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Firehawk52-backup/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-01-18 01:43:20 -03:00
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795cf08bbfe64b2e2c441803559b585b764fcf00
dolphin/Source/Core
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gnick79 795cf08bbf CPU... (yes)..ID -.-'
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@7102 8ced0084-cf51-0410-be5f-012b33b47a6e
2011-02-07 20:31:28 +00:00
..
AudioCommon
The compiler need not obey the static keyword, so to avoid linker
2011-02-05 16:06:05 +00:00
Common
CPU... (yes)..ID -.-'
2011-02-07 20:31:28 +00:00
Core
Automatically disconnect and reconnect the Wiimotes after a save state has been loaded. This makes the save states a bit more stable for Wii games.
2011-02-06 05:42:58 +00:00
DebuggerUICommon
LTCG (link time code gen) was off in some projects, so turn it off in all of them so that the linker doesn't have to restart halfway through.
2011-02-05 20:14:23 +00:00
DebuggerWX
In the SCons build, skip the generation of static libraries
2011-02-04 00:46:56 +00:00
DiscIO
In the SCons build, skip the generation of static libraries
2011-02-04 00:46:56 +00:00
DolphinWX
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
InputCommon
Small fix for cmake on osx, more work left to be done
2011-02-07 15:51:38 +00:00
VideoCommon
Deal with some clang-inspired buglets.
2011-02-06 01:56:45 +00:00
VideoUICommon
Oops, remember to save plugin settings in both close cases.
2011-02-06 15:15:00 +00:00
CMakeLists.txt
Core and DSPCore now have mutual dependencies, which breaks the
2011-01-29 14:06:48 +00:00
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