2024-01-27 00:12:49 -06:00
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// Copyright 2024 Dolphin Emulator Project
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// SPDX-License-Identifier: GPL-2.0-or-later
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#pragma once
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#include <memory>
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#include <span>
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2025-12-27 09:07:42 +01:00
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#include "Common/CommonTypes.h"
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2024-01-27 00:12:49 -06:00
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#include "VideoCommon/Assets/CustomAssetLibrary.h"
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struct CustomPipeline
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{
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2025-05-01 22:14:00 -05:00
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void UpdatePixelData(std::shared_ptr<VideoCommon::CustomAssetLibrary> library,
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2024-01-27 00:12:49 -06:00
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std::span<const u32> texture_units,
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const VideoCommon::CustomAssetLibrary::AssetID& material_to_load);
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};
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