// Copyright 2024 Dolphin Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include "VideoCommon/GraphicsModSystem/Runtime/CustomPipeline.h" #include #include #include "Common/CommonTypes.h" #include "VideoCommon/Assets/CustomAssetLibrary.h" void CustomPipeline::UpdatePixelData(std::shared_ptr, std::span, const VideoCommon::CustomAssetLibrary::AssetID&) { }