From 1b3485b6fd711d15586d009e90f0a862070478a8 Mon Sep 17 00:00:00 2001 From: Sintendo <3380580+Sintendo@users.noreply.github.com> Date: Fri, 26 Dec 2025 23:15:17 +0100 Subject: [PATCH] VideoCommon: Fix ShaderResource init order warning --- Source/Core/VideoCommon/Resources/ShaderResource.cpp | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Source/Core/VideoCommon/Resources/ShaderResource.cpp b/Source/Core/VideoCommon/Resources/ShaderResource.cpp index e1aecd355c..47600f2c6a 100644 --- a/Source/Core/VideoCommon/Resources/ShaderResource.cpp +++ b/Source/Core/VideoCommon/Resources/ShaderResource.cpp @@ -167,9 +167,8 @@ ShaderResource::ShaderResource(Resource::ResourceContext resource_context, const GXPipelineUid& pipeline_uid, const std::string& preprocessor_setting, const ShaderHostConfig& shader_host_config) - : Resource(std::move(resource_context)), m_uid(pipeline_uid), - m_preprocessor_settings(preprocessor_setting), - m_shader_host_config{.bits = shader_host_config.bits} + : Resource(std::move(resource_context)), m_shader_host_config{.bits = shader_host_config.bits}, + m_uid(pipeline_uid), m_preprocessor_settings(preprocessor_setting) { m_shader_asset = m_resource_context.asset_cache->CreateAsset( m_resource_context.primary_asset_id, m_resource_context.asset_library, this);