diff --git a/Source/Core/DolphinLib.props b/Source/Core/DolphinLib.props
index 13e9ff7a0c..9737ceeac8 100644
--- a/Source/Core/DolphinLib.props
+++ b/Source/Core/DolphinLib.props
@@ -755,6 +755,7 @@
+
@@ -1410,6 +1411,7 @@
+
diff --git a/Source/Core/VideoCommon/CMakeLists.txt b/Source/Core/VideoCommon/CMakeLists.txt
index 1a81b1a5f7..d3b68ba95c 100644
--- a/Source/Core/VideoCommon/CMakeLists.txt
+++ b/Source/Core/VideoCommon/CMakeLists.txt
@@ -150,6 +150,8 @@ add_library(videocommon
RenderState.h
Resources/CustomResourceManager.cpp
Resources/CustomResourceManager.h
+ Resources/InvalidTextures.cpp
+ Resources/InvalidTextures.h
Resources/Resource.cpp
Resources/Resource.h
Resources/TextureDataResource.cpp
diff --git a/Source/Core/VideoCommon/Resources/InvalidTextures.cpp b/Source/Core/VideoCommon/Resources/InvalidTextures.cpp
new file mode 100644
index 0000000000..b27630660e
--- /dev/null
+++ b/Source/Core/VideoCommon/Resources/InvalidTextures.cpp
@@ -0,0 +1,58 @@
+// Copyright 2025 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#include "VideoCommon/Resources/InvalidTextures.h"
+
+#include "VideoCommon/AbstractGfx.h"
+#include "VideoCommon/TextureConfig.h"
+
+namespace VideoCommon
+{
+std::unique_ptr CreateInvalidTransparentTexture()
+{
+ const TextureConfig tex_config{
+ 1, 1, 1, 1, 1, AbstractTextureFormat::RGBA8, 0, AbstractTextureType::Texture_2D};
+ auto texture = g_gfx->CreateTexture(tex_config, "Invalid Transparent Texture");
+ const std::array pixel{0, 0, 0, 0};
+ texture->Load(0, 1, 1, 1, pixel.data(), pixel.size());
+ return texture;
+}
+
+std::unique_ptr CreateInvalidColorTexture()
+{
+ const TextureConfig tex_config{
+ 1, 1, 1, 1, 1, AbstractTextureFormat::RGBA8, 0, AbstractTextureType::Texture_2D};
+ auto texture = g_gfx->CreateTexture(tex_config, "Invalid Color Texture");
+ const std::array pixel{255, 0, 255, 255};
+ texture->Load(0, 1, 1, 1, pixel.data(), pixel.size());
+ return texture;
+}
+
+std::unique_ptr CreateInvalidCubemapTexture()
+{
+#ifdef __APPLE__
+ // TODO: figure out cube map oddness on Apple (specifically Metal)
+ return nullptr;
+#else
+ const TextureConfig tex_config{
+ 1, 1, 1, 6, 1, AbstractTextureFormat::RGBA8, 0, AbstractTextureType::Texture_CubeMap};
+ auto texture = g_gfx->CreateTexture(tex_config, "Invalid Cubemap Texture");
+ const std::array pixel{255, 0, 255, 255};
+ for (u32 i = 0; i < tex_config.layers; i++)
+ {
+ texture->Load(0, tex_config.width, tex_config.height, 1, pixel.data(), pixel.size(), i);
+ }
+ return texture;
+#endif
+}
+
+std::unique_ptr CreateInvalidArrayTexture()
+{
+ const TextureConfig tex_config{
+ 1, 1, 1, 1, 1, AbstractTextureFormat::RGBA8, 0, AbstractTextureType::Texture_2DArray};
+ auto texture = g_gfx->CreateTexture(tex_config, "Invalid Array Texture");
+ const std::array pixel{255, 0, 255, 255};
+ texture->Load(0, 1, 1, 1, pixel.data(), pixel.size());
+ return texture;
+}
+} // namespace VideoCommon
diff --git a/Source/Core/VideoCommon/Resources/InvalidTextures.h b/Source/Core/VideoCommon/Resources/InvalidTextures.h
new file mode 100644
index 0000000000..532f7e0102
--- /dev/null
+++ b/Source/Core/VideoCommon/Resources/InvalidTextures.h
@@ -0,0 +1,16 @@
+// Copyright 2025 Dolphin Emulator Project
+// SPDX-License-Identifier: GPL-2.0-or-later
+
+#pragma once
+
+#include
+
+#include "VideoCommon/AbstractTexture.h"
+
+namespace VideoCommon
+{
+std::unique_ptr CreateInvalidTransparentTexture();
+std::unique_ptr CreateInvalidColorTexture();
+std::unique_ptr CreateInvalidCubemapTexture();
+std::unique_ptr CreateInvalidArrayTexture();
+} // namespace VideoCommon