitCore(DefaultCPUCore());
}
break;
}
m_mode = m_cpu_core_base == &interpreter ? CoreMode::Interpreter : CoreMode::JIT;
}
std::span<const CPUCore> AvailableCPUCores()
{
static constexpr auto cpu_cores = {
#ifdef _M_X86_64
CPUCore::JIT64,
#elif defined(_M_ARM_64)
CPUCore::JITARM64,
#endif
CPUCore::CachedInterpreter,
CPUCore::Interpreter,
};
return cpu_cores;
}
CPUCore DefaultCPUCore()
{
#ifdef _M_X86_64
return CPUCore::JIT64;
#elif defined(_M_ARM_64)
return CPUCore::JITARM64;
#else
return CPUCore::CachedInterpreter;
#endif
}
void PowerPCManager::RefreshConfig()
{
const bool old_enable_dcache = m_ppc_state.m_enable_dcache;
m_ppc_state.m_enable_dcache = Config::Get(Config::MAIN_ACCURATE_CPU_CACHE);
if (old_enable_dcache && !m_ppc_state.m_enable_dcache)
{
INFO_LOG_FMT(POWERPC, "Flushing data cache");
m_ppc_state.dCache.FlushAll();
}
}
void PowerPCManager::Init(CPUCore cpu_core)
{
m_registered_config_callback_id =
CPUThreadConfigCallback::AddConfigChangedCallback([this] { RefreshConfig(); });
RefreshConfig();
m_invalidate_cache_thread_safe =
m_system.GetCoreTiming().RegisterEvent("invalidateEmulatedCache", InvalidateCacheThreadSafe);
Reset();
InitializeCPUCore(cpu_core);
m_ppc_state.iCache.Init();
m_ppc_state.dCache.Init();
if (Config::Get(Config::MAIN_ENABLE_DEBUGGING))
m_breakpoints.ClearAllTemporary();
}
void PowerPCManager::Reset()
{
m_ppc_state.pagetable_base = 0;
m_ppc_state.pagetable_hashmask = 0;
m_ppc_state.tlb = {};
ResetRegisters();
m_ppc_state.iCache.Reset();
m_ppc_state.dCache.Reset();
}
void PowerPCManager::ScheduleInvalidateCacheThreadSafe(u32 address)
{
auto& cpu = m_system.GetCPU();
if (cpu.GetState() == CPU::State::Running && !Core::IsCPUThread())
{
m_system.GetCoreTiming().ScheduleEvent(0, m_invalidate_cache_thread_safe, address,
CoreTiming::FromThread::NON_CPU);
}
else
{
m_ppc_state.iCache.Invalidate(static_cast<u32>(address));
}
}
void PowerPCManager::Shutdown()
{
CPUThreadConfigCallback::RemoveConfigChangedCallback(m_registered_config_callback_id);
InjectExternalCPUCore(nullptr);
m_system.GetJitInterface().Shutdown();
m_system.GetInterpreter().Shutdown();
m_cpu_core_base = nullptr;
}
CoreMode PowerPCManager::GetMode() const
{
return !m_cpu_core_base_is_injected ? m_mode : CoreMode::Interpreter;
}
void PowerPCManager::ApplyMode()
{
auto& interpreter = m_system.GetInterpreter();
switch (m_mode)
{
case CoreMode::Interpreter: // Switching from JIT to interpreter
m_cpu_core_base = &interpreter;
break;
case CoreMode::JIT: // Switching from interpreter to JIT.
// Don't really need to do much. It'll work, the cache will refill itself.
m_cpu_core_base = m_system.GetJitInterface().GetCore();
if (!m_cpu_core_base) // Has a chance to not get a working JIT core if one isn't active on host
m_cpu_core_base = &interpreter;
break;
}
}
void PowerPCManager::SetMode(CoreMode new_mode)
{
if (new_mode == m_mode)
return; // We don't need to do anything.
m_mode = new_mode;
// If we're using an external CPU core implementation then don't do anything.
if (m_cpu_core_base_is_injected)
return;
ApplyMode();
}
const char* PowerPCManager::GetCPUName() const
{
return m_cpu_core_base->GetName();
}
void PowerPCManager::InjectExternalCPUCore(CPUCoreBase* new_cpu)
{
// Previously injected.
