diff --git a/Source/Core/Core/AchievementManager.cpp b/Source/Core/Core/AchievementManager.cpp index 4dc581d125..285715ae52 100644 --- a/Source/Core/Core/AchievementManager.cpp +++ b/Source/Core/Core/AchievementManager.cpp @@ -1334,8 +1334,6 @@ u32 AchievementManager::MemoryPeeker(u32 address, u8* buffer, u32 num_bytes, rc_ return 0u; auto& system = Core::System::GetInstance(); Core::CPUThreadGuard thread_guard(system); - if (address > MEM1_SIZE) - address += (MEM2_START - MEM1_SIZE); for (u32 num_read = 0; num_read < num_bytes; num_read++) { auto value = system.GetMMU().HostTryRead(thread_guard, address + num_read, @@ -1561,10 +1559,7 @@ void AchievementManager::MemoryPoker(u32 address, u8* buffer, u32 num_bytes, rc_ if (!system) return; Core::CPUThreadGuard thread_guard(*system); - if (address < MEM1_SIZE) - system->GetMemory().CopyToEmu(address, buffer, num_bytes); - else - system->GetMemory().CopyToEmu(address - MEM1_SIZE + MEM2_START, buffer, num_bytes); + system->GetMemory().CopyToEmu(address, buffer, num_bytes); } void AchievementManager::GameTitleEstimateHandler(char* buffer, u32 buffer_size,