Files
dolphin/Source/Core/Core/HW/GCKeyboardEmu.cpp
Lioncash 6a75ea5653 ControllerEmu: Separate ControlGroup from ControllerEmu
ControllerEmu, the class, is essentially acting like a namespace for
ControlGroup. This makes it impossible to forward declare any of the
internals. It also globs a bunch of classes together which is kind of a
pain to manage.

This splits ControlGroup and the classes it contains into their own source
files and situates them all within a namespace, which gets them out of
global scope.

Since this allows forward declarations for the once-internal classes, it
now requires significantly less files to be rebuilt if anything is changed
in the ControllerEmu portion of code.

It does not split out the settings classes yet, however, as it
would be preferable to make a settings base class that all settings derive
from, but this would be a functional change -- this commit only intends to
move around existing code. Extracting the settings class will be done in
another commit.
2017-02-09 18:18:52 -05:00

315 lines
13 KiB
C++

// Copyright 2015 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "Core/HW/GCKeyboardEmu.h"
#include "Common/Common.h"
#include "Common/CommonTypes.h"
#include "InputCommon/ControllerEmu/Control/Input.h"
#include "InputCommon/ControllerEmu/ControlGroup/Buttons.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/KeyboardStatus.h"
static const u16 keys0_bitmasks[] = {KEYMASK_HOME, KEYMASK_END, KEYMASK_PGUP, KEYMASK_PGDN,
KEYMASK_SCROLLLOCK, KEYMASK_A, KEYMASK_B, KEYMASK_C,
KEYMASK_D, KEYMASK_E, KEYMASK_F, KEYMASK_G,
KEYMASK_H, KEYMASK_I, KEYMASK_J, KEYMASK_K};
static const u16 keys1_bitmasks[] = {
KEYMASK_L, KEYMASK_M, KEYMASK_N, KEYMASK_O, KEYMASK_P, KEYMASK_Q, KEYMASK_R, KEYMASK_S,
KEYMASK_T, KEYMASK_U, KEYMASK_V, KEYMASK_W, KEYMASK_X, KEYMASK_Y, KEYMASK_Z, KEYMASK_1};
static const u16 keys2_bitmasks[] = {
KEYMASK_2, KEYMASK_3, KEYMASK_4, KEYMASK_5,
KEYMASK_6, KEYMASK_7, KEYMASK_8, KEYMASK_9,
KEYMASK_0, KEYMASK_MINUS, KEYMASK_PLUS, KEYMASK_PRINTSCR,
KEYMASK_BRACE_OPEN, KEYMASK_BRACE_CLOSE, KEYMASK_COLON, KEYMASK_QUOTE};
static const u16 keys3_bitmasks[] = {
KEYMASK_HASH, KEYMASK_COMMA, KEYMASK_PERIOD, KEYMASK_QUESTIONMARK, KEYMASK_INTERNATIONAL1,
KEYMASK_F1, KEYMASK_F2, KEYMASK_F3, KEYMASK_F4, KEYMASK_F5,
KEYMASK_F6, KEYMASK_F7, KEYMASK_F8, KEYMASK_F9, KEYMASK_F10,
KEYMASK_F11};
static const u16 keys4_bitmasks[] = {
KEYMASK_F12, KEYMASK_ESC, KEYMASK_INSERT, KEYMASK_DELETE,
KEYMASK_TILDE, KEYMASK_BACKSPACE, KEYMASK_TAB, KEYMASK_CAPSLOCK,
KEYMASK_LEFTSHIFT, KEYMASK_RIGHTSHIFT, KEYMASK_LEFTCONTROL, KEYMASK_RIGHTALT,
KEYMASK_LEFTWINDOWS, KEYMASK_SPACE, KEYMASK_RIGHTWINDOWS, KEYMASK_MENU};
static const u16 keys5_bitmasks[] = {KEYMASK_LEFTARROW, KEYMASK_DOWNARROW, KEYMASK_UPARROW,
KEYMASK_RIGHTARROW, KEYMASK_ENTER};
static const char* const named_keys0[] = {"HOME", "END", "PGUP", "PGDN", "SCR LK", "A", "B", "C",
"D", "E", "F", "G", "H", "I", "J", "K"};
static const char* const named_keys1[] = {"L", "M", "N", "O", "P", "Q", "R", "S",
"T", "U", "V", "W", "X", "Y", "Z", "1"};
static const char* const named_keys2[] = {"2", "3", "4", "5", "6", "7", "8", "9",
"0", "-", "`", "PRT SC", "'", "[", "EQUALS", "*"};
static const char* const named_keys3[] = {"]", ",", ".", "/", "\\", "F1", "F2", "F3",