if (m_cpu_core_base_is_injected)
m_cpu_core_base->Shutdown();
// nullptr means just remove
if (!new_cpu)
{
if (m_cpu_core_base_is_injected)
{
m_cpu_core_base_is_injected = false;
ApplyMode();
}
return;
}
new_cpu->Init();
m_cpu_core_base = new_cpu;
m_cpu_core_base_is_injected = true;
}
void PowerPCManager::SingleStep()
{
m_cpu_core_base->SingleStep();
}
void PowerPCManager::RunLoop()
{
m_cpu_core_base->Run();
Host_UpdateDisasmDialog();
}
u64 PowerPCManager::ReadFullTimeBaseValue() const
{
u64 value;
std::memcpy(&value, &TL(m_ppc_state), sizeof(value));
return value;
}
void PowerPCManager::WriteFullTimeBaseValue(u64 value)
{
std::memcpy(&TL(m_ppc_state), &value, sizeof(value));
}
void UpdatePerformanceMonitor(u32 cycles, u32 num_load_stores, u32 num_fp_inst,
PowerPCState& ppc_state)
{
switch (MMCR0(ppc_state).PMC1SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
ppc_state.spr[SPR_PMC1] += cycles;
break;
default:
break;
}
switch (MMCR0(ppc_state).PMC2SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
ppc_state.spr[SPR_PMC2] += cycles;
break;
case 11: // Number of loads and stores completed
ppc_state.spr[SPR_PMC2] += num_load_stores;
break;
default:
break;
}
switch (MMCR1(ppc_state).PMC3SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
ppc_state.spr[SPR_PMC3] += cycles;
break;
case 11: // Number of FPU instructions completed
ppc_state.spr[SPR_PMC3] += num_fp_inst;
break;
default:
break;
}
switch (MMCR1(ppc_state).PMC4SELECT)
{
case 0: // No change
break;
case 1: // Processor cycles
ppc_state.spr[SPR_PMC4] += cycles;
break;
default:
break;
}
if ((MMCR0(ppc_state).PMC1INTCONTROL && (ppc_state.spr[SPR_PMC1] & 0x80000000) != 0) ||
(MMCR0(ppc_state).PMCINTCONTROL && (ppc_state.spr[SPR_PMC2] & 0x80000000) != 0) ||
(MMCR0(ppc_state).PMCINTCONTROL && (ppc_state.spr[SPR_PMC3] & 0x80000000) != 0) ||
(MMCR0(ppc_state).PMCINTCONTROL && (ppc_state.spr[SPR_PMC4] & 0x80000000) != 0))
{
ppc_state.Exceptions |= EXCEPTION_PERFORMANCE_MONITOR;
}
}
void PowerPCManager::CheckExceptions()
{
u32 exceptions = m_ppc_state.Exceptions;
// Example procedure:
// Set SRR0 to either PC or NPC
// SRR0 = NPC;
//
// Save specified MSR bits
// SRR1 = MSR.Hex & 0x87C0FFFF;
//
// Copy ILE bit to LE
// MSR.LE = MSR.ILE;
//
// Clear MSR as specified
// MSR.Hex &= ~0x04EF36; // 0x04FF36 also clears ME (only for machine check exception)
//
// Set to exception type entry point
// NPC = 0x00000x00;
// TODO(delroth): Exception priority is completely wrong here: depending on
// the instruction class, exceptions should be executed in a given order,
// which is very different from the one arbitrarily chosen here. See §6.1.5
// in 6xx_pem.pdf.
