deleated from main branch

This commit is contained in:
2023-03-16 10:45:19 -03:00
parent 541b959f1a
commit 9ba92e7a25
4 changed files with 0 additions and 359 deletions

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import random
import fnmatch
import os
import platform
import shutil
import tkinter as tk
from tkinter import filedialog
from pygame import mixer
canvas = tk.Tk()
canvas.title("Music Player")
canvas.geometry("600x800")
canvas.config(bg="#6433d6")
if platform.system() == "Windows": # Windows path
rootpath = os.path.join(os.path.expanduser("%USERPROFILE%"), "Music")
elif platform.system() == "Darwin": # Mac path, I think
try:
rootpath = os.path.join(os.path.expanduser("~"), "Music")
except:
print("Weird Fucking system Bro")
elif platform.system() == "Linux": # Linux path
rootpath = os.path.join(os.path.expanduser("~"), "Music")
audio_extensions = ['.mp3', '.wav', '.ogg', '.flac', '.m4a', '.wma', '.aac', '.alac', '.aiff', '.opus']
def is_audio_file(file):
return os.path.splitext(file)[1] in audio_extensions
def load_songs():
for root, dirnames, filenames in os.walk(rootpath):
for filename in filenames:
if is_audio_file(filename):
listBox.insert(tk.END, filename)
prev_img = tk.PhotoImage(file="Docs/assets/prev_img.png")
stop_img = tk.PhotoImage(file="Docs/assets/stop_img.png")
play_img = tk.PhotoImage(file="Docs/assets/play_img.png")
pause_img = tk.PhotoImage(file="Docs/assets/pause_img.png")
next_img = tk.PhotoImage(file="Docs/assets/next_img.png")
shuffle_img = tk.PhotoImage(file="Docs/assets/shuffle_img.png")
repeat_img = tk.PhotoImage(file="Docs/assets/repeat_img.png")
wipe_img = tk.PhotoImage(file="Docs/assets/wipe_img.png")
load_img = tk.PhotoImage(file="Docs/assets/load_img.png")
mixer.init()
#This function is the Blood of the music player
#It plays the selected music, and if pressed again while playing
#It plays the music from the start
def select():
global playlist
if shuffleButton['text'] == 'Shuffle':
selected_song = rootpath + '/' + listBox.get("anchor")
else:
if not playlist:
playlist = list(listBox.get(0, tk.END))
selected_song = rootpath + '/' + playlist.pop(0)
listBox.delete(0)
listBox.insert(tk.END, *playlist)
mixer.music.load(selected_song)
mixer.music.play()
mixer.music.set_volume(Volumelevel.get() / 100)
label.config(text=listBox.get("anchor").rsplit(".", 1)[0])
#As the name suggests, this function stops the music from playing
#And it clears the name of the previous song
def stop():
mixer.music.fadeout(1250)
listBox.select_clear("active")
label.config(text="")
def clear_playlist():
stop()
listBox.delete(0, tk.END)
#This function plays the next song of the listed songs
def play_next():
next_song = listBox.curselection()
next_song = next_song[0] + 1
next_song_name = listBox.get(next_song)
next_song_name = next_song_name.rsplit(".", 1)[0]
label.config(text=next_song_name)
next_song_name = listBox.get(next_song)
mixer.music.load(rootpath + "/" + next_song_name)
mixer.music.play()
mixer.music.set_volume(Volumelevel.get() /100)
listBox.select_clear(0, "end")
listBox.activate(next_song)
listBox.select_set(next_song)
#This function plays the previous song of the listed songs
def play_prev():
prev_song = listBox.curselection()
prev_song = prev_song[0] - 1
prev_song_name = listBox.get(prev_song)
prev_song_name = prev_song_name.rsplit(".", 1)[0]
label.config(text=prev_song_name)
prev_song_name = listBox.get(prev_song)
mixer.music.load(rootpath + "/" + prev_song_name)
mixer.music.play()
mixer.music.set_volume(Volumelevel.get() /100)
listBox.select_clear(0, "end")
listBox.activate(prev_song)
listBox.select_set(prev_song)
playlist = []
def shuffle_playlist():
global playlist
playlist = list(listBox.get(0, tk.END))
random.shuffle(playlist)
listBox.delete(0, tk.END)
for song in playlist:
listBox.insert(tk.END, song)
def toggle_repeat():
if mixer.music.get_busy():
mixer.music.stop()
mixer.music.play(-1 if mixer.music.get_volume() else 0, 0)
#This function pauses the music and when pressed again
#Resumes the music from where it was paused
def pause_song():
if pauseButton["text"] == "Pause":
mixer.music.pause()
pauseButton["text"] = "Play"
else:
mixer.music.unpause()
pauseButton["text"] = "Pause"
def add_song():
file_path = filedialog.askopenfilename(filetypes=[("Audio Files", "*.mp3;*.wav;*.ogg;*.flac;*.m4a;*.wma;*.aac;*.alac;*.aiff;*.opus")])
