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94ca9854b84daeb8e4e1a930bc2bcade28770ec6
dolphin/Source/Core/AudioCommon/Src/SConscript

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Python
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Some clean up git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:55:32 +00:00
# -*- python -*-
Import('env')
files = [
Added dtk sound mixing to audiocommon (should work with LLE now) And also moved all common setting to audiocommonconfig git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2796 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 09:55:50 +00:00
'AudioCommonConfig.cpp',
'WaveFile.cpp',
Attempt to move mixer to audio common, it's a bit more complicated than I expected so please check I didn't break anything in hle git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2756 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-26 09:29:14 +00:00
'Mixer.cpp',
'AudioCommon.cpp',
Some clean up git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2743 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-23 20:55:32 +00:00
]
Small fixup git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2806 8ced0084-cf51-0410-be5f-012b33b47a6e
2009-03-30 17:45:35 +00:00
acenv = env.Clone()
acenv.Append(CXXFLAGS = [ '-fPIC' ])
if acenv['HAVE_OPENAL']:
files += [ 'OpenALStream.cpp', 'aldlist.cpp' ]
if acenv['HAVE_AO']:
files += [ 'AOSoundStream.cpp' ]
acenv.StaticLibrary('audiocommon', files)
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