if (exceptions & EXCEPTION_ISI)
{
SRR0(m_ppc_state) = m_ppc_state.npc;
// Page fault occurred
SRR1(m_ppc_state) = (m_ppc_state.msr.Hex & 0x87C0FFFF) | (1 << 30);
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000400;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_ISI");
m_ppc_state.Exceptions &= ~EXCEPTION_ISI;
}
else if (exceptions & EXCEPTION_PROGRAM)
{
SRR0(m_ppc_state) = m_ppc_state.pc;
// SRR1 was partially set by GenerateProgramException, so bitwise or is used here
SRR1(m_ppc_state) |= m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000700;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_PROGRAM");
m_ppc_state.Exceptions &= ~EXCEPTION_PROGRAM;
}
else if (exceptions & EXCEPTION_SYSCALL)
{
SRR0(m_ppc_state) = m_ppc_state.npc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000C00;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_SYSCALL (PC={:08x})", m_ppc_state.pc);
m_ppc_state.Exceptions &= ~EXCEPTION_SYSCALL;
}
else if (exceptions & EXCEPTION_FPU_UNAVAILABLE)
{
// This happens a lot - GameCube OS uses deferred FPU context switching
SRR0(m_ppc_state) = m_ppc_state.pc; // re-execute the instruction
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000800;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_FPU_UNAVAILABLE");
m_ppc_state.Exceptions &= ~EXCEPTION_FPU_UNAVAILABLE;
}
else if (exceptions & EXCEPTION_FAKE_MEMCHECK_HIT)
{
m_ppc_state.Exceptions &= ~EXCEPTION_DSI & ~EXCEPTION_FAKE_MEMCHECK_HIT;
}
else if (exceptions & EXCEPTION_DSI)
{
SRR0(m_ppc_state) = m_ppc_state.pc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000300;
// DSISR and DAR regs are changed in GenerateDSIException()
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_DSI");
m_ppc_state.Exceptions &= ~EXCEPTION_DSI;
}
else if (exceptions & EXCEPTION_ALIGNMENT)
{
SRR0(m_ppc_state) = m_ppc_state.pc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000600;
// TODO crazy amount of DSISR options to check out
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_ALIGNMENT");
m_ppc_state.Exceptions &= ~EXCEPTION_ALIGNMENT;
}
else
{
// EXTERNAL INTERRUPT
CheckExternalExceptions();
return;
}
m_system.GetJitInterface().UpdateMembase();
MSRUpdated(m_ppc_state);
}
void PowerPCManager::CheckExternalExceptions()
{
u32 exceptions = m_ppc_state.Exceptions;
// EXTERNAL INTERRUPT
// Handling is delayed until MSR.EE=1.
if (exceptions && m_ppc_state.msr.EE)
{
if (exceptions & EXCEPTION_EXTERNAL_INT)
{
// Pokemon gets this "too early", it hasn't a handler yet
SRR0(m_ppc_state) = m_ppc_state.npc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000500;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_EXTERNAL_INT");
m_ppc_state.Exceptions &= ~EXCEPTION_EXTERNAL_INT;
DEBUG_ASSERT_MSG(POWERPC, (SRR1(m_ppc_state) & 0x02) != 0, "EXTERNAL_INT unrecoverable???");
}
else if (exceptions & EXCEPTION_PERFORMANCE_MONITOR)
{
SRR0(m_ppc_state) = m_ppc_state.npc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000F00;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_PERFORMANCE_MONITOR");
m_ppc_state.Exceptions &= ~EXCEPTION_PERFORMANCE_MONITOR;
}
else if (exceptions & EXCEPTION_DECREMENTER)
{
SRR0(m_ppc_state) = m_ppc_state.npc;
SRR1(m_ppc_state) = m_ppc_state.msr.Hex & 0x87C0FFFF;
m_ppc_state.msr.LE = m_ppc_state.msr.ILE;
