2015-05-24 06:55:12 +02:00
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// Copyright 2009 Dolphin Emulator Project
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2021-07-05 03:22:19 +02:00
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// SPDX-License-Identifier: GPL-2.0-or-later
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2009-03-18 17:17:58 +00:00
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2014-02-10 13:54:46 -05:00
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#pragma once
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2009-03-18 17:17:58 +00:00
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2015-10-04 00:34:36 +13:00
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#include <array>
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#include <atomic>
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2014-02-20 04:11:52 +01:00
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#include <cstdarg>
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#include <memory>
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#include <string>
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#include <vector>
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2009-03-18 17:17:58 +00:00
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#include "Common/BitSet.h"
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#include "Common/Config/Config.h"
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#include "Common/EnumMap.h"
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#include "Common/Logging/Log.h"
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namespace Common::Log
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{
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// This variable should only be read to update the effective log level, and its base layer should
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// only be set when the user selects a new verbosity. Everything else should use the effective log
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// level instead. When running a release build this prevents overwriting the LDEBUG config value
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// with the clamped LINFO level.
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extern const Config::Info<LogLevel> LOGGER_VERBOSITY;
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2011-04-01 07:43:02 +00:00
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// pure virtual interface
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class LogListener
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{
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public:
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virtual ~LogListener() = default;
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virtual void Log(LogLevel level, const char* msg) = 0;
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enum LISTENER
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{
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FILE_LISTENER = 0,
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CONSOLE_LISTENER,
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LOG_WINDOW_LISTENER,
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NUMBER_OF_LISTENERS // Must be last
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};
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};
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class LogManager final
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{
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public:
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struct LogContainer
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{
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const char* m_short_name;
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const char* m_full_name;
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bool m_enable = false;
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};
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~LogManager();
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static LogManager* GetInstance();
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static void Init();
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static void Shutdown();
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void Log(LogLevel level, LogType type, const char* file, int line, const char* message);
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void LogWithFullPath(LogLevel level, LogType type, const char* file, int line,
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const char* message);
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// Use this function instead of LOGGER_VERBOSITY to determine which logs should be printed.
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LogLevel GetEffectiveLogLevel() const;
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void SetConfigLogLevel(LogLevel level);
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void SetEnable(LogType type, bool enable);
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bool IsEnabled(LogType type, LogLevel level = LogLevel::LNOTICE) const;
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std::vector<LogContainer> GetLogTypes();
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const char* GetShortName(LogType type) const;
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const char* GetFullName(LogType type) const;
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void RegisterListener(LogListener::LISTENER id, std::unique_ptr<LogListener> listener);
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void EnableListener(LogListener::LISTENER id, bool enable);
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bool IsListenerEnabled(LogListener::LISTENER id) const;
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void SaveSettings();
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private:
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LogManager();
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2016-06-24 10:43:46 +02:00
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Remove NonCopyable
The class NonCopyable is, like the name says, supposed to disallow
copying. But should it allow moving?
For a long time, NonCopyable used to not allow moving. (It declared
a deleted copy constructor and assigment operator without declaring
a move constructor and assignment operator, making the compiler
implicitly delete the move constructor and assignment operator.)
That's fine if the classes that inherit from NonCopyable don't need
to be movable or if writing the move constructor and assignment
operator by hand is fine, but that's not the case for all classes,
as I discovered when I was working on the DirectoryBlob PR.
Because of that, I decided to make NonCopyable movable in c7602cc,
allowing me to use NonCopyable in DirectoryBlob.h. That was however
an unfortunate decision, because some of the classes that inherit
from NonCopyable have incorrect behavior when moved by default-
generated move constructors and assignment operators, and do not
explicitly delete the move constructors and assignment operators,
relying on NonCopyable being non-movable.
So what can we do about this? There are four solutions that I can
think of:
1. Make NonCopyable non-movable and tell DirectoryBlob to suck it.
2. Keep allowing moving NonCopyable, and expect that classes that
don't support moving will delete the move constructor and
assignment operator manually. Not only is this inconsistent
(having classes disallow copying one way and disallow moving
another way), but deleting the move constructor and assignment
operator manually is too easy to forget compared to how tricky
the resulting problems are.
3. Have one "MovableNonCopyable" and one "NonMovableNonCopyable".
It works, but it feels rather silly...
4. Don't have a NonCopyable class at all. Considering that deleting
the copy constructor and assignment operator only takes two lines
of code, I don't see much of a reason to keep NonCopyable. I
suppose that there was more of a point in having NonCopyable back
in the pre-C++11 days, when it wasn't possible to use "= delete".
I decided to go with the fourth one (like the commit title says).
The implementation of the commit is fairly straight-forward, though
I would like to point out that I skipped adding "= delete" lines
for classes whose only reason for being uncopyable is that they
contain uncopyable classes like File::IOFile and std::unique_ptr,
because the compiler makes such classes uncopyable automatically.
2017-08-04 23:57:12 +02:00
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LogManager(const LogManager&) = delete;
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LogManager& operator=(const LogManager&) = delete;
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LogManager(LogManager&&) = delete;
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LogManager& operator=(LogManager&&) = delete;
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static std::string GetTimestamp();
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void SetEffectiveLogLevel();
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std::atomic<LogLevel> m_effective_level;
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Config::ConfigChangedCallbackID m_config_changed_callback_id;
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EnumMap<LogContainer, LAST_LOG_TYPE> m_log{};
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std::array<std::unique_ptr<LogListener>, LogListener::NUMBER_OF_LISTENERS> m_listeners{};
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BitSet32 m_listener_ids;
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size_t m_path_cutoff_point = 0;
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};
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} // namespace Common::Log
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