"F4", "F5", "F6", "F7", "F8", "F9", "F10", "F11"};
static const char* const named_keys4[] = {
"F12", "ESC", "INSERT", "DELETE", ";", "BACKSPACE", "TAB", "CAPS LOCK",
"L SHIFT", "R SHIFT", "L CTRL", "R ALT", "L WIN", "SPACE", "R WIN", "MENU"};
static const char* const named_keys5[] = {"LEFT", "DOWN", "UP", "RIGHT", "ENTER"};
GCKeyboard::GCKeyboard(const unsigned int index) : m_index(index)
{
// buttons
groups.emplace_back(m_keys0x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys0)
m_keys0x->controls.emplace_back(new ControllerEmu::Input(key));
groups.emplace_back(m_keys1x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys1)
m_keys1x->controls.emplace_back(new ControllerEmu::Input(key));
groups.emplace_back(m_keys2x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys2)
m_keys2x->controls.emplace_back(new ControllerEmu::Input(key));
groups.emplace_back(m_keys3x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys3)
m_keys3x->controls.emplace_back(new ControllerEmu::Input(key));
groups.emplace_back(m_keys4x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys4)
m_keys4x->controls.emplace_back(new ControllerEmu::Input(key));
groups.emplace_back(m_keys5x = new ControllerEmu::Buttons(_trans("Keys")));
for (const char* key : named_keys5)
m_keys5x->controls.emplace_back(new ControllerEmu::Input(key));
// options
groups.emplace_back(m_options = new ControllerEmu::ControlGroup(_trans("Options")));
m_options->boolean_settings.emplace_back(
std::make_unique<ControllerEmu::ControlGroup::BackgroundInputSetting>(
_trans("Background Input")));
m_options->boolean_settings.emplace_back(
std::make_unique<ControllerEmu::ControlGroup::BooleanSetting>(
_trans("Iterative Input"), false, ControllerEmu::ControlGroup::SettingType::VIRTUAL));
}
std::string GCKeyboard::GetName() const
{
return std::string("GCKeyboard") + char('1' + m_index);
}
ControllerEmu::ControlGroup* GCKeyboard::GetGroup(KeyboardGroup group)
{
switch (group)
{
case KeyboardGroup::Kb0x:
return m_keys0x;
case KeyboardGroup::Kb1x:
return m_keys1x;
case KeyboardGroup::Kb2x:
return m_keys2x;
case KeyboardGroup::Kb3x:
return m_keys3x;
case KeyboardGroup::Kb4x:
return m_keys4x;
case KeyboardGroup::Kb5x:
return m_keys5x;
case KeyboardGroup::Options:
return m_options;
default:
return nullptr;
}
}
KeyboardStatus GCKeyboard::GetInput() const
{
const auto lock = GetStateLock();
KeyboardStatus kb = {};
m_keys0x->GetState(&kb.key0x, keys0_bitmasks);
m_keys1x->GetState(&kb.key1x, keys1_bitmasks);
m_keys2x->GetState(&kb.key2x, keys2_bitmasks);
m_keys3x->GetState(&kb.key3x, keys3_bitmasks);
m_keys4x->GetState(&kb.key4x, keys4_bitmasks);
m_keys5x->GetState(&kb.key5x, keys5_bitmasks);
return kb;
}
void GCKeyboard::LoadDefaults(const ControllerInterface& ciface)
{
EmulatedController::LoadDefaults(ciface);
// Buttons
m_keys0x->SetControlExpression(5, "A");
m_keys0x->SetControlExpression(6, "B");
m_keys0x->SetControlExpression(7, "C");
m_keys0x->SetControlExpression(8, "D");
m_keys0x->SetControlExpression(9, "E");
m_keys0x->SetControlExpression(10, "F");
m_keys0x->SetControlExpression(11, "G");
m_keys0x->SetControlExpression(12, "H");
m_keys0x->SetControlExpression(13, "I");
m_keys0x->SetControlExpression(14, "J");
m_keys0x->SetControlExpression(15, "K");
m_keys1x->SetControlExpression(0, "L");
