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Firehawk52-backup/dolphin
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mirror of https://github.com/dolphin-emu/dolphin.git synced 2026-01-21 13:09:43 -03:00
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72cc6431e5654250b49cb7d2c0efce42a8340c8a
dolphin/Source
History
Pierre Bourdon 72cc6431e5 Merge pull request #9 from Sonicadvance1/Fix-AndroidRender
[Android] Fix Android not calling eglSwapBuffers
2014-01-29 15:08:32 -08:00
..
Android
Merge pull request #5 from lioncash/android-info-fix
2014-01-29 04:46:01 -08:00
Core
Merge pull request #9 from Sonicadvance1/Fix-AndroidRender
2014-01-29 15:08:32 -08:00
DSPSpy
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
DSPTool
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
TestSuite
Convert all vcxproj files to UNIX line endings
2013-12-31 14:03:18 -05:00
UnitTests
Remove unnecessary Src/ folders
2013-12-31 14:03:19 -05:00
VSProps
[GLExtensions] Fix Windows build.
2014-01-17 16:04:05 +01:00
CMakeLists.txt
[Android] Fix PCH build. Clean up DolphinWX cmake file a little bit. Modify our android cmake toolchain file to make the default build location not be source root, because that is stupid.
2013-10-28 19:59:03 -05:00
dolphin-emu.sln
[GLExtensions] Initial code drop for GLExtensions. This drops GLEW entirely from the codebase. This has been tested on Android and Linux+ATI. Of course untested on Windows and Apple. Also untested with Linux + EGL but should be fine there. There are most likely a couple of extensions I'm missing which would result in null pointer runs but not bad for the initial commit.
2014-01-17 15:50:51 +01:00
pch.h
Fix Linux build issue.
2013-10-27 19:51:55 -04:00
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