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Firehawk52-backup/dolphin
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b4e1ac5f080d630d33842822b8e3470d2c62abc3
dolphin/Source
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Tony Wasserka b4e1ac5f08 Merge pull request #185 from degasus/shader-cleanup
Shader cleanup
2014-05-06 11:37:11 +02:00
..
Android
Add a comment about game list color
2014-04-27 20:03:30 -04:00
Core
Merge pull request #185 from degasus/shader-cleanup
2014-05-06 11:37:11 +02:00
DSPSpy
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
DSPTool
Fixes spacing for "for", "while", "switch" and "if"
2014-03-11 00:35:07 +13:00
UnitTests
BitFieldTest: fix warnings
2014-04-19 18:31:35 +02:00
VSProps
windows: move arch defines to base.props
2014-03-06 14:37:40 -08:00
CMakeLists.txt
Unittests: Always use GTest from Externals (recommended way from GTest FAQ).
2014-03-03 03:38:46 +01:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build
2014-02-18 12:09:38 +01:00
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