m_keys1x->SetControlExpression(1, "M");
m_keys1x->SetControlExpression(2, "N");
m_keys1x->SetControlExpression(3, "O");
m_keys1x->SetControlExpression(4, "P");
m_keys1x->SetControlExpression(5, "Q");
m_keys1x->SetControlExpression(6, "R");
m_keys1x->SetControlExpression(7, "S");
m_keys1x->SetControlExpression(8, "T");
m_keys1x->SetControlExpression(9, "U");
m_keys1x->SetControlExpression(10, "V");
m_keys1x->SetControlExpression(11, "W");
m_keys1x->SetControlExpression(12, "X");
m_keys1x->SetControlExpression(13, "Y");
m_keys1x->SetControlExpression(14, "Z");
m_keys1x->SetControlExpression(15, "1");
m_keys2x->SetControlExpression(0, "2");
m_keys2x->SetControlExpression(1, "3");
m_keys2x->SetControlExpression(2, "4");
m_keys2x->SetControlExpression(3, "5");
m_keys2x->SetControlExpression(4, "6");
m_keys2x->SetControlExpression(5, "7");
m_keys2x->SetControlExpression(6, "8");
m_keys2x->SetControlExpression(7, "9");
m_keys2x->SetControlExpression(8, "0");
m_keys3x->SetControlExpression(5, "F1");
m_keys3x->SetControlExpression(6, "F2");
m_keys3x->SetControlExpression(7, "F3");
m_keys3x->SetControlExpression(8, "F4");
m_keys3x->SetControlExpression(9, "F5");
m_keys3x->SetControlExpression(10, "F6");
m_keys3x->SetControlExpression(11, "F7");
m_keys3x->SetControlExpression(12, "F8");
m_keys3x->SetControlExpression(13, "F9");
m_keys3x->SetControlExpression(14, "F10");
m_keys3x->SetControlExpression(15, "F11");
m_keys4x->SetControlExpression(0, "F12");
#ifdef _WIN32
m_keys0x->SetControlExpression(0, "HOME");
m_keys0x->SetControlExpression(1, "END");
m_keys0x->SetControlExpression(2, "PRIOR");
m_keys0x->SetControlExpression(3, "NEXT");
m_keys0x->SetControlExpression(4, "SCROLL");
m_keys2x->SetControlExpression(9, "MINUS");
m_keys2x->SetControlExpression(10, "GRAVE");
m_keys2x->SetControlExpression(11, "SYSRQ");
m_keys2x->SetControlExpression(12, "APOSTROPHE");
m_keys2x->SetControlExpression(13, "LBRACKET");
m_keys2x->SetControlExpression(14, "EQUALS");
m_keys2x->SetControlExpression(15, "MULTIPLY");
m_keys3x->SetControlExpression(0, "RBRACKET");
m_keys3x->SetControlExpression(1, "COMMA");
m_keys3x->SetControlExpression(2, "PERIOD");
m_keys3x->SetControlExpression(3, "SLASH");
m_keys3x->SetControlExpression(4, "BACKSLASH");
m_keys4x->SetControlExpression(1, "ESCAPE");
m_keys4x->SetControlExpression(2, "INSERT");
m_keys4x->SetControlExpression(3, "DELETE");
m_keys4x->SetControlExpression(4, "SEMICOLON");
m_keys4x->SetControlExpression(5, "BACK");
m_keys4x->SetControlExpression(6, "TAB");
m_keys4x->SetControlExpression(7, "CAPITAL");
m_keys4x->SetControlExpression(8, "LSHIFT");
m_keys4x->SetControlExpression(9, "RSHIFT");
m_keys4x->SetControlExpression(10, "LCONTROL");
m_keys4x->SetControlExpression(11, "RMENU");
m_keys4x->SetControlExpression(12, "LWIN");
m_keys4x->SetControlExpression(13, "SPACE");
m_keys4x->SetControlExpression(14, "RWIN");
m_keys4x->SetControlExpression(15, "MENU");
m_keys5x->SetControlExpression(0, "LEFT");
m_keys5x->SetControlExpression(1, "DOWN");
m_keys5x->SetControlExpression(2, "UP");
m_keys5x->SetControlExpression(3, "RIGHT");
m_keys5x->SetControlExpression(4, "RETURN");
#elif __APPLE__
m_keys0x->SetControlExpression(0, "Home");
m_keys0x->SetControlExpression(1, "End");
m_keys0x->SetControlExpression(2, "Page Up");