m_ppc_state.msr.Hex &= ~0x04EF36;
m_ppc_state.pc = m_ppc_state.npc = 0x00000900;
DEBUG_LOG_FMT(POWERPC, "EXCEPTION_DECREMENTER");
m_ppc_state.Exceptions &= ~EXCEPTION_DECREMENTER;
}
else
{
DEBUG_ASSERT_MSG(POWERPC, 0, "Unknown EXT interrupt: Exceptions == {:08x}", exceptions);
ERROR_LOG_FMT(POWERPC, "Unknown EXTERNAL INTERRUPT exception: Exceptions == {:08x}",
exceptions);
}
MSRUpdated(m_ppc_state);
}
m_system.GetJitInterface().UpdateMembase();
}
void PowerPCManager::CheckBreakPoints()
{
const TBreakPoint* bp = m_breakpoints.GetBreakpoint(m_ppc_state.pc);
if (!bp || !bp->is_enabled || !EvaluateCondition(m_system, bp->condition))
return;
if (bp->break_on_hit)
{
m_system.GetCPU().Break();
if (GDBStub::IsActive())
GDBStub::TakeControl();
}
if (bp->log_on_hit)
{
NOTICE_LOG_FMT(MEMMAP,
"BP {:08x} {}({:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} {:08x} "
"{:08x}) LR={:08x}",
m_ppc_state.pc, g_symbolDB.GetDescription(m_ppc_state.pc), m_ppc_state.gpr[3],
m_ppc_state.gpr[4], m_ppc_state.gpr[5], m_ppc_state.gpr[6], m_ppc_state.gpr[7],
m_ppc_state.gpr[8], m_ppc_state.gpr[9], m_ppc_state.gpr[10], m_ppc_state.gpr[11],
m_ppc_state.gpr[12], LR(m_ppc_state));
}
if (m_breakpoints.IsTempBreakPoint(m_ppc_state.pc))
m_breakpoints.Remove(m_ppc_state.pc);
}
void PowerPCState::SetSR(u32 index, u32 value)
{
DEBUG_LOG_FMT(POWERPC, "{:08x}: MMU: Segment register {} set to {:08x}", pc, index, value);
sr[index] = value;
}
// FPSCR update functions
void PowerPCState::UpdateFPRFDouble(double dvalue)
{
fpscr.FPRF = Common::ClassifyDouble(dvalue);
}
void PowerPCState::UpdateFPRFSingle(float fvalue)
{
fpscr.FPRF = Common::ClassifyFloat(fvalue);
}
void RoundingModeUpdated(PowerPCState& ppc_state)
{
// The rounding mode is separate for each thread, so this must run on the CPU thread
ASSERT(Core::IsCPUThread());
Common::FPU::SetSIMDMode(ppc_state.fpscr.RN, ppc_state.fpscr.NI);
}
void MSRUpdated(PowerPCState& ppc_state)
{
static_assert(UReg_MSR{}.DR.StartBit() == 4);
static_assert(UReg_MSR{}.IR.StartBit() == 5);
static_assert(FEATURE_FLAG_MSR_DR == 1 << 0);
static_assert(FEATURE_FLAG_MSR_IR == 1 << 1);
ppc_state.feature_flags = static_cast<CPUEmuFeatureFlags>(
(ppc_state.feature_flags & FEATURE_FLAG_PERFMON) | ((ppc_state.msr.Hex >> 4) & 0x3));
}
void MMCRUpdated(PowerPCState& ppc_state)
{
const bool perfmon = ppc_state.spr[SPR_MMCR0] || ppc_state.spr[SPR_MMCR1];
ppc_state.feature_flags = static_cast<CPUEmuFeatureFlags>(
(ppc_state.feature_flags & ~FEATURE_FLAG_PERFMON) | (perfmon ? FEATURE_FLAG_PERFMON : 0));
}
void RecalculateAllFeatureFlags(PowerPCState& ppc_state)
{
static_assert(UReg_MSR{}.DR.StartBit() == 4);
static_assert(UReg_MSR{}.IR.StartBit() == 5);
static_assert(FEATURE_FLAG_MSR_DR == 1 << 0);
static_assert(FEATURE_FLAG_MSR_IR == 1 << 1);
const bool perfmon = ppc_state.spr[SPR_MMCR0] || ppc_state.spr[SPR_MMCR1];
ppc_state.feature_flags = static_cast<CPUEmuFeatureFlags>(((ppc_state.msr.Hex >> 4) & 0x3) |
(perfmon ? FEATURE_FLAG_PERFMON : 0));
}
void CheckExceptionsFromJIT(PowerPCManager& power_pc)
{
power_pc.CheckExceptions();
}
void CheckExternalExceptionsFromJIT(PowerPCManager& power_pc)
{
power_pc.CheckExternalExceptions();
}
void CheckBreakPointsFromJIT(PowerPCManager& power_pc)
{
power_pc.CheckBreakPoints();
}
} // namespace PowerPC