if file_path:
# Check if the selected file is an audio file
if not is_audio_file(file_path):
messagebox.showerror("Error", "Selected file is not an audio file.")
return
# Add the selected file to the listbox
filename = os.path.basename(file_path)
listBox.insert(tk.END, filename)
#This function is also a work in progress
#I intend to make it a slider that controls the volume
def volume(x):
mixer.music.set_volume(Volumelevel.get() /100)
curent_volume = mixer.music.get_volume()
listBox = tk.Listbox(
canvas, fg="cyan", bg="black", width=100, font=("ds-digital", 15)
)
listBox.pack(padx=15, pady=15)
label = tk.Label(
canvas, text="", bg="#6433d6", fg="yellow", font=("cantarell", 18)
)
label.pack(pady=15)
top = tk.Frame(canvas, bg="#6433d6")
top.pack(padx=10, pady=5, anchor="center")
#adds the prev Button to the music player
prevButton = tk.Button(
canvas,
text="Prev",
image=prev_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=play_prev,
)
prevButton.pack(pady=15, in_=top, side="left")
#adds the stop Button to the music player
stopButton = tk.Button(
canvas,
text="Stop",
image=stop_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=stop,
)
stopButton.pack(pady=15, in_=top, side="left")
clearButton = tk.Button(
canvas,
text="Clear Playlist",
image=wipe_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=clear_playlist,
)
clearButton.pack(pady=15, in_=top, side="left")
loadButton = tk.Button(
canvas,
text="Load Music",
image=load_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=load_songs,
)
loadButton.pack(pady=15, in_=top, side="left")
#adds the play Button to the music player
playButton = tk.Button(
canvas,
text="Play",
image=play_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=select,
)
playButton.pack(pady=15, in_=top, side="left")
#adds the pause Button to the music player
pauseButton = tk.Button(
canvas,
text="Pause",
image=pause_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=pause_song,
)
pauseButton.pack(pady=15, in_=top, side="left")
#adds the next Button to the music player
nextButton = tk.Button(
canvas,
text="Next",
image=next_img,
bg="#6433d6",
borderwidth=0,
height= 70,
command=play_next,
)
nextButton.pack(pady=15, in_=top, side="left")
shuffleButton = tk.Button(
canvas,
text="Shuffle",
image=shuffle_img,
bg="#6433d6",
borderwidth=0,
height=70,
command=shuffle_playlist,
)
shuffleButton.pack(pady=15, in_=top, side="left")
repeatButton = tk.Button(
canvas,
text="Repeat",
image=repeat_img,
bg="#6433d6",
borderwidth=0,
height=70,
command=toggle_repeat,
)
repeatButton.pack(pady=15, in_=top, side="left")
#adds the volume slider
Volumelevel = tk.Scale(canvas,from_= 0, to_=100,
orient= tk.HORIZONTAL,
bg="#6433d6",
borderwidth=0,
resolution=1,
length=225,
command=volume
)
Volumelevel.set(50) #puts defalt value of slider to 50
Volumelevel.pack(pady=15)
#adds the add Button to the music player
addButton = tk.Button(
canvas,
text="Add song",
bg="#6433d6",
borderwidth=0,
command=add_song,
)
addButton.pack(pady=15, side="left")
#Generates the list of song
#Reads the file name and format(mp3)
#Inserts the songs with the correct format to the list of songs
load_songs()
#Loops the code so the Music Player can function
canvas.mainloop()

45
old.py
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# # Versão 0.2
# from tkinter import *
# from tkinter import filedialog, ttk
# import playsound as ps
# def abra_arquivo():
# filepath = filedialog.askopenfilename()
# print(filepath)
# ps.playsound(filepath)
# root = Tk()
# frm = ttk.Frame(root, padding=10)
# frm.grid()
# ttk.Label(frm, text="Escolha o audio!").grid(column=0, row=0)
# ttk.Button(frm, text="Open", command=abra_arquivo).grid(
# column=1, row=0
# )
# ttk.Button(frm, text="Close", command=root.destroy).grid(
# column=1, row=1
# )
# root.mainloop()
# # Versão 0.1
# from tkinter import *
# from tkinter import filedialog
# import playsound as ps
# def abra_arquivo():
# filepath = filedialog.askopenfilename()
# print(filepath)
# ps.playsound(filepath)
# janela = Tk()
# botao = Button(text="Open", command=abra_arquivo)
# botao.pack()
# janela.mainloop()

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tk
pygame

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import os
os.system("pip install -r requirements.txt --user")