m_keys0x->SetControlExpression(3, "Page Down");
m_keys0x->SetControlExpression(4, ""); // Scroll lock
m_keys2x->SetControlExpression(9, "-");
m_keys2x->SetControlExpression(10, "Paragraph");
m_keys2x->SetControlExpression(11, ""); // Print Scr
m_keys2x->SetControlExpression(12, "'");
m_keys2x->SetControlExpression(13, "[");
m_keys2x->SetControlExpression(14, "=");
m_keys2x->SetControlExpression(15, "Keypad *");
m_keys3x->SetControlExpression(0, "]");
m_keys3x->SetControlExpression(1, ",");
m_keys3x->SetControlExpression(2, ".");
m_keys3x->SetControlExpression(3, "/");
m_keys3x->SetControlExpression(4, "\\");
m_keys4x->SetControlExpression(1, "Escape");
m_keys4x->SetControlExpression(2, "Insert");
m_keys4x->SetControlExpression(3, "Delete");
m_keys4x->SetControlExpression(4, ";");
m_keys4x->SetControlExpression(5, "Backspace");
m_keys4x->SetControlExpression(6, "Tab");
m_keys4x->SetControlExpression(7, "Caps Lock");
m_keys4x->SetControlExpression(8, "Left Shift");
m_keys4x->SetControlExpression(9, "Right Shift");
m_keys4x->SetControlExpression(10, "Left Control");
m_keys4x->SetControlExpression(11, "Right Alt");
m_keys4x->SetControlExpression(12, "Left Command");
m_keys4x->SetControlExpression(13, "Space");
m_keys4x->SetControlExpression(14, "Right Command");
m_keys4x->SetControlExpression(15, ""); // Menu
m_keys5x->SetControlExpression(0, "Left Arrow");
m_keys5x->SetControlExpression(1, "Down Arrow");
m_keys5x->SetControlExpression(2, "Up Arrow");
m_keys5x->SetControlExpression(3, "Right Arrow");
m_keys5x->SetControlExpression(4, "Return");
#else // linux
m_keys0x->SetControlExpression(0, "Home");
m_keys0x->SetControlExpression(1, "End");
m_keys0x->SetControlExpression(2, "Prior");
m_keys0x->SetControlExpression(3, "Next");
m_keys0x->SetControlExpression(4, "Scroll_Lock");
m_keys2x->SetControlExpression(9, "minus");
m_keys2x->SetControlExpression(10, "grave");
m_keys2x->SetControlExpression(11, "Print");
m_keys2x->SetControlExpression(12, "apostrophe");
m_keys2x->SetControlExpression(13, "bracketleft");
m_keys2x->SetControlExpression(14, "equal");
m_keys2x->SetControlExpression(15, "KP_Multiply");
m_keys3x->SetControlExpression(0, "bracketright");
m_keys3x->SetControlExpression(1, "comma");
m_keys3x->SetControlExpression(2, "period");
m_keys3x->SetControlExpression(3, "slash");
m_keys3x->SetControlExpression(4, "backslash");
m_keys4x->SetControlExpression(1, "Escape");
m_keys4x->SetControlExpression(2, "Insert");
m_keys4x->SetControlExpression(3, "Delete");
m_keys4x->SetControlExpression(4, "semicolon");
m_keys4x->SetControlExpression(5, "BackSpace");
m_keys4x->SetControlExpression(6, "Tab");
m_keys4x->SetControlExpression(7, "Caps_Lock");
m_keys4x->SetControlExpression(8, "Shift_L");
m_keys4x->SetControlExpression(9, "Shift_R");
m_keys4x->SetControlExpression(10, "Control_L");
m_keys4x->SetControlExpression(11, "Alt_R");
m_keys4x->SetControlExpression(12, "Super_L");
m_keys4x->SetControlExpression(13, "space");
m_keys4x->SetControlExpression(14, "Super_R");
m_keys4x->SetControlExpression(15, "Menu");
m_keys5x->SetControlExpression(0, "Left");
m_keys5x->SetControlExpression(1, "Down");
m_keys5x->SetControlExpression(2, "Up");
m_keys5x->SetControlExpression(3, "Right");
m_keys5x->SetControlExpression(4, "Return");
#endif
}